thatsIch
18eade1048
Typo diffrent
2014-09-20 23:27:54 +02:00
thatsIch
e8d1ddb357
Typo IConfigurableObject
2014-09-20 22:20:00 +02:00
AlgorithmX2
4b8cc401d8
Initial rv1 beta merge.
2014-09-13 15:12:47 -05:00
AlgorithmX2
c7e157a625
Tile Entities should re-size the buffer before sending it.
2014-09-09 19:34:31 -05:00
AlgorithmX2
2356b7ce57
Fixed Bug: #0620 - Breaks parts now is consistent with breaking blocks.
2014-09-04 22:42:48 -05:00
AlgorithmX2
16c7369589
Fixed broken canUpdate Check.
2014-08-28 03:37:24 -05:00
AlgorithmX2
489d6e4262
Auto Reflection Based TileEvents.
2014-08-28 02:39:52 -05:00
AlgorithmX2
4385fd8414
Removed Unused method.
2014-08-23 01:23:50 -05:00
AlgorithmX2
53a78fc950
Prevent a number of AE2 blocks from reloading a chunk while its unloading.
2014-08-21 22:45:56 -05:00
AlgorithmX2
e64bf91789
Keep custom names for TileEntities.
2014-07-15 22:25:59 -05:00
AlgorithmX2
2ea77d35bc
Delay Block Updates, and save the world!
2014-07-07 23:54:28 -05:00
AlgorithmX2
45c292344f
Fixed Dormant Chunk Cache.
2014-05-12 21:15:45 -05:00
AlgorithmX2
34048d45a2
Don't erase inventory when someone asks for the drops...
2014-05-11 13:30:36 -05:00
AlgorithmX2
b96eb3ce33
Added Immibis Microblock Support.
2014-03-22 16:51:37 -05:00
AlgorithmX2
d4ff8e731d
Added Meteorite Spawn Distance Setting.
...
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
a60d5a4cc7
Inscriber is fully functional, just needs textures.
2014-03-12 22:14:55 -05:00
AlgorithmX2
49fcc7f510
Renamed Inscriber Recipe Type to Inscribe.
...
Missing Icon now supports Items.
Fixed Missing Icons for debug Items.
SkyStone Chests can now be disabled.
More work on Website Recipes.
Removed Unused method in Network Handler.
2014-03-08 21:35:53 -06:00
AlgorithmX2
587803d3fa
Less breaking Shit, More Render Fixes.
2014-03-04 21:56:20 -06:00
AlgorithmX2
d06c5d186b
Fixed Render Issue with Chests in Meteorites.
...
Meteorite Chests now contain items.
2014-03-04 21:29:03 -06:00
AlgorithmX2
b23aab81e6
Memory Card can now be used on most Blocks/Parts to save/load settings.
2014-02-19 23:18:49 -06:00
AlgorithmX2
49da876b6f
Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack.
2014-02-09 01:55:44 -06:00
AlgorithmX2
d50c7f6312
Ported to 1.7
2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06
Removed Localization Stuff.
...
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
f295669e6e
TESR should use less CPU when no-op.
...
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
ac365b28c6
Tile Saving
2014-01-30 18:50:11 -06:00
AlgorithmX2
0f75db5e80
Pretty much all of security minus the gui.
...
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
dfbc8a6c79
ME Tunnel + Network Tool
2014-01-23 10:28:12 -06:00
AlgorithmX2
1f3cddb2eb
Rendering Fixes / Performance.
2014-01-01 03:00:13 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00