Commit graph

26 commits

Author SHA1 Message Date
AlgorithmX2
3080510317 Major Update for Cable Rendering.
TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
922ade793c Fixed Bug: #0315 - game crashes when ME controller is placed at bedrock level 2014-04-14 02:39:14 -05:00
AlgorithmX2
c73ce116c5 Removed Totally unused class. 2014-04-03 23:31:24 -05:00
AlgorithmX2
59f3c703e2 Separated Textures for many parts. 2014-04-03 23:31:10 -05:00
AlgorithmX2
14282ff4c3 Fixed Bug: #0250 - meteorite compass bug? 2014-03-29 03:10:52 -05:00
AlgorithmX2
a5379c82f8 Fixed Bug: #0246 - Typo 2014-03-27 19:33:35 -05:00
AlgorithmX2
f571e41198 Fix Z-FIghting.
Fix Bounding Box.
2014-03-26 22:57:38 -05:00
AlgorithmX2
c4a7d5b480 Added Rotatable Interfaces. 2014-03-19 22:28:53 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
c77c48092f Inscriber Render 'done' 2014-03-13 21:29:31 -05:00
AlgorithmX2
a60d5a4cc7 Inscriber is fully functional, just needs textures. 2014-03-12 22:14:55 -05:00
AlgorithmX2
cd51b00b31 Basic Block/Gui/Tile registertion work for Inscriber is done. 2014-03-07 00:15:54 -06:00
AlgorithmX2
929efa5597 Added 4 View Cell Slots.
Multiple View Cells now sum together to allow more customization.
View Cells are now protected by Build Security.
Meteorite Compass now renders correctly in other peoples hands.
2014-03-04 21:12:23 -06:00
AlgorithmX2
792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
fb6bb1a964 Fix bug with Sky Stone Block Chest not rendering Block Version After World Re-Load. 2014-03-01 01:39:46 -06:00
AlgorithmX2
27b30588a6 Add Sky stone, Block, Brick, Small Brick, and Sky Stone Block Chest.
Add All Sky Stone Crafting Recipes.
2014-02-28 21:45:30 -06:00
AlgorithmX2
d32137a336 Added Sky Rock.
Added Sky Chest.
2014-02-28 02:12:00 -06:00
AlgorithmX2
302a41ac76 Added Crystal Growth Accelerator.
Fixed Missing Textures.
2014-02-22 16:14:43 -06:00
AlgorithmX2
d5aefbe055 Fixed minor render glitch with ME Chest. 2014-02-09 01:56:42 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06 Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
86e11d6e3f Colored Item Definitions 2014-01-24 10:30:57 -06:00
AlgorithmX2
42424f80c8 Refactoring API stuff 2014-01-23 13:02:48 -06:00
AlgorithmX2
834e9c04c5 Err too much. 2014-01-20 10:41:37 -06:00
algorithmx2
e9acdcbee2 AE2 First Commit, the dawn of 1.7 hast arrived. 2013-12-27 16:59:59 -06:00