890 lines
24 KiB
Java
890 lines
24 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.client.gui;
|
|
|
|
|
|
import java.io.IOException;
|
|
import java.text.DecimalFormat;
|
|
import java.text.ParseException;
|
|
import java.util.Arrays;
|
|
import java.util.Collection;
|
|
import java.util.HashSet;
|
|
import java.util.Iterator;
|
|
import java.util.LinkedList;
|
|
import java.util.List;
|
|
import java.util.Set;
|
|
import java.util.concurrent.TimeUnit;
|
|
|
|
import com.google.common.base.Joiner;
|
|
import com.google.common.base.Stopwatch;
|
|
import com.google.common.collect.Lists;
|
|
|
|
import org.lwjgl.input.Keyboard;
|
|
import org.lwjgl.input.Mouse;
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.client.gui.GuiButton;
|
|
import net.minecraft.client.gui.inventory.GuiContainer;
|
|
import net.minecraft.client.renderer.GlStateManager;
|
|
import net.minecraft.client.renderer.RenderHelper;
|
|
import net.minecraft.client.renderer.Tessellator;
|
|
import net.minecraft.client.renderer.VertexBuffer;
|
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.inventory.ClickType;
|
|
import net.minecraft.inventory.Container;
|
|
import net.minecraft.inventory.Slot;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.util.ResourceLocation;
|
|
import net.minecraft.util.text.TextFormatting;
|
|
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
|
|
|
import appeng.api.storage.data.IAEItemStack;
|
|
import appeng.client.gui.widgets.GuiScrollbar;
|
|
import appeng.client.gui.widgets.ITooltip;
|
|
import appeng.client.me.InternalSlotME;
|
|
import appeng.client.me.SlotDisconnected;
|
|
import appeng.client.me.SlotME;
|
|
import appeng.client.render.StackSizeRenderer;
|
|
import appeng.container.AEBaseContainer;
|
|
import appeng.container.slot.AppEngCraftingSlot;
|
|
import appeng.container.slot.AppEngSlot;
|
|
import appeng.container.slot.AppEngSlot.hasCalculatedValidness;
|
|
import appeng.container.slot.OptionalSlotFake;
|
|
import appeng.container.slot.SlotCraftingTerm;
|
|
import appeng.container.slot.SlotDisabled;
|
|
import appeng.container.slot.SlotFake;
|
|
import appeng.container.slot.SlotInaccessible;
|
|
import appeng.container.slot.SlotOutput;
|
|
import appeng.container.slot.SlotPatternTerm;
|
|
import appeng.container.slot.SlotRestrictedInput;
|
|
import appeng.core.AELog;
|
|
import appeng.core.AppEng;
|
|
import appeng.core.sync.network.NetworkHandler;
|
|
import appeng.core.sync.packets.PacketInventoryAction;
|
|
import appeng.core.sync.packets.PacketSwapSlots;
|
|
import appeng.helpers.InventoryAction;
|
|
|
|
|
|
public abstract class AEBaseGui extends GuiContainer
|
|
{
|
|
private static boolean switchingGuis;
|
|
private final List<InternalSlotME> meSlots = new LinkedList<InternalSlotME>();
|
|
// drag y
|
|
private final Set<Slot> drag_click = new HashSet<Slot>();
|
|
private final StackSizeRenderer stackSizeRenderer = new StackSizeRenderer();
|
|
private GuiScrollbar myScrollBar = null;
|
|
private boolean disableShiftClick = false;
|
|
private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
|
|
private ItemStack dbl_whichItem;
|
|
private Slot bl_clicked;
|
|
private boolean subGui;
|
|
|
|
public AEBaseGui( final Container container )
|
|
{
|
|
super( container );
|
|
this.subGui = switchingGuis;
|
|
switchingGuis = false;
|
|
}
|
|
|
|
protected static String join( final Collection<String> toolTip, final String delimiter )
|
|
{
|
|
final Joiner joiner = Joiner.on( delimiter );
|
|
|
|
return joiner.join( toolTip );
|
|
}
|
|
|
|
protected int getQty( final GuiButton btn )
|
|
{
|
|
try
|
|
{
|
|
final DecimalFormat df = new DecimalFormat( "+#;-#" );
|
|
return df.parse( btn.displayString ).intValue();
|
|
}
|
|
catch( final ParseException e )
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
public boolean isSubGui()
|
|
{
|
|
return this.subGui;
|
|
}
|
|
|
|
@Override
|
|
public void initGui()
|
|
{
|
|
super.initGui();
|
|
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
final Iterator<Slot> i = slots.iterator();
|
|
while( i.hasNext() )
|
|
{
|
|
if( i.next() instanceof SlotME )
|
|
{
|
|
i.remove();
|
|
}
|
|
}
|
|
|
|
for( final InternalSlotME me : this.meSlots )
|
|
{
|
|
slots.add( new SlotME( me ) );
|
|
}
|
|
}
|
|
|
|
@SuppressWarnings( "unchecked" )
|
|
private List<Slot> getInventorySlots()
|
|
{
|
|
return this.inventorySlots.inventorySlots;
|
|
}
|
|
|
|
@Override
|
|
public void drawScreen( final int mouseX, final int mouseY, final float btn )
|
|
{
|
|
super.drawScreen( mouseX, mouseY, btn );
|
|
|
|
for( final Object c : this.buttonList )
|
|
{
|
|
if( c instanceof ITooltip )
|
|
{
|
|
final ITooltip tooltip = (ITooltip) c;
|
|
final int x = tooltip.xPos(); // ((GuiImgButton) c).xPosition;
|
|
int y = tooltip.yPos(); // ((GuiImgButton) c).yPosition;
|
|
|
|
if( x < mouseX && x + tooltip.getWidth() > mouseX && tooltip.isVisible() )
|
|
{
|
|
if( y < mouseY && y + tooltip.getHeight() > mouseY )
|
|
{
|
|
if( y < 15 )
|
|
{
|
|
y = 15;
|
|
}
|
|
|
|
final String msg = tooltip.getMessage();
|
|
if( msg != null )
|
|
{
|
|
this.drawTooltip( x + 11, y + 4, msg );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void drawTooltip( int x, int y, String message )
|
|
{
|
|
String[] lines = message.split( "\n" );
|
|
this.drawTooltip( x, y, Arrays.asList( lines ) );
|
|
}
|
|
|
|
protected void drawTooltip( int x, int y, List<String> lines )
|
|
{
|
|
if( lines.isEmpty() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// For an explanation of the formatting codes, see http://minecraft.gamepedia.com/Formatting_codes
|
|
lines = Lists.newArrayList( lines ); // Make a copy
|
|
|
|
// Make the first line white
|
|
lines.set( 0, TextFormatting.WHITE + lines.get( 0 ) );
|
|
|
|
// All lines after the first are colored gray
|
|
for( int i = 1; i < lines.size(); i++ )
|
|
{
|
|
lines.set( i, TextFormatting.GRAY + lines.get( i ) );
|
|
}
|
|
|
|
this.drawHoveringText( lines, x, y, fontRendererObj );
|
|
}
|
|
|
|
@Override
|
|
protected final void drawGuiContainerForegroundLayer( final int x, final int y )
|
|
{
|
|
final int ox = this.guiLeft; // (width - xSize) / 2;
|
|
final int oy = this.guiTop; // (height - ySize) / 2;
|
|
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
|
|
|
|
if( this.getScrollBar() != null )
|
|
{
|
|
this.getScrollBar().draw( this );
|
|
}
|
|
|
|
this.drawFG( ox, oy, x, y );
|
|
}
|
|
|
|
public abstract void drawFG( int offsetX, int offsetY, int mouseX, int mouseY );
|
|
|
|
@Override
|
|
protected final void drawGuiContainerBackgroundLayer( final float f, final int x, final int y )
|
|
{
|
|
final int ox = this.guiLeft; // (width - xSize) / 2;
|
|
final int oy = this.guiTop; // (height - ySize) / 2;
|
|
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
|
|
this.drawBG( ox, oy, x, y );
|
|
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
for( final Slot slot : slots )
|
|
{
|
|
if( slot instanceof OptionalSlotFake )
|
|
{
|
|
final OptionalSlotFake fs = (OptionalSlotFake) slot;
|
|
if( fs.renderDisabled() )
|
|
{
|
|
if( fs.isEnabled() )
|
|
{
|
|
this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.getSourceX() - 1, fs.getSourceY() - 1, 18,
|
|
18 );
|
|
}
|
|
else
|
|
{
|
|
GlStateManager.color( 1.0F, 1.0F, 1.0F, 0.4F );
|
|
GlStateManager.enableBlend();
|
|
this.drawTexturedModalRect( ox + fs.xDisplayPosition - 1, oy + fs.yDisplayPosition - 1, fs.getSourceX() - 1, fs.getSourceY() - 1, 18,
|
|
18 );
|
|
GlStateManager.color( 1.0F, 1.0F, 1.0F, 1.0F );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void mouseClicked( final int xCoord, final int yCoord, final int btn ) throws IOException
|
|
{
|
|
this.drag_click.clear();
|
|
|
|
if( btn == 1 )
|
|
{
|
|
for( final Object o : this.buttonList )
|
|
{
|
|
final GuiButton guibutton = (GuiButton) o;
|
|
if( guibutton.mousePressed( this.mc, xCoord, yCoord ) )
|
|
{
|
|
super.mouseClicked( xCoord, yCoord, 0 );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( this.getScrollBar() != null )
|
|
{
|
|
this.getScrollBar().click( this, xCoord - this.guiLeft, yCoord - this.guiTop );
|
|
}
|
|
|
|
super.mouseClicked( xCoord, yCoord, btn );
|
|
}
|
|
|
|
@Override
|
|
protected void mouseClickMove( final int x, final int y, final int c, final long d )
|
|
{
|
|
final Slot slot = this.getSlot( x, y );
|
|
final ItemStack itemstack = this.mc.thePlayer.inventory.getItemStack();
|
|
|
|
if( this.getScrollBar() != null )
|
|
{
|
|
this.getScrollBar().click( this, x - this.guiLeft, y - this.guiTop );
|
|
}
|
|
|
|
if( slot instanceof SlotFake && itemstack != null )
|
|
{
|
|
this.drag_click.add( slot );
|
|
if( this.drag_click.size() > 1 )
|
|
{
|
|
for( final Slot dr : this.drag_click )
|
|
{
|
|
final PacketInventoryAction p = new PacketInventoryAction( c == 0 ? InventoryAction.PICKUP_OR_SET_DOWN : InventoryAction.PLACE_SINGLE, dr.slotNumber, 0 );
|
|
NetworkHandler.instance.sendToServer( p );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
super.mouseClickMove( x, y, c, d );
|
|
}
|
|
}
|
|
|
|
// TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
|
|
@Override
|
|
protected void handleMouseClick( final Slot slot, final int slotIdx, final int mouseButton, final ClickType clickType )
|
|
{
|
|
final EntityPlayer player = Minecraft.getMinecraft().thePlayer;
|
|
|
|
if( slot instanceof SlotFake )
|
|
{
|
|
final InventoryAction action = mouseButton == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
|
|
|
|
if( this.drag_click.size() > 1 )
|
|
{
|
|
return;
|
|
}
|
|
|
|
final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
|
|
NetworkHandler.instance.sendToServer( p );
|
|
|
|
return;
|
|
}
|
|
|
|
if( slot instanceof SlotPatternTerm )
|
|
{
|
|
if( mouseButton == 6 )
|
|
{
|
|
return; // prevent weird double clicks..
|
|
}
|
|
|
|
try
|
|
{
|
|
NetworkHandler.instance.sendToServer( ( (SlotPatternTerm) slot ).getRequest( isShiftKeyDown() ) );
|
|
}
|
|
catch( final IOException e )
|
|
{
|
|
AELog.debug( e );
|
|
}
|
|
}
|
|
else if( slot instanceof SlotCraftingTerm )
|
|
{
|
|
if( mouseButton == 6 )
|
|
{
|
|
return; // prevent weird double clicks..
|
|
}
|
|
|
|
InventoryAction action = null;
|
|
if( isShiftKeyDown() )
|
|
{
|
|
action = InventoryAction.CRAFT_SHIFT;
|
|
}
|
|
else
|
|
{
|
|
// Craft stack on right-click, craft single on left-click
|
|
action = ( mouseButton == 1 ) ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
|
|
}
|
|
|
|
final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
|
|
NetworkHandler.instance.sendToServer( p );
|
|
|
|
return;
|
|
}
|
|
|
|
if( Keyboard.isKeyDown( Keyboard.KEY_SPACE ) )
|
|
{
|
|
if( this.enableSpaceClicking() )
|
|
{
|
|
IAEItemStack stack = null;
|
|
if( slot instanceof SlotME )
|
|
{
|
|
stack = ( (SlotME) slot ).getAEStack();
|
|
}
|
|
|
|
int slotNum = this.getInventorySlots().size();
|
|
|
|
if( !( slot instanceof SlotME ) && slot != null )
|
|
{
|
|
slotNum = slot.slotNumber;
|
|
}
|
|
|
|
( (AEBaseContainer) this.inventorySlots ).setTargetStack( stack );
|
|
final PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, slotNum, 0 );
|
|
NetworkHandler.instance.sendToServer( p );
|
|
return;
|
|
}
|
|
}
|
|
|
|
if( slot instanceof SlotDisconnected )
|
|
{
|
|
InventoryAction action = null;
|
|
|
|
switch( clickType )
|
|
{
|
|
case PICKUP: // pickup / set-down.
|
|
action = ( mouseButton == 1 ) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
|
|
break;
|
|
case QUICK_MOVE:
|
|
action = ( mouseButton == 1 ) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
|
|
break;
|
|
|
|
case CLONE: // creative dupe:
|
|
|
|
if( player.capabilities.isCreativeMode )
|
|
{
|
|
action = InventoryAction.CREATIVE_DUPLICATE;
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
case THROW: // drop item:
|
|
}
|
|
|
|
if( action != null )
|
|
{
|
|
final PacketInventoryAction p = new PacketInventoryAction( action, slot.getSlotIndex(), ( (SlotDisconnected) slot ).getSlot().getId() );
|
|
NetworkHandler.instance.sendToServer( p );
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if( slot instanceof SlotME )
|
|
{
|
|
InventoryAction action = null;
|
|
IAEItemStack stack = null;
|
|
|
|
switch( clickType )
|
|
{
|
|
case PICKUP: // pickup / set-down.
|
|
action = ( mouseButton == 1 ) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
|
|
stack = ( (SlotME) slot ).getAEStack();
|
|
|
|
if( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
|
|
{
|
|
action = InventoryAction.AUTO_CRAFT;
|
|
}
|
|
|
|
break;
|
|
case QUICK_MOVE:
|
|
action = ( mouseButton == 1 ) ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
|
|
stack = ( (SlotME) slot ).getAEStack();
|
|
break;
|
|
|
|
case CLONE: // creative dupe:
|
|
|
|
stack = ( (SlotME) slot ).getAEStack();
|
|
if( stack != null && stack.isCraftable() )
|
|
{
|
|
action = InventoryAction.AUTO_CRAFT;
|
|
}
|
|
else if( player.capabilities.isCreativeMode )
|
|
{
|
|
final IAEItemStack slotItem = ( (SlotME) slot ).getAEStack();
|
|
if( slotItem != null )
|
|
{
|
|
action = InventoryAction.CREATIVE_DUPLICATE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
case THROW: // drop item:
|
|
}
|
|
|
|
if( action != null )
|
|
{
|
|
( (AEBaseContainer) this.inventorySlots ).setTargetStack( stack );
|
|
final PacketInventoryAction p = new PacketInventoryAction( action, this.getInventorySlots().size(), 0 );
|
|
NetworkHandler.instance.sendToServer( p );
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if( !this.disableShiftClick && isShiftKeyDown() )
|
|
{
|
|
this.disableShiftClick = true;
|
|
|
|
if( this.dbl_whichItem == null || this.bl_clicked != slot || this.dbl_clickTimer.elapsed( TimeUnit.MILLISECONDS ) > 150 )
|
|
{
|
|
// some simple double click logic.
|
|
this.bl_clicked = slot;
|
|
this.dbl_clickTimer = Stopwatch.createStarted();
|
|
if( slot != null )
|
|
{
|
|
this.dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : null;
|
|
}
|
|
else
|
|
{
|
|
this.dbl_whichItem = null;
|
|
}
|
|
}
|
|
else if( this.dbl_whichItem != null )
|
|
{
|
|
// a replica of the weird broken vanilla feature.
|
|
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
for( final Slot inventorySlot : slots )
|
|
{
|
|
if( inventorySlot != null && inventorySlot.canTakeStack(
|
|
this.mc.thePlayer ) && inventorySlot.getHasStack() && inventorySlot.inventory == slot.inventory && Container.canAddItemToSlot(
|
|
inventorySlot, this.dbl_whichItem, true ) )
|
|
{
|
|
this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, 1, clickType );
|
|
}
|
|
}
|
|
}
|
|
|
|
this.disableShiftClick = false;
|
|
}
|
|
|
|
super.handleMouseClick( slot, slotIdx, mouseButton, clickType );
|
|
}
|
|
|
|
@Override
|
|
protected boolean checkHotbarKeys( final int keyCode )
|
|
{
|
|
final Slot theSlot;
|
|
|
|
try
|
|
{
|
|
theSlot = ObfuscationReflectionHelper.getPrivateValue( GuiContainer.class, this, "theSlot", "field_147006_u", "f" );
|
|
}
|
|
catch( final Throwable t )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if( this.mc.thePlayer.inventory.getItemStack() == null && theSlot != null )
|
|
{
|
|
for( int j = 0; j < 9; ++j )
|
|
{
|
|
if( keyCode == this.mc.gameSettings.keyBindsHotbar[j].getKeyCode() )
|
|
{
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
for( final Slot s : slots )
|
|
{
|
|
if( s.getSlotIndex() == j && s.inventory == ( (AEBaseContainer) this.inventorySlots ).getPlayerInv() )
|
|
{
|
|
if( !s.canTakeStack( ( (AEBaseContainer) this.inventorySlots ).getPlayerInv().player ) )
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( theSlot.getSlotStackLimit() == 64 )
|
|
{
|
|
this.handleMouseClick( theSlot, theSlot.slotNumber, j, ClickType.SWAP );
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
for( final Slot s : slots )
|
|
{
|
|
if( s.getSlotIndex() == j && s.inventory == ( (AEBaseContainer) this.inventorySlots ).getPlayerInv() )
|
|
{
|
|
NetworkHandler.instance.sendToServer( new PacketSwapSlots( s.slotNumber, theSlot.slotNumber ) );
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void onGuiClosed()
|
|
{
|
|
super.onGuiClosed();
|
|
this.subGui = true; // in case the gui is reopened later ( i'm looking at you NEI )
|
|
}
|
|
|
|
protected Slot getSlot( final int mouseX, final int mouseY )
|
|
{
|
|
final List<Slot> slots = this.getInventorySlots();
|
|
for( final Slot slot : slots )
|
|
{
|
|
// isPointInRegion
|
|
if( this.isPointInRegion( slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, mouseX, mouseY ) )
|
|
{
|
|
return slot;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public abstract void drawBG( int offsetX, int offsetY, int mouseX, int mouseY );
|
|
|
|
@Override
|
|
public void handleMouseInput() throws IOException
|
|
{
|
|
super.handleMouseInput();
|
|
|
|
final int i = Mouse.getEventDWheel();
|
|
if( i != 0 && isShiftKeyDown() )
|
|
{
|
|
final int x = Mouse.getEventX() * this.width / this.mc.displayWidth;
|
|
final int y = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
|
|
this.mouseWheelEvent( x, y, i / Math.abs( i ) );
|
|
}
|
|
else if( i != 0 && this.getScrollBar() != null )
|
|
{
|
|
this.getScrollBar().wheel( i );
|
|
}
|
|
}
|
|
|
|
private void mouseWheelEvent( final int x, final int y, final int wheel )
|
|
{
|
|
final Slot slot = this.getSlot( x, y );
|
|
if( slot instanceof SlotME )
|
|
{
|
|
final IAEItemStack item = ( (SlotME) slot ).getAEStack();
|
|
if( item != null )
|
|
{
|
|
( (AEBaseContainer) this.inventorySlots ).setTargetStack( item );
|
|
final InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
|
|
final int times = Math.abs( wheel );
|
|
final int inventorySize = this.getInventorySlots().size();
|
|
for( int h = 0; h < times; h++ )
|
|
{
|
|
final PacketInventoryAction p = new PacketInventoryAction( direction, inventorySize, 0 );
|
|
NetworkHandler.instance.sendToServer( p );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected boolean enableSpaceClicking()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public void bindTexture( final String base, final String file )
|
|
{
|
|
final ResourceLocation loc = new ResourceLocation( base, "textures/" + file );
|
|
this.mc.getTextureManager().bindTexture( loc );
|
|
}
|
|
|
|
protected void drawItem( final int x, final int y, final ItemStack is )
|
|
{
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
RenderHelper.enableGUIStandardItemLighting();
|
|
GlStateManager.enableDepth();
|
|
this.itemRender.renderItemAndEffectIntoGUI( is, x, y );
|
|
GlStateManager.disableDepth();
|
|
|
|
this.itemRender.zLevel = 0.0F;
|
|
this.zLevel = 0.0F;
|
|
}
|
|
|
|
protected String getGuiDisplayName( final String in )
|
|
{
|
|
return this.hasCustomInventoryName() ? this.getInventoryName() : in;
|
|
}
|
|
|
|
private boolean hasCustomInventoryName()
|
|
{
|
|
if( this.inventorySlots instanceof AEBaseContainer )
|
|
{
|
|
return ( (AEBaseContainer) this.inventorySlots ).getCustomName() != null;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private String getInventoryName()
|
|
{
|
|
return ( (AEBaseContainer) this.inventorySlots ).getCustomName();
|
|
}
|
|
|
|
/**
|
|
* This overrides the base-class method through some access transformer hackery...
|
|
*/
|
|
public void drawSlot( final Slot s )
|
|
{
|
|
if( s instanceof SlotME )
|
|
{
|
|
|
|
try
|
|
{
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
if( !this.isPowered() )
|
|
{
|
|
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66111111 );
|
|
}
|
|
|
|
this.zLevel = 0.0F;
|
|
this.itemRender.zLevel = 0.0F;
|
|
|
|
// Annoying but easier than trying to splice into render item
|
|
this.safeDrawSlot( new Size1Slot( s ) );
|
|
|
|
stackSizeRenderer.renderStackSize( fontRendererObj, ( (SlotME) s ).getAEStack(), s.getStack(), s.xDisplayPosition, s.yDisplayPosition );
|
|
|
|
}
|
|
catch( final Exception err )
|
|
{
|
|
AELog.warn( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
|
|
}
|
|
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
final ItemStack is = s.getStack();
|
|
if( s instanceof AppEngSlot && ( ( (AppEngSlot) s ).renderIconWithItem() || is == null ) && ( ( (AppEngSlot) s ).shouldDisplay() ) )
|
|
{
|
|
final AppEngSlot aes = (AppEngSlot) s;
|
|
if( aes.getIcon() >= 0 )
|
|
{
|
|
this.bindTexture( "guis/states.png" );
|
|
|
|
try
|
|
{
|
|
final int uv_y = (int) Math.floor( aes.getIcon() / 16 );
|
|
final int uv_x = aes.getIcon() - uv_y * 16;
|
|
|
|
GlStateManager.enableBlend();
|
|
GlStateManager.disableLighting();
|
|
GlStateManager.enableTexture2D();
|
|
GlStateManager.blendFunc( GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA );
|
|
GlStateManager.color( 1.0f, 1.0f, 1.0f, 1.0f );
|
|
final float par1 = aes.xDisplayPosition;
|
|
final float par2 = aes.yDisplayPosition;
|
|
final float par3 = uv_x * 16;
|
|
final float par4 = uv_y * 16;
|
|
|
|
final Tessellator tessellator = Tessellator.getInstance();
|
|
final VertexBuffer vb = tessellator.getBuffer();
|
|
|
|
vb.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR );
|
|
|
|
final float f1 = 0.00390625F;
|
|
final float f = 0.00390625F;
|
|
final float par6 = 16;
|
|
vb.pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).color( 1.0f, 1.0f, 1.0f,
|
|
aes.getOpacityOfIcon() ).endVertex();
|
|
final float par5 = 16;
|
|
vb.pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).color( 1.0f, 1.0f, 1.0f,
|
|
aes.getOpacityOfIcon() ).endVertex();
|
|
vb.pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).color( 1.0f, 1.0f, 1.0f,
|
|
aes.getOpacityOfIcon() ).endVertex();
|
|
vb.pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).color( 1.0f, 1.0f, 1.0f,
|
|
aes.getOpacityOfIcon() ).endVertex();
|
|
tessellator.draw();
|
|
|
|
}
|
|
catch( final Exception err )
|
|
{
|
|
}
|
|
}
|
|
}
|
|
|
|
if( is != null && s instanceof AppEngSlot )
|
|
{
|
|
if( ( (AppEngSlot) s ).getIsValid() == hasCalculatedValidness.NotAvailable )
|
|
{
|
|
boolean isValid = s.isItemValid(
|
|
is ) || s instanceof SlotOutput || s instanceof AppEngCraftingSlot || s instanceof SlotDisabled || s instanceof SlotInaccessible || s instanceof SlotFake || s instanceof SlotRestrictedInput || s instanceof SlotDisconnected;
|
|
if( isValid && s instanceof SlotRestrictedInput )
|
|
{
|
|
try
|
|
{
|
|
isValid = ( (SlotRestrictedInput) s ).isValid( is, this.mc.theWorld );
|
|
}
|
|
catch( final Exception err )
|
|
{
|
|
AELog.debug( err );
|
|
}
|
|
}
|
|
( (AppEngSlot) s ).setIsValid( isValid ? hasCalculatedValidness.Valid : hasCalculatedValidness.Invalid );
|
|
}
|
|
|
|
if( ( (AppEngSlot) s ).getIsValid() == hasCalculatedValidness.Invalid )
|
|
{
|
|
this.zLevel = 100.0F;
|
|
this.itemRender.zLevel = 100.0F;
|
|
|
|
GlStateManager.disableLighting();
|
|
drawRect( s.xDisplayPosition, s.yDisplayPosition, 16 + s.xDisplayPosition, 16 + s.yDisplayPosition, 0x66ff6666 );
|
|
GlStateManager.enableLighting();
|
|
|
|
this.zLevel = 0.0F;
|
|
this.itemRender.zLevel = 0.0F;
|
|
}
|
|
}
|
|
|
|
if( s instanceof AppEngSlot )
|
|
{
|
|
( (AppEngSlot) s ).setDisplay( true );
|
|
this.safeDrawSlot( s );
|
|
}
|
|
else
|
|
{
|
|
this.safeDrawSlot( s );
|
|
}
|
|
|
|
return;
|
|
}
|
|
catch( final Exception err )
|
|
{
|
|
AELog.warn( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
|
|
}
|
|
}
|
|
// do the usual for non-ME Slots.
|
|
this.safeDrawSlot( s );
|
|
}
|
|
|
|
protected boolean isPowered()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
private void safeDrawSlot( final Slot s )
|
|
{
|
|
try
|
|
{
|
|
GuiContainer.class.getDeclaredMethod( "func_146977_a_original", Slot.class ).invoke( this, s );
|
|
}
|
|
catch( final Exception err )
|
|
{
|
|
}
|
|
}
|
|
|
|
public void bindTexture( final String file )
|
|
{
|
|
final ResourceLocation loc = new ResourceLocation( AppEng.MOD_ID, "textures/" + file );
|
|
this.mc.getTextureManager().bindTexture( loc );
|
|
}
|
|
|
|
protected GuiScrollbar getScrollBar()
|
|
{
|
|
return this.myScrollBar;
|
|
}
|
|
|
|
protected void setScrollBar( final GuiScrollbar myScrollBar )
|
|
{
|
|
this.myScrollBar = myScrollBar;
|
|
}
|
|
|
|
protected List<InternalSlotME> getMeSlots()
|
|
{
|
|
return this.meSlots;
|
|
}
|
|
|
|
public static final synchronized boolean isSwitchingGuis()
|
|
{
|
|
return switchingGuis;
|
|
}
|
|
|
|
public static final synchronized void setSwitchingGuis( final boolean switchingGuis )
|
|
{
|
|
AEBaseGui.switchingGuis = switchingGuis;
|
|
}
|
|
}
|