Applied-Energistics-2-tiler.../src/main/java/appeng/block/grindstone/BlockGrinder.java
2015-06-15 19:44:59 -05:00

84 lines
2.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.grindstone;
import java.util.EnumSet;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.core.sync.GuiBridge;
import appeng.tile.grindstone.TileGrinder;
import appeng.util.Platform;
public class BlockGrinder extends AEBaseTileBlock
{
public BlockGrinder()
{
super( Material.rock );
this.setTileEntity( TileGrinder.class );
this.setHardness( 3.2F );
this.setFeature( EnumSet.of( AEFeature.GrindStone ) );
}
@Override
public boolean onBlockActivated(
World worldIn,
BlockPos pos,
IBlockState state,
EntityPlayer playerIn,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
{
// TODO Auto-generated method stub
return super.onBlockActivated( worldIn, pos, state, playerIn, side, hitX, hitY, hitZ );
}
@Override
public boolean onActivated(
World w,
BlockPos pos,
EntityPlayer p,
EnumFacing side,
float hitX,
float hitY,
float hitZ )
{
TileGrinder tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
return true;
}
return false;
}
}