Applied-Energistics-2-tiler.../src/api/java/mekanism/api/transmitters/DynamicNetwork.java
thatsIch 54802be11f Moved API
Added temporary(!) API dependencies, will resolved via Maven later on
Added mcmod.info
Added pack.mcmeta template
Added hacked BC jar to use facades indev
Split build logic into several pieces
Update gitignore
Modify build.gradle to match changes
2014-09-26 16:14:45 +02:00

527 lines
12 KiB
Java

package mekanism.api.transmitters;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.NoSuchElementException;
import java.util.Set;
import mekanism.api.Coord4D;
import mekanism.api.IClientTicker;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.eventhandler.Event;
public abstract class DynamicNetwork<A, N extends DynamicNetwork<A, N>> implements ITransmitterNetwork<A, N>, IClientTicker, INetworkDataHandler
{
public LinkedHashSet<IGridTransmitter<N>> transmitters = new LinkedHashSet<IGridTransmitter<N>>();
public HashMap<Coord4D, A> possibleAcceptors = new HashMap<Coord4D, A>();
public HashMap<A, ForgeDirection> acceptorDirections = new HashMap<A, ForgeDirection>();
private List<DelayQueue> updateQueue = new ArrayList<DelayQueue>();
protected AxisAlignedBB packetRange = null;
protected int ticksSinceCreate = 0;
protected int capacity = 0;
protected double meanCapacity = 0;
protected boolean fixed = false;
protected boolean needsUpdate = false;
protected abstract ITransmitterNetwork<A, N> create(IGridTransmitter<N>... varTransmitters);
protected abstract ITransmitterNetwork<A, N> create(Collection<IGridTransmitter<N>> collection);
protected abstract ITransmitterNetwork<A, N> create(Set<N> networks);
protected void clearAround(IGridTransmitter<N> transmitter)
{
for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
Coord4D coord = Coord4D.get(transmitter.getTile()).getFromSide(side);
possibleAcceptors.remove(coord);
acceptorDirections.remove(coord.getTileEntity(transmitter.getTile().getWorldObj()));
}
}
public void addAllTransmitters(Set<IGridTransmitter<N>> newTransmitters)
{
transmitters.addAll(newTransmitters);
updateCapacity();
}
public boolean isFirst(IGridTransmitter<N> transmitter)
{
return transmitters.iterator().next().equals(transmitter);
}
@Override
public void fullRefresh()
{
possibleAcceptors.clear();
acceptorDirections.clear();
for(IGridTransmitter<N> transmitter : transmitters)
{
refresh(transmitter);
}
refresh();
}
public AxisAlignedBB getPacketRange()
{
if(packetRange == null)
{
return genPacketRange();
}
return packetRange;
}
public int getDimension()
{
if(getSize() == 0)
{
return 0;
}
return transmitters.iterator().next().getTile().getWorldObj().provider.dimensionId;
}
protected AxisAlignedBB genPacketRange()
{
if(getSize() == 0)
{
deregister();
return null;
}
Coord4D initCoord = Coord4D.get(transmitters.iterator().next().getTile());
int minX = initCoord.xCoord;
int minY = initCoord.yCoord;
int minZ = initCoord.zCoord;
int maxX = initCoord.xCoord;
int maxY = initCoord.yCoord;
int maxZ = initCoord.zCoord;
for(IGridTransmitter transmitter : transmitters)
{
Coord4D coord = Coord4D.get(transmitter.getTile());
if(coord.xCoord < minX) minX = coord.xCoord;
if(coord.yCoord < minY) minY = coord.yCoord;
if(coord.zCoord < minZ) minZ = coord.zCoord;
if(coord.xCoord > maxX) maxX = coord.xCoord;
if(coord.yCoord > maxY) maxY = coord.yCoord;
if(coord.zCoord > maxZ) maxZ = coord.zCoord;
}
minX -= 40;
minY -= 40;
minZ -= 40;
maxX += 40;
maxY += 40;
maxZ += 40;
return AxisAlignedBB.getBoundingBox(minX, minY, minZ, maxX, maxY, maxZ);
}
@Override
public void removeTransmitter(IGridTransmitter<N> transmitter)
{
transmitters.remove(transmitter);
updateCapacity();
if(transmitters.size() == 0)
{
deregister();
}
}
@Override
public void register()
{
try {
IGridTransmitter<N> aTransmitter = transmitters.iterator().next();
if(aTransmitter instanceof TileEntity)
{
if(!((TileEntity)aTransmitter).getWorldObj().isRemote)
{
TransmitterNetworkRegistry.getInstance().registerNetwork(this);
}
else {
MinecraftForge.EVENT_BUS.post(new ClientTickUpdate(this, (byte)1));
}
}
} catch(NoSuchElementException e) {}
}
@Override
public void deregister()
{
transmitters.clear();
if(FMLCommonHandler.instance().getEffectiveSide().isServer())
{
TransmitterNetworkRegistry.getInstance().removeNetwork(this);
}
else {
MinecraftForge.EVENT_BUS.post(new ClientTickUpdate(this, (byte)0));
}
}
@Override
public int getSize()
{
return transmitters.size();
}
@Override
public int getAcceptorSize()
{
return possibleAcceptors.size();
}
public synchronized void updateCapacity() {
updateMeanCapacity();
capacity = (int)meanCapacity * transmitters.size();
}
/**
* Override this if things can have variable capacity along the network.
* @return An 'average' value of capacity. Calculate it how you will.
*/
protected synchronized void updateMeanCapacity()
{
if(transmitters.size() > 0)
{
meanCapacity = transmitters.iterator().next().getCapacity();
}
else {
meanCapacity = 0;
}
}
public int getCapacity()
{
return capacity;
}
public double getMeanCapacity()
{
return meanCapacity;
}
@Override
public void tick()
{
boolean didFix = false;
if(!fixed)
{
ticksSinceCreate++;
if(transmitters.size() == 0)
{
deregister();
return;
}
if(ticksSinceCreate > 1200)
{
ticksSinceCreate = 0;
fixMessedUpNetwork(transmitters.iterator().next());
didFix = true;
}
}
if(!didFix)
{
onUpdate();
}
}
public void onUpdate()
{
if(FMLCommonHandler.instance().getEffectiveSide().isServer())
{
Iterator<DelayQueue> i = updateQueue.iterator();
try {
while(i.hasNext())
{
DelayQueue q = i.next();
if(q.delay > 0)
{
q.delay--;
}
else {
needsUpdate = true;
i.remove();
}
}
} catch(Exception e) {}
}
}
@Override
public synchronized void fixMessedUpNetwork(IGridTransmitter<N> transmitter)
{
if(transmitter instanceof TileEntity)
{
NetworkFinder finder = new NetworkFinder(((TileEntity)transmitter).getWorldObj(), getTransmissionType(), Coord4D.get((TileEntity)transmitter));
List<Coord4D> partNetwork = finder.exploreNetwork();
Set<IGridTransmitter<N>> newTransporters = new HashSet<IGridTransmitter<N>>();
for(Coord4D node : partNetwork)
{
TileEntity nodeTile = node.getTileEntity(((TileEntity)transmitter).getWorldObj());
if(TransmissionType.checkTransmissionType(nodeTile, getTransmissionType(), (TileEntity)transmitter))
{
((IGridTransmitter<N>)nodeTile).removeFromTransmitterNetwork();
newTransporters.add((IGridTransmitter<N>)nodeTile);
}
}
ITransmitterNetwork<A, N> newNetwork = create(newTransporters);
newNetwork.fullRefresh();
newNetwork.setFixed(true);
deregister();
}
}
@Override
public synchronized void split(IGridTransmitter<N> splitPoint)
{
if(splitPoint instanceof TileEntity)
{
removeTransmitter(splitPoint);
TileEntity[] connectedBlocks = new TileEntity[6];
boolean[] dealtWith = {false, false, false, false, false, false};
List<ITransmitterNetwork<A, N>> newNetworks = new ArrayList<ITransmitterNetwork<A, N>>();
for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity sideTile = Coord4D.get((TileEntity)splitPoint).getFromSide(side).getTileEntity(((TileEntity)splitPoint).getWorldObj());
if(sideTile != null)
{
connectedBlocks[side.ordinal()] = sideTile;
}
}
for(int count = 0; count < connectedBlocks.length; count++)
{
TileEntity connectedBlockA = connectedBlocks[count];
if(TransmissionType.checkTransmissionType(connectedBlockA, getTransmissionType()) && !dealtWith[count])
{
NetworkFinder finder = new NetworkFinder(((TileEntity)splitPoint).getWorldObj(), getTransmissionType(), Coord4D.get(connectedBlockA), Coord4D.get((TileEntity)splitPoint));
List<Coord4D> partNetwork = finder.exploreNetwork();
for(int check = count; check < connectedBlocks.length; check++)
{
if(check == count)
{
continue;
}
TileEntity connectedBlockB = connectedBlocks[check];
if(TransmissionType.checkTransmissionType(connectedBlockB, getTransmissionType()) && !dealtWith[check])
{
if(partNetwork.contains(Coord4D.get(connectedBlockB)))
{
dealtWith[check] = true;
}
}
}
Set<IGridTransmitter<N>> newNetCables = new HashSet<IGridTransmitter<N>>();
for(Coord4D node : finder.iterated)
{
TileEntity nodeTile = node.getTileEntity(((TileEntity)splitPoint).getWorldObj());
if(TransmissionType.checkTransmissionType(nodeTile, getTransmissionType()))
{
if(nodeTile != splitPoint)
{
newNetCables.add((IGridTransmitter<N>)nodeTile);
}
}
}
newNetworks.add(create(newNetCables));
}
}
if(newNetworks.size() > 0)
{
onNetworksCreated((List)newNetworks);
for(ITransmitterNetwork<A, N> network : newNetworks)
{
network.fullRefresh();
}
}
deregister();
}
}
@Override
public void onNetworksCreated(List<N> networks) {}
@Override
public void setFixed(boolean value)
{
fixed = value;
}
@Override
public boolean needsTicks()
{
return getSize() > 0;
}
@Override
public void clientTick()
{
ticksSinceCreate++;
if(ticksSinceCreate == 5 && getSize() > 0)
{
TileEntity tile = (TileEntity)transmitters.iterator().next();
MinecraftForge.EVENT_BUS.post(new NetworkClientRequest(tile));
}
}
@Override
public boolean canMerge(List<ITransmitterNetwork<?, ?>> networks)
{
return true;
}
public static class ClientTickUpdate extends Event
{
public DynamicNetwork network;
public byte operation; /*0 remove, 1 add*/
public ClientTickUpdate(DynamicNetwork net, byte b)
{
network = net;
operation = b;
}
}
public static class NetworkClientRequest extends Event
{
public TileEntity tileEntity;
public NetworkClientRequest(TileEntity tile)
{
tileEntity = tile;
}
}
public void addUpdate(EntityPlayer player)
{
updateQueue.add(new DelayQueue(player));
}
public static class NetworkFinder
{
public TransmissionType transmissionType;
public World worldObj;
public Coord4D start;
public List<Coord4D> iterated = new ArrayList<Coord4D>();
public List<Coord4D> toIgnore = new ArrayList<Coord4D>();
public NetworkFinder(World world, TransmissionType type, Coord4D location, Coord4D... ignore)
{
worldObj = world;
start = location;
transmissionType = type;
if(ignore != null)
{
for(int i = 0; i < ignore.length; i++)
{
toIgnore.add(ignore[i]);
}
}
}
public void loopAll(Coord4D location)
{
if(TransmissionType.checkTransmissionType(location.getTileEntity(worldObj), transmissionType))
{
iterated.add(location);
}
else {
toIgnore.add(location);
}
for(ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
{
Coord4D obj = location.getFromSide(direction);
if(!iterated.contains(obj) && !toIgnore.contains(obj))
{
TileEntity tileEntity = obj.getTileEntity(worldObj);
if(!(tileEntity instanceof IBlockableConnection) || ((IBlockableConnection)tileEntity).canConnectMutual(direction.getOpposite()))
{
if(TransmissionType.checkTransmissionType(tileEntity, transmissionType, location.getTileEntity(worldObj)))
{
loopAll(obj);
}
}
}
}
}
public List<Coord4D> exploreNetwork()
{
loopAll(start);
return iterated;
}
}
public static class DelayQueue
{
public EntityPlayer player;
public int delay;
public DelayQueue(EntityPlayer p)
{
player = p;
delay = 5;
}
}
}