Commit graph

645 commits

Author SHA1 Message Date
AlgorithmX2
3080510317 Major Update for Cable Rendering.
TESRs will are no longer used if the tile contains no dynamic renders.
Added alpha pass rendering for stained glass.
Enabled Stained Glass facades.
Cables / Facades have less geometry by hiding faces on connected boxes.
Added AlphaPass Option to disable AlphaPass Cables rendering ( fixes crash with Immbis Microblocks. )
2014-05-04 19:51:05 -05:00
AlgorithmX2
86c096c357 One Last fix for BC Facdes :( 2014-05-04 19:39:29 -05:00
AlgorithmX2
66a7e191a4 If you have more then 10,000 of any part it now properly converts to "10k" instead of showing an unlocalized string 2014-05-04 19:24:42 -05:00
AlgorithmX2
9c5c92401b Lower Cable TESR Distance to 30.0f 2014-05-04 17:53:32 -05:00
AlgorithmX2
4d5a6ce301 Add Stained Glass facades.
The Item Bus Renderer can now deal with Alpha Pass.
2014-05-04 15:46:38 -05:00
AlgorithmX2
788dbb8610 Fixed possible crash with Interfaces and Storage Buses. 2014-05-04 14:54:21 -05:00
AlgorithmX2
0ed7cd7bb4 BC Facades work again. 2014-05-04 14:54:07 -05:00
AlgorithmX2
e25014fd5b Storage Buses no longer error on load. 2014-05-03 23:15:26 -05:00
AlgorithmX2
60d1ecc965 Storage bus can now update all the way down to zero items for External Storages. 2014-05-03 23:14:30 -05:00
AlgorithmX2
e1c6b18399 Special Handlers are now properly wrapped in IMEMonitors for Storage Bus to function properly. 2014-05-03 19:21:33 -05:00
AlgorithmX2
21e40a5fb3 Fix failure ghost contents when breaking an inventory on a storage bus. 2014-05-03 19:20:54 -05:00
AlgorithmX2
58763ef17f Removed Pointless value. 2014-05-03 19:20:20 -05:00
AlgorithmX2
5f58bdc785 Note for later about Facade Change. 2014-05-03 19:20:03 -05:00
AlgorithmX2
56daf3a2c2 Facades no longer prevent annihilation planes from picking up items. 2014-05-03 17:11:19 -05:00
AlgorithmX2
6ff118e2b7 Annihilation Plane and Formation Plane no update their renders properly. 2014-05-03 14:25:37 -05:00
AlgorithmX2
b9ef599e13 Network tool can now lock Storage/Conversion Monitors.
Buckets no longer place when trying to insert them into a network via Conversion Monitor.
2014-05-03 02:51:56 -05:00
AlgorithmX2
bba2f3ba25 Less null Items 2014-05-02 01:03:02 -05:00
AlgorithmX2
cc8c3bb75e Implemented 5% Tunnel Tax. 2014-05-02 00:40:46 -05:00
AlgorithmX2
da764470a4 Use Cable from EiO to attune redstone flux. 2014-05-02 00:22:22 -05:00
AlgorithmX2
cd5e4caf7b Added P2P RF Tunnel.
Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
5bacb015e5 Ported, but did not enable GT 1.7 2014-05-01 21:50:04 -05:00
AlgorithmX2
40de3da454 Added Railcraft Integration. 2014-05-01 21:49:19 -05:00
AlgorithmX2
6b87e36bb3 Bug: #0386 - Memory Card not detect flat ME Interface
Interface parts can share Settings with bocks.
2014-05-01 00:41:19 -05:00
AlgorithmX2
9238a530bb Added World and Grindstone NEI Plugins. 2014-05-01 00:32:58 -05:00
AlgorithmX2
4a2c7c2710 Fixed issue with NEI and font size.
Added Crafting Terminal Integration for NEI.
Added Inscriber Recipe Plugin for NEI.
2014-04-30 23:01:22 -05:00
AlgorithmX2
c904033567 Fix for FMP facade conflict. 2014-04-29 01:44:13 -05:00
AlgorithmX2
8a9136cbb3 Attempt Number two are making config generation consistent. 2014-04-28 15:00:53 -05:00
AlgorithmX2
f6a132e19e Null Check. 2014-04-28 13:19:41 -05:00
AlgorithmX2
62166f1e94 Fix Bug: #0373 - Interface dont Drop Items (Items Lost) 2014-04-27 23:50:50 -05:00
AlgorithmX2
c72ce5ba06 Prevent Materials from crashing if they are disabled. 2014-04-27 23:50:26 -05:00
AlgorithmX2
1d5e5679b3 Meteorite Chests now can contain other nuggets, and not use AE's nuggets when they are disabled. 2014-04-27 23:49:14 -05:00
AlgorithmX2
34abc147bc Minimum of 3 rows. 2014-04-26 21:54:08 -05:00
AlgorithmX2
a29afb9dd9 Fiber don't use power. 2014-04-26 21:53:30 -05:00
AlgorithmX2
722d065c2c Storage monitors now use display lists. 2014-04-24 02:14:18 -05:00
AlgorithmX2
fafa79e657 Monitors now use render caching. 2014-04-24 02:14:07 -05:00
AlgorithmX2
27b9d0f4cd Energy FX is now much more light weight. 2014-04-24 02:13:52 -05:00
AlgorithmX2
07a98270c3 Fixed #0356 - Scrollbar is locked after right click searchbox 2014-04-24 02:13:33 -05:00
AlgorithmX2
ea7e4b68bb Fixed issue with lower power drains appearing to be "Free power" 2014-04-22 21:55:06 -05:00
AlgorithmX2
6f96e0c364 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-04-22 21:49:11 -05:00
AlgorithmX2
021e924098 Fixed issue with error prone Grid Visitors.
Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
49c7f9a93b Cache Tanks, might be a minor performance benefit. 2014-04-21 16:11:39 -05:00
AlgorithmX2
fa307b467e Facades and FMP parts can no longer overlap. 2014-04-19 23:35:48 -05:00
AlgorithmX2
2e71a6530e Added NEI Sync. 2014-04-19 23:35:13 -05:00
AlgorithmX2
c5f2a3914e Fixed Bug: #0347 - 'Search Box Mode' and 'Terminal Style' are not saved/loaded 2014-04-19 23:12:25 -05:00
AlgorithmX2
cb42ce164c Move RenderManager interaction to Post Init ( fixes some kind of weird conflict with a key bind mod ) 2014-04-19 20:41:43 -05:00
AlgorithmX2
3d06bb3ba5 Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 ) 2014-04-17 22:52:21 -05:00
AlgorithmX2
a4eb01b191 Allow security hand shakes for monitorables. 2014-04-17 22:33:48 -05:00
AlgorithmX2
cb81f34db3 Added IMC Support for P2P / Grinder / Spatial / MatterCannon 2014-04-17 21:52:39 -05:00
AlgorithmX2
572352c18e Networks now run at 1x speed.
Illuminated Panels now use proper channel and power settings.
2014-04-17 19:44:51 -05:00
AlgorithmX2
f5fc2ba18e Removed Terminal style from Portable Cell Gui.
Portable Cell now only shows 3 rows now, like it should.
Security Gui now has the proper width.
Fixed bug introduced in #90 to show background behind security terminal slots.
2014-04-16 13:48:03 -05:00