Commit graph

1298 commits

Author SHA1 Message Date
AlgorithmX2
66d1054701 Lowered Spatial Energy Requirements and Lowered required pylon count for max efficiency. 2014-08-28 16:15:49 -05:00
AlgorithmX2
40864f51d6 Add Spatial Config Values to the Config File. 2014-08-28 15:45:14 -05:00
AlgorithmX2
804164b3bf Mimic Vanilla behavior with shift clicking. 2014-08-28 11:32:53 -05:00
AlgorithmX2
16ab9142f0 Inventory Layer should now be smaller without inventory parts. 2014-08-28 03:57:06 -05:00
AlgorithmX2
eabc21e53c GridNode compress data into integer. 2014-08-28 03:40:06 -05:00
AlgorithmX2
cdaac3baa0 Cache Part Constructor. 2014-08-28 03:37:43 -05:00
AlgorithmX2
16c7369589 Fixed broken canUpdate Check. 2014-08-28 03:37:24 -05:00
AlgorithmX2
489d6e4262 Auto Reflection Based TileEvents. 2014-08-28 02:39:52 -05:00
AlgorithmX2
d2f2316adb Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-27 23:22:29 -05:00
AlgorithmX2
4f9daaad08 Fix NPE in postCraftingStatusChange 2014-08-27 22:52:34 -05:00
AlgorithmX2
7f3a7a0ac0 Fixed Bug: #0984 - Crash while crafting 2014-08-27 20:12:31 -05:00
AlgorithmX2
c6f6319591 Revamped Multipart Memory Usage. 2014-08-27 00:57:37 -05:00
AlgorithmX2
59925c9145 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-27 00:01:59 -05:00
AlgorithmX2
a985d742c5 Fixed Bug: #0618 - Flicking Particles When crafting is busy. 2014-08-26 23:44:22 -05:00
AlgorithmX2
0139c5b35c Fixed NEI Facade Handler, should say 4 facades output, instead of 1. 2014-08-26 17:22:31 -05:00
AlgorithmX2
e1c5965505 Disable Neighbor updates on client. 2014-08-25 23:21:03 -05:00
AlgorithmX2
7b298ee301 Molecular Assemblers Should not have passive drain. 2014-08-25 20:22:32 -05:00
AlgorithmX2
843578c8db Clean up. 2014-08-25 20:22:00 -05:00
AlgorithmX2
0dff1ad0df Controllers now use 3ae/t instead of 6ae/t 2014-08-25 20:21:49 -05:00
AlgorithmX2
63fa1bdd66 All Terminals / Monitors now use 0.5 ae/t 2014-08-25 20:21:29 -05:00
AlgorithmX2
67a8edaade Add Channels as an Optional Feature. 2014-08-25 00:04:26 -05:00
AlgorithmX2
6619bfce38 Added SpawnPressesInMeteorites to disable press spawns. 2014-08-24 01:50:22 -05:00
AlgorithmX2
4b83c804cf Throw an Exception when WorldSettings fail to create the required directory structure. 2014-08-23 17:55:55 -05:00
AlgorithmX2
d917ae7765 Fix Priority Comparator 2014-08-23 02:07:30 -05:00
AlgorithmX2
6f69b68ec2 Delete phantom connections, instead of crashing. 2014-08-23 01:25:26 -05:00
AlgorithmX2
e4015b26e8 Store Light and Redstone Env data so to prevent cross chunk lookups. 2014-08-23 01:25:06 -05:00
AlgorithmX2
0b58cd7d1c Block updates should only happen in chunks that area still loaded. 2014-08-23 01:24:13 -05:00
AlgorithmX2
4385fd8414 Removed Unused method. 2014-08-23 01:23:50 -05:00
AlgorithmX2
14bb515bfb Added Crashy TilePhantomNode 2014-08-23 01:23:30 -05:00
AlgorithmX2
1545525f04 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-08-22 19:25:45 -05:00
AlgorithmX2
75bfcd9018 Enhanced Chunk Logger to dump out stack trace data via config option. 2014-08-22 19:23:48 -05:00
AlgorithmX2
8c87402134 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-08-22 13:50:35 -05:00
AlgorithmX2
555bb66a70 prevent crash if the interface terminal is broken while looking at it. 2014-08-22 13:50:02 -05:00
AlgorithmX2
47eb2c36f3 Added AE2 Command back in.
Added /ae2 supporters
Added /ae2 chunklogger
2014-08-22 00:27:46 -05:00
AlgorithmX2
53a78fc950 Prevent a number of AE2 blocks from reloading a chunk while its unloading. 2014-08-21 22:45:56 -05:00
AlgorithmX2
9510a84c56 Measure "Cable Length" with debug card. 2014-08-21 11:44:55 -05:00
AlgorithmX2
e1237468b8 Prevent encoding Patterns with zero quantity items. 2014-08-20 23:08:59 -05:00
AlgorithmX2
e7a391fa43 Fix Crafting with items that randomly add NBT Data when you look at them. 2014-08-20 23:02:31 -05:00
AlgorithmX2
0c74b0fe0f Interfaces functioning in autonomous mode now eject items left over, such as buckets. 2014-08-20 12:07:25 -05:00
AlgorithmX2
fd49074ea4 Whoops - Also tested, works fine. 2014-08-19 21:02:37 -05:00
AlgorithmX2
8102614048 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-08-19 15:01:35 -05:00
AlgorithmX2
6e7721c36b Untested NEI Packet Update, this should hopefully fix issue with metadata ( not ore dictionary crafting, as well as some non oredictionary group issues like Pure vs Not Pure quartz. 2014-08-19 15:00:32 -05:00
AlgorithmX2
b97d7a83ac Fixed Bug: #0925 - Textures can be seen through the empty slots in an ME drive. 2014-08-19 00:52:22 -05:00
AlgorithmX2
4d758d75ee Fixed Bug: #0921 - P2P tunnel cannot be attuned to RF
Added Several Mekaism Attunements.
Added Several Ender IO Attunements.
Added Several Extra Utilities Attunements.
Added TE Cell / Dynamo Attunements.
2014-08-19 00:42:54 -05:00
AlgorithmX2
aa3ecfa575 Fixed Bug: #0926 - Vanilla levers cannot be flipped while holding Quartz Fixture 2014-08-19 00:05:05 -05:00
AlgorithmX2
b2c01ddae8 Fixed Bug: #0932 - Charger creates sub-network 2014-08-18 23:45:23 -05:00
AlgorithmX2
2873efc828 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-08-18 19:59:02 -05:00
AlgorithmX2
8f2fe4fa6e Just some commented code, it could be used for an alternate facade style. 2014-08-18 19:58:47 -05:00
AlgorithmX2
ee7869a61a Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-08-18 16:13:34 -05:00
AlgorithmX2
1b1c962bab Fix EyeHeight variance between client and server in part placement. 2014-08-18 16:12:45 -05:00