Commit graph

150 commits

Author SHA1 Message Date
xsun2001
337d1c8c0e add more permission check 2018-02-16 23:56:03 +08:00
xsun2001
4f7a9f5237 fix the wrench can break ME network using shift + right click. 2017-12-31 13:39:57 +08:00
xsun2001
eae0c766a3 make annihilationPlane and FormationPlane to use the player who placed them to fire events 2017-12-16 21:41:00 +08:00
xsun2001
63880be5d8 fixed #11 2017-08-13 21:21:55 +08:00
xsun2001
11bc4b60a2 fix the event firing of AE2's items 2017-08-08 08:31:44 +08:00
xsun
87d82d6f2b fire events on some special AE items used, such as Wrench and MemoryCard. #6 2017-04-13 19:57:22 +08:00
xsun
439ae2e563 fire PlayerInteractEvent when player right click on the most ME network part. #6 2017-04-13 19:57:11 +08:00
xsun
5be7ace0b1 add cache for Annihilation Plane's permission check.#4 2017-04-13 12:32:25 +08:00
xsun
53d3eafdbf clean up completely.(Although I think Intellij IDEA did a lot of useless thing) 2017-04-12 22:10:28 +08:00
xsun
4ecb87f6dc post BlockEvent before the Formation/Annihilation Planes start work. #4 2017-04-11 22:45:34 +08:00
yueh
ac45095cb4 Merge pull request #2100 from yueh/fix-2099
Fixes #2099: No neighbor update of Pressure P2P before IAirHandler is validated.
2016-01-13 14:57:59 +01:00
yueh
68d3025fac Fixes #2099: No neighbor update of Pressure P2P before IAirHandler is validated. 2016-01-10 21:01:02 +01:00
Florian Nücke
2ea05bce5f Reworked computer P2P tunnel to use events, and cleaned up reconnection, fixes #2087.
Just `onTunnelNetworkChange` with tickable is apparently less exhaustive, and less stable. This now avoids issues with network splits and reconnects not being handled in some cases. Also simplified reconnection; there was some duplicate logic in there, with a missing validity check which potentially led to invalid connections.
2016-01-05 19:05:25 +01:00
yueh
38e7e579fa Fixes #2043: Storage buses updates should happen in the correct order.
This is loosely based on #2032 and should prevent any duplicated event,
but still does a refresh the whole cache due to potentially issues with
some inventories.

It also ensures that storage buses will not announce a CellArrayUpdate
before they are fully initialized, thus no longer causing them to return
null during an update.

Fixes #2403
2016-01-03 13:23:51 +01:00
yueh
17bdd085b1 Merge pull request #2010 from yueh/feature-logger-refactoring
Refactored the logging
2015-12-27 12:53:01 +01:00
yueh
dd1ae4a9b5 Interfaces now slow down with failed crafting attempts.
Cleanup of unneeded tracking of failed attempts of MultiCraftingTracker.
Followup of #1905
2015-12-27 00:00:12 +01:00
yueh
c9ef1beea1 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.

Closes #2009
Refs #2069
2015-12-26 23:14:29 +01:00
yueh
1862ab3562 Revert "Changed NetworkMonitor to update its cache." 2015-12-11 22:26:21 +01:00
yueh
0696662254 Changed NetworkMonitor to update its cache.
No longer invalidates and refresh it with every single change.
This should now also ensure that updates are send exactly once per network
instead of multiple times scaling up with the amount of chained networks.
2015-12-10 16:11:30 +01:00
yueh
500fc47490 Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-10-30 18:52:20 +01:00
yueh
24224a450b Added an option to toggle oredict subsitutions for patterns.
It adds a backward compatibility to convert current patterns to use
oredict by default, which should be removed with rv4 stable.

Closes #1156
2015-10-06 11:33:27 +02:00
thatsIch
55e373bb31 Javadoc issues 2015-09-27 11:20:01 +02:00
thatsIch
db76915b7e sort modifier 2015-09-27 00:00:50 +02:00
thatsIch
410d2f1e0d final variables and parameters
seeing some methods it does actually help to enforce the parameters
2015-09-26 21:08:18 +02:00
thatsIch
0387d30d1c Reduce scope of variables 2015-09-26 20:07:51 +02:00
yueh
b3e33b1c3b Merge pull request #1912 from thatsIch/e-replace-with-array-initializer
Replace with array initializer
2015-09-26 11:56:44 +02:00
thatsIch
4b3d7c7d03 Replace with array initializer
this can be done through http://docs.oracle.com/javase/specs/jls/se6/html/arrays.html#10.6
2015-09-25 23:04:36 +02:00
yueh
92331b4d2e Fixes #1905: Export bus now considers failed crafting requests
The export bus will now no longer speed up, if more than 1 of the last
crafting requests failed and slow down, if more then 5 failed.

Some code cleanup and moved the custom iterator into the helper package
as it is clearly related to the craftingtracker and not the export bus.
2015-09-25 19:58:07 +02:00
yueh
bcba2329b7 Merge pull request #1902 from yueh/fix-1896
Fixes 1896: Only update a monitor if the text would change
2015-09-23 23:46:43 +02:00
yueh
597e17b52b Fixes 1896: Only update a monitor if the text would change 2015-09-23 22:28:50 +02:00
yueh
759b6daa59 Merge pull request #1893 from yueh/fix-1892
Fixes incorrect handling of prioritized inventories
2015-09-23 15:28:13 +02:00
yueh
72518ad977 Merge pull request #1772 from yueh/feature-1569
Feature 1569 Typesafe Integration Modules
2015-09-23 00:20:00 +02:00
yueh
b9d615c4ba Fixes incorrect handling of prioritized inventories
Prioritized inventories are not longer used twice for storing leftover
items and thus finally reporting twice the amount of storable items when
they are the only possible option to store something.

Also fixes import buses now respecting the amount of storable items inside
the network instead of trying to place the exported items back and failing
on any restricted inventory, potentially voiding the overflow.

Fixes #1892
2015-09-23 00:09:27 +02:00
yueh
f303c17ae0 First iteration of making integrations typesafe 2015-09-16 15:59:33 +02:00
yueh
26f13d4109 Fixes #1865: Spawn overflow items into the world 2015-09-11 20:05:17 +02:00
yueh
5dfca5eb93 Merge pull request #1776 from yueh/feature-1283
Closes #1283: Add custom Callable to prevent memory leaks
2015-08-22 23:22:17 +02:00
yueh
0de7a2d83a Closes #1283: Add custom Callable to prevent memory leaks 2015-08-20 21:04:06 +02:00
yueh
7f72ba97f0 Merge pull request #1769 from yueh/feature-1726
Closes #1726: Added Pressure P2P tunnel (PneumaticCraft)
2015-08-15 18:12:37 +02:00
yueh
d1244f59ed Fixes #1781 Do not crash after the tileentity was removed 2015-08-08 14:14:38 +02:00
yueh
1728f683c3 Closes #1726: Added Pressure P2P tunnel (PneumaticCraft) 2015-08-06 19:37:19 +02:00
yueh
c0b62fd519 Added missing annotations 2015-08-06 19:08:33 +02:00
yueh
67c901966e Non static access of static members 2015-08-06 19:08:32 +02:00
yueh
9c8deac9de Code format 2015-08-06 19:08:02 +02:00
yueh
c21a44d8c0 Organize imports 2015-08-06 19:06:49 +02:00
yueh
c3ce9d9542 Adds a round robin and random mode to export buses.
Resolves #85
2015-07-25 17:27:56 +02:00
yueh
1a38e5ba94 Fixes #1728 Mark the entity as dead before spawning overflow 2015-07-22 15:07:08 +02:00
yueh
3f013c8d1d Removed overly defensive code and ensure GL state to be restored.
Fixes #1673
2015-07-04 17:30:54 +02:00
thatsIch
2ba4f312d4 Fixes wrong interface names for BuildCraft Transport 2015-06-13 23:42:40 +02:00
yueh
256c0258bb Merge pull request #1522 from yueh/feature-12
Closes #12 Added visual lock state to monitors
2015-06-13 16:55:03 +02:00
thatsIch
71ce42f26a Updates BuildCraft to 7.0.9
Split dependency logic on the BuildCraft modules.
Config needs to be reset, if BuildCraft was disabled actively,
because now there are 3 BC modules to be taken account of
2015-06-13 13:10:46 +02:00