AlgorithmX2
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cfeebae5ac
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First pass at trying to make a CPU render - is basically a multiblock heat vent at this point.
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2014-05-15 09:34:38 -05:00 |
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AlgorithmX2
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974a41eabb
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Solved the mystery of the broken lighting.
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2014-05-13 21:56:57 -05:00 |
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AlgorithmX2
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0c24d0ef76
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Improve Lighting cache.
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2014-02-16 02:27:28 -06:00 |
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AlgorithmX2
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644217baf5
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Cache Lighting Data.
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2014-02-15 00:30:06 -06:00 |
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AlgorithmX2
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5361416f57
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Fixed Some Derpy Rendering.
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2014-02-13 23:31:26 -06:00 |
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AlgorithmX2
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22c575f06a
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Facades now render the correct texture on each side.
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2014-02-12 23:33:27 -06:00 |
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AlgorithmX2
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c329288e77
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Revenge of the Flat Lighting
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2014-02-11 20:01:01 -06:00 |
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AlgorithmX2
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bc9cc1b9f3
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Fixed Flat Lighting.
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2014-02-09 18:27:14 -06:00 |
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AlgorithmX2
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d50c7f6312
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Ported to 1.7
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2014-02-08 19:34:52 -06:00 |
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AlgorithmX2
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b57804be06
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Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
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2014-02-07 14:37:22 -06:00 |
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AlgorithmX2
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e436dca760
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Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
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2014-02-06 23:51:19 -06:00 |
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AlgorithmX2
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1f3cddb2eb
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Rendering Fixes / Performance.
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2014-01-01 03:00:13 -06:00 |
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algorithmx2
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e9acdcbee2
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AE2 First Commit, the dawn of 1.7 hast arrived.
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2013-12-27 16:59:59 -06:00 |
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