AlgorithmX2
58763ef17f
Removed Pointless value.
2014-05-03 19:20:20 -05:00
AlgorithmX2
5f58bdc785
Note for later about Facade Change.
2014-05-03 19:20:03 -05:00
AlgorithmX2
56daf3a2c2
Facades no longer prevent annihilation planes from picking up items.
2014-05-03 17:11:19 -05:00
AlgorithmX2
6ff118e2b7
Annihilation Plane and Formation Plane no update their renders properly.
2014-05-03 14:25:37 -05:00
AlgorithmX2
b9ef599e13
Network tool can now lock Storage/Conversion Monitors.
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Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
bba2f3ba25
Less null Items
2014-05-02 01:03:02 -05:00
AlgorithmX2
cc8c3bb75e
Implemented 5% Tunnel Tax.
2014-05-02 00:40:46 -05:00
AlgorithmX2
da764470a4
Use Cable from EiO to attune redstone flux.
2014-05-02 00:22:22 -05:00
AlgorithmX2
cd5e4caf7b
Added P2P RF Tunnel.
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Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
5bacb015e5
Ported, but did not enable GT 1.7
2014-05-01 21:50:04 -05:00
AlgorithmX2
40de3da454
Added Railcraft Integration.
2014-05-01 21:49:19 -05:00
AlgorithmX2
6b87e36bb3
Bug: #0386 - Memory Card not detect flat ME Interface
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Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2
9238a530bb
Added World and Grindstone NEI Plugins.
2014-05-01 00:32:58 -05:00
AlgorithmX2
4a2c7c2710
Fixed issue with NEI and font size.
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Added Crafting Terminal Integration for NEI.
Added Inscriber Recipe Plugin for NEI.
2014-04-30 23:01:22 -05:00
AlgorithmX2
c904033567
Fix for FMP facade conflict.
2014-04-29 01:44:13 -05:00
AlgorithmX2
8a9136cbb3
Attempt Number two are making config generation consistent.
2014-04-28 15:00:53 -05:00
AlgorithmX2
f6a132e19e
Null Check.
2014-04-28 13:19:41 -05:00
AlgorithmX2
62166f1e94
Fix Bug: #0373 - Interface dont Drop Items (Items Lost)
2014-04-27 23:50:50 -05:00
AlgorithmX2
c72ce5ba06
Prevent Materials from crashing if they are disabled.
2014-04-27 23:50:26 -05:00
AlgorithmX2
1d5e5679b3
Meteorite Chests now can contain other nuggets, and not use AE's nuggets when they are disabled.
2014-04-27 23:49:14 -05:00
AlgorithmX2
34abc147bc
Minimum of 3 rows.
2014-04-26 21:54:08 -05:00
AlgorithmX2
a29afb9dd9
Fiber don't use power.
2014-04-26 21:53:30 -05:00
AlgorithmX2
722d065c2c
Storage monitors now use display lists.
2014-04-24 02:14:18 -05:00
AlgorithmX2
fafa79e657
Monitors now use render caching.
2014-04-24 02:14:07 -05:00
AlgorithmX2
27b9d0f4cd
Energy FX is now much more light weight.
2014-04-24 02:13:52 -05:00
AlgorithmX2
07a98270c3
Fixed #0356 - Scrollbar is locked after right click searchbox
2014-04-24 02:13:33 -05:00
AlgorithmX2
ea7e4b68bb
Fixed issue with lower power drains appearing to be "Free power"
2014-04-22 21:55:06 -05:00
AlgorithmX2
6f96e0c364
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-04-22 21:49:11 -05:00
AlgorithmX2
021e924098
Fixed issue with error prone Grid Visitors.
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Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
49c7f9a93b
Cache Tanks, might be a minor performance benefit.
2014-04-21 16:11:39 -05:00
AlgorithmX2
fa307b467e
Facades and FMP parts can no longer overlap.
2014-04-19 23:35:48 -05:00
AlgorithmX2
2e71a6530e
Added NEI Sync.
2014-04-19 23:35:13 -05:00
AlgorithmX2
c5f2a3914e
Fixed Bug: #0347 - 'Search Box Mode' and 'Terminal Style' are not saved/loaded
2014-04-19 23:12:25 -05:00
AlgorithmX2
cb42ce164c
Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod )
2014-04-19 20:41:43 -05:00
AlgorithmX2
3d06bb3ba5
Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 )
2014-04-17 22:52:21 -05:00
AlgorithmX2
a4eb01b191
Allow security hand shakes for monitorables.
2014-04-17 22:33:48 -05:00
AlgorithmX2
cb81f34db3
Added IMC Support for P2P / Grinder / Spatial / MatterCannon
2014-04-17 21:52:39 -05:00
AlgorithmX2
572352c18e
Networks now run at 1x speed.
...
Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2
f5fc2ba18e
Removed Terminal style from Portable Cell Gui.
...
Portable Cell now only shows 3 rows now, like it should.
Security Gui now has the proper width.
Fixed bug introduced in #90 to show background behind security terminal slots.
2014-04-16 13:48:03 -05:00
AlgorithmX2
71b5fd4555
Hid View Cells on Portable Cell and ME Chest.
2014-04-16 12:16:21 -05:00
AlgorithmX2
9f7e809662
Terminals show now drop View Cells.
2014-04-16 11:59:37 -05:00
AlgorithmX2
3736239658
Require AE2 Core.
2014-04-16 11:55:28 -05:00
AlgorithmX2
922ade793c
Fixed Bug: #0315 - game crashes when ME controller is placed at bedrock level
2014-04-14 02:39:14 -05:00
AlgorithmX2
9ae63b42db
mark dirty, is not a thing!
2014-04-10 23:41:16 -05:00
AlgorithmX2
36dad44a6a
Fixed Hit Boxes on Import Bus, Interface, Storage Bus, P2P Tunnels
2014-04-10 22:54:28 -05:00
AlgorithmX2
02a8aef5a3
FMP Almost ready.
2014-04-10 21:50:27 -05:00
AlgorithmX2
79bbdd0bd1
host now responsible for cleanup, fixes onWrench MultiPart deletion.
2014-04-10 15:01:04 -05:00
AlgorithmX2
327c1d4118
Ported FMP Support to 1.7.
2014-04-10 14:52:17 -05:00
AlgorithmX2
661afe846c
Fixed Bug with P2P Tunnels not disconnecting in certain cases.
2014-04-10 00:58:56 -05:00
AlgorithmX2
6b244b341b
Don't discriminate against blocks with custom rotation.
2014-04-09 20:02:34 -05:00