Third update pass (3/?)

Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
This commit is contained in:
elix-x 2016-06-21 16:36:15 +02:00
parent 05aa6972c4
commit 8acee98b8f
20 changed files with 146 additions and 100 deletions

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@ -35,7 +35,6 @@ import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.IResource;
import net.minecraft.creativetab.CreativeTabs;
@ -62,7 +61,6 @@ import appeng.api.util.AEPartLocation;
import appeng.api.util.IAESprite;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.block.AEBaseBlock.AEBaseBlockColor;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BlockRenderInfo;
import appeng.client.texture.BaseIcon;
@ -94,7 +92,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
private BlockRenderInfo renderInfo;
private String textureName;
protected AxisAlignedBB boundingBox;
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
@Override
public boolean isVisuallyOpaque()
@ -109,11 +107,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
this.setLightLevel( 0 );
this.setHardness( 2.2F );
this.setHarvestLevel( "pickaxe", 0 );
if( Platform.isClient() )
{
Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler( new AEBaseBlockColor(), this );
}
}
protected AEBaseBlock( final Material mat, final Optional<String> subName )
@ -719,16 +712,4 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
{
this.hasSubtypes = hasSubtypes;
}
@SideOnly( Side.CLIENT )
public class AEBaseBlockColor implements IBlockColor
{
@Override
public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int tintIndex )
{
return tintIndex;
}
}
}

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@ -43,7 +43,7 @@ public class BlockController extends AEBaseTileBlock
public static enum ControllerBlockState implements IStringSerializable
{
OFFLINE, ONLINE, CONFLICTED;
offline, online, conflicted;
@Override
public String getName()
@ -70,7 +70,7 @@ public class BlockController extends AEBaseTileBlock
@Override
public IBlockState getStateFromMeta( final int meta )
{
return this.getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.OFFLINE );
return this.getDefaultState().withProperty( CONTROLLER_STATE, ControllerBlockState.offline );
}
@Override

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@ -30,24 +30,28 @@ import java.util.Random;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.ItemModelMesher;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.block.statemap.DefaultStateMapper;
import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.client.renderer.color.IItemColor;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.MouseEvent;
@ -76,8 +80,10 @@ import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.ExtraItemTextures;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.CommonHelper;
import appeng.core.features.IAEFeature;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketAssemblerAnimation;
import appeng.core.sync.packets.PacketValueConfig;
@ -90,6 +96,7 @@ import appeng.helpers.IMouseWheelItem;
import appeng.hooks.TickHandler;
import appeng.hooks.TickHandler.PlayerColor;
import appeng.items.AEBaseItem;
import appeng.items.misc.ItemPaintBall;
import appeng.server.ServerHelper;
import appeng.transformer.MissingCoreMod;
import appeng.util.Platform;
@ -137,6 +144,15 @@ public class ClientHelper extends ServerHelper
// AELog.info( "Registering with %s with unlocalized %s", item, item.getUnlocalizedName() );
// mesher.register( item, DEFAULT_ITEM_SUBTYPE, fluixStairModel );
// }
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
if( feature instanceof AEBaseBlock )
{
Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler( new AEBaseBlockColor(), ( Block ) feature );
}
}
Minecraft.getMinecraft().getItemColors().registerItemColorHandler( new ItemPaintBallColor(), Api.INSTANCE.definitions().items().paintBall().maybeItem().get() );
}
@Override
@ -627,4 +643,42 @@ public class ClientHelper extends ServerHelper
this.loc = res;
}
}
public static class AEBaseBlockColor implements IBlockColor
{
@Override
public int colorMultiplier( IBlockState state, IBlockAccess worldIn, BlockPos pos, int tintIndex )
{
return tintIndex;
}
}
public class ItemPaintBallColor implements IItemColor
{
@Override
public int getColorFromItemstack( ItemStack stack, int tintIndex )
{
final AEColor col = ( ( ItemPaintBall ) stack.getItem() ).getColor( stack );
final int colorValue = stack.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant;
final int r = ( colorValue >> 16 ) & 0xff;
final int g = ( colorValue >> 8 ) & 0xff;
final int b = ( colorValue ) & 0xff;
if( stack.getItemDamage() >= 20 )
{
final float fail = 0.7f;
final int full = (int) ( 255 * 0.3 );
return (int) ( full + r * fail ) << 16 | (int) ( full + g * fail ) << 8 | (int) ( full + b * fail ) | 0xff << 24;
}
else
{
return r << 16 | g << 8 | b | 0xff << 24;
}
}
}
}

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@ -95,7 +95,7 @@ public class SmartModel implements IBakedModel
{
final ModelGenerator helper = new BakingModelGenerator();
final Block blk = Block.getBlockFromItem( stack.getItem() );
helper.setRenderBoundsFromBlock( blk.getDefaultState(), null );
helper.setRenderBoundsFromBlock( blk != null ? blk.getDefaultState() : null, null );
aeRenderer.getRendererInstance().renderInventory( blk instanceof AEBaseBlock ? (AEBaseBlock) blk : null, stack, helper, ItemRenderType.INVENTORY, null );
helper.finalizeModel( true );
return helper.getOutput();

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@ -928,12 +928,6 @@ public abstract class AEBaseGui extends GuiContainer
final ResourceLocation loc = new ResourceLocation( "appliedenergistics2", "textures/" + file );
this.mc.getTextureManager().bindTexture( loc );
}
public void func_146977_a( final Slot s )
{
this.drawSlot( s );
}
protected GuiScrollbar getScrollBar()
{
return this.myScrollBar;

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@ -7,11 +7,13 @@ import java.util.List;
import javax.annotation.Nullable;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.vector.Vector3f;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.BlockFaceUV;
import net.minecraft.client.renderer.block.model.BlockPartFace;
@ -23,7 +25,6 @@ import net.minecraft.client.renderer.block.model.ModelRotation;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
@ -45,10 +46,12 @@ public class BakingModelGenerator implements ModelGenerator
{
private static final class CachedModel implements IBakedModel
{
private final List<BakedQuad> general;
private final List<BakedQuad>[] faces = new List[6];
public CachedModel()
{
this.general = new ArrayList<BakedQuad>();
for( final EnumFacing f : EnumFacing.VALUES )
{
this.faces[f.ordinal()] = new ArrayList<BakedQuad>();
@ -88,7 +91,7 @@ public class BakingModelGenerator implements ModelGenerator
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
{
return this.faces[side.ordinal()];
return side == null ? general : this.faces[side.ordinal()];
}
@Override
@ -132,9 +135,10 @@ public class BakingModelGenerator implements ModelGenerator
private boolean flipTexture = false;
private final List<SMFace> faces = new ArrayList();
private int point = 0;
// private int point = 0;
private int brightness = -1;
private final float[][] points = new float[4][];
private VertexBuffer vertexBuffer;
//private final float[][] points = new float[4][];
private EnumFacing currentFace = EnumFacing.UP;
private int color = -1;
@ -154,6 +158,7 @@ public class BakingModelGenerator implements ModelGenerator
{
boundingBox = Block.FULL_BLOCK_AABB;
}
this.setRenderMinX( boundingBox.minX );
this.setRenderMinY( boundingBox.minY );
this.setRenderMinZ( boundingBox.minZ );
@ -303,19 +308,25 @@ public class BakingModelGenerator implements ModelGenerator
return this.getIcon( state );
}
//TODO 1.9.4 aftermath - Check that this shit still works.
//TODO 1.9.4 aftermath - Check that this shit still works. VertexBuffer
public void addVertexWithUV( final EnumFacing face, final double x, final double y, final double z, final double u, final double v )
{
this.points[this.point++] = new float[] { (float) x + this.tx, (float) y + this.ty, (float) z + this.tz, (float) u, (float) v };
if( this.point == 4 )
//this.points[this.point++] = new float[] { (float) x + this.tx, (float) y + this.ty, (float) z + this.tz, (float) u, (float) v };
if( vertexBuffer == null )
{
this.brightness = -1;
vertexBuffer = new VertexBuffer( 4 );
vertexBuffer.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
}
vertexBuffer.pos( x, y, z ).tex( u, v ).endVertex();
// if( this.point == 4 )
if( vertexBuffer.getVertexCount() == 4)
{
/*this.brightness = -1;
final int[] vertData = {
Float.floatToRawIntBits( this.points[0][0] ),
Float.floatToRawIntBits( this.points[0][1] ),
Float.floatToRawIntBits( this.points[0][2] ),
// this.brightness,
this.brightness,
Float.floatToRawIntBits( this.points[0][3] ),
Float.floatToRawIntBits( this.points[0][4] ),
// 0,
@ -323,7 +334,7 @@ public class BakingModelGenerator implements ModelGenerator
Float.floatToRawIntBits( this.points[1][0] ),
Float.floatToRawIntBits( this.points[1][1] ),
Float.floatToRawIntBits( this.points[1][2] ),
// this.brightness,
this.brightness,
Float.floatToRawIntBits( this.points[1][3] ),
Float.floatToRawIntBits( this.points[1][4] ),
// 0,
@ -331,7 +342,7 @@ public class BakingModelGenerator implements ModelGenerator
Float.floatToRawIntBits( this.points[2][0] ),
Float.floatToRawIntBits( this.points[2][1] ),
Float.floatToRawIntBits( this.points[2][2] ),
// this.brightness,
this.brightness,
Float.floatToRawIntBits( this.points[2][3] ),
Float.floatToRawIntBits( this.points[2][4] ),
// 0,
@ -339,18 +350,28 @@ public class BakingModelGenerator implements ModelGenerator
Float.floatToRawIntBits( this.points[3][0] ),
Float.floatToRawIntBits( this.points[3][1] ),
Float.floatToRawIntBits( this.points[3][2] ),
// this.brightness,
this.brightness,
Float.floatToRawIntBits( this.points[3][3] ),
Float.floatToRawIntBits( this.points[3][4] ),
// 0,
};
this.generatedModel.general.add( new BakedQuad( vertData, this.color, face, Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry( TextureMap.LOCATION_BLOCKS_TEXTURE.toString() ), true, DefaultVertexFormats.POSITION_TEX ) );
for( List<BakedQuad> list : this.generatedModel.faces )
{
list.add( new BakedQuad( vertData, this.color, face, Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry( TextureMap.LOCATION_BLOCKS_TEXTURE.toString() ), true, DefaultVertexFormats.POSITION_TEX ) );
}
this.point = 0;
this.point = 0;*/
vertexBuffer.finishDrawing();
final VertexBuffer.State state = vertexBuffer.getVertexState();
this.generatedModel.general.add( new BakedQuad( state.getRawBuffer(), this.color, face, Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry( TextureMap.LOCATION_BLOCKS_TEXTURE.toString() ), true, state.getVertexFormat() ) );
for( List<BakedQuad> list : this.generatedModel.faces )
{
list.add( new BakedQuad( state.getRawBuffer(), this.color, face, Minecraft.getMinecraft().getTextureMapBlocks().getTextureExtry( TextureMap.LOCATION_BLOCKS_TEXTURE.toString() ), true, state.getVertexFormat() ) );
}
vertexBuffer = null;
}
}
@ -582,6 +603,7 @@ public class BakingModelGenerator implements ModelGenerator
}
else
{
this.generatedModel.general.add( bf );
for( List<BakedQuad> list : this.generatedModel.faces )
{
list.add( bf );

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@ -49,8 +49,8 @@ public class RenderBlockController extends BaseBlockRender<BlockController, Tile
final boolean zz = this.getTileEntity( world, pos.offset( EnumFacing.SOUTH ) ) instanceof TileController && this.getTileEntity( world, pos.offset( EnumFacing.NORTH ) ) instanceof TileController;
final BlockController.ControllerBlockState meta = (ControllerBlockState) world.getBlockState( pos ).getValue( BlockController.CONTROLLER_STATE );
final boolean hasPower = meta != BlockController.ControllerBlockState.OFFLINE;
final boolean isConflict = meta == BlockController.ControllerBlockState.CONFLICTED;
final boolean hasPower = meta != BlockController.ControllerBlockState.offline;
final boolean isConflict = meta == BlockController.ControllerBlockState.conflicted;
ExtraBlockTextures lights = null;

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@ -58,7 +58,7 @@ public final class ApiDefinitions implements IDefinitions
return this.handlers;
}
FeatureRegistry getFeatureRegistry()
public FeatureRegistry getFeatureRegistry()
{
return this.features;
}

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@ -231,7 +231,7 @@ public final class AppEng
@EventHandler
private void serverAboutToStart( final FMLServerAboutToStartEvent evt )
{
WorldData.onServerAboutToStart();
WorldData.onServerAboutToStart( evt.getServer() );
}
@EventHandler

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@ -34,7 +34,7 @@ public final class FeatureRegistry
this.registry.add( feature );
}
Set<IAEFeature> getRegisteredFeatures()
public Set<IAEFeature> getRegisteredFeatures()
{
return this.registry;
}

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@ -23,12 +23,13 @@ import java.util.EnumSet;
import com.google.common.base.Optional;
import net.minecraftforge.fml.common.registry.GameData;
import net.minecraft.item.Item;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import appeng.api.definitions.IBlockDefinition;
import appeng.block.AEBaseBlock;
import appeng.core.AppEng;
import appeng.core.CommonHelper;
import appeng.core.CreativeTab;
@ -69,18 +70,19 @@ public final class AEBlockFeatureHandler implements IFeatureHandler
if( this.enabled )
{
final String name = this.extractor.get();
this.featured.setRegistryName( AppEng.MOD_ID, name );
this.featured.setCreativeTab( CreativeTab.instance );
this.featured.setUnlocalizedName( "appliedenergistics2." + name );
this.featured.setBlockTextureName( name );
// Bypass the forge magic with null to register our own itemblock later.
GameRegistry.registerBlock( this.featured, null, name );
GameRegistry.registerItem( this.definition.maybeItem().get(), name );
GameRegistry.register( this.featured );
// register the block/item conversion...
if( this.definition.maybeItem().isPresent() )
{
GameData.getBlockItemMap().put( this.featured, this.definition.maybeItem().get() );
final Item featuredItem = this.definition.maybeItem().get();
featuredItem.setRegistryName( AppEng.MOD_ID, name );
GameRegistry.register( featuredItem );
}
if( side == Side.CLIENT )

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@ -54,6 +54,7 @@ import appeng.api.parts.IPartHost;
import appeng.api.storage.ITerminalHost;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.client.gui.AEBaseGui;
import appeng.client.gui.GuiNull;
import appeng.container.AEBaseContainer;
import appeng.container.ContainerNull;
@ -220,6 +221,8 @@ public enum GuiBridge implements IGuiHandler
{
if( Platform.isClient() )
{
AEBaseGui.class.getName();
final String start = this.containerClass.getName();
final String guiClass = start.replaceFirst( "container.", "client.gui." ).replace( ".Container", ".Gui" );

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@ -29,6 +29,7 @@ import javax.annotation.Nullable;
import com.google.common.base.Preconditions;
import com.google.common.collect.Lists;
import net.minecraft.server.MinecraftServer;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.config.Configuration;
@ -121,10 +122,15 @@ public final class WorldData implements IWorldData
* Requires to start up from external from here
*
* drawback of the singleton build style
* @param server
*/
public static void onServerAboutToStart()
public static void onServerAboutToStart( MinecraftServer server )
{
final File worldDirectory = DimensionManager.getCurrentSaveRootDirectory();
File worldDirectory = DimensionManager.getCurrentSaveRootDirectory();
if( worldDirectory == null )
{
worldDirectory = server.getActiveAnvilConverter().getSaveLoader( server.getFolderName(), false ).getWorldDirectory();
}
final WorldData newInstance = new WorldData( worldDirectory );
instance = newInstance;

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@ -53,11 +53,6 @@ public class ItemPaintBall extends AEBaseItem
{
this.setFeature( EnumSet.of( AEFeature.PaintBalls ) );
this.setHasSubtypes( true );
if( Platform.isClient() )
{
Minecraft.getMinecraft().getItemColors().registerItemColorHandler( new ItemPaintBallColor(), this );
}
}
@Override
@ -134,32 +129,4 @@ public class ItemPaintBall extends AEBaseItem
final int dmg = is.getItemDamage();
return dmg >= DAMAGE_THRESHOLD;
}
@SideOnly( Side.CLIENT )
public class ItemPaintBallColor implements IItemColor
{
@Override
public int getColorFromItemstack( ItemStack stack, int tintIndex )
{
final AEColor col = getColor( stack );
final int colorValue = stack.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant;
final int r = ( colorValue >> 16 ) & 0xff;
final int g = ( colorValue >> 8 ) & 0xff;
final int b = ( colorValue ) & 0xff;
if( stack.getItemDamage() >= 20 )
{
final float fail = 0.7f;
final int full = (int) ( 255 * 0.3 );
return (int) ( full + r * fail ) << 16 | (int) ( full + g * fail ) << 8 | (int) ( full + b * fail ) | 0xff << 24;
}
else
{
return r << 16 | g << 8 | b | 0xff << 24;
}
}
}
}

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@ -28,8 +28,8 @@ public class ChestLoot
{
//TODO 1.9.4 aftermath - All these loot quality, pools and stuff. Figure it out and balance it.
final IMaterials materials = AEApi.instance().definitions().materials();
event.getTable().addPool( new LootPool( ( ( FluentIterable<LootEntryItem> ) Iterables.transform( materials.certusQuartzCrystal().maybeStack( 1 ).asSet(), ( ItemStack itemstack ) -> new LootEntryItem( itemstack.getItem(), 2, 3, new LootFunction[]{ new SetMetadata(null, new RandomValueRange( itemstack.getItemDamage() ))}, new LootCondition[]{ new RandomChance( 1 ) }, "AE2 Crystal_" + itemstack.getItemDamage() ) ) ).toArray( LootEntryItem.class ), null, new RandomValueRange( 1, 4 ), new RandomValueRange( 0, 2 ), "AE2 Crystals" ) );
event.getTable().addPool( new LootPool( ( ( FluentIterable<LootEntryItem> ) Iterables.transform( materials.certusQuartzDust().maybeStack( 1 ).asSet(), ( ItemStack itemstack ) -> new LootEntryItem( itemstack.getItem(), 2, 3, new LootFunction[]{ new SetMetadata(null, new RandomValueRange( itemstack.getItemDamage() ))}, new LootCondition[]{ new RandomChance( 1 ) }, "AE2 Dust_" + itemstack.getItemDamage() ) ) ).toArray( LootEntryItem.class ), null, new RandomValueRange( 1, 4 ), new RandomValueRange( 0, 2 ), "AE2 Dusts" ) );
event.getTable().addPool( new LootPool( ( ( FluentIterable<LootEntryItem> ) Iterables.transform( materials.certusQuartzCrystal().maybeStack( 1 ).asSet(), ( ItemStack itemstack ) -> new LootEntryItem( itemstack.getItem(), 2, 3, new LootFunction[]{ new SetMetadata(null, new RandomValueRange( itemstack.getItemDamage() ))}, new LootCondition[]{ new RandomChance( 1 ) }, "AE2 Crystal_" + itemstack.getItemDamage() ) ) ).toArray( LootEntryItem.class ), new LootCondition[0], new RandomValueRange( 1, 4 ), new RandomValueRange( 0, 2 ), "AE2 Crystals" ) );
event.getTable().addPool( new LootPool( ( ( FluentIterable<LootEntryItem> ) Iterables.transform( materials.certusQuartzDust().maybeStack( 1 ).asSet(), ( ItemStack itemstack ) -> new LootEntryItem( itemstack.getItem(), 2, 3, new LootFunction[]{ new SetMetadata(null, new RandomValueRange( itemstack.getItemDamage() ))}, new LootCondition[]{ new RandomChance( 1 ) }, "AE2 Dust_" + itemstack.getItemDamage() ) ) ).toArray( LootEntryItem.class ), new LootCondition[0], new RandomValueRange( 1, 4 ), new RandomValueRange( 0, 2 ), "AE2 Dusts" ) );
}
}

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@ -92,4 +92,22 @@ public class StorageChunkProvider extends ChunkProviderOverworld
{
return new ArrayList();
}
@Override
public boolean generateStructures( Chunk chunkIn, int x, int z )
{
return false;
}
@Override
public BlockPos getStrongholdGen( World worldIn, String structureName, BlockPos position )
{
return null;
}
@Override
public void recreateStructures( Chunk chunkIn, int x, int z )
{
}
}

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@ -55,7 +55,6 @@ public class StorageHelper
return instance;
}
//TODO 1.9.4 aftermath - Check that this still works.
/**
* Mostly from dimensional doors.. which mostly got it form X-Comp.
*
@ -125,7 +124,7 @@ public class StorageHelper
}
else
{
entity.changeDimension( newWorld.provider.getDimension() );
entity.getServer().getPlayerList().transferEntityToWorld( entity, entity.dimension, entity.getServer().worldServerForDimension( entity.dimension ), (WorldServer) link.dim, new METeleporter( newWorld, link ) );
}
}

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@ -176,8 +176,8 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
if( this.canBeRotated() )
{
data.setString( "forward", this.forward.name() );
data.setString( "up", this.up.name() );
data.setString( "forward", this.getForward().name() );
data.setString( "up", this.getUp().name() );
}
if( this.customName != null )

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@ -109,23 +109,23 @@ public class TileController extends AENetworkPowerTile
return;
}
ControllerBlockState metaState = ControllerBlockState.OFFLINE;
ControllerBlockState metaState = ControllerBlockState.offline;
try
{
if( this.getProxy().getEnergy().isNetworkPowered() )
{
metaState = ControllerBlockState.ONLINE;
metaState = ControllerBlockState.online;
if( this.getProxy().getPath().getControllerState() == ControllerState.CONTROLLER_CONFLICT )
{
metaState = ControllerBlockState.CONFLICTED;
metaState = ControllerBlockState.conflicted;
}
}
}
catch( final GridAccessException e )
{
metaState = ControllerBlockState.OFFLINE;
metaState = ControllerBlockState.offline;
}
if( this.checkController( this.pos ) && this.worldObj.getBlockState( this.pos ).getValue( BlockController.CONTROLLER_STATE ) != metaState )

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@ -37,7 +37,7 @@ import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin.MCVersion;
import appeng.core.AEConfig;
@MCVersion( "1.8.9" )
@MCVersion( "1.9.4" )
public final class AppEngCore extends DummyModContainer implements IFMLLoadingPlugin
{
private final ModMetadata metadata = new ModMetadata();