Commit graph

808 commits

Author SHA1 Message Date
AlgorithmX2 d4619fd48e Adjusted Timing for MAs
MAs now save when things change.
Fixed a sleeping issue with MAs
MAs now drop their upgrades properly.
2014-06-22 23:52:14 -05:00
AlgorithmX2 d730fe17b1 Interfaces now drop there items properly. 2014-06-22 23:51:20 -05:00
AlgorithmX2 12c0abbac6 Crafting calculations are now synchronized with the world thread to prevent possible CME's 2014-06-22 23:50:56 -05:00
AlgorithmX2 ff9a10b926 Crafting is virtually working 100% 2014-06-22 02:00:38 -05:00
AlgorithmX2 65e9e272c4 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-21 11:57:38 -05:00
AlgorithmX2 dd9c85e43e Prevent block updates while loading parts; Should fix http://openeye.openmods.info/crashes/baf3e72a51ad8a5b8680ec24a819bc86 2014-06-20 12:12:48 -05:00
AlgorithmX2 6cbc5aa953 Recursive crafting works.
MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2 fea125a993 implement validForPass on network code. 2014-06-20 02:10:54 -05:00
AlgorithmX2 d1b91bb490 Fix pattern corruption. 2014-06-20 02:10:28 -05:00
AlgorithmX2 04797294bb implemented validForPass on all inventory handlers; allowed crafting to skip second pass. 2014-06-20 02:10:02 -05:00
AlgorithmX2 755e87f006 Fixed bug with accelerator detection. 2014-06-20 02:07:52 -05:00
AlgorithmX2 e732304cac Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-19 20:19:28 -05:00
AlgorithmX2 5c0ac30bf9 Prevent Config from saving during loading process. 2014-06-19 16:15:34 -05:00
AlgorithmX2 f574f7533d Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-19 01:36:07 -05:00
AlgorithmX2 77dcf6c5cf Fix Storage bus when tiles change without blocks. 2014-06-19 01:35:46 -05:00
AlgorithmX2 b8a8f2f202 Crafting is now possible ( not complete but possible ) 2014-06-19 01:28:45 -05:00
AlgorithmX2 32ee57c3a9 Separated Crafting job into a worker thread.
Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2 0a18f2d926 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-17 23:36:53 -05:00
AlgorithmX2 d7ca8e519a Improve No Biomes crash, and don't register Spatial if spatial is disabled. 2014-06-17 16:46:01 -05:00
AlgorithmX2 6084ac4e80 Fix Failed Insert Loop in IO Port. 2014-06-17 16:45:26 -05:00
AlgorithmX2 f807f18239 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-16 22:55:57 -05:00
AlgorithmX2 ba27380edf Fixed Bug: #0500 - Craftable Invalid Items 2014-06-16 22:44:17 -05:00
AlgorithmX2 d287b30c01 Fixed http://openeye.openmods.info/crashes/2d45b58c95514ec3d9a1b49703e53de9 2014-06-16 22:43:41 -05:00
AlgorithmX2 83d3a3aadb Crafting calculator now supports damageable items, and ore dictionary stuff in primitive form. 2014-06-16 22:36:35 -05:00
AlgorithmX2 1632d2d72e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2 472d5cb1c0 Request Crafting Packet. 2014-06-16 00:49:37 -05:00
AlgorithmX2 92f728be67 Crafting Calculator mostly works now - is missing features however. 2014-06-16 00:48:43 -05:00
AlgorithmX2 730200ed8d Multi-block clean up should be cleaner now. 2014-06-13 14:39:36 -05:00
AlgorithmX2 ed85b174c6 Fuzzy no longer matches ore dictionary less items as the same.
aka Bug: #0534 - Import Bus with Fuzzy Card does not work with damaged items
2014-06-13 13:42:38 -05:00
AlgorithmX2 0324dc62b9 Creative Tab now available server side; fixes https://github.com/Dynious/RefinedRelocation/issues/83 2014-06-13 13:41:50 -05:00
AlgorithmX2 4763069fab Removed Vec3Pool 2014-06-13 12:42:09 -05:00
AlgorithmX2 5dec6e7003 Cell Type Usage Fixed. 2014-06-12 09:37:08 -05:00
AlgorithmX2 e0ebec1a60 Umm crafting calculation needs some thought... 2014-06-12 09:18:39 -05:00
AlgorithmX2 734663f521 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
AlgorithmX2 4f4dbc4307 Fixed Crash with Fuzzy Upgrade in Export Bus. 2014-06-11 00:22:55 -05:00
AlgorithmX2 ef2e3bc7cb Seeds now make sense with item automation. 2014-06-11 00:21:03 -05:00
AlgorithmX2 7e737966b8 Fix for Cable BB Update. 2014-06-11 00:20:25 -05:00
AlgorithmX2 bbfa43dd92 Breaking and Damaging Particles for cables now work properly.
Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
2014-06-11 00:14:37 -05:00
AlgorithmX2 d807812bc8 Buffer changes from Interest List. 2014-06-10 12:16:14 -05:00
AlgorithmX2 70fe6b4bae Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-09 21:48:25 -05:00
AlgorithmX2 a73109b62e Fixed http://openeye.openmods.info/crashes/1cc02c8016ddc5ec81efb429f5653ad0 2014-06-09 21:22:35 -05:00
AlgorithmX2 77f9a22d03 Use sendRuntimeMessage 2014-06-09 20:42:48 -05:00
AlgorithmX2 abb2eddfca Add Version Checker Support. 2014-06-09 20:21:41 -05:00
AlgorithmX2 652d2e6018 Also Cables no longer glow in the dark :P
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2 76de1cf185 Item Tunnels now cycle Outputs. 2014-06-08 18:54:38 -05:00
AlgorithmX2 3d8a129531 Fixed Bug: #0518 - Using the WAT and switch via quickslots closes WAT GUI 2014-06-08 18:10:25 -05:00
AlgorithmX2 8dcf25a652 Fixed a bug where RF and IC2 tunnels could vaporize them selves.
Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2 a1acc1d2d3 More NEI Shinanigans. 2014-06-08 17:30:17 -05:00
AlgorithmX2 0c4e285f9d Added NEI Recipe for Charged Quartz. 2014-06-08 16:24:21 -05:00
AlgorithmX2 fbe4eebe17 Prioritize powered networks, fixes a glitch with tunnels connecting. 2014-06-08 11:26:33 -05:00