Applied-Energistics-2-tiler.../tile/storage/TileSkyChest.java

120 lines
2.4 KiB
Java

package appeng.tile.storage;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.tile.AEBaseInvTile;
import appeng.tile.events.AETileEventHandler;
import appeng.tile.events.TileEventType;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class TileSkyChest extends AEBaseInvTile
{
final int sides[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 };
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 * 4 );
class SkyChestHnadler extends AETileEventHandler
{
public SkyChestHnadler() {
super( TileEventType.NETWORK );
}
@Override
public void writeToStream(ByteBuf data) throws IOException
{
data.writeBoolean( playerOpen > 0 );
}
@Override
public boolean readFromStream(ByteBuf data) throws IOException
{
int wasOpen = playerOpen;
playerOpen = data.readBoolean() ? 1 : 0;
if ( wasOpen != playerOpen )
lastEvent = System.currentTimeMillis();
return false; // TESR yo!
}
};
public TileSkyChest() {
addNewHandler( new SkyChestHnadler() );
}
// server
public int playerOpen;
// client..
public long lastEvent;
public float lidAngle;
@Override
public boolean requiresTESR()
{
return true;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
}
@Override
public IInventory getInternalInventory()
{
return inv;
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
return sides;
}
@Override
public void openInventory()
{
if ( Platform.isClient() )
return;
playerOpen++;
if ( playerOpen == 1 )
{
getWorldObj().playSoundEffect( xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D, "random.chestopen", 0.5F, getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
markForUpdate();
}
}
@Override
public void closeInventory()
{
if ( Platform.isClient() )
return;
playerOpen--;
if ( playerOpen < 0 )
playerOpen = 0;
if ( playerOpen == 0 )
{
getWorldObj().playSoundEffect( xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D, "random.chestclosed", 0.5F,
getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
markForUpdate();
}
}
}