Commit graph

158 commits

Author SHA1 Message Date
AlgorithmX2
7ccb850037 Validate Recipe before Extraction. 2014-08-02 16:19:43 -05:00
AlgorithmX2
e2337a1226 Fix a few issues when dealing with NBT items during crafting calculation. 2014-08-01 23:00:12 -05:00
AlgorithmX2
62289dcf82 Automatic vs Manual Job Sorting. 2014-07-31 20:06:37 -05:00
AlgorithmX2
3925aba341 Fix NPE in security terminal. 2014-07-29 11:20:47 -05:00
AlgorithmX2
ea5f49b80b API Sync, save drive and chests when modifications are made. 2014-07-28 00:11:34 -05:00
AlgorithmX2
ab78f940db Optimized Imports. 2014-07-25 21:52:21 -05:00
AlgorithmX2
2b6cca0267 Fixed some storage bus related crashes.
Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
50b0285c15 Some refactoring. 2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198 Refactor Some Class stuff out in favor of StorageChannel. 2014-07-23 14:11:12 -05:00
AlgorithmX2
c5aabb1c34 Minor Refactor. 2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b Changed Grid Flags 2014-07-23 13:55:20 -05:00
AlgorithmX2
3ef02cb485 Interfaces now filter additions to hide crafting from super-nets. 2014-07-21 16:28:52 -05:00
AlgorithmX2
af3a9f29b6 Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber 2014-07-19 17:48:57 -05:00
AlgorithmX2
3d2555a14f One more test to be sure. 2014-07-17 22:45:21 -05:00
AlgorithmX2
c834cfb02a Crafting Grid now ignores CPUs that have are inactive. 2014-07-17 22:39:18 -05:00
AlgorithmX2
8ae01a4e38 Added Interface Priority. 2014-07-17 22:38:57 -05:00
AlgorithmX2
502235dd42 Fixed Multi Recipe Bugs. 2014-07-17 22:03:42 -05:00
AlgorithmX2
e49864e295 Nameable CPUs. 2014-07-15 22:26:12 -05:00
AlgorithmX2
2d0f5333b7 Fixed Bug: #0646 - Crafting CPU not finishing wood projects, because mixing wood 2014-07-15 21:19:29 -05:00
AlgorithmX2
e1d3fdb8d7 Fixed Bug: #0641 - Redstone P2P Crash
Fixed an issue where tunnels would de-register if linked a certain way.
2014-07-14 23:47:07 -05:00
AlgorithmX2
b7a62b0e32 Increased Max CPU Size 2014-07-13 21:20:42 -05:00
AlgorithmX2
5c098544f2 Minor adjustment to make certain routes preferred over others. 2014-07-13 15:45:00 -05:00
AlgorithmX2
5d4a3ee54a Co-Processors can now increase bandwidth for a single item being split on more then 2 Assemblers. 2014-07-12 23:20:34 -05:00
AlgorithmX2
8cdbb31b05 Lowered CPU's Default Specs ( darn testing code ) 2014-07-12 22:24:21 -05:00
AlgorithmX2
781936dcc1 Fixed a bug where quartz fiber would de register if 2 nodes were on the same grid. 2014-07-11 19:00:37 -05:00
AlgorithmX2
7242dfeb08 Fixed Crafting CPU Render.
Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
2014-07-10 23:46:51 -05:00
AlgorithmX2
d5989750b4 Fully Implemented Crafting CPU Monitors 2014-07-10 00:44:01 -05:00
AlgorithmX2
0e676f5171 GameProfile API Sync. 2014-07-09 15:07:53 -05:00
AlgorithmX2
1541998281 Sync up rv0 branch fixes into rv1 2014-07-08 19:36:20 -05:00
AlgorithmX2
e3c363ce07 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-07-08 11:32:57 -05:00
AlgorithmX2
e322a0a9d3 Depth Check to handle recursion on storage interests. 2014-07-08 11:31:55 -05:00
AlgorithmX2
49834da028 Fix bug where Transition planes would build up ticks and break network ticking. 2014-07-08 03:12:50 -05:00
AlgorithmX2
2ea77d35bc Delay Block Updates, and save the world! 2014-07-07 23:54:28 -05:00
AlgorithmX2
5c8327f040 Post Cache Construction Event should fire before things access grid caches. 2014-07-07 23:00:32 -05:00
AlgorithmX2
70ef70a42e Ad-Hoc Networks can no longer tunnel; Tunnels. 2014-07-06 16:00:05 -05:00
AlgorithmX2
e658c40381 Interface Crafting, and fixed crash with import bus gui. 2014-07-06 01:48:21 -05:00
AlgorithmX2
2625b788b1 Fix issue with over utilization of items as they array, only use what you ware waiting for.
Interface now wakes it self up when power arrives.
2014-07-05 16:52:15 -05:00
AlgorithmX2
a966c78c12 Fix issue with export bus only crafting 1 thing.
API Sync.
2014-07-05 11:53:16 -05:00
AlgorithmX2
8640ea7122 Crafting CPU Now properly updates when restarting a job.
Crafting CPU now uses considerably less bandwidth and only does updates when things change, much like the terminal.
2014-07-04 17:42:53 -05:00
AlgorithmX2
0a470eefc2 Crafting Machine Link API, and Export bus crafting implementation. 2014-07-04 01:19:35 -05:00
AlgorithmX2
844b4843c0 Crafting API Added
Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084 Graceful saving/loading and breaking of CPUs. 2014-07-02 00:05:21 -05:00
AlgorithmX2
d91b8b6ccc Working on Crafting CPU Save / Restore Logic 2014-07-01 20:53:32 -05:00
AlgorithmX2
c8bdf1bd45 Crafting Plan Screen is almost done. 2014-06-28 15:18:36 -05:00
AlgorithmX2
d77da8c62d Post Cache Construction Event should fire before things access grid caches. 2014-06-28 00:21:37 -05:00
AlgorithmX2
c99964dad6 Finished Crafting CPU Gui. 2014-06-28 00:20:12 -05:00
AlgorithmX2
ad0151d086 Handle Crafting CPU Gui Networking and background monitoring. 2014-06-27 00:45:29 -05:00
AlgorithmX2
115c3e597a API Sync, IBaseMonitor 2014-06-27 00:44:56 -05:00
AlgorithmX2
ff9a10b926 Crafting is virtually working 100% 2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953 Recursive crafting works.
MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00