AlgorithmX2
e60faf5ab0
Remove Meta values from Config.
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Fixed a number of rendering gltiches with Smart/Covered Cables
2014-05-06 00:16:29 -05:00
AlgorithmX2
3080510317
Major Update for Cable Rendering.
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TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
86c096c357
One Last fix for BC Facdes :(
2014-05-04 19:39:29 -05:00
AlgorithmX2
66a7e191a4
If you have more then 10,000 of any part it now properly converts to "10k" instead of showing an unlocalized string
2014-05-04 19:24:42 -05:00
AlgorithmX2
9c5c92401b
Lower Cable TESR Distance to 30.0f
2014-05-04 17:53:32 -05:00
AlgorithmX2
4d5a6ce301
Add Stained Glass facades.
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The Item Bus Renderer can now deal with Alpha Pass.
2014-05-04 15:46:38 -05:00
AlgorithmX2
788dbb8610
Fixed possible crash with Interfaces and Storage Buses.
2014-05-04 14:54:21 -05:00
AlgorithmX2
0ed7cd7bb4
BC Facades work again.
2014-05-04 14:54:07 -05:00
AlgorithmX2
e25014fd5b
Storage Buses no longer error on load.
2014-05-03 23:15:26 -05:00
AlgorithmX2
60d1ecc965
Storage bus can now update all the way down to zero items for External Storages.
2014-05-03 23:14:30 -05:00
AlgorithmX2
e1c6b18399
Special Handlers are now properly wrapped in IMEMonitors for Storage Bus to function properly.
2014-05-03 19:21:33 -05:00
AlgorithmX2
21e40a5fb3
Fix failure ghost contents when breaking an inventory on a storage bus.
2014-05-03 19:20:54 -05:00
AlgorithmX2
58763ef17f
Removed Pointless value.
2014-05-03 19:20:20 -05:00
AlgorithmX2
5f58bdc785
Note for later about Facade Change.
2014-05-03 19:20:03 -05:00
AlgorithmX2
56daf3a2c2
Facades no longer prevent annihilation planes from picking up items.
2014-05-03 17:11:19 -05:00
AlgorithmX2
6ff118e2b7
Annihilation Plane and Formation Plane no update their renders properly.
2014-05-03 14:25:37 -05:00
AlgorithmX2
b9ef599e13
Network tool can now lock Storage/Conversion Monitors.
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Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
bba2f3ba25
Less null Items
2014-05-02 01:03:02 -05:00
AlgorithmX2
cc8c3bb75e
Implemented 5% Tunnel Tax.
2014-05-02 00:40:46 -05:00
AlgorithmX2
da764470a4
Use Cable from EiO to attune redstone flux.
2014-05-02 00:22:22 -05:00
AlgorithmX2
cd5e4caf7b
Added P2P RF Tunnel.
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Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
5bacb015e5
Ported, but did not enable GT 1.7
2014-05-01 21:50:04 -05:00
AlgorithmX2
40de3da454
Added Railcraft Integration.
2014-05-01 21:49:19 -05:00
AlgorithmX2
6b87e36bb3
Bug: #0386 - Memory Card not detect flat ME Interface
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Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2
9238a530bb
Added World and Grindstone NEI Plugins.
2014-05-01 00:32:58 -05:00
AlgorithmX2
4a2c7c2710
Fixed issue with NEI and font size.
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Added Crafting Terminal Integration for NEI.
Added Inscriber Recipe Plugin for NEI.
2014-04-30 23:01:22 -05:00
AlgorithmX2
c904033567
Fix for FMP facade conflict.
2014-04-29 01:44:13 -05:00
AlgorithmX2
8a9136cbb3
Attempt Number two are making config generation consistent.
2014-04-28 15:00:53 -05:00
AlgorithmX2
f6a132e19e
Null Check.
2014-04-28 13:19:41 -05:00
AlgorithmX2
62166f1e94
Fix Bug: #0373 - Interface dont Drop Items (Items Lost)
2014-04-27 23:50:50 -05:00
AlgorithmX2
c72ce5ba06
Prevent Materials from crashing if they are disabled.
2014-04-27 23:50:26 -05:00
AlgorithmX2
1d5e5679b3
Meteorite Chests now can contain other nuggets, and not use AE's nuggets when they are disabled.
2014-04-27 23:49:14 -05:00
AlgorithmX2
34abc147bc
Minimum of 3 rows.
2014-04-26 21:54:08 -05:00
AlgorithmX2
a29afb9dd9
Fiber don't use power.
2014-04-26 21:53:30 -05:00
AlgorithmX2
722d065c2c
Storage monitors now use display lists.
2014-04-24 02:14:18 -05:00
AlgorithmX2
fafa79e657
Monitors now use render caching.
2014-04-24 02:14:07 -05:00
AlgorithmX2
27b9d0f4cd
Energy FX is now much more light weight.
2014-04-24 02:13:52 -05:00
AlgorithmX2
07a98270c3
Fixed #0356 - Scrollbar is locked after right click searchbox
2014-04-24 02:13:33 -05:00
AlgorithmX2
ea7e4b68bb
Fixed issue with lower power drains appearing to be "Free power"
2014-04-22 21:55:06 -05:00
AlgorithmX2
6f96e0c364
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-04-22 21:49:11 -05:00
AlgorithmX2
021e924098
Fixed issue with error prone Grid Visitors.
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Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
49c7f9a93b
Cache Tanks, might be a minor performance benefit.
2014-04-21 16:11:39 -05:00
AlgorithmX2
fa307b467e
Facades and FMP parts can no longer overlap.
2014-04-19 23:35:48 -05:00
AlgorithmX2
2e71a6530e
Added NEI Sync.
2014-04-19 23:35:13 -05:00
AlgorithmX2
c5f2a3914e
Fixed Bug: #0347 - 'Search Box Mode' and 'Terminal Style' are not saved/loaded
2014-04-19 23:12:25 -05:00
AlgorithmX2
cb42ce164c
Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod )
2014-04-19 20:41:43 -05:00
AlgorithmX2
3d06bb3ba5
Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 )
2014-04-17 22:52:21 -05:00
AlgorithmX2
a4eb01b191
Allow security hand shakes for monitorables.
2014-04-17 22:33:48 -05:00
AlgorithmX2
cb81f34db3
Added IMC Support for P2P / Grinder / Spatial / MatterCannon
2014-04-17 21:52:39 -05:00
AlgorithmX2
572352c18e
Networks now run at 1x speed.
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Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00