AlgorithmX2
7ccb850037
Validate Recipe before Extraction.
2014-08-02 16:19:43 -05:00
AlgorithmX2
e2337a1226
Fix a few issues when dealing with NBT items during crafting calculation.
2014-08-01 23:00:12 -05:00
AlgorithmX2
62289dcf82
Automatic vs Manual Job Sorting.
2014-07-31 20:06:37 -05:00
AlgorithmX2
3925aba341
Fix NPE in security terminal.
2014-07-29 11:20:47 -05:00
AlgorithmX2
ea5f49b80b
API Sync, save drive and chests when modifications are made.
2014-07-28 00:11:34 -05:00
AlgorithmX2
ab78f940db
Optimized Imports.
2014-07-25 21:52:21 -05:00
AlgorithmX2
2b6cca0267
Fixed some storage bus related crashes.
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Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
50b0285c15
Some refactoring.
2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
c5aabb1c34
Minor Refactor.
2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b
Changed Grid Flags
2014-07-23 13:55:20 -05:00
AlgorithmX2
3ef02cb485
Interfaces now filter additions to hide crafting from super-nets.
2014-07-21 16:28:52 -05:00
AlgorithmX2
af3a9f29b6
Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber
2014-07-19 17:48:57 -05:00
AlgorithmX2
3d2555a14f
One more test to be sure.
2014-07-17 22:45:21 -05:00
AlgorithmX2
c834cfb02a
Crafting Grid now ignores CPUs that have are inactive.
2014-07-17 22:39:18 -05:00
AlgorithmX2
8ae01a4e38
Added Interface Priority.
2014-07-17 22:38:57 -05:00
AlgorithmX2
502235dd42
Fixed Multi Recipe Bugs.
2014-07-17 22:03:42 -05:00
AlgorithmX2
e49864e295
Nameable CPUs.
2014-07-15 22:26:12 -05:00
AlgorithmX2
2d0f5333b7
Fixed Bug: #0646 - Crafting CPU not finishing wood projects, because mixing wood
2014-07-15 21:19:29 -05:00
AlgorithmX2
e1d3fdb8d7
Fixed Bug: #0641 - Redstone P2P Crash
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Fixed an issue where tunnels would de-register if linked a certain way.
2014-07-14 23:47:07 -05:00
AlgorithmX2
b7a62b0e32
Increased Max CPU Size
2014-07-13 21:20:42 -05:00
AlgorithmX2
5c098544f2
Minor adjustment to make certain routes preferred over others.
2014-07-13 15:45:00 -05:00
AlgorithmX2
5d4a3ee54a
Co-Processors can now increase bandwidth for a single item being split on more then 2 Assemblers.
2014-07-12 23:20:34 -05:00
AlgorithmX2
8cdbb31b05
Lowered CPU's Default Specs ( darn testing code )
2014-07-12 22:24:21 -05:00
AlgorithmX2
781936dcc1
Fixed a bug where quartz fiber would de register if 2 nodes were on the same grid.
2014-07-11 19:00:37 -05:00
AlgorithmX2
7242dfeb08
Fixed Crafting CPU Render.
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Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
2014-07-10 23:46:51 -05:00
AlgorithmX2
d5989750b4
Fully Implemented Crafting CPU Monitors
2014-07-10 00:44:01 -05:00
AlgorithmX2
0e676f5171
GameProfile API Sync.
2014-07-09 15:07:53 -05:00
AlgorithmX2
1541998281
Sync up rv0 branch fixes into rv1
2014-07-08 19:36:20 -05:00
AlgorithmX2
e3c363ce07
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-07-08 11:32:57 -05:00
AlgorithmX2
e322a0a9d3
Depth Check to handle recursion on storage interests.
2014-07-08 11:31:55 -05:00
AlgorithmX2
49834da028
Fix bug where Transition planes would build up ticks and break network ticking.
2014-07-08 03:12:50 -05:00
AlgorithmX2
2ea77d35bc
Delay Block Updates, and save the world!
2014-07-07 23:54:28 -05:00
AlgorithmX2
5c8327f040
Post Cache Construction Event should fire before things access grid caches.
2014-07-07 23:00:32 -05:00
AlgorithmX2
70ef70a42e
Ad-Hoc Networks can no longer tunnel; Tunnels.
2014-07-06 16:00:05 -05:00
AlgorithmX2
e658c40381
Interface Crafting, and fixed crash with import bus gui.
2014-07-06 01:48:21 -05:00
AlgorithmX2
2625b788b1
Fix issue with over utilization of items as they array, only use what you ware waiting for.
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Interface now wakes it self up when power arrives.
2014-07-05 16:52:15 -05:00
AlgorithmX2
a966c78c12
Fix issue with export bus only crafting 1 thing.
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API Sync.
2014-07-05 11:53:16 -05:00
AlgorithmX2
8640ea7122
Crafting CPU Now properly updates when restarting a job.
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Crafting CPU now uses considerably less bandwidth and only does updates when things change, much like the terminal.
2014-07-04 17:42:53 -05:00
AlgorithmX2
0a470eefc2
Crafting Machine Link API, and Export bus crafting implementation.
2014-07-04 01:19:35 -05:00
AlgorithmX2
844b4843c0
Crafting API Added
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Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084
Graceful saving/loading and breaking of CPUs.
2014-07-02 00:05:21 -05:00
AlgorithmX2
d91b8b6ccc
Working on Crafting CPU Save / Restore Logic
2014-07-01 20:53:32 -05:00
AlgorithmX2
c8bdf1bd45
Crafting Plan Screen is almost done.
2014-06-28 15:18:36 -05:00
AlgorithmX2
d77da8c62d
Post Cache Construction Event should fire before things access grid caches.
2014-06-28 00:21:37 -05:00
AlgorithmX2
c99964dad6
Finished Crafting CPU Gui.
2014-06-28 00:20:12 -05:00
AlgorithmX2
ad0151d086
Handle Crafting CPU Gui Networking and background monitoring.
2014-06-27 00:45:29 -05:00
AlgorithmX2
115c3e597a
API Sync, IBaseMonitor
2014-06-27 00:44:56 -05:00
AlgorithmX2
ff9a10b926
Crafting is virtually working 100%
2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953
Recursive crafting works.
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MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00