AlgorithmX2
62289dcf82
Automatic vs Manual Job Sorting.
2014-07-31 20:06:37 -05:00
AlgorithmX2
3925aba341
Fix NPE in security terminal.
2014-07-29 11:20:47 -05:00
AlgorithmX2
ea5f49b80b
API Sync, save drive and chests when modifications are made.
2014-07-28 00:11:34 -05:00
AlgorithmX2
ab78f940db
Optimized Imports.
2014-07-25 21:52:21 -05:00
AlgorithmX2
2b6cca0267
Fixed some storage bus related crashes.
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Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
50b0285c15
Some refactoring.
2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198
Refactor Some Class stuff out in favor of StorageChannel.
2014-07-23 14:11:12 -05:00
AlgorithmX2
c5aabb1c34
Minor Refactor.
2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b
Changed Grid Flags
2014-07-23 13:55:20 -05:00
AlgorithmX2
3ef02cb485
Interfaces now filter additions to hide crafting from super-nets.
2014-07-21 16:28:52 -05:00
AlgorithmX2
af3a9f29b6
Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber
2014-07-19 17:48:57 -05:00
AlgorithmX2
3d2555a14f
One more test to be sure.
2014-07-17 22:45:21 -05:00
AlgorithmX2
c834cfb02a
Crafting Grid now ignores CPUs that have are inactive.
2014-07-17 22:39:18 -05:00
AlgorithmX2
8ae01a4e38
Added Interface Priority.
2014-07-17 22:38:57 -05:00
AlgorithmX2
502235dd42
Fixed Multi Recipe Bugs.
2014-07-17 22:03:42 -05:00
AlgorithmX2
e49864e295
Nameable CPUs.
2014-07-15 22:26:12 -05:00
AlgorithmX2
2d0f5333b7
Fixed Bug: #0646 - Crafting CPU not finishing wood projects, because mixing wood
2014-07-15 21:19:29 -05:00
AlgorithmX2
e1d3fdb8d7
Fixed Bug: #0641 - Redstone P2P Crash
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Fixed an issue where tunnels would de-register if linked a certain way.
2014-07-14 23:47:07 -05:00
AlgorithmX2
b7a62b0e32
Increased Max CPU Size
2014-07-13 21:20:42 -05:00
AlgorithmX2
5c098544f2
Minor adjustment to make certain routes preferred over others.
2014-07-13 15:45:00 -05:00
AlgorithmX2
5d4a3ee54a
Co-Processors can now increase bandwidth for a single item being split on more then 2 Assemblers.
2014-07-12 23:20:34 -05:00
AlgorithmX2
8cdbb31b05
Lowered CPU's Default Specs ( darn testing code )
2014-07-12 22:24:21 -05:00
AlgorithmX2
781936dcc1
Fixed a bug where quartz fiber would de register if 2 nodes were on the same grid.
2014-07-11 19:00:37 -05:00
AlgorithmX2
7242dfeb08
Fixed Crafting CPU Render.
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Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
2014-07-10 23:46:51 -05:00
AlgorithmX2
d5989750b4
Fully Implemented Crafting CPU Monitors
2014-07-10 00:44:01 -05:00
AlgorithmX2
0e676f5171
GameProfile API Sync.
2014-07-09 15:07:53 -05:00
AlgorithmX2
1541998281
Sync up rv0 branch fixes into rv1
2014-07-08 19:36:20 -05:00
AlgorithmX2
e3c363ce07
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2
2014-07-08 11:32:57 -05:00
AlgorithmX2
e322a0a9d3
Depth Check to handle recursion on storage interests.
2014-07-08 11:31:55 -05:00
AlgorithmX2
49834da028
Fix bug where Transition planes would build up ticks and break network ticking.
2014-07-08 03:12:50 -05:00
AlgorithmX2
2ea77d35bc
Delay Block Updates, and save the world!
2014-07-07 23:54:28 -05:00
AlgorithmX2
5c8327f040
Post Cache Construction Event should fire before things access grid caches.
2014-07-07 23:00:32 -05:00
AlgorithmX2
70ef70a42e
Ad-Hoc Networks can no longer tunnel; Tunnels.
2014-07-06 16:00:05 -05:00
AlgorithmX2
e658c40381
Interface Crafting, and fixed crash with import bus gui.
2014-07-06 01:48:21 -05:00
AlgorithmX2
2625b788b1
Fix issue with over utilization of items as they array, only use what you ware waiting for.
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Interface now wakes it self up when power arrives.
2014-07-05 16:52:15 -05:00
AlgorithmX2
a966c78c12
Fix issue with export bus only crafting 1 thing.
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API Sync.
2014-07-05 11:53:16 -05:00
AlgorithmX2
8640ea7122
Crafting CPU Now properly updates when restarting a job.
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Crafting CPU now uses considerably less bandwidth and only does updates when things change, much like the terminal.
2014-07-04 17:42:53 -05:00
AlgorithmX2
0a470eefc2
Crafting Machine Link API, and Export bus crafting implementation.
2014-07-04 01:19:35 -05:00
AlgorithmX2
844b4843c0
Crafting API Added
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Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084
Graceful saving/loading and breaking of CPUs.
2014-07-02 00:05:21 -05:00
AlgorithmX2
d91b8b6ccc
Working on Crafting CPU Save / Restore Logic
2014-07-01 20:53:32 -05:00
AlgorithmX2
c8bdf1bd45
Crafting Plan Screen is almost done.
2014-06-28 15:18:36 -05:00
AlgorithmX2
d77da8c62d
Post Cache Construction Event should fire before things access grid caches.
2014-06-28 00:21:37 -05:00
AlgorithmX2
c99964dad6
Finished Crafting CPU Gui.
2014-06-28 00:20:12 -05:00
AlgorithmX2
ad0151d086
Handle Crafting CPU Gui Networking and background monitoring.
2014-06-27 00:45:29 -05:00
AlgorithmX2
115c3e597a
API Sync, IBaseMonitor
2014-06-27 00:44:56 -05:00
AlgorithmX2
ff9a10b926
Crafting is virtually working 100%
2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953
Recursive crafting works.
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MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2
fea125a993
implement validForPass on network code.
2014-06-20 02:10:54 -05:00
AlgorithmX2
d1b91bb490
Fix pattern corruption.
2014-06-20 02:10:28 -05:00
AlgorithmX2
04797294bb
implemented validForPass on all inventory handlers; allowed crafting to skip second pass.
2014-06-20 02:10:02 -05:00
AlgorithmX2
b8a8f2f202
Crafting is now possible ( not complete but possible )
2014-06-19 01:28:45 -05:00
AlgorithmX2
32ee57c3a9
Separated Crafting job into a worker thread.
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Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2
1632d2d72e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
92f728be67
Crafting Calculator mostly works now - is missing features however.
2014-06-16 00:48:43 -05:00
AlgorithmX2
730200ed8d
Multi-block clean up should be cleaner now.
2014-06-13 14:39:36 -05:00
AlgorithmX2
734663f521
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-11 00:44:00 -05:00
AlgorithmX2
d807812bc8
Buffer changes from Interest List.
2014-06-10 12:16:14 -05:00
AlgorithmX2
652d2e6018
Also Cables no longer glow in the dark :P
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Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2
8dcf25a652
Fixed a bug where RF and IC2 tunnels could vaporize them selves.
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Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
fbe4eebe17
Prioritize powered networks, fixes a glitch with tunnels connecting.
2014-06-08 11:26:33 -05:00
AlgorithmX2
44986692ef
Pattern progress.
2014-06-08 11:25:46 -05:00
AlgorithmX2
03330d02ba
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-06 21:10:26 -05:00
AlgorithmX2
9ae4ce54d1
Energy Acceptor can now accept RF into the network buffer.
2014-06-06 21:08:14 -05:00
AlgorithmX2
41f30edb5b
Don't update tiles/blocks on world unload.
2014-06-06 00:17:45 -05:00
AlgorithmX2
3b394face2
More work on crafting calculations.
2014-06-05 23:26:01 -05:00
AlgorithmX2
900a278ec2
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
core/localization/GuiText.java
2014-05-31 20:58:52 -05:00
AlgorithmX2
b872ae66c3
Fixed http://ae2.ae-mod.info/Tracker/0475/
2014-05-29 11:41:29 -05:00
AlgorithmX2
bd7b154455
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-25 00:03:27 -05:00
AlgorithmX2
1b207a17e9
API Update.
2014-05-24 18:23:23 -05:00
AlgorithmX2
ef4cab8f61
Storage grid can now properly see crafting grid.
2014-05-22 21:42:27 -05:00
AlgorithmX2
0e59831fd6
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-20 09:50:10 -05:00
AlgorithmX2
7a3f2dcf5a
Don't call Grid cache updates if the grid is empty.
2014-05-20 09:37:53 -05:00
AlgorithmX2
24e76e5a88
Crafting Cache Registered and added events.
2014-05-19 23:13:12 -05:00
AlgorithmX2
68993534d9
Slowly working towards crafting.
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Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
client/gui/widgets/GuiImgButton.java
core/localization/ButtonToolTips.java
2014-05-18 20:05:03 -05:00
AlgorithmX2
b15d3af12b
Crafting CPU basics.
2014-05-17 22:19:23 -05:00
AlgorithmX2
d10e7ee6df
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-05-15 09:35:56 -05:00
AlgorithmX2
9ba1b133d7
Fixed Bug: #0432 - Weird Inventory behavior in Quartz Cutting Knife
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Removed logging from Migration Items.
Improved logging for http://openeye.openmods.info/crashes/42defba4fcc4c4571a45edaaba3af4c3
Improved logging for http://openeye.openmods.info/crashes/cbda180edb2fba39c4fe27a7f5266fec
2014-05-14 10:55:45 -05:00
AlgorithmX2
6a8fafa58d
Working Towards Crafing CPU MultiBlock
2014-05-13 21:42:14 -05:00
AlgorithmX2
25a588f303
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
container/AEBaseContainer.java
core/sync/AppEngPacketHandlerBase.java
2014-05-13 19:25:07 -05:00
AlgorithmX2
14b7fe8a42
Add better custom security features.
2014-05-12 23:15:46 -05:00
AlgorithmX2
2bba4740a9
removed "___ reports to use MC ticking, but also requests Network Based Ticking."
2014-05-12 21:19:18 -05:00
AlgorithmX2
08d6942643
Added all the crafting cpu "blocks" - needs textures and renders.
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Updated API
2014-05-10 00:00:02 -05:00
AlgorithmX2
f031972fcd
Started working on crafting infrastructure and C-Cpus
2014-05-08 23:10:12 -05:00
AlgorithmX2
e1c6b18399
Special Handlers are now properly wrapped in IMEMonitors for Storage Bus to function properly.
2014-05-03 19:21:33 -05:00
AlgorithmX2
cd5e4caf7b
Added P2P RF Tunnel.
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Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
ea7e4b68bb
Fixed issue with lower power drains appearing to be "Free power"
2014-04-22 21:55:06 -05:00
AlgorithmX2
021e924098
Fixed issue with error prone Grid Visitors.
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Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
3d06bb3ba5
Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 )
2014-04-17 22:52:21 -05:00
AlgorithmX2
a4eb01b191
Allow security hand shakes for monitorables.
2014-04-17 22:33:48 -05:00
AlgorithmX2
2450267957
You don't have to be active to be removed, that's silly
2014-04-09 19:52:31 -05:00
AlgorithmX2
740e9e27bf
Fixed Bug: #0251 - Max Power De-Synced from network components.
2014-03-29 04:03:35 -05:00
AlgorithmX2
e35924b8fa
API Sync.
2014-03-28 13:58:21 -05:00
AlgorithmX2
c40c81070c
All Terminals now can be opened in low power / channel state and show dark slots.
2014-03-27 23:31:06 -05:00
AlgorithmX2
404cc08128
API"ed the Storage Cell Classes.
2014-03-27 19:48:38 -05:00
AlgorithmX2
37b18d77f4
Fix Block Cable Painting Support.
2014-03-26 22:27:14 -05:00
AlgorithmX2
a475a3e91f
Resolved #0202 - The question of cable power usage.
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Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2
d4ff8e731d
Added Meteorite Spawn Distance Setting.
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Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
ca46b3e2d9
Fixed Infinite Power Bug with Energy Acceptor.
2014-03-11 20:54:04 -05:00
AlgorithmX2
f918147b46
Fixed Spatial Pylon Initialization Bug.
2014-03-07 00:15:25 -06:00