94 lines
3.5 KiB
Java
94 lines
3.5 KiB
Java
package appeng.core.features.registries;
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import java.util.HashMap;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import appeng.api.AEApi;
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import appeng.api.config.TunnelType;
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import appeng.api.definitions.Parts;
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import appeng.api.features.IP2PTunnelRegistry;
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import appeng.api.util.AEColor;
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import appeng.util.Platform;
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public class P2PTunnelRegistry implements IP2PTunnelRegistry
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{
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HashMap<ItemStack, TunnelType> Tunnels = new HashMap();
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public void configure()
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{
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/**
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* attune based on most redstone base items.
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*/
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addNewAttunement( new ItemStack( Items.redstone ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Items.repeater ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.redstone_lamp ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.unpowered_comparator ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.powered_comparator ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.powered_repeater ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.unpowered_repeater ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.daylight_detector ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.redstone_wire ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.redstone_block ), TunnelType.REDSTONE );
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addNewAttunement( new ItemStack( Blocks.lever ), TunnelType.REDSTONE );
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/**
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* attune based on lots of random item related stuff
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*/
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appeng.api.definitions.Blocks AEBlocks = AEApi.instance().blocks();
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Parts Parts = AEApi.instance().parts();
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addNewAttunement( AEBlocks.blockInterface.stack( 1 ), TunnelType.ITEM );
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addNewAttunement( Parts.partInterface.stack( 1 ), TunnelType.ITEM );
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addNewAttunement( Parts.partStorageBus.stack( 1 ), TunnelType.ITEM );
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addNewAttunement( Parts.partImportBus.stack( 1 ), TunnelType.ITEM );
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addNewAttunement( Parts.partExportBus.stack( 1 ), TunnelType.ITEM );
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addNewAttunement( new ItemStack( Blocks.hopper ), TunnelType.ITEM );
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addNewAttunement( new ItemStack( Blocks.chest ), TunnelType.ITEM );
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addNewAttunement( new ItemStack( Blocks.trapped_chest ), TunnelType.ITEM );
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/**
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* attune based on lots of random item related stuff
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*/
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addNewAttunement( new ItemStack( Items.bucket ), TunnelType.FLUID );
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addNewAttunement( new ItemStack( Items.lava_bucket ), TunnelType.FLUID );
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addNewAttunement( new ItemStack( Items.milk_bucket ), TunnelType.FLUID );
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addNewAttunement( new ItemStack( Items.water_bucket ), TunnelType.FLUID );
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for (AEColor c : AEColor.values())
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{
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addNewAttunement( Parts.partCableGlass.stack( c, 1 ), TunnelType.ME );
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addNewAttunement( Parts.partCableCovered.stack( c, 1 ), TunnelType.ME );
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addNewAttunement( Parts.partCableSmart.stack( c, 1 ), TunnelType.ME );
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addNewAttunement( Parts.partCableDense.stack( c, 1 ), TunnelType.ME );
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}
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}
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@Override
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public void addNewAttunement(ItemStack trigger, TunnelType type)
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{
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if ( type == null )
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return;
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Tunnels.put( trigger, type );
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}
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@Override
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public TunnelType getTunnelTypeByItem(ItemStack trigger)
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{
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if ( FluidContainerRegistry.isContainer( trigger ) )
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return TunnelType.FLUID;
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for (ItemStack is : Tunnels.keySet())
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{
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if ( Platform.isSameItem( is, trigger ) )
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return Tunnels.get( is );
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}
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return null;
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}
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}
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