Applied-Energistics-2-tiler.../src/main/java/appeng/tile/misc/TileVibrationChamber.java
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Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile.misc;
import appeng.api.config.Actionable;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.util.AECableType;
import appeng.api.util.DimensionalCoord;
import appeng.core.settings.TickRates;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import io.netty.buffer.ByteBuf;
import net.minecraft.init.Items;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraftforge.common.util.ForgeDirection;
public class TileVibrationChamber extends AENetworkInvTile implements IGridTickable {
private static final int FUEL_SLOT_INDEX = 0;
private static final double POWER_PER_TICK = 5;
private static final int[] ACCESSIBLE_SLOTS = { FUEL_SLOT_INDEX };
private static final int MAX_BURN_SPEED = 200;
private static final double DILATION_SCALING = 100.0;
private static final int MIN_BURN_SPEED = 20;
private final IInventory inv = new AppEngInternalInventory(this, 1);
private int burnSpeed = 100;
private double burnTime = 0;
private double maxBurnTime = 0;
// client side..
public boolean isOn;
public TileVibrationChamber() {
this.getProxy().setIdlePowerUsage(0);
this.getProxy().setFlags();
}
@Override
public AECableType getCableConnectionType(final ForgeDirection dir) {
return AECableType.COVERED;
}
@Reflected
@TileEvent(TileEventType.NETWORK_READ)
public boolean hasUpdate(final ByteBuf data) {
final boolean wasOn = this.isOn;
this.isOn = data.readBoolean();
return wasOn != this.isOn; // TESR doesn't need updates!
}
@Reflected
@TileEvent(TileEventType.NETWORK_WRITE)
public void writeToNetwork(final ByteBuf data) {
data.writeBoolean(this.getBurnTime() > 0);
}
@TileEvent(TileEventType.WORLD_NBT_WRITE)
public void writeToNBT_TileVibrationChamber(final NBTTagCompound data) {
data.setDouble("burnTime", this.getBurnTime());
data.setDouble("maxBurnTime", this.getMaxBurnTime());
data.setInteger("burnSpeed", this.getBurnSpeed());
}
@TileEvent(TileEventType.WORLD_NBT_READ)
public void readFromNBT_TileVibrationChamber(final NBTTagCompound data) {
this.setBurnTime(data.getDouble("burnTime"));
this.setMaxBurnTime(data.getDouble("maxBurnTime"));
this.setBurnSpeed(data.getInteger("burnSpeed"));
}
@Override
public IInventory getInternalInventory() {
return this.inv;
}
@Override
public boolean isItemValidForSlot(final int i, final ItemStack itemstack) {
return TileEntityFurnace.getItemBurnTime(itemstack) > 0;
}
@Override
public void onChangeInventory(
final IInventory inv,
final int slot,
final InvOperation mc,
final ItemStack removed,
final ItemStack added
) {
if (this.getBurnTime() <= 0) {
if (this.canEatFuel()) {
try {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} catch (final GridAccessException e) {
// wake up!
}
}
}
}
@Override
public boolean
canExtractItem(final int slotIndex, final ItemStack extractedItem, final int side) {
return extractedItem.getItem() == Items.bucket;
}
@Override
public int[] getAccessibleSlotsBySide(final ForgeDirection side) {
return ACCESSIBLE_SLOTS;
}
private boolean canEatFuel() {
final ItemStack is = this.getStackInSlot(FUEL_SLOT_INDEX);
if (is != null) {
final int newBurnTime = TileEntityFurnace.getItemBurnTime(is);
if (newBurnTime > 0 && is.stackSize > 0) {
return true;
}
}
return false;
}
@Override
public DimensionalCoord getLocation() {
return new DimensionalCoord(this);
}
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
if (this.getBurnTime() <= 0) {
this.eatFuel();
}
return new TickingRequest(
TickRates.VibrationChamber.getMin(),
TickRates.VibrationChamber.getMax(),
this.getBurnTime() <= 0,
false
);
}
@Override
public TickRateModulation
tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
if (this.getBurnTime() <= 0) {
this.eatFuel();
if (this.getBurnTime() > 0) {
return TickRateModulation.URGENT;
}
this.setBurnSpeed(100);
return TickRateModulation.SLEEP;
}
this.setBurnSpeed(
Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED))
);
final double dilation = this.getBurnSpeed() / DILATION_SCALING;
double timePassed = ticksSinceLastCall * dilation;
this.setBurnTime(this.getBurnTime() - timePassed);
if (this.getBurnTime() < 0) {
timePassed += this.getBurnTime();
this.setBurnTime(0);
}
try {
final IEnergyGrid grid = this.getProxy().getEnergy();
final double newPower = timePassed * POWER_PER_TICK;
final double overFlow = grid.injectPower(newPower, Actionable.SIMULATE);
// burn the over flow.
grid.injectPower(Math.max(0.0, newPower - overFlow), Actionable.MODULATE);
if (overFlow > 0) {
this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall);
} else {
this.setBurnSpeed(this.getBurnSpeed() + ticksSinceLastCall);
}
this.setBurnSpeed(
Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED))
);
return overFlow > 0 ? TickRateModulation.SLOWER : TickRateModulation.FASTER;
} catch (final GridAccessException e) {
this.setBurnSpeed(this.getBurnSpeed() - ticksSinceLastCall);
this.setBurnSpeed(
Math.max(MIN_BURN_SPEED, Math.min(this.getBurnSpeed(), MAX_BURN_SPEED))
);
return TickRateModulation.SLOWER;
}
}
private void eatFuel() {
final ItemStack is = this.getStackInSlot(FUEL_SLOT_INDEX);
if (is != null) {
final int newBurnTime = TileEntityFurnace.getItemBurnTime(is);
if (newBurnTime > 0 && is.stackSize > 0) {
this.setBurnTime(this.getBurnTime() + newBurnTime);
this.setMaxBurnTime(this.getBurnTime());
is.stackSize--;
if (is.stackSize <= 0) {
ItemStack container = null;
if (is.getItem() != null && is.getItem().hasContainerItem(is)) {
container = is.getItem().getContainerItem(is);
}
this.setInventorySlotContents(0, container);
} else {
this.setInventorySlotContents(0, is);
}
this.markDirty();
}
}
if (this.getBurnTime() > 0) {
try {
this.getProxy().getTick().wakeDevice(this.getProxy().getNode());
} catch (final GridAccessException e) {
// gah!
}
}
// state change
if ((!this.isOn && this.getBurnTime() > 0)
|| (this.isOn && this.getBurnTime() <= 0)) {
this.isOn = this.getBurnTime() > 0;
this.markForUpdate();
if (this.hasWorldObj()) {
Platform.notifyBlocksOfNeighbors(
this.worldObj, this.xCoord, this.yCoord, this.zCoord
);
}
}
}
public int getBurnSpeed() {
return this.burnSpeed;
}
private void setBurnSpeed(final int burnSpeed) {
this.burnSpeed = burnSpeed;
}
public double getMaxBurnTime() {
return this.maxBurnTime;
}
private void setMaxBurnTime(final double maxBurnTime) {
this.maxBurnTime = maxBurnTime;
}
public double getBurnTime() {
return this.burnTime;
}
private void setBurnTime(final double burnTime) {
this.burnTime = burnTime;
}
}