Commit graph

167 commits

Author SHA1 Message Date
AlgorithmX2
1d687f3084 Graceful saving/loading and breaking of CPUs. 2014-07-02 00:05:21 -05:00
AlgorithmX2
d91b8b6ccc Working on Crafting CPU Save / Restore Logic 2014-07-01 20:53:32 -05:00
AlgorithmX2
c8bdf1bd45 Crafting Plan Screen is almost done. 2014-06-28 15:18:36 -05:00
AlgorithmX2
d77da8c62d Post Cache Construction Event should fire before things access grid caches. 2014-06-28 00:21:37 -05:00
AlgorithmX2
c99964dad6 Finished Crafting CPU Gui. 2014-06-28 00:20:12 -05:00
AlgorithmX2
ad0151d086 Handle Crafting CPU Gui Networking and background monitoring. 2014-06-27 00:45:29 -05:00
AlgorithmX2
115c3e597a API Sync, IBaseMonitor 2014-06-27 00:44:56 -05:00
AlgorithmX2
ff9a10b926 Crafting is virtually working 100% 2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953 Recursive crafting works.
MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2
fea125a993 implement validForPass on network code. 2014-06-20 02:10:54 -05:00
AlgorithmX2
d1b91bb490 Fix pattern corruption. 2014-06-20 02:10:28 -05:00
AlgorithmX2
04797294bb implemented validForPass on all inventory handlers; allowed crafting to skip second pass. 2014-06-20 02:10:02 -05:00
AlgorithmX2
b8a8f2f202 Crafting is now possible ( not complete but possible ) 2014-06-19 01:28:45 -05:00
AlgorithmX2
32ee57c3a9 Separated Crafting job into a worker thread.
Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2
1632d2d72e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
92f728be67 Crafting Calculator mostly works now - is missing features however. 2014-06-16 00:48:43 -05:00
AlgorithmX2
730200ed8d Multi-block clean up should be cleaner now. 2014-06-13 14:39:36 -05:00
AlgorithmX2
734663f521 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
AlgorithmX2
d807812bc8 Buffer changes from Interest List. 2014-06-10 12:16:14 -05:00
AlgorithmX2
652d2e6018 Also Cables no longer glow in the dark :P
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2
8dcf25a652 Fixed a bug where RF and IC2 tunnels could vaporize them selves.
Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
fbe4eebe17 Prioritize powered networks, fixes a glitch with tunnels connecting. 2014-06-08 11:26:33 -05:00
AlgorithmX2
44986692ef Pattern progress. 2014-06-08 11:25:46 -05:00
AlgorithmX2
03330d02ba Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-06 21:10:26 -05:00
AlgorithmX2
9ae4ce54d1 Energy Acceptor can now accept RF into the network buffer. 2014-06-06 21:08:14 -05:00
AlgorithmX2
41f30edb5b Don't update tiles/blocks on world unload. 2014-06-06 00:17:45 -05:00
AlgorithmX2
3b394face2 More work on crafting calculations. 2014-06-05 23:26:01 -05:00
AlgorithmX2
900a278ec2 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	core/localization/GuiText.java
2014-05-31 20:58:52 -05:00
AlgorithmX2
b872ae66c3 Fixed http://ae2.ae-mod.info/Tracker/0475/ 2014-05-29 11:41:29 -05:00
AlgorithmX2
bd7b154455 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-25 00:03:27 -05:00
AlgorithmX2
1b207a17e9 API Update. 2014-05-24 18:23:23 -05:00
AlgorithmX2
ef4cab8f61 Storage grid can now properly see crafting grid. 2014-05-22 21:42:27 -05:00
AlgorithmX2
0e59831fd6 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-20 09:50:10 -05:00
AlgorithmX2
7a3f2dcf5a Don't call Grid cache updates if the grid is empty. 2014-05-20 09:37:53 -05:00
AlgorithmX2
24e76e5a88 Crafting Cache Registered and added events. 2014-05-19 23:13:12 -05:00
AlgorithmX2
68993534d9 Slowly working towards crafting.
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	client/gui/widgets/GuiImgButton.java
	core/localization/ButtonToolTips.java
2014-05-18 20:05:03 -05:00
AlgorithmX2
b15d3af12b Crafting CPU basics. 2014-05-17 22:19:23 -05:00
AlgorithmX2
d10e7ee6df Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-15 09:35:56 -05:00
AlgorithmX2
9ba1b133d7 Fixed Bug: #0432 - Weird Inventory behavior in Quartz Cutting Knife
Removed logging from Migration Items.
Improved logging for http://openeye.openmods.info/crashes/42defba4fcc4c4571a45edaaba3af4c3
Improved logging for http://openeye.openmods.info/crashes/cbda180edb2fba39c4fe27a7f5266fec
2014-05-14 10:55:45 -05:00
AlgorithmX2
6a8fafa58d Working Towards Crafing CPU MultiBlock 2014-05-13 21:42:14 -05:00
AlgorithmX2
25a588f303 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	container/AEBaseContainer.java
	core/sync/AppEngPacketHandlerBase.java
2014-05-13 19:25:07 -05:00
AlgorithmX2
14b7fe8a42 Add better custom security features. 2014-05-12 23:15:46 -05:00
AlgorithmX2
2bba4740a9 removed "___ reports to use MC ticking, but also requests Network Based Ticking." 2014-05-12 21:19:18 -05:00
AlgorithmX2
08d6942643 Added all the crafting cpu "blocks" - needs textures and renders.
Updated API
2014-05-10 00:00:02 -05:00
AlgorithmX2
f031972fcd Started working on crafting infrastructure and C-Cpus 2014-05-08 23:10:12 -05:00
AlgorithmX2
e1c6b18399 Special Handlers are now properly wrapped in IMEMonitors for Storage Bus to function properly. 2014-05-03 19:21:33 -05:00
AlgorithmX2
cd5e4caf7b Added P2P RF Tunnel.
Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
ea7e4b68bb Fixed issue with lower power drains appearing to be "Free power" 2014-04-22 21:55:06 -05:00
AlgorithmX2
021e924098 Fixed issue with error prone Grid Visitors.
Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
3d06bb3ba5 Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 ) 2014-04-17 22:52:21 -05:00
AlgorithmX2
a4eb01b191 Allow security hand shakes for monitorables. 2014-04-17 22:33:48 -05:00
AlgorithmX2
2450267957 You don't have to be active to be removed, that's silly 2014-04-09 19:52:31 -05:00
AlgorithmX2
740e9e27bf Fixed Bug: #0251 - Max Power De-Synced from network components. 2014-03-29 04:03:35 -05:00
AlgorithmX2
e35924b8fa API Sync. 2014-03-28 13:58:21 -05:00
AlgorithmX2
c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00
AlgorithmX2
404cc08128 API"ed the Storage Cell Classes. 2014-03-27 19:48:38 -05:00
AlgorithmX2
37b18d77f4 Fix Block Cable Painting Support. 2014-03-26 22:27:14 -05:00
AlgorithmX2
a475a3e91f Resolved #0202 - The question of cable power usage.
Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
ca46b3e2d9 Fixed Infinite Power Bug with Energy Acceptor. 2014-03-11 20:54:04 -05:00
AlgorithmX2
f918147b46 Fixed Spatial Pylon Initialization Bug. 2014-03-07 00:15:25 -06:00
AlgorithmX2
a464686393 No more snow in spatial cells.
Fixed 2 network connection bugs when QNB's re-connect/worlds unload.
Matrix Frame can no longer be removed or even hovered over, even in creative.
Spatial Pylons Can now be seen on the Network Tool Gui.
2014-03-06 22:30:59 -06:00
AlgorithmX2
aac12dd1fd Fixed QNB Derp.
Fixed QNB's Bounding Boxes.
2014-03-06 21:24:01 -06:00
AlgorithmX2
adb03c45c6 Added Current/Max Power to Network Tool.
Added Current/Max Power to Spatial IO Port.
Added Required/Efficiency to Spatial IO Port.
Added Power Unit Button / Setting.
Fixed bug with Meteorite and Spatial IO.
Removed Random Logging in Spatial IO.
2014-03-05 23:45:14 -06:00
AlgorithmX2
040e948d8e Removed Dropped Features.
Implemented Spatial Storage.
Fixed bug with ME Chest saying the cell was un-readable.
2014-03-05 01:27:42 -06:00
AlgorithmX2
792249f8fd Added Sky Stone Tracking.
Added Meteorite Compass Block / Item.
Added Meteorite Spawner Debug Item.
Some Refactoring.
2014-03-02 02:35:11 -06:00
AlgorithmX2
1a75097e84 Removed Block Definitions for MAC Parts.
Removed Options For MAC and Crafting.
Added Options for Crafting with Quartz Growth and Fluix Reaction.
EU Tunnels Re-Added ( Limit 1 per block. )
Adjusted naming/categorization of various features.
Added "sparkle" effect to seeds that are "growing"
2014-02-23 16:50:53 -06:00
AlgorithmX2
616a613a1e Fortify Inheritance! 2014-02-21 15:04:51 -06:00
AlgorithmX2
cf6b0986fc Fortify ItemLists. 2014-02-21 14:36:40 -06:00
AlgorithmX2
eb15bd3a68 Added Energy Watcher API
Added Event to Recalculate Channel Requirements for a Node.
Level Emitter can now output redstone based on network energy levels.
Level Emitter's entry field can now hold longs ( text box supports up o trillions )
2014-02-21 00:10:38 -06:00
AlgorithmX2
97ae2b78e3 Fixed Crash in Formation Plane.
Fixed Bug: #0166 - Combination TPane and FPane seems getting stuck
2014-02-18 23:26:43 -06:00
AlgorithmX2
b77cd21628 Removed Connection Logging 2.0. 2014-02-18 11:44:15 -06:00
AlgorithmX2
f6a7e01d7f Removed Logging for Connections. 2014-02-18 10:04:07 -06:00
AlgorithmX2
dc095749b7 Fixed Issue with DSU API,
Re-added support for MJ
Re-added support for pipe
Re-added support for BC-Facades.
2014-02-16 12:41:45 -06:00
AlgorithmX2
8808ca63c3 Alerting a non Alertable tile no longer crashes.
Planes can no longer pick up Item Entities without power.
2014-02-14 00:25:49 -06:00
AlgorithmX2
7cf155b520 Fixed Crash in storage code. 2014-02-13 23:27:42 -06:00
AlgorithmX2
3d09f6918f Storage Cache now announces changes for cell containers as they are added and removed. 2014-02-13 20:27:04 -06:00
AlgorithmX2
118f13edff Fixed typos, added proper argument-javadoc - Api Sync. 2014-02-12 10:35:42 -06:00
AlgorithmX2
ae3e240080 Fixed Alertable 2014-02-11 22:43:17 -06:00
AlgorithmX2
5f8570abdc Rename Configuration to AE Config 2014-02-08 23:08:27 -06:00
AlgorithmX2
d50c7f6312 Ported to 1.7 2014-02-08 19:34:52 -06:00
AlgorithmX2
5264a718f9 New Post Cache Construction Event. 2014-02-07 14:37:34 -06:00
AlgorithmX2
b57804be06 Removed Localization Stuff.
Added Logging Option.
Logging of Exceptions is now done via AELogger
2014-02-07 14:37:22 -06:00
AlgorithmX2
e436dca760 Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
2014-02-06 23:51:19 -06:00
AlgorithmX2
071c10f94b Removed random value.
compareToIgnoreCase instead of compareTo
2014-02-05 22:47:52 -06:00
AlgorithmX2
f295669e6e TESR should use less CPU when no-op.
onInventoryChange for FZ.
Networks without batteries can store up to 1000 AE.
Fixed a bug that cause energy to spiral out of control and go infinite.
Fixed a crash with storage buses and fluids.
2014-02-05 22:36:10 -06:00
AlgorithmX2
aed1c9b82c Removed Extra Grids Based on API Change. 2014-02-04 10:11:29 -06:00
AlgorithmX2
26202745ad Fix all Channel Behavior and its mis-behaving. 2014-02-02 20:30:52 -06:00
AlgorithmX2
93ac258ee7 Security Term now displays a message when there is no power.
Removed "No Message" Sorting.
You can no longer insert a biometric card for the Admin.
2014-02-02 13:00:57 -06:00
AlgorithmX2
35d62e4267 Fixed Another crash with Channel / Fluids. 2014-02-02 11:13:35 -06:00
AlgorithmX2
9b3a6c4a95 Fix Item Channel for Fluid Crash. 2014-02-02 10:22:55 -06:00
AlgorithmX2
5353f358e3 Removed "Player:" Debug info from log. 2014-02-01 16:26:12 -06:00
AlgorithmX2
97eaf35f6a Security Block Fully Functional. 2014-01-31 23:37:27 -06:00
AlgorithmX2
a9629460bb Fixed Typo REQUIRE_CHANNEL. 2014-01-31 15:12:15 -06:00
AlgorithmX2
dd37b28190 Started Working on Security Gui. (incomplete) 2014-01-31 00:33:31 -06:00
AlgorithmX2
08e232ec63 Fixed bug with Quartz Fiber Simulations. 2014-01-30 18:49:50 -06:00
AlgorithmX2
0f75db5e80 Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
2014-01-26 22:00:36 -06:00
AlgorithmX2
bea039c7b5 Fixed issue with Redstone Tunnels not updating properly. 2014-01-26 00:49:06 -06:00
AlgorithmX2
6ecb969801 Fixed Priority Order, Added Read/Write and some refactoring. 2014-01-26 00:48:09 -06:00
AlgorithmX2
c2f27378d0 Extended Avg for power to 40 ticks instead of 10, used better storage method as well. 2014-01-24 10:33:31 -06:00