Applied-Energistics-2-tiler.../src/main/java/appeng/util/inv/WrapperTEPipe.java
2015-12-24 02:03:16 +01:00

112 lines
2.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.util.inv;
//public class WrapperTEPipe implements IInventory
//{
//
// final TileEntity ad;
// final ForgeDirection dir;
//
// public WrapperTEPipe( TileEntity te, ForgeDirection d )
// {
// this.ad = te;
// this.dir = d;
// }
//
// @Override
// public int getSizeInventory()
// {
// return 1;
// }
//
// @Override
// public ItemStack getStackInSlot( int i )
// {
// return null;
// }
//
// @Override
// public ItemStack decrStackSize( int i, int j )
// {
// return null;
// }
//
// @Override
// public ItemStack getStackInSlotOnClosing( int i )
// {
// return null;
// }
//
// @Override
// public void setInventorySlotContents( int i, ItemStack itemstack )
// {
// // ITE.addItemsToPipe( ad, itemstack, dir );
// }
//
// @Override
// public String getInventoryName()
// {
// return null;
// }
//
// @Override
// public boolean hasCustomInventoryName()
// {
// return false;
// }
//
// @Override
// public int getInventoryStackLimit()
// {
// return 64;
// }
//
// @Override
// public void markDirty()
// {
//
// }
//
// @Override
// public boolean isUseableByPlayer( EntityPlayer entityplayer )
// {
// return false;
// }
//
// @Override
// public void openInventory()
// {
//
// }
//
// @Override
// public void closeInventory()
// {
//
// }
//
// @Override
// public boolean isItemValidForSlot( int i, ItemStack itemstack )
// {
// return false;
// }
// }