AlgorithmX2
fede238251
Formation Planes can now Place Heads.
2014-06-03 12:08:33 -05:00
AlgorithmX2
e8e97a1c20
Changed "Invalid NBT For CableBus Container" to a warning instead of a exception.
2014-05-27 16:02:15 -05:00
AlgorithmX2
45155caeee
Annihilation Plane now drops its buffer.
2014-05-27 15:47:36 -05:00
AlgorithmX2
0ac83b04c9
Changed Package Names.
2014-05-27 12:15:49 -05:00
AlgorithmX2
ec58bdb879
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-05-27 12:07:20 -05:00
AlgorithmX2
eb8e8da0a2
Removed Layers from API - I'm sick of people commenting on it.
2014-05-27 12:06:55 -05:00
AlgorithmX2
3ac94550e5
Seeds can now be planted via Formation Planes.
2014-05-26 10:58:41 -05:00
AlgorithmX2
6b0fa0f142
Clear Memory Card When Shift Clicking on a non-machine / air.
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Fixed Tooltip to properly localize names.
2014-05-25 18:32:16 -05:00
AlgorithmX2
1b207a17e9
API Update.
2014-05-24 18:23:23 -05:00
AlgorithmX2
82a8e2d045
Fixed http://openeye.openmods.info/crashes/df3cca6850f2c037b6adb8d8d641b22f
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Improved Exception for http://openeye.openmods.info/crashes/d2df850ad1915a015a80f9f7cef56ac3
Improved Exception for http://openeye.openmods.info/crashes/c8a3f70288f017726c5acd09ea91a2b0
2014-05-24 11:02:24 -05:00
AlgorithmX2
459239bfba
Storage Buses no update their filters when their upgrades change.
2014-05-21 21:09:13 -05:00
AlgorithmX2
0b04d2853e
Add backwards support for MJ5 ( from MJ6 )
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Add another try catch facade test...
2014-05-20 22:06:37 -05:00
AlgorithmX2
2cf84989d1
IC2 Double Buffer Approach.
2014-05-18 21:36:32 -05:00
AlgorithmX2
37d7675ad7
Darn it Power tunnels need power too!
2014-05-18 21:36:21 -05:00
AlgorithmX2
c35faabfd8
Fixed Bug: #0436 - Fluid Tunnels don't require Power
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Fixed bug where fluid tunnels would not function properly.
2014-05-18 14:44:58 -05:00
AlgorithmX2
6f96ae6074
Removed Alpha Migration.
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Fixed a crash when AE is rendering as a FMP Part.
Meteorite Loot is now less random.
Added support for CLApi ( might be neat as it develops )
2014-05-15 21:18:30 -05:00
AlgorithmX2
9ba6f195fd
Removed Logging from BC Tunnel.
2014-05-12 21:20:22 -05:00
AlgorithmX2
f4e685a0e8
Fix Crashes for MJ5.
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Disable MJ6
2014-05-11 17:01:31 -05:00
AlgorithmX2
be645f3e2f
MJ 6 + MJ 5 Integration.
2014-05-11 16:13:37 -05:00
AlgorithmX2
ce561ffbe3
Merge in Builder support.
2014-05-11 13:48:14 -05:00
AlgorithmX2
f7e638c172
changing facades now updates the world render.
2014-05-11 11:30:00 -05:00
AlgorithmX2
570f098f81
Fixed a few more rendering/visual update glitches.
2014-05-10 13:27:48 -05:00
AlgorithmX2
3491fe4e33
Did what I could with mj6
2014-05-09 21:08:56 -05:00
AlgorithmX2
1ba7feac9f
Fixed minor render issue with glass cables connected to machines.
2014-05-09 20:29:24 -05:00
AlgorithmX2
98fc460da0
Removed Old RF Api.
2014-05-09 09:42:52 -05:00
AlgorithmX2
c11e3ba588
TESR update packets should no longer cause block updates.
2014-05-08 01:00:29 -05:00
AlgorithmX2
5bf8e9d7d0
Updated RF Api ( should work for old api too - at least temporary ).
2014-05-06 18:09:31 -05:00
AlgorithmX2
e60faf5ab0
Remove Meta values from Config.
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Fixed a number of rendering gltiches with Smart/Covered Cables
2014-05-06 00:16:29 -05:00
AlgorithmX2
3080510317
Major Update for Cable Rendering.
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TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
86c096c357
One Last fix for BC Facdes :(
2014-05-04 19:39:29 -05:00
AlgorithmX2
0ed7cd7bb4
BC Facades work again.
2014-05-04 14:54:07 -05:00
AlgorithmX2
e25014fd5b
Storage Buses no longer error on load.
2014-05-03 23:15:26 -05:00
AlgorithmX2
21e40a5fb3
Fix failure ghost contents when breaking an inventory on a storage bus.
2014-05-03 19:20:54 -05:00
AlgorithmX2
58763ef17f
Removed Pointless value.
2014-05-03 19:20:20 -05:00
AlgorithmX2
6ff118e2b7
Annihilation Plane and Formation Plane no update their renders properly.
2014-05-03 14:25:37 -05:00
AlgorithmX2
b9ef599e13
Network tool can now lock Storage/Conversion Monitors.
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Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
cc8c3bb75e
Implemented 5% Tunnel Tax.
2014-05-02 00:40:46 -05:00
AlgorithmX2
cd5e4caf7b
Added P2P RF Tunnel.
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Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
6b87e36bb3
Bug: #0386 - Memory Card not detect flat ME Interface
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Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2
c904033567
Fix for FMP facade conflict.
2014-04-29 01:44:13 -05:00
AlgorithmX2
f6a132e19e
Null Check.
2014-04-28 13:19:41 -05:00
AlgorithmX2
62166f1e94
Fix Bug: #0373 - Interface dont Drop Items (Items Lost)
2014-04-27 23:50:50 -05:00
AlgorithmX2
a29afb9dd9
Fiber don't use power.
2014-04-26 21:53:30 -05:00
AlgorithmX2
722d065c2c
Storage monitors now use display lists.
2014-04-24 02:14:18 -05:00
AlgorithmX2
fafa79e657
Monitors now use render caching.
2014-04-24 02:14:07 -05:00
AlgorithmX2
49c7f9a93b
Cache Tanks, might be a minor performance benefit.
2014-04-21 16:11:39 -05:00
AlgorithmX2
fa307b467e
Facades and FMP parts can no longer overlap.
2014-04-19 23:35:48 -05:00
AlgorithmX2
3d06bb3ba5
Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 )
2014-04-17 22:52:21 -05:00
AlgorithmX2
a4eb01b191
Allow security hand shakes for monitorables.
2014-04-17 22:33:48 -05:00
AlgorithmX2
572352c18e
Networks now run at 1x speed.
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Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00