Applied-Energistics-2-tiler.../src/main/java/appeng/container/implementations/ContainerMEPortableCell.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.implementations.guiobjects.IPortableCell;
import appeng.container.interfaces.IInventorySlotAware;
import appeng.util.Platform;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
public class ContainerMEPortableCell extends ContainerMEMonitorable {
private double powerMultiplier = 0.5;
private final IPortableCell civ;
private int ticks = 0;
private final int slot;
public ContainerMEPortableCell(
final InventoryPlayer ip, final IPortableCell monitorable
) {
super(ip, monitorable, false);
if (monitorable instanceof IInventorySlotAware) {
final int slotIndex = ((IInventorySlotAware) monitorable).getInventorySlot();
this.lockPlayerInventorySlot(slotIndex);
this.slot = slotIndex;
} else {
this.slot = -1;
this.lockPlayerInventorySlot(ip.currentItem);
}
this.civ = monitorable;
this.bindPlayerInventory(ip, 0, 0);
}
@Override
public void detectAndSendChanges() {
final ItemStack currentItem = this.slot < 0
? this.getPlayerInv().getCurrentItem()
: this.getPlayerInv().getStackInSlot(this.slot);
if (this.civ != null) {
if (currentItem != this.civ.getItemStack()) {
if (currentItem != null) {
if (Platform.isSameItem(this.civ.getItemStack(), currentItem)) {
this.getPlayerInv().setInventorySlotContents(
this.getPlayerInv().currentItem, this.civ.getItemStack()
);
} else {
this.setValidContainer(false);
}
} else {
this.setValidContainer(false);
}
}
} else {
this.setValidContainer(false);
}
// drain 1 ae t
this.ticks++;
if (this.ticks > 10) {
this.civ.extractAEPower(
this.getPowerMultiplier() * this.ticks,
Actionable.MODULATE,
PowerMultiplier.CONFIG
);
this.ticks = 0;
}
super.detectAndSendChanges();
}
private double getPowerMultiplier() {
return this.powerMultiplier;
}
void setPowerMultiplier(final double powerMultiplier) {
this.powerMultiplier = powerMultiplier;
}
}