Applied-Energistics-2-tiler.../parts/layers/InvLayerData.java

107 lines
2.1 KiB
Java

package appeng.parts.layers;
import java.util.List;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
public class InvLayerData
{
// a simple empty array for empty stuff..
private final static int[] nullSides = new int[] {};
// cache of inventory state.
final private int sides[][];
final private List<ISidedInventory> invs;
final private List<InvSot> slots;
public InvLayerData(int a[][], List<ISidedInventory> b, List<InvSot> c) {
sides = a;
invs = b;
slots = c;
}
/**
* check if a slot index is valid, prevent crashes from bad code :)
*
* @param slot
* @return true, if the slot exists.
*/
boolean isSlotValid(int slot)
{
return slots != null && slot >= 0 && slot < slots.size();
}
public ItemStack decrStackSize(int slot, int amount)
{
if ( isSlotValid( slot ) )
return slots.get( slot ).decrStackSize( amount );
return null;
}
public int getSizeInventory()
{
if ( slots == null )
return 0;
return slots.size();
}
public ItemStack getStackInSlot(int slot)
{
if ( isSlotValid( slot ) )
return slots.get( slot ).getStackInSlot();
return null;
}
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
if ( isSlotValid( slot ) )
return slots.get( slot ).isItemValidForSlot( itemstack );
return false;
}
public void setInventorySlotContents(int slot, ItemStack itemstack)
{
if ( isSlotValid( slot ) )
slots.get( slot ).setInventorySlotContents( itemstack );
}
public boolean canExtractItem(int slot, ItemStack itemstack, int side)
{
if ( isSlotValid( slot ) )
return slots.get( slot ).canExtractItem( itemstack, side );
return false;
}
public boolean canInsertItem(int slot, ItemStack itemstack, int side)
{
if ( isSlotValid( slot ) )
return slots.get( slot ).canInsertItem( itemstack, side );
return false;
}
public void markDirty()
{
if ( invs != null )
{
for (IInventory inv : invs)
inv.markDirty();
}
}
public int[] getAccessibleSlotsFromSide(int side)
{
if ( sides == null || side < 0 || side > 5 )
return nullSides;
return sides[side];
}
}