6f2bbfab4c
- Refactored boostrap code: * Completely reworked item/block/tile registration. * Fixed server side startup. * Fixed server side startup. * More documentation. * More heavy cleanup * More cleanups. * Major refactoring of state mapping and fixes a lot of other issue related to item rendering. * Fixes sky chest item models (no item TESR). * Only use CachingRotatingBakedModel for tile entities automatically. Fix default rotation of quartz pillar for item model. * Used method reference instead of lambda for ItemMeshDefinition for multiparts. * Removed unnecessary IHasSpecialItemModel * Removed unused IconReg class. * Updated resource pack version.
156 lines
4.5 KiB
Java
156 lines
4.5 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.block.misc;
|
|
|
|
|
|
import java.util.Random;
|
|
|
|
import net.minecraft.block.SoundType;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.block.properties.IProperty;
|
|
import net.minecraft.block.properties.PropertyBool;
|
|
import net.minecraft.block.state.IBlockState;
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.util.EnumFacing;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.world.IBlockAccess;
|
|
import net.minecraft.world.World;
|
|
import net.minecraftforge.fml.relauncher.Side;
|
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
|
|
|
import appeng.block.AEBaseTileBlock;
|
|
import appeng.client.render.effects.LightningFX;
|
|
import appeng.core.AEConfig;
|
|
import appeng.core.CommonHelper;
|
|
import appeng.tile.misc.TileQuartzGrowthAccelerator;
|
|
import appeng.util.Platform;
|
|
|
|
|
|
public class BlockQuartzGrowthAccelerator extends AEBaseTileBlock
|
|
{
|
|
|
|
private static final PropertyBool POWERED = PropertyBool.create( "powered" );
|
|
|
|
public BlockQuartzGrowthAccelerator()
|
|
{
|
|
super( Material.ROCK );
|
|
this.setSoundType( SoundType.METAL );
|
|
this.setTileEntity( TileQuartzGrowthAccelerator.class );
|
|
this.setDefaultState( getDefaultState().withProperty( POWERED, false ) );
|
|
}
|
|
|
|
@Override
|
|
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
|
|
{
|
|
TileQuartzGrowthAccelerator te = getTileEntity( world, pos );
|
|
boolean powered = te != null && te.isPowered();
|
|
|
|
return super.getActualState( state, world, pos )
|
|
.withProperty( POWERED, powered );
|
|
}
|
|
|
|
@Override
|
|
protected IProperty[] getAEStates()
|
|
{
|
|
return new IProperty[] { POWERED };
|
|
}
|
|
|
|
@SideOnly( Side.CLIENT )
|
|
@Override
|
|
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
|
|
{
|
|
if( !AEConfig.instance.enableEffects )
|
|
{
|
|
return;
|
|
}
|
|
|
|
final TileQuartzGrowthAccelerator cga = this.getTileEntity( w, pos );
|
|
|
|
if( cga != null && cga.isPowered() && CommonHelper.proxy.shouldAddParticles( r ) )
|
|
{
|
|
final double d0 = r.nextFloat() - 0.5F;
|
|
final double d1 = r.nextFloat() - 0.5F;
|
|
|
|
final EnumFacing up = cga.getUp();
|
|
final EnumFacing forward = cga.getForward();
|
|
final EnumFacing west = Platform.crossProduct( forward, up );
|
|
|
|
double rx = 0.5 + pos.getX();
|
|
double ry = 0.5 + pos.getY();
|
|
double rz = 0.5 + pos.getZ();
|
|
|
|
rx += up.getFrontOffsetX() * d0;
|
|
ry += up.getFrontOffsetY() * d0;
|
|
rz += up.getFrontOffsetZ() * d0;
|
|
|
|
final int x = pos.getX();
|
|
final int y = pos.getY();
|
|
final int z = pos.getZ();
|
|
|
|
double dz = 0;
|
|
double dx = 0;
|
|
BlockPos pt = null;
|
|
|
|
switch( r.nextInt( 4 ) )
|
|
{
|
|
case 0:
|
|
dx = 0.6;
|
|
dz = d1;
|
|
pt = new BlockPos( x + west.getFrontOffsetX(), y + west.getFrontOffsetY(), z + west.getFrontOffsetZ() );
|
|
|
|
break;
|
|
case 1:
|
|
dx = d1;
|
|
dz += 0.6;
|
|
pt = new BlockPos( x + forward.getFrontOffsetX(), y + forward.getFrontOffsetY(), z + forward.getFrontOffsetZ() );
|
|
|
|
break;
|
|
case 2:
|
|
dx = d1;
|
|
dz = -0.6;
|
|
pt = new BlockPos( x - forward.getFrontOffsetX(), y - forward.getFrontOffsetY(), z - forward.getFrontOffsetZ() );
|
|
|
|
break;
|
|
case 3:
|
|
dx = -0.6;
|
|
dz = d1;
|
|
pt = new BlockPos( x - west.getFrontOffsetX(), y - west.getFrontOffsetY(), z - west.getFrontOffsetZ() );
|
|
|
|
break;
|
|
}
|
|
|
|
if( !w.getBlockState( pt ).getBlock().isAir( w.getBlockState( pt ), w, pt ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
rx += dx * west.getFrontOffsetX();
|
|
ry += dx * west.getFrontOffsetY();
|
|
rz += dx * west.getFrontOffsetZ();
|
|
|
|
rx += dz * forward.getFrontOffsetX();
|
|
ry += dz * forward.getFrontOffsetY();
|
|
rz += dz * forward.getFrontOffsetZ();
|
|
|
|
final LightningFX fx = new LightningFX( w, rx, ry, rz, 0.0D, 0.0D, 0.0D );
|
|
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
|
|
}
|
|
}
|
|
}
|