Commit graph

206 commits

Author SHA1 Message Date
AlgorithmX2
62289dcf82 Automatic vs Manual Job Sorting. 2014-07-31 20:06:37 -05:00
AlgorithmX2
3925aba341 Fix NPE in security terminal. 2014-07-29 11:20:47 -05:00
AlgorithmX2
ea5f49b80b API Sync, save drive and chests when modifications are made. 2014-07-28 00:11:34 -05:00
AlgorithmX2
ab78f940db Optimized Imports. 2014-07-25 21:52:21 -05:00
AlgorithmX2
2b6cca0267 Fixed some storage bus related crashes.
Fixed an issue where the storage might access inventories that have been removed from the world.
Fixed an issue caused by refactoring.
2014-07-23 23:20:16 -05:00
AlgorithmX2
50b0285c15 Some refactoring. 2014-07-23 14:20:47 -05:00
AlgorithmX2
298ae41198 Refactor Some Class stuff out in favor of StorageChannel. 2014-07-23 14:11:12 -05:00
AlgorithmX2
c5aabb1c34 Minor Refactor. 2014-07-23 13:55:48 -05:00
AlgorithmX2
d9a747d26b Changed Grid Flags 2014-07-23 13:55:20 -05:00
AlgorithmX2
3ef02cb485 Interfaces now filter additions to hide crafting from super-nets. 2014-07-21 16:28:52 -05:00
AlgorithmX2
af3a9f29b6 Added Feature: #0565 - Charge Energy Cells thru Quartz Fiber 2014-07-19 17:48:57 -05:00
AlgorithmX2
3d2555a14f One more test to be sure. 2014-07-17 22:45:21 -05:00
AlgorithmX2
c834cfb02a Crafting Grid now ignores CPUs that have are inactive. 2014-07-17 22:39:18 -05:00
AlgorithmX2
8ae01a4e38 Added Interface Priority. 2014-07-17 22:38:57 -05:00
AlgorithmX2
502235dd42 Fixed Multi Recipe Bugs. 2014-07-17 22:03:42 -05:00
AlgorithmX2
e49864e295 Nameable CPUs. 2014-07-15 22:26:12 -05:00
AlgorithmX2
2d0f5333b7 Fixed Bug: #0646 - Crafting CPU not finishing wood projects, because mixing wood 2014-07-15 21:19:29 -05:00
AlgorithmX2
e1d3fdb8d7 Fixed Bug: #0641 - Redstone P2P Crash
Fixed an issue where tunnels would de-register if linked a certain way.
2014-07-14 23:47:07 -05:00
AlgorithmX2
b7a62b0e32 Increased Max CPU Size 2014-07-13 21:20:42 -05:00
AlgorithmX2
5c098544f2 Minor adjustment to make certain routes preferred over others. 2014-07-13 15:45:00 -05:00
AlgorithmX2
5d4a3ee54a Co-Processors can now increase bandwidth for a single item being split on more then 2 Assemblers. 2014-07-12 23:20:34 -05:00
AlgorithmX2
8cdbb31b05 Lowered CPU's Default Specs ( darn testing code ) 2014-07-12 22:24:21 -05:00
AlgorithmX2
781936dcc1 Fixed a bug where quartz fiber would de register if 2 nodes were on the same grid. 2014-07-11 19:00:37 -05:00
AlgorithmX2
7242dfeb08 Fixed Crafting CPU Render.
Finished Crafting Confirm Screen
Added logic to prevent crafting in cpus with too little storage.
2014-07-10 23:46:51 -05:00
AlgorithmX2
d5989750b4 Fully Implemented Crafting CPU Monitors 2014-07-10 00:44:01 -05:00
AlgorithmX2
0e676f5171 GameProfile API Sync. 2014-07-09 15:07:53 -05:00
AlgorithmX2
1541998281 Sync up rv0 branch fixes into rv1 2014-07-08 19:36:20 -05:00
AlgorithmX2
e3c363ce07 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 2014-07-08 11:32:57 -05:00
AlgorithmX2
e322a0a9d3 Depth Check to handle recursion on storage interests. 2014-07-08 11:31:55 -05:00
AlgorithmX2
49834da028 Fix bug where Transition planes would build up ticks and break network ticking. 2014-07-08 03:12:50 -05:00
AlgorithmX2
2ea77d35bc Delay Block Updates, and save the world! 2014-07-07 23:54:28 -05:00
AlgorithmX2
5c8327f040 Post Cache Construction Event should fire before things access grid caches. 2014-07-07 23:00:32 -05:00
AlgorithmX2
70ef70a42e Ad-Hoc Networks can no longer tunnel; Tunnels. 2014-07-06 16:00:05 -05:00
AlgorithmX2
e658c40381 Interface Crafting, and fixed crash with import bus gui. 2014-07-06 01:48:21 -05:00
AlgorithmX2
2625b788b1 Fix issue with over utilization of items as they array, only use what you ware waiting for.
Interface now wakes it self up when power arrives.
2014-07-05 16:52:15 -05:00
AlgorithmX2
a966c78c12 Fix issue with export bus only crafting 1 thing.
API Sync.
2014-07-05 11:53:16 -05:00
AlgorithmX2
8640ea7122 Crafting CPU Now properly updates when restarting a job.
Crafting CPU now uses considerably less bandwidth and only does updates when things change, much like the terminal.
2014-07-04 17:42:53 -05:00
AlgorithmX2
0a470eefc2 Crafting Machine Link API, and Export bus crafting implementation. 2014-07-04 01:19:35 -05:00
AlgorithmX2
844b4843c0 Crafting API Added
Fixed tons of issues with CPU multi block weirdness.
2014-07-02 23:48:18 -05:00
AlgorithmX2
1d687f3084 Graceful saving/loading and breaking of CPUs. 2014-07-02 00:05:21 -05:00
AlgorithmX2
d91b8b6ccc Working on Crafting CPU Save / Restore Logic 2014-07-01 20:53:32 -05:00
AlgorithmX2
c8bdf1bd45 Crafting Plan Screen is almost done. 2014-06-28 15:18:36 -05:00
AlgorithmX2
d77da8c62d Post Cache Construction Event should fire before things access grid caches. 2014-06-28 00:21:37 -05:00
AlgorithmX2
c99964dad6 Finished Crafting CPU Gui. 2014-06-28 00:20:12 -05:00
AlgorithmX2
ad0151d086 Handle Crafting CPU Gui Networking and background monitoring. 2014-06-27 00:45:29 -05:00
AlgorithmX2
115c3e597a API Sync, IBaseMonitor 2014-06-27 00:44:56 -05:00
AlgorithmX2
ff9a10b926 Crafting is virtually working 100% 2014-06-22 02:00:38 -05:00
AlgorithmX2
6cbc5aa953 Recursive crafting works.
MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2
fea125a993 implement validForPass on network code. 2014-06-20 02:10:54 -05:00
AlgorithmX2
d1b91bb490 Fix pattern corruption. 2014-06-20 02:10:28 -05:00
AlgorithmX2
04797294bb implemented validForPass on all inventory handlers; allowed crafting to skip second pass. 2014-06-20 02:10:02 -05:00
AlgorithmX2
b8a8f2f202 Crafting is now possible ( not complete but possible ) 2014-06-19 01:28:45 -05:00
AlgorithmX2
32ee57c3a9 Separated Crafting job into a worker thread.
Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2
1632d2d72e Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
92f728be67 Crafting Calculator mostly works now - is missing features however. 2014-06-16 00:48:43 -05:00
AlgorithmX2
730200ed8d Multi-block clean up should be cleaner now. 2014-06-13 14:39:36 -05:00
AlgorithmX2
734663f521 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-11 00:44:00 -05:00
AlgorithmX2
d807812bc8 Buffer changes from Interest List. 2014-06-10 12:16:14 -05:00
AlgorithmX2
652d2e6018 Also Cables no longer glow in the dark :P
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2
8dcf25a652 Fixed a bug where RF and IC2 tunnels could vaporize them selves.
Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
fbe4eebe17 Prioritize powered networks, fixes a glitch with tunnels connecting. 2014-06-08 11:26:33 -05:00
AlgorithmX2
44986692ef Pattern progress. 2014-06-08 11:25:46 -05:00
AlgorithmX2
03330d02ba Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-06-06 21:10:26 -05:00
AlgorithmX2
9ae4ce54d1 Energy Acceptor can now accept RF into the network buffer. 2014-06-06 21:08:14 -05:00
AlgorithmX2
41f30edb5b Don't update tiles/blocks on world unload. 2014-06-06 00:17:45 -05:00
AlgorithmX2
3b394face2 More work on crafting calculations. 2014-06-05 23:26:01 -05:00
AlgorithmX2
900a278ec2 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	core/localization/GuiText.java
2014-05-31 20:58:52 -05:00
AlgorithmX2
b872ae66c3 Fixed http://ae2.ae-mod.info/Tracker/0475/ 2014-05-29 11:41:29 -05:00
AlgorithmX2
bd7b154455 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-25 00:03:27 -05:00
AlgorithmX2
1b207a17e9 API Update. 2014-05-24 18:23:23 -05:00
AlgorithmX2
ef4cab8f61 Storage grid can now properly see crafting grid. 2014-05-22 21:42:27 -05:00
AlgorithmX2
0e59831fd6 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-20 09:50:10 -05:00
AlgorithmX2
7a3f2dcf5a Don't call Grid cache updates if the grid is empty. 2014-05-20 09:37:53 -05:00
AlgorithmX2
24e76e5a88 Crafting Cache Registered and added events. 2014-05-19 23:13:12 -05:00
AlgorithmX2
68993534d9 Slowly working towards crafting.
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1

Conflicts:
	client/gui/widgets/GuiImgButton.java
	core/localization/ButtonToolTips.java
2014-05-18 20:05:03 -05:00
AlgorithmX2
b15d3af12b Crafting CPU basics. 2014-05-17 22:19:23 -05:00
AlgorithmX2
d10e7ee6df Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1 2014-05-15 09:35:56 -05:00
AlgorithmX2
9ba1b133d7 Fixed Bug: #0432 - Weird Inventory behavior in Quartz Cutting Knife
Removed logging from Migration Items.
Improved logging for http://openeye.openmods.info/crashes/42defba4fcc4c4571a45edaaba3af4c3
Improved logging for http://openeye.openmods.info/crashes/cbda180edb2fba39c4fe27a7f5266fec
2014-05-14 10:55:45 -05:00
AlgorithmX2
6a8fafa58d Working Towards Crafing CPU MultiBlock 2014-05-13 21:42:14 -05:00
AlgorithmX2
25a588f303 Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
	container/AEBaseContainer.java
	core/sync/AppEngPacketHandlerBase.java
2014-05-13 19:25:07 -05:00
AlgorithmX2
14b7fe8a42 Add better custom security features. 2014-05-12 23:15:46 -05:00
AlgorithmX2
2bba4740a9 removed "___ reports to use MC ticking, but also requests Network Based Ticking." 2014-05-12 21:19:18 -05:00
AlgorithmX2
08d6942643 Added all the crafting cpu "blocks" - needs textures and renders.
Updated API
2014-05-10 00:00:02 -05:00
AlgorithmX2
f031972fcd Started working on crafting infrastructure and C-Cpus 2014-05-08 23:10:12 -05:00
AlgorithmX2
e1c6b18399 Special Handlers are now properly wrapped in IMEMonitors for Storage Bus to function properly. 2014-05-03 19:21:33 -05:00
AlgorithmX2
cd5e4caf7b Added P2P RF Tunnel.
Added Added thread local for network recursion for later ( 1.8 ).
2014-05-02 00:00:14 -05:00
AlgorithmX2
ea7e4b68bb Fixed issue with lower power drains appearing to be "Free power" 2014-04-22 21:55:06 -05:00
AlgorithmX2
021e924098 Fixed issue with error prone Grid Visitors.
Increased Channel update speed.
Renamed Controller Method.
2014-04-22 21:49:03 -05:00
AlgorithmX2
3d06bb3ba5 Fixed bug with Import Bus with 4 accelerators only pulling 64 items. ( should be 96 ) 2014-04-17 22:52:21 -05:00
AlgorithmX2
a4eb01b191 Allow security hand shakes for monitorables. 2014-04-17 22:33:48 -05:00
AlgorithmX2
2450267957 You don't have to be active to be removed, that's silly 2014-04-09 19:52:31 -05:00
AlgorithmX2
740e9e27bf Fixed Bug: #0251 - Max Power De-Synced from network components. 2014-03-29 04:03:35 -05:00
AlgorithmX2
e35924b8fa API Sync. 2014-03-28 13:58:21 -05:00
AlgorithmX2
c40c81070c All Terminals now can be opened in low power / channel state and show dark slots. 2014-03-27 23:31:06 -05:00
AlgorithmX2
404cc08128 API"ed the Storage Cell Classes. 2014-03-27 19:48:38 -05:00
AlgorithmX2
37b18d77f4 Fix Block Cable Painting Support. 2014-03-26 22:27:14 -05:00
AlgorithmX2
a475a3e91f Resolved #0202 - The question of cable power usage.
Cables no longer use power.
Each channel on a block now consumes 1 / 128 AE/t
2014-03-17 22:58:58 -05:00
AlgorithmX2
d4ff8e731d Added Meteorite Spawn Distance Setting.
Added Charged Quartz Spawn Chance.
All GUI's Parts/Tiles support Custom Localization. ( Fixes #0190 )
Added Crafting Recipe for copying Press Plates.
Fixed Bug: #0189 - Particles don't turn off when set to minimal
Fixed Bug: #0176 - Weird Colorization While Mining Parts.
Fixed Bug: #0152 - TPane drops parts as items and does not insert into system.
Fixed Bug: #0140 - Spatial pylon facade renders oddly (Clear)
2014-03-15 01:58:21 -05:00
AlgorithmX2
ca46b3e2d9 Fixed Infinite Power Bug with Energy Acceptor. 2014-03-11 20:54:04 -05:00
AlgorithmX2
f918147b46 Fixed Spatial Pylon Initialization Bug. 2014-03-07 00:15:25 -06:00