thatsIch
2185eebda9
Typo confgiureWatchers
2014-09-21 01:48:25 +02:00
AlgorithmX2
a0f5f9dcd5
Made a minor adjustment to rendering of Storage Monitors.
2014-08-28 22:32:06 -05:00
AlgorithmX2
590f0b5f25
Added Numerous "CanMine" Checks to part manipulation and other places.
2014-08-28 21:37:08 -05:00
AlgorithmX2
642a7f162f
All terminals can now have their texture rotated based on placement ( and some with the wrench )
2014-07-19 16:01:24 -05:00
AlgorithmX2
f3344f28c0
Added Animation for MAssembler
2014-07-06 21:04:58 -05:00
AlgorithmX2
b9ef599e13
Network tool can now lock Storage/Conversion Monitors.
...
Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
722d065c2c
Storage monitors now use display lists.
2014-04-24 02:14:18 -05:00
AlgorithmX2
ac0c562b02
Fixed Channel requirements for illuminated panels.
2014-04-09 14:22:36 -05:00
AlgorithmX2
302a41ac76
Added Crystal Growth Accelerator.
...
Fixed Missing Textures.
2014-02-22 16:14:43 -06:00
AlgorithmX2
b23aab81e6
Memory Card can now be used on most Blocks/Parts to save/load settings.
2014-02-19 23:18:49 -06:00
AlgorithmX2
921c681b47
Buses now render properly in Item Frames.
...
Fixed Issue with Storage Monitor Renders.
Fixed a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2
39fed650aa
Added Waila Integration.
2014-02-19 21:16:41 -06:00
AlgorithmX2
a758412006
Can now place storage monitors on Secure Networks.
2014-02-09 12:36:17 -06:00
AlgorithmX2
d50c7f6312
Ported to 1.7
2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06
Removed Localization Stuff.
...
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760
Fixed bug with Energy Inject/Extract Averages.
...
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
f295669e6e
TESR should use less CPU when no-op.
...
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
26202745ad
Fix all Channel Behavior and its mis-behaving.
2014-02-02 20:30:52 -06:00
AlgorithmX2
42424f80c8
Refactoring API stuff
2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5
Err too much.
2014-01-20 10:41:37 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00