Commit graph

188 commits

Author SHA1 Message Date
elix-x
8acee98b8f Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
2016-06-21 16:36:15 +02:00
elix-x
05aa6972c4 Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00
elix-x
5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
thatsIch
aff3941729 Make the project buildable with gradlew build by externalizing the model generator and expose it as an interface 2016-02-16 21:06:59 +01:00
yueh
89a0f12dc4 Updated to minecraft 1.8.9 2016-01-10 01:58:42 +01:00
yueh
02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00
yueh
f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00
yueh
ab689f2a48 Code format 2016-01-01 01:48:15 +01:00
AlgorithmX2
71afa9bf53 1.8.8 + deleted all integration can be recovered later or something. 2015-12-31 17:19:44 -06:00
yueh
2e51ea5f78 Always use {} for statements 2015-12-24 02:11:17 +01:00
yueh
99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh
c9e8a6e939 Formatted code 2015-12-24 02:03:16 +01:00
yueh
e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
yueh
9fd183900a Fixes #1983: WorldData cleared too early when still needed. 2015-12-23 14:39:25 +01:00
yueh
1e7126f98e Added an option to toggle oredict subsitutions for patterns.
It adds a backward compatibility to convert current patterns to use
oredict by default, which should be removed with rv4 stable.

Closes #1156
2015-12-23 14:34:28 +01:00
thatsIch
888b3e5600 Closes #1899, Fixed #1898: Adds an easy way to export interesting information into CSV format
Mostly used for the recipe system, but can also be used for debugging purposes. Debug options needs to be ticked to use the full information gain. Recipes only require the normal localization and the specific name plus metadata.

Shifted the recipes into a recipes folder where the CSV will also reside. This will also elevate the copying of the readme to the user directory since it can reside in the recipes folder.

Fixed a bug where the copier would copy the would also copy empty folders
2015-12-23 14:32:53 +01:00
thatsIch
7dee5699cf sort modifier 2015-09-30 14:27:21 +02:00
thatsIch
ebda927fb5 Add this qualifier 2015-09-30 14:26:54 +02:00
thatsIch
8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch
059523f543 Reduce scope of variables 2015-09-30 14:22:21 +02:00
yueh
3a30ca7570 ItemList refactoring
Splitted the ItemList and MeaningfulIterator into an item and fluid
version.
Added an IdentityHashMap as additional item layer to the ItemList for a
faster access.
Refactored FluidList, findFuzzy will now return the same fluid instead of
an empty collection.
2015-09-30 14:18:18 +02:00
thatsIch
2d71b0e34a prefer isEmpty over length() == 0 2015-09-30 14:16:03 +02:00
thatsIch
430b33b7a3 Replace with array initializer
this can be done through http://docs.oracle.com/javase/specs/jls/se6/html/arrays.html#10.6
2015-09-30 14:15:53 +02:00
yueh
174818c6d8 Fixes 1878: Now saves worlddata more reliable. 2015-09-30 14:00:32 +02:00
yueh
0d25b76b77 First iteration of making integrations typesafe 2015-09-30 13:51:47 +02:00
thatsIch
0d312f91af Fixes #1850: Fixed support for second optional output of the AE2 Grindstone 2015-09-30 13:41:15 +02:00
yueh
84fa5a38e0 Reorganizes the recipes in a more reasonable way.
The recipes are now structured into multipe subfolder and split into more
distinct files, so the names are more appropriate and are better at
hinting which items the actually contain.

It also extends the RecipeResourceCopier to now handle the folder
recursively and extract all subdirectories and their files.

"import=" is currently requiring a relative path to the root directory
of the recipes. This would require a larger rewrite/refactoring, thus it
is kept for now until a potentially later changer.

This reverts splitting the oredict entries into their own directory and
moves them back into the recipes folder, as it currently is causing a
couple of issues like not being able to resolve the aliases or is not
working indev. But to keep it seperate it is now its own recipe file.

Fixes #1791
Reverts #1635
2015-09-30 13:39:09 +02:00
thatsIch
29a55f914b Fixes #1786: Locale critical code now uses the english local for transmission. Fixes Turkish Problem.
Applied English Locale where localization is not expected as in internal recipe handling and IMC handling, basically which interacts with public API where we either require to enforce the incoming text with regex ([a-z0-9]) or just expect proper usage of the API, but with just using upper cases in recipe files it would break in Turkish Locale like

ALIAS

another option would have been to use `equalsIgnoreCase` in some cases, but not all applicable
2015-09-30 13:26:56 +02:00
yueh
b0504f4141 Closes #1726: Added Pressure P2P tunnel (PneumaticCraft) 2015-09-30 13:19:57 +02:00
thatsIch
b0bb793a0e Fix compile errors 2015-09-30 13:09:58 +02:00
yueh
2a5d26b349 Organize imports 2015-09-30 13:07:27 +02:00
yueh
67213462db Adds a round robin and random mode to export buses.
Resolves #85
2015-09-30 13:04:02 +02:00
yueh
33e2eb5a74 Fixes #1686: Let PlayerRegistry handle nonexistent players 2015-09-30 12:54:22 +02:00
yueh
37f51db0d9 Changed to immutable list to prevent direct modifcations 2015-09-30 12:52:53 +02:00
thatsIch
bcb4c0bc02 Fix compile errors 2015-09-30 12:47:23 +02:00
yueh
c978bf90f8 Ensure that disabled parts are actually disabled and removed. 2015-09-30 12:30:47 +02:00
thatsIch
e5ee4e0e61 Fixes #1474: Prevents crafting of disabled recipes and deletes invalid parts 2015-09-30 12:20:12 +02:00
yueh
b39a51a870 Fixes #1646 Save GridStorage properly 2015-09-30 11:51:59 +02:00
thatsIch
59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
thatsIch
8b921a7b79 Removed registration of layers 2015-06-26 22:50:09 +02:00
thatsIch
e21dab14e5 Fixed stair rendering, still missing textures and itemblock for some reason 2015-06-26 22:44:47 +02:00
thatsIch
4e863e7d90 Removed old renamer 2015-06-26 22:13:04 +02:00
thatsIch
0e378d8ad4 Added all stairs 2015-06-26 01:06:35 +02:00
yueh
ed47a23156 Closes #12 Added visual lock state to monitors
Some general refactoring of every monitor including panels and terminals.
Disabled glPushAttrib and glPopAttrib for StorageMonitor as this can be a
performance issue.

Conflicts:
	src/main/java/appeng/parts/AEBasePart.java
	src/main/java/appeng/parts/reporting/PartConversionMonitor.java
	src/main/java/appeng/parts/reporting/PartDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartMonitor.java
	src/main/java/appeng/parts/reporting/PartPatternTerminal.java
	src/main/java/appeng/parts/reporting/PartSemiDarkMonitor.java
	src/main/java/appeng/parts/reporting/PartStorageMonitor.java
	src/main/java/appeng/parts/reporting/PartTerminal.java
2015-06-22 15:34:46 +02:00
thatsIch
07a4a8505b Fixes #1599: Removes preconditions for world data and children 2015-06-22 14:51:00 +02:00
thatsIch
863b57fc3b Improves the message generated when generating the folder for the compass data.
Outsources the encoding of the compass data into the file name
Written tests for the encoding
Did some internal cleaning of the class

Conflicts:
	src/main/java/appeng/block/solids/BlockSkyStone.java
	src/main/java/appeng/core/WorldSettings.java
	src/main/java/appeng/core/features/registries/PlayerRegistry.java
	src/main/java/appeng/core/sync/network/NetworkHandler.java
	src/main/java/appeng/core/worlddata/PlayerMapping.java
	src/main/java/appeng/core/worlddata/PlayerMappingsInitializer.java
	src/main/java/appeng/services/CompassService.java
	src/main/java/appeng/worldgen/MeteoritePlacer.java
	src/main/java/appeng/worldgen/MeteoriteWorldGen.java
2015-06-22 14:49:35 +02:00
thatsIch
51ed55510c rest of BC commit 2015-06-18 20:10:37 +02:00
thatsIch
03eec78d6f Remove deprecated sameAs for blocks 2015-06-17 23:32:33 +02:00
thatsIch
0cd25428e6 Remove deprecated item definition 2015-06-17 23:30:23 +02:00
AlgorithmX2
38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00