Applied-Energistics-2-tiler.../src/main/java/appeng
2016-11-10 12:16:39 +01:00
..
block Cleaning Up Mod Integrations (#2581) 2016-11-06 20:23:14 +01:00
bootstrap Fixes #2516: Prefix tile entities with modid 2016-10-27 18:01:55 +02:00
capabilities #2527: Implements charging of tools via RF (Forge Energy) and Tesla. Tested with Tesla Essentials and EnderIO. 2016-10-30 02:38:20 +02:00
client Fixes facade stilts sometimes being rendered using the facade texture's tint. 2016-11-07 00:17:24 +01:00
container Fixes #2599: Missing instanceof EntityPlayerMP test. 2016-11-09 15:46:10 +01:00
core Cleaning Up Mod Integrations (#2581) 2016-11-06 20:23:14 +01:00
crafting Fixes #2530: Use ItemListIgnoreCrafting to ignore craftable items. 2016-10-29 17:54:35 +02:00
debug Fixes #2575: Removed ITickable from AEBaseTile 2016-11-05 21:43:49 +01:00
decorative Fixes #2433: Readded decorative slabs. 2016-10-21 16:27:17 +02:00
entity Extracts item comparison from Platform into their own helper. (#2555) 2016-11-04 09:27:52 +01:00
facade Cleaning Up Mod Integrations (#2581) 2016-11-06 20:23:14 +01:00
helpers Extracts item comparison from Platform into their own helper. (#2555) 2016-11-04 09:27:52 +01:00
hooks Fixes #2415: Renaming remaining items/blocks. 2016-10-03 23:06:57 +02:00
integration Fixes #2585: Hide WAILA data when it cannot be retrieved. (#2586) 2016-11-06 20:28:36 +01:00
items Fixes #2544: NetworkTool now returns PASS for shift+right click on parts. 2016-11-10 11:55:13 +01:00
loot Added missing file headers 2016-09-17 16:00:37 +02:00
me Prevent hard to reproducable stacktraces from being swallowed. 2016-11-10 12:16:39 +01:00
parts Fixes #2593: Subtract the extracted not already gathered amount. 2016-11-07 13:33:11 +01:00
recipes Cleaning Up Mod Integrations (#2581) 2016-11-06 20:23:14 +01:00
server Capitalised enums to match conventions 2016-09-17 15:06:00 +02:00
services Fixes failing testing and adding missing cases. 2016-10-27 19:31:06 +02:00
spatial Modified spatial cells such that they anchor the spatial dimension @ 0,64,0. 2016-10-13 20:55:46 +02:00
tile AE now accepts power via the legacy RF API (i.e. from Immersive Engineering). 2016-11-06 23:02:22 +01:00
transformer Fixes how several UIs draw their item slots. 2016-09-30 20:21:43 +02:00
util Cleaning Up Mod Integrations (#2581) 2016-11-06 20:23:14 +01:00
worldgen Fixes #2567: Use heightmap for very low sea levels. 2016-11-04 16:13:27 +01:00