Commit graph

992 commits

Author SHA1 Message Date
AlgorithmX2
843b2cd9c5 Fixed Crafting for real, attempt 2. 2014-07-28 21:51:52 -05:00
AlgorithmX2
9ae5477b90 Don't tell directions unless the compass is in the players inventory. 2014-07-28 21:51:11 -05:00
AlgorithmX2
6e804877de Added NPE Filters. 2014-07-28 20:57:46 -05:00
AlgorithmX2
de408931af Network tool can no longer rotate things to impossible angles. 2014-07-28 20:53:04 -05:00
AlgorithmX2
f7e62fa7d3 Applicator can no color secure tiles. 2014-07-28 20:52:40 -05:00
AlgorithmX2
9d339e5e13 Wireless can now craft while standing on partial tiles. 2014-07-28 20:52:26 -05:00
AlgorithmX2
0fd9ea6689 Color Applicator can now use Dyes as well as Paint Balls, this is less efficient however. 2014-07-28 01:24:32 -05:00
AlgorithmX2
ea5f49b80b API Sync, save drive and chests when modifications are made. 2014-07-28 00:11:34 -05:00
AlgorithmX2
4790ab51e0 Fixed Bug: #0737 - Searching and crafting 2014-07-27 12:31:25 -05:00
AlgorithmX2
823fa4bd73 Fixed Bug: #0734 - ME IO Port GUI/channel 2014-07-27 12:12:45 -05:00
AlgorithmX2
17d390c840 Fixed Bug: #0735 - Color applicator 2014-07-27 12:12:25 -05:00
AlgorithmX2
e936b53fdf Fixed Facade Code for colored items, this fixes mekanisms plastic blocks, sadly no luck with XU. 2014-07-27 00:49:56 -05:00
AlgorithmX2
efae157a3b Fixed Bug: #0727 - P2P fluid tunnel not outputting into dissimilar oriented tunnels. 2014-07-26 16:35:02 -05:00
AlgorithmX2
88f2abbfd4 Fixed another FMP related Crash. 2014-07-26 16:34:26 -05:00
AlgorithmX2
ab78f940db Optimized Imports. 2014-07-25 21:52:21 -05:00
AlgorithmX2
b4d99d3d06 Fixed Bug: #0695 - Itemframes disappearing with Spatial IO 2014-07-25 21:35:48 -05:00
AlgorithmX2
6766f8f0f8 Fixed #0681 - Cable Anchors Disappear when placed on Mekanism Cable 2014-07-25 20:16:00 -05:00
AlgorithmX2
99f15f36b7 Fix NEI Plugin to work with new Recipe Setup.
Added Config option to not show colored cables in recipes.
Fortify Recipe System vs OreDicionary Late entries.
2014-07-25 19:31:12 -05:00
AlgorithmX2
31cb594f4d Moved Recipe Registration to Init, Added Recipe Baking. 2014-07-25 17:49:49 -05:00
AlgorithmX2
846e8a0384 Added Hydraulicraft Crushing Recipes. 2014-07-25 16:38:28 -05:00
AlgorithmX2
0b50d23014 Added Feature: #0711 - Options to change font size in game. 2014-07-24 23:59:58 -05:00
AlgorithmX2
0244bb943f Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-07-24 22:48:06 -05:00
AlgorithmX2
9223f724bf Added Feature: #0715 - Mekanism recipes
Added Feature: #0702 - Mekanism Power for Energy Acceptor
2014-07-24 22:20:52 -05:00
AlgorithmX2
6ef95e0586 Improved Handling of Pattern Corruption. 2014-07-24 10:59:57 -05:00
AlgorithmX2
82d1f8f506 Fixed a crash when writing NBT. 2014-07-23 23:20:32 -05:00
AlgorithmX2
2b6cca0267 Fixed some storage bus related crashes.
Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
42b6647ec3 Fixed Bug: #0704 - Unable to interact with all me interfaces through terminal 2014-07-23 23:18:23 -05:00
AlgorithmX2
37440cdcbe Whoops Missing file. 2014-07-23 17:45:21 -05:00
AlgorithmX2
8bcd346226 Storage Buses no longer assume an inventory can be accessed just because it implements IInventory. 2014-07-23 17:39:42 -05:00
AlgorithmX2
980dff203f IntegrationType Re-factor. 2014-07-23 17:26:23 -05:00
AlgorithmX2
50b0285c15 Some refactoring. 2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198 Refactor Some Class stuff out in favor of StorageChannel. 2014-07-23 14:11:12 -05:00
AlgorithmX2
e1fe66adf9 Post Spatial Event. 2014-07-23 13:56:00 -05:00
AlgorithmX2
c5aabb1c34 Minor Refactor. 2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b Changed Grid Flags 2014-07-23 13:55:20 -05:00
AlgorithmX2
253221e494 Improved Blocking Behavior for interfaces with inventories on multiple sides.
AE now ignores inventories that have no sizes this will improve a few strange behaviors.
2014-07-23 11:47:59 -05:00
AlgorithmX2
175e21782a Fixed Bug: #0693 - Shutting Down (crash) when Interrupting path to crafting. 2014-07-23 09:22:39 -05:00
AlgorithmX2
6aab1c2e35 Show Channel Usage for smart and dense cable in Waila.
Waila Plugin now works when parts are in FMP Tiles.
2014-07-22 00:47:24 -05:00
AlgorithmX2
92171d36d3 Storage Buses should only update the grid when their target changes.
don't set the item count via IDSU unless the count changes ( ignore full inventories )
2014-07-21 22:50:40 -05:00
AlgorithmX2
3ef02cb485 Interfaces now filter additions to hide crafting from super-nets. 2014-07-21 16:28:52 -05:00
AlgorithmX2
3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2
f355fc1643 Initial Paint Ball Implementation. 2014-07-20 03:53:05 -05:00
AlgorithmX2
1a1025b8c9 API Synced or Spatial, also one last change with grinder. 2014-07-20 01:51:51 -05:00
AlgorithmX2
fdc263702e API Synced with Grinder canges. 2014-07-20 01:50:50 -05:00
AlgorithmX2
af3a9f29b6 Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber 2014-07-19 17:48:57 -05:00
AlgorithmX2
642a7f162f All terminals can now have their texture rotated based on placement ( and some with the wrench ) 2014-07-19 16:01:24 -05:00
AlgorithmX2
3a10671bd6 Minor clean up! 2014-07-19 15:16:25 -05:00
AlgorithmX2
94d17f6abd Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-07-19 14:35:34 -05:00
AlgorithmX2
1747204928 Feature: #0675 - Drag'n'Drop functionality when making patterns
Fixed a bug where pattern would not properly re-populate the pattern terminal when they were re-inserted.
Shift clicking into the inscriber is more intelligent.
2014-07-19 14:33:28 -05:00
AlgorithmX2
b36ee3bf84 Don't mark things that don't exist. 2014-07-18 14:30:29 -05:00