AlgorithmX2
2b6cca0267
Fixed some storage bus related crashes.
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Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
42b6647ec3
Fixed Bug: #0704 - Unable to interact with all me interfaces through terminal
2014-07-23 23:18:23 -05:00
AlgorithmX2
37440cdcbe
Whoops Missing file.
2014-07-23 17:45:21 -05:00
AlgorithmX2
8bcd346226
Storage Buses no longer assume an inventory can be accessed just because it implements IInventory.
2014-07-23 17:39:42 -05:00
AlgorithmX2
980dff203f
IntegrationType Re-factor.
2014-07-23 17:26:23 -05:00
AlgorithmX2
50b0285c15
Some refactoring.
2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
e1fe66adf9
Post Spatial Event.
2014-07-23 13:56:00 -05:00
AlgorithmX2
c5aabb1c34
Minor Refactor.
2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b
Changed Grid Flags
2014-07-23 13:55:20 -05:00
AlgorithmX2
253221e494
Improved Blocking Behavior for interfaces with inventories on multiple sides.
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AE now ignores inventories that have no sizes this will improve a few strange behaviors.
2014-07-23 11:47:59 -05:00
AlgorithmX2
175e21782a
Fixed Bug: #0693 - Shutting Down (crash) when Interrupting path to crafting.
2014-07-23 09:22:39 -05:00
AlgorithmX2
6aab1c2e35
Show Channel Usage for smart and dense cable in Waila.
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Waila Plugin now works when parts are in FMP Tiles.
2014-07-22 00:47:24 -05:00
AlgorithmX2
92171d36d3
Storage Buses should only update the grid when their target changes.
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don't set the item count via IDSU unless the count changes ( ignore full inventories )
2014-07-21 22:50:40 -05:00
AlgorithmX2
3ef02cb485
Interfaces now filter additions to hide crafting from super-nets.
2014-07-21 16:28:52 -05:00
AlgorithmX2
3f29590fad
Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
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Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f355fc1643
Initial Paint Ball Implementation.
2014-07-20 03:53:05 -05:00
AlgorithmX2
1a1025b8c9
API Synced or Spatial, also one last change with grinder.
2014-07-20 01:51:51 -05:00
AlgorithmX2
fdc263702e
API Synced with Grinder canges.
2014-07-20 01:50:50 -05:00
AlgorithmX2
af3a9f29b6
Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber
2014-07-19 17:48:57 -05:00
AlgorithmX2
642a7f162f
All terminals can now have their texture rotated based on placement ( and some with the wrench )
2014-07-19 16:01:24 -05:00
AlgorithmX2
3a10671bd6
Minor clean up!
2014-07-19 15:16:25 -05:00
AlgorithmX2
94d17f6abd
Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-07-19 14:35:34 -05:00
AlgorithmX2
1747204928
Feature: #0675 - Drag'n'Drop functionality when making patterns
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Fixed a bug where pattern would not properly re-populate the pattern terminal when they were re-inserted.
Shift clicking into the inscriber is more intelligent.
2014-07-19 14:33:28 -05:00
AlgorithmX2
b36ee3bf84
Don't mark things that don't exist.
2014-07-18 14:30:29 -05:00
AlgorithmX2
e2288dafc7
Wireless Terminal can now Craft ( that was oddly easy )
2014-07-17 23:12:59 -05:00
AlgorithmX2
f11bc7acc6
Fixed bug with crafting calculation assuming partial resources for a task that was not executed.
2014-07-17 23:02:19 -05:00
AlgorithmX2
3d2555a14f
One more test to be sure.
2014-07-17 22:45:21 -05:00
AlgorithmX2
c834cfb02a
Crafting Grid now ignores CPUs that have are inactive.
2014-07-17 22:39:18 -05:00
AlgorithmX2
8ae01a4e38
Added Interface Priority.
2014-07-17 22:38:57 -05:00
AlgorithmX2
502235dd42
Fixed Multi Recipe Bugs.
2014-07-17 22:03:42 -05:00
AlgorithmX2
4bc881e447
Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-07-17 20:26:24 -05:00
AlgorithmX2
dcb1f84776
The arc kind works might as well keep it around.
2014-07-17 20:16:53 -05:00
AlgorithmX2
bd61261869
Controller and Energy Acceptor now use a shared empty inventory, less memory!
2014-07-17 15:14:44 -05:00
AlgorithmX2
683a5ee765
Added Feature: #0633 - [Aesthetical] Recoloring of specific blocks
2014-07-16 23:44:02 -05:00
AlgorithmX2
4e3d829f38
Smart cables color update revisited!
2014-07-16 20:35:06 -05:00
AlgorithmX2
a69d1492ef
Fixed Bug: #0613 - interface bug when crafting large quantities of items
2014-07-16 20:31:23 -05:00
AlgorithmX2
ead5e65a0e
Fixed Bug: #0648 - Color Applicator knocks of Facades
2014-07-16 19:06:04 -05:00
AlgorithmX2
e26d8b4824
Light tunnel only uses 0.5 ae/t
2014-07-15 22:34:39 -05:00
AlgorithmX2
e49864e295
Nameable CPUs.
2014-07-15 22:26:12 -05:00
AlgorithmX2
e64bf91789
Keep custom names for TileEntities.
2014-07-15 22:25:59 -05:00
AlgorithmX2
3d078538ca
Added Feature #0638 - Unable to shiftclick patterns out of interface terminal.
2014-07-15 21:20:03 -05:00
AlgorithmX2
2d0f5333b7
Fixed Bug: #0646 - Crafting CPU not finishing wood projects, because mixing wood
2014-07-15 21:19:29 -05:00
AlgorithmX2
c2259f7b43
Attempted to Fix Bug: #0643 - Level Emitter not update
2014-07-15 21:18:22 -05:00
AlgorithmX2
88d500eac2
Fixed Bug: #0642 - Unicode Font too small for item counts in terminals
2014-07-15 21:18:02 -05:00
AlgorithmX2
862c89e1f0
Added Light Detector
2014-07-15 20:26:04 -05:00
AlgorithmX2
9c9598c6fb
FMP Interface Fix.
2014-07-15 12:02:26 -05:00
AlgorithmX2
137549f8fa
Website Recipe Update.
2014-07-15 12:02:12 -05:00
AlgorithmX2
8c0658d3de
Import Clean up.
2014-07-15 12:01:32 -05:00
AlgorithmX2
0f50c05a7d
Added Light P2P Tunnel
2014-07-15 02:25:03 -05:00