AlgorithmX2
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921c681b47
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Buses now render properly in Item Frames.
Fixed Issue with Storage Monitor Renders.
Fixed a render glitch on formation/annihilation entity form.
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2014-02-19 22:20:38 -06:00 |
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AlgorithmX2
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61d79900db
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Adjusted ItemStack render for all cables.
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2014-02-11 20:31:08 -06:00 |
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AlgorithmX2
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d14d1c6f07
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Fixed render glitch with dense cable and buses.
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2014-02-11 20:01:55 -06:00 |
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AlgorithmX2
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a020e11849
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Fixed Channels for Real.
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2014-02-09 16:53:11 -06:00 |
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AlgorithmX2
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d50c7f6312
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Ported to 1.7
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2014-02-08 19:34:52 -06:00 |
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AlgorithmX2
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e436dca760
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Fixed bug with Energy Inject/Extract Averages.
SideOnly All the things.
Pulled Rendering for CableContainers out into a Proxy.
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2014-02-06 23:51:19 -06:00 |
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AlgorithmX2
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8460cffd6c
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Allow Visual/Non Visual Boxes to differ for Custom Collsion / Buses.
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2014-01-31 11:11:50 -06:00 |
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AlgorithmX2
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6583ce8626
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Dense/Cable can be defined more definitively by the Part Framework.
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2014-01-30 12:54:09 -06:00 |
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AlgorithmX2
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4be835d27f
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Fixed Cable Rendering Glitch.
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2014-01-29 21:17:59 -06:00 |
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AlgorithmX2
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86e11d6e3f
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Colored Item Definitions
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2014-01-24 10:30:57 -06:00 |
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AlgorithmX2
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834e9c04c5
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Err too much.
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2014-01-20 10:41:37 -06:00 |
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