AlgorithmX2
ce561ffbe3
Merge in Builder support.
2014-05-11 13:48:14 -05:00
AlgorithmX2
f7e638c172
changing facades now updates the world render.
2014-05-11 11:30:00 -05:00
AlgorithmX2
d84ec9c0bf
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-10 17:19:26 -05:00
AlgorithmX2
570f098f81
Fixed a few more rendering/visual update glitches.
2014-05-10 13:27:48 -05:00
AlgorithmX2
08d6942643
Added all the crafting cpu "blocks" - needs textures and renders.
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Updated API
2014-05-10 00:00:02 -05:00
AlgorithmX2
3491fe4e33
Did what I could with mj6
2014-05-09 21:08:56 -05:00
AlgorithmX2
1ba7feac9f
Fixed minor render issue with glass cables connected to machines.
2014-05-09 20:29:24 -05:00
AlgorithmX2
98fc460da0
Removed Old RF Api.
2014-05-09 09:42:52 -05:00
AlgorithmX2
f031972fcd
Started working on crafting infrastructure and C-Cpus
2014-05-08 23:10:12 -05:00
AlgorithmX2
d0229a16de
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-08 01:02:10 -05:00
AlgorithmX2
c11e3ba588
TESR update packets should no longer cause block updates.
2014-05-08 01:00:29 -05:00
AlgorithmX2
3351af3d4e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
items/materials/MaterialType.java
util/Platform.java
2014-05-06 20:45:38 -05:00
AlgorithmX2
5bf8e9d7d0
Updated RF Api ( should work for old api too - at least temporary ).
2014-05-06 18:09:31 -05:00
AlgorithmX2
e60faf5ab0
Remove Meta values from Config.
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Fixed a number of rendering gltiches with Smart/Covered Cables
2014-05-06 00:16:29 -05:00
AlgorithmX2
3080510317
Major Update for Cable Rendering.
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TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
86c096c357
One Last fix for BC Facdes :(
2014-05-04 19:39:29 -05:00
AlgorithmX2
0ed7cd7bb4
BC Facades work again.
2014-05-04 14:54:07 -05:00
AlgorithmX2
e25014fd5b
Storage Buses no longer error on load.
2014-05-03 23:15:26 -05:00
AlgorithmX2
5dbba26930
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-03 19:23:48 -05:00
AlgorithmX2
21e40a5fb3
Fix failure ghost contents when breaking an inventory on a storage bus.
2014-05-03 19:20:54 -05:00
AlgorithmX2
58763ef17f
Removed Pointless value.
2014-05-03 19:20:20 -05:00
AlgorithmX2
bed34bf9b5
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-03 15:29:42 -05:00
AlgorithmX2
6ff118e2b7
Annihilation Plane and Formation Plane no update their renders properly.
2014-05-03 14:25:37 -05:00
AlgorithmX2
3c510b6925
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
core/localization/GuiText.java
core/sync/AppEngPacketHandlerBase.java
2014-05-03 14:12:19 -05:00
AlgorithmX2
b9ef599e13
Network tool can now lock Storage/Conversion Monitors.
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Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
cc8c3bb75e
Implemented 5% Tunnel Tax.
2014-05-02 00:40:46 -05:00
AlgorithmX2
cd5e4caf7b
Added P2P RF Tunnel.
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Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
6b87e36bb3
Bug: #0386 - Memory Card not detect flat ME Interface
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Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2
c904033567
Fix for FMP facade conflict.
2014-04-29 01:44:13 -05:00
AlgorithmX2
f6a132e19e
Null Check.
2014-04-28 13:19:41 -05:00
AlgorithmX2
62166f1e94
Fix Bug: #0373 - Interface dont Drop Items (Items Lost)
2014-04-27 23:50:50 -05:00
AlgorithmX2
a29afb9dd9
Fiber don't use power.
2014-04-26 21:53:30 -05:00
AlgorithmX2
eadd67a34c
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-24 02:14:58 -05:00
AlgorithmX2
722d065c2c
Storage monitors now use display lists.
2014-04-24 02:14:18 -05:00
AlgorithmX2
fafa79e657
Monitors now use render caching.
2014-04-24 02:14:07 -05:00
AlgorithmX2
a5c2c7244d
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-22 22:03:09 -05:00
AlgorithmX2
49c7f9a93b
Cache Tanks, might be a minor performance benefit.
2014-04-21 16:11:39 -05:00
AlgorithmX2
e9759f681e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-20 13:53:43 -05:00
AlgorithmX2
fa307b467e
Facades and FMP parts can no longer overlap.
2014-04-19 23:35:48 -05:00
AlgorithmX2
18e96644d6
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-17 22:52:47 -05:00
AlgorithmX2
3d06bb3ba5
Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 )
2014-04-17 22:52:21 -05:00
AlgorithmX2
323342314c
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-17 22:39:59 -05:00
AlgorithmX2
a4eb01b191
Allow security hand shakes for monitorables.
2014-04-17 22:33:48 -05:00
AlgorithmX2
572352c18e
Networks now run at 1x speed.
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Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2
f14581edae
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-16 23:39:03 -05:00
AlgorithmX2
9f7e809662
Terminals show now drop View Cells.
2014-04-16 11:59:37 -05:00
AlgorithmX2
506b7a7129
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-14 02:39:39 -05:00
AlgorithmX2
36dad44a6a
Fixed Hit Boxes on Import Bus, Interface, Storage Bus, P2P Tunnels
2014-04-10 22:54:28 -05:00
AlgorithmX2
2de3ab4505
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-10 22:02:23 -05:00
AlgorithmX2
79bbdd0bd1
host now responsible for cleanup, fixes onWrench MultiPart deletion.
2014-04-10 15:01:04 -05:00
AlgorithmX2
f8d60e801a
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-10 00:59:15 -05:00
AlgorithmX2
661afe846c
Fixed Bug with P2P Tunnels not disconnecting in certain cases.
2014-04-10 00:58:56 -05:00
AlgorithmX2
d84be03027
Large chunk on the pattern terminal.
2014-04-09 23:51:08 -05:00
AlgorithmX2
01c76a6870
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-09 20:12:49 -05:00
AlgorithmX2
ac0c562b02
Fixed Channel requirements for illuminated panels.
2014-04-09 14:22:36 -05:00
AlgorithmX2
db6a958a6f
Fix Interface Crash caused by negative items.
2014-04-09 14:22:17 -05:00
AlgorithmX2
7dc251611c
tiny progress...
2014-04-08 21:56:59 -05:00
AlgorithmX2
6203b172f6
Better Solution for extra energy injection. ( Fixes Crash )
2014-04-07 21:31:36 -05:00
AlgorithmX2
0cec53eece
More Pattern Terminal Stuff.
2014-04-07 21:25:41 -05:00
AlgorithmX2
2ebca04296
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-04-07 19:47:39 -05:00
AlgorithmX2
7a0674a75b
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-04-07 19:46:27 -05:00
AlgorithmX2
0a9bb1eb2f
Storage Bus now updates render when changing statuses.
2014-04-07 19:45:38 -05:00
AlgorithmX2
85b3a5ef32
Started Work on Pattern Terminal.
2014-04-07 19:43:57 -05:00
AlgorithmX2
9cd502ed56
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-04-07 11:27:36 -05:00
AlgorithmX2
85ffe63ebe
Toggle Buses Don't need Channels.
2014-04-07 11:27:00 -05:00
AlgorithmX2
5248eeeace
Switched from FML Optional to AE Optional, lets me specify more interesting requirements for integration, and lets the config alter the resulting integration setup.
2014-04-06 01:55:24 -05:00
AlgorithmX2
028555bc8a
Fixed Fluid Render.
2014-04-05 21:50:01 -05:00
AlgorithmX2
59f3c703e2
Separated Textures for many parts.
2014-04-03 23:31:10 -05:00
AlgorithmX2
d3ac967eaa
Fixed Bug: #0268 - MC Ladders, any way to prevent slow down?
2014-03-31 22:23:50 -05:00
AlgorithmX2
c40c81070c
All Terminals now can be opened in low power / channel state and show dark slots.
2014-03-27 23:31:06 -05:00
AlgorithmX2
37b18d77f4
Fix Block Cable Painting Support.
2014-03-26 22:27:14 -05:00
AlgorithmX2
4fde370d7f
Fixed a bug with storage buses not re-announcing their cell array after powering on.
2014-03-19 20:51:41 -05:00
AlgorithmX2
856ed9fb1c
Some Clean up.
2014-03-19 20:38:19 -05:00
AlgorithmX2
a475a3e91f
Resolved #0202 - The question of cable power usage.
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Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2
c2bcfeeb25
Adjustable Tick Rates.
2014-03-17 14:59:50 -05:00
AlgorithmX2
a05bdd82e9
Removed Logging.
2014-03-15 23:31:23 -05:00
AlgorithmX2
d4ff8e731d
Added Meteorite Spawn Distance Setting.
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Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
929efa5597
Added 4 View Cell Slots.
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Multiple View Cells now sum together to allow more customization.
View Cells are now protected by Build Security.
Meteorite Compass now renders correctly in other peoples hands.
2014-03-04 21:12:23 -06:00
AlgorithmX2
4536189042
Added Sky Stone Dust.
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Added View Cell.
Configure View Cell in Cell Workbench.
View Cell Can Filter Terminals by being inserted into the Side Slot.
2014-03-04 01:52:07 -06:00
AlgorithmX2
792249f8fd
Added Sky Stone Tracking.
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Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
1b6e2bd2c3
Entropy Manipulator Can now be dispensed.
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Matter Cannon Can now be dispensed.
2014-02-27 01:10:45 -06:00
AlgorithmX2
ef729e7365
Fixed casing of partChanged, and directionTo
2014-02-26 09:17:39 -06:00
AlgorithmX2
9161ad0c13
Added Items, Fixed Some Recipe handler errors, and fixed Parts not saving.
2014-02-25 22:34:05 -06:00
AlgorithmX2
ca64bacd17
Moved Facade Registration to Init.
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Removed Urainum Drop Ammo.
Storage Cells can now be dismantled and re-assembled.
Removed IC2 P2P Logging.
2014-02-24 21:55:09 -06:00
AlgorithmX2
1a75097e84
Removed Block Definitions for MAC Parts.
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Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
15f300c553
Removed Purify Crafting Handler.
...
Added Crystal Growth ( for Nether, Certus, and Fluix. )
Added Macerator Crafting Handler.
Added Pulverizer Crafting Handler.
Implemented Grid Crafting Handler.
Formation Planes now eject items in a more consistent manner.
Formation Planes can now place, or eject into replaceable blocks ( air/grass/fluids )
2014-02-23 00:55:46 -06:00
AlgorithmX2
302a41ac76
Added Crystal Growth Accelerator.
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Fixed Missing Textures.
2014-02-22 16:14:43 -06:00
AlgorithmX2
cf6b0986fc
Fortify ItemLists.
2014-02-21 14:36:40 -06:00
AlgorithmX2
eb15bd3a68
Added Energy Watcher API
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Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2
b23aab81e6
Memory Card can now be used on most Blocks/Parts to save/load settings.
2014-02-19 23:18:49 -06:00
AlgorithmX2
921c681b47
Buses now render properly in Item Frames.
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Fixed Issue with Storage Monitor Renders.
Fixed a render glitch on formation/annihilation entity form.
2014-02-19 22:20:38 -06:00
AlgorithmX2
39fed650aa
Added Waila Integration.
2014-02-19 21:16:41 -06:00
AlgorithmX2
97ae2b78e3
Fixed Crash in Formation Plane.
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Fixed Bug: #0166 - Combination TPane and FPane seems getting stuck
2014-02-18 23:26:43 -06:00
AlgorithmX2
da8677b70a
Formation Plane Added.
2014-02-17 23:51:31 -06:00
AlgorithmX2
aa8696cc45
Fixed Non Mounted Level Emitter render.
2014-02-17 21:24:02 -06:00
AlgorithmX2
646dafcc99
Moved Sorting Config Into the World.
2014-02-16 18:50:25 -06:00
AlgorithmX2
dc095749b7
Fixed Issue with DSU API,
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Re-added support for MJ
Re-added support for pipe
Re-added support for BC-Facades.
2014-02-16 12:41:45 -06:00
AlgorithmX2
644217baf5
Cache Lighting Data.
2014-02-15 00:30:06 -06:00
AlgorithmX2
8808ca63c3
Alerting a non Alertable tile no longer crashes.
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Planes can no longer pick up Item Entities without power.
2014-02-14 00:25:49 -06:00
AlgorithmX2
7f99e281f0
Annihilation Plane no longer CME's on breaking network components.
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Annihilation Plane properly breaks things when power is restored.
2014-02-14 00:15:04 -06:00