Commit graph

132 commits

Author SHA1 Message Date
Sebastian Hartte 0316c1de58 Fixed broken name of TileStationSecurity -> TileSecurityStation 2016-08-26 13:51:38 +02:00
Sebastian Hartte 576923a2f2 Implemented the sky compass. 2016-08-26 13:07:37 +02:00
Sebastian Hartte c0b0687fd3 Makes naming of security station related classes/assets consistent with registry name. 2016-08-26 12:42:21 +02:00
shartte e276aa682f Replaced all instances of Guava's Optional type with Java 8's Optional type, as discussed in #81. (#90) 2016-08-26 12:42:21 +02:00
shartte 66df324ef0 Implemented interface states and models (#66)
* Implemented interface states and models.
2016-08-26 11:09:49 +02:00
elix-x 3b7d1685c5 Fixed cable connections rendering, other fixes
- Fixed cable connections rendering to parts and other tiles.
- Fixed facade & anchors rendering.
- Many other parts related bug fixes.
2016-08-20 17:15:02 +02:00
elix-x d7f32a985d Cables & parts and Baking pipeline
- Added cables & parts rendering.
- Facades got a completely new way of rendering. Anvil facades are
totally a thing.
- Added baking pipeline for simplified, highly configurable quad baking.

NOTE: Yes, there are a lot of improvements to do, bugs to fix, stuff to
add. I'm just pushing it prior to code structure change, so it does not
get lost in stashes. But it actually works!
2016-08-19 22:46:13 +02:00
shartte 026de7d590 Energy Cell Item Models (#44)
* Added energy cell item models.

* Removed the client-side only interface and moved to a method in AEBaseBlock instead.
2016-08-16 15:38:53 +02:00
elix-x 524dc52dd6 Moved F2R, added TESRs, fixed culling
-Externalized FacingToRotation.
-BlockLightDetector now uses tile based rotations.
-Added TESR methods and TESRs for chests. Can't get it to work in
inventory.
-Fixed rotation bugs involving culling and lighting. Now rotating culled
faces and normals too. Closes #21.
Relates to #9, #10 and #20.
2016-07-11 15:38:54 +02:00
elix-x 8acee98b8f Third update pass (3/?)
Last (?) update pass. AE2 can be launched and used (?) in game.

Rendering system changed again and again - rendering is NOT working, to
be rewritten and CAN be done a lot simpler.
2016-06-21 16:36:15 +02:00
elix-x 05aa6972c4 Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
2016-06-21 11:03:10 +02:00
elix-x 5498eb6d7c First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
2016-06-19 14:43:27 +02:00
yueh 02ac8cf220 Refactored the logging
Using LogManager instead of FMLRelaunchLog to access the logger instance.
Added logging of the name of failed exports instead of exception.
Improved crafting log to include issuer including their location and the
requested item.
Removed superfluous FMLRelaunchLog instance.
Removed superfluous parameters for PlayerData constructor.
2016-01-01 02:55:36 +01:00
yueh f84b9a7e1d All parameters on one line (for now)
Easier picking of 1.7 changes
2016-01-01 02:02:05 +01:00
yueh 98234f9935 Use qualified access 2016-01-01 01:50:28 +01:00
yueh e5d6a40511 Always use {} 2016-01-01 01:49:05 +01:00
yueh ab689f2a48 Code format 2016-01-01 01:48:15 +01:00
yueh 68c3ea5ae9 Organize imports 2016-01-01 01:47:22 +01:00
AlgorithmX2 71afa9bf53 1.8.8 + deleted all integration can be recovered later or something. 2015-12-31 17:19:44 -06:00
yueh 2e51ea5f78 Always use {} for statements 2015-12-24 02:11:17 +01:00
yueh a6ee559723 Final fields, params and variables 2015-12-24 02:09:38 +01:00
yueh 99215e1701 Organized imports 2015-12-24 02:07:03 +01:00
yueh c9e8a6e939 Formatted code 2015-12-24 02:03:16 +01:00
yueh e94a0cfccf Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
2015-12-24 01:59:13 +01:00
thatsIch ebda927fb5 Add this qualifier 2015-09-30 14:26:54 +02:00
thatsIch 8b3a954f73 final variables and parameters 2015-09-30 14:24:44 +02:00
thatsIch 059523f543 Reduce scope of variables 2015-09-30 14:22:21 +02:00
thatsIch 430b33b7a3 Replace with array initializer
this can be done through http://docs.oracle.com/javase/specs/jls/se6/html/arrays.html#10.6
2015-09-30 14:15:53 +02:00
yueh 0d25b76b77 First iteration of making integrations typesafe 2015-09-30 13:51:47 +02:00
yueh 621952e37d Closes #1283: Add custom Callable to prevent memory leaks 2015-09-30 13:37:35 +02:00
yueh 6488119318 Non static access of static members 2015-09-30 13:14:54 +02:00
thatsIch bcb4c0bc02 Fix compile errors 2015-09-30 12:47:23 +02:00
yueh c978bf90f8 Ensure that disabled parts are actually disabled and removed. 2015-09-30 12:30:47 +02:00
yueh ca97a7a5e3 Fixes #1656 Reduces the amount of block updates a controller sends. 2015-09-30 12:08:39 +02:00
Cricket 8be68e9b22 Allows the automation of Vibration Chambers with lava buckets 2015-09-30 11:50:15 +02:00
thatsIch 59dbfb1452 Fixed stairs 2015-09-30 11:34:16 +02:00
thatsIch a95b9962b9 make it runnable 2015-06-17 19:39:18 +02:00
AlgorithmX2 38afde724b Most of the 1.8 Port. 2015-06-15 19:44:59 -05:00
Jeremiah Winsley 020740bf43 Fixes #1384 - implement AdvancedShaftPowerReceiver for RotaryCraft powersink 2015-05-18 14:38:38 -04:00
thatsIch 12e0efa3e1 Merge pull request #1466 from thatsIch/e-instance-factory
Uses an instance factory access for AE2
2015-05-18 19:26:46 +02:00
thatsIch a349e1a277 Usage of CONSTANTS 2015-05-18 08:59:27 +02:00
thatsIch 3613c235be Unused imports 2015-05-18 00:34:37 +02:00
thatsIch 192848e383 Uses an instance factory access for AE2
Removes the improper way to set itself into a public static non-final variable.
Removes the direct access to the IntegrationRegistry from AppEng. Will be added at some later point somewhere else for non-singleton access.
Constructor is set to package private to enable possible construction from unit tests. Are current not runnable sind it is currently tied to the FML Loader instance.
2015-05-16 20:48:32 +02:00
thatsIch 1d737c3167 Merge pull request #1425 from thatsIch/e-weaker-collection-type
Use weaker collection types
2015-05-09 15:57:57 +02:00
yueh b6b76d145b Organize imports 2015-05-09 13:06:09 +02:00
thatsIch 16c0fbe3c1 Use weaker collection types 2015-05-09 12:33:16 +02:00
thatsIch 8dd0991a7d Merge pull request #1422 from thatsIch/e-constant-naming-convention
Replaces all constants regarding their naming conventions
2015-05-08 23:45:44 +02:00
thatsIch 5832e2d828 Merge pull request #1420 from thatsIch/e-method-parameter-naming-conventions
Replaces all method parameter regarding their naming conventions
2015-05-08 23:45:28 +02:00
thatsIch 7f14faeaa3 Replaces all constants regarding their naming conventions 2015-05-08 23:37:09 +02:00
thatsIch f193c2adc4 Replaces all method parameter regarding their naming conventions 2015-05-08 23:25:19 +02:00