Applied-Energistics-2-tiler.../src/main/java/appeng/core/ApiDefinitions.java
elix-x 8acee98b8f Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
2016-06-21 16:36:15 +02:00

90 lines
2.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core;
import appeng.api.definitions.IDefinitions;
import appeng.api.parts.IPartHelper;
import appeng.core.api.definitions.ApiBlocks;
import appeng.core.api.definitions.ApiItems;
import appeng.core.api.definitions.ApiMaterials;
import appeng.core.api.definitions.ApiParts;
import appeng.core.api.definitions.DefinitionConstructor;
/**
* Internal implementation of the definitions for the API
*/
public final class ApiDefinitions implements IDefinitions
{
private final ApiBlocks blocks;
private final ApiItems items;
private final ApiMaterials materials;
private final ApiParts parts;
private final FeatureHandlerRegistry handlers;
private final FeatureRegistry features;
public ApiDefinitions( final IPartHelper partHelper )
{
this.features = new FeatureRegistry();
this.handlers = new FeatureHandlerRegistry();
final DefinitionConstructor constructor = new DefinitionConstructor( this.features, this.handlers );
this.blocks = new ApiBlocks( constructor );
this.items = new ApiItems( constructor );
this.materials = new ApiMaterials( constructor );
this.parts = new ApiParts( constructor, partHelper );
}
FeatureHandlerRegistry getFeatureHandlerRegistry()
{
return this.handlers;
}
public FeatureRegistry getFeatureRegistry()
{
return this.features;
}
@Override
public ApiBlocks blocks()
{
return this.blocks;
}
@Override
public ApiItems items()
{
return this.items;
}
@Override
public ApiMaterials materials()
{
return this.materials;
}
@Override
public ApiParts parts()
{
return this.parts;
}
}