Commit graph

138 commits

Author SHA1 Message Date
AlgorithmX2
b7a62b0e32 Increased Max CPU Size 2014-07-13 21:20:42 -05:00
AlgorithmX2
5c098544f2 Minor adjustment to make certain routes preferred over others. 2014-07-13 15:45:00 -05:00
AlgorithmX2
5d4a3ee54a Co-Processors can now increase bandwidth for a single item being split on more then 2 Assemblers. 2014-07-12 23:20:34 -05:00
AlgorithmX2
8cdbb31b05 Lowered CPU's Default Specs ( darn testing code ) 2014-07-12 22:24:21 -05:00
AlgorithmX2
781936dcc1 Fixed a bug where quartz fiber would de register if 2 nodes were on the same grid. 2014-07-11 19:00:37 -05:00
AlgorithmX2
7242dfeb08 Fixed Crafting CPU Render.
Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
2014-07-10 23:46:51 -05:00
AlgorithmX2
d5989750b4 Fully Implemented Crafting CPU Monitors 2014-07-10 00:44:01 -05:00
AlgorithmX2
0e676f5171 GameProfile API Sync. 2014-07-09 15:07:53 -05:00
AlgorithmX2
1541998281 Sync up rv0 branch fixes into rv1 2014-07-08 19:36:20 -05:00
AlgorithmX2
e3c363ce07 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-07-08 11:32:57 -05:00
AlgorithmX2
e322a0a9d3 Depth Check to handle recursion on storage interests. 2014-07-08 11:31:55 -05:00
AlgorithmX2
49834da028 Fix bug where Transition planes would build up ticks and break network ticking. 2014-07-08 03:12:50 -05:00
AlgorithmX2
2ea77d35bc Delay Block Updates, and save the world! 2014-07-07 23:54:28 -05:00
AlgorithmX2
5c8327f040 Post Cache Construction Event should fire before things access grid caches. 2014-07-07 23:00:32 -05:00
AlgorithmX2
70ef70a42e Ad-Hoc Networks can no longer tunnel; Tunnels. 2014-07-06 16:00:05 -05:00
AlgorithmX2
e658c40381 Interface Crafting, and fixed crash with import bus gui. 2014-07-06 01:48:21 -05:00
AlgorithmX2
2625b788b1 Fix issue with over utilization of items as they array, only use what you ware waiting for.
Interface now wakes it self up when power arrives.
2014-07-05 16:52:15 -05:00
AlgorithmX2
a966c78c12 Fix issue with export bus only crafting 1 thing.
API Sync.
2014-07-05 11:53:16 -05:00
AlgorithmX2
8640ea7122 Crafting CPU Now properly updates when restarting a job.
Crafting CPU now uses considerably less bandwidth and only does updates when things change, much like the terminal.
2014-07-04 17:42:53 -05:00
AlgorithmX2
0a470eefc2 Crafting Machine Link API, and Export bus crafting implementation. 2014-07-04 01:19:35 -05:00
AlgorithmX2
844b4843c0 Crafting API Added
Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084 Graceful saving/loading and breaking of CPUs. 2014-07-02 00:05:21 -05:00
AlgorithmX2
d91b8b6ccc Working on Crafting CPU Save / Restore Logic 2014-07-01 20:53:32 -05:00
AlgorithmX2
c8bdf1bd45 Crafting Plan Screen is almost done. 2014-06-28 15:18:36 -05:00
AlgorithmX2
d77da8c62d Post Cache Construction Event should fire before things access grid caches. 2014-06-28 00:21:37 -05:00
AlgorithmX2
c99964dad6 Finished Crafting CPU Gui. 2014-06-28 00:20:12 -05:00
AlgorithmX2
ad0151d086 Handle Crafting CPU Gui Networking and background monitoring. 2014-06-27 00:45:29 -05:00
AlgorithmX2
115c3e597a API Sync, IBaseMonitor 2014-06-27 00:44:56 -05:00
AlgorithmX2
ff9a10b926 Crafting is virtually working 100% 2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953 Recursive crafting works.
MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2
fea125a993 implement validForPass on network code. 2014-06-20 02:10:54 -05:00
AlgorithmX2
d1b91bb490 Fix pattern corruption. 2014-06-20 02:10:28 -05:00
AlgorithmX2
04797294bb implemented validForPass on all inventory handlers; allowed crafting to skip second pass. 2014-06-20 02:10:02 -05:00
AlgorithmX2
b8a8f2f202 Crafting is now possible ( not complete but possible ) 2014-06-19 01:28:45 -05:00
AlgorithmX2
32ee57c3a9 Separated Crafting job into a worker thread.
Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2
1632d2d72e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
92f728be67 Crafting Calculator mostly works now - is missing features however. 2014-06-16 00:48:43 -05:00
AlgorithmX2
730200ed8d Multi-block clean up should be cleaner now. 2014-06-13 14:39:36 -05:00
AlgorithmX2
734663f521 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
AlgorithmX2
d807812bc8 Buffer changes from Interest List. 2014-06-10 12:16:14 -05:00
AlgorithmX2
652d2e6018 Also Cables no longer glow in the dark :P
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2
8dcf25a652 Fixed a bug where RF and IC2 tunnels could vaporize them selves.
Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
fbe4eebe17 Prioritize powered networks, fixes a glitch with tunnels connecting. 2014-06-08 11:26:33 -05:00
AlgorithmX2
44986692ef Pattern progress. 2014-06-08 11:25:46 -05:00
AlgorithmX2
03330d02ba Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-06 21:10:26 -05:00
AlgorithmX2
9ae4ce54d1 Energy Acceptor can now accept RF into the network buffer. 2014-06-06 21:08:14 -05:00
AlgorithmX2
41f30edb5b Don't update tiles/blocks on world unload. 2014-06-06 00:17:45 -05:00
AlgorithmX2
3b394face2 More work on crafting calculations. 2014-06-05 23:26:01 -05:00
AlgorithmX2
900a278ec2 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	core/localization/GuiText.java
2014-05-31 20:58:52 -05:00
AlgorithmX2
b872ae66c3 Fixed http://ae2.ae-mod.info/Tracker/0475/ 2014-05-29 11:41:29 -05:00