AlgorithmX2
b9ef599e13
Network tool can now lock Storage/Conversion Monitors.
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Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
722d065c2c
Storage monitors now use display lists.
2014-04-24 02:14:18 -05:00
AlgorithmX2
fafa79e657
Monitors now use render caching.
2014-04-24 02:14:07 -05:00
AlgorithmX2
572352c18e
Networks now run at 1x speed.
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Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2
9f7e809662
Terminals show now drop View Cells.
2014-04-16 11:59:37 -05:00
AlgorithmX2
ac0c562b02
Fixed Channel requirements for illuminated panels.
2014-04-09 14:22:36 -05:00
AlgorithmX2
c40c81070c
All Terminals now can be opened in low power / channel state and show dark slots.
2014-03-27 23:31:06 -05:00
AlgorithmX2
929efa5597
Added 4 View Cell Slots.
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Multiple View Cells now sum together to allow more customization.
View Cells are now protected by Build Security.
Meteorite Compass now renders correctly in other peoples hands.
2014-03-04 21:12:23 -06:00
AlgorithmX2
4536189042
Added Sky Stone Dust.
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Added View Cell.
Configure View Cell in Cell Workbench.
View Cell Can Filter Terminals by being inserted into the Side Slot.
2014-03-04 01:52:07 -06:00
AlgorithmX2
9161ad0c13
Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving.
2014-02-25 22:34:05 -06:00
AlgorithmX2
302a41ac76
Added Crystal Growth Accelerator.
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Fixed Missing Textures.
2014-02-22 16:14:43 -06:00
AlgorithmX2
b23aab81e6
Memory Card can now be used on most Blocks/Parts to save/load settings.
2014-02-19 23:18:49 -06:00
AlgorithmX2
921c681b47
Buses now render properly in Item Frames.
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Fixed Issue with Storage Monitor Renders.
Fixed a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2
39fed650aa
Added Waila Integration.
2014-02-19 21:16:41 -06:00
AlgorithmX2
646dafcc99
Moved Sorting Config Into the World.
2014-02-16 18:50:25 -06:00
AlgorithmX2
a758412006
Can now place storage monitors on Secure Networks.
2014-02-09 12:36:17 -06:00
AlgorithmX2
d50c7f6312
Ported to 1.7
2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06
Removed Localization Stuff.
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Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760
Fixed bug with Energy Inject/Extract Averages.
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SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
f295669e6e
TESR should use less CPU when no-op.
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onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
e79e866417
Adjusted Terminal Packet Limits.
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Fixed random errors thrown when FMP is installed.
Finished Crafting Terminal Basic Features.
2014-02-05 01:25:44 -06:00
AlgorithmX2
f8e6a426ce
Tweaked Terminal Gui to use smaller textures.
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Crafting Terminal Added, ( incomplete )
Moved FMP Cut-able Registration to Init.
Upgrades now drop when parts break.
TE -> TE3 pulverizer api.
2014-02-04 20:44:54 -06:00
AlgorithmX2
26202745ad
Fix all Channel Behavior and its mis-behaving.
2014-02-02 20:30:52 -06:00
AlgorithmX2
a9629460bb
Fixed Typo REQUIRE_CHANNEL.
2014-01-31 15:12:15 -06:00
AlgorithmX2
42424f80c8
Refactoring API stuff
2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5
Err too much.
2014-01-20 10:41:37 -06:00
AlgorithmX2
3220a2e07c
API Update.
2014-01-03 12:28:52 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00