AlgorithmX2
6203b172f6
Better Solution for extra energy injection. ( Fixes Crash )
2014-04-07 21:31:36 -05:00
AlgorithmX2
0cec53eece
More Pattern Terminal Stuff.
2014-04-07 21:25:41 -05:00
AlgorithmX2
2ebca04296
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-07 19:47:39 -05:00
AlgorithmX2
7a0674a75b
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-04-07 19:46:27 -05:00
AlgorithmX2
0a9bb1eb2f
Storage Bus now updates render when changing statuses.
2014-04-07 19:45:38 -05:00
AlgorithmX2
85b3a5ef32
Started Work on Pattern Terminal.
2014-04-07 19:43:57 -05:00
AlgorithmX2
9cd502ed56
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-04-07 11:27:36 -05:00
AlgorithmX2
85ffe63ebe
Toggle Buses Don't need Channels.
2014-04-07 11:27:00 -05:00
AlgorithmX2
5248eeeace
Switched from FML Optional to AE Optional, lets me specify more interesting requirements for integration, and lets the config alter the resulting integration setup.
2014-04-06 01:55:24 -05:00
AlgorithmX2
028555bc8a
Fixed Fluid Render.
2014-04-05 21:50:01 -05:00
AlgorithmX2
59f3c703e2
Separated Textures for many parts.
2014-04-03 23:31:10 -05:00
AlgorithmX2
d3ac967eaa
Fixed Bug: #0268 - MC Ladders, any way to prevent slow down?
2014-03-31 22:23:50 -05:00
AlgorithmX2
c40c81070c
All Terminals now can be opened in low power / channel state and show dark slots.
2014-03-27 23:31:06 -05:00
AlgorithmX2
37b18d77f4
Fix Block Cable Painting Support.
2014-03-26 22:27:14 -05:00
AlgorithmX2
4fde370d7f
Fixed a bug with storage buses not re-announcing their cell array after powering on.
2014-03-19 20:51:41 -05:00
AlgorithmX2
856ed9fb1c
Some Clean up.
2014-03-19 20:38:19 -05:00
AlgorithmX2
a475a3e91f
Resolved #0202 - The question of cable power usage.
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Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2
c2bcfeeb25
Adjustable Tick Rates.
2014-03-17 14:59:50 -05:00
AlgorithmX2
a05bdd82e9
Removed Logging.
2014-03-15 23:31:23 -05:00
AlgorithmX2
d4ff8e731d
Added Meteorite Spawn Distance Setting.
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Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
929efa5597
Added 4 View Cell Slots.
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Multiple View Cells now sum together to allow more customization.
View Cells are now protected by Build Security.
Meteorite Compass now renders correctly in other peoples hands.
2014-03-04 21:12:23 -06:00
AlgorithmX2
4536189042
Added Sky Stone Dust.
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Added View Cell.
Configure View Cell in Cell Workbench.
View Cell Can Filter Terminals by being inserted into the Side Slot.
2014-03-04 01:52:07 -06:00
AlgorithmX2
792249f8fd
Added Sky Stone Tracking.
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Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
1b6e2bd2c3
Entropy Manipulator Can now be dispensed.
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Matter Cannon Can now be dispensed.
2014-02-27 01:10:45 -06:00
AlgorithmX2
ef729e7365
Fixed casing of partChanged, and directionTo
2014-02-26 09:17:39 -06:00
AlgorithmX2
9161ad0c13
Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving.
2014-02-25 22:34:05 -06:00
AlgorithmX2
ca64bacd17
Moved Facade Registration to Init.
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Removed Urainum Drop Ammo.
Storage Cells can now be dismantled and re-assembled.
Removed IC2 P2P Logging.
2014-02-24 21:55:09 -06:00
AlgorithmX2
1a75097e84
Removed Block Definitions for MAC Parts.
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Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
15f300c553
Removed Purify Crafting Handler.
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Added Crystal Growth ( for Nether, Certus, and Fluix. )
Added Macerator Crafting Handler.
Added Pulverizer Crafting Handler.
Implemented Grid Crafting Handler.
Formation Planes now eject items in a more consistent manner.
Formation Planes can now place, or eject into replaceable blocks ( air/grass/fluids )
2014-02-23 00:55:46 -06:00
AlgorithmX2
302a41ac76
Added Crystal Growth Accelerator.
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Fixed Missing Textures.
2014-02-22 16:14:43 -06:00
AlgorithmX2
cf6b0986fc
Fortify ItemLists.
2014-02-21 14:36:40 -06:00
AlgorithmX2
eb15bd3a68
Added Energy Watcher API
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Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2
b23aab81e6
Memory Card can now be used on most Blocks/Parts to save/load settings.
2014-02-19 23:18:49 -06:00
AlgorithmX2
921c681b47
Buses now render properly in Item Frames.
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Fixed Issue with Storage Monitor Renders.
Fixed a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2
39fed650aa
Added Waila Integration.
2014-02-19 21:16:41 -06:00
AlgorithmX2
97ae2b78e3
Fixed Crash in Formation Plane.
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Fixed Bug: #0166 - Combination TPane and FPane seems getting stuck
2014-02-18 23:26:43 -06:00
AlgorithmX2
da8677b70a
Formation Plane Added.
2014-02-17 23:51:31 -06:00
AlgorithmX2
aa8696cc45
Fixed Non Mounted Level Emitter render.
2014-02-17 21:24:02 -06:00
AlgorithmX2
646dafcc99
Moved Sorting Config Into the World.
2014-02-16 18:50:25 -06:00
AlgorithmX2
dc095749b7
Fixed Issue with DSU API,
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Re-added support for MJ
Re-added support for pipe
Re-added support for BC-Facades.
2014-02-16 12:41:45 -06:00
AlgorithmX2
644217baf5
Cache Lighting Data.
2014-02-15 00:30:06 -06:00
AlgorithmX2
8808ca63c3
Alerting a non Alertable tile no longer crashes.
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Planes can no longer pick up Item Entities without power.
2014-02-14 00:25:49 -06:00
AlgorithmX2
7f99e281f0
Annihilation Plane no longer CME's on breaking network components.
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Annihilation Plane properly breaks things when power is restored.
2014-02-14 00:15:04 -06:00
AlgorithmX2
480f4b8180
Cables now use simplified rendering.
2014-02-13 23:32:35 -06:00
AlgorithmX2
07b1bb8473
Added Annihilation Plane.
2014-02-13 22:27:15 -06:00
AlgorithmX2
3d09f6918f
Storage Cache now announces changes for cell containers as they are added and removed.
2014-02-13 20:27:04 -06:00
AlgorithmX2
118f13edff
Fixed typos, added proper argument-javadoc - Api Sync.
2014-02-12 10:35:42 -06:00
AlgorithmX2
97269c0ffa
Facades No Longer Eat Cables.
2014-02-12 00:17:44 -06:00
AlgorithmX2
4ced9575a8
Removed Import/Export Tile Caching.
2014-02-11 22:43:31 -06:00
AlgorithmX2
61d79900db
Adjusted ItemStack render for all cables.
2014-02-11 20:31:08 -06:00
AlgorithmX2
d14d1c6f07
Fixed render glitch with dense cable and buses.
2014-02-11 20:01:55 -06:00
AlgorithmX2
bfca3e04e0
Toggle Busses no longer use power.
2014-02-10 23:51:48 -06:00
AlgorithmX2
df1ba5282a
Facades now drop with the removal of cable.
2014-02-09 19:03:19 -06:00
AlgorithmX2
a020e11849
Fixed Channels for Real.
2014-02-09 16:53:11 -06:00
AlgorithmX2
9dd497fde4
Channels Render again.
2014-02-09 15:38:45 -06:00
AlgorithmX2
9c1b45078b
Fixed Covered/Smart Cable rendering bug.
2014-02-09 12:57:27 -06:00
AlgorithmX2
a758412006
Can now place storage monitors on Secure Networks.
2014-02-09 12:36:17 -06:00
AlgorithmX2
5f8570abdc
Rename Configuration to AE Config
2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312
Ported to 1.7
2014-02-08 19:34:52 -06:00
AlgorithmX2
b57804be06
Removed Localization Stuff.
...
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760
Fixed bug with Energy Inject/Extract Averages.
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SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
f295669e6e
TESR should use less CPU when no-op.
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onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
e79e866417
Adjusted Terminal Packet Limits.
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Fixed random errors thrown when FMP is installed.
Finished Crafting Terminal Basic Features.
2014-02-05 01:25:44 -06:00
AlgorithmX2
f8e6a426ce
Tweaked Terminal Gui to use smaller textures.
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Crafting Terminal Added, ( incomplete )
Moved FMP Cut-able Registration to Init.
Upgrades now drop when parts break.
TE -> TE3 pulverizer api.
2014-02-04 20:44:54 -06:00
AlgorithmX2
01684cf7c7
Fixed Covered Cable Rendering glitch.
2014-02-04 18:49:33 -06:00
AlgorithmX2
6de529a889
Wireless Terminal now respects WAPs and distances.
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Finished Wireless Terminal.
Added WAP Gui.
Added Battery Config.
Added Wireless Config.
Fixed bug with dense cable channels, and the controller.
2014-02-03 22:23:14 -06:00
AlgorithmX2
26202745ad
Fix all Channel Behavior and its mis-behaving.
2014-02-02 20:30:52 -06:00
AlgorithmX2
9aa8d416aa
Fixed BC Api Dependency with P2P
2014-02-02 12:29:38 -06:00
AlgorithmX2
2d61ca3fd0
Removed TE p2p wrapper.
2014-02-01 20:52:37 -06:00
AlgorithmX2
97eaf35f6a
Security Block Fully Functional.
2014-01-31 23:37:27 -06:00
AlgorithmX2
a9629460bb
Fixed Typo REQUIRE_CHANNEL.
2014-01-31 15:12:15 -06:00
AlgorithmX2
7319b4e6ae
Fixed Crash with P2P Tunnels.
2014-01-31 11:39:09 -06:00
AlgorithmX2
8460cffd6c
Allow Visual/Non Visual Boxes to differ for Custom Collsion / Buses.
2014-01-31 11:11:50 -06:00
AlgorithmX2
d937a4e4e3
Fixed Item Tunnel Update issue.
2014-01-30 21:06:54 -06:00
AlgorithmX2
87fa34042d
Fixed Issue with Fluid Tunnels not updating each theres state.
2014-01-30 21:06:30 -06:00
AlgorithmX2
5c2cf0e1e3
Fixed A bug where tunnels are Updated before the network.
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Tunnel Attunement now causes a block update.
2014-01-30 20:55:42 -06:00
AlgorithmX2
ac365b28c6
Tile Saving
2014-01-30 18:50:11 -06:00
AlgorithmX2
1929579df0
Thin Facades.
2014-01-30 18:49:27 -06:00
AlgorithmX2
ae6ba6a071
Tunnels Memory Card Fix, and Messages.
2014-01-30 15:07:03 -06:00
AlgorithmX2
6583ce8626
Dense/Cable can be defined more definitively by the Part Framework.
2014-01-30 12:54:09 -06:00
AlgorithmX2
4be835d27f
Fixed Cable Rendering Glitch.
2014-01-29 21:17:59 -06:00
AlgorithmX2
da5f8c4ad4
Fixed Incompatibility with FMP.
2014-01-28 21:10:23 -06:00
AlgorithmX2
9a64980443
Build Script Update.
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FMP Fixes
Optional Interfaces for BC
Optional Interfaces for IC2
Removed UE Api on Items
Proxied Effect for C-CQuartz
2014-01-28 11:29:17 -06:00
AlgorithmX2
0f75db5e80
Pretty much all of security minus the gui.
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and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
2e8ffc4a09
Work on Storage Bus.
2014-01-24 10:35:58 -06:00
AlgorithmX2
594adc141c
Fixed issue with Upgrades not having correct maximums.
2014-01-24 10:35:35 -06:00
AlgorithmX2
86e11d6e3f
Colored Item Definitions
2014-01-24 10:30:57 -06:00
AlgorithmX2
42424f80c8
Refactoring API stuff
2014-01-23 13:02:48 -06:00
AlgorithmX2
dfbc8a6c79
ME Tunnel + Network Tool
2014-01-23 10:28:12 -06:00
AlgorithmX2
1b77755dd6
Fixed minor issue with cable rendering when P2P was involved.
2014-01-21 22:53:04 -06:00
AlgorithmX2
0016857b03
ME P2P tunnels
2014-01-21 22:52:33 -06:00
AlgorithmX2
34976a4ac8
Added Attune-ment ( untested )
2014-01-21 09:59:55 -06:00
AlgorithmX2
834e9c04c5
Err too much.
2014-01-20 10:41:37 -06:00
AlgorithmX2
5652ec30ec
Fuzzy support for Import and Export Buses.
2014-01-06 00:56:16 -06:00
AlgorithmX2
623b6e06d6
Fixed Cable Render Bug.
2014-01-06 00:56:00 -06:00
AlgorithmX2
57a91c2969
Redstone Logic for Level Emitters
2014-01-06 00:54:51 -06:00
AlgorithmX2
53c5285ea0
Started Working on CellWorkbench
2014-01-06 00:54:25 -06:00
AlgorithmX2
b8b37b5791
Level Emitter and Stack Watcher Implementation.
2014-01-05 02:49:08 -06:00
AlgorithmX2
8c4798615b
Its not EXTRA.
2014-01-05 02:46:54 -06:00
AlgorithmX2
4e28df467f
Fix issue with upgrades no being available on load.
2014-01-05 02:46:00 -06:00
AlgorithmX2
1d068b7a93
Interface Part
2014-01-05 02:44:31 -06:00
AlgorithmX2
851d3cca7c
Security Update.
2014-01-05 02:43:49 -06:00
AlgorithmX2
3220a2e07c
API Update.
2014-01-03 12:28:52 -06:00
AlgorithmX2
db4cf7aa5d
Redstone Logic for Buses, and Part Image Button goodness
2014-01-01 23:51:41 -06:00
AlgorithmX2
0acbefbfaa
Typos eeeek
2014-01-01 15:46:16 -06:00
AlgorithmX2
47f4946279
get available slots!
2014-01-01 03:05:27 -06:00
AlgorithmX2
5edb6ee7a6
Speed Boost.
2014-01-01 03:05:10 -06:00
AlgorithmX2
978745238f
Inventory Util Upgrades.
2014-01-01 03:04:54 -06:00
AlgorithmX2
d278f04a8c
More rendering.
2014-01-01 03:02:25 -06:00
AlgorithmX2
1f3cddb2eb
Rendering Fixes / Performance.
2014-01-01 03:00:13 -06:00
AlgorithmX2
2a4e4c0369
Export Bus With filter.
2014-01-01 02:54:53 -06:00
AlgorithmX2
422c91d03a
Missing Imports.
2013-12-29 23:57:43 -06:00
AlgorithmX2
f532e37986
Common Bus Features.
2013-12-29 23:57:08 -06:00
AlgorithmX2
3b4be73957
Divided up Config/Settings and stuff into different classes.
2013-12-29 23:55:02 -06:00
AlgorithmX2
5c43019e42
BC Integration, and Moved Util Method.
2013-12-28 15:07:13 -06:00
AlgorithmX2
a9d89b2c6c
Semi-Functional Import Bus
2013-12-28 15:04:51 -06:00
AlgorithmX2
2878030744
Ladders.
2013-12-28 14:54:05 -06:00
algorithmx2
e9acdcbee2
AE2 First Commit, the dawn of 1.7 hast arrived.
2013-12-27 16:59:59 -06:00