Commit graph

981 commits

Author SHA1 Message Date
AlgorithmX2 e936b53fdf Fixed Facade Code for colored items, this fixes mekanisms plastic blocks, sadly no luck with XU. 2014-07-27 00:49:56 -05:00
AlgorithmX2 efae157a3b Fixed Bug: #0727 - P2P fluid tunnel not outputting into dissimilar oriented tunnels. 2014-07-26 16:35:02 -05:00
AlgorithmX2 88f2abbfd4 Fixed another FMP related Crash. 2014-07-26 16:34:26 -05:00
AlgorithmX2 ab78f940db Optimized Imports. 2014-07-25 21:52:21 -05:00
AlgorithmX2 b4d99d3d06 Fixed Bug: #0695 - Itemframes disappearing with Spatial IO 2014-07-25 21:35:48 -05:00
AlgorithmX2 6766f8f0f8 Fixed #0681 - Cable Anchors Disappear when placed on Mekanism Cable 2014-07-25 20:16:00 -05:00
AlgorithmX2 99f15f36b7 Fix NEI Plugin to work with new Recipe Setup.
Added Config option to not show colored cables in recipes.
Fortify Recipe System vs OreDicionary Late entries.
2014-07-25 19:31:12 -05:00
AlgorithmX2 31cb594f4d Moved Recipe Registration to Init, Added Recipe Baking. 2014-07-25 17:49:49 -05:00
AlgorithmX2 846e8a0384 Added Hydraulicraft Crushing Recipes. 2014-07-25 16:38:28 -05:00
AlgorithmX2 0b50d23014 Added Feature: #0711 - Options to change font size in game. 2014-07-24 23:59:58 -05:00
AlgorithmX2 0244bb943f Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-07-24 22:48:06 -05:00
AlgorithmX2 9223f724bf Added Feature: #0715 - Mekanism recipes
Added Feature: #0702 - Mekanism Power for Energy Acceptor
2014-07-24 22:20:52 -05:00
AlgorithmX2 6ef95e0586 Improved Handling of Pattern Corruption. 2014-07-24 10:59:57 -05:00
AlgorithmX2 82d1f8f506 Fixed a crash when writing NBT. 2014-07-23 23:20:32 -05:00
AlgorithmX2 2b6cca0267 Fixed some storage bus related crashes.
Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2 42b6647ec3 Fixed Bug: #0704 - Unable to interact with all me interfaces through terminal 2014-07-23 23:18:23 -05:00
AlgorithmX2 37440cdcbe Whoops Missing file. 2014-07-23 17:45:21 -05:00
AlgorithmX2 8bcd346226 Storage Buses no longer assume an inventory can be accessed just because it implements IInventory. 2014-07-23 17:39:42 -05:00
AlgorithmX2 980dff203f IntegrationType Re-factor. 2014-07-23 17:26:23 -05:00
AlgorithmX2 50b0285c15 Some refactoring. 2014-07-23 14:20:47 -05:00
AlgorithmX2 298ae41198 Refactor Some Class stuff out in favor of StorageChannel. 2014-07-23 14:11:12 -05:00
AlgorithmX2 e1fe66adf9 Post Spatial Event. 2014-07-23 13:56:00 -05:00
AlgorithmX2 c5aabb1c34 Minor Refactor. 2014-07-23 13:55:48 -05:00
AlgorithmX2 d9a747d26b Changed Grid Flags 2014-07-23 13:55:20 -05:00
AlgorithmX2 253221e494 Improved Blocking Behavior for interfaces with inventories on multiple sides.
AE now ignores inventories that have no sizes this will improve a few strange behaviors.
2014-07-23 11:47:59 -05:00
AlgorithmX2 175e21782a Fixed Bug: #0693 - Shutting Down (crash) when Interrupting path to crafting. 2014-07-23 09:22:39 -05:00
AlgorithmX2 6aab1c2e35 Show Channel Usage for smart and dense cable in Waila.
Waila Plugin now works when parts are in FMP Tiles.
2014-07-22 00:47:24 -05:00
AlgorithmX2 92171d36d3 Storage Buses should only update the grid when their target changes.
don't set the item count via IDSU unless the count changes ( ignore full inventories )
2014-07-21 22:50:40 -05:00
AlgorithmX2 3ef02cb485 Interfaces now filter additions to hide crafting from super-nets. 2014-07-21 16:28:52 -05:00
AlgorithmX2 3f29590fad Paint balls now color entities their color when they get hit for 30 or so seconds ( mostly works ).
Paint balls now color sheep.
The Color Applicator can now accept snow balls.
Snowballs can be used to clean paint balls, and to clean cables ( restore fluix )
Tweaks to Color API.
2014-07-20 22:45:08 -05:00
AlgorithmX2 f355fc1643 Initial Paint Ball Implementation. 2014-07-20 03:53:05 -05:00
AlgorithmX2 1a1025b8c9 API Synced or Spatial, also one last change with grinder. 2014-07-20 01:51:51 -05:00
AlgorithmX2 fdc263702e API Synced with Grinder canges. 2014-07-20 01:50:50 -05:00
AlgorithmX2 af3a9f29b6 Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber 2014-07-19 17:48:57 -05:00
AlgorithmX2 642a7f162f All terminals can now have their texture rotated based on placement ( and some with the wrench ) 2014-07-19 16:01:24 -05:00
AlgorithmX2 3a10671bd6 Minor clean up! 2014-07-19 15:16:25 -05:00
AlgorithmX2 94d17f6abd Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-07-19 14:35:34 -05:00
AlgorithmX2 1747204928 Feature: #0675 - Drag'n'Drop functionality when making patterns
Fixed a bug where pattern would not properly re-populate the pattern terminal when they were re-inserted.
Shift clicking into the inscriber is more intelligent.
2014-07-19 14:33:28 -05:00
AlgorithmX2 b36ee3bf84 Don't mark things that don't exist. 2014-07-18 14:30:29 -05:00
AlgorithmX2 e2288dafc7 Wireless Terminal can now Craft ( that was oddly easy ) 2014-07-17 23:12:59 -05:00
AlgorithmX2 f11bc7acc6 Fixed bug with crafting calculation assuming partial resources for a task that was not executed. 2014-07-17 23:02:19 -05:00
AlgorithmX2 3d2555a14f One more test to be sure. 2014-07-17 22:45:21 -05:00
AlgorithmX2 c834cfb02a Crafting Grid now ignores CPUs that have are inactive. 2014-07-17 22:39:18 -05:00
AlgorithmX2 8ae01a4e38 Added Interface Priority. 2014-07-17 22:38:57 -05:00
AlgorithmX2 502235dd42 Fixed Multi Recipe Bugs. 2014-07-17 22:03:42 -05:00
AlgorithmX2 4bc881e447 Merge branch 'rv1' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-07-17 20:26:24 -05:00
AlgorithmX2 dcb1f84776 The arc kind works might as well keep it around. 2014-07-17 20:16:53 -05:00
AlgorithmX2 bd61261869 Controller and Energy Acceptor now use a shared empty inventory, less memory! 2014-07-17 15:14:44 -05:00
AlgorithmX2 683a5ee765 Added Feature: #0633 - [Aesthetical] Recoloring of specific blocks 2014-07-16 23:44:02 -05:00
AlgorithmX2 4e3d829f38 Smart cables color update revisited! 2014-07-16 20:35:06 -05:00