Applied-Energistics-2-tiler.../src/main/java/appeng/core/FeatureRegistry.java
elix-x 8acee98b8f Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
2016-06-21 16:36:15 +02:00

42 lines
1.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core;
import java.util.LinkedHashSet;
import java.util.Set;
import appeng.core.features.IAEFeature;
public final class FeatureRegistry
{
private final Set<IAEFeature> registry = new LinkedHashSet<IAEFeature>();
public void addFeature( final IAEFeature feature )
{
this.registry.add( feature );
}
public Set<IAEFeature> getRegisteredFeatures()
{
return this.registry;
}
}