ee99dce791
Fixed Security GUI leaking into other Guis. Fixed Bug in AE Fluid Stacks. Fixed Power Drain in Matter Cannon if there is no ammo. Fixed Not being able to store empty storage cells in Portable Cell. Fixed Red Background on Upgrade Slots.
495 lines
21 KiB
Java
495 lines
21 KiB
Java
package appeng.core;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraftforge.common.ChestGenHooks;
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import net.minecraftforge.common.MinecraftForge;
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import appeng.api.AEApi;
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import appeng.api.config.Upgrades;
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import appeng.api.definitions.Blocks;
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import appeng.api.definitions.Items;
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import appeng.api.definitions.Materials;
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import appeng.api.definitions.Parts;
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import appeng.api.networking.energy.IEnergyGrid;
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import appeng.api.networking.pathing.IPathingGrid;
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import appeng.api.networking.security.ISecurityGrid;
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import appeng.api.networking.spatial.ISpatialCache;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.networking.ticking.ITickManager;
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import appeng.api.util.AEColor;
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import appeng.api.util.AEItemDefinition;
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import appeng.block.grindstone.BlockCrank;
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import appeng.block.grindstone.BlockGrinder;
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import appeng.block.misc.BlockCellWorkbench;
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import appeng.block.misc.BlockCharger;
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import appeng.block.misc.BlockCondenser;
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import appeng.block.misc.BlockInterface;
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import appeng.block.misc.BlockQuartzTorch;
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import appeng.block.misc.BlockSecurity;
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import appeng.block.misc.BlockTinyTNT;
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import appeng.block.misc.BlockVibrationChamber;
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import appeng.block.networking.BlockCableBus;
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import appeng.block.networking.BlockController;
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import appeng.block.networking.BlockCreativeEnergyCell;
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import appeng.block.networking.BlockDenseEnergyCell;
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import appeng.block.networking.BlockEnergyAcceptor;
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import appeng.block.networking.BlockEnergyCell;
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import appeng.block.qnb.BlockQuantumLinkChamber;
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import appeng.block.qnb.BlockQuantumRing;
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import appeng.block.solids.BlockFluix;
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import appeng.block.solids.BlockMatrixFrame;
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import appeng.block.solids.BlockQuartz;
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import appeng.block.solids.BlockQuartzChiseled;
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import appeng.block.solids.BlockQuartzGlass;
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import appeng.block.solids.BlockQuartzLamp;
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import appeng.block.solids.BlockQuartzPillar;
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import appeng.block.solids.OreQuartz;
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import appeng.block.solids.OreQuartzCharged;
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import appeng.block.spatial.BlockSpatialIOPort;
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import appeng.block.spatial.BlockSpatialPylon;
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import appeng.block.storage.BlockChest;
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import appeng.block.storage.BlockDrive;
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import appeng.block.storage.BlockIOPort;
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import appeng.core.features.AEFeature;
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import appeng.core.features.AEFeatureHandler;
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import appeng.core.features.ColoredItemDefinition;
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import appeng.core.features.DamagedItemDefinition;
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import appeng.core.features.IAEFeature;
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import appeng.core.features.NullItemDefinition;
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import appeng.core.features.registries.P2PTunnelRegistry;
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import appeng.core.features.registries.entries.BasicCellHandler;
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import appeng.core.features.registries.entries.CreativeCellHandler;
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import appeng.core.localization.GuiText;
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import appeng.core.localization.PlayerMessages;
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import appeng.core.sync.GuiBridge;
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import appeng.debug.BlockChunkloader;
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import appeng.debug.BlockItemGen;
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import appeng.debug.ToolDebugCard;
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import appeng.debug.ToolReplicatorCard;
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import appeng.helpers.AETrading;
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import appeng.helpers.PartPlacement;
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import appeng.helpers.QuartzWorldGen;
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import appeng.helpers.TickHandler;
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import appeng.items.materials.ItemMaterial;
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import appeng.items.materials.MaterialType;
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import appeng.items.parts.ItemFacade;
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import appeng.items.parts.ItemPart;
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import appeng.items.parts.PartType;
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import appeng.items.storage.ItemBasicStorageCell;
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import appeng.items.storage.ItemCreativeStorageCell;
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import appeng.items.storage.ItemSpatialStorageCell;
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import appeng.items.tools.ToolBiometricCard;
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import appeng.items.tools.ToolMemoryCard;
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import appeng.items.tools.ToolNetworkTool;
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import appeng.items.tools.powered.ToolChargedStaff;
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import appeng.items.tools.powered.ToolEntropyManipulator;
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import appeng.items.tools.powered.ToolMassCannon;
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import appeng.items.tools.powered.ToolPortableCell;
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import appeng.items.tools.quartz.ToolQuartzAxe;
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import appeng.items.tools.quartz.ToolQuartzCuttingKnife;
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import appeng.items.tools.quartz.ToolQuartzHoe;
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import appeng.items.tools.quartz.ToolQuartzPickaxe;
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import appeng.items.tools.quartz.ToolQuartzSpade;
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import appeng.items.tools.quartz.ToolQuartzSword;
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import appeng.items.tools.quartz.ToolQuartzWrench;
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import appeng.me.cache.EnergyGridCache;
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import appeng.me.cache.GridStorageCache;
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import appeng.me.cache.P2PCache;
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import appeng.me.cache.PathGridCache;
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import appeng.me.cache.SecurityCache;
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import appeng.me.cache.SpatialPylonCache;
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import appeng.me.cache.TickManagerCache;
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import appeng.me.storage.AEExternalHandler;
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import appeng.recipes.ores.OreDictionaryHandler;
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import com.google.common.collect.ArrayListMultimap;
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import com.google.common.collect.Multimap;
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import cpw.mods.fml.common.event.FMLInitializationEvent;
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import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.network.NetworkRegistry;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.common.registry.TickRegistry;
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import cpw.mods.fml.common.registry.VillagerRegistry;
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import cpw.mods.fml.relauncher.Side;
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public class Registration
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{
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final public static Registration instance = new Registration();
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public BiomeGenBase storageBiome;
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private Registration() {
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}
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final private Multimap<AEFeature, Class> featuresToEntities = ArrayListMultimap.create();
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public void PreInit(FMLPreInitializationEvent event)
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{
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MinecraftForge.EVENT_BUS.register( OreDictionaryHandler.instance );
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Items items = appeng.core.Api.instance.items();
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Materials materials = appeng.core.Api.instance.materials();
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Parts parts = appeng.core.Api.instance.parts();
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Blocks blocks = appeng.core.Api.instance.blocks();
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AEItemDefinition materialItem = (AEFeatureHandler) addFeature( ItemMaterial.class );
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Class materialClass = materials.getClass();
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for (MaterialType mat : MaterialType.values())
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{
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try
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{
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Field f = materialClass.getField( "material" + mat.name() );
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ItemStack is = ((ItemMaterial) materialItem.item()).createMaterial( mat );
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if ( is != null )
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f.set( materials, new DamagedItemDefinition( is ) );
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else
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f.set( materials, new NullItemDefinition() );
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}
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catch (Throwable err)
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{
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AELog.severe( "Error creating material: " + mat.name() );
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throw new RuntimeException( err );
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}
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}
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AEItemDefinition partItem = (AEFeatureHandler) addFeature( ItemPart.class );
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Class partClass = parts.getClass();
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for (PartType type : PartType.values())
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{
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try
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{
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Field f = partClass.getField( "part" + type.name() );
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Enum varients[] = type.getVarients();
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if ( varients == null )
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{
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ItemStack is = ((ItemPart) partItem.item()).createPart( type, null );
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if ( is != null )
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f.set( parts, new DamagedItemDefinition( is ) );
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else
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f.set( parts, new NullItemDefinition() );
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}
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else
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{
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if ( varients[0] instanceof AEColor )
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{
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ColoredItemDefinition def = new ColoredItemDefinition();
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for (Enum v : varients)
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{
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ItemStack is = ((ItemPart) partItem.item()).createPart( type, v );
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if ( is != null )
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def.add( (AEColor) v, is );
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}
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f.set( parts, def );
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}
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}
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}
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catch (Throwable err)
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{
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AELog.severe( "Error creating part: " + type.name() );
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throw new RuntimeException( err );
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}
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}
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// very important block!
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blocks.blockMultiPart = addFeature( BlockCableBus.class );
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blocks.blockQuartzOre = addFeature( OreQuartz.class );
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blocks.blockQuartzOreCharged = addFeature( OreQuartzCharged.class );
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blocks.blockMatrixFrame = addFeature( BlockMatrixFrame.class );
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blocks.blockQuartz = addFeature( BlockQuartz.class );
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blocks.blockFluix = addFeature( BlockFluix.class );
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blocks.blockQuartzGlass = addFeature( BlockQuartzGlass.class );
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blocks.blockQuartzVibrantGlass = addFeature( BlockQuartzLamp.class );
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blocks.blockQuartzPiller = addFeature( BlockQuartzPillar.class );
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blocks.blockQuartzChiseled = addFeature( BlockQuartzChiseled.class );
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blocks.blockQuartzTorch = addFeature( BlockQuartzTorch.class );
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blocks.blockCharger = addFeature( BlockCharger.class );
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blocks.blockGrindStone = addFeature( BlockGrinder.class );
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blocks.blockCrankHandle = addFeature( BlockCrank.class );
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// blocks.blockInscriber = addFeature( BlockInscriber.class );
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// blocks.blockWireless = addFeature( BlockWireless.class );
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blocks.blockTinyTNT = addFeature( BlockTinyTNT.class );
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// blocks.blockQuartzCrystalizer = addFeature( BlockQuartzCrystalizer.class );
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// blocks.blockNetworkEmitter = addFeature( BlockNetworkEmitter.class );
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// blocks.blockPatternProvider = addFeature( BlockPatternProvider.class );
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// blocks.blockAssemblerFieldWall = addFeature( BlockContainmentWall.class );
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// blocks.blockHeatVent = addFeature( BlockHeatVent.class );
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// blocks.blockCraftingCPU = addFeature( BlockCraftingAccelerator.class );
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blocks.blockQuantumRing = addFeature( BlockQuantumRing.class );
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blocks.blockQuantumLink = addFeature( BlockQuantumLinkChamber.class );
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blocks.blockSpatialPylon = addFeature( BlockSpatialPylon.class );
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blocks.blockSpatialIOPort = addFeature( BlockSpatialIOPort.class );
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blocks.blockController = addFeature( BlockController.class );
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blocks.blockDrive = addFeature( BlockDrive.class );
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blocks.blockChest = addFeature( BlockChest.class );
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blocks.blockInterface = addFeature( BlockInterface.class );
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blocks.blockCellWorkbench = addFeature( BlockCellWorkbench.class );
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blocks.blockIOPort = addFeature( BlockIOPort.class );
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blocks.blockCondenser = addFeature( BlockCondenser.class );
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blocks.blockEnergyAcceptor = addFeature( BlockEnergyAcceptor.class );
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blocks.blockVibrationChamber = addFeature( BlockVibrationChamber.class );
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blocks.blockEnergyCell = addFeature( BlockEnergyCell.class );
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blocks.blockEnergyCellDense = addFeature( BlockDenseEnergyCell.class );
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blocks.blockEnergyCellCreative = addFeature( BlockCreativeEnergyCell.class );
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blocks.blockSecurity = addFeature( BlockSecurity.class );
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// items.itemEncodedAsemblerPattern = addFeature( ItemEncodedPattern.class );
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items.itemCellCreative = addFeature( ItemCreativeStorageCell.class );
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items.itemCell1k = addFeature( ItemBasicStorageCell.class, MaterialType.Cell1kPart, 1 );
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items.itemCell4k = addFeature( ItemBasicStorageCell.class, MaterialType.Cell4kPart, 4 );
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items.itemCell16k = addFeature( ItemBasicStorageCell.class, MaterialType.Cell16kPart, 16 );
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items.itemCell64k = addFeature( ItemBasicStorageCell.class, MaterialType.Cell64kPart, 64 );
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items.itemSpatialCell2 = addFeature( ItemSpatialStorageCell.class, MaterialType.Cell2SpatialPart, 2 );
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items.itemSpatialCell16 = addFeature( ItemSpatialStorageCell.class, MaterialType.Cell16SpatialPart, 16 );
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items.itemSpatialCell128 = addFeature( ItemSpatialStorageCell.class, MaterialType.Cell128SpatialPart, 128 );
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items.itemCertusQuartzKnife = addFeature( ToolQuartzCuttingKnife.class, AEFeature.CertusQuartzTools );
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items.itemCertusQuartzWrench = addFeature( ToolQuartzWrench.class, AEFeature.CertusQuartzTools );
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items.itemCertusQuartzAxe = addFeature( ToolQuartzAxe.class, AEFeature.CertusQuartzTools );
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items.itemCertusQuartzHoe = addFeature( ToolQuartzHoe.class, AEFeature.CertusQuartzTools );
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items.itemCertusQuartzPick = addFeature( ToolQuartzPickaxe.class, AEFeature.CertusQuartzTools );
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items.itemCertusQuartzShovel = addFeature( ToolQuartzSpade.class, AEFeature.CertusQuartzTools );
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items.itemCertusQuartzSword = addFeature( ToolQuartzSword.class, AEFeature.CertusQuartzTools );
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items.itemNetherQuartzKnife = addFeature( ToolQuartzCuttingKnife.class, AEFeature.NetherQuartzTools );
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items.itemNetherQuartzWrench = addFeature( ToolQuartzWrench.class, AEFeature.NetherQuartzTools );
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items.itemNetherQuartzAxe = addFeature( ToolQuartzAxe.class, AEFeature.NetherQuartzTools );
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items.itemNetherQuartzHoe = addFeature( ToolQuartzHoe.class, AEFeature.NetherQuartzTools );
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items.itemNetherQuartzPick = addFeature( ToolQuartzPickaxe.class, AEFeature.NetherQuartzTools );
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items.itemNetherQuartzShovel = addFeature( ToolQuartzSpade.class, AEFeature.NetherQuartzTools );
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items.itemNetherQuartzSword = addFeature( ToolQuartzSword.class, AEFeature.NetherQuartzTools );
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items.itemMassCannon = addFeature( ToolMassCannon.class );
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items.itemMemoryCard = addFeature( ToolMemoryCard.class );
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items.itemChargedStaff = addFeature( ToolChargedStaff.class );
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items.itemEntropyManipulator = addFeature( ToolEntropyManipulator.class );
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// items.itemWirelessTerminal = addFeature( ToolWirelessTerminal.class );
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items.itemNetworkTool = addFeature( ToolNetworkTool.class );
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items.itemPortableCell = addFeature( ToolPortableCell.class );
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items.itemBiometricCard = addFeature( ToolBiometricCard.class );
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items.itemFacade = addFeature( ItemFacade.class );
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addFeature( ToolDebugCard.class );
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addFeature( ToolReplicatorCard.class );
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addFeature( BlockItemGen.class );
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addFeature( BlockChunkloader.class );
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}
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private AEItemDefinition addFeature(Class c, Object... Args)
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{
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try
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{
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java.lang.reflect.Constructor[] con = c.getConstructors();
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Object obj = null;
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for (Constructor conItem : con)
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{
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Class paramTypes[] = conItem.getParameterTypes();
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if ( paramTypes.length == Args.length )
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{
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boolean valid = true;
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for (int idx = 0; idx < paramTypes.length; idx++)
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{
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Class cz = Args[idx].getClass();
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if ( !isClassMatch( paramTypes[idx], cz, Args[idx] ) )
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valid = false;
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}
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if ( valid )
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{
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obj = conItem.newInstance( Args );
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break;
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}
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}
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}
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if ( obj instanceof IAEFeature )
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{
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IAEFeature feature = (IAEFeature) obj;
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for (AEFeature f : feature.feature().getFeatures())
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featuresToEntities.put( f, c );
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feature.feature().register();
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feature.postInit();
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return feature.feature();
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}
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else if ( obj == null )
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throw new RuntimeException( "No valid constructor found." );
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else
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throw new RuntimeException( "Non AE Feature Registered" );
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}
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catch (Throwable e)
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{
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AELog.severe( "Error with Feature: " + c.getName() );
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throw new RuntimeException( e );
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}
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}
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private boolean isClassMatch(Class expected, Class got, Object value)
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{
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if ( value == null && !expected.isPrimitive() )
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return true;
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expected = condense( expected, Boolean.class, Character.class, Byte.class, Short.class, Integer.class, Long.class, Float.class, Double.class );
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got = condense( got, Boolean.class, Character.class, Byte.class, Short.class, Integer.class, Long.class, Float.class, Double.class );
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if ( expected == got || expected.isAssignableFrom( got ) )
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return true;
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return false;
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}
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private Class condense(Class expected, Class... wrappers)
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{
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if ( expected.isPrimitive() )
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{
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for (Class clz : wrappers)
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{
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try
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{
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if ( expected == clz.getField( "TYPE" ).get( null ) )
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return clz;
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}
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catch (Throwable t)
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{
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t.printStackTrace();
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}
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}
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}
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return expected;
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}
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public void Init(FMLInitializationEvent event)
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{
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AEApi.instance().partHelper().registerNewLayer( "appeng.api.parts.layers.LayerIEnergySink", "ic2.api.energy.tile.IEnergySink" );
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AEApi.instance().partHelper().registerNewLayer( "appeng.api.parts.layers.LayerISidedInventory", "net.minecraft.inventory.ISidedInventory" );
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AEApi.instance().partHelper().registerNewLayer( "appeng.api.parts.layers.LayerIPowerEmitter", "buildcraft.api.power.IPowerEmitter" );
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AEApi.instance().partHelper().registerNewLayer( "appeng.api.parts.layers.LayerIPowerReceptor", "buildcraft.api.power.IPowerReceptor" );
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AEApi.instance().partHelper().registerNewLayer( "appeng.api.parts.layers.LayerIFluidHandler", "net.minecraftforge.fluids.IFluidHandler" );
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AEApi.instance().partHelper()
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.registerNewLayer( "appeng.api.parts.layers.LayerITileStorageMonitorable", "appeng.api.implementations.tiles.ITileStorageMonitorable" );
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TickRegistry.registerTickHandler( TickHandler.instance, Side.SERVER );
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TickRegistry.registerTickHandler( TickHandler.instance, Side.CLIENT );
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MinecraftForge.EVENT_BUS.register( TickHandler.instance );
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MinecraftForge.EVENT_BUS.register( new PartPlacement() );
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AEApi.instance().registries().gridCache().registerGridCache( ITickManager.class, TickManagerCache.class );
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AEApi.instance().registries().gridCache().registerGridCache( IEnergyGrid.class, EnergyGridCache.class );
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AEApi.instance().registries().gridCache().registerGridCache( IPathingGrid.class, PathGridCache.class );
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AEApi.instance().registries().gridCache().registerGridCache( IStorageGrid.class, GridStorageCache.class );
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AEApi.instance().registries().gridCache().registerGridCache( P2PCache.class, P2PCache.class );
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AEApi.instance().registries().gridCache().registerGridCache( ISpatialCache.class, SpatialPylonCache.class );
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AEApi.instance().registries().gridCache().registerGridCache( ISecurityGrid.class, SecurityCache.class );
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AEApi.instance().registries().externalStorage().addExternalStorageInterface( new AEExternalHandler() );
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AEApi.instance().registries().cell().addCellHandler( new BasicCellHandler() );
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AEApi.instance().registries().cell().addCellHandler( new CreativeCellHandler() );
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AEApi.instance().registries().matterCannon().registerAmmo( AEApi.instance().materials().materialMatterBall.stack( 1 ), 32.0 );
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// default settings..
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((P2PTunnelRegistry) AEApi.instance().registries().p2pTunnel()).configure();
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NetworkRegistry.instance().registerGuiHandler( AppEng.instance, GuiBridge.GUI_Handler );
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}
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public void PostInit(FMLPostInitializationEvent event)
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{
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// add to localizaiton..
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PlayerMessages.values();
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GuiText.values();
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Api.instance.partHelper.initFMPSupport();
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((BlockCableBus) AEApi.instance().blocks().blockMultiPart.block()).setupTile();
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// IO PORT!
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Upgrades.SPEED.registerItem( AEApi.instance().blocks().blockIOPort.stack( 1 ), 3 );
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Upgrades.REDSTONE.registerItem( AEApi.instance().blocks().blockIOPort.stack( 1 ), 1 );
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// partLevelEmitter
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Upgrades.FUZZY.registerItem( AEApi.instance().parts().partLevelEmitter.stack( 1 ), 1 );
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// partImportBus
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Upgrades.FUZZY.registerItem( AEApi.instance().parts().partImportBus.stack( 1 ), 1 );
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Upgrades.REDSTONE.registerItem( AEApi.instance().parts().partImportBus.stack( 1 ), 1 );
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Upgrades.CAPACITY.registerItem( AEApi.instance().parts().partImportBus.stack( 1 ), 2 );
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Upgrades.SPEED.registerItem( AEApi.instance().parts().partImportBus.stack( 1 ), 4 );
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|
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// partExportBus
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Upgrades.FUZZY.registerItem( AEApi.instance().parts().partExportBus.stack( 1 ), 1 );
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Upgrades.REDSTONE.registerItem( AEApi.instance().parts().partExportBus.stack( 1 ), 1 );
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Upgrades.CAPACITY.registerItem( AEApi.instance().parts().partExportBus.stack( 1 ), 2 );
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Upgrades.SPEED.registerItem( AEApi.instance().parts().partExportBus.stack( 1 ), 4 );
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// blockCellWorkbench
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Upgrades.FUZZY.registerItem( AEApi.instance().items().itemCell1k.stack( 1 ), 1 );
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Upgrades.INVERTER.registerItem( AEApi.instance().items().itemCell1k.stack( 1 ), 1 );
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Upgrades.FUZZY.registerItem( AEApi.instance().items().itemCell4k.stack( 1 ), 1 );
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Upgrades.INVERTER.registerItem( AEApi.instance().items().itemCell4k.stack( 1 ), 1 );
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Upgrades.FUZZY.registerItem( AEApi.instance().items().itemCell16k.stack( 1 ), 1 );
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Upgrades.INVERTER.registerItem( AEApi.instance().items().itemCell16k.stack( 1 ), 1 );
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Upgrades.FUZZY.registerItem( AEApi.instance().items().itemCell64k.stack( 1 ), 1 );
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Upgrades.INVERTER.registerItem( AEApi.instance().items().itemCell64k.stack( 1 ), 1 );
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|
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// partStorageBus
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Upgrades.FUZZY.registerItem( AEApi.instance().parts().partStorageBus.stack( 1 ), 1 );
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Upgrades.INVERTER.registerItem( AEApi.instance().parts().partStorageBus.stack( 1 ), 1 );
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Upgrades.CAPACITY.registerItem( AEApi.instance().parts().partStorageBus.stack( 1 ), 5 );
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|
|
|
// matter cannon
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Upgrades.FUZZY.registerItem( AEApi.instance().items().itemMassCannon.stack( 1 ), 1 );
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Upgrades.INVERTER.registerItem( AEApi.instance().items().itemMassCannon.stack( 1 ), 1 );
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Upgrades.SPEED.registerItem( AEApi.instance().items().itemMassCannon.stack( 1 ), 4 );
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|
|
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if ( Configuration.instance.isFeatureEnabled( AEFeature.ChestLoot ) )
|
|
{
|
|
ChestGenHooks d = ChestGenHooks.getInfo( ChestGenHooks.MINESHAFT_CORRIDOR );
|
|
d.addItem( new WeightedRandomChestContent( AEApi.instance().materials().materialCertusQuartzCrystal.stack( 1 ), 1, 4, 2 ) );
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d.addItem( new WeightedRandomChestContent( AEApi.instance().materials().materialCertusQuartzDust.stack( 1 ), 1, 4, 2 ) );
|
|
}
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|
|
|
// add villager trading to black smiths for a few basic materials
|
|
if ( Configuration.instance.isFeatureEnabled( AEFeature.VillagerTrading ) )
|
|
VillagerRegistry.instance().registerVillageTradeHandler( 3, new AETrading() );
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|
|
|
if ( Configuration.instance.isFeatureEnabled( AEFeature.CertusQuartzWorldGen ) )
|
|
GameRegistry.registerWorldGenerator( new QuartzWorldGen() );
|
|
|
|
}
|
|
}
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