AlgorithmX2
5c098544f2
Minor adjustment to make certain routes preferred over others.
2014-07-13 15:45:00 -05:00
AlgorithmX2
5d4a3ee54a
Co-Processors can now increase bandwidth for a single item being split on more then 2 Assemblers.
2014-07-12 23:20:34 -05:00
AlgorithmX2
8cdbb31b05
Lowered CPU's Default Specs ( darn testing code )
2014-07-12 22:24:21 -05:00
AlgorithmX2
781936dcc1
Fixed a bug where quartz fiber would de register if 2 nodes were on the same grid.
2014-07-11 19:00:37 -05:00
AlgorithmX2
7242dfeb08
Fixed Crafting CPU Render.
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Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
2014-07-10 23:46:51 -05:00
AlgorithmX2
d5989750b4
Fully Implemented Crafting CPU Monitors
2014-07-10 00:44:01 -05:00
AlgorithmX2
0e676f5171
GameProfile API Sync.
2014-07-09 15:07:53 -05:00
AlgorithmX2
1541998281
Sync up rv0 branch fixes into rv1
2014-07-08 19:36:20 -05:00
AlgorithmX2
e3c363ce07
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-07-08 11:32:57 -05:00
AlgorithmX2
e322a0a9d3
Depth Check to handle recursion on storage interests.
2014-07-08 11:31:55 -05:00
AlgorithmX2
49834da028
Fix bug where Transition planes would build up ticks and break network ticking.
2014-07-08 03:12:50 -05:00
AlgorithmX2
2ea77d35bc
Delay Block Updates, and save the world!
2014-07-07 23:54:28 -05:00
AlgorithmX2
5c8327f040
Post Cache Construction Event should fire before things access grid caches.
2014-07-07 23:00:32 -05:00
AlgorithmX2
70ef70a42e
Ad-Hoc Networks can no longer tunnel; Tunnels.
2014-07-06 16:00:05 -05:00
AlgorithmX2
e658c40381
Interface Crafting, and fixed crash with import bus gui.
2014-07-06 01:48:21 -05:00
AlgorithmX2
2625b788b1
Fix issue with over utilization of items as they array, only use what you ware waiting for.
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Interface now wakes it self up when power arrives.
2014-07-05 16:52:15 -05:00
AlgorithmX2
a966c78c12
Fix issue with export bus only crafting 1 thing.
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API Sync.
2014-07-05 11:53:16 -05:00
AlgorithmX2
8640ea7122
Crafting CPU Now properly updates when restarting a job.
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Crafting CPU now uses considerably less bandwidth and only does updates when things change, much like the terminal.
2014-07-04 17:42:53 -05:00
AlgorithmX2
0a470eefc2
Crafting Machine Link API, and Export bus crafting implementation.
2014-07-04 01:19:35 -05:00
AlgorithmX2
844b4843c0
Crafting API Added
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Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084
Graceful saving/loading and breaking of CPUs.
2014-07-02 00:05:21 -05:00
AlgorithmX2
d91b8b6ccc
Working on Crafting CPU Save / Restore Logic
2014-07-01 20:53:32 -05:00
AlgorithmX2
c8bdf1bd45
Crafting Plan Screen is almost done.
2014-06-28 15:18:36 -05:00
AlgorithmX2
d77da8c62d
Post Cache Construction Event should fire before things access grid caches.
2014-06-28 00:21:37 -05:00
AlgorithmX2
c99964dad6
Finished Crafting CPU Gui.
2014-06-28 00:20:12 -05:00
AlgorithmX2
ad0151d086
Handle Crafting CPU Gui Networking and background monitoring.
2014-06-27 00:45:29 -05:00
AlgorithmX2
115c3e597a
API Sync, IBaseMonitor
2014-06-27 00:44:56 -05:00
AlgorithmX2
ff9a10b926
Crafting is virtually working 100%
2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953
Recursive crafting works.
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MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2
fea125a993
implement validForPass on network code.
2014-06-20 02:10:54 -05:00
AlgorithmX2
d1b91bb490
Fix pattern corruption.
2014-06-20 02:10:28 -05:00
AlgorithmX2
04797294bb
implemented validForPass on all inventory handlers; allowed crafting to skip second pass.
2014-06-20 02:10:02 -05:00
AlgorithmX2
b8a8f2f202
Crafting is now possible ( not complete but possible )
2014-06-19 01:28:45 -05:00
AlgorithmX2
32ee57c3a9
Separated Crafting job into a worker thread.
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Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2
1632d2d72e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
92f728be67
Crafting Calculator mostly works now - is missing features however.
2014-06-16 00:48:43 -05:00
AlgorithmX2
730200ed8d
Multi-block clean up should be cleaner now.
2014-06-13 14:39:36 -05:00
AlgorithmX2
734663f521
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-11 00:44:00 -05:00
AlgorithmX2
d807812bc8
Buffer changes from Interest List.
2014-06-10 12:16:14 -05:00
AlgorithmX2
652d2e6018
Also Cables no longer glow in the dark :P
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Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2
8dcf25a652
Fixed a bug where RF and IC2 tunnels could vaporize them selves.
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Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
fbe4eebe17
Prioritize powered networks, fixes a glitch with tunnels connecting.
2014-06-08 11:26:33 -05:00
AlgorithmX2
44986692ef
Pattern progress.
2014-06-08 11:25:46 -05:00
AlgorithmX2
03330d02ba
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-06 21:10:26 -05:00
AlgorithmX2
9ae4ce54d1
Energy Acceptor can now accept RF into the network buffer.
2014-06-06 21:08:14 -05:00
AlgorithmX2
41f30edb5b
Don't update tiles/blocks on world unload.
2014-06-06 00:17:45 -05:00
AlgorithmX2
3b394face2
More work on crafting calculations.
2014-06-05 23:26:01 -05:00
AlgorithmX2
900a278ec2
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
core/localization/GuiText.java
2014-05-31 20:58:52 -05:00
AlgorithmX2
b872ae66c3
Fixed http://ae2.ae-mod.info/Tracker/0475/
2014-05-29 11:41:29 -05:00
AlgorithmX2
bd7b154455
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-25 00:03:27 -05:00