Commit graph

1269 commits

Author SHA1 Message Date
AlgorithmX2
44f86fefa0 Mark Dirty for Assembler Actions. 2014-09-04 21:57:56 -05:00
AlgorithmX2
de3db058c9 Protect against null items in import bus. 2014-09-02 13:36:31 -05:00
AlgorithmX2
a1fcdcda80 Improve Crash Report for Ticking GridNodes. 2014-09-02 13:35:44 -05:00
AlgorithmX2
6b89d27562 Initialize Drives onRead, this prevents rendering errors. 2014-09-01 12:23:57 -05:00
AlgorithmX2
a29bbac78d Remove Final on writeToNBT and readFromNBT with a transformer. 2014-08-31 03:06:11 -05:00
AlgorithmX2
05c9af07e6 Added Crank Turns Stat
Added Inserted Items Stat
Added Extracted Items Stat
Added Various Achivements
2014-08-31 03:06:06 -05:00
AlgorithmX2
e0ef2f4e3d Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-30 20:12:25 -05:00
AlgorithmX2
59a0c3f11a Don't crash when logging out with network tool on transparent mode. 2014-08-30 16:36:38 -05:00
AlgorithmX2
689a9bb8ae Fixed Bug: #1000 - Crafting Terminal NEI Sync Clearing 2014-08-30 16:26:42 -05:00
AlgorithmX2
b7ea4e75d3 Allow Config to adjust CPU Calculation time per tick. 2014-08-30 14:50:00 -05:00
AlgorithmX2
4213dd55d2 Added Osmium to the default grind-able ores list. 2014-08-30 11:32:52 -05:00
AlgorithmX2
964bea7ebc Fixed Bug: #0998 - crash with latest version of better chests 2014-08-30 11:30:22 -05:00
AlgorithmX2
e32f2cf1d4 Fix Chest render in Crafting Gui. 2014-08-29 23:23:56 -05:00
AlgorithmX2
3885347369 Fixed Multipass item rendering for storage monitors. 2014-08-29 22:37:59 -05:00
AlgorithmX2
45c15d2ab9 Register TSER CableBus Tile. 2014-08-29 21:45:39 -05:00
AlgorithmX2
333a0a653d Send Dimension Data earlier to ensure players in spatial cells can login without crashing. 2014-08-29 21:39:36 -05:00
AlgorithmX2
05974153d7 Re-enabled AlphaPass for Immibis's Microblocks 59.0.3+ 2014-08-29 21:35:07 -05:00
AlgorithmX2
dcacf328c4 You can now place parts into Immibis's microblock tiles by clicking on adjacent blocks. 2014-08-29 21:34:33 -05:00
AlgorithmX2
fbab9f15ee Added Permission Checks for Pretty much all the tools. 2014-08-28 22:32:53 -05:00
AlgorithmX2
a0f5f9dcd5 Made a minor adjustment to rendering of Storage Monitors. 2014-08-28 22:32:06 -05:00
AlgorithmX2
590f0b5f25 Added Numerous "CanMine" Checks to part manipulation and other places. 2014-08-28 21:37:08 -05:00
AlgorithmX2
66d1054701 Lowered Spatial Energy Requirements and Lowered required pylon count for max efficiency. 2014-08-28 16:15:49 -05:00
AlgorithmX2
40864f51d6 Add Spatial Config Values to the Config File. 2014-08-28 15:45:14 -05:00
AlgorithmX2
804164b3bf Mimic Vanilla behavior with shift clicking. 2014-08-28 11:32:53 -05:00
AlgorithmX2
16ab9142f0 Inventory Layer should now be smaller without inventory parts. 2014-08-28 03:57:06 -05:00
AlgorithmX2
eabc21e53c GridNode compress data into integer. 2014-08-28 03:40:06 -05:00
AlgorithmX2
cdaac3baa0 Cache Part Constructor. 2014-08-28 03:37:43 -05:00
AlgorithmX2
16c7369589 Fixed broken canUpdate Check. 2014-08-28 03:37:24 -05:00
AlgorithmX2
489d6e4262 Auto Reflection Based TileEvents. 2014-08-28 02:39:52 -05:00
AlgorithmX2
d2f2316adb Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-27 23:22:29 -05:00
AlgorithmX2
4f9daaad08 Fix NPE in postCraftingStatusChange 2014-08-27 22:52:34 -05:00
AlgorithmX2
7f3a7a0ac0 Fixed Bug: #0984 - Crash while crafting 2014-08-27 20:12:31 -05:00
AlgorithmX2
c6f6319591 Revamped Multipart Memory Usage. 2014-08-27 00:57:37 -05:00
AlgorithmX2
59925c9145 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv2 2014-08-27 00:01:59 -05:00
AlgorithmX2
a985d742c5 Fixed Bug: #0618 - Flicking Particles When crafting is busy. 2014-08-26 23:44:22 -05:00
AlgorithmX2
0139c5b35c Fixed NEI Facade Handler, should say 4 facades output, instead of 1. 2014-08-26 17:22:31 -05:00
AlgorithmX2
e1c5965505 Disable Neighbor updates on client. 2014-08-25 23:21:03 -05:00
AlgorithmX2
7b298ee301 Molecular Assemblers Should not have passive drain. 2014-08-25 20:22:32 -05:00
AlgorithmX2
843578c8db Clean up. 2014-08-25 20:22:00 -05:00
AlgorithmX2
0dff1ad0df Controllers now use 3ae/t instead of 6ae/t 2014-08-25 20:21:49 -05:00
AlgorithmX2
63fa1bdd66 All Terminals / Monitors now use 0.5 ae/t 2014-08-25 20:21:29 -05:00
AlgorithmX2
67a8edaade Add Channels as an Optional Feature. 2014-08-25 00:04:26 -05:00
AlgorithmX2
6619bfce38 Added SpawnPressesInMeteorites to disable press spawns. 2014-08-24 01:50:22 -05:00
AlgorithmX2
4b83c804cf Throw an Exception when WorldSettings fail to create the required directory structure. 2014-08-23 17:55:55 -05:00
AlgorithmX2
d917ae7765 Fix Priority Comparator 2014-08-23 02:07:30 -05:00
AlgorithmX2
6f69b68ec2 Delete phantom connections, instead of crashing. 2014-08-23 01:25:26 -05:00
AlgorithmX2
e4015b26e8 Store Light and Redstone Env data so to prevent cross chunk lookups. 2014-08-23 01:25:06 -05:00
AlgorithmX2
0b58cd7d1c Block updates should only happen in chunks that area still loaded. 2014-08-23 01:24:13 -05:00
AlgorithmX2
4385fd8414 Removed Unused method. 2014-08-23 01:23:50 -05:00
AlgorithmX2
14bb515bfb Added Crashy TilePhantomNode 2014-08-23 01:23:30 -05:00