Merge pull request #5057 from Creators-of-Create/l10n_crowdin_translations

New Crowdin translations
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simibubi 2023-07-03 19:14:34 +02:00 committed by GitHub
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{
"_": "Diolch am gyfieithu Create!",
"block.create.acacia_window": "Ffenestr Acasia",
"block.create.acacia_window_pane": "Cwarel Ffenestr Acasia",
"block.create.analog_lever": "Lifer Analog",
"block.create.andesite_alloy_block": "Bloc Aloi Andesit",
"block.create.andesite_bars": "Barrau Andesit",
"block.create.andesite_belt_funnel": "Twmffat Cludfelt Andesit",
"block.create.andesite_casing": "Casin Andesit",
"block.create.andesite_door": "Drws Andesit",
"block.create.andesite_encased_cogwheel": "Cocsen wedi'i Hamgáu â Andesit",
"block.create.andesite_encased_large_cogwheel": "Cocsen Fawr wedi'i Hamgáu â Andesit",
"block.create.andesite_encased_shaft": "Gwerthyd wedi'i Hamgáu â Andesit",
"block.create.andesite_funnel": "Twmffat Andesit",
"block.create.andesite_ladder": "Ysgol Andesit",
"block.create.andesite_pillar": "Colofn Andesit",
"block.create.andesite_scaffolding": "Sgaffaldau Andesit",
"block.create.andesite_tunnel": "Twnnel Andesit",
"block.create.asurine": "Asurin",
"block.create.asurine_pillar": "Twmffat Asurin",
"block.create.basin": "Basn",
"block.create.belt": "Cludfelt",
"block.create.birch_window": "Ffenestr Fedwen",
"block.create.birch_window_pane": "Cwarel Ffenestr Fedwen",
"block.create.black_nixie_tube": "Tiwb Arddangosiad Du",
"block.create.black_sail": "Hwyl Ddu",
"block.create.black_seat": "Sedd Ddu",
"block.create.black_toolbox": "Blwch Offer Du",
"block.create.blaze_burner": "Llosgydd Tânfwystfil",
"block.create.blue_nixie_tube": "Tiwb Arddangosiad Glas",
"block.create.blue_sail": "Hwyl Las",
"block.create.blue_seat": "Sedd Las",
"block.create.blue_toolbox": "Blwch Offer Glas",
"block.create.brass_bars": "Barrau Pres",
"block.create.brass_belt_funnel": "Twmffat Cludfelt Pres",
"block.create.brass_block": "Bloc Pres",
"block.create.brass_casing": "Casin Pres",
"block.create.brass_door": "Drws Pres",
"block.create.brass_encased_cogwheel": "Cocsen wedi'i Hamgáu â Phres",
"block.create.brass_encased_large_cogwheel": "Cocsen Fawr wedi'i Hamgáu â Phres",
"block.create.brass_encased_shaft": "Gwerthyd wedi'i Hamgau â Phres",
"block.create.brass_funnel": "Twmffat Pres",
"block.create.brass_ladder": "Ysgol Bres",
"block.create.brass_scaffolding": "Sgaffaldau Pres",
"block.create.brass_tunnel": "Twnnel Pres",
"block.create.brown_nixie_tube": "Tiwb Arddangosiad Brown",
"block.create.brown_sail": "Hwyl Frown",
"block.create.brown_seat": "Sedd Frown",
"block.create.brown_toolbox": "Blwch Offer Brown",
"block.create.calcite_pillar": "Colofn Galsit",
"block.create.cart_assembler": "Adeiladwr Cart",
"block.create.chocolate": "Siocled",
"block.create.chute": "Llithren",
"block.create.clipboard": "Clipfwrdd",
"block.create.clockwork_bearing": "Beryn Clocwaith",
"block.create.clutch": "Cydiwr",
"block.create.cogwheel": "Cocsen",
"block.create.content_observer": "Gwyliwr Clyfar",
"block.create.contraption_controls": "Rheolyddion Dyfais",
"block.create.controls": "Rheolyddion Trên",
"block.create.copper_bars": "Barrau Copr",
"block.create.copper_casing": "Casin Copr",
"block.create.copper_door": "Drws Copr",
"block.create.copper_ladder": "Ysgol Gopr",
"block.create.copper_scaffolding": "Sgaffaldau Copr",
"block.create.copper_shingle_slab": "Slab Astyllod Copr",
"block.create.copper_shingle_stairs": "Grisiau Astyllod Copr",
"block.create.copper_shingles": "Astyllod Copr",
"block.create.copper_tile_slab": "Slab Teilsen Gopr",
"block.create.copper_tile_stairs": "Grisiau Teilsen Gopr",
"block.create.copper_tiles": "Teilsen Gopr",
"block.create.creative_crate": "Crât Creadigol",
"block.create.creative_fluid_tank": "Tanc Llifydd Creadigol",
"block.create.creative_motor": "Modur Creadigol",
"block.create.crimsite": "Rhuddfaen",
"block.create.crimsite_pillar": "Colofn Ruddfaen",
"block.create.crimson_window": "Ffenestr Ruddgoch",
"block.create.crimson_window_pane": "Cwarel Ffenestr Ruddgoch",
"block.create.crushing_wheel": "Olwyn Gwasgu",
"block.create.crushing_wheel_controller": "Rheolydd Olwyn Gwasgu",
"block.create.cuckoo_clock": "Cloc Cwcw",
"block.create.cut_andesite": "Andesit Toredig",
"block.create.cut_andesite_brick_slab": "Slab Briciau Andesit Toredig",
"block.create.cut_andesite_brick_stairs": "Grisiau Briciau Andesit Toredig",
"block.create.cut_andesite_brick_wall": "Wal Briciau Andesit Toredig",
"block.create.cut_andesite_bricks": "Briciau Andesit Toredig",
"block.create.cut_andesite_slab": "Slab Andesit Toredig",
"block.create.cut_andesite_stairs": "Grisiau Andesit Toredig",
"block.create.cut_andesite_wall": "Wal Andesit Toredig",
"block.create.cut_asurine": "Asurin Toredig",
"block.create.cut_asurine_brick_slab": "Slab Briciau Asurin Toredig",
"block.create.cut_asurine_brick_stairs": "Grisiau Briciau Asurin Toredig",
"block.create.cut_asurine_brick_wall": "Wal Briciau Asurin Toredig",
"block.create.cut_asurine_bricks": "Briciau Asurin Toredig",
"block.create.cut_asurine_slab": "Slab Asurin Toredig",
"block.create.cut_asurine_stairs": "Grisiau Asurin Toredig",
"block.create.cut_asurine_wall": "Wal Asurin Toredig",
"block.create.cut_calcite": "Calsit Toredig",
"block.create.cut_calcite_brick_slab": "Slab Briciau Calsit Toredig",
"block.create.cut_calcite_brick_stairs": "Grisiau Briciau Calsit Toredig",
"block.create.cut_calcite_brick_wall": "Wal Briciau Calsit Toredig",
"block.create.cut_calcite_bricks": "Briciau Calsit Toredig",
"block.create.cut_calcite_slab": "Slab Calsit Toredig",
"block.create.cut_calcite_stairs": "Grisiau Calsit Toredig",
"block.create.cut_calcite_wall": "Wal Calsit Toredig",
"block.create.cut_crimsite": "Rhuddfaen Toredig",
"block.create.cut_crimsite_brick_slab": "Slab Briciau Rhuddfaen Toredig",
"block.create.cut_crimsite_brick_stairs": "Grisiau Briciau Rhuddfaen Toredig",
"block.create.cut_crimsite_brick_wall": "Wal Briciau Rhuddfaen Toredig",
"block.create.cut_crimsite_bricks": "Briciau Rhuddfaen Toredig",
"block.create.cut_crimsite_slab": "Slab Rhuddfaen Toredig",
"block.create.cut_crimsite_stairs": "Grisiau Rhuddfaen Toredig",
"block.create.cut_crimsite_wall": "Wal Rhuddfaen Toredig",
"block.create.cut_deepslate": "Dwfnlech Toredig",
"block.create.cut_deepslate_brick_slab": "Slab Briciau Dwfnlech Toredig",
"block.create.cut_deepslate_brick_stairs": "Grisiau Briciau Dwfnlech Toredig",
"block.create.cut_deepslate_brick_wall": "Wal Briciau Dwfnlech Toredig",
"block.create.cut_deepslate_bricks": "Briciau Dwfnlech Toredig",
"block.create.cut_deepslate_slab": "Slab Dwfnlech Toredig",
"block.create.cut_deepslate_stairs": "Grisiau Dwfnlech Toredig",
"block.create.cut_deepslate_wall": "Wal Dwfnlech Toredig",
"block.create.cut_diorite": "Diorit Toredig",
"block.create.cut_diorite_brick_slab": "Slab Briciau Diorit Toredig",
"block.create.cut_diorite_brick_stairs": "Grisiau Briciau Diorit Toredig",
"block.create.cut_diorite_brick_wall": "Wal Briciau Diorit Toredig",
"block.create.cut_diorite_bricks": "Briciau Diorit Toredig",
"block.create.cut_diorite_slab": "Slab Diorit Toredig",
"block.create.cut_diorite_stairs": "Grisiau Diorit Toredig",
"block.create.cut_diorite_wall": "Wal Diorit Toredig",
"block.create.cut_dripstone": "Diferfaen Toredig",
"block.create.cut_dripstone_brick_slab": "Slab Briciau Diferfaen Toredig",
"block.create.cut_dripstone_brick_stairs": "Grisiau Briciau Diferfaen Toredig",
"block.create.cut_dripstone_brick_wall": "Wal Briciau Diferfaen Toredig",
"block.create.cut_dripstone_bricks": "Briciau Diferfaen Toredig",
"block.create.cut_dripstone_slab": "Slab Diferfaen Toredig",
"block.create.cut_dripstone_stairs": "Grisiau Diferfaen Toredig",
"block.create.cut_dripstone_wall": "Wal Diferfaen Toredig",
"block.create.cut_granite": "Gwenithfaen Toredig",
"block.create.cut_granite_brick_slab": "Slab Briciau Gwenithfaen Toredig",
"block.create.cut_granite_brick_stairs": "Grisiau Briciau Gwenithfaen Toredig",
"block.create.cut_granite_brick_wall": "Wal Briciau Gwenithfaen Toredig",
"block.create.cut_granite_bricks": "Briciau Gwenithfaen",
"block.create.cut_granite_slab": "Slab Gwenithfaen Toredig",
"block.create.cut_granite_stairs": "Grisiau Gwenithfaen Toredig",
"block.create.cut_granite_wall": "Wal Gwenithfaen Toredig",
"block.create.cut_limestone": "Calchfaen Toredig",
"block.create.cut_limestone_brick_slab": "Slab Briciau Calchfaen Toredig",
"block.create.cut_limestone_brick_stairs": "Grisiau Briciau Calchfaen Toredig",
"block.create.cut_limestone_brick_wall": "Wal Briciau Calchfaen Toredig",
"block.create.cut_limestone_bricks": "Briciau Calchfaen Toredig",
"block.create.cut_limestone_slab": "Slab Calchfaen Toredig",
"block.create.cut_limestone_stairs": "Grisiau Calchfaen Toredig",
"block.create.cut_limestone_wall": "Wal Calchfaen Toredig",
"block.create.cut_ochrum": "Ocrfaen Toredig",
"block.create.cut_ochrum_brick_slab": "Slab Briciau Ocrfaen Toredig",
"block.create.cut_ochrum_brick_stairs": "Grisiau Briciau Ocrfaen Toredig",
"block.create.cut_ochrum_brick_wall": "Wal Briciau Ocrfaen Toredig",
"block.create.cut_ochrum_bricks": "Briciau Ocrfaen Toredig",
"block.create.cut_ochrum_slab": "Slab Ocrfaen Toredig",
"block.create.cut_ochrum_stairs": "Grisiau Ocrfaen Toredig",
"block.create.cut_ochrum_wall": "Wal Ocrfaen Toredig",
"block.create.cut_scorchia": "Sgloria Toredig",
"block.create.cut_scorchia_brick_slab": "Slab Briciau Sgloria Toredig",
"block.create.cut_scorchia_brick_stairs": "Grisiau Briciau Sgloria Toredig",
"block.create.cut_scorchia_brick_wall": "Wal Briciau Sgloria Toredig",
"block.create.cut_scorchia_bricks": "Briciau Sgloria Toredig",
"block.create.cut_scorchia_slab": "Slab Sgloria Toredig",
"block.create.cut_scorchia_stairs": "Grisiau Sgloria Toredig",
"block.create.cut_scorchia_wall": "Wal Sgloria Toredig",
"block.create.cut_scoria": "Scoria Toredig",
"block.create.cut_scoria_brick_slab": "Slab Briciau Scoria Toredig",
"block.create.cut_scoria_brick_stairs": "Grisiau Briciau Scoria Toredig",
"block.create.cut_scoria_brick_wall": "Wal Briciau Scoria Toredig",
"block.create.cut_scoria_bricks": "Briciau Scoria Toredig",
"block.create.cut_scoria_slab": "Slab Scoria Toredig",
"block.create.cut_scoria_stairs": "Grisiau Scoria Toredig",
"block.create.cut_scoria_wall": "Wal Scoria Toredig",
"block.create.cut_tuff": "Twff Toredig",
"block.create.cut_tuff_brick_slab": "Slab Briciau Twff Toredig",
"block.create.cut_tuff_brick_stairs": "Grisiau Briciau Twff Toredig",
"block.create.cut_tuff_brick_wall": "Wal Briciau Twff Toredig",
"block.create.cut_tuff_bricks": "Briciau Twff Toredig",
"block.create.cut_tuff_slab": "Slab Twff Toredig",
"block.create.cut_tuff_stairs": "Grisiau Twff Toredig",
"block.create.cut_tuff_wall": "Wal Twff Toredig",
"block.create.cut_veridium": "Firidiwm Toredig",
"block.create.cut_veridium_brick_slab": "Slab Briciau Firidiwm Toredig",
"block.create.cut_veridium_brick_stairs": "Grisiau Briciau Firidiwm Toredig",
"block.create.cut_veridium_brick_wall": "Wal Briciau Firidiwm Toredig",
"block.create.cut_veridium_bricks": "Briciau Firidiwm Toredig",
"block.create.cut_veridium_slab": "Slab Firidiwm Toredig",
"block.create.cut_veridium_stairs": "Grisiau Firidiwm Toredig",
"block.create.cut_veridium_wall": "Wal Firidiwm Toredig",
"block.create.cyan_nixie_tube": "Tiwb Arddangosiad Gwyrddlas",
"block.create.cyan_sail": "Hwyl Wyrddlas",
"block.create.cyan_seat": "Sedd Wyrddlas",
"block.create.cyan_toolbox": "Blwch Offer Gwyrddlas",
"block.create.dark_oak_window": "Ffenestr Dderw Tywyll",
"block.create.dark_oak_window_pane": "Cwarel Ffenestr Dderw Tywyll",
"block.create.deepslate_pillar": "Colofn Ddwfnlech",
"block.create.deepslate_zinc_ore": "Mwyn Sinc Dwfnlech",
"block.create.deployer": "Lleolydd",
"block.create.depot": "Depo",
"block.create.diorite_pillar": "Colofn Ddiorit",
"block.create.display_board": "Bwrdd Arddangosiad",
"block.create.display_link": "Cysylltydd Arddangosiad",
"block.create.dripstone_pillar": "Colofn Ddiferfaen",
"block.create.encased_fan": "Gwyntyll wedi'i Hamgáu",
"block.create.experience_block": "Bloc Profiad",
"block.create.flywheel": "Chwylrod",
"block.create.gray_nixie_tube": "Tiwb Arddangosiad Llwyd",
"block.create.gray_sail": "Hwyl Lwyd",
"block.create.gray_seat": "Sedd Lwyd",
"block.create.gray_toolbox": "Blwch Offer Llwyd",
"block.create.green_nixie_tube": "Tiwb Arddangosiad Gwyrdd",
"block.create.green_sail": "Hwyl Wyrdd",
"block.create.green_seat": "Sedd Wyrdd",
"block.create.green_toolbox": "Blwch Offer Gwyrdd",
"block.create.industrial_iron_block": "Bloc Haearn Diwydiannol",
"block.create.jungle_window": "Ffenestr Jyngl",
"block.create.jungle_window_pane": "Cwarel Ffenestr Jyngl",
"block.create.large_bogey": "Bogi Mawr",
"block.create.large_cogwheel": "Cocsen Fawr",
"block.create.large_water_wheel": "Rhod Ddŵr Fawr",
"block.create.light_blue_nixie_tube": "Tiwb Arddangosiad Glas Golau",
"block.create.light_blue_sail": "Hwyl Las Golau",
"block.create.light_blue_seat": "Sedd Las Golau",
"block.create.light_blue_toolbox": "Blwch Offer Glas Golau",
"block.create.light_gray_nixie_tube": "Tiwb Arddangosiad Llwyd Golau",
"block.create.light_gray_sail": "Hwyl Lwyd Golau",
"block.create.light_gray_seat": "Sedd Lwyd Golau",
"block.create.light_gray_toolbox": "Blwch Offer Llwyd Golau",
"block.create.lime_nixie_tube": "Tiwb Arddangosiad Leim",
"block.create.lime_sail": "Hwyl Leim",
"block.create.lime_seat": "Sedd Leim",
"block.create.lime_toolbox": "Blwch Offer Leim",
"block.create.limestone": "Calchfaen",
"block.create.limestone_pillar": "Colofn Galchfaen",
"block.create.linear_chassis": "Siasi Llinol",
"block.create.magenta_nixie_tube": "Tiwb Arddangosiad Magenta",
"block.create.magenta_sail": "Hwyl Magenta",
"block.create.magenta_seat": "Sedd Magenta",
"block.create.magenta_toolbox": "Blwch Offer Magenta",
"block.create.mechanical_arm": "Braich Beiriannol",
"block.create.mechanical_bearing": "Beryn Peiriannol",
"block.create.mechanical_crafter": "Crefftydd Peiriannol",
"block.create.mechanical_drill": "Dril Peiriannol",
"block.create.mechanical_harvester": "Medelydd Peiriannol",
"block.create.mechanical_mixer": "Cymysgydd Peiriannol",
"block.create.mechanical_piston": "Piston Peiriannol",
"block.create.mechanical_piston_head": "Pen Piston Peiriannol",
"block.create.mechanical_plough": "Aradr Peiriannol",
"block.create.mechanical_press": "Gwasg Peiriannol",
"block.create.mechanical_pump": "Pwmp Peiriannol",
"block.create.mechanical_roller": "Rholer Peiriannol",
"block.create.mechanical_saw": "Llif Beiriannol",
"block.create.millstone": "Maen Melin",
"block.create.mysterious_cuckoo_clock": "Cloc Cwcw",
"block.create.nixie_tube": "Tiwb Arddangosiad",
"block.create.oak_window": "Ffenestr Dderw",
"block.create.oak_window_pane": "Cwarel Ffenestr Dderw",
"block.create.ochrum": "Ocrfaen",
"block.create.ochrum_pillar": "Colofn Ocrfaen",
"block.create.orange_sail": "Hwyl Oren",
"block.create.orange_seat": "Sedd Oren",
"block.create.orange_toolbox": "Blwch Offer Oren",
"block.create.ornate_iron_window": "Ffenestr Haearn Addurnol",
"block.create.ornate_iron_window_pane": "Cwarel Ffenestr Haearn Addurnol",
"block.create.peculiar_bell": "Cloch Ryfeddol",
"block.create.pink_nixie_tube": "Tiwb Arddangosiad Pinc",
"block.create.pink_sail": "Hwyl Binc",
"block.create.pink_seat": "Sedd Binc",
"block.create.pink_toolbox": "Blwch Offer Pinc",
"block.create.polished_cut_andesite": "Andesit Toredig Caboledig",
"block.create.polished_cut_andesite_slab": "Slab Andesit Toredig Caboledig",
"block.create.polished_cut_andesite_stairs": "Grisiau Andesit Toredig Caboledig",
"block.create.polished_cut_andesite_wall": "Wal Andesit Toredig Caboledig",
"block.create.polished_cut_asurine": "Asurin Toredig Caboledig",
"block.create.polished_cut_asurine_slab": "Slab Asurin Toredig Caboledig",
"block.create.polished_cut_asurine_stairs": "Grisiau Asurin Toredig Caboledig",
"block.create.polished_cut_asurine_wall": "Wal Asurin Toredig Caboledig",
"block.create.polished_cut_calcite": "Calsit Toredig Caboledig",
"block.create.polished_cut_calcite_slab": "Slab Calsit Toredig Caboledig",
"block.create.polished_cut_calcite_stairs": "Grisiau Calsit Toredig Caboledig",
"block.create.polished_cut_calcite_wall": "Wal Calsit Toredig Caboledig",
"block.create.polished_cut_crimsite": "Rhuddfaen Toredig Caboledig",
"block.create.polished_cut_crimsite_slab": "Slab Rhuddfaen Toredig Caboledig",
"block.create.polished_cut_crimsite_stairs": "Grisiau Rhuddfaen Toredig Caboledig",
"block.create.polished_cut_crimsite_wall": "Wal Ruddfaen Toredig Caboledig",
"block.create.polished_cut_deepslate": "Dwfnlech Toredig Caboledig",
"block.create.polished_cut_deepslate_slab": "Slab Dwfnlech Toredig Caboledig",
"block.create.polished_cut_deepslate_stairs": "Grisiau Dwfnlech Toredig Caboledig",
"block.create.polished_cut_deepslate_wall": "Wal Dwfnlech Toredig Caboledig",
"block.create.polished_cut_diorite": "Diorit Toredig Caboledig",
"block.create.polished_cut_diorite_slab": "Slab Diorit Toredig Caboledig",
"block.create.polished_cut_diorite_stairs": "Grisiau Diorit Toredig Caboledig",
"block.create.polished_cut_diorite_wall": "Wal Diorit Toredig Caboledig",
"block.create.polished_cut_dripstone": "Diferfaen Toredig Caboledig",
"block.create.polished_cut_dripstone_slab": "Slab Diferfaen Toredig Caboledig",
"block.create.polished_cut_dripstone_stairs": "Grisiau Diferfaen Toredig Caboledig",
"block.create.polished_cut_dripstone_wall": "Wal Diferfaen Toredig Caboledig",
"block.create.polished_cut_granite": "Gwenithfaen Toredig Caboledig",
"block.create.polished_cut_granite_slab": "Slab Gwenithfaen Toredig Caboledig",
"block.create.polished_cut_granite_stairs": "Grisiau Gwenithfaen Toredig Caboledig",
"block.create.polished_cut_granite_wall": "Wal Gwenithfaen Toredig Caboledig",
"block.create.polished_cut_limestone": "Calchfaen Toredig Caboledig",
"block.create.polished_cut_limestone_slab": "Slab Calchfaen Toredig Caboledig",
"block.create.polished_cut_limestone_stairs": "Grisiau Calchfaen Toredig Caboledig",
"block.create.polished_cut_limestone_wall": "Wal Calchfaen Toredig Caboledig",
"block.create.polished_cut_ochrum": "Ocrfaen Toredig Caboledig",
"block.create.polished_cut_ochrum_slab": "Slab Ocrfaen Toredig Caboledig",
"block.create.polished_cut_ochrum_stairs": "Grisiau Ocrfaen Toredig Caboledig",
"block.create.polished_cut_ochrum_wall": "Wal Ocrfaen Toredig Caboledig",
"block.create.polished_cut_scorchia": "Sgloria Toredig Caboledig",
"block.create.polished_cut_scorchia_slab": "Slab Sgloria Toredig Caboledig",
"block.create.polished_cut_scorchia_stairs": "Grisiau Sgloria Toredig Caboledig",
"block.create.polished_cut_scorchia_wall": "Wal Sgloria Toredig Caboledig",
"block.create.polished_cut_scoria": "Scoria Toredig Caboledig",
"block.create.polished_cut_scoria_slab": "Slab Scoria Toredig Caboledig",
"block.create.polished_cut_scoria_stairs": "Grisiau Scoria Toredig Caboledig",
"block.create.polished_cut_scoria_wall": "Wal Scoria Toredig Caboledig",
"block.create.polished_cut_tuff": "Twff Toredig Caboledig",
"block.create.polished_cut_tuff_slab": "Slab Twff Toredig Caboledig",
"block.create.polished_cut_tuff_stairs": "Grisiau Twff Toredig Caboledig",
"block.create.polished_cut_tuff_wall": "Wal Dwff Toredig Caboledig",
"block.create.polished_cut_veridium": "Firidiwm Toredig Caboledig",
"block.create.polished_cut_veridium_slab": "Slab Firidiwm Toredig Caboledig",
"block.create.polished_cut_veridium_stairs": "Grisiau Firidiwm Toredig Caboledig",
"block.create.polished_cut_veridium_wall": "Wal Firidiwm Toredig Caboledig",
"block.create.purple_nixie_tube": "Tiwb Arddangosiad Porffor",
"block.create.purple_sail": "Hwyl Borffor",
"block.create.purple_seat": "Sedd Borffor",
"block.create.purple_toolbox": "Blwch Offer Porffor",
"block.create.radial_chassis": "Siasi Rheiddiol",
"block.create.railway_casing": "Casin Trên",
"block.create.red_nixie_tube": "Tiwb Arddangosiad Coch",
"block.create.red_sail": "Hwyl Goch",
"block.create.red_seat": "Sedd Goch",
"block.create.red_toolbox": "Blwch Offer Goch",
"block.create.refined_radiance_casing": "Casin Disglair",
"block.create.rope": "Rhaff",
"block.create.rope_pulley": "Chwerfan Raff",
"block.create.rose_quartz_block": "Bloc Cwarts Rhosyn",
"block.create.rose_quartz_lamp": "Lamp Cwarts Rhosyn",
"block.create.rose_quartz_tiles": "Teils Cwarts Rhosyn",
"block.create.sail_frame": "Ffrâm Hwyl Felin Wynt",
"block.create.scorchia": "Sgloria",
"block.create.scorchia_pillar": "Colofn Sgloria",
"block.create.scoria": "Scoria",
"block.create.scoria_pillar": "Colofn Scoria",
"block.create.secondary_linear_chassis": "Siasi Llinol Eilaidd",
"block.create.shadow_steel_casing": "Casin Cysgod",
"block.create.small_andesite_brick_slab": "Slab Briciau Andesit Bach",
"block.create.small_andesite_brick_stairs": "Grisiau Briciau Andesit Bach",
"block.create.small_andesite_brick_wall": "Wal Briciau Andesit Bach",
"block.create.small_andesite_bricks": "Briciau Andesit Bach",
"block.create.small_asurine_brick_slab": "Slab Briciau Asurin Bach",
"block.create.small_asurine_brick_stairs": "Grisiau Asurin Briciau Bach",
"block.create.small_asurine_brick_wall": "Wal Briciau Asurin Bach",
"block.create.small_asurine_bricks": "Briciau Asurin Bach",
"block.create.small_bogey": "Bogi Bach",
"block.create.small_calcite_brick_slab": "Slab Briciau Calsit Bach",
"block.create.small_calcite_brick_stairs": "Grisiau Briciau Calsit Bach",
"block.create.small_calcite_brick_wall": "Wal Briciau Calsit Bach",
"block.create.small_calcite_bricks": "Briciau Calsit Bach",
"block.create.small_crimsite_brick_slab": "Slab Briciau Rhuddfaen Bach",
"block.create.small_crimsite_brick_stairs": "Grisiau Briciau Rhuddfaen Bach",
"block.create.small_crimsite_brick_wall": "Wal Briciau Rhuddfaen Bach",
"block.create.small_crimsite_bricks": "Briciau Rhuddfaen Bach",
"block.create.small_deepslate_brick_slab": "Slab Briciau Dwfnlech Bach",
"block.create.small_deepslate_brick_stairs": "Grisiau Briciau Dwfnlech Bach",
"block.create.small_deepslate_brick_wall": "Wal Briciau Dwfnlech Bach",
"block.create.small_deepslate_bricks": "Briciau Dwfnlech Bach",
"block.create.small_diorite_brick_slab": "Slab Briciau Diorit Bach",
"block.create.small_diorite_brick_stairs": "Grisiau Briciau Diorit Bach",
"block.create.small_diorite_brick_wall": "Wal Briciau Diorit Bach",
"block.create.small_diorite_bricks": "Briciau Diorit Bach",
"block.create.small_dripstone_brick_slab": "Slab Briciau Diferfaen Bach",
"block.create.small_dripstone_brick_stairs": "Grisiau Briciau Diferfaen Bach",
"block.create.small_dripstone_brick_wall": "Wal Briciau Diferfaen Bach",
"block.create.small_dripstone_bricks": "Briciau Diferfaen Bach",
"block.create.small_granite_brick_slab": "Slab Briciau Gwenithfaen Bach",
"block.create.small_granite_brick_stairs": "Grisiau Briciau Gwenithfaen Bach",
"block.create.small_granite_brick_wall": "Wal Briciau Gwenithfaen Bach",
"block.create.small_granite_bricks": "Briciau Gwenithfaen Bach",
"block.create.small_limestone_brick_slab": "Slab Briciau Calchfaen Bach",
"block.create.small_limestone_brick_stairs": "Grisiau Briciau Calchfaen Bach",
"block.create.small_limestone_brick_wall": "Wal Briciau Calchfaen Bach",
"block.create.small_limestone_bricks": "Briciau Calchfen Bach",
"block.create.small_ochrum_brick_slab": "Slab Briciau Ocrfaen Bach",
"block.create.small_ochrum_brick_stairs": "Grisiau Briciau Ocrfaen Bach",
"block.create.small_ochrum_brick_wall": "Wal Briciau Ocrfaen Bach",
"block.create.small_ochrum_bricks": "Briciau Ocrfaen Bach",
"block.create.small_scorchia_brick_slab": "Slab Briciau Sgloria Bach",
"block.create.small_scorchia_brick_stairs": "Grisiau Briciau Sgloria Bach",
"block.create.water_wheel": "Rhod Ddŵr Fawr",
"block.create.water_wheel_structure": "Rhod Ddŵr Fawr",
"block.create.white_nixie_tube": "Tiwb Arddangosiad Gwyn",
"block.create.white_sail": "Hwyl Felin Wynt",
"block.create.white_seat": "Sedd Wen",
"block.create.white_toolbox": "Blwch Offer Gwyn",
"block.create.windmill_bearing": "Beryn Melin Wynt",
"block.create.yellow_nixie_tube": "Tiwb Arddangosiad Melyn",
"block.create.yellow_sail": "Hwyl Felyn",
"block.create.yellow_seat": "Sedd Felyn",
"block.create.yellow_toolbox": "Blwch Offer Melyn",
"block.create.zinc_block": "Bloc Sinc",
"block.create.zinc_ore": "Mwyn Sinc",
"enchantment.create.potato_recovery": "Achub Tatws",
"entity.create.contraption": "Dyfais",
"entity.create.seat": "Sedd",
"item.create.polished_rose_quartz": "Cwarts Rhoshn Caboledig",
"item.create.sand_paper": "Papur Swnd",
"item.create.schedule": "Amserlen Trên",
"item.create.whisk": "Chwisg",
"item.create.wrench": "Tyndro",
"item.create.zinc_ingot": "Ingot Sinc",
"item.create.zinc_nugget": "Clap Sinc",
"advancement.create.root": "Croeso i Create",
"advancement.create.andesite_casing": "Oes yr Andesit",
"advancement.create.encased_fan": "Gwneuthurwr Gwynt",
"advancement.create.copper_casing": "Oes y Copr",
"advancement.create.glass_pipe.desc": "Defnyddiwch eich Tyndro ar bibell â llifydd ynddi",
"advancement.create.brass_casing": "Oes y Pres",
"advancement.create.train_casing_00": "Oes Logistaidd",
"create.recipe.block_cutting": "Torri Blociau",
"create.recipe.wood_cutting": "Torri Coed",
"create.recipe.assembly.cutting": "Torri â Llif",
"create.display_source.nixie_tube": "Copïo Tiwbiau Arddangosiad",
"create.subtitle.wrench_remove": "Tyr cydran",
"create.subtitle.wrench_rotate": "Defnyddiwyd Tyndro",
"item.create.wrench.tooltip": "TYNDRO",
"item.create.wrench.tooltip.condition1": "Pan y defnyddiwyd ar Flociau",
"item.create.wrench.tooltip.condition2": "Pan y defnyddiwyd ar Dyfeisiau",
"block.create.toolbox.tooltip": "BLWCH OFFER",
"block.create.toolbox.tooltip.condition3": "Pan y de-gliciwyd",
"create.ponder.andesite_tunnel.header": "Defnyddio Twnelau Andesit",
"create.ponder.brass_tunnel.header": "Defnyddio Twnelau Pres",
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.cogwheel_casing.header": "Amgáu Cocs",
"create.ponder.nixie_tube.header": "Defnyddio Tiwbiau Arddangosiad",
"create.ponder.nixie_tube.text_1": "Tra a bweryd gan Redstone, bydd Tiwbiau Arddangosiad yn arddangos lefel y signal",
"create.ponder.nixie_tube.text_2": "Yn ddefnyddio Clipfyrddau wedi'u hysgrifennu, gall testun gwstwm gael ei arddangos",
"create.ponder.nixie_tube.text_3": "De-gliciwch â Llifyn i newid lliw yr arddangosiad",
"create.ponder.train_signal_placement.text_5": "Gall Tiwbiau Arddangosiad gael eu hategu i troi golau signal yn fwy amlwg"
}

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Akacievinduespanel",
"block.create.adjustable_chain_gearshift": "Justerbart kædegearskifte",
"block.create.analog_lever": "Analogt håndtag",
"block.create.andesite_alloy_block": "Blok af andesitlegering",
"block.create.andesite_bars": "Andesittremmer",
"block.create.andesite_belt_funnel": "Andesitbåndtragt",
"block.create.andesite_casing": "Andesit-indkapsling",
"block.create.andesite_door": "Andesitdør",
"block.create.andesite_encased_cogwheel": "Andesit-indkapslet tandhjul",
"block.create.andesite_encased_large_cogwheel": "Andesit-indkapslet stort tandhjul",
"block.create.andesite_encased_shaft": "Andesit-indkapslet aksel",
"block.create.andesite_funnel": "Andesittragt",
"block.create.andesite_ladder": "Andesitstige",
"block.create.andesite_pillar": "Andesitsøjle",
"block.create.andesite_scaffolding": "Andesitstillads",
"block.create.andesite_tunnel": "Andesittunnel",
"block.create.asurine": "Asurin",
"block.create.asurine_pillar": "Asurinsøjle",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Blåt sæde",
"block.create.blue_toolbox": "Blå værktøjskasse",
"block.create.blue_valve_handle": "Blåt ventilhåndtag",
"block.create.brass_bars": "Messingtremmer",
"block.create.brass_belt_funnel": "Messingbåndtragt",
"block.create.brass_block": "Blok af messing",
"block.create.brass_casing": "Messing-indkapsling",
"block.create.brass_door": "Messingdør",
"block.create.brass_encased_cogwheel": "Messing-indkapslet tandhjul",
"block.create.brass_encased_large_cogwheel": "Messing-indkapslet stort tandhjul",
"block.create.brass_encased_shaft": "Messing-indkapslet aksel",
"block.create.brass_funnel": "Messingtragt",
"block.create.brass_ladder": "Messingstige",
"block.create.brass_scaffolding": "Messingstillads",
"block.create.brass_tunnel": "Messingtunnel",
"block.create.brown_nixie_tube": "Brunt Nixie-rør",
"block.create.brown_sail": "Brunt sejl",
@ -48,15 +55,19 @@
"block.create.cart_assembler": "Vognsamler",
"block.create.chocolate": "Chokolade",
"block.create.chute": "Skakt",
"block.create.clipboard": "Clipboard",
"block.create.clockwork_bearing": "Urværksleje",
"block.create.clutch": "Kobling",
"block.create.cogwheel": "Tandhjul",
"block.create.content_observer": "Indholdsobservatør",
"block.create.content_observer": "Smart observatør",
"block.create.controller_rail": "Styringsspor",
"block.create.controls": "Togstyring",
"block.create.copper_backtank": "Kobberrygtank",
"block.create.copper_bars": "Kobbertremmer",
"block.create.copper_casing": "Kobber-indkapsling",
"block.create.copper_door": "Kobberdør",
"block.create.copper_ladder": "Kobberstige",
"block.create.copper_scaffolding": "Kobberstillads",
"block.create.copper_shingle_slab": "Kobberteglplade",
"block.create.copper_shingle_stairs": "Kobbertegltrappe",
"block.create.copper_shingles": "Kobbertegl",
@ -201,9 +212,12 @@
"block.create.display_board": "Displaytavle",
"block.create.display_link": "Displaybindeled",
"block.create.dripstone_pillar": "Drypstensøjle",
"block.create.elevator_contact": "Elevatorkontakt",
"block.create.elevator_pulley": "Elevatorhejseværk",
"block.create.encased_chain_drive": "Indkapslet kædetræk",
"block.create.encased_fan": "Indkapslet blæser",
"block.create.encased_fluid_pipe": "Indkapslet væskerør",
"block.create.experience_block": "Blok af erfaring",
"block.create.exposed_copper_shingle_slab": "Blotlagt kobberteglplade",
"block.create.exposed_copper_shingle_stairs": "Blotlagt kobbertegltrappe",
"block.create.exposed_copper_shingles": "Blotlagte kobbertegl",
@ -241,12 +255,14 @@
"block.create.horizontal_framed_glass": "Vandret indrammet glas",
"block.create.horizontal_framed_glass_pane": "Vandret indrammet glaspanel",
"block.create.hose_pulley": "Slangehejseværk",
"block.create.industrial_iron_block": "Blok af industrielt jern",
"block.create.item_drain": "Genstandsafløb",
"block.create.item_vault": "Genstandsboks",
"block.create.jungle_window": "Junglevindue",
"block.create.jungle_window_pane": "Junglevinduespanel",
"block.create.large_bogey": "Stor bogie",
"block.create.large_cogwheel": "Stort tandhjul",
"block.create.large_water_wheel": "Stort vandhjul",
"block.create.layered_andesite": "Lagdelt andesit",
"block.create.layered_asurine": "Lagdelt asurin",
"block.create.layered_calcite": "Lagdelt calcit",
@ -297,6 +313,7 @@
"block.create.mechanical_plough": "Mekanisk plov",
"block.create.mechanical_press": "Mekanisk presse",
"block.create.mechanical_pump": "Mekanisk pumpe",
"block.create.mechanical_roller": "Mekanisk rulle",
"block.create.mechanical_saw": "Mekanisk sav",
"block.create.metal_bracket": "Metalbeslag",
"block.create.metal_girder": "Metalbjælke",
@ -304,6 +321,7 @@
"block.create.millstone": "Møllesten",
"block.create.minecart_anchor": "Minevognsanker",
"block.create.mysterious_cuckoo_clock": "Kukur",
"block.create.netherite_backtank": "Netherritrygtank",
"block.create.nixie_tube": "Nixie-rør",
"block.create.nozzle": "Dyse",
"block.create.oak_window": "Egevindue",
@ -416,7 +434,7 @@
"block.create.rose_quartz_lamp": "Rosenkvartslampe",
"block.create.rose_quartz_tiles": "Rosenkvartsklinker",
"block.create.rotation_speed_controller": "Hastighedsregulator",
"block.create.sail_frame": "Sejlramme",
"block.create.sail_frame": "Vindmøllesejlramme",
"block.create.schematic_table": "Schematic-bord",
"block.create.schematicannon": "Skematikanon",
"block.create.scorchia": "Brændt scoria",
@ -496,7 +514,6 @@
"block.create.steam_whistle_extension": "Dampfløjteforlængelse",
"block.create.sticker": "Klistrer",
"block.create.sticky_mechanical_piston": "Klistret mekanisk stempel",
"block.create.stockpile_switch": "Lagringsomskifter",
"block.create.stressometer": "Stressometer",
"block.create.tiled_glass": "Opdelt glas",
"block.create.tiled_glass_pane": "Opdelt glaspanel",
@ -515,6 +532,7 @@
"block.create.warped_window": "Forskruet vindue",
"block.create.warped_window_pane": "Forskruet vinduespanel",
"block.create.water_wheel": "Vandhjul",
"block.create.water_wheel_structure": "Stort vandhjul",
"block.create.waxed_copper_shingle_slab": "Vokset kobberteglplade",
"block.create.waxed_copper_shingle_stairs": "Vokset kobbertegltrappe",
"block.create.waxed_copper_shingles": "Voksede kobbertegl",
@ -547,7 +565,7 @@
"block.create.weathered_copper_tiles": "Forvitrede kobberklinker",
"block.create.weighted_ejector": "Tung udslynger",
"block.create.white_nixie_tube": "Hvidt Nixie-rør",
"block.create.white_sail": "Hvidt sejl",
"block.create.white_sail": "Vindmøllesejl",
"block.create.white_seat": "Hvidt sæde",
"block.create.white_toolbox": "Hvid værktøjskasse",
"block.create.white_valve_handle": "Hvidt ventilhåndtag",
@ -590,18 +608,33 @@
"item.create.cinder_flour": "Askemel",
"item.create.copper_backtank": "Kobberrygtank",
"item.create.copper_backtank_placeable": "Placerbar kobberrygtank",
"item.create.copper_diving_boots": "Kobberdykkerstøvler",
"item.create.copper_diving_helmet": "Kobberdykkerhjelm",
"item.create.copper_nugget": "Kobberklump",
"item.create.copper_sheet": "Kobberplade",
"item.create.crafter_slot_cover": "Fremstillerfelt-tildækning",
"item.create.crafting_blueprint": "Fremstillingsblåtryk",
"item.create.creative_blaze_cake": "Kreativ-blazekage",
"item.create.crushed_raw_aluminum": "Knust rå aluminium",
"item.create.crushed_raw_copper": "Knust rå kobber",
"item.create.crushed_raw_gold": "Knust rå guld",
"item.create.crushed_raw_iron": "Knust rå jern",
"item.create.crushed_raw_lead": "Knust rå bly",
"item.create.crushed_raw_nickel": "Knust rå nikkel",
"item.create.crushed_raw_osmium": "Knust rå osmium",
"item.create.crushed_raw_platinum": "Knust rå platin",
"item.create.crushed_raw_quicksilver": "Knust rå kviksølv",
"item.create.crushed_raw_silver": "Knust rå sølv",
"item.create.crushed_raw_tin": "Knust rå tin",
"item.create.crushed_raw_uranium": "Knust rå uran",
"item.create.crushed_raw_zinc": "Knust rå zink",
"item.create.dough": "Dej",
"item.create.electron_tube": "Elektronrør",
"item.create.empty_blaze_burner": "Tom blazebrænder",
"item.create.empty_schematic": "Tom schematic",
"item.create.experience_nugget": "Klump af erfaring",
"item.create.extendo_grip": "Forlængogreb",
"item.create.filter": "Filter",
"item.create.filter": "Listefilter",
"item.create.furnace_minecart_contraption": "Ovnminevogns-mekanisme",
"item.create.goggles": "Ingeniørbriller",
"item.create.golden_sheet": "Guldplade",
@ -614,6 +647,10 @@
"item.create.linked_controller": "Forbundet controller",
"item.create.minecart_contraption": "Minevogns-mekanisme",
"item.create.minecart_coupling": "Minevognkobling",
"item.create.netherite_backtank": "Netherritrygtank",
"item.create.netherite_backtank_placeable": "Placerbar netherritrygtank",
"item.create.netherite_diving_boots": "Netherritdykkerstøvler",
"item.create.netherite_diving_helmet": "Netherritdykkerhjelm",
"item.create.polished_rose_quartz": "Poleret rosenkvarts",
"item.create.potato_cannon": "Kartoffelkanon",
"item.create.powdered_obsidian": "Pulveriseret obsidian",
@ -887,15 +924,12 @@
"create.contraptions.cart_movement_mode.rotate_paused": "Stop maskiner under rotation",
"create.contraptions.cart_movement_mode.rotation_locked": "Lås rotation",
"create.contraptions.windmill.rotation_direction": "Omdrejningsretning",
"create.contraptions.clockwork.clock_hands": "Urvisere",
"create.contraptions.clockwork.hour_first": "Timeviser først",
"create.contraptions.clockwork.minute_first": "Minutviser først",
"create.contraptions.clockwork.hour_first_24": "24-timeviser først",
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "Opskriftfilter",
"create.logistics.fluid_filter": "Væskefilter",
"create.logistics.firstFrequency": "Frek. #1",
"create.logistics.secondFrequency": "Frek. #2",
"create.gui.goggles.generator_stats": "Generatorstatistik:",
"create.gui.goggles.kinetic_stats": "Kinetisk statistik:",
"create.gui.goggles.at_current_speed": "ved nuværende hastighed",
@ -958,7 +992,6 @@
"create.schematic.mirror.frontBack": "For-bag",
"create.schematic.mirror.leftRight": "Venstre-højre",
"create.schematic.tool.move": "Flyt XZ",
"create.schematic.tool.move_y": "Flyt Y",
"create.schematic.tool.rotate": "Roter",
"create.schematic.tool.flip": "Spejlvend",
"create.schematic.tool.deploy.description.0": "Flytter strukturen til en placering.",
@ -967,8 +1000,6 @@
"create.schematic.tool.deploy.description.3": "[Ctrl]-rul for at ændre afstanden.",
"create.schematic.tool.move.description.0": "Flytter schematic'en vandret.",
"create.schematic.tool.move.description.1": "Kig på schematic'en og [CTRL]-rul for at flytte den.",
"create.schematic.tool.move_y.description.0": "Flytter schematic'en lodret.",
"create.schematic.tool.move_y.description.1": "[CTRL]-rul for at flytte den op/ned.",
"create.schematic.tool.rotate.description.0": "Roterer schematic'en omkring dens midte.",
"create.schematic.tool.rotate.description.1": "[CTRL]-rul for at rotere 90°.",
"create.schematic.tool.print.description.0": "Placerer øjeblikkeligt strukturen i verdenen.",
@ -1134,7 +1165,6 @@
"create.weighted_ejector.no_target": "Udslynger til blokken ved siden af (intet mål var valgt)",
"create.weighted_ejector.targeting": "Udslynger til [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Udslynget stakstørrelse",
"create.logistics.when_multiple_outputs_available": "Når flere outputs er tilgængelige",
"create.mechanical_arm.selection_mode.prefer_first": "Foretræk første mål",
"create.tunnel.selection_mode.split": "Fordel",
"create.tunnel.selection_mode.prefer_nearest": "Foretræk nærmeste",
@ -1422,5 +1452,7 @@
"create.subtitle.copper_armor_equip": "Dykkerudstyr klirrer",
"create.subtitle.mechanical_press_activation": "Mekanisk presse siger klang",
"create.subtitle.contraption_assemble": "Mekanisme bevæger sig",
"create.ponder.shared.ctrl_and": "Ctrl +"
"block.create.copycat_panel.tooltip.summary": "_Konverterer_ enhver _fuld blok_ til et dekorativt panel. Accepterer også _tremmer_ og _lemme_.",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.tag.windmill_sails": "Sejl til vindmøllelejer"
}

File diff suppressed because it is too large Load diff

View file

@ -1,14 +1,16 @@
{
"_": "Dankon por traduki Krieto!",
"block.create.acacia_window": "Akacia fenestro",
"block.create.acacia_window_pane": "Akacia glaco",
"block.create.analog_lever": "Analoga levilo",
"block.create.andesite_bars": "Andezita krado",
"block.create.andesite_belt_funnel": "Andezita bendo-eneligo",
"block.create.andesite_casing": "Andezita ingo",
"block.create.andesite_door": "Andezita pordo",
"block.create.andesite_encased_cogwheel": "Andezitinga dentrado",
"block.create.andesite_encased_large_cogwheel": "Andezitinga granda dentrado",
"block.create.andesite_encased_shaft": "Andezitinga ŝafto",
"block.create.andesite_funnel": "Andezita funelo",
"block.create.andesite_funnel": "Andezita eneligo",
"block.create.andesite_ladder": "Andezita ŝtupetaro",
"block.create.andesite_pillar": "Andezita kolono",
"block.create.andesite_scaffolding": "Andezita skafaldo",
@ -16,26 +18,29 @@
"block.create.asurine": "Lazurŝtono",
"block.create.asurine_pillar": "Lazurŝtona kolono",
"block.create.basin": "Kuvo",
"block.create.belt": "Transportbendo",
"block.create.belt": "Bendo",
"block.create.birch_window": "Betula fenestro",
"block.create.birch_window_pane": "Betula glaco",
"block.create.black_nixie_tube": "Nigra malŝarga demonstrilo",
"block.create.black_sail": "Nigra albloko",
"block.create.black_seat": "Nigra seĝo",
"block.create.black_toolbox": "Nigra ilkesto",
"block.create.black_valve_handle": "Nigra manrado",
"block.create.blaze_burner": "Incendingo",
"block.create.blue_nixie_tube": "Blua malŝarga demonstrilo",
"block.create.blue_sail": "Blua albloko",
"block.create.blue_seat": "Blua seĝo",
"block.create.blue_toolbox": "Blua ilkesto",
"block.create.blue_valve_handle": "Blua manrado",
"block.create.brass_bars": "Latuna krano",
"block.create.brass_belt_funnel": "Latuna bendo-eneligo",
"block.create.brass_block": "Latuna bloko",
"block.create.brass_casing": "Latuna ingo",
"block.create.brass_door": "Latuna pordo",
"block.create.brass_encased_cogwheel": "Latuninga dentrado",
"block.create.brass_encased_large_cogwheel": "Latuninga granda dentrado",
"block.create.brass_encased_shaft": "Latuninga ŝafto",
"block.create.brass_funnel": "Latuna funelo",
"block.create.brass_funnel": "Latuna eneligo",
"block.create.brass_ladder": "Latuna ŝtupetaro",
"block.create.brass_scaffolding": "Latuna skafaldo",
"block.create.brass_tunnel": "Latuna tunelo",
@ -46,18 +51,25 @@
"block.create.brown_valve_handle": "Bruna manrado",
"block.create.calcite_pillar": "Kalcita kolono",
"block.create.chocolate": "Ĉokolado",
"block.create.clipboard": "Pinĉtabulo",
"block.create.clockwork_bearing": "Horloĝa turniĝilo",
"block.create.clutch": "Kluĉilo",
"block.create.cogwheel": "Dentrado",
"block.create.contraption_controls": "Stiriloj de aparato",
"block.create.controls": "Stiriloj de trajno",
"block.create.content_observer": "Inteligenta observilo",
"block.create.contraption_controls": "Aparataj stiriloj",
"block.create.controls": "Trajnaj stiriloj",
"block.create.copper_backtank": "Kupra aerujo",
"block.create.copper_bars": "Kupra krado",
"block.create.copper_casing": "Kupra ingo",
"block.create.copper_door": "Kupra pordo",
"block.create.copper_ladder": "Kupra ŝtupetaro",
"block.create.copper_scaffolding": "Kupra skafaldo",
"block.create.copper_shingles": "Kupra tegolaro",
"block.create.copper_tiles": "Kupra kahelaro",
"block.create.copper_valve_handle": "Kupra manrado",
"block.create.copycat_bars": "Imitata krado",
"block.create.copycat_base": "Imitata bazo",
"block.create.copycat_panel": "Imitata panelo",
"block.create.copycat_step": "Imitata ŝtupeto",
"block.create.creative_crate": "Kreareĝima kesto",
"block.create.creative_fluid_tank": "Kreareĝima fluidujo",
@ -65,6 +77,8 @@
"block.create.crimsite": "Karmezito",
"block.create.crimsite_pillar": "Karmezita kolono",
"block.create.crimson_window": "Skarlata fenestro",
"block.create.crimson_window_pane": "Skarlata glaco",
"block.create.crushing_wheel": "Pistrado",
"block.create.cuckoo_clock": "Kukolhorloĝo",
"block.create.cut_crimsite": "Tranĉita karmezito",
"block.create.cut_crimsite_brick_slab": "Tranĉita karmezitobrika ŝtupo",
@ -104,17 +118,28 @@
"block.create.cyan_toolbox": "Turkisa ilkesto",
"block.create.cyan_valve_handle": "Turkisa manrado",
"block.create.dark_oak_window": "Malhelkverka fenestro",
"block.create.dark_oak_window_pane": "Malhelkverka glaco",
"block.create.deepslate_pillar": "Ardeza kolono",
"block.create.deepslate_zinc_ore": "Ardeza zinka erco",
"block.create.deployer": "Deplojilo",
"block.create.depot": "Depoto",
"block.create.diorite_pillar": "Diorita kolono",
"block.create.display_board": "Vidigilo",
"block.create.dripstone_pillar": "Gutŝtona kolono",
"block.create.elevator_contact": "Kontakt-detektilo de lifto",
"block.create.elevator_pulley": "Pulio de lifto",
"block.create.encased_chain_drive": "Inga ĉenbendo",
"block.create.experience_block": "Sorĉada bloko",
"block.create.fake_track": "Fervojo-marko por mapoj",
"block.create.fluid_pipe": "Fluiddukto",
"block.create.fluid_tank": "Fluidujo",
"block.create.fluid_valve": "Fluidvalvo",
"block.create.flywheel": "Regrado",
"block.create.framed_glass": "Kadrata vitro",
"block.create.framed_glass_pane": "Kadrata glaco",
"block.create.gearbox": "Dentradujo",
"block.create.glass_fluid_pipe": "Vitra fluiddukto",
"block.create.granite_pillar": "Granita kolono",
"block.create.gray_nixie_tube": "Griza malŝarga demonstrilo",
"block.create.gray_sail": "Griza albloko",
"block.create.gray_seat": "Griza seĝo",
@ -126,13 +151,15 @@
"block.create.green_toolbox": "Verda ilkesto",
"block.create.green_valve_handle": "Verda manrado",
"block.create.hand_crank": "Kranko",
"block.create.haunted_bell": "Hantita sonorilo",
"block.create.haunted_bell": "Hantata sonorilo",
"block.create.honey": "Mielo",
"block.create.industrial_iron_block": "Industria fera bloko",
"block.create.item_drain": "Drenilo",
"block.create.jungle_window": "Ĝangalarba fenestro",
"block.create.large_bogey": "Granda boĝio",
"block.create.large_cogwheel": "Granda dentrado",
"block.create.large_water_wheel": "Granda akvorado",
"block.create.lectern_controller": "Regilopupitro",
"block.create.light_blue_nixie_tube": "Helblua malŝarga demonstrilo",
"block.create.light_blue_sail": "Helblua albloko",
"block.create.light_blue_seat": "Helblua seĝo",
@ -150,12 +177,14 @@
"block.create.lime_valve_handle": "Helverda manrado",
"block.create.limestone": "Kalkŝtono",
"block.create.limestone_pillar": "Kalkŝtona kolono",
"block.create.lit_blaze_burner": "Fajrigata incendingo",
"block.create.magenta_nixie_tube": "Malva malŝarga demonstrilo",
"block.create.magenta_sail": "Malva albloko",
"block.create.magenta_seat": "Malva seĝo",
"block.create.magenta_toolbox": "Malva ilkesto",
"block.create.magenta_valve_handle": "Malva manrado",
"block.create.mechanical_arm": "Meĥanika brakilo",
"block.create.mechanical_bearing": "Meĥanika turniĝilo",
"block.create.mechanical_crafter": "Meĥanika konstruilo",
"block.create.mechanical_drill": "Meĥanika borilo",
"block.create.mechanical_harvester": "Meĥanika rikoltilo",
@ -165,20 +194,24 @@
"block.create.mechanical_plough": "Meĥanika plugilo",
"block.create.mechanical_press": "Meĥanika premilo",
"block.create.mechanical_pump": "Meĥanika pumpilo",
"block.create.mechanical_roller": "Meĥanika pavimilo",
"block.create.mechanical_roller": "Meĥankia rulpremilo",
"block.create.mechanical_saw": "Meĥanika segilo",
"block.create.metal_bracket": "Metala krampo",
"block.create.metal_girder": "Metala trabo",
"block.create.millstone": "Muelilo",
"block.create.minecart_anchor": "Vagoneta ankro",
"block.create.mysterious_cuckoo_clock": "Kukolhorloĝo",
"block.create.netherite_backtank": "Neterita aerujo",
"block.create.nixie_tube": "Malŝarga demonstrilo",
"block.create.nozzle": "Ŝprucilo",
"block.create.oak_window": "Kverka fenestro",
"block.create.oak_window_pane": "Kverka glaco",
"block.create.orange_sail": "Oranĝkolora albloko",
"block.create.orange_seat": "Oranĝkolora seĝo",
"block.create.orange_toolbox": "Oranĝkolora seĝo",
"block.create.orange_valve_handle": "Oranĝkolora manrado",
"block.create.ornate_iron_window": "Ornamita fera fenestro",
"block.create.ornate_iron_window_pane": "Ornamita fera glaco",
"block.create.peculiar_bell": "Stranga sonorilo",
"block.create.pink_nixie_tube": "Rozkolora malŝarga demonstrilo",
"block.create.pink_sail": "Rozkolora albloko",
@ -186,6 +219,8 @@
"block.create.pink_toolbox": "Rozkolora ilkesto",
"block.create.pink_valve_handle": "Rozkolora manrado",
"block.create.placard": "Afiŝo",
"block.create.powered_shaft": "Ŝaltita ŝafto",
"block.create.pulse_repeater": "Pulso-ripetilo",
"block.create.purple_nixie_tube": "Violkolora malŝarga demonstrilo",
"block.create.purple_sail": "Violkolora albloko",
"block.create.purple_seat": "Violkolora seĝo",
@ -198,29 +233,44 @@
"block.create.red_seat": "Ruĝa seĝo",
"block.create.red_toolbox": "Ruĝa ilkesto",
"block.create.red_valve_handle": "Ruĝa manrado",
"block.create.sail_frame": "Framo de albloko",
"block.create.redstone_contact": "Redstona kontakt-detektilo",
"block.create.redstone_link": "Redstona ligilo",
"block.create.refined_radiance_casing": "Radiluma ingo",
"block.create.rope": "Ŝnuro",
"block.create.schematic_table": "Planotabulo",
"block.create.schematicannon": "Planokanono",
"block.create.scoria": "Skorio",
"block.create.scoria_pillar": "Skoria kolono",
"block.create.shadow_steel_casing": "Ombroŝtala ingo",
"block.create.shaft": "Ŝafto",
"block.create.small_bogey": "Malgranda boĝio",
"block.create.smart_fluid_pipe": "Inteligenta fluiddukto",
"block.create.speedometer": "Rapidometro ",
"block.create.spout": "Ŝprucilo",
"block.create.spruce_window": "Picea fenestro",
"block.create.spruce_window_pane": "Picea glaco",
"block.create.steam_engine": "Vapormaŝino",
"block.create.steam_whistle": "Vaporfajfilo",
"block.create.sticker": "Adherilo",
"block.create.sticky_mechanical_piston": "Adhera meĥanika piŝto",
"block.create.stressometer": "Streĉokomptilo",
"block.create.track_station": "Stacidomo",
"block.create.track": "Fervojo",
"block.create.track_observer": "Trajna observilo",
"block.create.track_signal": "Trajna signalilo",
"block.create.track_station": "Fervoja stacio",
"block.create.train_door": "Trajna pordo",
"block.create.train_trapdoor": "Trajna klappordo",
"block.create.warped_window": " Torda fenestro",
"block.create.warped_window_pane": "Torda glaco",
"block.create.water_wheel": "Akvorado",
"block.create.water_wheel_structure": "Granda akvorado",
"block.create.weighted_ejector": "Pesita elĵetilo",
"block.create.white_nixie_tube": "Blanka malŝarga demonstrilo",
"block.create.white_sail": "Blanka albloko",
"block.create.white_seat": "Blanka seĝo",
"block.create.white_toolbox": "Blanka ilkesto",
"block.create.white_valve_handle": "Blanka manrado",
"block.create.windmill_bearing": "Ventmuelila horloĝo",
"block.create.wooden_bracket": "Ligna krampo",
"block.create.yellow_nixie_tube": "Flava malŝarga demonstrilo",
"block.create.yellow_sail": "Flava albloko",
"block.create.yellow_seat": "Flava seĝo",
@ -228,13 +278,17 @@
"block.create.yellow_valve_handle": "Flava manrado",
"block.create.zinc_block": "Zinka bloko",
"block.create.zinc_ore": "Zinka erco",
"entity.create.carriage_contraption": "Vagonaparato",
"entity.create.contraption": "Aparato",
"entity.create.potato_projectile": "Terpoma pafaĵo",
"entity.create.seat": "Seĝo",
"entity.create.stationary_contraption": "Senmova aparato",
"entity.create.super_glue": "Supergluo",
"fluid.create.potion": "Eliksiro",
"fluid.create.tea": "Teo de konstruisto",
"item.create.andesite_alloy": "Andezita alojo",
"item.create.bar_of_chocolate": "Ĉokoladbriketo",
"item.create.belt_connector": "Meĥanika bendo",
"item.create.brass_hand": "Latuna mano",
"item.create.brass_ingot": "Latuna ingoto",
"item.create.brass_nugget": "Latunobulo",
@ -243,29 +297,55 @@
"item.create.chocolate_bucket": "Sitelo da ĉokolado",
"item.create.copper_backtank": "Kupra aerujo",
"item.create.copper_backtank_placeable": "Kupra aerujo metebla",
"item.create.copper_diving_boots": "Kupraj skafandraj botoj",
"item.create.copper_diving_helmet": "Kupra skafandra kasko",
"item.create.copper_nugget": "Kuprobulo",
"item.create.copper_sheet": "Kupra folio",
"item.create.crafting_blueprint": "Konstruplano",
"item.create.crushed_raw_copper": "Pistita kruda kupro",
"item.create.crushed_raw_gold": "Pistita kruda oro",
"item.create.crushed_raw_iron": "Pistita kruda fero",
"item.create.crushed_raw_lead": "Pistita kruda plumbo",
"item.create.crushed_raw_nickel": "Pistita kruda nikelo",
"item.create.crushed_raw_osmium": "Pistita kruda osmio",
"item.create.crushed_raw_platinum": "Pistita kruda plateno",
"item.create.crushed_raw_quicksilver": "Pistita kruda hidrargo",
"item.create.crushed_raw_silver": "Pistita kruda arĝento",
"item.create.crushed_raw_tin": "Pistita kruda stano",
"item.create.crushed_raw_uranium": "Pistita kruda uranio",
"item.create.crushed_raw_zinc": "Pistita kruda zinko",
"item.create.dough": "Pasto",
"item.create.electron_tube": "Elektrona tubo",
"item.create.empty_schematic": "Senskriba plano",
"item.create.experience_nugget": "Sorĉadero",
"item.create.extendo_grip": "Ekkaptilo",
"item.create.goggles": "Okulvitroj de inĝeniero",
"item.create.golden_sheet": "Ora folio",
"item.create.handheld_worldshaper": "Kreareĝima mondo-formilo",
"item.create.honey_bucket": "Sitelo da mielo",
"item.create.honeyed_apple": "Miela pomo",
"item.create.incomplete_track": "Nekompleta fervojo",
"item.create.iron_sheet": "Fera folio",
"item.create.linked_controller": "Ligita regilo",
"item.create.minecart_coupling": "Vagoneta kuplilo",
"item.create.netherite_backtank": "Neterita aerujo",
"item.create.netherite_backtank_placeable": "Kupra aerujo metebla",
"item.create.netherite_diving_boots": "Neterita skafandra botoj",
"item.create.netherite_diving_helmet": "Neterita skafandra kasko",
"item.create.potato_cannon": "Batalilo",
"item.create.precision_mechanism": "Precizeco-meĥanismo",
"item.create.propeller": "Helico",
"item.create.raw_zinc": "Kruda zinko",
"item.create.red_sand_paper": "Ruĝa sablopapero",
"item.create.sand_paper": "Sablopapero",
"item.create.schedule": "Trajna horplano",
"item.create.schematic": "Skemo",
"item.create.schematic_and_quill": "Skemo kaj plumo",
"item.create.shadow_steel": "Ombroŝtalo",
"item.create.sturdy_sheet": "Fortika folio",
"item.create.super_glue": "Supergluo",
"item.create.sweet_roll": "Dolĉa bulko",
"item.create.vertical_gearbox": "Vertikala dentradujo",
"item.create.wand_of_symmetry": "Vergo de simetrieco",
"item.create.wheat_flour": "Tritika bakfaruno",
"item.create.whisk": "Kirlilo",
@ -274,44 +354,214 @@
"item.create.zinc_nugget": "Zinkobulo",
"advancement.create.root": "Bonvenon al Krieto",
"advancement.create.root.desc": "Jen aparatoj",
"advancement.create.andesite_alloy": "Pli fortikaj ŝtonoj",
"advancement.create.andesite_casing": "Andezito epoko",
"advancement.create.encased_fan": "Farilo de vento",
"advancement.create.saw_processing": "Plej timata de la laborejo",
"advancement.create.compacting": "Densigeco",
"advancement.create.funnel": "Aerohavena estetiko",
"advancement.create.chute": "Vertikala loĝistiko",
"advancement.create.burner": "Sentema fajrejo",
"advancement.create.burner.desc": "Akiru incendingon",
"advancement.create.windmill": "Dolĉa vento",
"advancement.create.cart_pickup": "Fortikaj brakoj",
"advancement.create.lava_wheel_00000": "Magmorado",
"advancement.create.hand_crank_000": "Ekzercada sesio",
"advancement.create.copper": "Kupra Bokum",
"advancement.create.copper_casing": "Kupra epoko",
"advancement.create.spout": "Plaŭ",
"advancement.create.steam_engine": "La centralo",
"advancement.create.steam_whistle": "Voĉo de anĝelo",
"advancement.create.backtank": "Premo tuja",
"advancement.create.chocolate_bucket": "Mondo de fantazio",
"advancement.create.diving_suit_lava": "Naĝado kun la lafpaŝantoj",
"advancement.create.pipe_organ": "La orgeno",
"advancement.create.brass_casing": "Latuna epoko",
"advancement.create.deployer": "Artefarita intelekto",
"advancement.create.speed_controller": "Inĝenieroj malamas lin!",
"advancement.create.mechanical_arm": "Okupataj manoj",
"advancement.create.crushing_wheel": "Paro da gigantoj",
"advancement.create.clockwork_bearing": "Horo de aparatoj",
"advancement.create.self_deploying": "Memaŭtanta vagono",
"advancement.create.fist_bump": "Pugnobufru, ulo!",
"advancement.create.musical_arm": "Diskestro Meĥaniko",
"advancement.create.sturdy_sheet": "La plej fortikaj ŝtonoj",
"advancement.create.train": "Ĉiu bordiĝu!",
"advancement.create.train.desc": "Muntu vian unuan trajnon",
"advancement.create.conductor": "Instruisto de kondukisto",
"advancement.create.track_signal": "Trafika regado",
"advancement.create.track_0": "Nova ŝpuro",
"advancement.create.track_crafting_factory": "Fervoja manufakturo",
"advancement.create.long_train": "Ambiciaj celadoj",
"advancement.create.train_roadkill": "Vojmortigo",
"advancement.create.train_roadkill.desc": "Surveturu agresanton per via trajno§7\n(Kaŝita progresero)",
"advancement.create.red_signal": "Sperta stiristo",
"advancement.create.train_crash": "Malbonega servo",
"itemGroup.create.base": "Kreito",
"itemGroup.create.base": "Krieto",
"itemGroup.create.palettes": "Konstruaj blokoj de Krieto",
"block.create.mangrove_window": "Mangla fenestro",
"block.create.mangrove_window_pane": "Mangla glaco",
"create.block.deployer.damage_source_name": "sendirekta deplojilo",
"create.menu.return": "Reiri al menuo",
"create.menu.configure": "Agordi...",
"create.menu.ponder_index": "Indekso de pripensoj",
"create.menu.report_bugs": "Raporti cimojn",
"create.menu.support": "Asisti nin",
"create.recipe.heat_requirement.heated": "Varmiĝata",
"create.recipe.heat_requirement.superheated": "Varmegiĝata",
"create.generic.range": "Amplekso",
"create.generic.radius": "Radiuso",
"create.generic.width": "Larĝeco",
"create.generic.height": "Alteco",
"create.generic.length": "Longeco",
"create.generic.speed": "Rapido",
"create.generic.delay": "Prokrasto",
"create.generic.angle": "Angulo",
"create.generic.duration": "Daŭro",
"create.generic.unit.seconds": "Sekundoj",
"create.generic.unit.minutes": "Minutoj",
"create.generic.daytime.hour": "Horo",
"create.generic.daytime.minute": "Minuto",
"create.generic.daytime.second": "Sekundo",
"create.generic.daytime.pm": "ptm",
"create.generic.daytime.am": "atm",
"create.generic.unit.rpm": "RM",
"create.generic.unit.stress": "su",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mS",
"create.generic.unit.buckets": "S",
"create.generic.clockwise": "Dekstrume",
"create.generic.counter_clockwise": "Maldekstrume",
"create.generic.in_quotes": "«%1$s»",
"create.generic.pitch": "Tono: %1$s",
"create.action.confirm": "Konfirmi",
"create.action.saveToFile": "Konservi",
"create.gui.symmetryWand.orientation": "Orientiĝo",
"create.gui.terrainzapper.pattern.checkered": "Ŝaktabula",
"create.gui.terrainzapper.brush.sphere": "Sfero",
"create.gui.terrainzapper.brush.cylinder": "Cilindro",
"create.large_water_wheel.not_enough_space": "Formovu blokojn por metado",
"create.contraptions.clockwork.clock_hands": "Montrila aranĝo",
"create.contraptions.clockwork.hour_first": "Hormontrilo unua",
"create.contraptions.clockwork.minute_first": "Minutmontrilo unua",
"create.contraptions.clockwork.hour_first_24": "24-hormontrilo unua",
"create.gui.stressometer.overstressed": "Trostreĉata",
"create.gui.contraptions.not_fast_enough": "Aspektas ke tiu %1$s _ne_ rotacias kun _sufiĉa_ _rapido_.",
"create.gui.contraptions.network_overstressed": "Aspektas ke tiu aparato estas _trostreĉa_. Aldonu pli fontoj aŭ _malakcelu_ la eroj kun alta _streĉinfluo_.",
"create.clipboard.to_copy": "%1$s por kopii agordon",
"create.clipboard.to_paste": "%1$s por elpoŝigi agordon",
"create.schematicAndQuill.title": "Nomo de plano:",
"create.schematicAndQuill.convert": "Konservi kaj alŝuti tuj",
"create.schematicAndQuill.fallbackName": "Mia plano",
"create.schematicAndQuill.saved": "Konservita kiel %1$s",
"create.gui.schematicTable.open_folder": "Malfermi dosierujon",
"create.gui.schematicannon.title": "Planokanono",
"create.schematicannon.status.idle": "Senokupa",
"create.schematicannon.status.ready": "Preta",
"create.schematicannon.status.finished": "Finita",
"create.schematicannon.status.stopped": "Haltigita",
"create.item_attributes.placeable": "estas metebla",
"create.item_attributes.placeable.inverted": "ne estas metebla",
"create.item_attributes.consumable": "estas manĝebla",
"create.item_attributes.consumable.inverted": "ne estas manĝebla",
"create.item_attributes.enchanted": "estas sorĉita",
"create.item_attributes.enchanted.inverted": "estas sensorĉita",
"create.item_attributes.damaged": "estas damaĝita",
"create.item_attributes.damaged.inverted": "ne estas damaĝita",
"create.item_attributes.badly_damaged": "estas grande damaĝita",
"create.item_attributes.badly_damaged.inverted": "ne estas grande damaĝita",
"create.item_attributes.hauntable": "estas hantebla",
"create.item_attributes.hauntable.inverted": "ne estas hantebla",
"create.item_attributes.crushable": "estas pistebla",
"create.item_attributes.crushable.inverted": "ne estas pistebla",
"create.tooltip.holdForDescription": "Detenu [%1$s] por resumo",
"create.tooltip.stressImpact.overstressed": "Trostreĉata",
"create.mechanical_arm.summary": "Meĥanika brakilo havas %1$s enigo(j)n kaj %2$s eligo(j)n.",
"create.potato_cannon.ammo.attack_damage": "%1$s Atakdamaĝo",
"create.boiler.size": "Grandeco",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "Akvo",
"create.boiler.water_dots": "... ",
"create.boiler.heat": "Varmeco",
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "per 1 maŝino",
"create.boiler.via_engines": "per %1$s maŝinoj",
"create.elevator_contact.title": "Kontakt-detektilo de lifto",
"create.gui.schedule.duplicate": "Duobligi",
"create.schedule.instruction.destination.summary": "Sekva stacio:",
"create.schedule.instruction.filter_edit_box": "Nomo de stacio",
"create.schedule.instruction.rename.summary": "Nova titolo:",
"create.schedule.condition.time_of_day.rotation.every_24": "Ĉiutage",
"create.schedule.condition.threshold.buckets": "Siteloj",
"create.schedule.condition.player_count.summary": "%1$s ludanto",
"create.schedule.condition.player_count.summary_plural": "%1$s ludantoj",
"create.schedule.condition.player_count.players": "Ludantoj",
"create.schedule.condition.player_count.exactly": "Ekzakte",
"create.station.assembly_title": "Muntando de trajno",
"create.station.close": "Fermi fenestron",
"create.station.cancel": "Nuligi muntadon",
"create.station.failed": "Muntado nefaris",
"create.station.create_train": "Farigi novan trajnon",
"create.station.assemble_train": "Munti trajnon",
"create.station.disassemble_train": "Malmunti trajnon",
"create.station.carriage_number": "Vagono %1$s:",
"create.station.no_bogeys": "Neniu boĝioj",
"create.station.one_bogey": "Unu boĝio",
"create.station.more_bogeys": "%1$s boĝioj",
"create.train_assembly.single_bogey_carriage": "Tiu tipo de boĝio ne povas apogi vagonon sole",
"create.train.unnamed": "Sennoma trajno",
"create.contraption.controls.actor_toggle.on": "Ŝaltita",
"create.contraption.controls.actor_toggle.off": "Malŝaltita",
"create.display_source.station_summary": "Resumo de fervoja stacio",
"create.display_source.station_summary.now": "nun",
"create.display_source.station_summary.minutes": " min",
"create.flap_display.cycles.alphabet": " ;A;B;C;Ĉ;D;E;F;G;Ĝ;H;Ĥ;I;J;Ĵ;K;L;M;N;O;P;Q;R;S;Ŝ;T;U;Ŭ;V;X;Y;Z",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.arrival_time": " ; min;nun;15s;30s;45s",
"create.flap_display.cycles.fluid_units": "mS;S ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.gui.config.overlay1": "Sal :)",
"create.subtitle.contraption_disassemble": "Aparato ĉesas",
"create.subtitle.peculiar_bell_use": "Stranga sonorilo resonas",
"create.subtitle.whistle_train_manual": "Trajno kornas",
"create.subtitle.steam": "Sonoj de vaporo",
"create.subtitle.cogs": "Dentradoj vibrosonas",
"create.subtitle.schematicannon_launch_block": "Planokanono pafas",
"create.subtitle.mixing": "Sonoj de miksado",
"create.subtitle.sanding_long": "Sonoj de sablado",
"create.subtitle.crushing_1": "Sonoj de pistado",
"create.subtitle.blaze_munch": "Incendingo maĉas",
"create.subtitle.haunted_bell_use": "Hantita sonorilo resonas",
"create.subtitle.controller_click": "Regilo klakas",
"create.subtitle.contraption_assemble": "Aparato movas",
"block.create.seat.tooltip": "SEĜO",
"item.create.wand_of_symmetry.tooltip": "VERGO DE SIMETRIECO",
"item.create.empty_schematic.tooltip": "SENSKRIBA PLANO",
"item.create.schematic.tooltip": "PLANO",
"block.create.schematicannon.tooltip": "PLANOKANONO",
"block.create.schematic_table.tooltip": "PLANOTABULO",
"item.create.experience_nugget.tooltip": "SORĈADERO",
"block.create.peculiar_bell.tooltip": "STRANGA SONORILO",
"block.create.haunted_bell.tooltip": "HANTITA SONORILO",
"block.create.haunted_bell.tooltip": "HANTATA SONORILO",
"block.create.clipboard.tooltip": "PINĈTABULO",
"create.ponder.hold_to_ponder": "Detenu [%1$s] por pripensi",
"create.ponder.pondering": "Pensas pri...",
"create.ponder.close": "Fermu",
"create.ponder.identify": "Identigu"
"create.ponder.identify": "Identigu",
"create.ponder.shared.rpm16": "16 RM",
"create.ponder.shared.sneak_and": "Kaŝi +",
"create.ponder.shared.rpm8": "8 RM",
"create.ponder.shared.ctrl_and": "Stir +",
"create.ponder.shared.rpm32": "32 RM",
"create.ponder.shared.rpm16_source": "Fonto: 16 RM",
"create.ponder.tag.redstone": "Logikaj elementoj",
"create.ponder.tag.recently_updated": "Lastaj ŝanĝoj",
"create.ponder.tag.fluids": "Fluido-manipuliloj",
"create.ponder.tag.decoration": "Estetiko",
"create.ponder.tag.creative": "Krea reĝimo",
"create.ponder.tag.train_related": "Fervoja ekipo",
"create.ponder.brass_funnel.header": "La latuna eneligo",
"create.ponder.large_water_wheel.text_5": "Uzu lignan tabularon sur la rado por ŝanĝi ĝian aspekton",
"create.ponder.water_wheel.text_3": "Uzu lignan tabularon sur la rado por ŝanĝi ĝian aspekton"
}

View file

@ -41,7 +41,6 @@
"block.create.clockwork_bearing": "Rodamiento De Relojería",
"block.create.clutch": "Embrague",
"block.create.cogwheel": "Engranaje",
"block.create.content_observer": "Observador de Contenidos",
"block.create.controller_rail": "Raíl Controlador",
"block.create.copper_backtank": "Tanque-Mochila de Cobre",
"block.create.copper_casing": "Cubierta de Cobre",
@ -187,7 +186,6 @@
"block.create.rope": "Cuerda",
"block.create.rope_pulley": "Polea de Cuerda",
"block.create.rotation_speed_controller": "Controlador de Velocidad de Rotación",
"block.create.sail_frame": "Marco de Vela",
"block.create.schematic_table": "Mesa de Esquemas",
"block.create.schematicannon": "Esquemacañón",
"block.create.scoria": "Escoria",
@ -204,7 +202,6 @@
"block.create.spruce_window_pane": "Panel de Ventana de Abeto",
"block.create.sticker": "Pegador",
"block.create.sticky_mechanical_piston": "Pistón Mecánico Pegajoso",
"block.create.stockpile_switch": "Interruptor de Reservas",
"block.create.stressometer": "Estresómetro",
"block.create.tiled_glass": "Vidrio Baldosa",
"block.create.tiled_glass_pane": "Panel de Vidrio Baldosa",
@ -216,7 +213,6 @@
"block.create.water_wheel": "Rueda de Agua",
"block.create.weighted_ejector": "Eyector por Peso",
"block.create.white_nixie_tube": "Tubo Nixie Blanco",
"block.create.white_sail": "Vela Blanca",
"block.create.white_seat": "Asiento Blanco",
"block.create.white_toolbox": "Caja de Herramientas Blanca",
"block.create.white_valve_handle": "Válvula Blanca",
@ -267,7 +263,6 @@
"item.create.empty_blaze_burner": "Quemador Blaze Vacío",
"item.create.empty_schematic": "Esquema Vacío",
"item.create.extendo_grip": "Agarrextensor",
"item.create.filter": "Filtro",
"item.create.furnace_minecart_contraption": "Contrapción de Vagoneta con Horno",
"item.create.goggles": "Lentes del Ingeniero",
"item.create.golden_sheet": "Plancha Dorada",
@ -507,15 +502,12 @@
"create.contraptions.cart_movement_mode.rotate_paused": "Pausar actores mientras rota",
"create.contraptions.cart_movement_mode.rotation_locked": "Bloquear Rotación",
"create.contraptions.windmill.rotation_direction": "Dirección de Rotación",
"create.contraptions.clockwork.clock_hands": "Manijas del Reloj",
"create.contraptions.clockwork.hour_first": "Horario Primero",
"create.contraptions.clockwork.minute_first": "Minutero Primero",
"create.contraptions.clockwork.hour_first_24": "24-horas Primero",
"create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro de Recetas",
"create.logistics.fluid_filter": "Filtro de Fluidos",
"create.logistics.firstFrequency": "Frec. #1",
"create.logistics.secondFrequency": "Frec. #2",
"create.gui.goggles.generator_stats": "Estadísticas de Generación:",
"create.gui.goggles.kinetic_stats": "Estadísticas Kineticas:",
"create.gui.goggles.at_current_speed": "a la velocidad actual",
@ -581,7 +573,6 @@
"create.schematic.mirror.leftRight": "Izquierda-Derecha",
"create.schematic.tool.deploy": "Posición",
"create.schematic.tool.move": "Mover XZ",
"create.schematic.tool.move_y": "Mover Y",
"create.schematic.tool.rotate": "Rotar",
"create.schematic.tool.print": "Imprimir",
"create.schematic.tool.flip": "Reflejar",
@ -591,8 +582,6 @@
"create.schematic.tool.deploy.description.3": "[Ctrl]-Rueda para seleccionar distancia.",
"create.schematic.tool.move.description.0": "Desplaza el esquema horizontalmente.",
"create.schematic.tool.move.description.1": "Apunta al esquema y [CTRL]-Rueda para empujarlo.",
"create.schematic.tool.move_y.description.0": "Desplaza el esquema verticalmente.",
"create.schematic.tool.move_y.description.1": "[CTRL]-Rueda para moverlo arriba y abajo.",
"create.schematic.tool.rotate.description.0": "Rota el esquema sobre su centro.",
"create.schematic.tool.rotate.description.1": "[CTRL]-Rueda para rotarlo en 90 Grados.",
"create.schematic.tool.print.description.0": "Instantáneamente construye la estructura en el mundo.",
@ -624,7 +613,6 @@
"create.gui.schematicannon.option.replaceWithEmpty": "Reemplazar Sólido con Vacío",
"create.gui.schematicannon.option.skipMissing": "Saltarse objetos faltantes",
"create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañon",
"create.gui.schematicannon.slot.listPrinter": "Coloca libros aquí para imprimir una lista de verificación para tu esquema",
"create.gui.schematicannon.slot.schematic": "Pon tu Esquema aquí. Asegurate de haberlo desplegado en la ubicación deseada.",
"create.gui.schematicannon.option.skipMissing.description": "Si el cañón no puede encontrar un Bloque requerido para colocarlo, saltará a la siguiente Ubicación.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca reemplazará ningún bloque sólido en su área de trabajo, solo no-sólidos y aire.",
@ -764,7 +752,6 @@
"create.weighted_ejector.no_target": "Eyectando a bloque adyacente (Sin objetivo Seleccionado)",
"create.weighted_ejector.targeting": "Eyectando a [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Tamaño del stack eyectado",
"create.logistics.when_multiple_outputs_available": "Cuando hay varias salidas disponibles",
"create.mechanical_arm.selection_mode.forced_round_robin": "Round Robin Forzado",
"create.mechanical_arm.selection_mode.prefer_first": "Preferir Primer Objetivo",
"create.tunnel.selection_mode.split": "Separar",
@ -805,7 +792,6 @@
"create.hint.mechanical_arm_no_targets": "Parece que a este _Brazo_ _Mecánico_ no se le asignó ningun _objetivo._ Selecciona cintas, depósitos, ingresos y otros bloques haciendo _click-derecho_ sobre ellos mientras _sostienes_ el _Brazo_ _Mecánico_ en tu _mano_.",
"create.hint.empty_bearing.title": "Actualizar Rodamiento",
"create.hint.empty_bearing": "Haz _Click-Derecho_ en el rodamiento con tu _mano_ _vacía_ para _unir_ la estructura que acabas de construir frente a él.",
"create.hint.full_deployer.title": "Desbordamiento de objetos del Desplegador",
"create.hint.full_deployer": "Parece que este _Desplegador_ contiene _objetos_ de _exceso_ que requieren ser _extraídos._ Usa una _tolva,_ _tolvogán_ u otros parecidos para librarlo del sobreflujo.",
"create.gui.config.overlay1": "Hola :)",
"create.gui.config.overlay2": "Este es un overlay de ejemplo",
@ -868,35 +854,18 @@
"item.create.blaze_cake.tooltip": "PASTEL BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delicioso manjar para tus _Quemadores Blaze_. ¡Los pone en llamas!",
"item.create.wand_of_symmetry.tooltip": "VARA DE SIMETRÍA",
"item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la ubicación de los bloques en los planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "En la Barra Rápida",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Se mantiene Activo",
"item.create.handheld_worldshaper.tooltip": "FORMA MUNDOS DE MANO",
"item.create.handheld_worldshaper.tooltip.summary": "Útil herramienta para crear _paisajes_ y _terrenos_.",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE ARBÓREO",
"item.create.tree_fertilizer.tooltip.summary": "Una poderosa combinación de minerales adecuada para acelerar el crecimiento de árboles comunes.",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se usa en un Brote",
"item.create.tree_fertilizer.tooltip.behaviour1": "Crece árboles _sin importar_ sus _condiciones de espacio_",
"item.create.extendo_grip.tooltip": "AGARREXTENSOR",
"item.create.extendo_grip.tooltip.summary": "¡Boioioing! _Aumenta fuertemente el alcance_ del portador. Se puede alimentar con Aire Comprimido de una _Mochila-Tanque_ de _Cobre_",
"item.create.extendo_grip.tooltip.condition1": "En la mano contraria",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta el _alcance_ de los objetos usados en la _Mano Principal_.",
"item.create.extendo_grip.tooltip.condition2": "Mientras se utiliza una Mochila-Tanque",
"item.create.extendo_grip.tooltip.behaviour2": "_No_ se usará _durabilidad_. En cambio, _Aire_ _comprimido_ es drenado del Tanque",
"item.create.potato_cannon.tooltip": "CAÑON DE PAPAS",
"item.create.potato_cannon.tooltip.summary": "¡Fwoomp! Lanza tus verduras cosechadas en casa a tus enemigos. Se puede alimentar con Aire Comprimido de una _Mochila-Tanque_ de _Cobre_",
"item.create.potato_cannon.tooltip.condition1": "Al hacer Click-Derecho",
"item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto aceptable de tu _Inventario_.",
"item.create.potato_cannon.tooltip.condition2": "Mientras se usa una Mochila-Tanque",
"item.create.potato_cannon.tooltip.behaviour2": "_No_ se usará _durabilidad_. En cambio, _Aire_ _comprimido_ es drenado del Tanque",
"item.create.filter.tooltip": "FILTRO",
"item.create.filter.tooltip.summary": "_Controla salidas_ y _entradas_ de dispositivos logísticos con más _precisión_, comparándolos contra un _grupo de objetos_ o varios _filtros_.",
"item.create.filter.tooltip.condition1": "En la ranura del filtro",
"item.create.filter.tooltip.behaviour1": "_Controla_ el flujo de objetos dependiendo de su _configuración_.",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.attribute_filter.tooltip.summary": "_Controla salidas_ y _entradas_ de dispositivos logísticos con más _precisión_, comparándolos contra un _grupo de atributos de objetos_ o varias _categorías_.",
"item.create.attribute_filter.tooltip.condition1": "En la ranura de filtro",
"item.create.attribute_filter.tooltip.behaviour1": "_Controla_ el flujo de objetos dependiendo de su _configuración_.",
"item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como ingrediente de receta y para escribir en la _Mesa de Esquemas_.",
"item.create.schematic.tooltip": "ESQUEMA",
@ -904,11 +873,6 @@
"item.create.schematic.tooltip.condition1": "Al sostenerlo",
"item.create.schematic.tooltip.behaviour1": "Se puede colocar usando las herramientas en pantalla.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Paso 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos esquinas opuestas haciendo Click-Derecho",
"item.create.schematic_and_quill.tooltip.condition2": "Paso 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rueda_ en las caras para ajustar el tamaño. Click-Derecho otra vez para guardar.",
"block.create.schematicannon.tooltip": "ESQUEMACAÑÓN",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _Esquema_ desplegado en el Mundo. Utiliza objetos de inventarios adyacentes y _Pólvora_ como combustible.",
"block.create.schematicannon.tooltip.condition1": "Al hacer Click-Derecho",
@ -918,11 +882,7 @@
"block.create.schematic_table.tooltip.condition1": "Al darle un Esquema Vacío",
"block.create.schematic_table.tooltip.behaviour1": "Carga un archivo elegido de tu carpeta de esquemas.",
"item.create.goggles.tooltip": "LENTES",
"item.create.goggles.tooltip.summary": "Un par de anteojos para aumentar tu visión con _información cinética_ util.",
"item.create.goggles.tooltip.condition1": "Al equiparlas",
"item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de colores_ correspondientes al _Nivel de Velocidad_ de un componente cinético colocado, así como el _Impacto de Estrés_ y la _Capacidad_ de los componentes individuales.",
"item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.wrench.tooltip.summary": "Una útil herramienta para trabajar en contrapciones. Puede _Rotar_, _Desmantelar_ y _Configurar_ componentes.",
"block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Ponla en frende de un _Ventilador_ Para distribuir su efecto en Entidades en _todas direcciones_.",
"block.create.cuckoo_clock.tooltip": "RELOJ CU-CU",
@ -930,7 +890,6 @@
"block.create.cuckoo_clock.tooltip.condition1": "Al darle energía cinética",
"block.create.cuckoo_clock.tooltip.behaviour1": "Muestra la _hora actual_ y toca una melodía dos veces al día. _Se activa_ una vez al _mediodía_ y al anochecer, apenas los _jugadores puedan dormir_.",
"block.create.turntable.tooltip": "PLATO GIRATORIO",
"block.create.turntable.tooltip.summary": "Convierte la _Fuerza Rotacional_ en Cinetosis refinada .",
"block.create.toolbox.tooltip": "CAJA DE HERRAMIENTAS",
"block.create.toolbox.tooltip.summary": "La compañía mas querida de todo inventor. Convenientemente _sostiene_ una gran cantidad de _8 Diferentes_ tipos de objeto.",
"block.create.toolbox.tooltip.condition1": "Al recogerla",
@ -940,17 +899,13 @@
"block.create.toolbox.tooltip.condition3": "Al hacer Click-Derecho",
"block.create.toolbox.tooltip.behaviour3": "Abre la _Interfaz de Contenedor_.",
"block.create.creative_crate.tooltip": "EL CAJON SIN FIN",
"block.create.creative_crate.tooltip.summary": "Este _Contenedor de Objetos_ permite la replicación infinita de cualquier objeto. Ponlo al lado de un _Esquemacañón_ para remover cualquier requerimiento material.",
"block.create.creative_crate.tooltip.condition1": "Cuando un objeto está en la ranura del filtro",
"block.create.creative_crate.tooltip.behaviour1": "Cualquier cosa que _extraiga_ de este contenedor dará una _Fuente Infinita_ del objeto especificado. Objetos _insertados_ dentro del cajón serán _Eliminados._",
"item.create.creative_blaze_cake.tooltip": "PASTEL CREATIVO",
"item.create.creative_blaze_cake.tooltip.summary": "Un verdadero manjar para tus _Quemadores Blaze_ que permite _controlar su nivel de calor_. Despues de comer este pastel, los Quemadores Blaze _nunca se quedarán sin combustible_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Click-Derecho en el Quemador Blaze",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Bloquea_ el nivel de calor del Quemador. Si se usa de nuevo, _cicla_ el nivel de calor del Quemador",
"block.create.controller_rail.tooltip": "RAIL CONTROLADOR",
"block.create.controller_rail.tooltip.summary": "Un _raíl propulsado unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.",
"item.create.sand_paper.tooltip": "PAPEL DE ARENA",
"item.create.sand_paper.tooltip.summary": "Un papel duro que sirve para _pulir materiales_. Puede usarse automaticamente con un Desplegador.",
"item.create.sand_paper.tooltip.condition1": "Al usarlo",
"item.create.sand_paper.tooltip.behaviour1": "Aplica pulido a objetos en la _mano alternativa_ o que están en el _suelo_ al _mirarlos_",
"item.create.builders_tea.tooltip": "TE DEL CONSTRUCTOR",
@ -978,9 +933,7 @@
"item.create.crafting_blueprint.condition2": "Click-Derecho en un espacio configurado",
"item.create.crafting_blueprint.behaviour2": "_Aplica_ la _receta_ _configurada_ con ingredientes coincidentes que se encuentren en tu _Inventario_. _Agachate_ para craftear un _Stack_ de objetos.",
"item.create.minecart_coupling.tooltip": "UNION DE VAGONETAS",
"item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _Vagonetas_ o _Contrapciones de Carruago_ juntas para formar un Tren majestuoso.",
"block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR",
"block.create.peculiar_bell.tooltip.summary": "Una _Campana de Latón_ decorativa. Ponerla justo sobre _Fuego de Almas_ podría causar efectos secundarios...",
"block.create.haunted_bell.tooltip": "CAMPANA EMBRUAJADA",
"block.create.haunted_bell.tooltip.summary": "Una _Campana Embrujada_ perseguida por las almas perdidas del Nether.",
"block.create.haunted_bell.tooltip.condition1": "Al sostenerla o colgarla",
@ -1005,7 +958,6 @@
"create.ponder.shared.storage_on_contraption": "Los inventarios adjuntos a la contrapción recogerán los objetos automáticamente",
"create.ponder.shared.sneak_and": "Agáchate +",
"create.ponder.shared.rpm16_source": "Fuente: 16 RPM",
"create.ponder.shared.movement_anchors": "Con la ayuda de Chasis o La Gotita, se pueden mover estructuras más grandes.",
"create.ponder.tag.redstone": "Componentes Lógicos",
"create.ponder.tag.redstone.description": "Componentes que ayudan con la ingeniería de redstone",
"create.ponder.tag.contraption_assembly": "Utilidad para adjuntar bloques",
@ -1082,7 +1034,6 @@
"create.ponder.brass_funnel.header": "El Ingreso de Latón",
"create.ponder.brass_funnel.text_1": "Los Ingresos de Andesita solo pueden retirar 1 objeto a la vez.",
"create.ponder.brass_funnel.text_2": "Los Ingresos de Latón pueden extraer hasta un Stack completo.",
"create.ponder.brass_funnel.text_3": "Rodando por la ranura de filtro permite mayor control sobre el tamaño del stack extraído.",
"create.ponder.brass_funnel.text_4": "Usar objetos en la ranura de filtro restringirá el ingreso a solo transferir ese tipo de objeto",
"create.ponder.brass_tunnel.header": "Usando Túneles de Latón",
"create.ponder.brass_tunnel.text_1": "Los Túneles de Latón se pueden usar para cubrir tus Cintas",
@ -1094,7 +1045,6 @@
"create.ponder.brass_tunnel.text_7": "Los objetos entrantes ahora serán distribuidos por todas las salidas disponibles",
"create.ponder.brass_tunnel.text_8": "Para esto, los objetos también pueden ser insertados en el bloque de Túnel directamente",
"create.ponder.brass_tunnel_modes.header": "Modos de Distribución del Túnel de Latón",
"create.ponder.brass_tunnel_modes.text_1": "Usando una Llave, el comporatamiento de la ddistribución de los Túneles de Latón se puede configurar",
"create.ponder.brass_tunnel_modes.text_10": "'Sincronizar Salidas' es una opción única de los Túneles de Latón",
"create.ponder.brass_tunnel_modes.text_11": "Los objetos solo pueden pasar si todos los Túneles en el grupo tienen un objetos en espera",
"create.ponder.brass_tunnel_modes.text_12": "Esto te asegura que todas las cintas suministran objetos a la vez",
@ -1136,7 +1086,6 @@
"create.ponder.chute.header": "Transportando Objetos a través de Tolvoganes Verticales",
"create.ponder.chute.text_1": "Los tolvoganes pueden transportar artículos verticalmente desde y hacia los inventarios.",
"create.ponder.chute.text_2": "Usando la Llave, una ventana se puede crear",
"create.ponder.chute.text_3": "Colocar tolvoganes apuntando a las caras laterales de otro lo hará diagonal",
"create.ponder.chute_upward.header": "Transportando objetos hacia arriba usando Tolvoganes",
"create.ponder.chute_upward.text_1": "Usando Ventiladores desde abajo o arriba, un tolvogán puede transportar objetos hacia arriba",
"create.ponder.chute_upward.text_2": "Inspeccionar tolvoganes con los lentes del ingeniero revela información sobre la dirección de movimiento",
@ -1165,7 +1114,6 @@
"create.ponder.creative_fluid_tank.text_4": "Cualquier fluido empujado dentro del tanque será eliminado",
"create.ponder.creative_motor.header": "Generando Energía Rotacional usando Motores del Creativo",
"create.ponder.creative_motor.text_1": "Los Motores del Creativo son una fuente compacta y configurable de fuerza rotacional.",
"create.ponder.creative_motor.text_2": "Rodar por el panel posterior cambia las RPM de salida de rotación de los motores",
"create.ponder.crushing_wheels.header": "Procesando Objetos usando Ruedas Trituradoras",
"create.ponder.crushing_wheels.text_1": "Un par de Ruedas Trituradoras pueden triturar objetos muy efectivamente",
"create.ponder.crushing_wheels.text_2": "Su ingreso rotacional tiene que hacerlas girar la una contra la otra",
@ -1217,7 +1165,6 @@
"create.ponder.empty_blaze_burner.text_6": "Aun así, sin un Blaze no son aptos para la calefacción industrial",
"create.ponder.encased_fluid_pipe.header": "Encubriendo Tuberías de Fluido",
"create.ponder.encased_fluid_pipe.text_1": "Las Cubiertas de Cobre se pueden utilizar para decorar tus Tuberías de Fluido.",
"create.ponder.encased_fluid_pipe.text_2": "Además de estar ocultas, las tuberías encubiertas se bloquearán en su estado de conectividad",
"create.ponder.encased_fluid_pipe.text_3": "Ya no reaccionará a los bloques vecinos que se agreguen o eliminen.",
"create.ponder.fan_direction.header": "Flujo de Aire de los Ventiladores",
"create.ponder.fan_direction.text_1": "Los Ventiladores usan el Aire para crear una corriente de aire",
@ -1304,7 +1251,6 @@
"create.ponder.hand_crank.header": "Generando fuerza rotacional mediante manivelas",
"create.ponder.hand_crank.text_1": "Las manivelas pueden ser usadas por los jugadores para generar energía rotacional manualmente",
"create.ponder.hand_crank.text_2": "Mantén presionado el Click-Derecho para girarlo en sentido antihorario",
"create.ponder.hand_crank.text_3": "Su velocidad es relativamente alta",
"create.ponder.hose_pulley.header": "Drenaje y LLenado de Fuentes usando Poleas Manguera",
"create.ponder.hose_pulley.text_1": "Las Poleas Manguera se pueden usar para llenar o drenar grandes cantidades de fluido",
"create.ponder.hose_pulley.text_2": "A través de la Entrada Cinética, se puede controlar la altura de la manguera de las poleas",
@ -1338,7 +1284,6 @@
"create.ponder.linear_chassis_attachment.text_3": "Agáchate y haz Click-Derecho con la mano vacía para eliminar el slime.",
"create.ponder.linear_chassis_attachment.text_4": "Las caras pegadas del Chasis Lineal unirán una línea de bloques frente a él.",
"create.ponder.linear_chassis_attachment.text_5": "Usando una llave, se puede especificar un rango preciso para el Chasis",
"create.ponder.linear_chassis_attachment.text_6": "Mantener presionada la tecla CTRL y mover la rueda del mouse ajusta el rango de todos los bloques de Chasis adjuntos",
"create.ponder.linear_chassis_attachment.text_7": "La colocación de bloques en cualquier otro lado requiere el uso de La Gotita",
"create.ponder.linear_chassis_attachment.text_8": "Usando estas mecánicas, las estructuras de cualquier forma pueden moverse como una contrapción.",
"create.ponder.linear_chassis_group.header": "Moviendo Chasis Lineales en grupo",
@ -1348,7 +1293,6 @@
"create.ponder.mechanical_arm.header": "Configuración de Brazos Mecánicos",
"create.ponder.mechanical_arm.text_1": "Los Brazos Mecánicos deben tener asignadas sus entradas y salidas antes de colocarlos.",
"create.ponder.mechanical_arm.text_2": "Haz Click.Derecho en los inventarios mientras sostienes el brazo para asignarlos como objetivos",
"create.ponder.mechanical_arm.text_3": "Haz Click-Derecho de nuevo para alternar entre Entrada (azul) y Salida (naranja)",
"create.ponder.mechanical_arm.text_4": "Haz Click-Izquierdo en los componentes para eliminar su selección",
"create.ponder.mechanical_arm.text_5": "Una vez colocado, el Brazo Mecánico apuntará a los bloques seleccionados previamente",
"create.ponder.mechanical_arm.text_6": "Pueden tener cualquier cantidad de entradas y salidas dentro de su rango",
@ -1366,7 +1310,6 @@
"create.ponder.mechanical_arm_modes.text_2": "Salida",
"create.ponder.mechanical_arm_modes.text_3": "Siempre que un brazo tiene que elegir entre múltiples salidas válidas...",
"create.ponder.mechanical_arm_modes.text_4": "...actuará de acuerdo a su entorno",
"create.ponder.mechanical_arm_modes.text_5": "Rodar con una Llave Inglesa te permite configurarlo",
"create.ponder.mechanical_arm_modes.text_6": "El modo Round Robin simplemente recorre todas las salidas que están disponibles.",
"create.ponder.mechanical_arm_modes.text_7": "Si una salida no puede aceptar más elementos, se omitirá.",
"create.ponder.mechanical_arm_modes.text_8": "El modo Round Robin forzado nunca se saltará salidas, y esperará hasta que la siguiente esté disponible",
@ -1433,17 +1376,12 @@
"create.ponder.mechanical_press_compacting.text_4": "La ranura del filtro se puede utilizar en caso de que dos recetas estén en conflicto.",
"create.ponder.mechanical_pump_flow.header": "Transporte de fluidos mediante Bombas Mecánicas",
"create.ponder.mechanical_pump_flow.text_1": "Las Bombas Mecánicas gobiernan el flujo de fluídos en las redes de tuberías",
"create.ponder.mechanical_pump_flow.text_2": "Cuando se encienden, su flecha indica la dirección del flujo",
"create.ponder.mechanical_pump_flow.text_3": "La red detrás ahora está extrayendo fluidos...",
"create.ponder.mechanical_pump_flow.text_4": "...mientras la red de enfrente lo está transfiriendo hacia afuera",
"create.ponder.mechanical_pump_flow.text_5": "Invertir la rotación invierte la dirección del flujo",
"create.ponder.mechanical_pump_flow.text_6": "Utiliza una Llave Inglesa para invertir la orientación de las bombas manualmente",
"create.ponder.mechanical_pump_speed.header": "Rendimiento de las Bombas Mecánicas",
"create.ponder.mechanical_pump_speed.text_1": "Sin importar la velocidad, Las bombas mecánicas afectan a las tuberías conectadas hasta a 16 bloques de distancia",
"create.ponder.mechanical_pump_speed.text_2": "Acelerar la rotación de entrada cambia la velocidad de propagación del flujo....",
"create.ponder.mechanical_pump_speed.text_3": "...así como la rapidez con la que se transfieren los fluidos",
"create.ponder.mechanical_pump_speed.text_4": "Las bombas pueden combinar sus rendimientos dentro de las redes de tuberías compartidas",
"create.ponder.mechanical_pump_speed.text_5": "Alternar su orientación puede ayudar a alinear las direcciones de flujo.",
"create.ponder.mechanical_saw_breaker.header": "Cortando árboles con la Sierra Mecánica",
"create.ponder.mechanical_saw_breaker.text_1": "Cuando se alimenta con Fuerza Rotacional, una Sierra Mecánica cortará los arboles en frente suya",
"create.ponder.mechanical_saw_breaker.text_2": "Para cortar el árbol por completo, la sierra tiene que romper el último bloque que lo conecta al suelo.",
@ -1463,8 +1401,6 @@
"create.ponder.millstone.text_4": "Despues de un rato, el resultado se puede obtener haciendo Click-Derecho",
"create.ponder.millstone.text_5": "Las salidas también se pueden extraer mediante automatización",
"create.ponder.nixie_tube.header": "Usando Tubos Nixie",
"create.ponder.nixie_tube.text_1": "Al recibir señales de Redstone, los Tubos Nixie mostrarán la fuerza de la señal de redstone",
"create.ponder.nixie_tube.text_2": "Usando etiquetas editadas con un yunque, se puede mostrar Texto Personalizado",
"create.ponder.nixie_tube.text_3": "Haz Click-Derecho con un Tinte para cambiar su color de visualización",
"create.ponder.piston_pole.header": "Postes de Extensión de Pistón",
"create.ponder.piston_pole.text_1": "Sin postes adjuntos, un Pistón Mecanico no se puede mover",
@ -1479,7 +1415,6 @@
"create.ponder.portable_fluid_interface.text_7": "...o extraído de la contrapción",
"create.ponder.portable_fluid_interface.text_8": "Después de que no se haya intercambiado ningún contenido durante un tiempo, la contrapción continuará su camino.",
"create.ponder.portable_storage_interface.header": "Intercambio de Almacenamiento en Contrapciones",
"create.ponder.portable_storage_interface.text_1": "No se puede acceder a los Inventarios de una Contrapción en movimiento por ningún jugador.",
"create.ponder.portable_storage_interface.text_2": "Este componente puede interactuar con los Inventarios sin necesidad de detener la contrapción.",
"create.ponder.portable_storage_interface.text_3": "Coloca un segundo con una distancia de 1 o 2 bloques",
"create.ponder.portable_storage_interface.text_4": "Cada vez que se crucen, entablarán una conexión.",
@ -1500,7 +1435,6 @@
"create.ponder.powered_toggle_latch.text_3": "...entre encendido y apagado",
"create.ponder.powered_toggle_latch.text_4": "Los Cerrojos Palanca de Redstone también se pueden alternar manualmente",
"create.ponder.pulse_repeater.header": "Controlando Señales con Repetidores de Pulso",
"create.ponder.pulse_repeater.text_1": "Los Repetidores de Pulso acortarán cualquier señal de redstone a un solo pulso",
"create.ponder.radial_chassis.header": "Uniendo Bloques con el Chasis Radial",
"create.ponder.radial_chassis.text_1": "El chasis radial se conecta a bloques de chasis idénticos en una fila",
"create.ponder.radial_chassis.text_2": "Cuando uno es movido por una contrapción, los demás son arrastrados con él.",
@ -1533,7 +1467,6 @@
"create.ponder.rope_pulley_modes.text_2": "Puede configurarse que nunca vuelva a bloques, o que solo lo haga en la ubicación inicial",
"create.ponder.rotation_speed_controller.header": "Usando el Controlador de Velocidad de Rotación",
"create.ponder.rotation_speed_controller.text_1": "Los Controladores de Vel. de Rotación transmiten la rotación desde su eje a un Engranaje Grande encima de ellos",
"create.ponder.rotation_speed_controller.text_2": "Usando la entrada de rueda en su lado, la velocidad transportada se puede configurar",
"create.ponder.sail.header": "Ensamblando Molinos de Viento con Velas",
"create.ponder.sail.text_1": "Las velas son bloques útiles para crear Molinos de Viento",
"create.ponder.sail.text_2": "Se adhieren a los bloques y entre sí sin la necesidad de La Gotita o Bloques de Chasis.",
@ -1554,8 +1487,6 @@
"create.ponder.shaft_casing.text_1": "Puedes usar Cubiertas de Latón y Andesita para decorar tus Ejes",
"create.ponder.smart_chute.header": "Filtrando Objetos usando Tolvoganes Inteligentes",
"create.ponder.smart_chute.text_1": "Los Tolvoganes Inteligentes son conductos verticales con control adicional",
"create.ponder.smart_chute.text_2": "Los Objetos en la ranura del filtro especifican qué es exactamente lo que pueden extraer y transferir.",
"create.ponder.smart_chute.text_3": "Usa la rueda del mouse para especificar el tamaño de la pila extraída",
"create.ponder.smart_chute.text_4": "Una señal de Redstone evitará que el tolvogán actúe.",
"create.ponder.smart_pipe.header": "Controlando el Flujo del Fluido mediante Tuberías Inteligentes",
"create.ponder.smart_pipe.text_1": "Las Tuberías Inteligentes pueden ayudar a controlar los Flujos por tipo de Fluido",
@ -1563,7 +1494,6 @@
"create.ponder.smart_pipe.text_3": "Simplemente haz Click-Derecho en la ranura de filtro con cualquier elemento que contenga el fluido deseado",
"create.ponder.smart_pipe.text_4": "Cuando se colocan más adelante en una red de tuberías, las Tuberías Inteligentes solo permitirán que continúen los fluidos coincidentes",
"create.ponder.speedometer.header": "Supervisando Información Cinética con el Velocímetro",
"create.ponder.speedometer.text_1": "El velocímetro muestra la velocidad actual de los componentes conectados",
"create.ponder.speedometer.text_2": "Al usar los lentes del ingeniero, el jugador puede obtener información más detallada del indicador.",
"create.ponder.speedometer.text_3": "Los comparadores pueden emitir señales de Redstone analógicas en relación con las mediciones del Velocímetro",
"create.ponder.spout_filling.header": "Llenando Objetos con el Surtidor",
@ -1593,12 +1523,6 @@
"create.ponder.super_glue.text_3": "Siempre que se sostenga La Gotita en la mano izquierda...",
"create.ponder.super_glue.text_4": "...los bloques añadidos se pegarán a la cara en la que se colocaron automáticamente",
"create.ponder.super_glue.text_5": "La Gotita se puede quitar con Click-Izquierdo",
"create.ponder.valve_handle.header": "Generación Fuerza Rotacional mediante Válvulas de Cobre",
"create.ponder.valve_handle.text_1": "Los jugadores pueden usar las Válvulas para aplicar fuerza de rotación manualmente",
"create.ponder.valve_handle.text_2": "Mantén presionado el Click-Derecho para girarla en sentido antihorario",
"create.ponder.valve_handle.text_3": "Su velocidad de transporte es lenta y precisa.",
"create.ponder.valve_handle.text_4": "Agáchate y mantén Click-Derecho para girarla en el sentido de las agujas del reloj",
"create.ponder.valve_handle.text_5": "Las Válvulas se pueden teñir con fines estéticos.",
"create.ponder.valve_pipe.header": "Controlando el Flujo de Fluido mediante Válvulas",
"create.ponder.valve_pipe.text_1": "Las Tuberías de Válvula ayudan a controlar los fluidos que se propagan a través de las redes de tuberías",
"create.ponder.valve_pipe.text_2": "Su entrada de eje controla si al fluido se le permite pasar",
@ -1606,12 +1530,9 @@
"create.ponder.valve_pipe.text_4": "Se puede volver a cerrar invirtiendo la rotación.",
"create.ponder.water_wheel.header": "Generando fuerza rotacional usando ruedas de agua",
"create.ponder.water_wheel.text_1": "Las ruedas de agua extraen fuerza de las corrientes de agua adyacentes",
"create.ponder.water_wheel.text_2": "MIentras más caras estén siendo empujadas, más rapido rotará",
"create.ponder.water_wheel.text_3": "Las palas de la rueda deben estar orientadas contra el flujo",
"create.ponder.weighted_ejector.header": "Usando Eyectores por Peso",
"create.ponder.weighted_ejector.text_1": "Agáchate y haz Click-Derecho sosteniendo un eyector para seleccionar su ubicación de destino",
"create.ponder.weighted_ejector.text_10": "Ahora está limitado a este tamaño de stack y solo se activa cuando su stack retenido alcanza esta cantidad.",
"create.ponder.weighted_ejector.text_11": "Otras entidades siempre activarán un eyector al pisarlo",
"create.ponder.weighted_ejector.text_2": "El Eyector colocado ahora lanzará objetos a la ubicación marcada",
"create.ponder.weighted_ejector.text_3": "Un objetivo válido puede estar a cualquier altura o distancia dentro del alcance",
"create.ponder.weighted_ejector.text_4": "Sin embargo, no pueden estar a un lateral",
@ -1619,10 +1540,8 @@
"create.ponder.weighted_ejector.text_6": "Suministrale Fuerza Rotacional para cargarlo.",
"create.ponder.weighted_ejector.text_7": "Los objetos colocados en el Eyector hacen que se active",
"create.ponder.weighted_ejector.text_8": "Si se apunta a Inventarios, el Eyector esperará hasta que haya espacio",
"create.ponder.weighted_ejector.text_9": "Con la Llave Inglesa, se puede configurar un tamaño de stack requerido",
"create.ponder.weighted_ejector_redstone.header": "Controlando Eyectores por Peso con Redstone",
"create.ponder.weighted_ejector_redstone.text_1": "Al recibir señales de Redstone, los Eyectores no se activarán",
"create.ponder.weighted_ejector_redstone.text_2": "Además, los observadores pueden detectar cuándo se activan los Eyectores.",
"create.ponder.weighted_ejector_tunnel.header": "División de Stacks de Objetos con Eyectores por Peso",
"create.ponder.weighted_ejector_tunnel.text_1": "En combinación con los Túneles de Latón, los Eyectores pueden dividir las pilas de objetos en cantidades específicas",
"create.ponder.weighted_ejector_tunnel.text_2": "Primero, configura el Túnel de Latón a 'Preferir el más Cercano', para priorizar su salida lateral",
@ -1635,7 +1554,6 @@
"create.ponder.windmill_source.text_3": "Activado con Click-Derecho, el Rodamiento de Molino de Viento comenzará a proporcionar Fuerza Rotacional",
"create.ponder.windmill_source.text_4": "La cantidad de Bloques de Velas determina su velocidad de rotación.",
"create.ponder.windmill_source.text_5": "Usa una Llave Inglesa para configurar su dirección de rotación",
"create.ponder.windmill_source.text_6": "Haz Click-Derecho en el Rodamiento en cualquier momento para detener y editar la estructura nuevamente",
"create.ponder.windmill_structure.header": "Contrapciones de Molino de Viento",
"create.ponder.windmill_structure.text_1": "Cualquier estructura puede contar como un molino de viento válido, siempre que contenga al menos 8 Bloques de Vela."
}

View file

@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "Rodamiento tipo reloj",
"block.create.clutch": "Embrague",
"block.create.cogwheel": "Engranaje",
"block.create.content_observer": "Observador de contenidos",
"block.create.content_observer": "Observador Inteligente",
"block.create.contraption_controls": "Controlador de Componentes",
"block.create.controller_rail": "Raíl de control",
"block.create.controls": "Controles de tren",
@ -439,7 +439,7 @@
"block.create.rose_quartz_lamp": "Lámpara de cuarzo rosado",
"block.create.rose_quartz_tiles": "Baldosas de cuarzo rosado",
"block.create.rotation_speed_controller": "Controlador de velocidad rotacional",
"block.create.sail_frame": "Marco de vela",
"block.create.sail_frame": "Marco De Vela De Molino De Viento",
"block.create.schematic_table": "Tabla de esquemas",
"block.create.schematicannon": "Esquematicañón",
"block.create.scorchia": "Escoria oscura",
@ -519,7 +519,7 @@
"block.create.steam_whistle_extension": "Extensión de silbato de vapor",
"block.create.sticker": "Pegatina",
"block.create.sticky_mechanical_piston": "Pistón mecánico pegajoso",
"block.create.stockpile_switch": "Interruptor de acopio",
"block.create.stockpile_switch": "Interruptor De Umbral",
"block.create.stressometer": "Estresómetro",
"block.create.tiled_glass": "Vidrio esmaltado",
"block.create.tiled_glass_pane": "Panel de vidrio esmaltado",
@ -571,7 +571,7 @@
"block.create.weathered_copper_tiles": "Bloque de baldosas de cobre degradado",
"block.create.weighted_ejector": "Eyector de peso",
"block.create.white_nixie_tube": "Tubo Nixie blanco",
"block.create.white_sail": "Vela blanca",
"block.create.white_sail": "Vela de Molino",
"block.create.white_seat": "Asiento blanco",
"block.create.white_toolbox": "Caja de herramientas blanca",
"block.create.white_valve_handle": "Asa de válvula blanco",
@ -640,7 +640,7 @@
"item.create.empty_schematic": "Esquema vacío",
"item.create.experience_nugget": "Pepita de experiencia",
"item.create.extendo_grip": "Agarre extendido",
"item.create.filter": "Filtro",
"item.create.filter": "Filtrador de Listas",
"item.create.furnace_minecart_contraption": "Artefacto móvil de vagoneta con horno",
"item.create.goggles": "Gafas del ingeniero",
"item.create.golden_sheet": "Lámina de oro",
@ -871,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "Ten un accidente con otro tren yendo marcha atrás§7\n(Logro oculto)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Paletas",
"block.create.mangrove_window": "Ventana de mangle",
"block.create.mangrove_window_pane": "Panel de cristal de mangle",
"death.attack.create.crush": "%1$s se procesó en las ruedas de trituración",
"death.attack.create.crush.player": "%1$s fue arrojado a las ruedas de trituración por %2$s",
"death.attack.create.fan_fire": "%1$s murió quemado por el aire caliente",
@ -1051,7 +1053,7 @@
"create.contraptions.roller_mode.straight_fill": "Rellenar Completamente Hacia Abajo",
"create.contraptions.roller_mode.wide_fill": "Rellenar Con Pendiente",
"create.contraptions.windmill.rotation_direction": "Dirección de rotación",
"create.contraptions.clockwork.clock_hands": "Manecillas de reloj",
"create.contraptions.clockwork.clock_hands": "Disposición de las Agujas del Reloj",
"create.contraptions.clockwork.hour_first": "La manecilla de las horas primero",
"create.contraptions.clockwork.minute_first": "La manecilla de los minutos primero",
"create.contraptions.clockwork.hour_first_24": "La manecilla del día primero",
@ -1061,8 +1063,8 @@
"create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro para recetas",
"create.logistics.fluid_filter": "Filtro para fluidos",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",
"create.logistics.firstFrequency": "Frecuencia Nº1",
"create.logistics.secondFrequency": "Frecuencia Nº2",
"create.logistics.filter.click_to_set": "Haz clic con un objeto para establecerlo",
"create.logistics.filter.click_to_replace": "Haz clic para reemplazar el objeto anterior",
"create.logistics.filter.hold_to_set_amount": "Haz clic y mantén pulsado para seleccionar la cantidad",
@ -1177,7 +1179,7 @@
"create.schematic.tool.deploy.description.3": "[Ctrl] + [RUEDA DEL RATÓN] para cambiar la distancia.",
"create.schematic.tool.move.description.0": "Desplaza el esquema horizontalmente.",
"create.schematic.tool.move.description.1": "Apunta al esquema y [Ctrl] + [RUEDA DEL RATÓN] para ponerlo.",
"create.schematic.tool.move_y.description.0": "Desplaza el esquema verticalmente..",
"create.schematic.tool.move_y.description.0": "Desplaza el esquema verticalmente.",
"create.schematic.tool.move_y.description.1": "[Ctrl] + [RUEDA DEL RATÓN] para moverlo hacia arriba/abajo.",
"create.schematic.tool.rotate.description.0": "Gira el esquema alrededor de su centro.",
"create.schematic.tool.rotate.description.1": "[Ctrl] + [RUEDA DEL RATÓN] para girar 90 grados.",
@ -1211,7 +1213,7 @@
"create.gui.schematicannon.option.skipMissing": "Omitir los bloques que faltan",
"create.gui.schematicannon.option.skipBlockEntities": "Proteger entidades de bloques",
"create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañón",
"create.gui.schematicannon.slot.listPrinter": "Coloque los libros aquí para imprimir una lista de comprobación para su esquema",
"create.gui.schematicannon.slot.listPrinter": "Coloque un portapapeles o un Libro aquí para imprimir una lista de comprobación para tu esquema",
"create.gui.schematicannon.slot.schematic": "Añada su esquema aquí. Asegúrese de que se despliega en un lugar específico.",
"create.gui.schematicannon.option.skipMissing.description": "Si el cañón no encuentra un bloque necesario para su colocación, continuará en la siguiente ubicación.",
"create.gui.schematicannon.option.skipBlockEntities.description": "El cañón evitará reemplazar los bloques que contienen datos, como los cofres.",
@ -1362,7 +1364,7 @@
"create.weighted_ejector.no_target": "Expulsión al bloque adyacente (no se ha seleccionado ningún objetivo)",
"create.weighted_ejector.targeting": "Expulsión a [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Tamaño de la pila expulsada",
"create.logistics.when_multiple_outputs_available": "Cuando hay múltiples salidas disponibles",
"create.logistics.when_multiple_outputs_available": "Método de distribución",
"create.mechanical_arm.selection_mode.round_robin": "Redondeo equitativo",
"create.mechanical_arm.selection_mode.forced_round_robin": "Round Robin forzado",
"create.mechanical_arm.selection_mode.prefer_first": "Preferir el primero",
@ -1410,7 +1412,7 @@
"create.hint.mechanical_arm_no_targets": "Parece que a este _brazo mecánico_ no se le ha asignado ningún objetivo. Selecciona _cintas mecánicas_, _depósitos_, _embudos_ u otros bloques haciendo clic derecho sobre ellos mientras _sostienes_ el _brazo mecánico_ en tu mano...",
"create.hint.empty_bearing.title": "Actualización del rodamiento",
"create.hint.empty_bearing": "Haz clic derecho sobre el rodamiento con la _mano vacía_ para _adjuntar_ la estructura que acabas de construir delante de él.",
"create.hint.full_deployer.title": "Exceso de objetos en el desplegador",
"create.hint.full_deployer.title": "Desplegador no se puede activar",
"create.hint.full_deployer": "Parece que este _desplegador_ contiene _exceso_ de objetos que necesitan ser _extraídos._ Usa una _tolva_, _embudo_ u otro medio para liberarlo de su excedente.",
"create.backtank.low": "Presión de depósito trasero baja",
"create.backtank.depleted": "Presión de depósito trasero agotada",
@ -1590,8 +1592,8 @@
"create.train_assembly.bogeys_too_close": "Los vagones %1$s y %2$s están demasiado cerca entre ellos",
"create.train_assembly.single_bogey_carriage": "Este vagón no puede soportar un carruaje él solo",
"create.train_assembly.nothing_attached": "No hay ninguna estructura pegada al vagón %1$s",
"create.train_assembly.no_controls": "Es necesario que haya al menos unps controles de tren en frente de ti",
"create.train_assembly.sideways_controls": "Hay unos controles de tren puestos de lado",
"create.train_assembly.no_controls": "Coloca al menos un bloque de control de tren de orientación delantera (¿Te falta superpe-gamento?)",
"create.train_assembly.sideways_controls": "Los controles del tren no pueden apuntar a los lados",
"create.train_assembly.bogey_created": "Vagón creado. Haz clic para cambiar el tipo de vagón",
"create.train_assembly.requires_casing": "Usa revestimientos de tren para crear vagones en las vías",
"create.track_target.set": "Vía objetivo seleccionada",
@ -1632,6 +1634,8 @@
"create.contraption.controls.start_controlling": "Controlando actualmente: %1$s",
"create.contraption.controls.stop_controlling": "Se ha parado de controlar el artefacto móvil",
"create.contraption.controls.approach_station": "Mantén %1$s para acercarte a %2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s Actuante: %2$s",
"create.contraption.controls.all_actor_toggle": "Todos los actuantes: %1$s",
"create.contraption.controls.actor_toggle.on": "Activado",
"create.contraption.controls.actor_toggle.off": "Desactivado",
"create.contraption.controls.floor_unreachable": "Inalcanzable",
@ -1836,49 +1840,46 @@
"item.create.blaze_cake.tooltip": "PASTEL DE BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delicioso regalo para sus esforzados _quemadores de blaze_. ¡Los pone en marcha!.",
"item.create.wand_of_symmetry.tooltip": "VARITA DE SIMETRÍA",
"item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la colocación de bloques en los planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Mientras está en el inventario de acceso rápido",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Permanece activo.",
"item.create.wand_of_symmetry.tooltip.summary": "_Mirrors Block placement_ mientras esté presente en cualquier _Hotbar Slot_.",
"item.create.wand_of_symmetry.tooltip.condition1": "Cuando sea utilizado en una superficie",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Creates_ o _Moves_ su Espejo. _Sneak_ mientras lo usas para abrir la _Configuration Interface_",
"item.create.wand_of_symmetry.tooltip.condition2": "Cuando se usa sin ningún objetivo",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Removes_ el Espejo activo",
"item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS",
"item.create.handheld_worldshaper.tooltip.summary": "Práctica herramienta para crear _paisajes_ y _características del terreno_.",
"item.create.handheld_worldshaper.tooltip.summary": "Herramienta _Modo creativo_ para _terraformacion a gran escala_ de largo alcance.",
"item.create.handheld_worldshaper.tooltip.condition1": "Clic izquierdo al bloque",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Bloque objetivo_ se convertirá en el _material_ colocado por el moldeador.",
"item.create.handheld_worldshaper.tooltip.condition2": "Click derecho en bloque",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Aplica el _pincel_ y la _herramienta_ actualmente seleccionadas en el lugar deseado.",
"item.create.handheld_worldshaper.tooltip.condition3": "Rmb + Agachado",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Abre La Configuración",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales adecuada para acelerar el crecimiento de los tipos de árboles más comunes.",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales útiles para _crecientes retoños_ en espacios ajustados.",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven",
"item.create.tree_fertilizer.tooltip.behaviour1": "Hace crecer los árboles _independientemente_ de sus condiciones de _espacio_.",
"item.create.tree_fertilizer.tooltip.behaviour1": "Crea Un Árbol A pesar de lo que lo rodea De Sus Condiciones de espació",
"item.create.extendo_grip.tooltip": "AGARRE EXTENDIDO",
"item.create.extendo_grip.tooltip.summary": "¡Boioioing! Aumenta enormemente la _distancia de alcance_ del portador. Se puede alimentar con la presión de aire de un _depósito trasero de cobre_",
"item.create.extendo_grip.tooltip.condition1": "Cuando está fuera de la mano",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta la _distancia de alcance_ de los objetos usados en la _mano principal_.",
"item.create.extendo_grip.tooltip.condition2": "Mientras se usa un depósito trasero de cobre",
"item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito",
"item.create.potato_cannon.tooltip": "LANZAPATATAS",
"item.create.potato_cannon.tooltip.summary": "¡Buuum! Lanza verduras caseras a tus enemigos. Se puede recargar con la presión del aire de un _depósito trasero de cobre_",
"item.create.potato_cannon.tooltip.condition1": "Cuando se usa clic derecho",
"item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto adecuado desde tu _inventario_.",
"item.create.potato_cannon.tooltip.condition2": "Mientras se usa un depósito trasero de cobre",
"item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del depósito",
"item.create.filter.tooltip": "FILTRO",
"item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.",
"item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.filter.tooltip.condition1": "Cuando se usa clic derecho",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.attribute_filter.tooltip.summary": "Controla las _salidas_ y las _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de atributos_ y _categorías_ de objetos.",
"item.create.attribute_filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.attribute_filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.attribute_filter.tooltip.condition1": "Cuando se usa clic derecho",
"item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.",
"item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Posiciona el holograma como desees y utiliza un _esquematicañón_ para construirla.",
"item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano",
"item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.",
"item.create.schematic.tooltip.condition2": "Al usar Mayús izdo. + clic derecho",
"item.create.schematic.tooltip.behaviour2": "Abre una _Interfaz_ para introducir _Coordenadas_ exactas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Paso 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos puntos de esquina usando clic derecho.",
"item.create.schematic_and_quill.tooltip.condition2": "Paso 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "[Ctrl] + [RUEDA DEL RATÓN] en las caras para ajustar el tamaño. Clic derecho de nuevo para guardar.",
"item.create.schematic_and_quill.tooltip.condition2": "Ajustando y guardando",
"block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.",
"block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho",
@ -1888,11 +1889,10 @@
"block.create.schematic_table.tooltip.condition1": "Cuando se da un esquema vacío",
"block.create.schematic_table.tooltip.behaviour1": "Carga un archivo elegido de la carpeta de esquemas.",
"item.create.goggles.tooltip": "GAFAS DEL INGENIERO",
"item.create.goggles.tooltip.summary": "Un par de gafas para aumentar tu visión con útil información _cinética_.",
"item.create.goggles.tooltip.condition1": "Cuando se llevan puestas",
"item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de color_ correspondientes al _nivel de velocidad_ de un componente cinético colocado, así como el _impacto de estrés_ y la _carga_ de los componentes individuales.",
"item.create.goggles.tooltip.summary": "Mejora tu HUD con _información miscelánea_ sobre los componentes colocados.",
"item.create.goggles.tooltip.condition1": "Al mirar bloques",
"item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.wrench.tooltip.summary": "Una herramienta útil para trabajar en sistemas cinéticos. Se puede utilizar para _rotar_, _desmantelar_ y para _configurar_ componentes.",
"item.create.wrench.tooltip.condition1": "Cuando se utiliza en bloques",
"block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.",
"block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO",
@ -1900,7 +1900,7 @@
"block.create.cuckoo_clock.tooltip.condition1": "Cuando es alimentado por cinética",
"block.create.cuckoo_clock.tooltip.behaviour1": "Muestra la _hora actual_ y toca una melodía dos veces al día. Se activa una vez al mediodía y al anochecer, _en cuanto los jugadores pueden dormir_.",
"block.create.turntable.tooltip": "PLATAFORMA GIRATORIA",
"block.create.turntable.tooltip.summary": "Convierte la _fuerza rotacional_ en un refinado mareo.",
"block.create.turntable.tooltip.summary": "Usa _Fuerza Rotacional_ para crear mareo.",
"block.create.toolbox.tooltip": "CAJA DE HERRAMIENTAS",
"block.create.toolbox.tooltip.summary": "El compañero más querido de todo inventor. Mantiene una gran cantidad de 8 tipos de objetos diferentes.",
"block.create.toolbox.tooltip.condition1": "Cuando se recoge...",
@ -1910,17 +1910,15 @@
"block.create.toolbox.tooltip.condition3": "Cuando se hace clic derecho...",
"block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.",
"block.create.creative_crate.tooltip": "CAJA CREATIVA",
"block.create.creative_crate.tooltip.summary": "Este _contenedor de objetos_ permite la replicación infinita de cualquier objeto. Colócalo junto a un _esquematicañón_ para eliminar cualquier requisito de material.",
"block.create.creative_crate.tooltip.summary": "Este _Contenedor de Almacenamiento_ permite una replicación infinita de objetos.",
"block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros",
"block.create.creative_crate.tooltip.behaviour1": "Todo lo que se _extraiga_ de este contenedor proporcionará un suministro _ilimitado_ del objeto especificado. Los objetos _insertados_ en esta caja serán _evitados_.",
"item.create.creative_blaze_cake.tooltip": "PASTEL CREATIVO",
"block.create.creative_crate.tooltip.behaviour2": "Proporciona cualquier material requerido por el Esquema.",
"item.create.creative_blaze_cake.tooltip.summary": "Un regalo muy especial para los _Quemadores de Blaze_ que permite _controlar su nivel de calor_. Después de comer este pastel, los Quemadores de blaze _nunca se quedarán sin combustible_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Clic derecho en un Quemador de blaze",
"item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.",
"block.create.controller_rail.tooltip": "RAÍL DE CONTROL",
"block.create.controller_rail.tooltip.summary": "Un raíl energizado _unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.",
"item.create.sand_paper.tooltip": "PAPEL DE LIJA",
"item.create.sand_paper.tooltip.summary": "Un papel rugoso que se puede utilizar para _pulir materiales_. Se puede aplicar automáticamente con el _desplegador_.",
"item.create.sand_paper.tooltip.condition1": "Cuando se usa",
"item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.",
"item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR",
@ -1935,12 +1933,16 @@
"item.create.linked_controller.tooltip.behaviour3": "Activa el _modo de vinculación_, pulsa uno de los _seis controles_ para vincularlo a la _frecuencia de los enlaces_.",
"item.create.linked_controller.tooltip.condition4": "Clic derecho en un atril",
"item.create.linked_controller.tooltip.behaviour4": "Coloca el controlador en el atril para facilitar su activación. (Clic derecho + Mayús izdo. para recuperarlo)",
"item.create.copper_diving_helmet.tooltip.condition1": "Al ser equipado",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Otorga el efecto _apnea_, drenando lentamente _aire presurizado_ del tanque trasero.",
"item.create.netherite_diving_helmet.tooltip.condition1": "Al ser equipada la totalidad de su conjunto",
"item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE",
"item.create.copper_backtank.tooltip.summary": "Un depósito portátil para transportar _aire presurizado_.",
"item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto",
"item.create.copper_backtank.tooltip.behaviour1": "Proporciona _aire presurizado_ a los equipos que lo requieran.",
"item.create.copper_backtank.tooltip.condition2": "Cuando se coloca y es alimentado por cinética",
"item.create.copper_backtank.tooltip.behaviour2": "Recoge _aire presurizado_ a un ritmo que depende de la velocidad rotacional.",
"item.create.netherite_backtank.tooltip.summary": "Un _depósito_ _portátil_ para transportar _aire presurizado_.",
"block.create.placard.tooltip": "Pancarta",
"block.create.placard.tooltip.summary": "_Enmarca_ tus _objetos_ en latón usando este fantástico mural. ¡Seguro para artefactos móviles!",
"block.create.placard.tooltip.condition1": "Cuando se usa clic derecho con un objeto",
@ -1958,17 +1960,19 @@
"item.create.crafting_blueprint.condition2": "Al hacer clic derecho en una ranura configurada",
"item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.",
"item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS",
"item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _vagonetas_ o _artefactos móviles de vagoneta_ para formar un majestuoso _tren_.",
"item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA",
"item.create.experience_nugget.tooltip.summary": "_¡Ding!_ Una partícula de _inspiración_ de tus fantásticas invenciones.",
"item.create.experience_nugget.tooltip.condition1": "Cuando se usa",
"item.create.experience_nugget.tooltip.behaviour1": "_Otorga_ los puntos de _experiencia_ contenidos.",
"block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR",
"block.create.peculiar_bell.tooltip.summary": "Una campana decorativa de latón. Al colocarla sobre un _Fuego del alma_ o una _Fogata del alma_ puede producirse una transformación espeluznante...",
"block.create.haunted_bell.tooltip": "CAMPANA MALDITA",
"block.create.haunted_bell.tooltip.summary": "Una _campana maldita_ perseguida por las almas perdidas del Nether",
"block.create.haunted_bell.tooltip.condition1": "Cuando se sostiene o suena",
"block.create.haunted_bell.tooltip.behaviour1": "Resalta los _puntos sin luz_ cercanos en los que pueden aparecer las _criaturas hostiles_.",
"block.create.clipboard.tooltip": "PLANILLERO",
"block.create.clipboard.tooltip.condition1": "Cuando se hace clic derecho",
"block.create.clipboard.tooltip.behaviour1": "Abre la _Interface_. _Sneak-Click_ para _colocar_ en una superficie.",
"block.create.clipboard.tooltip.condition2": "Cuando se usa en bloques",
"block.create.clipboard.tooltip.behaviour2": "Algunos bloques _settings_, como los filtros, pueden ser _copiados (R-Click)_ y _aplicados (L-Click)_ en otro lugar.",
"create.ponder.hold_to_ponder": "Mantén [%1$s] para considerar",
"create.ponder.subject": "Tema de esta escena",
"create.ponder.pondering": "Considerando sobre...",
@ -1993,12 +1997,15 @@
"create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "Este comportamiento puede ser modificado utilizando el panel de valores",
"create.ponder.shared.rpm16_source": "Fuente: 16 RPM",
"create.ponder.shared.movement_anchors": "Con la ayuda de un chasis o pegamento, se pueden mover estructuras más grandes.",
"create.ponder.shared.movement_anchors": "Con la ayuda del superpegamento, se pueden mover estructuras más grandes",
"create.ponder.tag.redstone": "Componentes lógicos",
"create.ponder.tag.redstone.description": "Componentes que ayudan a la ingeniería de redstone",
"create.ponder.tag.contraption_assembly": "Utilidades para adjuntar bloques",
"create.ponder.tag.contraption_assembly.description": "Herramientas y componentes utilizados para montar artefactos animados",
"create.ponder.tag.recently_updated": "Cambios recientes",
"create.ponder.tag.recently_updated.description": "Componentes que han sido añadidos o cambiados significativamente en la última versión de Create",
"create.ponder.tag.fluids": "Manipuladores de fluidos",
"create.ponder.tag.fluids.description": "Componentes que ayudan a transportar y utilizar fluidos",
"create.ponder.tag.decoration": "Estética",
@ -2084,7 +2091,7 @@
"create.ponder.brass_funnel.header": "El embudo de latón",
"create.ponder.brass_funnel.text_1": "Los embudos de andesita sólo pueden extraer objetos individuales",
"create.ponder.brass_funnel.text_2": "Los embudos de latón pueden extraer hasta una pila completa",
"create.ponder.brass_funnel.text_3": "Usar la rueda de desplazamiento del ratón en la ranura para filtros permite un control preciso del tamaño de la pila extraída.",
"create.ponder.brass_funnel.text_3": "El panel de valores admite control preciso sobre el tamaño del stack a extraer.",
"create.ponder.brass_funnel.text_4": "El uso de objetos en la ranura de filtrado restringirá el embudo para transferir sólo las pilas que coincidan.",
"create.ponder.brass_tunnel.header": "Usar túneles de latón",
"create.ponder.brass_tunnel.text_1": "Los túneles de latón pueden utilizarse para tapar cintas mecánicas",
@ -2096,7 +2103,7 @@
"create.ponder.brass_tunnel.text_7": "Los objetos entrantes se distribuirán ahora por todas las salidas conectadas",
"create.ponder.brass_tunnel.text_8": "Para ello, los objetos también pueden insertarse en el bloque del túnel directamente",
"create.ponder.brass_tunnel_modes.header": "Modos de distribución del túnel de latón",
"create.ponder.brass_tunnel_modes.text_1": "Mediante una llave inglesa se puede configurar el comportamiento de distribución de los túneles de latón",
"create.ponder.brass_tunnel_modes.text_1": "El comportamiento de distribución de los túneles de latón pueden ser configurados",
"create.ponder.brass_tunnel_modes.text_10": "'Sincronizar entradas' es una configuración única de los túneles de latón",
"create.ponder.brass_tunnel_modes.text_11": "Las entradas sólo pueden pasar si cada túnel del grupo tiene una en espera",
"create.ponder.brass_tunnel_modes.text_12": "Esto asegura que todas las cintas mecánicas afectadas suministren objetos al mismo tiempo",
@ -2139,7 +2146,7 @@
"create.ponder.chute.header": "Transportar objetos hacia abajo a través de ductos",
"create.ponder.chute.text_1": "Los ductos pueden transportar objetos verticalmente desde y hacia los inventarios",
"create.ponder.chute.text_2": "Usando la llave inglesa, se puede crear una ventana",
"create.ponder.chute.text_3": "Colocar ductos apuntando a las caras laterales de otro lo hará en diagonal",
"create.ponder.chute.text_3": "Usando bloques de hierro industrial, los ductos pueden ser revestidos",
"create.ponder.chute_upward.header": "Transportar objetos hacia arriba mediante ductos",
"create.ponder.chute_upward.text_1": "Usando ventiladores revestidos en la parte superior o inferior, un ducto puede transportar objetos hacia arriba",
"create.ponder.chute_upward.text_2": "Al inspeccionar los ductos con las gafas del ingeniero, se revela información sobre la dirección del movimiento",
@ -2174,7 +2181,6 @@
"create.ponder.creative_fluid_tank.text_4": "Cualquier fluido empujado de vuelta a un depósito de fluidos creativo será anulado",
"create.ponder.creative_motor.header": "Generar fuerza rotacional con motores creativos",
"create.ponder.creative_motor.text_1": "Los motores creativos son una fuente compacta y configurable de fuerza rotacional",
"create.ponder.creative_motor.text_2": "Usar la rueda de desplazamiento del ratón en su parte trasera cambia las RPM de la salida rotacional",
"create.ponder.creative_motor_mojang.header": "El enigma de Mojang",
"create.ponder.crushing_wheels.header": "Procesar objetos con las ruedas trituradoras",
"create.ponder.crushing_wheels.text_1": "Un par de ruedas trituradoras pueden moler objetos de forma muy eficaz",
@ -2221,8 +2227,6 @@
"create.ponder.display_board.header": "Usar pantallas de visualización",
"create.ponder.display_board.text_1": "Las pantallas de visualización son una alternativa a los carteles",
"create.ponder.display_board.text_2": "Requieren fuerza rotacional para funcionar",
"create.ponder.display_board.text_3": "Se puede mostrar texto usando etiquetas...",
"create.ponder.display_board.text_4": "...o mediante el uso de enlaces de visualización",
"create.ponder.display_board.text_5": "Se pueden aplicar tintes individualmente a cada fila de las pantallas",
"create.ponder.display_board.text_6": "Las filas se pueden reiniciar haciendo clic con una mano vacía",
"create.ponder.display_link.header": "Configurar enlaces de visualización",
@ -2238,6 +2242,9 @@
"create.ponder.display_link_redstone.text_1": "Cuando se activa con redstone, los enlaces de visualización dejarán de enviar información",
"create.ponder.display_link_redstone.text_2": "Una vez desactivado, el contador se reinicia y se vuelve a enviar información inmediatamente",
"create.ponder.display_link_redstone.text_3": "Las señales procedentes de la fuente de información no afectan al enlace",
"create.ponder.elevator_pulley.text_2": "Comienza por construir una cabina",
"create.ponder.elevator_pulley.text_3": "Coloca un par de contactos de redstone viéndose entre sí...",
"create.ponder.elevator_pulley.text_4": "...y pega uno de ellos a tu estructura movil",
"create.ponder.empty_blaze_burner.header": "Usar quemadores de blaze vacíos",
"create.ponder.empty_blaze_burner.text_1": "Haz clic derecho en un blaze con el quemador vacío para capturarlo",
"create.ponder.empty_blaze_burner.text_2": "Alternativamente, los blaze pueden ser recogidos de sus spawners directamente",
@ -2247,7 +2254,6 @@
"create.ponder.empty_blaze_burner.text_6": "Sin embargo, no son adecuados para la calefacción industrial",
"create.ponder.encased_fluid_pipe.header": "Revestir tuberías de fluidos",
"create.ponder.encased_fluid_pipe.text_1": "El revestidor de cobre puede utilizarse para decorar las tuberías de fluidos",
"create.ponder.encased_fluid_pipe.text_2": "Además de estar ocultas, las tuberías revestidas están bloqueadas en su estado de conectividad",
"create.ponder.encased_fluid_pipe.text_3": "Ya no reaccionará a los bloques vecinos que se añadan o eliminen",
"create.ponder.fan_direction.header": "El flujo de aire de los ventiladores revestidos",
"create.ponder.fan_direction.text_1": "Los ventiladores revestidos utilizan la fuerza rotacional para crear una corriente de aire",
@ -2334,7 +2340,6 @@
"create.ponder.hand_crank.header": "Generar fuerza rotacional mediante manivelas",
"create.ponder.hand_crank.text_1": "Las manivelas pueden ser utilizadas para aplicar fuerza rotacional manualmente",
"create.ponder.hand_crank.text_2": "Mantén pulsado clic derecho para girar en sentido antihorario",
"create.ponder.hand_crank.text_3": "Su velocidad de transmisión es relativamente alta",
"create.ponder.hose_pulley.header": "Llenado y vaciado de fuentes mediante poleas de manguera",
"create.ponder.hose_pulley.text_1": "Las poleas para mangueras pueden utilizarse para llenar o drenar grandes masas de fluido",
"create.ponder.hose_pulley.text_2": "Con entrada cinética, se puede controlar la altura de la manguera de las poleas",
@ -2377,7 +2382,6 @@
"create.ponder.linear_chassis_attachment.text_3": "Mayús izdo. + clic derecho con la mano vacía para eliminar el pegamento",
"create.ponder.linear_chassis_attachment.text_4": "Las caras pegadas del chasis lineal fijarán una línea de bloques delante de él",
"create.ponder.linear_chassis_attachment.text_5": "Utilizando una llave inglesa, se puede especificar un rango preciso",
"create.ponder.linear_chassis_attachment.text_6": "Manteniendo pulsada la tecla [Ctrl] y usando la rueda central del ratón, se ajusta el rango de todos los bloques de chasis adjuntos",
"create.ponder.linear_chassis_attachment.text_7": "Para fijar los bloques a cualquier otro lado es necesario utilizar pegamento",
"create.ponder.linear_chassis_attachment.text_8": "Utilizando esta mecánica, las estructuras de cualquier forma pueden ser parte del artefacto animado",
"create.ponder.linear_chassis_group.header": "Mover chasis lineales en grupos",
@ -2387,7 +2391,6 @@
"create.ponder.mechanical_arm.header": "Configurar los brazos mecánicos",
"create.ponder.mechanical_arm.text_1": "A los brazos mecánicos hay que asignarles sus entradas y salidas antes de colocarlos",
"create.ponder.mechanical_arm.text_2": "Clic derecho en los inventarios mientras mantiene el brazo mecánico para asignarlos como objetivos",
"create.ponder.mechanical_arm.text_3": "Clic derecho denuevo para alternar entre la entrada (azul) y la salida (naranja)",
"create.ponder.mechanical_arm.text_4": "Clic izquierdo en los componentes para eliminar su selección",
"create.ponder.mechanical_arm.text_5": "Una vez colocado, el brazo mecánico apuntará a los bloques seleccionados previamente",
"create.ponder.mechanical_arm.text_6": "Pueden tener cualquier cantidad de entradas y salidas dentro de su rango",
@ -2405,7 +2408,6 @@
"create.ponder.mechanical_arm_modes.text_2": "Salidas",
"create.ponder.mechanical_arm_modes.text_3": "Siempre que un brazo tenga que elegir entre varias salidas válidas...",
"create.ponder.mechanical_arm_modes.text_4": "...funcionará según su configuración",
"create.ponder.mechanical_arm_modes.text_5": "Usando la rueda del ratón con una llave inglesa te permitirá configurarlo",
"create.ponder.mechanical_arm_modes.text_6": "El modo Round Robin simplemente hace un ciclo a través de todas las salidas que están disponibles",
"create.ponder.mechanical_arm_modes.text_7": "Si una salida no puede admitir más objetos, se omitirá",
"create.ponder.mechanical_arm_modes.text_8": "El modo Round Robin forzado nunca omitirá las salidas, sino que esperará a que estén libres",
@ -2472,17 +2474,12 @@
"create.ponder.mechanical_press_compacting.text_4": "La ranura para filtros se puede utilizar en caso de que dos recetas sean conflictivas.",
"create.ponder.mechanical_pump_flow.header": "Transportar fluidos mediante bombas mecánicas",
"create.ponder.mechanical_pump_flow.text_1": "Las bombas mecánicas gobiernan el flujo de sus redes de tuberías anexas",
"create.ponder.mechanical_pump_flow.text_2": "Cuando están alimentadas, su flecha indica la dirección del flujo",
"create.ponder.mechanical_pump_flow.text_3": "La red de atrás está ahora tirando de fluidos...",
"create.ponder.mechanical_pump_flow.text_4": "...mientras la red de enfrente la transfiere hacia el exterior",
"create.ponder.mechanical_pump_flow.text_5": "Al invertir la rotación de la entrada se invierte el sentido del flujo",
"create.ponder.mechanical_pump_flow.text_6": "Utilice una llave inglesa para invertir la orientación de las bombas manualmente",
"create.ponder.mechanical_pump_speed.header": "Rendimiento de las bombas mecánicas",
"create.ponder.mechanical_pump_speed.text_1": "Independientemente de la velocidad, las bombas mecánicas afectan a las tuberías conectadas hasta 16 bloques de distancia",
"create.ponder.mechanical_pump_speed.text_2": "Acelerar la rotación de entrada cambia la velocidad de propagación del flujo...",
"create.ponder.mechanical_pump_speed.text_3": "...así como la rapidez con la que se transfieren los fluidos",
"create.ponder.mechanical_pump_speed.text_4": "Las bombas pueden combinar sus rendimientos en redes de tuberías compartidas",
"create.ponder.mechanical_pump_speed.text_5": "Alternar su orientación puede ayudar a alinear sus direcciones de flujo",
"create.ponder.mechanical_saw_breaker.header": "Cortar árboles con la sierra mecánica",
"create.ponder.mechanical_saw_breaker.text_1": "Cuando se le da una fuerza rotacional, la sierra mecánica cortará los árboles que estén directamente frente a ella",
"create.ponder.mechanical_saw_breaker.text_2": "Para poder cortar el árbol por completo, la sierra tiene que romper el último bloque que lo une al suelo",
@ -2502,8 +2499,6 @@
"create.ponder.millstone.text_4": "Después de un tiempo, el resultado se puede obtener usando el clic derecho del ratón",
"create.ponder.millstone.text_5": "Las salidas también pueden extraerse mediante la automatización",
"create.ponder.nixie_tube.header": "Usando tubos Nixie",
"create.ponder.nixie_tube.text_1": "Cuando son alimentados con redstone, los tubos Nixie mostrarán la fuerza de las señales de redstone",
"create.ponder.nixie_tube.text_2": "Con las etiquetas editadas en un yunque, pueden mostar un texto personalizado",
"create.ponder.nixie_tube.text_3": "Haga clic derecho con un tinte para cambiar su color",
"create.ponder.piston_pole.header": "Pértigas de extensión de pistones",
"create.ponder.piston_pole.text_1": "Sin las pértigas de extensión unidas, un pistón mecánico no puede moverse",
@ -2518,7 +2513,6 @@
"create.ponder.portable_fluid_interface.text_7": "...o extraerlo del artefacto",
"create.ponder.portable_fluid_interface.text_8": "Cuando no se intercambien contenidos durante un tiempo, el artefacto seguirá su camino",
"create.ponder.portable_storage_interface.header": "Interfaz de almacenamiento portátil",
"create.ponder.portable_storage_interface.text_1": "Los jugadores no pueden acceder a los inventarios de los artefactos en movimiento.",
"create.ponder.portable_storage_interface.text_2": "Este componente puede interactuar con el almacenamiento sin necesidad de detener el artefacto.",
"create.ponder.portable_storage_interface.text_3": "Coloca una segunda unidad con un espacio de 1 o 2 bloques entre ellas",
"create.ponder.portable_storage_interface.text_4": "Cada vez que pasen por delante del otro, entablarán una conexión",
@ -2542,12 +2536,7 @@
"create.ponder.pulse_extender.text_1": "Los extensores de pulso pueden alargar una señal",
"create.ponder.pulse_extender.text_2": "Se activan después de un breve retraso...",
"create.ponder.pulse_extender.text_3": "...y tienen un enfriamiento igual a la cantidad configurada",
"create.ponder.pulse_extender.text_4": "Utilizando la rueda del ratón, el enfriamiento se puede configurar",
"create.ponder.pulse_extender.text_5": "La duración configurada puede alcanzar hasta los 30 minutos",
"create.ponder.pulse_repeater.header": "Controlar señales mediante repetidores de pulsos",
"create.ponder.pulse_repeater.text_1": "Los repetidores de pulsos acortan cualquier señal de redstone a un solo pulso",
"create.ponder.pulse_repeater.text_2": "Utilizando la rueda del ratón, el tiempo de carga se puede configurar",
"create.ponder.pulse_repeater.text_3": "Los retrasos configurados pueden alcanzar hasta los 30 minutos",
"create.ponder.radial_chassis.header": "Fijar bloques mediante chasis radiales",
"create.ponder.radial_chassis.text_1": "Los chasis radiales se conectan a bloques de chasis idénticos en una fila",
"create.ponder.radial_chassis.text_2": "Cuando uno es movido por un artefacto, los otros son arrastrados con él",
@ -2587,7 +2576,6 @@
"create.ponder.rose_quartz_lamp.text_6": "Las lámparas también se pueden manejar manualmente con una llave inglesa",
"create.ponder.rotation_speed_controller.header": "Usar el controlador de velocidad rotacional",
"create.ponder.rotation_speed_controller.text_1": "Los controladores de velocidad rotacional transmiten la rotación de su eje a un engranaje grande situado encima.",
"create.ponder.rotation_speed_controller.text_2": "Utilizando la rueda de desplazamiento del ratón, puede configurarse la velocidad rotacional",
"create.ponder.sail.header": "Montar molinos de viento usando velas",
"create.ponder.sail.text_1": "Las velas son bloques muy útiles para crear molinos de viento",
"create.ponder.sail.text_2": "Se fijarán a los bloques y entre sí sin necesidad de pegamento o bloques de chasis",
@ -2608,8 +2596,6 @@
"create.ponder.shaft_casing.text_1": "Puedes utilizar el revestidor de latón o de andesita para decorar tus ejes",
"create.ponder.smart_chute.header": "Filtrar objetos mediante ductos inteligentes",
"create.ponder.smart_chute.text_1": "Los ductos inteligentes son ductos verticales con control adicional",
"create.ponder.smart_chute.text_2": "Los objetos en la ranura para filtros especifican lo que pueden extraer y transferir exactamente",
"create.ponder.smart_chute.text_3": "Usa la rueda del ratón para especificar el tamaño de la pila extraída",
"create.ponder.smart_chute.text_4": "La energía de redstone impedirá que funcionen.",
"create.ponder.smart_pipe.header": "Controlar el flujo de fluidos mediante tuberías inteligentes",
"create.ponder.smart_pipe.text_1": "Las tuberías inteligentes pueden ayudar a controlar los flujos por tipo de fluido",
@ -2617,7 +2603,6 @@
"create.ponder.smart_pipe.text_3": "Simplemente haga clic derecho en su ranura de filtro con cualquier objeto que contenga el fluido deseado",
"create.ponder.smart_pipe.text_4": "Cuando se colocan detrás de una red de tuberías, las tuberías inteligentes sólo dejan que los fluidos coincidentes continúen",
"create.ponder.speedometer.header": "Controlar la información cinética mediante el velocímetro",
"create.ponder.speedometer.text_1": "El velocímetro muestra la velocidad actual de los componentes conectados",
"create.ponder.speedometer.text_2": "Cuando se usan las gafas del ingeniero, el jugador puede obtener información más detallada del medidor",
"create.ponder.speedometer.text_3": "Los comparadores pueden emitir señales analógicas de redstone en relación con las mediciones del velocímetro",
"create.ponder.spout_filling.header": "Llenar objetos con un surtidor",
@ -2732,7 +2717,6 @@
"create.ponder.train_signal_placement.text_5": "Los tubos nixie se pueden adherir para hacer que las señales sean más visibles",
"create.ponder.train_signal_redstone.header": "Señales y redstone",
"create.ponder.train_signal_redstone.text_1": "Se puede forzar que una señal esté en rojo con una señal de redstone",
"create.ponder.train_signal_redstone.text_2": "De forma inversa, las señales rojas emiten una señal mediante comparador",
"create.ponder.train_signal_signaling.header": "Prevención de colisiones con señales",
"create.ponder.train_signal_signaling.text_1": "Las señales de tren dividen una vía en segmentos",
"create.ponder.train_signal_signaling.text_2": "Si un segmento está ocupado, no se le permitirá el paso a ningún otro tren",
@ -2742,12 +2726,6 @@
"create.ponder.train_signal_signaling.text_7": "Parará a trenes, los cuales cuando entren...",
"create.ponder.train_signal_signaling.text_8": "...no serán capaces de abandonar ese segmento inmediatamente",
"create.ponder.train_signal_signaling.text_9": "Esto ayuda a que los trenes tengan un orden en segmentos muy concurridos",
"create.ponder.valve_handle.header": "Generar fuerza rotacional mediante asas de válvula",
"create.ponder.valve_handle.text_1": "Los jugadores pueden utilizar las asas de válvulas para aplicar fuerza rotacional manualmente",
"create.ponder.valve_handle.text_2": "Mantén pulsado el clic derecho para rotar en sentido contrario a las agujas del reloj",
"create.ponder.valve_handle.text_3": "Su velocidad de transmisión es lenta y precisa",
"create.ponder.valve_handle.text_4": "Mayús izdo. + clic derecho para rotar en el sentido de las agujas del reloj",
"create.ponder.valve_handle.text_5": "Las asas de las válvulas pueden teñirse con fines estéticos",
"create.ponder.valve_pipe.header": "Controlar el flujo de fluidos mediante válvulas",
"create.ponder.valve_pipe.text_1": "Las tuberías con válvulas ayudan a controlar los fluidos que se propagan por las redes de tuberías",
"create.ponder.valve_pipe.text_2": "La entrada con eje controla si el fluido puede pasar",
@ -2755,12 +2733,9 @@
"create.ponder.valve_pipe.text_4": "Se puede volver a cerrar invirtiendo el sentido del eje",
"create.ponder.water_wheel.header": "Generar fuerza rotacional mediante ruedas hidráulicas",
"create.ponder.water_wheel.text_1": "Las ruedas hidráulicas extraen la fuerza de las corrientes de agua adyacentes",
"create.ponder.water_wheel.text_2": "Cuantas más caras se alimenten, más rápido girará",
"create.ponder.water_wheel.text_3": "Las paletas de las ruedas deben estar orientadas en contra del flujo",
"create.ponder.weighted_ejector.header": "Usar eyectores de peso",
"create.ponder.weighted_ejector.text_1": "Mayús izdo. + clic derecho sosteniendo un eyector de peso para seleccionar la ubicación de destino",
"create.ponder.weighted_ejector.text_10": "Ahora estára limitado a este tamaño de pila, y sólo se activara cuando su pila retenida alcance esta cantidad",
"create.ponder.weighted_ejector.text_11": "Otras entidades activarán el eyector al pisarlos",
"create.ponder.weighted_ejector.text_2": "El eyector colocado lanzará ahora los objetos al lugar marcado",
"create.ponder.weighted_ejector.text_3": "Un objetivo válido puede estar a cualquier altura o distancia dentro del alcance",
"create.ponder.weighted_ejector.text_4": "Sin embargo, no pueden estar a un costado",
@ -2768,10 +2743,8 @@
"create.ponder.weighted_ejector.text_6": "Suminístralo fuerza rotacional para cargarlo",
"create.ponder.weighted_ejector.text_7": "Los objetos colocados en el eyector hacen que se dispare",
"create.ponder.weighted_ejector.text_8": "Si se dirigen a un inventario, el eyector esperará hasta que haya espacio",
"create.ponder.weighted_ejector.text_9": "Con la llave inglesa se puede configurar el tamaño de pila requerido",
"create.ponder.weighted_ejector_redstone.header": "Controlar los eyectores de peso con redstone",
"create.ponder.weighted_ejector_redstone.text_1": "Cuando se alimentan con redstone, los eyectores no se activan",
"create.ponder.weighted_ejector_redstone.text_2": "Además, los observadores de contenido pueden detectar cuando los eyectores se activan",
"create.ponder.weighted_ejector_tunnel.header": "Dividir pilas de objetos mediante eyectores de peso",
"create.ponder.weighted_ejector_tunnel.text_1": "En combinación con los túneles de latón, los eyectores de peso pueden dividir las pilas de objetos en cantidades específicas",
"create.ponder.weighted_ejector_tunnel.text_2": "En primer lugar, configure el túnel de latón en 'Preferir lo más cercano', para dar prioridad a su salida lateral",
@ -2784,7 +2757,6 @@
"create.ponder.windmill_source.text_3": "Si se unen suficientes velas al bloque, éste puede actuar como un molino de viento",
"create.ponder.windmill_source.text_4": "Activado con un clic derecho, el rodamiento de molino de viento comenzará a proporcionar fuerza rotacional",
"create.ponder.windmill_source.text_5": "La cantidad de velas determina su velocidad de rotación",
"create.ponder.windmill_source.text_6": "Utiliza una llave inglesa para configurar su sentido de rotación",
"create.ponder.windmill_source.text_7": "Haga clic derecho sobre el rodamiento de molino de viento en cualquier momento para detener y editar la estructura de nuevo",
"create.ponder.windmill_structure.header": "Artefactos estacionarios de molinos de viento",
"create.ponder.windmill_structure.text_1": "Cualquier estructura puede contar como un molino de viento válido, siempre que contenga al menos 8 velas."

View file

@ -1,16 +1,21 @@
{
"_": "¡Gracias por traducir Create!",
"block.create.acacia_window": "Ventana de acacia",
"block.create.acacia_window_pane": "Panel de ventana de acacia",
"block.create.adjustable_chain_gearshift": "Cadena de transmisión ajustable",
"block.create.analog_lever": "Palanca analógica",
"block.create.andesite_alloy_block": "Bloque de Aleación de Andesita",
"block.create.andesite_bars": "Barrotes de Andesita",
"block.create.andesite_belt_funnel": "Embudo lateral de andesita",
"block.create.andesite_casing": "Caja de andesita",
"block.create.andesite_door": "Puerta de Andesita",
"block.create.andesite_encased_cogwheel": "Engranaje revestido de andesita",
"block.create.andesite_encased_large_cogwheel": "Engranaje grande revestido de andesita",
"block.create.andesite_encased_shaft": "Eje revestido de andesita",
"block.create.andesite_funnel": "Embudo de andesita",
"block.create.andesite_ladder": "Escalera de mano de andesita",
"block.create.andesite_pillar": "Pilar de andesita",
"block.create.andesite_scaffolding": "Andamio de Andesita",
"block.create.andesite_tunnel": "Túnel de Andesita",
"block.create.asurine": "Azurina",
"block.create.asurine_pillar": "Pilar de azurina",
@ -29,14 +34,17 @@
"block.create.blue_seat": "Asiento azul",
"block.create.blue_toolbox": "Caja de herramientas azul",
"block.create.blue_valve_handle": "Asa de válvula azul",
"block.create.brass_bars": "Barrotes de Latón",
"block.create.brass_belt_funnel": "Embudo lateral de latón",
"block.create.brass_block": "Bloque de latón",
"block.create.brass_casing": "Caja de latón",
"block.create.brass_door": "Puerta de Latón",
"block.create.brass_encased_cogwheel": "Engranaje revestido de latón",
"block.create.brass_encased_large_cogwheel": "Engranaje grande revestido de latón",
"block.create.brass_encased_shaft": "Eje revestido de latón",
"block.create.brass_funnel": "Embudo de latón",
"block.create.brass_ladder": "Escalera de mano de latón",
"block.create.brass_scaffolding": "Andamio de Latón",
"block.create.brass_tunnel": "Túnel de latón",
"block.create.brown_nixie_tube": "Tubo Nixie marrón",
"block.create.brown_sail": "Vela marrón",
@ -45,16 +53,22 @@
"block.create.brown_valve_handle": "Asa de válvula marrón",
"block.create.calcite_pillar": "Pilar de calcita",
"block.create.cart_assembler": "Ensamblador de vagonetas",
"block.create.chocolate": "Chocolate",
"block.create.chute": "Ducto",
"block.create.clipboard": "Portapapeles",
"block.create.clockwork_bearing": "Rodamiento tipo reloj",
"block.create.clutch": "Embrague",
"block.create.cogwheel": "Engranaje",
"block.create.content_observer": "Observador de contenido",
"block.create.content_observer": "Observador de contenidos",
"block.create.contraption_controls": "Controlador de Componentes",
"block.create.controller_rail": "Raíl de control",
"block.create.controls": "Controles de tren",
"block.create.copper_backtank": "Depósito trasero de cobre",
"block.create.copper_bars": "Barras De Bronce",
"block.create.copper_casing": "Revestidor de cobre",
"block.create.copper_door": "Puerta De Cobre",
"block.create.copper_ladder": "Escalera de mano de cobre",
"block.create.copper_scaffolding": "Andamio de Cobre",
"block.create.copper_shingle_slab": "Losa de tejas de cobre",
"block.create.copper_shingle_stairs": "Escaleras de tejas de cobre",
"block.create.copper_shingles": "Bloque de tejas de cobre",
@ -62,6 +76,10 @@
"block.create.copper_tile_stairs": "Escaleras de baldosas de cobre",
"block.create.copper_tiles": "Bloque de baldosas de cobre",
"block.create.copper_valve_handle": "Asa de válvula de cobre",
"block.create.copycat_bars": "Imitador De Barras",
"block.create.copycat_base": "Imitador De Base",
"block.create.copycat_panel": "Imitador De Panel",
"block.create.copycat_step": "Imitador De Escalón",
"block.create.creative_crate": "Deposito creativo",
"block.create.creative_fluid_tank": "Tanque de fluidos creativo",
"block.create.creative_motor": "Motor creativo",
@ -199,9 +217,12 @@
"block.create.display_board": "Pantalla de visualización",
"block.create.display_link": "Enlace de pantalla",
"block.create.dripstone_pillar": "Pilar de espeleotema",
"block.create.elevator_contact": "Contacto de Ascensor",
"block.create.elevator_pulley": "Polea de Ascensor",
"block.create.encased_chain_drive": "Cadena de transmisión revestida",
"block.create.encased_fan": "Ventilador revestido",
"block.create.encased_fluid_pipe": "Tubería de fluidos de cobre reforzada",
"block.create.experience_block": "Bloque de Experiencia",
"block.create.exposed_copper_shingle_slab": "Losa de tejas de cobre expuesto",
"block.create.exposed_copper_shingle_stairs": "Escaleras de tejas de cobre expuesto",
"block.create.exposed_copper_shingles": "Bloque de tejas de cobre expuesto",
@ -239,12 +260,14 @@
"block.create.horizontal_framed_glass": "Cristal con marco horizontal",
"block.create.horizontal_framed_glass_pane": "Panel de cristal con marco horizontal",
"block.create.hose_pulley": "Polea de manguera",
"block.create.industrial_iron_block": "Bloque de Hierro Industrial",
"block.create.item_drain": "Drenador de objetos",
"block.create.item_vault": "Bóveda de objetos",
"block.create.jungle_window": "Ventana de jungla",
"block.create.jungle_window_pane": "Panel de ventana de jungla",
"block.create.large_bogey": "Vagón grande",
"block.create.large_cogwheel": "Engranaje grande",
"block.create.large_water_wheel": "Rueda Hidráulica Grande",
"block.create.layered_andesite": "Andesita estratificada",
"block.create.layered_asurine": "Azurina estratificada",
"block.create.layered_calcite": "Calcita estratificada",
@ -295,6 +318,7 @@
"block.create.mechanical_plough": "Arado mecánico",
"block.create.mechanical_press": "Prensa mecánica",
"block.create.mechanical_pump": "Bomba mecánica",
"block.create.mechanical_roller": "Rodillo Mecánico",
"block.create.mechanical_saw": "Sierra mecánica",
"block.create.metal_bracket": "Soporte de metal para ejes",
"block.create.metal_girder": "Viga de metal",
@ -302,6 +326,7 @@
"block.create.millstone": "Piedra de molino",
"block.create.minecart_anchor": "Ancla de vagonetas",
"block.create.mysterious_cuckoo_clock": "Reloj de cuco",
"block.create.netherite_backtank": "Tanque de Buceo de Netherita",
"block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Boquilla",
"block.create.oak_window": "Ventana de roble",
@ -513,6 +538,7 @@
"block.create.warped_window": "Ventana distorsionada",
"block.create.warped_window_pane": "Panel de ventana distorsionada",
"block.create.water_wheel": "Rueda hidráulica mecánica",
"block.create.water_wheel_structure": "Rueda Hidráulica Grande",
"block.create.waxed_copper_shingle_slab": "Losa de tejas de cobre encerado",
"block.create.waxed_copper_shingle_stairs": "Escaleras de tejas de cobre encerado",
"block.create.waxed_copper_shingles": "Bloque de tejas de cobre encerado",
@ -545,7 +571,7 @@
"block.create.weathered_copper_tiles": "Bloque de baldosas de cobre degradado",
"block.create.weighted_ejector": "Eyector de peso",
"block.create.white_nixie_tube": "Tubo Nixie blanco",
"block.create.white_sail": "Vela blanca",
"block.create.white_sail": "Vela de Molino",
"block.create.white_seat": "Asiento blanco",
"block.create.white_toolbox": "Caja de herramientas blanca",
"block.create.white_valve_handle": "Asa de válvula blanco",
@ -588,11 +614,26 @@
"item.create.cinder_flour": "Harina del Nether",
"item.create.copper_backtank": "Depósito trasero de cobre",
"item.create.copper_backtank_placeable": "Depósito de cobre colocable",
"item.create.copper_diving_boots": "Botas de Buceo de Cobre",
"item.create.copper_diving_helmet": "Casco de Buceo de Cobre",
"item.create.copper_nugget": "Pepita de cobre",
"item.create.copper_sheet": "Lámina de cobre",
"item.create.crafter_slot_cover": "Tapa de ranura del ensamblador mecánico",
"item.create.crafting_blueprint": "Plano de elaboración",
"item.create.creative_blaze_cake": "Pastel de blaze creativo",
"item.create.crushed_raw_aluminum": "Aluminio en Bruto Triturado",
"item.create.crushed_raw_copper": "Cobre en Bruto Triturado",
"item.create.crushed_raw_gold": "Oro en Bruto Triturado",
"item.create.crushed_raw_iron": "Hierro en Bruto Triturado",
"item.create.crushed_raw_lead": "Plomo en Bruto Triturado",
"item.create.crushed_raw_nickel": "Níquel en Bruto Triturado",
"item.create.crushed_raw_osmium": "Osmio en Bruto Triturado",
"item.create.crushed_raw_platinum": "Platino en Bruto Triturado",
"item.create.crushed_raw_quicksilver": "Mercurio en Bruto Triturado",
"item.create.crushed_raw_silver": "Plata en Bruto Triturado",
"item.create.crushed_raw_tin": "Estaño en Bruto Triturado",
"item.create.crushed_raw_uranium": "Uranio en Bruto Triturado",
"item.create.crushed_raw_zinc": "Zinc en Bruto Triturado",
"item.create.dough": "Masa",
"item.create.electron_tube": "Tubo de electrones",
"item.create.empty_blaze_burner": "Quemador de blaze vacío",
@ -612,6 +653,10 @@
"item.create.linked_controller": "Controlador enlazado",
"item.create.minecart_contraption": "Artefacto móvil de vagoneta",
"item.create.minecart_coupling": "Acoplamiento de vagoneta",
"item.create.netherite_backtank": "Tanque Trasero de Netherite",
"item.create.netherite_backtank_placeable": "Tanque de Buceo de Netherita Colocable",
"item.create.netherite_diving_boots": "Botas de Buceo de Netherita",
"item.create.netherite_diving_helmet": "Casco de Buceo de Netherita",
"item.create.polished_rose_quartz": "Cuarzo rosado pulido",
"item.create.potato_cannon": "Cañón de papas",
"item.create.powdered_obsidian": "Polvo de obsidiana",
@ -738,6 +783,7 @@
"advancement.create.foods.desc": "Crea bayas glaseadas con chocolate, una manzana con miel y una ensaimada; todas por la misma boquilla",
"advancement.create.diving_suit_lava": "Nadando con los lavagantes",
"advancement.create.diving_suit_lava.desc": "Intenta bucear en lava con tu equipo de buceo§7\n(Logro oculto)",
"advancement.create.chained_drain": "En cadena",
"advancement.create.chained_drain.desc": "Watch an Item move across a row of Item Drains§7\n(Hidden Advancement)",
"advancement.create.cross_streams": "Don't cross the Streams!",
"advancement.create.cross_streams.desc": "Mira cómo dos fluidos se encuentran en tu sistema de tuberías§7\n(Logro oculto)",
@ -765,6 +811,7 @@
"advancement.create.haunted_bell.desc": "Toca una campana maldita",
"advancement.create.clockwork_bearing": "Las artefacto en punto",
"advancement.create.clockwork_bearing.desc": "Ensamblar una estructura montada sobre un rodamiento tipo reloj.",
"advancement.create.display_link": "Macrodatos",
"advancement.create.display_link.desc": "Usa un enlace de pantalla para visualizar información",
"advancement.create.potato_cannon": "¡Fwoomp!",
"advancement.create.potato_cannon.desc": "Derrota a un enemigo con tu cañón de papas.",
@ -772,6 +819,7 @@
"advancement.create.extendo_grip.desc": "Hazte con un agarre extentido.",
"advancement.create.linked_controller": "Activación remota",
"advancement.create.linked_controller.desc": "Activa un enlace de redstone usando un controlador enlazado",
"advancement.create.arm_blaze_burner": "Combustrón",
"advancement.create.arm_blaze_burner.desc": "Instruya un brazo mecánico para alimentar su quemador de blaze.",
"advancement.create.crusher_maxed_0000": "Triturándolo",
"advancement.create.crusher_maxed_0000.desc": "Usa un par de ruedas trituradoras a máxima velocidad",
@ -982,17 +1030,18 @@
"create.contraptions.cart_movement_mode.rotate_paused": "Pausar a los actores mientras giran",
"create.contraptions.cart_movement_mode.rotation_locked": "Bloquear rotación",
"create.contraptions.windmill.rotation_direction": "Dirección de rotación",
"create.contraptions.clockwork.clock_hands": "Manecillas de reloj",
"create.contraptions.clockwork.hour_first": "La manecilla de las horas primero",
"create.contraptions.clockwork.minute_first": "La manecilla de los minutos primero",
"create.contraptions.clockwork.hour_first_24": "La manecilla del día primero",
"create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro para recetas",
"create.logistics.fluid_filter": "Filtro para fluidos",
"create.gui.value_settings.release_to_confirm": "Suelta %1$s para Confirmar",
"create.gui.goggles.generator_stats": "Estadísticas del generador:",
"create.gui.goggles.kinetic_stats": "Estadísticas cinéticas:",
"create.gui.goggles.at_current_speed": "con la velocidad actual",
"create.gui.goggles.pole_length": "Longitud del poste:",
"create.gui.goggles.basin_contents": "Contenidos de la Cuenca:",
"create.gui.goggles.fluid_container": "Información sobre el contenedor de fluidos:",
"create.gui.goggles.fluid_container.capacity": "Capacidad: ",
"create.gui.assembly.exception": "Este artefacto animado no se pudo montar:",
@ -1002,6 +1051,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Hay demasiadas Pértigas de extensión conectadas a este Pistón.\nEl máximo configurado es: %1$s",
"create.gui.assembly.exception.noPistonPoles": "Faltan pértigas de extensión para el pistón",
"create.gui.assembly.exception.not_enough_sails": "La estructura adjunta no incluye suficientes bloques tipo vela: %1$s\nSe requiere un mínimo de %2$s",
"create.gui.assembly.exception.no_contacts": "Los ascensores requieren un _Redstone_ _Contact_ horizontal acoplado a la estructura",
"create.gui.assembly.exception.too_many_contacts": "No se puede acoplar más de un _Redstone_ _Contact_ al Ascensor",
"create.gui.assembly.exception.column_conflict": "Otro Ascensor ya está apuntando a está columna de \"Contacts\"",
"create.gui.gauge.info_header": "Información sobre el medidor:",
"create.gui.speedometer.title": "Velocidad de rotación",
"create.gui.stressometer.title": "Estrés de la red",
@ -1012,6 +1064,8 @@
"create.gui.contraptions.network_overstressed": "Parece que este sistema está _sobrecargado_. Añade más fuentes o _desacelera_ los componentes con un _impacto de estrés alto_.",
"create.gui.adjustable_crate.title": "Caja ajustable",
"create.gui.adjustable_crate.storageSpace": "Espacio de almacenamiento",
"create.gui.threshold_switch.title": "Cambiar el umbral",
"create.gui.threshold_switch.invert_signal": "Invertir Señal",
"create.gui.sequenced_gearshift.title": "Cambio de marchas secuenciado",
"create.gui.sequenced_gearshift.instruction": "Instrucción",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Giro por ángulo",
@ -1054,7 +1108,6 @@
"create.schematic.mirror.leftRight": "Izquierda-Derecha",
"create.schematic.tool.deploy": "Despliegue",
"create.schematic.tool.move": "Mover XZ",
"create.schematic.tool.move_y": "Mover Y",
"create.schematic.tool.rotate": "Rotar",
"create.schematic.tool.print": "Imprimir",
"create.schematic.tool.flip": "Voltear",
@ -1064,8 +1117,6 @@
"create.schematic.tool.deploy.description.3": "[Ctrl] + [RUEDA DEL RATÓN] para cambiar la distancia.",
"create.schematic.tool.move.description.0": "Desplaza el esquema horizontalmente.",
"create.schematic.tool.move.description.1": "Apunta al esquema y [Ctrl] + [RUEDA DEL RATÓN] para ponerlo.",
"create.schematic.tool.move_y.description.0": "Desplaza el esquema verticalmente..",
"create.schematic.tool.move_y.description.1": "[Ctrl] + [RUEDA DEL RATÓN] para moverlo hacia arriba/abajo.",
"create.schematic.tool.rotate.description.0": "Gira el esquema alrededor de su centro.",
"create.schematic.tool.rotate.description.1": "[Ctrl] + [RUEDA DEL RATÓN] para girar 90 grados.",
"create.schematic.tool.print.description.0": "Sitúa instantáneamente la estructura en el mundo.",
@ -1097,7 +1148,6 @@
"create.gui.schematicannon.option.replaceWithEmpty": "Sustituir sólido por vacío",
"create.gui.schematicannon.option.skipMissing": "Omitir los bloques que faltan",
"create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañón",
"create.gui.schematicannon.slot.listPrinter": "Coloque los libros aquí para imprimir una lista de comprobación para su esquema",
"create.gui.schematicannon.slot.schematic": "Añada su esquema aquí. Asegúrese de que se despliega en un lugar específico.",
"create.gui.schematicannon.option.skipMissing.description": "Si el cañón no encuentra un bloque necesario para su colocación, continuará en la siguiente ubicación.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca sustituirá ningún bloque sólido en su zona de trabajo, sólo los no sólidos y el aire.",
@ -1242,7 +1292,6 @@
"create.weighted_ejector.no_target": "Expulsión al bloque adyacente (no se ha seleccionado ningún objetivo)",
"create.weighted_ejector.targeting": "Expulsión a [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Tamaño de la pila expulsada",
"create.logistics.when_multiple_outputs_available": "Cuando hay múltiples salidas disponibles",
"create.mechanical_arm.selection_mode.forced_round_robin": "Round Robin forzado",
"create.mechanical_arm.selection_mode.prefer_first": "Preferir el primero",
"create.tunnel.selection_mode.split": "División",
@ -1283,7 +1332,6 @@
"create.hint.mechanical_arm_no_targets": "Parece que a este _brazo mecánico_ no se le ha asignado ningún objetivo. Selecciona _cintas mecánicas_, _depósitos_, _embudos_ u otros bloques haciendo clic derecho sobre ellos mientras _sostienes_ el _brazo mecánico_ en tu mano...",
"create.hint.empty_bearing.title": "Actualización del rodamiento",
"create.hint.empty_bearing": "Haz clic derecho sobre el rodamiento con la _mano vacía_ para _adjuntar_ la estructura que acabas de construir delante de él.",
"create.hint.full_deployer.title": "Exceso de objetos en el desplegador",
"create.hint.full_deployer": "Parece que este _desplegador_ contiene _exceso_ de objetos que necesitan ser _extraídos._ Usa una _tolva_, _embudo_ u otro medio para liberarlo de su excedente.",
"create.backtank.low": "Presión de depósito trasero baja",
"create.backtank.depleted": "Presión de depósito trasero agotada",
@ -1450,8 +1498,6 @@
"create.train_assembly.bogeys_too_close": "Los vagones %1$s y %2$s están demasiado cerca entre ellos",
"create.train_assembly.single_bogey_carriage": "Este vagón no puede soportar un carruaje él solo",
"create.train_assembly.nothing_attached": "No hay ninguna estructura pegada al vagón %1$s",
"create.train_assembly.no_controls": "Es necesario que haya al menos unps controles de tren en frente de ti",
"create.train_assembly.sideways_controls": "Hay unos controles de tren puestos de lado",
"create.train_assembly.bogey_created": "Vagón creado. Haz clic para cambiar el tipo de vagón",
"create.train_assembly.requires_casing": "Usa revestimientos de tren para crear vagones en las vías",
"create.track_target.set": "Vía objetivo seleccionada",
@ -1491,6 +1537,8 @@
"create.contraption.controls.start_controlling": "Controlando actualmente: %1$s",
"create.contraption.controls.stop_controlling": "Se ha parado de controlar el artefacto móvil",
"create.contraption.controls.approach_station": "Mantén %1$s para acercarte a %2$s",
"create.contraption.controls.actor_toggle.off": "Desactivado",
"create.contraption.controls.floor_unreachable": "Inalcanzable",
"create.display_link.set": "Posición objetivo seleccionada",
"create.display_link.success": "Posición objetivo vinculada con éxito",
"create.display_link.clear": "Posición seleccionada eliminada",
@ -1562,8 +1610,12 @@
"create.display_target.page": "Página %1$s",
"create.display_target.single_line": "Fila única",
"create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;Ñ;O;P;Q;R;S;T;U;V;X;Y;Z",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.arrival_time": " ; min;ahora;15s;30s;45s",
"create.flap_display.cycles.shortened_numbers": " ;K;M",
"create.flap_display.cycles.fluid_units": "mC;C ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.super_glue.too_far": "El área seleccionada es demasiado grande",
"create.super_glue.cannot_reach": "Los bloques seleccionados deben de estar conectados",
"create.super_glue.click_to_confirm": "Haz clic de nuevo para confirmar",
@ -1652,35 +1704,18 @@
"item.create.blaze_cake.tooltip": "PASTEL DE BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delicioso regalo para sus esforzados _quemadores de blaze_. ¡Los pone en marcha!.",
"item.create.wand_of_symmetry.tooltip": "VARITA DE SIMETRÍA",
"item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la colocación de bloques en los planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Mientras está en el inventario de acceso rápido",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Permanece activo.",
"item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS",
"item.create.handheld_worldshaper.tooltip.summary": "Práctica herramienta para crear _paisajes_ y _características del terreno_.",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales adecuada para acelerar el crecimiento de los tipos de árboles más comunes.",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven",
"item.create.tree_fertilizer.tooltip.behaviour1": "Hace crecer los árboles _independientemente_ de sus condiciones de _espacio_.",
"item.create.extendo_grip.tooltip": "AGARRE EXTENDIDO",
"item.create.extendo_grip.tooltip.summary": "¡Boioioing! Aumenta enormemente la _distancia de alcance_ del portador. Se puede alimentar con la presión de aire de un _depósito trasero de cobre_",
"item.create.extendo_grip.tooltip.condition1": "Cuando está fuera de la mano",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta la _distancia de alcance_ de los objetos usados en la _mano principal_.",
"item.create.extendo_grip.tooltip.condition2": "Mientras se usa un depósito trasero de cobre",
"item.create.extendo_grip.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena desde el tanque",
"item.create.potato_cannon.tooltip": "CANÓN DE PAPAS",
"item.create.potato_cannon.tooltip.summary": "¡Buuum! Lanza verduras caseras a tus enemigos. Se puede alimentar con la presión de aire de un _depósito trasero de cobre_",
"item.create.potato_cannon.tooltip.condition1": "Cuando se usa clic derecho",
"item.create.potato_cannon.tooltip.behaviour1": "_Dispara_ un objeto adecuado desde tu _inventario_.",
"item.create.potato_cannon.tooltip.condition2": "Mientras se usa un depósito trasero de cobre",
"item.create.potato_cannon.tooltip.behaviour2": "No se utilizará _durabilidad_. En su lugar, la _presión del aire_ se drena del tanque",
"item.create.filter.tooltip": "FILTRO",
"item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.",
"item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.attribute_filter.tooltip.summary": "Controla las _salidas_ y las _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de atributos_ y _categorías_ de objetos.",
"item.create.attribute_filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.attribute_filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.",
"item.create.schematic.tooltip": "ESQUEMA",
@ -1688,11 +1723,6 @@
"item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano",
"item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Paso 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos puntos de esquina usando clic derecho.",
"item.create.schematic_and_quill.tooltip.condition2": "Paso 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "[Ctrl] + [RUEDA DEL RATÓN] en las caras para ajustar el tamaño. Clic derecho de nuevo para guardar.",
"block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.",
"block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho",
@ -1702,11 +1732,7 @@
"block.create.schematic_table.tooltip.condition1": "Cuando se da un esquema vacío",
"block.create.schematic_table.tooltip.behaviour1": "Carga un archivo elegido de la carpeta de esquemas.",
"item.create.goggles.tooltip": "GAFAS DEL INGENIERO",
"item.create.goggles.tooltip.summary": "Un par de gafas para aumentar tu visión con útil información _cinética_.",
"item.create.goggles.tooltip.condition1": "Cuando se llevan puestas",
"item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de color_ correspondientes al _nivel de velocidad_ de un componente cinético colocado, así como el _impacto de estrés_ y la _carga_ de los componentes individuales.",
"item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.wrench.tooltip.summary": "Una herramienta útil para trabajar en sistemas cinéticos. Se puede utilizar para _rotar_, _desmantelar_ y para _configurar_ componentes.",
"block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.",
"block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO",
@ -1714,7 +1740,6 @@
"block.create.cuckoo_clock.tooltip.condition1": "Cuando es alimentado por cinética",
"block.create.cuckoo_clock.tooltip.behaviour1": "Muestra la _hora actual_ y toca una melodía dos veces al día. Se activa una vez al mediodía y al anochecer, _en cuanto los jugadores pueden dormir_.",
"block.create.turntable.tooltip": "PLATAFORMA GIRATORIA",
"block.create.turntable.tooltip.summary": "Convierte la _fuerza rotacional_ en un refinado mareo.",
"block.create.toolbox.tooltip": "CAJA DE HERRAMIENTAS",
"block.create.toolbox.tooltip.summary": "El compañero más querido de todo inventor. Mantiene una gran cantidad de 8 tipos de objetos diferentes.",
"block.create.toolbox.tooltip.condition1": "Cuando se recoge...",
@ -1724,17 +1749,13 @@
"block.create.toolbox.tooltip.condition3": "Cuando se hace clic derecho...",
"block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.",
"block.create.creative_crate.tooltip": "CAJA CREATIVA",
"block.create.creative_crate.tooltip.summary": "Este _contenedor de objetos_ permite la replicación infinita de cualquier objeto. Colócalo junto a un _esquematicañón_ para eliminar cualquier requisito de material.",
"block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros",
"block.create.creative_crate.tooltip.behaviour1": "Todo lo que se _extraiga_ de este contenedor proporcionará un suministro _ilimitado_ del objeto especificado. Los objetos _insertados_ en esta caja serán _evitados_.",
"item.create.creative_blaze_cake.tooltip": "PASTEL CREATIVO",
"item.create.creative_blaze_cake.tooltip.summary": "Un regalo muy especial para los _Quemadores de Blaze_ que permite _controlar su nivel de calor_. Después de comer este pastel, los Quemadores de blaze _nunca se quedarán sin combustible_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Clic derecho en un Quemador de blaze",
"item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.",
"block.create.controller_rail.tooltip": "RAÍL DE CONTROL",
"block.create.controller_rail.tooltip.summary": "Un raíl energizado _unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.",
"item.create.sand_paper.tooltip": "PAPEL DE LIJA",
"item.create.sand_paper.tooltip.summary": "Un papel rugoso que se puede utilizar para _pulir materiales_. Se puede aplicar automáticamente con el _desplegador_.",
"item.create.sand_paper.tooltip.condition1": "Cuando se usa",
"item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.",
"item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR",
@ -1772,13 +1793,10 @@
"item.create.crafting_blueprint.condition2": "Al hacer clic derecho en una ranura configurada",
"item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.",
"item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS",
"item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _vagonetas_ o _artefactos móviles de vagoneta_ para formar un majestuoso _tren_.",
"item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA",
"item.create.experience_nugget.tooltip.summary": "_¡Ding!_ Una partícula de _inspiración_ de tus fantásticas invenciones.",
"item.create.experience_nugget.tooltip.condition1": "Cuando se usa",
"item.create.experience_nugget.tooltip.behaviour1": "_Otorga_ los puntos de _experiencia_ contenidos.",
"block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR",
"block.create.peculiar_bell.tooltip.summary": "Una campana decorativa de latón. Al colocarla sobre un _Fuego del alma_ o una _Fogata del alma_ puede producirse una transformación espeluznante...",
"block.create.haunted_bell.tooltip": "CAMPANA MALDITA",
"block.create.haunted_bell.tooltip.summary": "Una _campana maldita_ perseguida por las almas perdidas del Nether",
"block.create.haunted_bell.tooltip.condition1": "Cuando se sostiene o suena",
@ -1804,7 +1822,6 @@
"create.ponder.shared.storage_on_contraption": "Los inventarios unidos a un artefacto animado recogerán sus producciones automáticamente",
"create.ponder.shared.sneak_and": "Mayús izdo. +",
"create.ponder.shared.rpm16_source": "Fuente: 16 RPM",
"create.ponder.shared.movement_anchors": "Con la ayuda de un chasis o pegamento, se pueden mover estructuras más grandes.",
"create.ponder.tag.redstone": "Componentes lógicos",
"create.ponder.tag.redstone.description": "Componentes que ayudan a la ingeniería de redstone",
"create.ponder.tag.contraption_assembly": "Utilidades para adjuntar bloques",
@ -1894,7 +1911,6 @@
"create.ponder.brass_funnel.header": "El embudo de latón",
"create.ponder.brass_funnel.text_1": "Los embudos de andesita sólo pueden extraer objetos individuales",
"create.ponder.brass_funnel.text_2": "Los embudos de latón pueden extraer hasta una pila completa",
"create.ponder.brass_funnel.text_3": "Usar la rueda de desplazamiento del ratón en la ranura para filtros permite un control preciso del tamaño de la pila extraída.",
"create.ponder.brass_funnel.text_4": "El uso de objetos en la ranura de filtrado restringirá el embudo para transferir sólo las pilas que coincidan.",
"create.ponder.brass_tunnel.header": "Usar túneles de latón",
"create.ponder.brass_tunnel.text_1": "Los túneles de latón pueden utilizarse para tapar cintas mecánicas",
@ -1906,7 +1922,6 @@
"create.ponder.brass_tunnel.text_7": "Los objetos entrantes se distribuirán ahora por todas las salidas conectadas",
"create.ponder.brass_tunnel.text_8": "Para ello, los objetos también pueden insertarse en el bloque del túnel directamente",
"create.ponder.brass_tunnel_modes.header": "Modos de distribución del túnel de latón",
"create.ponder.brass_tunnel_modes.text_1": "Mediante una llave inglesa se puede configurar el comportamiento de distribución de los túneles de latón",
"create.ponder.brass_tunnel_modes.text_10": "'Sincronizar entradas' es una configuración única de los túneles de latón",
"create.ponder.brass_tunnel_modes.text_11": "Las entradas sólo pueden pasar si cada túnel del grupo tiene una en espera",
"create.ponder.brass_tunnel_modes.text_12": "Esto asegura que todas las cintas mecánicas afectadas suministren objetos al mismo tiempo",
@ -1949,7 +1964,6 @@
"create.ponder.chute.header": "Transportar objetos hacia abajo a través de ductos",
"create.ponder.chute.text_1": "Los ductos pueden transportar objetos verticalmente desde y hacia los inventarios",
"create.ponder.chute.text_2": "Usando la llave inglesa, se puede crear una ventana",
"create.ponder.chute.text_3": "Colocar ductos apuntando a las caras laterales de otro lo hará en diagonal",
"create.ponder.chute_upward.header": "Transportar objetos hacia arriba mediante ductos",
"create.ponder.chute_upward.text_1": "Usando ventiladores revestidos en la parte superior o inferior, un ducto puede transportar objetos hacia arriba",
"create.ponder.chute_upward.text_2": "Al inspeccionar los ductos con las gafas del ingeniero, se revela información sobre la dirección del movimiento",
@ -1984,7 +1998,6 @@
"create.ponder.creative_fluid_tank.text_4": "Cualquier fluido empujado de vuelta a un tanque de fluido creativo será anulado",
"create.ponder.creative_motor.header": "Generar fuerza rotacional con motores creativos",
"create.ponder.creative_motor.text_1": "Los motores creativos son una fuente compacta y configurable de fuerza rotacional",
"create.ponder.creative_motor.text_2": "Usar la rueda de desplazamiento del ratón en su parte trasera cambia las RPM de la salida rotacional",
"create.ponder.creative_motor_mojang.header": "El enigma de Mojang",
"create.ponder.crushing_wheels.header": "Procesar objetos con las ruedas trituradoras",
"create.ponder.crushing_wheels.text_1": "Un par de ruedas trituradoras pueden moler objetos de forma muy eficaz",
@ -2031,8 +2044,6 @@
"create.ponder.display_board.header": "Usar pantallas de visualización",
"create.ponder.display_board.text_1": "Las pantallas de visualización son una alternativa a los carteles",
"create.ponder.display_board.text_2": "Requieren fuerza rotacional para funcionar",
"create.ponder.display_board.text_3": "Se puede mostrar texto usando etiquetas...",
"create.ponder.display_board.text_4": "...o mediante el uso de enlaces de visualización",
"create.ponder.display_board.text_5": "Se pueden aplicar tintes individualmente a cada fila de las pantallas",
"create.ponder.display_board.text_6": "Las filas se pueden reiniciar haciendo clic con una mano vacía",
"create.ponder.display_link.header": "Configurar enlaces de visualización",
@ -2057,7 +2068,6 @@
"create.ponder.empty_blaze_burner.text_6": "Sin embargo, no son adecuados para la calefacción industrial",
"create.ponder.encased_fluid_pipe.header": "Revestir tuberías de fluidos",
"create.ponder.encased_fluid_pipe.text_1": "El revestidor de cobre puede utilizarse para decorar las tuberías de fluidos",
"create.ponder.encased_fluid_pipe.text_2": "Además de estar ocultas, las tuberías revestidas están bloqueadas en su estado de conectividad",
"create.ponder.encased_fluid_pipe.text_3": "Ya no reaccionará a los bloques vecinos que se añadan o eliminen",
"create.ponder.fan_direction.header": "El flujo de aire de los ventiladores revestidos",
"create.ponder.fan_direction.text_1": "Los ventiladores revestidos utilizan la fuerza rotacional para crear una corriente de aire",
@ -2144,7 +2154,6 @@
"create.ponder.hand_crank.header": "Generar fuerza rotacional mediante manivelas",
"create.ponder.hand_crank.text_1": "Las manivelas pueden ser utilizadas para aplicar fuerza rotacional manualmente",
"create.ponder.hand_crank.text_2": "Mantén pulsado clic derecho para girar en sentido antihorario",
"create.ponder.hand_crank.text_3": "Su velocidad de transmisión es relativamente alta",
"create.ponder.hose_pulley.header": "Llenado y vaciado de fuentes mediante poleas de manguera",
"create.ponder.hose_pulley.text_1": "Las poleas para mangueras pueden utilizarse para llenar o drenar grandes masas de fluido",
"create.ponder.hose_pulley.text_2": "Con entrada cinética, se puede controlar la altura de la manguera de las poleas",
@ -2187,7 +2196,6 @@
"create.ponder.linear_chassis_attachment.text_3": "Mayús izdo. + clic derecho con la mano vacía para eliminar el pegamento",
"create.ponder.linear_chassis_attachment.text_4": "Las caras pegadas del chasis lineal fijarán una línea de bloques delante de él",
"create.ponder.linear_chassis_attachment.text_5": "Utilizando una llave inglesa, se puede especificar un rango preciso",
"create.ponder.linear_chassis_attachment.text_6": "Manteniendo pulsada la tecla [Ctrl] y usando la rueda central del ratón, se ajusta el rango de todos los bloques de chasis adjuntos",
"create.ponder.linear_chassis_attachment.text_7": "Para fijar los bloques a cualquier otro lado es necesario utilizar pegamento",
"create.ponder.linear_chassis_attachment.text_8": "Utilizando esta mecánica, las estructuras de cualquier forma pueden ser parte del artefacto animado",
"create.ponder.linear_chassis_group.header": "Mover chasis lineales en grupos",
@ -2197,7 +2205,6 @@
"create.ponder.mechanical_arm.header": "Configurar los brazos mecánicos",
"create.ponder.mechanical_arm.text_1": "A los brazos mecánicos hay que asignarles sus entradas y salidas antes de colocarlos",
"create.ponder.mechanical_arm.text_2": "Clic derecho en los inventarios mientras mantiene el brazo mecánico para asignarlos como objetivos",
"create.ponder.mechanical_arm.text_3": "Clic derecho denuevo para alternar entre la entrada (azul) y la salida (naranja)",
"create.ponder.mechanical_arm.text_4": "Clic izquierdo en los componentes para eliminar su selección",
"create.ponder.mechanical_arm.text_5": "Una vez colocado, el brazo mecánico apuntará a los bloques seleccionados previamente",
"create.ponder.mechanical_arm.text_6": "Pueden tener cualquier cantidad de entradas y salidas dentro de su rango",
@ -2215,7 +2222,6 @@
"create.ponder.mechanical_arm_modes.text_2": "Salidas",
"create.ponder.mechanical_arm_modes.text_3": "Siempre que un brazo tenga que elegir entre varias salidas válidas...",
"create.ponder.mechanical_arm_modes.text_4": "...funcionará según su configuración",
"create.ponder.mechanical_arm_modes.text_5": "Usando la rueda del ratón con una llave inglesa te permitirá configurarlo",
"create.ponder.mechanical_arm_modes.text_6": "El modo Round Robin simplemente hace un ciclo a través de todas las salidas que están disponibles",
"create.ponder.mechanical_arm_modes.text_7": "Si una salida no puede admitir más objetos, se omitirá",
"create.ponder.mechanical_arm_modes.text_8": "El modo Round Robin forzado nunca omitirá las salidas, sino que esperará a que estén libres",
@ -2282,17 +2288,12 @@
"create.ponder.mechanical_press_compacting.text_4": "La ranura para filtros se puede utilizar en caso de que dos recetas sean conflictivas.",
"create.ponder.mechanical_pump_flow.header": "Transportar fluidos mediante bombas mecánicas",
"create.ponder.mechanical_pump_flow.text_1": "Las bombas mecánicas gobiernan el flujo de sus redes de tuberías anexas",
"create.ponder.mechanical_pump_flow.text_2": "Cuando están alimentadas, su flecha indica la dirección del flujo",
"create.ponder.mechanical_pump_flow.text_3": "La red de atrás está ahora tirando de fluidos...",
"create.ponder.mechanical_pump_flow.text_4": "...mientras la red de enfrente la transfiere hacia el exterior",
"create.ponder.mechanical_pump_flow.text_5": "Al invertir la rotación de la entrada se invierte el sentido del flujo",
"create.ponder.mechanical_pump_flow.text_6": "Utilice una llave inglesa para invertir la orientación de las bombas manualmente",
"create.ponder.mechanical_pump_speed.header": "Rendimiento de las bombas mecánicas",
"create.ponder.mechanical_pump_speed.text_1": "Independientemente de la velocidad, las bombas mecánicas afectan a las tuberías conectadas hasta 16 bloques de distancia",
"create.ponder.mechanical_pump_speed.text_2": "Acelerar la rotación de entrada cambia la velocidad de propagación del flujo...",
"create.ponder.mechanical_pump_speed.text_3": "...así como la rapidez con la que se transfieren los fluidos",
"create.ponder.mechanical_pump_speed.text_4": "Las bombas pueden combinar sus rendimientos en redes de tuberías compartidas",
"create.ponder.mechanical_pump_speed.text_5": "Alternar su orientación puede ayudar a alinear sus direcciones de flujo",
"create.ponder.mechanical_saw_breaker.header": "Cortar árboles con la sierra mecánica",
"create.ponder.mechanical_saw_breaker.text_1": "Cuando se le da una fuerza rotacional, la sierra mecánica cortará los árboles que estén directamente frente a ella",
"create.ponder.mechanical_saw_breaker.text_2": "Para poder cortar el árbol por completo, la sierra tiene que romper el último bloque que lo une al suelo",
@ -2312,8 +2313,6 @@
"create.ponder.millstone.text_4": "Después de un tiempo, el resultado se puede obtener usando el clic derecho del ratón",
"create.ponder.millstone.text_5": "Las salidas también pueden extraerse mediante la automatización",
"create.ponder.nixie_tube.header": "Usar los tubos Nixie",
"create.ponder.nixie_tube.text_1": "Cuando son alimentados con redstone, los tubos nixie mostrarán la fuerza de las señales de redstone",
"create.ponder.nixie_tube.text_2": "Con las etiquetas editadas en un yunque, pueden mostar un texto personalizado",
"create.ponder.nixie_tube.text_3": "Haga clic derecho con un tinte para cambiar su color de visualización",
"create.ponder.piston_pole.header": "Pértigas de extensión de pistones",
"create.ponder.piston_pole.text_1": "Sin las pértigas de extensión unidas, un pistón mecánico no puede moverse",
@ -2328,7 +2327,6 @@
"create.ponder.portable_fluid_interface.text_7": "...o extraerlo del artefacto",
"create.ponder.portable_fluid_interface.text_8": "Cuando no se intercambien contenidos durante un tiempo, el artefacto seguirá su camino",
"create.ponder.portable_storage_interface.header": "Interfaz de almacenamiento portátil",
"create.ponder.portable_storage_interface.text_1": "Los jugadores no pueden acceder a los inventarios de los artefactos en movimiento.",
"create.ponder.portable_storage_interface.text_2": "Este componente puede interactuar con el almacenamiento sin necesidad de detener el artefacto.",
"create.ponder.portable_storage_interface.text_3": "Coloca una segunda unidad con un espacio de 1 o 2 bloques entre ellas",
"create.ponder.portable_storage_interface.text_4": "Cada vez que pasen por delante del otro, entablarán una conexión",
@ -2352,12 +2350,7 @@
"create.ponder.pulse_extender.text_1": "Los extensores de pulso pueden alargar una señal",
"create.ponder.pulse_extender.text_2": "Se activan después de un breve retraso...",
"create.ponder.pulse_extender.text_3": "...y tienen un enfriamiento igual a la cantidad configurada",
"create.ponder.pulse_extender.text_4": "Utilizando la rueda del ratón, el enfriamiento se puede configurar",
"create.ponder.pulse_extender.text_5": "La duración configurada puede alcanzar hasta los 30 minutos",
"create.ponder.pulse_repeater.header": "Controlar señales mediante repetidores de pulsos",
"create.ponder.pulse_repeater.text_1": "Los repetidores de pulsos acortan cualquier señal de redstone a un solo pulso",
"create.ponder.pulse_repeater.text_2": "Utilizando la rueda del ratón, el tiempo de carga se puede configurar",
"create.ponder.pulse_repeater.text_3": "Los retrasos configurados pueden alcanzar hasta los 30 minutos",
"create.ponder.radial_chassis.header": "Fijar bloques mediante chasis radiales",
"create.ponder.radial_chassis.text_1": "Los chasis radiales se conectan a bloques de chasis idénticos en una fila",
"create.ponder.radial_chassis.text_2": "Cuando uno es movido por un artefacto, los otros son arrastrados con él",
@ -2397,7 +2390,6 @@
"create.ponder.rose_quartz_lamp.text_6": "Las lámparas también se pueden manejar manualmente con una llave inglesa",
"create.ponder.rotation_speed_controller.header": "Usar el controlador de velocidad rotacional",
"create.ponder.rotation_speed_controller.text_1": "Los controladores de velocidad rotacional transmiten la rotación de su eje a un engranaje grande situado encima.",
"create.ponder.rotation_speed_controller.text_2": "Utilizando la rueda de desplazamiento del ratón, puede configurarse la velocidad rotacional",
"create.ponder.sail.header": "Montar molinos de viento usando velas",
"create.ponder.sail.text_1": "Las velas son bloques muy útiles para crear molinos de viento",
"create.ponder.sail.text_2": "Se fijarán a los bloques y entre sí sin necesidad de pegamento o bloques de chasis",
@ -2418,8 +2410,6 @@
"create.ponder.shaft_casing.text_1": "Puedes utilizar las cajas de latón o de andesita para decorar tus ejes",
"create.ponder.smart_chute.header": "Filtrar objetos mediante ductos inteligentes",
"create.ponder.smart_chute.text_1": "Los ductos inteligentes son ductos verticales con control adicional",
"create.ponder.smart_chute.text_2": "Los objetos en la ranura para filtros especifican lo que pueden extraer y transferir exactamente",
"create.ponder.smart_chute.text_3": "Usa la rueda del ratón para especificar el tamaño de la pila extraída",
"create.ponder.smart_chute.text_4": "La energía de redstone impedirá que funcionen.",
"create.ponder.smart_pipe.header": "Controlar el flujo de fluidos mediante tuberías inteligentes",
"create.ponder.smart_pipe.text_1": "Las tuberías inteligentes pueden ayudar a controlar los flujos por tipo de fluido",
@ -2427,7 +2417,6 @@
"create.ponder.smart_pipe.text_3": "Simplemente haga clic derecho en su ranura de filtro con cualquier objeto que contenga el fluido deseado",
"create.ponder.smart_pipe.text_4": "Cuando se colocan detrás de una red de tuberías, las tuberías inteligentes sólo dejan que los fluidos coincidentes continúen",
"create.ponder.speedometer.header": "Controlar la información cinética mediante el velocímetro",
"create.ponder.speedometer.text_1": "El velocímetro muestra la velocidad actual de los componentes conectados",
"create.ponder.speedometer.text_2": "Cuando se usan las gafas del ingeniero, el jugador puede obtener información más detallada del medidor",
"create.ponder.speedometer.text_3": "Los comparadores pueden emitir señales analógicas de redstone en relación con las mediciones del velocímetro",
"create.ponder.spout_filling.header": "Llenar objetos con un surtidor",
@ -2542,7 +2531,6 @@
"create.ponder.train_signal_placement.text_5": "Los tubos nixie se pueden adherir para hacer que las señales sean más visibles",
"create.ponder.train_signal_redstone.header": "Señales y redstone",
"create.ponder.train_signal_redstone.text_1": "Se puede forzar que una señal esté en rojo con una señal de redstone",
"create.ponder.train_signal_redstone.text_2": "De forma inversa, las señales rojas emiten una señal mediante comparador",
"create.ponder.train_signal_signaling.header": "Prevención de colisiones con señales",
"create.ponder.train_signal_signaling.text_1": "Las señales de tren dividen una vía en segmentos",
"create.ponder.train_signal_signaling.text_2": "Si un segmento está ocupado, no se le permitirá el paso a ningún otro tren",
@ -2552,12 +2540,6 @@
"create.ponder.train_signal_signaling.text_7": "Parará a trenes, los cuales cuando entren...",
"create.ponder.train_signal_signaling.text_8": "...no serán capaces de abandonar ese segmento inmediatamente",
"create.ponder.train_signal_signaling.text_9": "Esto ayuda a que los trenes tengan un orden en segmentos muy concurridos",
"create.ponder.valve_handle.header": "Generar fuerza rotacional mediante asas de válvula",
"create.ponder.valve_handle.text_1": "Los jugadores pueden utilizar las asas de válvulas para aplicar fuerza rotacional manualmente",
"create.ponder.valve_handle.text_2": "Mantén pulsado el clic derecho para rotar en sentido contrario a las agujas del reloj",
"create.ponder.valve_handle.text_3": "Su velocidad de transmisión es lenta y precisa",
"create.ponder.valve_handle.text_4": "Mayús izdo. + clic derecho para rotar en el sentido de las agujas del reloj",
"create.ponder.valve_handle.text_5": "Las asas de las válvulas pueden teñirse con fines estéticos",
"create.ponder.valve_pipe.header": "Controlar el flujo de fluidos mediante válvulas",
"create.ponder.valve_pipe.text_1": "Las tuberías con válvulas ayudan a controlar los fluidos que se propagan por las redes de tuberías",
"create.ponder.valve_pipe.text_2": "La entrada con eje controla si el fluido puede pasar",
@ -2565,12 +2547,9 @@
"create.ponder.valve_pipe.text_4": "Se puede volver a cerrar invirtiendo el sentido del eje",
"create.ponder.water_wheel.header": "Generar fuerza rotacional mediante ruedas hidráulicas",
"create.ponder.water_wheel.text_1": "Las ruedas hidráulicas extraen la fuerza de las corrientes de agua adyacentes",
"create.ponder.water_wheel.text_2": "Cuantas más caras se alimenten, más rápido girará",
"create.ponder.water_wheel.text_3": "Las paletas de las ruedas deben estar orientadas en contra del flujo",
"create.ponder.weighted_ejector.header": "Usar eyectores de peso",
"create.ponder.weighted_ejector.text_1": "Mayús izdo. + clic derecho sosteniendo un eyector de peso para seleccionar la ubicación de destino",
"create.ponder.weighted_ejector.text_10": "Ahora estára limitado a este tamaño de pila, y sólo se activara cuando su pila retenida alcance esta cantidad",
"create.ponder.weighted_ejector.text_11": "Otras entidades activarán el eyector al pisarlos",
"create.ponder.weighted_ejector.text_2": "El eyector colocado lanzará ahora los objetos al lugar marcado",
"create.ponder.weighted_ejector.text_3": "Un objetivo válido puede estar a cualquier altura o distancia dentro del alcance",
"create.ponder.weighted_ejector.text_4": "Sin embargo, no pueden estar a un costado",
@ -2578,10 +2557,8 @@
"create.ponder.weighted_ejector.text_6": "Suminístralo fuerza rotacional para cargarlo",
"create.ponder.weighted_ejector.text_7": "Los objetos colocados en el eyector hacen que se dispare",
"create.ponder.weighted_ejector.text_8": "Si se dirigen a un inventario, el eyector esperará hasta que haya espacio",
"create.ponder.weighted_ejector.text_9": "Con la llave inglesa se puede configurar el tamaño de pila requerido",
"create.ponder.weighted_ejector_redstone.header": "Controlar los eyectores de peso con redstone",
"create.ponder.weighted_ejector_redstone.text_1": "Cuando se alimentan con redstone, los eyectores no se activan",
"create.ponder.weighted_ejector_redstone.text_2": "Además, los observadores de contenido pueden detectar cuando los eyectores se activan",
"create.ponder.weighted_ejector_tunnel.header": "Dividir pilas de objetos mediante eyectores de peso",
"create.ponder.weighted_ejector_tunnel.text_1": "En combinación con los túneles de latón, los eyectores de peso pueden dividir las pilas de objetos en cantidades específicas",
"create.ponder.weighted_ejector_tunnel.text_2": "En primer lugar, configure el túnel de latón en 'Preferir lo más cercano', para dar prioridad a su salida lateral",
@ -2594,7 +2571,6 @@
"create.ponder.windmill_source.text_3": "Si se unen suficientes velas al bloque, éste puede actuar como un molino de viento",
"create.ponder.windmill_source.text_4": "Activado con un clic derecho, el rodamiento de molino de viento comenzará a proporcionar fuerza rotacional",
"create.ponder.windmill_source.text_5": "La cantidad de velas determina su velocidad de rotación",
"create.ponder.windmill_source.text_6": "Utiliza una llave inglesa para configurar su sentido de rotación",
"create.ponder.windmill_source.text_7": "Haga clic derecho sobre el rodamiento de molino de viento en cualquier momento para detener y editar la estructura de nuevo",
"create.ponder.windmill_structure.header": "Artefactos estacionarios de molinos de viento",
"create.ponder.windmill_structure.text_1": "Cualquier estructura puede contar como un molino de viento válido, siempre que contenga al menos 8 velas."

View file

@ -4,18 +4,22 @@
"block.create.acacia_window_pane": "Akaasiaikkunapaneeli",
"block.create.adjustable_chain_gearshift": "Säädettävä Ketjun Vaihdelaatikko",
"block.create.analog_lever": "Analoginen Vipu",
"block.create.andesite_alloy_block": "Andesiittimetalliseoskuutio",
"block.create.andesite_bars": "Andesiittikalterit",
"block.create.andesite_belt_funnel": "Andesiitti Hihnakanava",
"block.create.andesite_casing": "Andesiittikotelo",
"block.create.andesite_door": "Andesiittiovi",
"block.create.andesite_encased_cogwheel": "Andesiittikoteloitu Hammaspyörä",
"block.create.andesite_encased_large_cogwheel": "Andesiittikoteloitu Suuri Hammaspyörä",
"block.create.andesite_encased_shaft": "Andesiittikoteloitu Akseli",
"block.create.andesite_funnel": "Andesiittikanava",
"block.create.andesite_ladder": "Andesiitti Tikapuut",
"block.create.andesite_pillar": "Andesiitti Pilari",
"block.create.andesite_scaffolding": "Andesiittirakennusteline",
"block.create.andesite_tunnel": "Andesiitti Tunneli",
"block.create.asurine": "Asuriini",
"block.create.asurine_pillar": "Asuriini Pilari",
"block.create.basin": "Pata",
"block.create.basin": "Allas",
"block.create.belt": "Hihna",
"block.create.birch_window": "Koivuikkuna",
"block.create.birch_window_pane": "Koivuikkunapaneeli",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Sininen Istuin",
"block.create.blue_toolbox": "Sininen Työkalupakki",
"block.create.blue_valve_handle": "Sininen Venttiilinkahva",
"block.create.brass_bars": "Messinkikalterit",
"block.create.brass_belt_funnel": "Messinki Hihnankanava",
"block.create.brass_block": "Messinkikuutio",
"block.create.brass_casing": "Messinkikotelo",
"block.create.brass_door": "Messinkiovi",
"block.create.brass_encased_cogwheel": "Messinkikoteloitu Hammaspyörä",
"block.create.brass_encased_large_cogwheel": "Messinkikoteloitu Suuri Hammaspyörä",
"block.create.brass_encased_shaft": "Messinkikoteloitu Akseli",
"block.create.brass_funnel": "Messinkikanava",
"block.create.brass_ladder": "Messinkitikkaat",
"block.create.brass_scaffolding": "Messinkirakennusteline",
"block.create.brass_tunnel": "Messinki Tunneli",
"block.create.brown_nixie_tube": "Ruskea Nixie-putki",
"block.create.brown_sail": "Ruskea Purje",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Kaivosvaunun Kasaaja",
"block.create.chocolate": "Suklaa",
"block.create.chute": "Kouru",
"block.create.clipboard": "Tehtävälista",
"block.create.clockwork_bearing": "Kellolaakeri",
"block.create.clutch": "Kytkin",
"block.create.cogwheel": "Hammaspyörä",
"block.create.content_observer": "Sisällön Tarkkailija",
"block.create.content_observer": "Älytarkkailija",
"block.create.contraption_controls": "Ohjauslaite",
"block.create.controller_rail": "Säädettävä Raide",
"block.create.controls": "Junanohjain",
"block.create.copper_backtank": "Kupari Reppusäiliö",
"block.create.copper_bars": "Kuparikalterit",
"block.create.copper_casing": "Kuparikotelo",
"block.create.copper_door": "Kupariovi",
"block.create.copper_ladder": "Kupari Tikkaat",
"block.create.copper_scaffolding": "Kuparirakennusteline",
"block.create.copper_shingle_slab": "Kuparipaanulaatta",
"block.create.copper_shingle_stairs": "Kuparipaanuportaat",
"block.create.copper_shingles": "Kuparipaanut",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Kuparitiiliportaat",
"block.create.copper_tiles": "Kuparitiili",
"block.create.copper_valve_handle": "Kuparinen Venttiilinkahva",
"block.create.copycat_bars": "Matkija kalterit",
"block.create.copycat_base": "Matkija pohja",
"block.create.copycat_panel": "Matkija levy",
"block.create.copycat_step": "Matkija porras",
"block.create.creative_crate": "Luova Laatikko",
"block.create.creative_fluid_tank": "Luova Nestesäiliö",
"block.create.creative_motor": "Luova Moottori",
@ -82,5 +98,326 @@
"block.create.cut_andesite_slab": "Leikattu Andesiittilaatta",
"block.create.cut_andesite_stairs": "Leikattu Andesiittiportaat",
"block.create.cut_andesite_wall": "Leikattu Andesiittimuuri",
"block.create.cut_asurine": "Leikattu Asuriini"
"block.create.cut_asurine": "Leikattu Asuriini",
"block.create.cut_asurine_brick_slab": "Leikattu asuriinitiililaatta",
"block.create.cut_asurine_brick_stairs": "Leikatut asuriinitiiliportaat",
"block.create.cut_asurine_brick_wall": "Leikattu asuriinitiilimuuri",
"block.create.cut_asurine_bricks": "Leikattu asuriinitiili",
"block.create.cut_asurine_slab": "Leikattu asuuriinilaatta",
"block.create.cut_asurine_stairs": "Leikatut asuriiniportaat",
"block.create.cut_asurine_wall": "Leikattu asuriinimuuri",
"block.create.cut_calcite": "Leikattu kalsiitti",
"block.create.cut_calcite_brick_slab": "Leikattu kalsiittitiililaatta",
"block.create.cut_calcite_brick_stairs": "Leikatut kalsiittitiiliportaat",
"block.create.cut_calcite_brick_wall": "Leikattu kalsiittitiilimuuri",
"block.create.cut_calcite_bricks": "Leikattu kalsiittitiili",
"block.create.cut_calcite_slab": "Leikattu kalsiittilaatta",
"block.create.cut_calcite_stairs": "Leikatut kalsiittiportaat",
"block.create.cut_calcite_wall": "Leikattu kalsiittimuuri",
"block.create.cut_crimsite": "Leikattu krimsiitti",
"block.create.cut_crimsite_brick_slab": "Leikattu krimsiittitiililaatta",
"block.create.cut_crimsite_brick_stairs": "Leikatut krimsiittitiiliportaat",
"block.create.cut_crimsite_brick_wall": "Leikattu krimsiittitiilimuuri",
"block.create.cut_crimsite_bricks": "Leikattu krimsiittitiili",
"block.create.cut_crimsite_slab": "Leikattu krimsiittilaatta",
"block.create.cut_crimsite_stairs": "Leikatut krimsiittiportaat",
"block.create.cut_crimsite_wall": "Leikattu krimsiittimuuri",
"block.create.cut_deepslate": "Leikattu pohjaliuskekivi",
"block.create.cut_deepslate_brick_slab": "Leikattu pohjaliuskekivitiililaatta",
"block.create.cut_deepslate_brick_stairs": "Leikatut pohjaliuskekivitiiliportaat",
"block.create.cut_deepslate_brick_wall": "Leikattu pohjaliuskekivitiilimuuri",
"block.create.cut_deepslate_bricks": "Leikattu pohjaliuskekivitiili",
"block.create.cut_deepslate_slab": "Leikattu pohjaliuskekivilaatta",
"block.create.cut_deepslate_stairs": "Leikatut pohjaliuskekiviportaat",
"block.create.cut_deepslate_wall": "Leikattu pohjaliuskekivimuuri",
"block.create.cut_diorite": "Leikattu dioriitti",
"block.create.cut_diorite_brick_slab": "Leikattu dioriittitiililaatta",
"block.create.cut_diorite_brick_stairs": "Leikatut dioriittitiiliportaat",
"block.create.cut_diorite_brick_wall": "Leikattu dioriittitiilimuuri",
"block.create.cut_diorite_bricks": "Leikattu dioriittitiili",
"block.create.cut_diorite_slab": "Leikattu dioriittilaatta",
"block.create.cut_diorite_stairs": "Leikatut dioriittiportaat",
"block.create.cut_diorite_wall": "Leikattu dioriittimuuri",
"block.create.cut_dripstone": "Leikattu tippukivi",
"block.create.cut_dripstone_brick_slab": "Leikattu tippukivitiililaatta",
"block.create.cut_dripstone_brick_stairs": "Leikatut tippukivitiiliportaat",
"block.create.cut_dripstone_brick_wall": "Leikattu tippukivitiilimuuri",
"block.create.cut_dripstone_bricks": "Leikattu tippukivitiili",
"block.create.cut_dripstone_slab": "Leikattu tippukivilaatta",
"block.create.cut_dripstone_stairs": "Leikatut tippukiviportaat",
"block.create.cut_dripstone_wall": "Leikattu tippukivimuuri",
"block.create.cut_granite": "Leikattu graniitti",
"block.create.cut_granite_brick_slab": "Leikattu graniittitiililaatta",
"block.create.cut_granite_brick_stairs": "Leikatut graniittitiiliportaat",
"block.create.cut_granite_brick_wall": "Leikattu graniittitiilimuuri",
"block.create.cut_granite_bricks": "Leikattu graniittitiili",
"block.create.cut_granite_slab": "Leikattu graniittilaatta",
"block.create.cut_granite_stairs": "Leikatut graniittiportaat",
"block.create.cut_granite_wall": "Leikattu graniittimuuri",
"block.create.cut_limestone": "Leikattu kalkkikivi",
"block.create.cut_limestone_brick_slab": "Leikattu kalkkikivitiililaatta",
"block.create.cut_limestone_brick_stairs": "Leikatut kalkkikivitiiliportaat",
"block.create.cut_limestone_brick_wall": "Leikattu kalkkikivitiilimuuri",
"block.create.cut_limestone_bricks": "Leikattu kalkkikivitiili",
"block.create.cut_limestone_slab": "Leikattu kalkkikivilaatta",
"block.create.cut_limestone_stairs": "Leikatut kalkkikiviportaat",
"block.create.cut_limestone_wall": "Leikattu kalkkikivimuuri",
"block.create.cut_ochrum": "Leikattu okrumi",
"block.create.cut_ochrum_brick_slab": "Leikattu okrumitiililaatta",
"block.create.cut_ochrum_brick_stairs": "Leikatut okrumitiiliportaat",
"block.create.cut_ochrum_brick_wall": "Leikattu okrumitiilimuuri",
"block.create.cut_ochrum_bricks": "Leikattu okrumitiili",
"block.create.cut_ochrum_slab": "Leikattu okrumilaatta",
"block.create.cut_ochrum_stairs": "Leikatut okrumiportaat",
"block.create.cut_ochrum_wall": "Leikattu okrumimuuri",
"block.create.cut_scorchia": "Leikattu tuhkakivi",
"block.create.cut_scorchia_brick_slab": "Leikattu tuhkakivitiililaatta",
"block.create.cut_scorchia_brick_stairs": "Leikatut tuhkakivitiiliportaat",
"block.create.cut_scorchia_brick_wall": "Leikattu tuhkakivitiilimuuri",
"block.create.cut_scorchia_bricks": "Leikattu tuhkakivitiili",
"block.create.cut_scorchia_slab": "Leikattu tuhkakivilaatta",
"block.create.cut_scorchia_stairs": "Leikatut tuhkakiviportaat",
"block.create.cut_scorchia_wall": "Leikattu tuhkakivimuuri",
"block.create.cut_scoria": "Leikattu palokivi",
"block.create.cut_scoria_brick_slab": "Leikattu palokivitiililaatta",
"block.create.cut_scoria_brick_stairs": "Leikatut palokivitiiliportaat",
"block.create.cut_scoria_brick_wall": "Leikattu palokivitiilimuuri",
"block.create.cut_scoria_bricks": "Leikattu palokivitiili",
"block.create.cut_scoria_slab": "Leikattu palokivilaatta",
"block.create.cut_scoria_stairs": "Leikatut palokiviportaat",
"block.create.cut_scoria_wall": "Leikattu palokivimuuri",
"block.create.cut_tuff": "Leikattu tuffi",
"block.create.cut_tuff_brick_slab": "Leikattu tuffitiililaatta",
"block.create.cut_tuff_brick_stairs": "Leikatut tuffitiiliportaat",
"block.create.cut_tuff_brick_wall": "Leikattu tuffitiilimuuri",
"block.create.cut_tuff_bricks": "Leikattu tuffitiili",
"block.create.cut_tuff_slab": "Leikattu tuffilaatta",
"block.create.cut_tuff_stairs": "Leikatut tuffiportaat",
"block.create.cut_tuff_wall": "Leikattu tuffimuuri",
"block.create.cut_veridium": "Leikattu viherkivi",
"block.create.cut_veridium_brick_slab": "Leikattu viherkivitiililaatta",
"block.create.cut_veridium_brick_stairs": "Leikatut viherkivitiiliportaat",
"block.create.cut_veridium_brick_wall": "Leikattu viherkivitiilimuuri",
"block.create.cut_veridium_bricks": "Leikattu viherkivitiili",
"block.create.cut_veridium_slab": "Leikattu viherkivilaatta",
"block.create.cut_veridium_stairs": "Leikatut viherkiviportaat",
"block.create.cut_veridium_wall": "Leikattu viherkivimuuri",
"block.create.cyan_nixie_tube": "Syaani nixie-putki",
"block.create.cyan_sail": "Syaani purje",
"block.create.cyan_seat": "Syaani istuin",
"block.create.cyan_toolbox": "Syaani työkalupakki",
"block.create.cyan_valve_handle": "Syaani venttiilikahva",
"block.create.dark_oak_window": "Tumma tammi-ikkuna",
"block.create.dark_oak_window_pane": "Tumma tammi-ikkunapaneeli",
"block.create.deepslate_pillar": "Pohjaliuskekivipilari",
"block.create.deepslate_zinc_ore": "Pohjaliuskekivisinkkimalmi",
"block.create.deployer": "Mekaaninen käyttäjä",
"block.create.depot": "Taso",
"block.create.diorite_pillar": "Dioriittipilari",
"block.create.display_board": "Tiedotustaulu",
"block.create.display_link": "Tietolähetin",
"block.create.dripstone_pillar": "Tippukivipilari",
"block.create.elevator_contact": "Hissikontakti",
"block.create.elevator_pulley": "Hissivinssi",
"block.create.encased_chain_drive": "Koteloitu käyttöketju",
"block.create.encased_fan": "Koteloitu tuuletin",
"block.create.encased_fluid_pipe": "Koteloitu nesteputki",
"block.create.experience_block": "Kokemuskuutio",
"block.create.exposed_copper_shingle_slab": "Altistunut kuparipaanulaatta",
"block.create.exposed_copper_shingle_stairs": "Altistuneet kuparipaanuportaat",
"block.create.exposed_copper_shingles": "Altistunut kuparipaanu",
"block.create.exposed_copper_tile_slab": "Altistunut kuparikaakelilaatta",
"block.create.exposed_copper_tile_stairs": "Altistuneet kuparikaakeliportaat",
"block.create.exposed_copper_tiles": "Altistunut kuparikaakeli",
"block.create.fake_track": "Ratamerkki kartoille",
"block.create.fluid_pipe": "Nesteputki",
"block.create.fluid_tank": "Nestesäiliö",
"block.create.fluid_valve": "Nesteventtiili",
"block.create.flywheel": "Vauhtipyörä",
"block.create.framed_glass": "Kehystetty lasi",
"block.create.framed_glass_door": "Kehystetty lasiovi",
"block.create.framed_glass_pane": "Kehystetty lasipaneeli",
"block.create.framed_glass_trapdoor": "Kehystetty lasiluukku",
"block.create.gantry_carriage": "Nosturikuljetin",
"block.create.gantry_shaft": "Nosturiakseli",
"block.create.gearbox": "Vaihdelaatikko",
"block.create.gearshift": "Suunnanvaihtaja",
"block.create.glass_fluid_pipe": "Lasi nesteputki",
"block.create.granite_pillar": "Graniittipilari",
"block.create.gray_nixie_tube": "Harmaa nixie-putki",
"block.create.gray_sail": "Harmaa purje",
"block.create.gray_seat": "Harmaa istuin",
"block.create.gray_toolbox": "Harmaa työkalupakki",
"block.create.gray_valve_handle": "Harmaa venttiilikahva",
"block.create.green_nixie_tube": "Vihreä nixie-putki",
"block.create.green_sail": "Vihreä purje",
"block.create.green_seat": "Vihreä istuin",
"block.create.green_toolbox": "Vihreä työkalupakki",
"block.create.green_valve_handle": "Vihreä venttiilikahva",
"block.create.hand_crank": "Käsiveivi",
"block.create.haunted_bell": "Kummitus-soittokello",
"block.create.honey": "Hunaja",
"block.create.horizontal_framed_glass": "Vaakasuora kehystetty lasi",
"block.create.horizontal_framed_glass_pane": "Vaakasuora kehystetty lasipaneeli",
"block.create.hose_pulley": "Letkurulla",
"block.create.industrial_iron_block": "Teollisuusrautakuutio",
"block.create.item_drain": "Viemäri",
"block.create.item_vault": "Varastoholvi",
"block.create.jungle_window": "Viidakkopuuikkuna",
"block.create.jungle_window_pane": "Viidakkopuuikkunapaneeli",
"block.create.large_bogey": "Suuri teli",
"block.create.large_cogwheel": "Suuri hammaspyörä",
"block.create.large_water_wheel": "Suuri vesipyörä",
"block.create.layered_andesite": "Kerroksinen andesiitti",
"block.create.layered_asurine": "Kerroksinen asuriini",
"block.create.layered_calcite": "Kerroksinen kalsiitti",
"block.create.layered_crimsite": "Kerroksinen krimsiitti",
"block.create.layered_deepslate": "Kerroksinen pohjaliuskekivi",
"block.create.layered_diorite": "Kerroksinen dioriitti",
"block.create.layered_dripstone": "Kerroksinen tippukivi",
"block.create.layered_granite": "Kerroksinen graniitti",
"block.create.layered_limestone": "Kerroksinen kalkkikivi",
"block.create.layered_ochrum": "Kerroksinen okrumi",
"block.create.layered_scorchia": "Kerroksinen tuhkakivi",
"block.create.layered_scoria": "Kerroksinen palokivi",
"block.create.layered_tuff": "Kerroksinen tuffi",
"block.create.layered_veridium": "Kerroksinen viherkivi",
"block.create.lectern_controller": "Kateederiohjain",
"block.create.light_blue_nixie_tube": "Vaaleansininen nixie-putki",
"block.create.light_blue_sail": "Vaaleansininen purje",
"block.create.light_blue_seat": "Vaaleansininen istuin",
"block.create.light_blue_toolbox": "Vaaleansininen työkalupakki",
"block.create.light_blue_valve_handle": "Vaaleansininen venttiilinkahva",
"block.create.light_gray_nixie_tube": "Vaaleanharmaa nixie-putki",
"block.create.light_gray_sail": "Vaaleanharmaa purje",
"block.create.light_gray_seat": "Vaaleanharmaa istuin",
"block.create.light_gray_toolbox": "Vaaleanharmaa työkalupakki",
"block.create.light_gray_valve_handle": "Vaaleanharmaa venttiilinkahva",
"block.create.lime_nixie_tube": "Limetinvihreä nixie-putki",
"block.create.lime_sail": "Limetinvihreä purje",
"block.create.lime_seat": "Limetinvihreä istuin",
"block.create.lime_toolbox": "Limetinvihreä työkalupakki",
"block.create.lime_valve_handle": "Limetinvihreä venttiilinkahva",
"block.create.limestone": "Kalkkikivi",
"block.create.limestone_pillar": "Kalkkikivipilari",
"block.create.linear_chassis": "Lineaarinen runko",
"block.create.lit_blaze_burner": "Sytytetty roihupoltin",
"block.create.magenta_nixie_tube": "Purppura nixie-putki",
"block.create.magenta_sail": "Purppura purje",
"block.create.magenta_seat": "Purppura istuin",
"block.create.magenta_toolbox": "Purppura työkalupakki",
"block.create.magenta_valve_handle": "Purppura venttiilikahva",
"block.create.mechanical_arm": "Mekaaninen käsi",
"block.create.mechanical_bearing": "Mekaaninen laakeri",
"block.create.mechanical_crafter": "Mekaaninen valmistaja",
"block.create.mechanical_drill": "Mekaaninen pora",
"block.create.mechanical_harvester": "Mekaaninen sadonkerääjä",
"block.create.mechanical_mixer": "Mekaaninen sekoittaja",
"block.create.mechanical_piston": "Mekaaninen mäntä",
"block.create.mechanical_piston_head": "Mekaaninen mäntäpää",
"block.create.mechanical_plough": "Mekaaninen aura",
"block.create.mechanical_press": "Mekaaninen prässi",
"block.create.mechanical_pump": "Mekaaninen pumppu",
"block.create.mechanical_roller": "Mekaaninen jyrä",
"block.create.mechanical_saw": "Mekaaninen saha",
"block.create.metal_bracket": "Metalli pidin",
"block.create.metal_girder": "Metalli hirsi",
"block.create.metal_girder_encased_shaft": "Metalli hirrellä koteloitu akseli",
"block.create.millstone": "Myllykivi",
"block.create.minecart_anchor": "Kaivusvaunu ankkuri",
"block.create.mysterious_cuckoo_clock": "Käki kello",
"block.create.netherite_backtank": "Netheriitti taka säiliö",
"block.create.nixie_tube": "Nixie-putki",
"block.create.nozzle": "Suutin",
"block.create.oak_window": "Tammi ikkuna",
"block.create.oak_window_pane": "Tumma tammi ikkuna",
"block.create.ochrum": "Ochrumi",
"block.create.ochrum_pillar": "Ochrumi pilari",
"block.create.orange_sail": "Oranssi purje",
"block.create.orange_seat": "Oranssi istuin",
"block.create.orange_toolbox": "Oranssi työkalupakki",
"block.create.orange_valve_handle": "Oranssi venttiilikahva",
"block.create.ornate_iron_window": "Koristeinen rauta ikkuna",
"block.create.ornate_iron_window_pane": "Koristeinen rauta ikkunapaneeli",
"block.create.oxidized_copper_shingle_slab": "Hapettunut kuparipärelaatta",
"block.create.oxidized_copper_shingle_stairs": "Hapettuneet kuparipäreportaat",
"block.create.oxidized_copper_shingles": "Hapettuneet kuparipäreet",
"block.create.oxidized_copper_tile_slab": "Hapettunut kuparitiililaatta",
"block.create.oxidized_copper_tile_stairs": "Hapettuneet kuparitiiliportaat",
"block.create.oxidized_copper_tiles": "Hapettuneet kuparitiilit",
"block.create.peculiar_bell": "Kummallinen kello",
"block.create.pink_nixie_tube": "Vaaleanpunainen nixie-putki",
"block.create.pink_sail": "Vaaleanpunainen purje",
"block.create.pink_seat": "Vaaleanpunainen istuin",
"block.create.pink_toolbox": "Vaaleanpunainen työkalulaatikko",
"block.create.pink_valve_handle": "Vaaleanpunainen venttiilikahva",
"block.create.piston_extension_pole": "Männän pidennys paalu",
"block.create.placard": "Plakaatti",
"block.create.polished_cut_andesite": "Kiillotettu leikattu andesiitti",
"block.create.polished_cut_andesite_slab": "Kiillotettu leikattu andesiittilaatta",
"block.create.polished_cut_andesite_stairs": "Kiilotetut leikatut andesiittiportaat",
"block.create.polished_cut_andesite_wall": "Kiilotettu leikattu andesiittisimuuri",
"block.create.polished_cut_asurine": "Kiillotettu leikattu asuriini",
"block.create.polished_cut_asurine_slab": "Kiillotettu leikattu asuriinilaatta",
"block.create.polished_cut_asurine_stairs": "Kiillotetut leikatut asuriiniportaat",
"block.create.polished_cut_asurine_wall": "Kiillotettu leikattu asuriinimuuri",
"block.create.polished_cut_calcite": "Kiillotettu leikattu kalsiitti",
"block.create.polished_cut_calcite_slab": "Kiillotettu leikattu kalsiittilaatta",
"block.create.polished_cut_calcite_stairs": "Kiillotetut leikatut kalsiittiportaat",
"block.create.polished_cut_calcite_wall": "Kiillotettu leikattu kalsiittimuuri",
"block.create.polished_cut_crimsite": "Kiillotettu leikattu crimsiitti",
"block.create.polished_cut_crimsite_slab": "Kiillotettu leikattu crimsiittilaatta",
"block.create.polished_cut_crimsite_stairs": "Kiillotetut leikatut crimsiittiportaat",
"block.create.polished_cut_crimsite_wall": "Kiillotettu leikattu crimsiittimuuri",
"block.create.polished_cut_deepslate": "Kiillotettu leikattu pohjaliuskekivi",
"block.create.polished_cut_deepslate_slab": "Kiillotettu leikattu pohjaliuskekivilaata",
"block.create.polished_cut_deepslate_stairs": "Kiillotetut leikatut pohjaliuskekiviportaat",
"block.create.polished_cut_deepslate_wall": "Kiillotettu leikattu pohjaliuskekivimuuri",
"block.create.polished_cut_diorite": "Kiilotettu leikattu dioriitti",
"block.create.polished_cut_diorite_slab": "Kiillotettu leikattu dioriittilaatta",
"block.create.polished_cut_diorite_stairs": "Kiillotetut leikatut dioriittiportaat",
"block.create.polished_cut_diorite_wall": "Kiillotettu leikattu dioriittimuuri",
"block.create.polished_cut_dripstone": "Kiillotettu leikattu tippukivikuutio",
"block.create.polished_cut_dripstone_slab": "Kiillotettu leikattu tippukivilaatta",
"block.create.polished_cut_dripstone_stairs": "Kiillotetut leikatut tippukiviportaat",
"block.create.polished_cut_dripstone_wall": "Kiillotettu leikattu tippukivimuuri",
"block.create.polished_cut_granite": "Kiillotettu leikattu graniitti",
"block.create.polished_cut_granite_slab": "Kiillotettu leikattu graniittilaatta",
"block.create.polished_cut_granite_stairs": "Kiillotetut leikatut graniittiportaat",
"block.create.polished_cut_granite_wall": "Kiillotettu leikattu graniittimuuri",
"block.create.polished_cut_limestone": "Kiillotettu leikattu kalkkikivi",
"block.create.polished_cut_limestone_slab": "Kiillotettu leikattu kalkkikivilaatta",
"block.create.polished_cut_limestone_stairs": "Kiillotetut leikatut kalkkikiviportaat",
"block.create.polished_cut_limestone_wall": "Kiillotettu leikattu kalkkikivimuuri",
"block.create.polished_cut_ochrum": "Kiillotettu leikattu ochrumi",
"block.create.polished_cut_ochrum_slab": "Kiillotettu leikattu ochrumilaatta",
"block.create.polished_cut_ochrum_stairs": "Kiillotetut leikatut ochrumiportaat",
"block.create.polished_cut_ochrum_wall": "Kiillotettu leikattu ochrumimuuri",
"block.create.purple_nixie_tube": "Violetti nixie-putki",
"block.create.red_nixie_tube": "Punainen nixie-putki",
"block.create.redstone_link": "Punakivilähetin",
"block.create.secondary_linear_chassis": "Toissijainen lineaarinen runko",
"block.create.sequenced_gearshift": "Peräkkäinen suunnanvaihtaja",
"block.create.shadow_steel_casing": "Pimeyksien kotelo",
"block.create.shaft": "Akseli",
"block.create.smart_chute": "Älykouru",
"block.create.smart_fluid_pipe": "Älynesteputki",
"block.create.speedometer": "Nopeudentulkitsija",
"block.create.spout": "Nokka",
"block.create.spruce_window": "Kuusi ikkuna",
"block.create.spruce_window_pane": "Kuusi ikkunapaneeli",
"block.create.steam_engine": "Höyrymoottori",
"block.create.steam_whistle": "Höyrypilli",
"block.create.steam_whistle_extension": "Höyrypillipidennys",
"block.create.sticker": "Tarra",
"block.create.sticky_mechanical_piston": "Tarrtumamekaaninen Mäntä",
"block.create.stressometer": "Stressimittari",
"block.create.water_wheel": "Vesipyörä",
"block.create.water_wheel_structure": "Suuri vesipyörä",
"block.create.white_nixie_tube": "Valkoinen nixie-putki",
"block.create.yellow_nixie_tube": "Keltainen nixie-putki",
"item.create.andesite_alloy": "Andesiittimetalliseos",
"item.create.brass_ingot": "Messinkiharkko",
"item.create.brass_nugget": "Messinkikimpale",
"item.create.linked_controller": "Kauko-ohjain"
}

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@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "Óramutató-csapágy",
"block.create.clutch": "Kuplung",
"block.create.cogwheel": "Fogaskerék",
"block.create.content_observer": "Tartalommegfigyelő",
"block.create.content_observer": "Intelligens megfigyelő",
"block.create.contraption_controls": "Szerkezet-vezérlőpult",
"block.create.controller_rail": "Vezérlősín",
"block.create.controls": "Vezetőállás",
@ -76,6 +76,10 @@
"block.create.copper_tile_stairs": "Rézcsempe-lépcső",
"block.create.copper_tiles": "Rézcsempe",
"block.create.copper_valve_handle": "Réz szelepfogantyú",
"block.create.copycat_bars": "Kaméleon-rács",
"block.create.copycat_base": "Kaméleon-alap",
"block.create.copycat_panel": "Kaméleon-panel",
"block.create.copycat_step": "Kaméleon-lépcsőfok",
"block.create.creative_crate": "Kreatív láda",
"block.create.creative_fluid_tank": "Kreatív folyadéktartály",
"block.create.creative_motor": "Kreatív motor",
@ -213,6 +217,7 @@
"block.create.display_board": "Pergőlapos kijelző",
"block.create.display_link": "Kijelző-távvezérlő",
"block.create.dripstone_pillar": "Vésett cseppkőoszlop",
"block.create.elevator_contact": "Felvonóérintkező",
"block.create.elevator_pulley": "Felvonócsörlő",
"block.create.encased_chain_drive": "Fedett hajtólánc",
"block.create.encased_fan": "Fedett ventillátor",
@ -313,6 +318,7 @@
"block.create.mechanical_plough": "Szántógép",
"block.create.mechanical_press": "Présgép",
"block.create.mechanical_pump": "Szivattyú",
"block.create.mechanical_roller": "Útsimító gép",
"block.create.mechanical_saw": "Fűrészgép",
"block.create.metal_bracket": "Fémkeret",
"block.create.metal_girder": "Fémgerenda",
@ -433,7 +439,7 @@
"block.create.rose_quartz_lamp": "Rózsakvarclámpa",
"block.create.rose_quartz_tiles": "Rózsakvarc csempe",
"block.create.rotation_speed_controller": "Fordulatszám-szabályzó",
"block.create.sail_frame": "Vitorlakeret",
"block.create.sail_frame": "Szélmalom Lapát Váz",
"block.create.schematic_table": "Tervezőasztal",
"block.create.schematicannon": "Tervrajzlöveg",
"block.create.scorchia": "Perzselit",
@ -513,7 +519,7 @@
"block.create.steam_whistle_extension": "Gőzsíp-toldalék",
"block.create.sticker": "Tapadó",
"block.create.sticky_mechanical_piston": "Ragacsos mechanikus dugattyú",
"block.create.stockpile_switch": "Tartalomrelé",
"block.create.stockpile_switch": "Küszöbérték-kapcsoló",
"block.create.stressometer": "Nyomatékmérő",
"block.create.tiled_glass": "Osztott üveg",
"block.create.tiled_glass_pane": "Osztott üveglap",
@ -565,7 +571,7 @@
"block.create.weathered_copper_tiles": "Viharvert rézcsempe",
"block.create.weighted_ejector": "Súlymérő katapult",
"block.create.white_nixie_tube": "Fehér Nixie-cső",
"block.create.white_sail": "Fehér vitorla",
"block.create.white_sail": "Szélmalom Lapát",
"block.create.white_seat": "Fehér ülés",
"block.create.white_toolbox": "Fehér szerszámosláda",
"block.create.white_valve_handle": "Fehér szelepfogantyú",
@ -608,6 +614,8 @@
"item.create.cinder_flour": "Zsarátnokliszt",
"item.create.copper_backtank": "Réz hátitartály",
"item.create.copper_backtank_placeable": "Lehelyezhető réz hátitartály",
"item.create.copper_diving_boots": "Réz búvárcsizma",
"item.create.copper_diving_helmet": "Réz búvársisak",
"item.create.copper_nugget": "Rézrög",
"item.create.copper_sheet": "Rézlemez",
"item.create.crafter_slot_cover": "Barkácsrekesz-fedő",
@ -617,8 +625,14 @@
"item.create.crushed_raw_copper": "Zúzott nyersréz",
"item.create.crushed_raw_gold": "Zúzott nyersarany",
"item.create.crushed_raw_iron": "Zúzott nyersvas",
"item.create.crushed_raw_lead": "Zúzott nyersólom",
"item.create.crushed_raw_nickel": "Zúzott nyersnikkel",
"item.create.crushed_raw_osmium": "Zúzott nyersozmium",
"item.create.crushed_raw_platinum": "Zúzott nyersplatina",
"item.create.crushed_raw_quicksilver": "Zúzott nyershigany",
"item.create.crushed_raw_silver": "Zúzott nyersezüst",
"item.create.crushed_raw_tin": "Zúzott nyersón",
"item.create.crushed_raw_uranium": "Zúzott nyersuránium",
"item.create.crushed_raw_zinc": "Zúzott nyerscink",
"item.create.dough": "Kenyértészta",
"item.create.electron_tube": "Elektroncső",
@ -626,7 +640,7 @@
"item.create.empty_schematic": "Üres tervrajz",
"item.create.experience_nugget": "Tapasztalatmorzsa",
"item.create.extendo_grip": "Messzefogó",
"item.create.filter": "Szűrő",
"item.create.filter": "Lista Szűrő",
"item.create.furnace_minecart_contraption": "Kemencés csilleszerkezet",
"item.create.goggles": "Mérnöki szemüveg",
"item.create.golden_sheet": "Aranylemez",
@ -857,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "Tolass bele egy másik vonatba§7\n(Rejtett előrelépés)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Create építőelemek",
"block.create.mangrove_window": "Mangrovefa ablak",
"block.create.mangrove_window_pane": "Mangrovefa ablaktábla",
"death.attack.create.crush": "%1$s feldolgozásra került két zúzókerék között",
"death.attack.create.crush.player": "%1$s bezúzódott, miközben %2$s elől menekült",
"death.attack.create.fan_fire": "%1$s ropogósra sült egy ventillátor előtt",
@ -865,6 +881,8 @@
"death.attack.create.fan_lava.player": "%1$s egy tüzes légáramba lépett, miközben %2$s elől menekült",
"death.attack.create.mechanical_drill": "%1$s egy fúrógép előtt lyukadt ki",
"death.attack.create.mechanical_drill.player": "%1$s egy fúrógép elé ugrott %2$s elől",
"death.attack.create.mechanical_roller": "%1$s ki lett lapítva egy Mechanikus Henger által",
"death.attack.create.mechanical_roller.player": "%1$s-t egy Mechanikus Henger elé dobta %2$s",
"death.attack.create.mechanical_saw": "%1$s ketté lett fűrészelve",
"death.attack.create.mechanical_saw.player": "%1$s egy fűrészgép elé ugrott %2$s elől",
"death.attack.create.potato_cannon": "%2$s lelőtte %1$s játékost egy krumpliágyúval",
@ -1012,6 +1030,7 @@
"create.terrainzapper.shiftRightClickToSet": "Válassz alakzatot Shift + jobb kattintással",
"create.terrainzapper.usingBlock": "Felhasznált blokk: %1$s",
"create.terrainzapper.leftClickToSet": "Kattints a bal gombbal a felhasznált blokk kijelöléséhez",
"create.large_water_wheel.not_enough_space": "Az elhelyezéshez távolíts el blokkokat",
"create.minecart_coupling.two_couplings_max": "Egy csilléhez legfeljebb két másik kapcsolódhat",
"create.minecart_coupling.unloaded": "A szerelvény egy része betöltetlen chunkokban van",
"create.minecart_coupling.no_loops": "A szerelvény nem alkothat zárt kört",
@ -1029,20 +1048,50 @@
"create.contraptions.cart_movement_mode.rotate": "Mindig a menetirány felé",
"create.contraptions.cart_movement_mode.rotate_paused": "Aktorok leállítása kanyarodáskor",
"create.contraptions.cart_movement_mode.rotation_locked": "Tájolás rögzítése",
"create.contraptions.roller_mode": "Henger mód",
"create.contraptions.roller_mode.tunnel_pave": "Kikövezés és Eltakarítás",
"create.contraptions.roller_mode.straight_fill": "Egyenes Kitöltés Lefelé",
"create.contraptions.roller_mode.wide_fill": "Rámpás Kitöltés Lefelé",
"create.contraptions.windmill.rotation_direction": "Forgásirány",
"create.contraptions.clockwork.clock_hands": "Óramutatók",
"create.contraptions.clockwork.clock_hands": "Óramutatók sorrendje",
"create.contraptions.clockwork.hour_first": "Óramutató először",
"create.contraptions.clockwork.minute_first": "Percmutató először",
"create.contraptions.clockwork.hour_first_24": "Napszakmutató először",
"create.logistics.crafter.connected": "Csatlakozott Barkácsoló",
"create.logistics.crafter.click_to_merge": "Kattints az eszköztárak egybevonásához",
"create.logistics.crafter.click_to_separate": "Kattints az eszköztárak szétválasztásáshoz",
"create.logistics.filter": "Szűrő",
"create.logistics.recipe_filter": "Receptszűrő",
"create.logistics.fluid_filter": "Folyadékszűrő",
"create.logistics.firstFrequency": "1. frekv.",
"create.logistics.secondFrequency": "2. frekv.",
"create.logistics.firstFrequency": "1. frekvencia",
"create.logistics.secondFrequency": "2. frekvencia",
"create.logistics.filter.click_to_set": "Kattints tárggyal a beállításhoz",
"create.logistics.filter.click_to_replace": "Kattints tárggyal a cseréhez",
"create.logistics.filter.hold_to_set_amount": "Tartsd lenyomva mennyiséghez",
"create.logistics.filter.invalid_item": "Itt nem használható a tárgy.",
"create.logistics.filter.extracted_amount": "Kinyert mennyiség",
"create.logistics.filter.any_amount_short": "Bármennyi",
"create.logistics.filter.up_to": "Legfeljebb",
"create.logistics.filter.exactly": "Pontosan",
"create.logistics.filter.requires_item_in_inventory": "%1$s szükséges az eszköztárban",
"create.logistics.creative_crate.supply": "Végtelen Ellátmány",
"create.logistics.train_observer.cargo_filter": "Szállítmány Szűrő",
"create.kinetics.creative_motor.rotation_speed": "Előállított Sebesség Fordulatszámban",
"create.kinetics.speed_controller.rotation_speed": "Megcélzott Sebesség Fordulatszámban",
"create.kinetics.valve_handle.rotated_angle": "Elforgatás mértéke",
"create.logistics.redstone_interval": "Vörskő Időköz",
"create.contraptions.contoller.target": "Megcélzott Kompónens",
"create.contraptions.mechanical_roller.pave_material": "Kikövezéshez Használt Anyag",
"create.contraptions.chassis.radius": "Ragadós Sugár",
"create.contraptions.chassis.range": "Ragadós Oldalak Hatótávja",
"create.contraptions.chassis.distance": "Távolság",
"create.gui.value_settings.hold_to_edit": "Tartsd lenyomva a szerkesztéshez",
"create.gui.value_settings.release_to_confirm": "Engedd El a %1$s-t Jóváhagyáshoz",
"create.gui.goggles.generator_stats": "Meghajtás adatai:",
"create.gui.goggles.kinetic_stats": "Alkatrész adatai:",
"create.gui.goggles.at_current_speed": "a jelenlegi fordulatszámon",
"create.gui.goggles.pole_length": "Kar hossza:",
"create.gui.goggles.basin_contents": "Teknő tartalma:",
"create.gui.goggles.fluid_container": "Folyadéktartály adatai:",
"create.gui.goggles.fluid_container.capacity": "Kapacitás: ",
"create.gui.assembly.exception": "A szerkezetet nem sikerült összeállítani:",
@ -1052,6 +1101,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Ennek a dugattyúnak túl hosszan van megtoldva a karja.\nA beállított felső korlát: %1$s",
"create.gui.assembly.exception.noPistonPoles": "A dugattyú karjának toldalékokra van szüksége",
"create.gui.assembly.exception.not_enough_sails": "A szerkezet nem tartalmaz elegendő vitorlaszerű blokkot: %1$s\nLegalább %2$s blokk szükséges",
"create.gui.assembly.exception.no_contacts": "A felvonóknak egy vízszintes _Redstone_ _Contact_-ra van szükségük ami a struktúrához kapcsolódik",
"create.gui.assembly.exception.too_many_contacts": "A felvonókhoz nem lehet egynél több _Redstone_ _Contact_-ot hozzákapcsolni",
"create.gui.assembly.exception.column_conflict": "Egy másik felvonó használja ezt a kontakt oszlopot",
"create.gui.gauge.info_header": "Mérőeszköz adatai:",
"create.gui.speedometer.title": "Fordulatszám",
"create.gui.stressometer.title": "Hálózati nyomaték",
@ -1062,6 +1114,10 @@
"create.gui.contraptions.network_overstressed": "Úgy tűnik, hogy a szerkezet _túl_ van _terhelve_. Adj hozzá erősebb meghajtást, vagy _lassítsd le_ a _nagy terhelésű_ alkatrészeket.",
"create.gui.adjustable_crate.title": "Állítható láda",
"create.gui.adjustable_crate.storageSpace": "Tárolókapacitás",
"create.gui.threshold_switch.title": "Küszöbérték-kapcsoló",
"create.gui.threshold_switch.invert_signal": "Jel megfordítása",
"create.gui.threshold_switch.move_to_lower_at": "Ugrás az alsó sávra %1$s%%-nál",
"create.gui.threshold_switch.move_to_upper_at": "Ugrás a felső sávra %1$s%%-nál",
"create.gui.sequenced_gearshift.title": "Önműködő váltó",
"create.gui.sequenced_gearshift.instruction": "Használati utasítás",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Elforgatás adott szöggel",
@ -1083,6 +1139,9 @@
"create.gui.sequenced_gearshift.speed.back": "Bemeneti sebesség, hátra",
"create.gui.sequenced_gearshift.speed.back_fast": "Kétszeres sebesség, hátra",
"create.gui.clipboard.erase_checked": "Kipipált sorok törlése",
"create.clipboard.actions": "Írótábla műveletek",
"create.clipboard.copied_from": "Beállítások másolása innen: %1$s",
"create.clipboard.pasted_to": "Beállítások alkalmazva erre: %1$s",
"create.schematicAndQuill.dimensions": "Tervrajz méretei: %1$s×%2$s×%3$s",
"create.schematicAndQuill.firstPos": "Első hely beállítva.",
"create.schematicAndQuill.secondPos": "Második hely beállítva.",
@ -1092,8 +1151,10 @@
"create.schematicAndQuill.convert": "Mentés és feltöltés rögtön",
"create.schematicAndQuill.fallbackName": "Saját tervrajz",
"create.schematicAndQuill.saved": "Mentve %1$s néven",
"create.schematicAndQuill.failed": "Tervrajz mentése sikertelen, további részletekért nézd meg a logot",
"create.schematicAndQuill.instant_failed": "Tervrajz azonnali-feltöltés sikertelen, további részletekért nézd meg a logot",
"create.schematic.invalid": "[!] Érvénytelen tárgy - a tervezőasztalt használd helyette",
"create.schematic.error": "\"item. create. wrench\": \"Franciakulcs\"",
"create.schematic.error": "Tervrajz betöltése sikertelen - Részletek a játék logban",
"create.schematic.position": "Pozíció",
"create.schematic.rotation": "Elforgatás",
"create.schematic.rotation.none": "Nincs",
@ -1147,9 +1208,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Tömör blokk kicserélése bármire",
"create.gui.schematicannon.option.replaceWithEmpty": "Tömör blokk kicserélése üresre",
"create.gui.schematicannon.option.skipMissing": "Hiányzó blokkok kihagyása",
"create.gui.schematicannon.option.skipBlockEntities": "Blokk entitások védelme",
"create.gui.schematicannon.slot.gunpowder": "Az ágyú tüzeléséhez adj hozzá puskaport",
"create.gui.schematicannon.slot.listPrinter": "Helyezz ide könyveket, hogy a tervrajzod számára ellenőrzőlistát nyomtass",
"create.gui.schematicannon.slot.listPrinter": "Helyezz ide írótáblát vagy könyvet, hogy a tervrajzod számára ellenőrzőlistát nyomtass",
"create.gui.schematicannon.slot.schematic": "A tervrajzod ide rakd. Bizonyosodj meg arról, hogy egy megadott helyre van lehelyezve.",
"create.gui.schematicannon.option.skipMissing.description": "Ha a löveg nem találja az elhelyezéshez szükséges blokkot, akkor folytatja a következő pozíción.",
"create.gui.schematicannon.option.skipBlockEntities.description": "A löveg elkerüli az adatot tartalmazó blokkok cseréjét, például a ládákét.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "A löveg a munkaterületen soha sem fog kicserélni egyetlen tömör blokkot sem, csak nem-tömör és levegő blokkokat.",
"create.schematicannon.status.idle": "Tétlen",
"create.schematicannon.status.ready": "Üzemkész",
@ -1288,7 +1352,7 @@
"create.weighted_ejector.no_target": "Kilövés a szomszédos blokkra (nincs kijelölt célpont)",
"create.weighted_ejector.targeting": "Kilövés ide: [%1$s;%2$s;%3$s]",
"create.weighted_ejector.stack_size": "Kilövendő halmok mérete",
"create.logistics.when_multiple_outputs_available": "Ha több kimenet érhető el",
"create.logistics.when_multiple_outputs_available": "Elrendezési mód",
"create.mechanical_arm.selection_mode.round_robin": "Sorjában",
"create.mechanical_arm.selection_mode.forced_round_robin": "Szigorúan sorjában",
"create.mechanical_arm.selection_mode.prefer_first": "Legelső szabad",
@ -1336,7 +1400,7 @@
"create.hint.mechanical_arm_no_targets": "Úgy tűnik, hogy ehhez a _mechanikus karhoz_ nincsenek _ki- és bemenetek_ társítva. _Jobb kattintással_ jelölj meg szalagokat, kapukat, lerakatokat vagy más blokkokat, _mielőtt lehelyezed_ a kart a kezedből.",
"create.hint.empty_bearing.title": "Csapágy aktiválása",
"create.hint.empty_bearing": "Kattints _jobb gombbal_ a csapágyra _üres kézzel_, hogy _hozzákapcsold_ az elé épített struktúrát.",
"create.hint.full_deployer.title": "Túlcsordult lehelyező",
"create.hint.full_deployer.title": "Lehelyező nem aktiválható",
"create.hint.full_deployer": "Úgy tűnik, hogy ez a lehelyező _túl sok tárgyat_ tartalmaz. Egy _tölcsér_, _kapu_, _akna_ vagy hasonló alkatrész segítségével megszüntetheted a túlcsordulást.",
"create.backtank.low": "Alacsony nyomás a hátitartályban",
"create.backtank.depleted": "Nincs nyomás a hátitartályban",
@ -1356,6 +1420,10 @@
"create.boiler.heat_dots": "... ",
"create.boiler.via_one_engine": "1 gőzgéppel",
"create.boiler.via_engines": "%1$s gőzgéppel",
"create.boiler.water_input_rate": "Vízbeviteli sebesség",
"create.elevator_contact.title": "Felvonóérintkező",
"create.elevator_contact.floor_identifier": "Szintjelző",
"create.elevator_contact.floor_description": "Szint leírás",
"create.gui.schedule.lmb_edit": "Bal kattintás a szerkesztéshez",
"create.gui.schedule.rmb_remove": "Jobb kattintás az eltávolításhoz",
"create.gui.schedule.duplicate": "Kettőzés",
@ -1495,6 +1563,7 @@
"create.station.train_not_aligned": "Nem szétszedhető",
"create.station.train_not_aligned_1": "nincs minden kocsi egyvonalban",
"create.station.carriage_number": "%1$s kocsi:",
"create.station.retry": "Hiba megoldása és újra",
"create.station.no_bogeys": "Nincs forgóváz",
"create.station.one_bogey": "1 forgóváz",
"create.station.more_bogeys": "%1$s forgóváz",
@ -1528,9 +1597,14 @@
"create.contraption.door_control.all": "Összes ajtó kinyitása",
"create.contraption.door_control.all.short": "Összes",
"create.contraption.door_control.north.short": "Északi",
"create.contraption.door_control.south.short": "Dél",
"create.contraption.door_control.west.short": "Nyugati",
"create.contraption.door_control.none": "Ajtók csukva tartása",
"create.contraption.door_control.none.short": "Semelyik",
"create.contraption.door_control.player_facing": "Ebbe az irányba nézel: %1$s",
"create.display_link.set": "Megjelölt hely kiválasztva",
"create.display_link.success": "Sikeresen bekötve a megjelölt helyre",
"create.display_link.too_far": "A megjelölt hely túl messze van innen",
"create.display_link.title": "Kijelző-távvezérlő",
"create.display_link.no_source": "Nincs kijelzőforrás",
"create.display_link.no_target": "Nincs célkijelző",
@ -1582,6 +1656,7 @@
"create.display_source.max_enchant_level": "Maximális varázslat-érték",
"create.display_source.boiler_status": "Kazán állapota",
"create.display_source.entity_name": "Entitás neve",
"create.display_source.current_floor": "Felvonó szintje",
"create.display_source.kinetic_speed": "Fordulatszám (RPM)",
"create.display_source.kinetic_speed.absolute": "Irány figyelmen kívül hagyása",
"create.display_source.kinetic_speed.directional": "Irány figyelembe vétele",
@ -1598,6 +1673,7 @@
"create.display_source.redstone_power.progress_bar": "Folyamatjelző",
"create.display_source.boiler.not_enough_space": "Nincs elég hely a",
"create.display_source.boiler.for_boiler_status": "kazán állapotának",
"create.display_source.computer_display_source": "Számítógépről",
"create.display_target.line": "%1$s. sor",
"create.display_target.page": "%1$s. oldal",
"create.display_target.single_line": "Egyetlen sor",
@ -1616,6 +1692,7 @@
"create.super_glue.abort": "Kijelölés megszüntetve",
"create.super_glue.not_enough": "Nincs elég ragasztó az eszköztáradban",
"create.super_glue.success": "Ragasztó felvitele...",
"create.gui.attached_computer.controlled": "Ez az eszköz egy számítógéppel van vezérelve",
"create.gui.config.overlay1": "Szia :)",
"create.gui.config.overlay2": "Ez a lebegő ablakok előnézete",
"create.gui.config.overlay3": "Az egereddel húzva vagy kattintva",
@ -1625,7 +1702,12 @@
"create.gui.config.overlay7": "Futtasd a „/create overlay reset”",
"create.gui.config.overlay8": "parancsot a visszaállításhoz",
"create.command.killTPSCommand": "killtps",
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: A szerver tick jelenleg %s ms-sel le van lassítva :o",
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: A szerver tick most %s ms-sel van lelassítva >:)",
"create.command.killTPSCommand.status.slowed_by.2": "[Create]: A szerver tick visszatért a normális sebességre :D",
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"enchantment.create.capacity.desc": "Megnöveli a hátitartály levegő-kapacitását.",
"create.bogey.style.standard": "Normál",
"create.subtitle.contraption_disassemble": "Szerkezet leáll",
"create.subtitle.peculiar_bell_use": "Különös harang kong",
"create.subtitle.worldshaper_place": "Blokkvető tüzel",
@ -1635,6 +1717,7 @@
"create.subtitle.schematicannon_finish": "Tervrajzlöveg zsong",
"create.subtitle.crafter_craft": "Barkácsgép barkácsol",
"create.subtitle.wrench_remove": "Alkatrész lebomlik",
"create.subtitle.train3": "Forgóváz-kerekek tompán morajlanak",
"create.subtitle.whistle": "Sípolás",
"create.subtitle.cogs": "Fogaskerekek morajlanak",
"create.subtitle.slime_added": "Nyálka ragad",
@ -1653,6 +1736,7 @@
"create.subtitle.blaze_munch": "Őrlángégő csámcsog",
"create.subtitle.funnel_flap": "Kapu lebben",
"create.subtitle.haunted_bell_use": "Lélekharang kong",
"create.subtitle.scroll_value": "Görgető-bevitel kattan",
"create.subtitle.controller_put": "Távvezérlő puffan",
"create.subtitle.cranking": "Hajtókar fordul",
"create.subtitle.sanding_short": "Csiszoló csiszol",
@ -1666,6 +1750,7 @@
"create.subtitle.train": "Forgóváz-kerekek morajlanak",
"create.subtitle.controller_click": "Távvezérlő kattan",
"create.subtitle.whistle_low": "Alacsony sípolás",
"create.subtitle.copper_armor_equip": "Búvárfelszerelés csattog",
"create.subtitle.mechanical_press_activation": "Présgép csattan",
"create.subtitle.contraption_assemble": "Szerkezet elindul",
"block.create.wooden_bracket.tooltip": "FAKERET",
@ -1674,10 +1759,13 @@
"block.create.seat.tooltip.summary": "Ülj le és élvezd az utazást! Ez a játékost egy mozgó _szerkezethez_ rögzíti. Statikus bútornak is kiváló! Többféle színben létezik.",
"block.create.seat.tooltip.condition1": "Kattints jobb gombbal az ülésen",
"item.create.blaze_cake.tooltip": "ŐRLÁNGTORTA",
"item.create.blaze_cake.tooltip.summary": "Egy finom nasi a keményen dolgozó _őrlángégőidnek_. Mindet felpörgeti!",
"item.create.wand_of_symmetry.tooltip": "SZIMMETRIAPÁLCA",
"item.create.wand_of_symmetry.tooltip.condition1": "Amikor gyorstárban van",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Aktív marad",
"item.create.handheld_worldshaper.tooltip": "KREATÍV BLOKKVETŐ",
"item.create.handheld_worldshaper.tooltip.condition1": "Bal kattintás egy blokkra",
"item.create.handheld_worldshaper.tooltip.condition2": "Jobb kattintás egy blokkra",
"item.create.handheld_worldshaper.tooltip.condition3": "Jobb kattintás, miközben guggolsz",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Megnyitja a _konfigurációs felületet_",
"item.create.tree_fertilizer.tooltip": "FATRÁGYA",
"item.create.extendo_grip.tooltip": "MESSZEFOGÓ",
"item.create.extendo_grip.tooltip.condition1": "Másodlagos kézben tartva",
@ -1685,28 +1773,25 @@
"item.create.extendo_grip.tooltip.behaviour2": "_Semmi_ _élettartam_ nem lesz használva. Helyette _légnyomás_ fogy a tartályból",
"item.create.potato_cannon.tooltip": "KRUMPLIÁGYÚ",
"item.create.potato_cannon.tooltip.condition1": "Amikor jobb kattintanak rá",
"item.create.potato_cannon.tooltip.condition2": "Amikor a réz hátitartályt viseled",
"item.create.potato_cannon.tooltip.behaviour2": "_Semmi_ _élettartam_ nem lesz használva. Helyette _légnyomás_ fogy a tartályból",
"item.create.filter.tooltip": "SZŰRŐ",
"item.create.filter.tooltip.condition1": "Amikor a \"Szűrő\" helyen van",
"item.create.attribute_filter.tooltip": "TULAJDONSÁGSZŰRŐ",
"item.create.attribute_filter.tooltip.condition1": "Amikor a szűrőrekeszben van",
"item.create.empty_schematic.tooltip": "ÜRES TERVRAJZ",
"item.create.schematic.tooltip": "TERVRAJZ",
"item.create.schematic.tooltip.condition1": "Kézben tartva",
"item.create.schematic.tooltip.condition2": "Jobb egérgomb, miközben guggolsz",
"item.create.schematic_and_quill.tooltip": "TERVRAJZ ÉS TOLL",
"item.create.schematic_and_quill.tooltip.condition1": "1. lépés",
"item.create.schematic_and_quill.tooltip.behaviour1": "Jobb kattintással válassz ki két sarokpontot.",
"item.create.schematic_and_quill.tooltip.condition2": "2. lépés",
"item.create.schematic_and_quill.tooltip.condition1": "Kiválasztás létrehozása",
"item.create.schematic_and_quill.tooltip.behaviour1": "Válassz ki _jobb gombbal_ két _sarokpontot_. Nyomd a _Ctrl_-t és görgess a levegőben a helyek kiválasztásához.",
"item.create.schematic_and_quill.tooltip.condition2": "Beállítás és mentés",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Görgess_ az oldalakon a méret beállításához, majd Jobb kattints újra, hogy elmentsd.",
"block.create.schematicannon.tooltip": "TERVRAJZLÖVEG",
"block.create.schematicannon.tooltip.condition1": "Amikor jobb kattintanak rá",
"block.create.schematicannon.tooltip.behaviour1": "Megnyitja a _felületet_",
"block.create.schematic_table.tooltip": "TERVEZŐASZTAL",
"item.create.goggles.tooltip": "SZEMÜVEG",
"item.create.goggles.tooltip.condition1": "Viselés közben",
"item.create.goggles.tooltip.behaviour1": "Megjeleníti az elhelyezett kinetikai komponens _sebességszintjének_, valamint az egyes komponensek _terhelési hatásának_ és _kapacitásának_ megfelelő _színes indikátorokat_.",
"item.create.goggles.tooltip.condition1": "Blokkra nézés közben",
"item.create.wrench.tooltip": "CSAVARKULCS",
"item.create.wrench.tooltip.summary": "Egy hasznos ezköz kinetikus szerkezetekhez. Használható az alkatrészek _mozgatásához_, _kiszedéséhez_ és _konfigurálásához_.",
"item.create.wrench.tooltip.condition1": "Blokkon használat közben",
"block.create.nozzle.tooltip": "FÚVÓKA",
"block.create.cuckoo_clock.tooltip": "KAKUKKOS ÓRA",
"block.create.turntable.tooltip": "FORGÓTÁLCA",
@ -1715,9 +1800,10 @@
"block.create.toolbox.tooltip.condition2": "Amikor hatótávon belül van helyezve",
"block.create.toolbox.tooltip.condition3": "Amikor jobb kattintanak rá",
"block.create.creative_crate.tooltip": "KREATÍV LÁDA",
"item.create.creative_blaze_cake.tooltip": "KREATÍV TORTA",
"item.create.creative_blaze_cake.tooltip": "KREATÍV ŐRLÁNGTORTA",
"item.create.creative_blaze_cake.tooltip.summary": "Egy nagyon különleges csemege az _őrlángégőid_ számára. Ha ezt a tortát megeszik, _soha nem fogynak ki fűtőanyagból_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Amikor használják",
"item.create.creative_blaze_cake.tooltip.behaviour1": "Az Őrlángégő hőmérsékletét _szabályozza_.",
"block.create.controller_rail.tooltip": "VEZÉRLŐSÍN",
"item.create.sand_paper.tooltip": "CSISZOLÓPAPÍR",
"item.create.sand_paper.tooltip.condition1": "Amikor használják",
@ -1728,9 +1814,15 @@
"item.create.linked_controller.tooltip.behaviour2": "Megnyitja a kézi _konfigurációs felületet_.",
"item.create.linked_controller.tooltip.condition3": "Jobb kattintás a redstone-távvezérlő vevőn",
"item.create.linked_controller.tooltip.condition4": "Jobb kattintás olvasóállványon",
"item.create.copper_diving_helmet.tooltip": "RÉZ BÚVÁRSISAK",
"item.create.copper_diving_helmet.tooltip.condition1": "Viselés közben",
"item.create.netherite_diving_helmet.tooltip": "NETHERIT BÚVÁRSISAK",
"item.create.netherite_diving_helmet.tooltip.condition1": "Viselés közben (teljes felszerelés)",
"item.create.copper_backtank.tooltip": "RÉZ HÁTITARTÁLY",
"item.create.copper_backtank.tooltip.condition1": "Viselés közben",
"item.create.copper_backtank.tooltip.condition2": "Amikor lehelyezed, és a kinetika hajtja",
"item.create.netherite_backtank.tooltip": "NETHERIT HÁTITARTÁLY",
"item.create.netherite_backtank.tooltip.condition1": "Viselés közben",
"block.create.placard.tooltip": "PLAKÁT",
"block.create.placard.tooltip.summary": "_Keretezd be_ a tárgyaidat sárgarézbe ezzel a díszes fali panellel. Biztonságos a szerkezetekhez!",
"block.create.placard.tooltip.condition1": "Amikor jobb kattintanak rá tárggyal",
@ -1738,17 +1830,25 @@
"block.create.placard.tooltip.condition2": "Amikor megütik",
"block.create.placard.tooltip.behaviour2": "_Eltávolítja_ a jelenlegi _tárgyat_ a keretből.",
"block.create.flywheel.tooltip": "LENDKERÉK",
"block.create.flywheel.tooltip.condition1": "Amikor kinetika hajtja",
"block.create.flywheel.tooltip.behaviour1": "Elkezd forogni.",
"item.create.copper_diving_boots.tooltip": "RÉZ BÚVÁRCSIZMA",
"item.create.copper_diving_boots.tooltip.condition1": "Viselés közben",
"item.create.netherite_diving_boots.tooltip": "NETHERIT BÚVÁRCSIZMA",
"item.create.netherite_diving_boots.tooltip.condition1": "Viselés közben",
"item.create.crafting_blueprint.tooltip": "BARKÁCSÁBRA",
"item.create.crafting_blueprint.condition1": "Jobb kattintás üres rekeszen",
"item.create.crafting_blueprint.condition2": "Jobb kattintás a rekesz beállításához",
"item.create.minecart_coupling.tooltip": "CSILLEKAPCSOLÓ RÚD",
"item.create.minecart_coupling.tooltip.summary": "_Kösd össze_ az összes _csilléd_ vagy _többcsillés szerkezeted_, hogy egy fenséges vonatot hozz létre.",
"item.create.experience_nugget.tooltip": "TAPASZTALATMORZSA",
"item.create.experience_nugget.tooltip.condition1": "Amikor használják",
"block.create.peculiar_bell.tooltip": "KÜLÖNÖS HARANG",
"block.create.haunted_bell.tooltip": "LÉLEKHARANG",
"block.create.haunted_bell.tooltip.condition1": "Amikor megfogva vagy megkondítva",
"block.create.clipboard.tooltip": "ÍRÓTÁBLA",
"block.create.clipboard.tooltip.summary": "_Megőrzi a jegyzeteid_, valamint profibbnak tűnsz tőle.",
"block.create.clipboard.tooltip.condition1": "Amikor jobb kattintanak rá",
"block.create.clipboard.tooltip.condition2": "Amikor blokkon használják",
"create.ponder.hold_to_ponder": "Töprengj a [%1$s] nyomva tartásával",
"create.ponder.subject": "A jelenet tárgya",
"create.ponder.pondering": "Töprengsz a...",
@ -1774,7 +1874,6 @@
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.rpm16_source": "Forrás: 16 RPM",
"create.ponder.shared.movement_anchors": "Pillanatragasztó segítségével nagyobb építmények mozgatása is lehetséges.",
"create.ponder.tag.redstone": "Logikai alkatrészek",
"create.ponder.tag.redstone.description": "A redstone-áramkörök megvalósítását segítő alkatrészek",
"create.ponder.tag.contraption_assembly": "Blokkrögzítési eszközök",
@ -1901,13 +2000,18 @@
"create.ponder.deployer_redstone.header": "Lehelyezők vezérléséről redstone segítségével",
"create.ponder.depot.header": "Lerakatok használatáról",
"create.ponder.display_board.header": "Pergőlapos kijelző használatáról",
"create.ponder.display_board.text_3": "Statikus szöveget írott írótábla segítségével lehet alkalmazni",
"create.ponder.display_link.header": "Kijelző-távvezérlők beüzemelése",
"create.ponder.display_link_redstone.header": "Redstone-vezérelt",
"create.ponder.elevator_pulley.header": "A felvonócsörlő használata",
"create.ponder.elevator_pulley.text_13": "A felvonó fedélzetén görgess és kattints a vezérlőblokkon a szint kiválasztásához",
"create.ponder.elevator_pulley.text_9": "A felvonóérintkezők szinteket képviselnek és konfigurálhatóak",
"create.ponder.empty_blaze_burner.header": "Üres őrlángégő használatáról",
"create.ponder.empty_blaze_burner.text_1": "Jobb-klikkelj egy őrlángra az üres őrlángégővel, hogy elfogd azt",
"create.ponder.empty_blaze_burner.text_2": "Egy másik alternatíva az idézőketrecükből való közvetlen beszerzés",
"create.ponder.empty_blaze_burner.text_3": "Így már van a különféle gépekhez egy megfelelő hőforrásod",
"create.ponder.empty_blaze_burner.text_4": "Az üres őrlángégő kovakő és acéllal meggyújtható, így dekorációnak is használható",
"create.ponder.empty_blaze_burner.text_5": "A láng átalakítható egy lélekkel átitatott blokk segítségével",
"create.ponder.empty_blaze_burner.text_6": "Viszont őrláng nélkül ipari tevékenységre nem alkalmasak",
"create.ponder.encased_fluid_pipe.header": "Csőszakaszok borítása",
"create.ponder.encased_fluid_pipe.text_1": "A rézborítás csőszakaszok dekorálására használható",
@ -1988,7 +2092,6 @@
"create.ponder.mechanical_arm.header": "Mechanikus karok beüzemelése",
"create.ponder.mechanical_arm.text_1": "A mechanikus karokhoz a lehelyezésük előtt kell ki- és bemeneteket társítani",
"create.ponder.mechanical_arm.text_2": "A karral a kezedben kattints jobb gombbal a megfelelő tárolókra, hogy a karhoz társítsd őket",
"create.ponder.mechanical_arm.text_3": "Kattints ismét a jobb gombbal, hogy a bemeneti (kék) és kimeneti (narancs) módok között válthass",
"create.ponder.mechanical_arm.text_4": "Kattints bal gombbal a célpontokra a kijelölésük eltávolításához",
"create.ponder.mechanical_arm.text_5": "Lehelyezés után a mechanikus kar az imént beállított célpontokat használja",
"create.ponder.mechanical_arm.text_6": "A kar hatósugarán belül tetszőleges számú ki- és bemenet kijelölhető",
@ -2006,7 +2109,6 @@
"create.ponder.mechanical_arm_modes.text_2": "Kimenetek",
"create.ponder.mechanical_arm_modes.text_3": "Amikor egy karnak több érvényes kimenet közül kell választania...",
"create.ponder.mechanical_arm_modes.text_4": "...a beállított módon fog dönteni",
"create.ponder.mechanical_arm_modes.text_5": "Ez a beállítás a csavarkulccsal görgetéssel változtatható meg",
"create.ponder.mechanical_arm_modes.text_6": "A „Sorjában” mód egyszerűen végigjárja az összes elérhető kimenetet egymás után",
"create.ponder.mechanical_arm_modes.text_7": "Ha egy kimenet nem fogad el több tárgyat, a kar átugorja azt",
"create.ponder.mechanical_arm_modes.text_8": "A „Szigorúan sorjában” módban a kar nem ugrik át egy kimenetet sem, hanem megvárja, amíg az felszabadul",
@ -2034,6 +2136,7 @@
"create.ponder.mechanical_crafter_covers.text_3": "A fedett barkácsgépek közt is lehetséges közös bemenet létrehozása csavarkulcs segítségével",
"create.ponder.mechanical_mixer.text_1": "Keverőgép és teknő használatával néhány recept automatizálható",
"create.ponder.mechanical_mixer.text_2": "Az elérhető receptek közé tartoznak a forma nélküli receptek, meg néhány extra",
"create.ponder.mechanical_mixer.text_3": "Néhány ilyen recepthez szükség lehet az őrlángégő hőjére",
"create.ponder.mechanical_piston.text_1": "A mechanikus dugattyúk képesek az előttük lévő blokkok mozgatására",
"create.ponder.mechanical_piston.text_2": "A mozgás sebessége és iránya a bemenettől függ",
"create.ponder.mechanical_piston.text_3": "A ragacsos mechanikus dugattyúk képesek a kapcsolódó blokkok húzására",
@ -2044,11 +2147,13 @@
"create.ponder.mechanical_press.text_3": "Ha a tárgyak futószalagon érkeznek...",
"create.ponder.mechanical_press.text_4": "A présgép fenntartja, és automatikusan feldolgozza azokat",
"create.ponder.mechanical_press_compacting.text_1": "Teknőben lévő tárgyak préselése a tömörített változatát adja eredményül",
"create.ponder.mechanical_press_compacting.text_3": "Néhány ilyen recepthez szükség lehet az őrlángégő hőjére",
"create.ponder.millstone.header": "Tárgyak feldolgozásáról a malomkőben",
"create.ponder.millstone.text_1": "A malomkő őrléssel dolgoz fel tárgyakat",
"create.ponder.millstone.text_2": "Fogaskerék használatával oldalról is mozgásba hozható",
"create.ponder.millstone.text_3": "Dobj vagy helyezz bele tárgyakat felülről",
"create.ponder.nixie_tube.header": "Nixie-csövek használata",
"create.ponder.nixie_tube.text_2": "Írott írótáblák használatával egyéni szöveg jeleníthető meg",
"create.ponder.piston_pole.text_1": "Dugattyúkar-toldalék nélkül a dugattyú nem képes mozogni",
"create.ponder.piston_pole.text_2": "A dugattyúkar hossza határozza meg a mozgástartományát",
"create.ponder.portable_fluid_interface.text_1": "A mozgó szerkezeteken a folyadéktartályokat nem tudják a csövek használni",
@ -2078,6 +2183,7 @@
"create.ponder.sequenced_gearshift.header": "Mozgási sebesség vezérlése önműködő váltóval",
"create.ponder.sequenced_gearshift.text_1": "Az önműködő váltók egy időzített utasításlista alapján változtatják a továbbított fordulatszámot",
"create.ponder.shaft_casing.header": "Tengelyek borítása",
"create.ponder.smart_observer.text_1": "Az intelligens megfigyelők használhatóak a különböző események érzékelésére",
"create.ponder.speedometer.text_2": "Mérőeszközről részletesebb információkat tudhat meg a játékos a Mérnöki szemüveg segítségével",
"create.ponder.steam_engine.header": "Gőzgépek beüzemelése",
"create.ponder.steam_engine.text_1": "A gőzgépek folyadéktartályra helyezhetőek",
@ -2115,20 +2221,15 @@
"create.ponder.train_assembly.text_9": "A konténerekben tárolt üzemanyagot nem használja fel a vonat",
"create.ponder.train_controls.header": "Vonatok vezérlése",
"create.ponder.train_schedule.text_3": "A beprogramozást követően a menetrend átadható egy mozdonyvezetőnek",
"create.ponder.train_schedule.text_4": "Bármilyen mob vagy őrlángégő, aki a vezetőállásnál ül, megfelelő kalauz",
"create.ponder.train_schedule.text_5": "A pórázon vezetett élőlények kényelmesebben leültethetőek",
"create.ponder.train_schedule.text_6": "Minden mozdonyvezetőtől beszerezhető a menetrend",
"create.ponder.train_signal_redstone.header": "Jelek és redstone",
"create.ponder.valve_handle.text_1": "A szelepfogantyúk játékosok által használhatóak közvetlen nyomaték bevitelére",
"create.ponder.valve_handle.text_2": "Tartsd lenyomva a jobb-klikket, hogy óramutató járásával ellentétes irányba forgasd",
"create.ponder.valve_handle.text_3": "Forgásának sebessége lassú és precíz",
"create.ponder.valve_handle.text_4": "Lopakodj és tartsd lenyomva a jobb-klikket, hogy óramutató járásával megegyező irányba forgasd",
"create.ponder.valve_handle.text_5": "A szelepfogantyúkat festéssel díszíteni is lehet",
"create.ponder.valve_pipe.text_1": "A folyadékszelep segít a csőhálózatokban lévő folyadékok szabályozásában",
"create.ponder.valve_pipe.text_2": "A tengelybemenet szabályozza, hogy éppen átengedi a folyadékot vagy sem",
"create.ponder.valve_pipe.text_3": "Nyitási irányba való elforgatás esetén a szelep kinyílik",
"create.ponder.valve_pipe.text_4": "Az ellenkező irányba forgatva újra bezárható a szelep",
"create.ponder.water_wheel.header": "Nyomaték-generálásról Vízikerék használatával",
"create.ponder.water_wheel.text_1": "A Vízikerekek szomszédos Vízáramlatokból nyernek erőt",
"create.ponder.water_wheel.text_2": "Minél több oldalt érint folyó víz, annál gyorsabban fog forogni",
"create.ponder.windmill_source.text_2": "Hozz létre mozgatható szerkezeteket a pillanatragasztó segítségével"
}

View file

@ -20,6 +20,7 @@
"block.create.birch_window": "Jendela Pinus",
"block.create.birch_window_pane": "Panel Jendela Pinus",
"block.create.black_toolbox": "Kotak Peralatan Hitam",
"block.create.blaze_burner": "Pembakar Kemamang",
"block.create.blue_toolbox": "Kotak Peralatan Biru",
"block.create.brass_block": "Blok Kuningan",
"block.create.brass_casing": "Selubung Kuningan",
@ -27,6 +28,7 @@
"block.create.brass_encased_cogwheel": "Roda Gigi Terselubung Kuningan",
"block.create.brass_encased_large_cogwheel": "Roda Gigi Besar Terselubung Kuningan",
"block.create.brass_funnel": "Corong Kuningan",
"block.create.brass_ladder": "Tangga Kuningan",
"block.create.brass_scaffolding": "Perancah Kuningan",
"block.create.brass_tunnel": "Terowongan Kuningan",
"block.create.chocolate": "Cokelat",
@ -40,7 +42,12 @@
"block.create.controls": "Pengendali Kereta",
"block.create.copper_casing": "Selubung Tembaga",
"block.create.copper_door": "Pintu Tembaga",
"block.create.copper_ladder": "Tangga Tembaga",
"block.create.copper_scaffolding": "Perancah Tembaga",
"block.create.copper_tile_slab": "Lempeng Ubin Tembaga",
"block.create.copper_tile_stairs": "Tangga Ubin Tembaga",
"block.create.copper_tiles": "Ubin Tembaga",
"block.create.copper_valve_handle": "Pegangan Katup Tembaga",
"block.create.creative_fluid_tank": "Tangki Cairan Kreatif",
"block.create.crushing_wheel": "Roda Penghancur",
"block.create.cuckoo_clock": "Jam Cuckoo",
@ -58,42 +65,75 @@
"block.create.green_toolbox": "Kotak Peralatan Hijau",
"block.create.industrial_iron_block": "Blok Besi Industri",
"block.create.large_cogwheel": "Roda Gigi Besar",
"block.create.large_water_wheel": "Kincir Air Besar",
"block.create.lit_blaze_burner": "Pembakar Kemamang Menyala",
"block.create.mechanical_arm": "Lengan Mekanik",
"block.create.mechanical_mixer": "Pengaduk Mekanik",
"block.create.mechanical_piston": "Piston Mekanik",
"block.create.mechanical_piston_head": "Kepala Piston Mekanik",
"block.create.mechanical_pump": "Pompa Mekanik",
"block.create.mechanical_saw": "Gergaji Mekanik",
"block.create.mysterious_cuckoo_clock": "Jam Cuckoo",
"block.create.nozzle": "Nosel",
"block.create.piston_extension_pole": "Tiang Perpanjangan Piston",
"block.create.railway_casing": "Selubung Kereta",
"block.create.raw_zinc_block": "Blok Seng Mentah",
"block.create.redstone_contact": "Kontak Batu Merah",
"block.create.redstone_link": "Pengait Batu Merah",
"block.create.refined_radiance_casing": "Selubung Bersinar",
"block.create.rope": "Tali",
"block.create.rotation_speed_controller": "Pengatur Kecepatan Rotasi",
"block.create.schematic_table": "Meja Skematik",
"block.create.schematicannon": "Peluru Skematik",
"block.create.shadow_steel_casing": "Selubung Bayangan",
"block.create.smart_chute": "Parasut Pintar",
"block.create.speedometer": "Speedometer",
"block.create.spout": "Cerat",
"block.create.sticky_mechanical_piston": "Piston Mekanik Lengket",
"block.create.stressometer": "Stressometer",
"block.create.track_observer": "Pengamat Kereta",
"block.create.train_door": "Pintu Kereta",
"block.create.train_trapdoor": "Pintu Jebakan Kereta",
"block.create.turntable": "Meja Putar",
"block.create.water_wheel": "Kincir Air",
"block.create.water_wheel_structure": "Kincir Air Besar",
"block.create.zinc_block": "Blok Seng",
"block.create.zinc_ore": "Bijih Seng",
"enchantment.create.capacity": "Kapasitas",
"entity.create.contraption": "Kontraproduk",
"entity.create.seat": "Tempat Duduk",
"entity.create.super_glue": "Lem Super",
"fluid.create.potion": "Ramuan",
"item.create.andesite_alloy": "Paduan Andesit",
"item.create.attribute_filter": "Filter Atribut",
"item.create.blaze_cake": "Kue Kemamang",
"item.create.blaze_cake_base": "Dasar Kue Kemamang",
"item.create.brass_hand": "Tangan Kuningan",
"item.create.brass_ingot": "Batangan Kuningan",
"item.create.brass_nugget": "Bongkahan Kuningan",
"item.create.brass_sheet": "Lembaran Kuningan",
"item.create.chocolate_bucket": "Ember Cokelat",
"item.create.cinder_flour": "Tepung Netherrack",
"item.create.copper_sheet": "Lembaran Tembaga",
"item.create.filter": "Filter",
"item.create.creative_blaze_cake": "Kue Kemamang Kreatif",
"item.create.empty_blaze_burner": "Pembakar Kemamang Kosong",
"item.create.extendo_grip": "Pegangan Pemanjang",
"item.create.goggles": "Kacamata Insinyur",
"item.create.golden_sheet": "Lembaran Emas",
"item.create.honey_bucket": "Ember Madu",
"item.create.incomplete_precision_mechanism": "Mekanisme Presisi Belum Jadi",
"item.create.iron_sheet": "Lembaran Besi",
"item.create.potato_cannon": "Peluru Kentang",
"item.create.powdered_obsidian": "Bubuk Obsidian",
"item.create.precision_mechanism": "Mekanisme Presisi",
"item.create.raw_zinc": "Seng Mentah",
"item.create.red_sand_paper": "Ampelas Merah",
"item.create.sand_paper": "Ampelas",
"item.create.schematic": "Skematik",
"item.create.sturdy_sheet": "Lembaran Kokoh",
"item.create.super_glue": "Lem Super",
"item.create.wheat_flour": "Tepung Gandum",
"item.create.whisk": "Pengaduk",
"item.create.wrench": "Kunci Inggris",
"item.create.zinc_ingot": "Batangan Seng",
"item.create.zinc_nugget": "Bongkahan Seng",
@ -103,15 +143,23 @@
"advancement.create.rose_quartz": "Berlian Merah Muda",
"advancement.create.deployer": "Kecerdasan Buatan",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Blok Bangunan Create",
"block.create.mangrove_window": "Jendela Bakau",
"block.create.mangrove_window_pane": "Panel Jendela Bakau",
"create.recipe.fan_blasting.fan": "Kipas dibelakang lava",
"create.recipe.spout_filling": "Pengisi dengan Cerat",
"create.recipe.assembly.cutting": "Potong dengan Gergaji",
"create.recipe.heat_requirement.none": "Tidak perlu pemanasan",
"create.generic.range": "Jarak",
"create.generic.radius": "Radius",
"create.generic.width": "Lebar",
"create.generic.height": "Tinggi",
"create.generic.length": "Panjang",
"create.generic.speed": "Kecepatan",
"create.generic.delay": "Jeda",
"create.generic.angle": "Sudut",
"create.generic.duration": "Durasi",
"create.generic.timeUnit": "Unit Waktu",
"create.generic.unit.ticks": "Ketukan",
"create.generic.unit.seconds": "Detik",
"create.generic.unit.minutes": "Menit",
@ -128,19 +176,41 @@
"create.generic.clockwise": "Searah jarum jam",
"create.generic.counter_clockwise": "Belawanan arah jarum jam",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Nada: %1$s",
"create.generic.notes": "F#;F;E;D#;D;C#;C;B;A#;A;G#;G",
"create.action.scroll": "Gulir",
"create.action.confirm": "Konfirmasi",
"create.action.abort": "Batalkan",
"create.action.saveToFile": "Simpan",
"create.action.discard": "Buang",
"create.gui.symmetryWand.mirrorType": "Cermin",
"create.gui.symmetryWand.orientation": "Orientasi",
"create.symmetry.mirror.triplePlane": "Oktagonal",
"create.orientation.orthogonal": "Orthogonal",
"create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Horizontal",
"create.gui.terrainzapper.patternSection": "Pola",
"create.contraptions.cart_movement_mode.rotation_locked": "Kunci rotasi",
"create.contraptions.windmill.rotation_direction": "Arah Rotasi",
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "Filter Resep",
"create.logistics.fluid_filter": "Filter Cairan",
"create.logistics.firstFrequency": "Frekuensi #1",
"create.logistics.secondFrequency": "Frekuensi #2",
"create.logistics.filter.any_amount_short": "Semua",
"create.logistics.filter.up_to": "Sampai",
"create.logistics.filter.exactly": "Tepat",
"create.logistics.filter.requires_item_in_inventory": "Memerlukan item %1$s di Penyimpanan",
"create.logistics.creative_crate.supply": "Pasokan Tak Terbatas",
"create.logistics.train_observer.cargo_filter": "Filter Kargo",
"create.logistics.redstone_interval": "Selang Waktu Batu Merah",
"create.contraptions.chassis.distance": "Jarak",
"create.gui.value_settings.hold_to_edit": "Klik dan tahan untuk edit",
"create.gui.value_settings.release_to_confirm": "Lepaskan %1$s untuk Konfirmasi",
"create.gui.goggles.fluid_container.capacity": "Kapasitas: ",
"create.gui.speedometer.title": "Kecepatan Putaran",
"create.gui.stressometer.title": "Tekanan Jaringan",
"create.gui.stressometer.overstressed": "Terlalu banyak tekanan",
"create.gui.sequenced_gearshift.instruction.turn_distance": "Piston",
"create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Jarak",
"create.gui.sequenced_gearshift.instruction.delay": "Jeda",
@ -150,19 +220,61 @@
"create.schematicAndQuill.failed": "Gagal menyimpan skematic, periksa log untuk detail",
"create.schematic.error": "Gagal memuat skematik - Periksa Log Game",
"create.schematic.rotation.none": "Tidak ada",
"create.schematic.rotation.cw90": "90° Searah jarum jam",
"create.schematic.rotation.cw180": "180° Searah jarum jam",
"create.schematic.rotation.cw270": "270° Searah jarum jam",
"create.schematic.mirror.none": "Tidak ada",
"create.schematic.tool.rotate": "Putar",
"create.schematic.tool.print": "Cetak",
"create.schematic.tool.flip": "Cermin",
"create.schematics.synchronizing": "Menyinkronkan...",
"create.gui.schematicTable.title": "Meja Skematik",
"create.gui.schematicTable.uploading": "Mengunggah...",
"create.gui.schematicTable.finished": "Selesai Mengunggah!",
"create.gui.schematicannon.title": "Peluru Skematik",
"create.item_attributes.consumable": "bisa dimakan",
"create.item_attributes.consumable.inverted": "tidak bisa dimakan",
"create.tooltip.speedRequirement.none": "Tidak ada",
"create.tooltip.speedRequirement.slow": "Lambat",
"create.tooltip.speedRequirement.medium": "Sedang",
"create.tooltip.speedRequirement.fast": "Cepat",
"create.tooltip.stressImpact.low": "Rendah",
"create.tooltip.stressImpact.medium": "Sedang",
"create.tooltip.stressImpact.high": "Tinggi",
"create.tooltip.stressImpact.overstressed": "Terlalu banyak tekanan",
"create.tooltip.capacityProvided.low": "Kecil",
"create.tooltip.capacityProvided.medium": "Sedang",
"create.tooltip.capacityProvided.high": "Besar",
"create.tunnel.selection_mode.randomize": "Acak",
"create.tunnel.selection_mode.synchronize": "Sinkronkan Masukan",
"create.tooltip.chute.items_move_down": "Item bergerak kebawah",
"create.tooltip.chute.items_move_up": "Item bergerak keatas",
"create.tooltip.chute.no_fans_attached": "Tidak ada kipas yang terpasang",
"create.tooltip.chute.fans_push_up": "Kipas mendorong dari Bawah",
"create.tooltip.chute.fans_push_down": "Kipas mendorong dari Atas",
"create.tooltip.chute.fans_pull_up": "Kipas menarik dari Atas",
"create.tooltip.chute.fans_pull_down": "Kipas menarik dari Bawah",
"create.tooltip.chute.contains": "Berisi: %1$s x%2$s",
"create.crafting_blueprint.optional": "Opsional",
"create.hint.derailed_train.title": "Kereta Tergelincir",
"create.boiler.lvl": "Lvl %1$s",
"create.boiler.max_lvl": "Maks",
"create.boiler.size": "Ukuran",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "Air",
"create.boiler.water_dots": "... ",
"create.boiler.heat": "Panas",
"create.boiler.heat_dots": "...... ",
"create.elevator_contact.title": "Kontak Elevator",
"create.elevator_contact.floor_identifier": "Identifikasi Lantai",
"create.elevator_contact.floor_description": "Deskripsi Lantai",
"create.gui.schedule.lmb_edit": "Klik kiri untuk menyunting",
"create.gui.schedule.rmb_remove": "Kilk kanan untuk menghapus",
"create.gui.schedule.duplicate": "Duplikat",
"create.gui.schedule.remove_entry": "Hapus tindakan",
"create.gui.schedule.add_entry": "Tambah Tindakan",
"create.schedule.instruction.destination.summary": "Pembehentian Berikutnya:",
"create.schedule.instruction.filter_edit_box": "Nama Stasiun",
"create.schedule.condition.threshold.greater": "lebih dari",
"create.schedule.condition.threshold.less": "kurang dari",
"create.schedule.condition.threshold.items": "Item",
@ -171,11 +283,21 @@
"create.schedule.condition.threshold.status": "Kargo: %1$s/%2$s %3$s",
"create.schedule.condition.threshold.place_item": "Referensi Item",
"create.schedule.condition.player_count.players": "Pemain",
"create.track.valid_connection": "Dapat Terhubung ✔",
"create.track.too_far": "Terlalu jauh",
"create.track.too_sharp": "Tikungan terlalu tajam",
"create.track.too_steep": "Kemiringan terlalu curam",
"create.station.close": "Tutup Jendela",
"create.station.icon_type": "Tipe Ikon",
"create.station.create_train": "Buat Kereta Baru",
"create.station.assemble_train": "Merakit Kereta",
"create.station.disassemble_train": "Membongkar Kereta",
"create.station.no_assembly_diagonal": "Tidak bisa membuat kereta",
"create.station.no_assembly_curve": "Tidak bisa membuat kereta",
"create.station.no_bogeys": "Tidak Ada Bogie",
"create.station.one_bogey": "1 Bogie",
"create.station.more_bogeys": "%1$s Bogie",
"create.train_assembly.no_bogeys": "Tidak Ada Bogie Yang Ditemukan",
"create.train.unnamed": "Kereta Tanpa Nama",
"create.contraption.controls.actor_toggle.on": "Aktif",
"create.contraption.controls.actor_toggle.off": "Nonaktif",
@ -194,44 +316,115 @@
"create.contraption.door_control.none.short": "Tidak ada",
"create.contraption.door_control.player_facing": "Anda menghadap ke arah: %1$s",
"create.display_source.fill_level.percent": "Persen",
"create.display_source.fill_level.progress_bar": "Bilah Kemajuan",
"create.display_source.value_list.thousand": "rb",
"create.display_source.value_list.million": "jt",
"create.display_source.stop_watch": "Stopwatch",
"create.display_source.time.format": "Format Waktu",
"create.display_source.time.12_hour": "12 jam",
"create.display_source.time.24_hour": "24 jam",
"create.display_source.item_throughput.interval.second": "per Detik",
"create.display_source.item_throughput.interval.minute": "per Menit",
"create.display_source.item_throughput.interval.hour": "per Jam",
"create.display_source.entity_name": "Nama Entitas",
"create.display_source.current_floor": "Lokasi Elevator",
"create.display_source.redstone_power.number": "Angka",
"create.display_source.redstone_power.progress_bar": "Bilah Kemajuan",
"create.display_source.boiler.not_enough_space": "Tidak cukup ruang ",
"create.display_source.computer_display_source": "Dari Komputer",
"create.display_target.line": "Garis %1$s",
"create.display_target.page": "Halaman %1$s",
"create.display_target.single_line": "Baris Tunggal",
"create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.arrival_time": " ; mnt;skrng;15d;30d;45d",
"create.flap_display.cycles.shortened_numbers": " ;K;M",
"create.flap_display.cycles.fluid_units": "mB;B ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.super_glue.too_far": "Area yang terseleksi terlalu besar",
"create.gui.config.overlay1": "Hai :)",
"create.gui.config.overlay2": "Ini adalah contoh hamparan",
"create.gui.config.overlay3": "Klik atau seret menggunakan tetikus anda",
"create.gui.config.overlay4": "untuk memindahkan pratinjau ini",
"create.gui.config.overlay5": "Tekan ESC untuk keluar dari layar ini",
"create.gui.config.overlay6": "dan menyimpan posisi baru",
"create.subtitle.wrench_rotate": "Kunci inggris digunakan",
"create.subtitle.contraption_assemble": "Kontraproduk begerak",
"block.create.seat.tooltip": "TEMPAT DUDUK",
"block.create.seat.tooltip.condition1": "Klik kanan di Tempat Duduk",
"item.create.blaze_cake.tooltip": "PEMBAKAR KEMAMANG",
"item.create.potato_cannon.tooltip": "PELURU KENTANG",
"item.create.empty_schematic.tooltip": "SKEMATIK KOSONG",
"item.create.schematic.tooltip": "SKEMATIK",
"item.create.schematic.tooltip.condition1": "Jika Dipegang",
"block.create.schematicannon.tooltip": "PELURU SKEMATIK",
"block.create.schematic_table.tooltip": "MEJA SKEMATIK",
"item.create.goggles.tooltip": "KACAMATA",
"item.create.wrench.tooltip": "KUNCI INGGRIS",
"block.create.nozzle.tooltip": "NOSEL",
"block.create.cuckoo_clock.tooltip": "JAM CUCKOO",
"block.create.turntable.tooltip": "MEJA PUTAR",
"block.create.turntable.tooltip.summary": "Menggunakan _Gaya Rotasi_ untuk membuat kemabukan.",
"block.create.toolbox.tooltip": "KOTAK PERALATAN",
"item.create.creative_blaze_cake.tooltip": "PEMBAKAR KEMAMANG KREATIF",
"item.create.creative_blaze_cake.tooltip.condition1": "Ketika Digunakan",
"block.create.controller_rail.tooltip": "REL KONTRAPRODUK",
"item.create.sand_paper.tooltip": "AMPELAS",
"item.create.linked_controller.tooltip.condition1": "Klik Kanan",
"item.create.copper_backtank.tooltip.condition1": "Jika Digunakan",
"block.create.flywheel.tooltip": "RODA GILA",
"block.create.flywheel.tooltip.behaviour1": "Mulai memutar.",
"block.create.copycat_panel.tooltip.condition1": "Ketika Diklik Kanan",
"block.create.clipboard.tooltip": "PAPAN KLIP",
"block.create.clipboard.tooltip.summary": "_Simpan catatan anda_ dan membuat anda terlihat lebih professional.",
"block.create.clipboard.tooltip.condition1": "Ketika Diklik Kanan",
"create.ponder.subject": "Subjek dari adegan ini",
"create.ponder.identify_mode": "Mode identifikasi aktif.\nLanjutkan dengan [%1$s]",
"create.ponder.associated": "Entri Terkait",
"create.ponder.close": "Tutup",
"create.ponder.identify": "Identifikasi",
"create.ponder.next": "Adegan Berikutnya",
"create.ponder.next_up": "Selanjutnya:",
"create.ponder.previous": "Adegan Sebelumnya",
"create.ponder.replay": "Putar ulang",
"create.ponder.think_back": "Pikir Kembali",
"create.ponder.slow_text": "Bacaan Nyaman",
"create.ponder.exit": "Keluar",
"create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.rpm16_source": "Sumber: 16 RPM",
"create.ponder.tag.redstone": "Komponen Logika",
"create.ponder.tag.recently_updated": "Perubahan Terbaru",
"create.ponder.tag.fluids": "Manipulator Cairan",
"create.ponder.tag.decoration": "Estetika",
"create.ponder.tag.decoration.description": "Komponen yang sering digunakan untuk tujuan dekoratif",
"create.ponder.tag.kinetic_sources": "Sumber Kinetik",
"create.ponder.tag.kinetic_relays": "Blok Kinetik",
"create.ponder.tag.train_related": "Perlengkapan Kereta",
"create.ponder.andesite_tunnel.header": "Menggunakan Terowongan Andesit",
"create.ponder.blaze_burner.header": "Beri Makan Pembakar Kemamang",
"create.ponder.brass_funnel.header": "Corong Kuningan",
"create.ponder.chain_gearshift.text_6": "12 RPM",
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.creative_fluid_tank.header": "Tangki Cairan Kreatif",
"create.ponder.empty_blaze_burner.header": "Menggunakan Pembakar Kemamang Kosong",
"create.ponder.funnel_compat.text_2": "Gergaji Vertikal",
"create.ponder.funnel_compat.text_3": "Depot",
"create.ponder.funnel_intro.header": "Menggunakan corong",
"create.ponder.funnel_redstone.header": "Pengendali batu merah",
"create.ponder.mechanical_arm_filtering.text_1": "Masukan",
"create.ponder.mechanical_arm_filtering.text_2": "Keluaran",
"create.ponder.mechanical_arm_modes.text_1": "Masukan",
"create.ponder.mechanical_arm_modes.text_2": "Keluaran",
"create.ponder.piston_pole.header": "Tiang Perpanjangan Piston",
"create.ponder.piston_pole.text_1": "Tanpa tiang yang terpasang, Piston Mekanik tidak bisa bergerak",
"create.ponder.portable_storage_interface_redstone.header": "Pengendali Batu Merah",
"create.ponder.smart_observer.header": "Pendektesi tingkat lanjut menggunakan Pengamat Pintar",
"create.ponder.smart_observer.text_1": "Pengamat pintar bisa digunakan untuk mendektesi berbagai kejadian",
"create.ponder.smart_observer.text_5": "Selain itu, pengamat pintar bisa memantau sabuk angkut, parasut dan pipa",
"create.ponder.train_assembly.header": "Merakit Kereta",
"create.ponder.train_controls.header": "Mengendali Kereta"

View file

@ -41,7 +41,6 @@
"item.create.copper_nugget": "Koparmoli",
"item.create.dough": "Deig",
"item.create.electron_tube": "Rafeindarör",
"item.create.filter": "Sía",
"item.create.polished_rose_quartz": "Slípað rósakvars",
"item.create.powdered_obsidian": "Hrafntinnuduft",
"item.create.raw_zinc": "Hrátt sink",

View file

@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "Supporto per orologi",
"block.create.clutch": "Frizione",
"block.create.cogwheel": "Ingranaggio",
"block.create.content_observer": "Osservatore di contenuti",
"block.create.content_observer": "Osservatore Intelligente",
"block.create.contraption_controls": "Comandi per macchinari",
"block.create.controller_rail": "Binario di controllo",
"block.create.controls": "Comandi del treno",
@ -439,7 +439,7 @@
"block.create.rose_quartz_lamp": "Lampada di quarzo rosa",
"block.create.rose_quartz_tiles": "Mattonelle di quarzo rosa",
"block.create.rotation_speed_controller": "Regolatore di velocità di rotazione",
"block.create.sail_frame": "Cornice di vela",
"block.create.sail_frame": "Telaio di vela per mulino a vento",
"block.create.schematic_table": "Banco dei progetti",
"block.create.schematicannon": "Spara-progetti",
"block.create.scorchia": "Scoria bruciata",
@ -519,7 +519,7 @@
"block.create.steam_whistle_extension": "Estensione di fischio a vapore",
"block.create.sticker": "Incollatore",
"block.create.sticky_mechanical_piston": "Pistone meccanico appiccicoso",
"block.create.stockpile_switch": "Interruttore a riempimento",
"block.create.stockpile_switch": "Emettitore a riempimento",
"block.create.stressometer": "Stressometro",
"block.create.tiled_glass": "Vetro piastrellato",
"block.create.tiled_glass_pane": "Pannello di vetro piastrellato",
@ -571,7 +571,7 @@
"block.create.weathered_copper_tiles": "Mattonelle di rame corroso",
"block.create.weighted_ejector": "Espulsore di pesi",
"block.create.white_nixie_tube": "Tubo Nixie bianco",
"block.create.white_sail": "Vela bianca",
"block.create.white_sail": "Vela per mulino a vento",
"block.create.white_seat": "Sedile bianco",
"block.create.white_toolbox": "Cassetta degli attrezzi bianca",
"block.create.white_valve_handle": "Maniglia per valvola bianca",
@ -640,7 +640,7 @@
"item.create.empty_schematic": "Progetto vuoto",
"item.create.experience_nugget": "Pepita di esperienza",
"item.create.extendo_grip": "Braccio allungabile",
"item.create.filter": "Filtro",
"item.create.filter": "Filtro a elenco",
"item.create.furnace_minecart_contraption": "Macchinario con carrello da miniera con fornace",
"item.create.goggles": "Occhiali da ingegnere",
"item.create.golden_sheet": "Lamiera d'oro",
@ -871,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "Colpisci un altro treno mentre vai in retromarcia§7\n(Progresso segreto)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Create: Blocchi",
"block.create.mangrove_window": "Finestra di mangrovia",
"block.create.mangrove_window_pane": "Pannello di finestra di mangrovia",
"death.attack.create.crush": "%1$s è stato frantumato",
"death.attack.create.crush.player": "%1$s è stato gettato tra delle Ruote frantumatrici da %2$s",
"death.attack.create.fan_fire": "%1$s è stato cotto a puntino",
@ -1051,7 +1053,7 @@
"create.contraptions.roller_mode.straight_fill": "Riempi sotto in linea retta",
"create.contraptions.roller_mode.wide_fill": "Riempi sotto con pendenza",
"create.contraptions.windmill.rotation_direction": "Direzione di rotazione",
"create.contraptions.clockwork.clock_hands": "Lancette dell'orologio",
"create.contraptions.clockwork.clock_hands": "Disposizione delle lancette",
"create.contraptions.clockwork.hour_first": "Prima lancetta delle ore",
"create.contraptions.clockwork.minute_first": "Prima lancetta dei minuti",
"create.contraptions.clockwork.hour_first_24": "Prima lancetta delle 24 ore",
@ -1061,8 +1063,8 @@
"create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro ricette",
"create.logistics.fluid_filter": "Filtro per fluidi",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",
"create.logistics.firstFrequency": "Frequenza #1",
"create.logistics.secondFrequency": "Frequenza #2",
"create.logistics.filter.click_to_set": "Premi con un oggetto per impostare",
"create.logistics.filter.click_to_replace": "Premi con un oggetto per sostituire",
"create.logistics.filter.hold_to_set_amount": "Tieni premuto per cambiare il numero",
@ -1211,7 +1213,7 @@
"create.gui.schematicannon.option.skipMissing": "Salta i blocchi mancanti",
"create.gui.schematicannon.option.skipBlockEntities": "Proteggi i blocchi entità",
"create.gui.schematicannon.slot.gunpowder": "Aggiungi polvere da sparo per alimentare il cannone",
"create.gui.schematicannon.slot.listPrinter": "Piazza qui i libri per stampare una lista di controllo per il tuo progetto",
"create.gui.schematicannon.slot.listPrinter": "Piazza qui un libro o un portablocco per stampare la lista di materiali richiesti dal progetto",
"create.gui.schematicannon.slot.schematic": "Aggiungi qui il tuo progetto. Assicurati che sia piazzato in una posizione specifica.",
"create.gui.schematicannon.option.skipMissing.description": "Se il cannone non riesce a trovare un blocco richiesto per il posizionamento, continuerà nella posizione successiva.",
"create.gui.schematicannon.option.skipBlockEntities.description": "Il cannone eviterà di sostituire i blocchi entità come bauli o fornaci.",
@ -1362,7 +1364,7 @@
"create.weighted_ejector.no_target": "Impostato su blocco adiacente (Nessun bersaglio selezionato)",
"create.weighted_ejector.targeting": "Impostato su [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Grandezza stack da lanciare",
"create.logistics.when_multiple_outputs_available": "Se esistono più output validi",
"create.logistics.when_multiple_outputs_available": "Metodo di distribuzione",
"create.mechanical_arm.selection_mode.round_robin": "Round Robin",
"create.mechanical_arm.selection_mode.forced_round_robin": "Round Robin forzato",
"create.mechanical_arm.selection_mode.prefer_first": "Dai precedenza al primo",
@ -1410,7 +1412,7 @@
"create.hint.mechanical_arm_no_targets": "Sembra che questo _braccio_ _meccanico_ non sia stato assegnato a nessun _bersaglio_. Seleziona nastri, Stazioni per oggetti, imbuti e altri blocchi _cliccandoli_ _con_ _il_ _pulsante_ _destro_ mentre _hai_ _in_ _mano_ il _braccio_ _meccanico_.",
"create.hint.empty_bearing.title": "Attiva il supporto",
"create.hint.empty_bearing": "_Fai_ _clic_ _destro_ sul supporto con una _mano_ _vuota_ per _connetterlo_ alla struttura che hai costruito davanti ad esso.",
"create.hint.full_deployer.title": "Overflow di oggetti dell'installatore",
"create.hint.full_deployer.title": "L'Installatore non può attivarsi",
"create.hint.full_deployer": "Sembra che questo _installatore_ contenga _oggetti_ _eccessivi_ che necessitano di essere _estratti_. Usa una _tramoggia_, un _imbuto_ o altro per liberarlo dall'overflow.",
"create.backtank.low": "Pressione bassa nello Zaino serbatoio",
"create.backtank.depleted": "Pressione esaurita nello Zaino serbatoio",
@ -1590,8 +1592,8 @@
"create.train_assembly.bogeys_too_close": "I carrelli %1$s e %2$s sono troppo vicini tra loro",
"create.train_assembly.single_bogey_carriage": "Questo tipo di carrello non può sorreggere una carrozzada solo",
"create.train_assembly.nothing_attached": "Non c'è nessuna struttura connessa al carrello %1$s",
"create.train_assembly.no_controls": "Devi montare sul treno almeno un blocco di Controlli ruotato in avanti",
"create.train_assembly.sideways_controls": "Ci sono dei Comandi del treno montati perpendicolarmente",
"create.train_assembly.no_controls": "Connetti almeno un blocco di Comandi del treno rivolto in avanti (Manca la Super Colla?)",
"create.train_assembly.sideways_controls": "I Comandi del Treno non possono essere girati di lato",
"create.train_assembly.bogey_created": "Carrello creato. Pemi ancora per cambiare tipo",
"create.train_assembly.requires_casing": "Usa dei Telai di treno per creare dei carrelli",
"create.track_target.set": "Rotaia selezionata",
@ -1838,13 +1840,13 @@
"item.create.blaze_cake.tooltip": "TORTA PER BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delizioso spuntino per i tuoi _inceneritori a blaze_. Alimentali col fuoco!",
"item.create.wand_of_symmetry.tooltip": "BASTONE DELLA SIMMETRIA",
"item.create.wand_of_symmetry.tooltip.summary": "Copia perfettamente il posizionamento dei blocchi, specchiandolo sui piani configurati.",
"item.create.wand_of_symmetry.tooltip.condition1": "Nella hotbar",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Rimane attivo",
"item.create.wand_of_symmetry.tooltip.summary": "_Specchia il posizionamento di blocchi_ finché si trova nella _Barra di scelta rapida_.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando usata su una superficie",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Crea_ oppure _sposta_ il suo specchio. _Accovacciati_ mentre la usi per aprire l'_Interfaccia di Configurazione_",
"item.create.wand_of_symmetry.tooltip.condition2": "Quando usata senza bersaglio",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Rimuove_ lo specchio attivo",
"item.create.handheld_worldshaper.tooltip": "PLASMATORE DEL MONDO PORTATILE",
"item.create.handheld_worldshaper.tooltip.summary": "Strumento per la modifica di _paesaggi_ e _caratteristiche_ _del_ _terreno_.",
"item.create.handheld_worldshaper.tooltip.summary": "Strumento _Creativo_ per _modificare un paesaggio_ da lontano.",
"item.create.handheld_worldshaper.tooltip.condition1": "Tasto sinistro su un blocco",
"item.create.handheld_worldshaper.tooltip.behaviour1": "Il _blocco bersagliato_ diventerà il _materiale_ posizionato dal Plasmatore.",
"item.create.handheld_worldshaper.tooltip.condition2": "Tasto destro su un blocco",
@ -1852,29 +1854,29 @@
"item.create.handheld_worldshaper.tooltip.condition3": "Tasto destro da accovacciato",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Apre la _Schermata di configurazione_",
"item.create.tree_fertilizer.tooltip": "FERTILIZZANTE PER ALBERI",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinazione di minerali adatta ad accelerare la crescita degli alberi più comuni.",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinazione di minerali capace di far _crescere arboscelli_ anche in spazi angusti.",
"item.create.tree_fertilizer.tooltip.condition1": "Se utilizzato su un arboscello",
"item.create.tree_fertilizer.tooltip.behaviour1": "Fa crescere gli alberi _indipendentemente_ dalle _condizioni_ _di_ _spazio_",
"item.create.tree_fertilizer.tooltip.behaviour1": "Fa crescere un albero _indipendentemente_ dalle sue _condizioni di spazio_",
"item.create.extendo_grip.tooltip": "BRACCIO ALLUNGABILE",
"item.create.extendo_grip.tooltip.summary": "Boioioing! _Incrementa notevolmente la distanza di interazione_ di chi lo brandisce.",
"item.create.extendo_grip.tooltip.summary": "_Incrementa notevolmente la distanza di interazione_ di chi lo brandisce. Può essere alimentato con l'_Aria compressa_ di uno _Zaino Serbatoio_",
"item.create.extendo_grip.tooltip.condition1": "Quando in mano secondaria",
"item.create.extendo_grip.tooltip.behaviour1": "Incrementa la _distanza di interazione_ degli oggetti usati nella _mano primaria_.",
"item.create.extendo_grip.tooltip.condition2": "Indossando uno Zaino serbatoio",
"item.create.extendo_grip.tooltip.behaviour2": "Verrà consumata _Aria compressa_ invece della _Durata_ di questo oggetto.",
"item.create.potato_cannon.tooltip": "CANNONE A PATATE",
"item.create.potato_cannon.tooltip.summary": "Fwoomp! Lancia i tuoi frutti o ortaggi ai tuoi nemici! Può essere alimentato con l'Aria Compressa in uno _Zaino serbatoio_",
"item.create.potato_cannon.tooltip.summary": "Lancia frutti e ortaggi ai tuoi nemici. Può essere alimentato con l'_Aria compressa_ di uno _Zaino Serbatoio_",
"item.create.potato_cannon.tooltip.condition1": "Tasto destro",
"item.create.potato_cannon.tooltip.behaviour1": "_Spara_ un oggetto compatibile dal tuo _Inventario_.",
"item.create.potato_cannon.tooltip.condition2": "Indossando uno Zaino serbatoio",
"item.create.potato_cannon.tooltip.behaviour2": "Verrà consumata _Aria compressa_ invece della _Durata_ di questo oggetto.",
"item.create.filter.tooltip": "FILTRO",
"item.create.filter.tooltip.summary": "_Controlla_ _gli_ _output_ e gli _input_ dei dispositivi logistici con maggiore _precisione_, confrontandoli con una _serie_ _di_ _oggetti_ o diversi _filtri_ _nidificati_.",
"item.create.filter.tooltip.condition1": "Quando si trova nello slot del filtro",
"item.create.filter.tooltip.behaviour1": "_Controlla_ il flusso degli oggetti in base alla sua _configurazione_.",
"item.create.filter.tooltip": "FILTRO A ELENCO",
"item.create.filter.tooltip.summary": "_Confronta degli oggetti_ con una raccolta di _oggetti_ o _altri filtri_. Può essere usato negli _Slot di filtraggio_ di vari blocchi della Create",
"item.create.filter.tooltip.condition1": "Tasto destro",
"item.create.filter.tooltip.behaviour1": "Apre l'_interfaccia_ _di_ _configurazione_.",
"item.create.attribute_filter.tooltip": "FILTRO DI CARATTERISTICHE",
"item.create.attribute_filter.tooltip.summary": "_Controlla_ _gli_ _output_ e gli _input_ dei dispositivi logistici con maggiore _precisione_, confrontandoli con una _serie_ _di_ _attributi_ e _categorie_ di oggetti.",
"item.create.attribute_filter.tooltip.condition1": "Quando si trova nello slot del filtro",
"item.create.attribute_filter.tooltip.behaviour1": "_Controlla_ il flusso degli oggetti in base alla sua _configurazione_.",
"item.create.attribute_filter.tooltip.summary": "_Confronta degli oggetti_ con una raccolta di _caratteristiche_ o _categorie_. Può essere usato negli _Slot di filtraggio_ di vari blocchi della Create",
"item.create.attribute_filter.tooltip.condition1": "Tasto destro",
"item.create.attribute_filter.tooltip.behaviour1": "Apre l'_interfaccia_ _di_ _configurazione_.",
"item.create.empty_schematic.tooltip": "PROGETTO VUOTO",
"item.create.empty_schematic.tooltip.summary": "Utilizzato come ingrediente per ricette e per la scrittura al _banco dei progetti_.",
"item.create.schematic.tooltip": "PROGETTO",
@ -1884,11 +1886,11 @@
"item.create.schematic.tooltip.condition2": "Tasto destro da accovacciato",
"item.create.schematic.tooltip.behaviour2": "Apre un'_interfaccia_ per l'immissione di _coordinate_ esatte.",
"item.create.schematic_and_quill.tooltip": "PROGETTO E PENNA",
"item.create.schematic_and_quill.tooltip.summary": "Utilizzato per salvare una struttura nel tuo mondo in un file .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Passo 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Seleziona gli angoli usando il click destro.",
"item.create.schematic_and_quill.tooltip.condition2": "Passo 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "Premi _Ctrl_ e _scorri_ sulle facciate per regolare le dimensioni. Click destro di nuovo per salvare.",
"item.create.schematic_and_quill.tooltip.summary": "Utilizzato per _salvare una struttura_ nel tuo mondo in un _file .nbt_.",
"item.create.schematic_and_quill.tooltip.condition1": "Creare una selezione",
"item.create.schematic_and_quill.tooltip.behaviour1": "Seleziona due _angoli_ usando il _Tasto destro_. Tieni premuto _Ctrl_ e scorri per selezionare posizioni a mezz'aria.",
"item.create.schematic_and_quill.tooltip.condition2": "Regolare e salvare",
"item.create.schematic_and_quill.tooltip.behaviour2": "Tieni premuto _Ctrl_ e _scorri_ sulle facce per regolare le dimensioni. Tasto destro di nuovo per salvare.",
"block.create.schematicannon.tooltip": "SPARA-PROGETTI",
"block.create.schematicannon.tooltip.summary": "Spara blocchi per ricreare un _progetto_ posizionato nel mondo. Usa gli oggetti degli inventari adiacenti e della _polvere da sparo_ come combustibile.",
"block.create.schematicannon.tooltip.condition1": "Tasto destro",
@ -1898,11 +1900,11 @@
"block.create.schematic_table.tooltip.condition1": "Quando viene fornito un progetto vuoto",
"block.create.schematic_table.tooltip.behaviour1": "Carica un file selezionato dalla tua cartella Schematics.",
"item.create.goggles.tooltip": "OCCHIALI DA INGEGNERE",
"item.create.goggles.tooltip.summary": "Un paio di occhiali per migliorare la tua vista con utili _informazioni_ _cinetiche_.",
"item.create.goggles.tooltip.condition1": "Quando indossati",
"item.create.goggles.tooltip.behaviour1": "Mostra gli _indicatori_ _colorati_ corrispondenti al _livello_ _di_ _velocità_ di un componente cinetico posizionato, nonché l'_impatto_ _sullo_ _stress_ e la capacità dei singoli componenti.",
"item.create.goggles.tooltip.summary": "Aggiunge alla tua HUD _svariate informazioni_ riguardanti componenti posizionati.",
"item.create.goggles.tooltip.condition1": "Quando si guarda un blocco",
"item.create.goggles.tooltip.behaviour1": "I _Componenti cinetici_ mostrano ulteriori dettagli sul loro _Impatto_ sullo _Stress_ o sulla loro _Capacità_. Gli _Stressometri_ danno statistiche precise sulla _Rete cinetica a cui sono connessi_. Alcuni altri blocchi mostrano cose come oggetti e fluidi contenuti.",
"item.create.wrench.tooltip": "CHIAVE A PAPPAGALLO",
"item.create.wrench.tooltip.summary": "Uno strumento utile per lavorare su congegni cinetici. Può essere usato per _ruotare_, _smontare_ e _configurare_ i componenti.",
"item.create.wrench.tooltip.summary": "Strumento multiuso per lavorare con i tuoi macchinari cinetici.",
"item.create.wrench.tooltip.condition1": "Quando usata su blocchi",
"item.create.wrench.tooltip.behaviour1": "_Ruota i componenti_ intorno alla faccia cliccata. _Accovacciati_ mentre interagisci con un componente per _smontarlo_.",
"item.create.wrench.tooltip.condition2": "Quando usata su Macchinari",
@ -1914,7 +1916,7 @@
"block.create.cuckoo_clock.tooltip.condition1": "Quando in rotazione",
"block.create.cuckoo_clock.tooltip.behaviour1": "Mostra l'_ora_ _corrente_ e suona una melodia due volte al giorno. Si _attiva_ una volta a mezzogiorno e una al crepuscolo, non appena i _giocatori_ _possono_ _dormire_.",
"block.create.turntable.tooltip": "PIATTAFORMA GIREVOLE",
"block.create.turntable.tooltip.summary": "Assorbe la _forza_ _di_ _rotazione_, girando su se' stesso.",
"block.create.turntable.tooltip.summary": "Usa _Energia Cinetica_ per generare Cinetosi.",
"block.create.toolbox.tooltip": "CASSETTA DEGLI ATTREZZI",
"block.create.toolbox.tooltip.summary": "Il compagno più fidato di ogni inventore. _Contiene_ una grande quantità di _8 diversi_ oggetti in maniera conveniente.",
"block.create.toolbox.tooltip.condition1": "Quando raccolto",
@ -1924,7 +1926,7 @@
"block.create.toolbox.tooltip.condition3": "Tasto destro",
"block.create.toolbox.tooltip.behaviour3": "Apre l'_Interfaccia_.",
"block.create.creative_crate.tooltip": "CASSA (CREATIVA)",
"block.create.creative_crate.tooltip.summary": "Fornisce una scorta infinita di blocchi agli _Spara-progetti_ adiacenti.",
"block.create.creative_crate.tooltip.summary": "Questo _contenitore_ permette di replicare oggetti all'infinito.",
"block.create.creative_crate.tooltip.condition1": "Quando un oggetto è nel filtro",
"block.create.creative_crate.tooltip.behaviour1": "Qualsiasi _estrazione_ da questo contenitore fornisce _provviste infinite_ dell'oggetto in questione. Gli oggetti _inseriti_ in questo baule verranno _cancellati_",
"block.create.creative_crate.tooltip.condition2": "Quando vicino a uno Spara-Progetti",
@ -1934,9 +1936,9 @@
"item.create.creative_blaze_cake.tooltip.condition1": "Quando usata",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Modifica_ il livello di calore di un inceneritore a blaze.",
"block.create.controller_rail.tooltip": "BINARIO DI CONTROLLO",
"block.create.controller_rail.tooltip.summary": "Un _binario alimentato unidirezionale_ capace di _controllare precisamente_ la _velocità di movimento_ di un carrello da miniera.",
"block.create.controller_rail.tooltip.summary": "Un binario _monodirezionale_ con velocità _variabile_, controllata dalla _forza del segnale_ che riceve.",
"item.create.sand_paper.tooltip": "CARTA ABRASIVA",
"item.create.sand_paper.tooltip.summary": "Una superficie di carta ruvida che può essere usata per _levigare_. Può essere applicata automaticamente usando l'installatore.",
"item.create.sand_paper.tooltip.summary": "Può essere usata per _raffinare materiali_. Il processo può essere automatizzato con un Installatore.",
"item.create.sand_paper.tooltip.condition1": "Quando usata",
"item.create.sand_paper.tooltip.behaviour1": "Leviga gli oggetti tenuti nella _mano secondaria_, o per _terra_ quando li si _guarda_",
"item.create.builders_tea.tooltip": "TÈ DEL COSTRUTTORE",
@ -1996,13 +1998,13 @@
"item.create.crafting_blueprint.condition2": "Tasto destro su uno slot occupato",
"item.create.crafting_blueprint.behaviour2": "_Usa_ la _ricetta_ _selezionata_ con gli oggetti nel tuo _inventario_. _Accovacciati_ per fabbricare fino a uno _stack_ di oggetti.",
"item.create.minecart_coupling.tooltip": "AGGANCIO PER CARRELLI DA MINIERA",
"item.create.minecart_coupling.tooltip.summary": "_Concatena_ i _carrelli da miniera_ e le _macchine su carrello_ insieme per formare un treno maestoso.",
"item.create.minecart_coupling.tooltip.summary": "_Unisce_ dei _Carrelli da miniera_, facendoli muovere come un unico gruppo.",
"item.create.experience_nugget.tooltip": "PEPITA DI ESPERIENZA",
"item.create.experience_nugget.tooltip.summary": "_Ding!_ Una briciola di _ispirazione_ dalle tue fantastiche invenzioni.",
"item.create.experience_nugget.tooltip.summary": "Una briciola di _ispirazione_ dalle tue fantastiche invenzioni.",
"item.create.experience_nugget.tooltip.condition1": "Quando usata",
"item.create.experience_nugget.tooltip.behaviour1": "_Guadagna_ i _punti_ _Esperienza_ contenuti all'interno.",
"block.create.peculiar_bell.tooltip": "CAMPANA PECULIARE",
"block.create.peculiar_bell.tooltip.summary": "Una _Campana di Ottone_ decorativa. Posarla sopra del _Fuoco delle Anime_ potrebbe avere strani effetti...",
"block.create.peculiar_bell.tooltip.summary": "Una _Campana_ decorativa in _Ottone_. Posarla sopra del _Fuoco delle Anime_ potrebbe avere strani effetti...",
"block.create.haunted_bell.tooltip": "CAMPANA INFESTATA",
"block.create.haunted_bell.tooltip.summary": "Una _Campana Maledetta_ infestata da anime perdute del Nether.",
"block.create.haunted_bell.tooltip.condition1": "Quando tenuta in mano o suonata",
@ -2047,7 +2049,7 @@
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "Questo comportamento può essere modificato usando il pannello dei valori",
"create.ponder.shared.rpm16_source": "Fonte: 16 RPM",
"create.ponder.shared.movement_anchors": "Puoi spostare strutture più grandi grazie alla Super colla.",
"create.ponder.shared.movement_anchors": "Puoi spostare strutture più grandi grazie alla Super colla",
"create.ponder.tag.redstone": "Componenti Logici",
"create.ponder.tag.redstone.description": "Componenti che aiutano a costruire impianti redstone",
"create.ponder.tag.contraption_assembly": "Strumenti per Incollare",
@ -2139,7 +2141,7 @@
"create.ponder.brass_funnel.header": "L'Imbuto di ottone",
"create.ponder.brass_funnel.text_1": "Gli Imbuti di andesite possono estrarre solamente un oggetto alla volta.",
"create.ponder.brass_funnel.text_2": "Gli Imbuti di ottone possono estrarre fino a un intero stack.",
"create.ponder.brass_funnel.text_3": "Scorrendo sullo slot di filtraggio dell'Imbuto permette di impostare la grandezza esatta dello stack da estrarre.",
"create.ponder.brass_funnel.text_3": "Il pannello del valore permette di controllare con precisione la grandezza dello stack estratto.",
"create.ponder.brass_funnel.text_4": "Usare un oggetto sullo slot di filtraggio costringerà l'Imbuto a trasferire solo oggetti a esso corrispondenti.",
"create.ponder.brass_tunnel.header": "Usare i Tunnel di ottone",
"create.ponder.brass_tunnel.text_1": "I Tunnel di ottone possono essere usati per ricoprire i tuoi Nastri",
@ -2151,7 +2153,7 @@
"create.ponder.brass_tunnel.text_7": "Gli oggetti in entrata saranno ora distribuiti tra tutte le uscite del gruppo",
"create.ponder.brass_tunnel.text_8": "È possibile anche inserire gli oggetti direttamente nel blocco di un Tunnel",
"create.ponder.brass_tunnel_modes.header": "Modalità di distribuzione del Tunnel di ottone",
"create.ponder.brass_tunnel_modes.text_1": "È possibile, usando una Chiave a pappagallo, cambiare la modalità di distribuzione di un Tunnel di ottone",
"create.ponder.brass_tunnel_modes.text_1": "Il metodo di distribuzione dei Tunnel di ottone può essere modificato",
"create.ponder.brass_tunnel_modes.text_10": "'Sincronizza entrate' è una impostazione unica del Tunnel di ottone",
"create.ponder.brass_tunnel_modes.text_11": "Gli oggetti saranno in grado di passare solo se ogni tunnel del gruppo ne ha uno in attesa",
"create.ponder.brass_tunnel_modes.text_12": "Questo assicura che tutti i Nastri in uscita abbiano lo stesso rateo di trasporto",
@ -2194,7 +2196,7 @@
"create.ponder.chute.header": "Trasportare oggetti verso il basso con gli Scivoli",
"create.ponder.chute.text_1": "Gli Scivoli possono trasportare oggetti verticalmente, estraendoli o inserendoli in un inventario",
"create.ponder.chute.text_2": "Puoi aggiungere una finestra usando la Chiave a pappagallo",
"create.ponder.chute.text_3": "Piazzare uno scivolo su un lato di un altro lo renderà diagonale",
"create.ponder.chute.text_3": "È possibile rivestire gli Scivoli con Blocchi di ferro industriali",
"create.ponder.chute.text_4": "Piazzare uno scivolo su un lato di un altro lo renderà diagonale",
"create.ponder.chute_upward.header": "Trasportare oggetti verso l'alto con gli Scivoli",
"create.ponder.chute_upward.text_1": "Piazzare un Ventilatore sopra o sotto ad uno Scivolo permette di spostare gli oggetti verso l'alto",
@ -2237,7 +2239,7 @@
"create.ponder.creative_fluid_tank.text_4": "Qualsiasi fluido spinto all'interno di questo tipo di Serbatoio verrà cancellato",
"create.ponder.creative_motor.header": "Generare forza centrifuga con un Motore (creativa)",
"create.ponder.creative_motor.text_1": "I Motori sono una fonte compatta e configurabile di forza centrifuga",
"create.ponder.creative_motor.text_2": "Scorere sul pannello posteriore cambia la RPM fornita in output",
"create.ponder.creative_motor.text_2": "La velocità generata può essere configurata tramite i pannelli di ingresso",
"create.ponder.creative_motor_mojang.header": "L'Enigma di Mojang",
"create.ponder.crushing_wheels.header": "Processare oggetti con le Ruote frantumatrici",
"create.ponder.crushing_wheels.text_1": "Una coppia di Ruote frantumatrici sono un metodo molto efficiente per macinare oggetti",
@ -2284,8 +2286,8 @@
"create.ponder.display_board.header": "Usare i Tabelloni",
"create.ponder.display_board.text_1": "I Tabelloni sono una alternativa scalabile ai Cartelli",
"create.ponder.display_board.text_2": "Essi richiedono forza centrifuga per funzionare",
"create.ponder.display_board.text_3": "Il testo può essere impostato usando Targhette...",
"create.ponder.display_board.text_4": "...oppure modificato da un Lettore di dati",
"create.ponder.display_board.text_3": "Si può applicare del testo fisso usando i Portablocchi",
"create.ponder.display_board.text_4": "E del testo dinamico usando Lettori di dati",
"create.ponder.display_board.text_5": "È inoltre possibile colorare ogni riga del Tabellone individualmente",
"create.ponder.display_board.text_6": "Fai click destro su una riga con una mano vuota per cancellarne il contenuto",
"create.ponder.display_link.header": "Impostare i Lettori di dati",
@ -2420,7 +2422,7 @@
"create.ponder.hand_crank.header": "Generare forza centrifuga usando Manovelle",
"create.ponder.hand_crank.text_1": "Le Manovelle possono essere usate dai giocatori per generare forza centrifuga manualmente",
"create.ponder.hand_crank.text_2": "Tieni premuto il pulsante destro per farla ruotare in senso antiorario",
"create.ponder.hand_crank.text_3": "La velocità di rotazione è relativamente alta",
"create.ponder.hand_crank.text_3": "Tieni premuto il pulsante destro da accovacciato per farla ruotare in senso orario",
"create.ponder.hose_pulley.header": "Riempire e svuotare bacini con delle Carrucole per fluidi",
"create.ponder.hose_pulley.text_1": "Le Carrucole per fluidi sono perfette per riempire o drenare interi bacini di fluidi",
"create.ponder.hose_pulley.text_2": "L'altezza del beccuccio può essere regolata con un input di energia cinetica",
@ -2469,7 +2471,7 @@
"create.ponder.linear_chassis_attachment.text_3": "Fai click destro da accovacciato con una mano vuota per togliere la colla",
"create.ponder.linear_chassis_attachment.text_4": "I lati appiccicosi del Telaio lineare saranno in grado di connettersi ad una linea di blocchi davanti a sé",
"create.ponder.linear_chassis_attachment.text_5": "Puoi usare una Chiave a pappagallo per impostare la lunghezza di tale linea",
"create.ponder.linear_chassis_attachment.text_6": "Tenendo premuto CTRL mentre scorri cambierai la portata di tutti i Telai collegati",
"create.ponder.linear_chassis_attachment.text_6": "Tenendo premuto CTRL cambierai la portata di tutti i Telai collegati",
"create.ponder.linear_chassis_attachment.text_7": "Collegare dei blocchi a qualsiasi altro lato richiede di utilizzare della Super colla",
"create.ponder.linear_chassis_attachment.text_8": "Grazie a queste meccaniche, strutture di qulsiasi forma possono essere trasformate in un Macchinario",
"create.ponder.linear_chassis_group.header": "Spostare un gruppo di Telai lineari",
@ -2479,7 +2481,7 @@
"create.ponder.mechanical_arm.header": "Impostare Braccia meccaniche",
"create.ponder.mechanical_arm.text_1": "Prima di essere posizionato, un Braccio meccanico avrà bisogno di essere assegnato alle sue entrate e uscite",
"create.ponder.mechanical_arm.text_2": "Fai click destro su un inventario mentre hai in mano il Braccio per aggiungerlo come bersaglio",
"create.ponder.mechanical_arm.text_3": "Fai nuovamente click destro per scegliere tra input (blu) e output (arancione)",
"create.ponder.mechanical_arm.text_3": "Fai nuovamente clic destro per scegliere tra entrata (blu) e uscita (giallo)",
"create.ponder.mechanical_arm.text_4": "Fai click sinistro per rimuovere il blocco dalla selezione",
"create.ponder.mechanical_arm.text_5": "Una volta posizionato, il Braccio meccanico bersaglierà i blocchi scelti",
"create.ponder.mechanical_arm.text_6": "Le Braccia meccaniche possono avere un qualsiasi numero di entrate e uscite entro la loro portata",
@ -2497,7 +2499,7 @@
"create.ponder.mechanical_arm_modes.text_2": "Uscite",
"create.ponder.mechanical_arm_modes.text_3": "Ogni volta che un Braccio è costretto a scegliere tra multiple uscite valide...",
"create.ponder.mechanical_arm_modes.text_4": "...si comporterà in accordo con le sue impostazioni",
"create.ponder.mechanical_arm_modes.text_5": "Scorri con la Chiave a pappagallo per cambiare impostazione",
"create.ponder.mechanical_arm_modes.text_5": "Il pannello dei valori ti permetterà di configurarla",
"create.ponder.mechanical_arm_modes.text_6": "Round Robin semplicemente scorrerà, una alla volta, tra tutte le uscite disponibili",
"create.ponder.mechanical_arm_modes.text_7": "Se un'uscita non è in grado di accettare altri oggetti, sarà ignorata",
"create.ponder.mechanical_arm_modes.text_8": "Round Robin forzato non salterà mai le uscite, attendendo invece che si liberino prima di procedere",
@ -2564,17 +2566,17 @@
"create.ponder.mechanical_press_compacting.text_4": "Lo slot di filtraggio permette di scegliere tra ricette in conflitto.",
"create.ponder.mechanical_pump_flow.header": "Trasportare fluidi usando Pompe meccaniche",
"create.ponder.mechanical_pump_flow.text_1": "Le Pompe meccaniche governano il flusso di liquidi nei sistemi di Tubi a cui sono connesse",
"create.ponder.mechanical_pump_flow.text_2": "Quando attivate, la loro freccia indica la direzione del flusso",
"create.ponder.mechanical_pump_flow.text_2": "La loro freccia indica la direzione del flusso",
"create.ponder.mechanical_pump_flow.text_3": "Il sistema dietro di essa sta ora inviando liquidi...",
"create.ponder.mechanical_pump_flow.text_4": "...mentre il sistema di fronte li distribuisce in avanti",
"create.ponder.mechanical_pump_flow.text_5": "Invertire la rotazione in input inverte la direzione del flusso",
"create.ponder.mechanical_pump_flow.text_6": "Usa la Chiave a pappagallo per invertire manualmente la direzione della Pompa",
"create.ponder.mechanical_pump_flow.text_5": "La direzione delle Pompe non è influenzata dalla rotazione in ingresso",
"create.ponder.mechanical_pump_flow.text_6": "Usa una Chiave a pappagallo per invertire la direzione",
"create.ponder.mechanical_pump_speed.header": "Portata delle Pompe meccaniche",
"create.ponder.mechanical_pump_speed.text_1": "Indipendentemente dalla velocità, le Pompe meccaniche hanno una distanza massima di effetto di 16 blocchi",
"create.ponder.mechanical_pump_speed.text_2": "Aumentare la rotazione in entrata aumenta anche la velocità di propagazione dei fluidi...",
"create.ponder.mechanical_pump_speed.text_3": "...nonché la loro velocità di trasferimento",
"create.ponder.mechanical_pump_speed.text_3": "...e la velocità di trasferimento dei fluidi",
"create.ponder.mechanical_pump_speed.text_4": "Le Pompe possono combinare la loro portata per cotrollare meglio un sistema di Tubi",
"create.ponder.mechanical_pump_speed.text_5": "Alternare la loro rotazione permette di allineare la direzione dei loro flussi",
"create.ponder.mechanical_pump_speed.text_5": "Assicurati che tutti siano rivolti nella stessa direzione",
"create.ponder.mechanical_roller_fill.header": "Riempire il terreno con i Rulli",
"create.ponder.mechanical_roller_fill.text_1": "Quando smontati, i Rulli possono essere impostati su altre modalità",
"create.ponder.mechanical_roller_fill.text_2": "Le modalità di riempimento possono aiutare a riempire gli spazi vuoti tra pavimento e terreno",
@ -2608,8 +2610,8 @@
"create.ponder.millstone.text_4": "Dopo alcuni secondi, sarà possibile raccogliere gli oggetti con un click destro",
"create.ponder.millstone.text_5": "Gli output possono anche essere estratti in maniera automatizzata",
"create.ponder.nixie_tube.header": "Usare i Tubi di Nixie",
"create.ponder.nixie_tube.text_1": "Quando attivati da redstone, i Tubi di Nixie mostreranno l'intensità del segnale in entrata",
"create.ponder.nixie_tube.text_2": "Si possono usare Targhette con nomi personalizzati per cambiare il testo da mostrare a piacimento",
"create.ponder.nixie_tube.text_1": "Quando attivati con la redstone, i Tubi Nixie mostreranno l'intensità del segnale",
"create.ponder.nixie_tube.text_2": "Utilizzando i Portablocchi è possibile impostare un testo personalizzato",
"create.ponder.nixie_tube.text_3": "Fai click destro con un colorante per cambiare il colore",
"create.ponder.piston_pole.header": "Usare i Pali di pistone",
"create.ponder.piston_pole.text_1": "Senza Pali ad esso connessi, un Pistone meccanico è inutile",
@ -2624,7 +2626,7 @@
"create.ponder.portable_fluid_interface.text_7": "...oppure estrarli dal Macchinario",
"create.ponder.portable_fluid_interface.text_8": "Se non avvengono scambi per troppo tempo, il Macchinario ripartirà",
"create.ponder.portable_storage_interface.header": "Scambio di oggetti con un Macchinario",
"create.ponder.portable_storage_interface.text_1": "Gli inventari connessi ad un Macchinario in movimento non possono essere aperti da un giocatore ne' da altri componenti senza essere smontati",
"create.ponder.portable_storage_interface.text_1": "Accedere a degli inventari semoventi in maniera automatizzata più essere difficile.",
"create.ponder.portable_storage_interface.text_2": "Questo componente, invece, permette di interagire con essi senza neppure dover fermare il Macchinario",
"create.ponder.portable_storage_interface.text_3": "Piazzane un altro con uno spazio vuoto di 1 o 2 blocchi tra di essi",
"create.ponder.portable_storage_interface.text_4": "Ogni volta che passano l'uno accanto all'altro, essi si connetteranno",
@ -2648,12 +2650,12 @@
"create.ponder.pulse_extender.text_1": "Gli Estensori di impulsi allungano la durata di un segnale di passaggio",
"create.ponder.pulse_extender.text_2": "Si attivano dopo un piccolo ritardo...",
"create.ponder.pulse_extender.text_3": "...e rimangono attivi per la durata impostata",
"create.ponder.pulse_extender.text_4": "Puoi impostare il timer con la rotellina del mouse",
"create.ponder.pulse_extender.text_5": "La durata massima per il timer è di 30 minuti",
"create.ponder.pulse_extender.text_4": "Puoi impostare il timer tramite il pannello dei valori",
"create.ponder.pulse_extender.text_5": "La durata massima per il timer è di un'ora",
"create.ponder.pulse_repeater.header": "Controllare segnali con un Ripetitore di impulsi",
"create.ponder.pulse_repeater.text_1": "I ripetitori di impulsi emettono un piccolo segnale con un ritardo",
"create.ponder.pulse_repeater.text_2": "Puoi impostare questo ritardo con la rotellina del mouse",
"create.ponder.pulse_repeater.text_3": "La durata massima per il timer è di 30 minuti",
"create.ponder.pulse_repeater.text_2": "Puoi impostare il timer tramite il pannello dei valori",
"create.ponder.pulse_repeater.text_3": "Il ritardo massimo è di un'ora",
"create.ponder.radial_chassis.header": "Collegare blocchi usando Telai radiali",
"create.ponder.radial_chassis.text_1": "I Telai radiali si connettono automaticamente ad altri telai adiacenti in una linea",
"create.ponder.radial_chassis.text_2": "Se uno viene mosso come parte di un Macchinario, tutti gli altri saranno trascinati con esso",
@ -2697,7 +2699,7 @@
"create.ponder.rose_quartz_lamp.text_6": "Le lampade possono anche essere attivate o disattivate manualmente con una Chiave a pappagallo",
"create.ponder.rotation_speed_controller.header": "Usare il Regolatore di velocità di rotazione",
"create.ponder.rotation_speed_controller.text_1": "Un Regolatore di velocità trasposrta la forza centrifuga tra il suo asse e l'Ingranaggio grande sopra di esso",
"create.ponder.rotation_speed_controller.text_2": "Usando la rotellina sul suo lato si può configuare la velocità in uscita",
"create.ponder.rotation_speed_controller.text_2": "Usando il pannello sul suo lato si può configurare la velocità in uscita",
"create.ponder.sail.header": "Assemblare Mulini a vento con le Vele",
"create.ponder.sail.text_1": "Le Vele sono utili blocchi con cui costruire Mulini a vento",
"create.ponder.sail.text_2": "Si connettono tra di loro e con blocchi vicini senza alcun bisogno di Super colla o Telai",
@ -2719,9 +2721,10 @@
"create.ponder.smart_chute.header": "Filtrare oggetti usando gli Scivoli intelligenti",
"create.ponder.smart_chute.text_1": "Gli Scivoli intelligenti sono scivoli verticali con controllo addizionale",
"create.ponder.smart_chute.text_2": "Gli oggetti nello slot di filtraggio specificano cosa può essere estratto e trasferito",
"create.ponder.smart_chute.text_3": "Usa la rotellina del mouse per specificare la grandezza dello stack da estrarre",
"create.ponder.smart_chute.text_3": "Usa il pannello dei valori per specificare la grandezza dello stack da estrarre",
"create.ponder.smart_chute.text_4": "Un segnale redstone impedirà agli Scivoli intelligenti di funzionare.",
"create.ponder.smart_observer.header": "Rilevamento avanzato con gli Osservatori intelligenti",
"create.ponder.smart_observer.text_1": "Gli Osservatori intelligenti possono rilevare una serie di eventi",
"create.ponder.smart_observer.text_2": "Può rilevare oggetti o fluidi all'interno di contenitori",
"create.ponder.smart_observer.text_3": "Lo slot di filtraggio può essere usato per rilevare contenuti specifici",
"create.ponder.smart_observer.text_4": "Si attiva anche quando il blocco stesso corrisponde al filtro",
@ -2733,7 +2736,7 @@
"create.ponder.smart_pipe.text_3": "Fai semplicemente click destro sullo slot di filraggio con qualsiasi oggetto contenente il fluido che ti interessa",
"create.ponder.smart_pipe.text_4": "Quando posti più avanti in un sistema di Tubi, i Tubi intelligenti lasceranno passare solo il fluido impostato",
"create.ponder.speedometer.header": "Monitorare informazioni cinetiche con un Tachimetro",
"create.ponder.speedometer.text_1": "Il tachimetro mostra la velocità attuale dei componenti a cui è connesso",
"create.ponder.speedometer.text_1": "Il Tachimetro mostra la velocità attuale dei componenti a cui è connesso",
"create.ponder.speedometer.text_2": "Informazioni più dettagliate sono visibili ai giocatori che indossano Occhiali da ingegnere e che osservano la lancetta",
"create.ponder.speedometer.text_3": "Un Comparatore emette un segnale redstone la cui potenza dipende dalle misurazioni del Tachimetro",
"create.ponder.spout_filling.header": "Riempire oggetti con uno Spruzzatore",
@ -2869,12 +2872,12 @@
"create.ponder.train_signal_signaling.text_7": "Fermerà qualsiasi Treno che, dopo essere entrato...",
"create.ponder.train_signal_signaling.text_8": "...non avrebbe modo di lasciare il segmento immediatamente",
"create.ponder.train_signal_signaling.text_9": "Questo permette di tenere i treni in coda al di fuori di un segmento trafficato o una intersezione",
"create.ponder.valve_handle.header": "Generare Forza centrifuga usando Maniglie per valvola",
"create.ponder.valve_handle.text_1": "Le Maniglie per valvola possono essere usate dai giocatori per generare forza centrifuga manualmente",
"create.ponder.valve_handle.text_2": "Tieni premuto il pulsante destro per farla ruotare in senso antiorario",
"create.ponder.valve_handle.text_3": "La sua velocità di rotazione è lenta e precisa",
"create.ponder.valve_handle.text_4": "Tieni premuto il pulsante destro da accovacciato per farla ruotare in senso orario",
"create.ponder.valve_handle.text_5": "Le Maniglie per valvola possono essere colorate per motivi estetici",
"create.ponder.valve_handle.header": "Rotazione precisa utilizzando Maniglie per valvola",
"create.ponder.valve_handle.text_1": "Le Maniglie per valvola possono essere usate per ruotare componenti tramite angoli precisi",
"create.ponder.valve_handle.text_2": "L'angolo può essere configurato sul pannello di input",
"create.ponder.valve_handle.text_3": "Fai clic destro per attivare una rotazione",
"create.ponder.valve_handle.text_4": "Fai clic destro da accovacciato per ruotare nella direzione opposta",
"create.ponder.valve_handle.text_5": "Ricorda che perché funzioni dovrai specificare ai supporti di non smontare",
"create.ponder.valve_handle.text_6": "Le Maniglie per valvola possono essere colorate per motivi estetici",
"create.ponder.valve_pipe.header": "Controllare i fluidi usando le Valvole",
"create.ponder.valve_pipe.text_1": "Le Valvole possono essere usate per controllare la propagazione dei fluidi in un sistema di Tubi",
@ -2883,8 +2886,8 @@
"create.ponder.valve_pipe.text_4": "Si possono poi chiudere semplicemente invertendo la rotazione in entrata",
"create.ponder.water_wheel.header": "Generare forza centrifuga con i Mulini ad acqua",
"create.ponder.water_wheel.text_1": "I Mulini ad acqua generano forza centrifuga grazie alle correnti d'acqua a essi adiacenti",
"create.ponder.water_wheel.text_2": "Maggiori le facce a contatto con essi, più veloce sarà la rotazione del mulino",
"create.ponder.water_wheel.text_3": "Le lame del mulino dovrebbero sempre essere girate contro il flusso d'acqua",
"create.ponder.water_wheel.text_2": "Coprire altri lati non migliorerà ulteriormente il loro output cinetico",
"create.ponder.water_wheel.text_3": "Usa assi di legno sulla ruota per cambiarne l'aspetto",
"create.ponder.weighted_ejector.header": "Usare gli Espulsori di Pesi",
"create.ponder.weighted_ejector.text_1": "Fai click destro da accovacciato con in mano un Espulsore per selezionarne la posizione bersaglio",
"create.ponder.weighted_ejector.text_10": "Il componente non si attiverà finché lo stack non raggiunge quel numero di oggetti",
@ -2896,10 +2899,10 @@
"create.ponder.weighted_ejector.text_6": "Fornisci forza centrifuga per caricarlo",
"create.ponder.weighted_ejector.text_7": "Piazzare oggetti su di esso lo farà attivare",
"create.ponder.weighted_ejector.text_8": "Se il bersaglio è un inventario, l'Espulsore aspetterà che ci sia spazio",
"create.ponder.weighted_ejector.text_9": "Scorri con una Chiave a pappagallo per specificare la grandezza dello stack da lanciare",
"create.ponder.weighted_ejector.text_9": "Usa il pannello dei valori per specificare la grandezza dello stack da lanciare",
"create.ponder.weighted_ejector_redstone.header": "Controllare gli Espulsori di pesi con la redstone",
"create.ponder.weighted_ejector_redstone.text_1": "Un segnale redstone impedirà agli Espulsori di funzionare",
"create.ponder.weighted_ejector_redstone.text_2": "Inoltre, gli Osservatori possono percepire l'attivazione di un Espulsore",
"create.ponder.weighted_ejector_redstone.text_2": "Gli Osservatori possono percepire l'attivazione di un Espulsore",
"create.ponder.weighted_ejector_tunnel.header": "Dividere gli stack con gli Espulsori di pesi",
"create.ponder.weighted_ejector_tunnel.text_1": "Usando i Tunnel di ottone, gli Espulsori possono dividere gli stack in parti specifiche",
"create.ponder.weighted_ejector_tunnel.text_2": "Per prima cosa, configura il Tunnel su 'Dai precedenza al più vicino', così da dare priorità alla sua uscita laterale",
@ -2912,7 +2915,7 @@
"create.ponder.windmill_source.text_3": "Se hai incluso abbastanza vele valide, questa struttura conterà come mulino a vento",
"create.ponder.windmill_source.text_4": "Una volta attivato con un click destro, il Supporto per mulino a vento inizierà a generare forza centrifuga",
"create.ponder.windmill_source.text_5": "La sua velocità dipende dal numero di vele",
"create.ponder.windmill_source.text_6": "Usa una Chiave a pappagallo per cambiare la direzione di rotazione",
"create.ponder.windmill_source.text_6": "Usa il pannello dei valori per cambiare la direzione di rotazione",
"create.ponder.windmill_source.text_7": "Fai click destro sul Supporto in qualsiasi momento per fermarlo e poter modificare di nuovo la struttura",
"create.ponder.windmill_structure.header": "Macchinari per Mulini a vento",
"create.ponder.windmill_structure.text_1": "Qualsiasi struttura può essere un Mulino a vento valido, purché contenga almeno 8 blocchi che possano essere considerati vele."

View file

@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "時計仕掛けのベアリング",
"block.create.clutch": "クラッチ",
"block.create.cogwheel": "歯車",
"block.create.content_observer": "コンテンツオブザーバー",
"block.create.content_observer": "スマートオブザーバー",
"block.create.contraption_controls": "からくり操作盤",
"block.create.controller_rail": "コントローラーレール",
"block.create.controls": "列車運転台",
@ -640,7 +640,7 @@
"item.create.empty_schematic": "空の概略図",
"item.create.experience_nugget": "経験値の塊",
"item.create.extendo_grip": "マジックハンド",
"item.create.filter": "フィルター",
"item.create.filter": "リストフィルター",
"item.create.furnace_minecart_contraption": "かまど付きからくりトロッコ",
"item.create.goggles": "エンジニアのゴーグル",
"item.create.golden_sheet": "金板",
@ -871,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "後ろ向きに走っている途中に他の列車と追突する§7\n(隠し進捗)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Create's 建築ブロック",
"block.create.mangrove_window": "マングローブの窓",
"block.create.mangrove_window_pane": "マングローブの板窓",
"death.attack.create.crush": "%1$sは破砕ホイールによって処理された",
"death.attack.create.crush.player": "%1$sは%2$sに破砕ホイールに投入された",
"death.attack.create.fan_fire": "%1$sはケース入りファンによって燻製にされた",
@ -1061,8 +1063,8 @@
"create.logistics.filter": "フィルター",
"create.logistics.recipe_filter": "レシピフィルター",
"create.logistics.fluid_filter": "液体フィルター",
"create.logistics.firstFrequency": "一次周波数",
"create.logistics.secondFrequency": "二次周波数",
"create.logistics.firstFrequency": "周波数 #1",
"create.logistics.secondFrequency": "周波数 #2",
"create.logistics.filter.click_to_set": "アイテムでクリックして設定",
"create.logistics.filter.click_to_replace": "アイテムでクリックして置き換え",
"create.logistics.filter.hold_to_set_amount": "クリック長押しで量を調整",
@ -1167,7 +1169,7 @@
"create.schematic.mirror.leftRight": "左-右",
"create.schematic.tool.deploy": "配置する",
"create.schematic.tool.move": "XZを移動",
"create.schematic.tool.move_y": "Yを移動",
"create.schematic.tool.move_y": "Yを移動",
"create.schematic.tool.rotate": "回転",
"create.schematic.tool.print": "印刷",
"create.schematic.tool.flip": "裏返し",
@ -1590,8 +1592,8 @@
"create.train_assembly.bogeys_too_close": "台車%1$sと台車%2$sは近すぎます",
"create.train_assembly.single_bogey_carriage": "このタイプの台車は単体で列車にできません",
"create.train_assembly.nothing_attached": "台車%1$sには構造物が接続されていません",
"create.train_assembly.no_controls": "最低一つは前向きの運転台ブロックを列車に乗せる必要があります",
"create.train_assembly.sideways_controls": "乗っている運転台ブロックは横向きです",
"create.train_assembly.no_controls": "最低一つは前向きの列車運転台を列車に乗せてください(超粘着剤を忘れていませんか?)",
"create.train_assembly.sideways_controls": "列車運転台は横向きにできません",
"create.train_assembly.bogey_created": "台車を作りました。もう一度クリックすれば循環して種類を変えられます",
"create.train_assembly.requires_casing": "線路に台車を作るには鉄道用ケーシングを使ってください",
"create.track_target.set": "対象となる線路を選択しました",
@ -1838,13 +1840,13 @@
"item.create.blaze_cake.tooltip": "ブレイズケーキ",
"item.create.blaze_cake.tooltip.summary": "働き者の_ブレイズバーナー_たちに美味しいごちそうを。彼らを燃え上がらせよう(物理)",
"item.create.wand_of_symmetry.tooltip": "対称の杖",
"item.create.wand_of_symmetry.tooltip.summary": "対象の鏡をまたいだ範囲内のブロック設置を完全に複製します。",
"item.create.wand_of_symmetry.tooltip.condition1": "ホットバーにあるとき",
"item.create.wand_of_symmetry.tooltip.behaviour1": "対象の鏡は有効のまま",
"item.create.wand_of_symmetry.tooltip.summary": "_ホットバー_にある間、_ブロックを鏡写しに設置する_。",
"item.create.wand_of_symmetry.tooltip.condition1": "地面に使ったとき",
"item.create.wand_of_symmetry.tooltip.behaviour1": "鏡を_作成_または_移動_する。_スニーク_中に使うと_設定画面_を開ける",
"item.create.wand_of_symmetry.tooltip.condition2": "何もないところに使ったとき",
"item.create.wand_of_symmetry.tooltip.behaviour2": "有効な鏡を_削除_する",
"item.create.handheld_worldshaper.tooltip": "携帯型ワールドシェーパー",
"item.create.handheld_worldshaper.tooltip.summary": "特色ある_風景_や_地形_を作るのに便利な道具。",
"item.create.handheld_worldshaper.tooltip.summary": "_クリエイティブモード_専用の遠隔大規模_造形_ツール",
"item.create.handheld_worldshaper.tooltip.condition1": "ブロックを左クリックしたとき",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_対象のブロック_にシェイパーで_素材_を設置する。",
"item.create.handheld_worldshaper.tooltip.condition2": "ブロックを右クリックしたとき",
@ -1852,29 +1854,29 @@
"item.create.handheld_worldshaper.tooltip.condition3": "スニークしながら右クリックしたとき",
"item.create.handheld_worldshaper.tooltip.behaviour3": "_設定画面_を開きます。",
"item.create.tree_fertilizer.tooltip": "樹木の肥料",
"item.create.tree_fertilizer.tooltip.summary": "一般的な種類の木の成長を早めるのに適したミネラルを配合した強力な肥料。",
"item.create.tree_fertilizer.tooltip.summary": "狭い空間で_苗木を成長させる_強力なミネラルの配合薬",
"item.create.tree_fertilizer.tooltip.condition1": "苗木に使ったとき",
"item.create.tree_fertilizer.tooltip.behaviour1": "_間隔の条件_に_関係なく_苗木を成長させる",
"item.create.tree_fertilizer.tooltip.behaviour1": "_空間の状態_に_関わらず_苗木を成長させる",
"item.create.extendo_grip.tooltip": "マジックハンド",
"item.create.extendo_grip.tooltip.summary": "ビヨヨーン!着用者の_リーチ_を大幅に_伸ばし_ます。",
"item.create.extendo_grip.tooltip.summary": "着用者の_リーチ_を大幅に_伸ばし_ます。_バックタンク_の_圧縮空気_でも動かせます。",
"item.create.extendo_grip.tooltip.condition1": "オフハンドに装備したとき",
"item.create.extendo_grip.tooltip.behaviour1": "_メインハンド_で使うアイテムの_射程_を_伸ばし_ます。",
"item.create.extendo_grip.tooltip.condition2": "銅のバックタンクを装備したとき",
"item.create.extendo_grip.tooltip.condition2": "バックタンクを装備した時",
"item.create.extendo_grip.tooltip.behaviour2": "_耐久値_を消費しなくなります。代わりに_圧縮空気_をタンクから消費します。",
"item.create.potato_cannon.tooltip": "ポテトキャノン",
"item.create.potato_cannon.tooltip.summary": "バキューン自分が育てた野菜を敵に発射します。_銅のバックタンク_の圧縮空気でも動かせます。",
"item.create.potato_cannon.tooltip.summary": "あなたの家庭菜園で育てた野菜を敵に発射します。_バックタンク_の_圧縮空気_でも動かせます。",
"item.create.potato_cannon.tooltip.condition1": "右クリックしたとき",
"item.create.potato_cannon.tooltip.behaviour1": "_インベントリ_の中から_適切_なアイテムを発射します。",
"item.create.potato_cannon.tooltip.condition2": "銅のバックタンクを装備した時",
"item.create.potato_cannon.tooltip.condition2": "バックタンクを装備した時",
"item.create.potato_cannon.tooltip.behaviour2": "_耐久値_を消費しなくなります。代わりに_圧縮空気_をタンクから消費します",
"item.create.filter.tooltip": "フィルター",
"item.create.filter.tooltip.summary": "物流系の装置の_搬入_と_搬出_をより_正確_に_制御_し、_アイテムのセット_またはいくつかの_入れ子になったフィルター_と照合します。",
"item.create.filter.tooltip.condition1": "フィルタースロットにセットしたとき",
"item.create.filter.tooltip.behaviour1": "_設定_に応じてアイテムの流れを_制御_します。",
"item.create.filter.tooltip": "リストフィルター",
"item.create.filter.tooltip.summary": "アイテムや他のフィルターに_マッチするアイテム_。Createの機械の_フィルタースロット_に使える。",
"item.create.filter.tooltip.condition1": "右クリックしたとき",
"item.create.filter.tooltip.behaviour1": "_設定画面_を開きます。",
"item.create.attribute_filter.tooltip": "属性フィルター",
"item.create.attribute_filter.tooltip.summary": "物流系の装置の_搬入_と_搬出_をより_正確_に_制御_し、アイテムの_属性_と_カテゴリのセット_と照合します。",
"item.create.attribute_filter.tooltip.condition1": "フィルタースロットにセットしたとき",
"item.create.attribute_filter.tooltip.behaviour1": "_設定_に応じてアイテムの流れを_制御_します。",
"item.create.attribute_filter.tooltip.summary": "_属性_や_カテゴリ_のセットに_マッチするアイテム_。Createの機械の_フィルタースロット_に使える。",
"item.create.attribute_filter.tooltip.condition1": "右クリックしたとき",
"item.create.attribute_filter.tooltip.behaviour1": "_設定画面_を開きます。",
"item.create.empty_schematic.tooltip": "空の概略図",
"item.create.empty_schematic.tooltip.summary": "レシピの材料、および_概略図台_からの書き込みに使われます。",
"item.create.schematic.tooltip": "概略図",
@ -1884,11 +1886,11 @@
"item.create.schematic.tooltip.condition2": "スニークしながら右クリックしたとき",
"item.create.schematic.tooltip.behaviour2": "正確な_座標_の入力_画面_を開きます",
"item.create.schematic_and_quill.tooltip": "概略図と羽根ペン",
"item.create.schematic_and_quill.tooltip.summary": "ワールドの構造物を.nbtファイルに保存できます。",
"item.create.schematic_and_quill.tooltip.condition1": "ステップ1",
"item.create.schematic_and_quill.tooltip.behaviour1": "右クリックして2つのコーナーポイントを選択します。",
"item.create.schematic_and_quill.tooltip.condition2": "ステップ2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrlキーを押しながらスクロール_して、サイズを調整します。もう一度右クリックして保存します。",
"item.create.schematic_and_quill.tooltip.summary": "_.nbtファイル_に_構造物を保存_できます。",
"item.create.schematic_and_quill.tooltip.condition1": "選択範囲の作成",
"item.create.schematic_and_quill.tooltip.behaviour1": "_右クリック_で2つの_角_を選んでください。_Ctrl_を押しながらスクロールで空中の位置を選べます。",
"item.create.schematic_and_quill.tooltip.condition2": "調整と保存",
"item.create.schematic_and_quill.tooltip.behaviour2": "面のサイズを_Ctrl-スクロール_で調整し、再び_左クリック_で保存できます。",
"block.create.schematicannon.tooltip": "概略図砲",
"block.create.schematicannon.tooltip.summary": "ブロックを撃って、_概略図_をもとにワールドに設置します。隣接する収納ブロックからのアイテムを自動搬入し、_火薬_を燃料とします。",
"block.create.schematicannon.tooltip.condition1": "右クリックしたとき",
@ -1898,11 +1900,11 @@
"block.create.schematic_table.tooltip.condition1": "空の概略図を入れたとき",
"block.create.schematic_table.tooltip.behaviour1": "Schematicsフォルダから選択したファイルをアップロードします。",
"item.create.goggles.tooltip": "ゴーグル",
"item.create.goggles.tooltip.summary": "有用な_回転力_の_情報_を視界に映す眼鏡。",
"item.create.goggles.tooltip.condition1": "着用したとき",
"item.create.goggles.tooltip.behaviour1": "設置した機械の_回転速度_および、_機械_の_応力への影響_と_許容応力_を_色付きのインジケーター_で表示します。",
"item.create.goggles.tooltip.summary": "あなたのHUDに設置した機械の_雑多な情報_を配置する。",
"item.create.goggles.tooltip.condition1": "ブロックを見たとき",
"item.create.goggles.tooltip.behaviour1": "_機械_の応力への影響_か_許容量_を表示します。_応力計_は_繋がっている動力ネットワーク_も状態を表示します。他のブロックならアイテムや液体などの内容の情報が分かります。",
"item.create.wrench.tooltip": "レンチ",
"item.create.wrench.tooltip.summary": "機械いじりに便利な道具。機械の_回転_、_解体_、_設定_に使います。",
"item.create.wrench.tooltip.summary": "からくりの作業に使う多機能な道具。",
"item.create.wrench.tooltip.condition1": "ブロックに使ったとき",
"item.create.wrench.tooltip.behaviour1": "クリックした面を軸に_機械を回します_。_スニーク_しながら使うと機械を_撤去_します。",
"item.create.wrench.tooltip.condition2": "からくりに使ったとき",
@ -1914,7 +1916,7 @@
"block.create.cuckoo_clock.tooltip.condition1": "動力を供給したとき",
"block.create.cuckoo_clock.tooltip.behaviour1": "_現在の時刻_を表示し、1日に2回曲を再生します。、_正午_と夕暮れに_プレイヤーが眠れる_時間になるとすぐに_再生_します。",
"block.create.turntable.tooltip": "ターンテーブル",
"block.create.turntable.tooltip.summary": "_回転力_を洗練された乗り物酔いに変えよう。",
"block.create.turntable.tooltip.summary": "_回転力_を使って乗り物酔いを作り出す。",
"block.create.toolbox.tooltip": "工具箱",
"block.create.toolbox.tooltip.summary": "発明家の最愛の仲間。異なる8種類のアイテムを大量に_収納_できる便利グッズ。",
"block.create.toolbox.tooltip.condition1": "壊したとき",
@ -1924,7 +1926,7 @@
"block.create.toolbox.tooltip.condition3": "右クリックしたとき",
"block.create.toolbox.tooltip.behaviour3": "_収納UI_を開きます",
"block.create.creative_crate.tooltip": "クリエイティブクレート",
"block.create.creative_crate.tooltip.summary": "あらゆるアイテムを無限に複製する_収納ブロック_。隣接する_概略図砲_へブロックを無限に供給します。",
"block.create.creative_crate.tooltip.summary": "この_収納ブロック_は無限にアイテムを複製できる。",
"block.create.creative_crate.tooltip.condition1": "フィルタースロットにアイテムが入っているとき",
"block.create.creative_crate.tooltip.behaviour1": "このクレートから何かを_搬出_すると、指定したアイテムが_無限_に_搬出_されます。このクレートに_搬入_したアイテムは_消滅_します。",
"block.create.creative_crate.tooltip.condition2": "概略図砲の横にあるとき",
@ -1936,7 +1938,7 @@
"block.create.controller_rail.tooltip": "コントローラーレール",
"block.create.controller_rail.tooltip.summary": "_指定した速度_で_単方向_に動かすレール。_信号強度_で制御できる。",
"item.create.sand_paper.tooltip": "紙やすり",
"item.create.sand_paper.tooltip.summary": "_素材_を_磨く_のに使える荒い紙。デプロイヤーに自動で磨かせることもできます。",
"item.create.sand_paper.tooltip.summary": "_素材を磨く_のに使えて、デプロイヤーで自動化できる。",
"item.create.sand_paper.tooltip.condition1": "使ったとき",
"item.create.sand_paper.tooltip.behaviour1": "_オフハンド_で持っていたり、_視線先_の_ドロップ状態のアイテム_を磨きます。",
"item.create.builders_tea.tooltip": "建築家のお茶",
@ -1998,7 +2000,7 @@
"item.create.minecart_coupling.tooltip": "トロッコ連結器",
"item.create.minecart_coupling.tooltip.summary": "_トロッコ_を_繋ぎ_、まとめて走らせる鎖。",
"item.create.experience_nugget.tooltip": "経験値の塊",
"item.create.experience_nugget.tooltip.summary": "_チャリン!_素晴らしい発明から、_発想_の欠片を。",
"item.create.experience_nugget.tooltip.summary": "素晴らしい発明から、_発想_の欠片を。",
"item.create.experience_nugget.tooltip.condition1": "使ったとき",
"item.create.experience_nugget.tooltip.behaviour1": "アイテムと引き換えに中の_経験値_を取り出します",
"block.create.peculiar_bell.tooltip": "風変わりな鐘",
@ -2139,7 +2141,7 @@
"create.ponder.brass_funnel.header": "真鍮ファンネル",
"create.ponder.brass_funnel.text_1": "安山岩ファンネルでは、1回につき1つのアイテムしか搬出できません",
"create.ponder.brass_funnel.text_2": "真鍮ファンネルは、最大で1スタックのアイテムを搬出できます",
"create.ponder.brass_funnel.text_3": "フィルタースロットを見ながらスクロールすると、取り出すアイテム数を正確に調整できます",
"create.ponder.brass_funnel.text_3": "設定パネルで取り出すアイテム数を正確に調整できます",
"create.ponder.brass_funnel.text_4": "フィルタースロットにアイテムを設定すると、ファンネルは一致するアイテムのみを運搬できます",
"create.ponder.brass_tunnel.header": "真鍮トンネルの使い方",
"create.ponder.brass_tunnel.text_1": "真鍮トンネルは、ベルトを隠せます",
@ -2151,7 +2153,7 @@
"create.ponder.brass_tunnel.text_7": "搬入したアイテムは、接続されているすべての搬出口に分配されます",
"create.ponder.brass_tunnel.text_8": "アイテムをトンネルへ直接搬入することもできます",
"create.ponder.brass_tunnel_modes.header": "真鍮トンネルの動作モード",
"create.ponder.brass_tunnel_modes.text_1": "真鍮トンネルはレンチを使って分配モードを変更できます",
"create.ponder.brass_tunnel_modes.text_1": "真鍮トンネルの分配方式は変更できます",
"create.ponder.brass_tunnel_modes.text_10": "「同期」は、真鍮トンネルのデフォルト設定です",
"create.ponder.brass_tunnel_modes.text_11": "アイテムはグループ内の全てのトンネルがアイテムを搬入できる場合のみ通過を許可します",
"create.ponder.brass_tunnel_modes.text_12": "これにより、影響を受ける全てのベルトに同じ割合でアイテムを供給できます",
@ -2194,7 +2196,7 @@
"create.ponder.chute.header": "シュートによる下方向へ運搬",
"create.ponder.chute.text_1": "シュートは、収納ブロックから垂直方向にアイテムを運搬できます",
"create.ponder.chute.text_2": "レンチを使って、窓を付けられます",
"create.ponder.chute.text_3": "シュートを側面に配置すると、斜めに接続されます",
"create.ponder.chute.text_3": "工業用鉄ブロックを使ってシュートを隠せます",
"create.ponder.chute.text_4": "シュートを側面に設置すると、斜めに接続されます",
"create.ponder.chute_upward.header": "シュートによる上方向へ運搬",
"create.ponder.chute_upward.text_1": "シュートの上部または下部にファンを配置すると、アイテムを上方向へ運搬できます",
@ -2284,8 +2286,8 @@
"create.ponder.display_board.header": "ディスプレイボードの使い方",
"create.ponder.display_board.text_1": "ディスプレイボードは看板に代わる、より拡張性の高いブロックです",
"create.ponder.display_board.text_2": "稼働には回転力が必要です",
"create.ponder.display_board.text_3": "文字の表示には名札を使うか...",
"create.ponder.display_board.text_4": "ディスプレイリンクを通して行えます",
"create.ponder.display_board.text_3": "静的な文章はクリップボードを使って適用します",
"create.ponder.display_board.text_4": "動的な文章の場合はディスプレイリンクを使います",
"create.ponder.display_board.text_5": "ボードは、行ごとにそれぞれ染料で染色できます",
"create.ponder.display_board.text_6": "素手で右クリックすると、リセットできます",
"create.ponder.display_link.header": "ディスプレイリンクの設置",
@ -2420,7 +2422,7 @@
"create.ponder.hand_crank.header": "ハンドクランクによる回転力の生成",
"create.ponder.hand_crank.text_1": "ハンドクランクは手動で回転力を生み出す機械です",
"create.ponder.hand_crank.text_2": "右クリックし続けると、反時計回りに回転します",
"create.ponder.hand_crank.text_3": "回転速度は比較的速めです",
"create.ponder.hand_crank.text_3": "スニークしながら右クリックすると、時計回りに回転します",
"create.ponder.hose_pulley.header": "ホースプーリーを使った液体の吸入・放出",
"create.ponder.hose_pulley.text_1": "ホースプーリーは、大規模な液体の吸入や放出に使います",
"create.ponder.hose_pulley.text_2": "回転力の出入口はプーリーのホースの高さを変えるのに使います",
@ -2469,7 +2471,7 @@
"create.ponder.linear_chassis_attachment.text_3": "素手でスニークしながら右クリックすると粘着剤を剥がせます",
"create.ponder.linear_chassis_attachment.text_4": "リニアシャーシの特殊な粘着面は、ブロックの列をまとめて取り付けられます",
"create.ponder.linear_chassis_attachment.text_5": "レンチを使って、このシャーシの粘着範囲を正確に調整できます",
"create.ponder.linear_chassis_attachment.text_6": "CTRLを押しながらスクロールすると、接続している全てのシャーシブロックの範囲を一気に調整できます",
"create.ponder.linear_chassis_attachment.text_6": "CTRLを押しておくと、繋がっている全てのシャーシブロックの範囲を一気に調整できます",
"create.ponder.linear_chassis_attachment.text_7": "他の面にブロックを接着するには、超粘着剤を使う必要があります",
"create.ponder.linear_chassis_attachment.text_8": "この仕組みを使えば、どんな形の構造物もからくりとして動かせます",
"create.ponder.linear_chassis_group.header": "リニアシャーシをグループで動かす",
@ -2479,7 +2481,7 @@
"create.ponder.mechanical_arm.header": "メカニカルアームの設定",
"create.ponder.mechanical_arm.text_1": "メカニカルアームを設置する前に、搬入元と搬出先を設定しなければなりません",
"create.ponder.mechanical_arm.text_2": "特定のブロックを対象に設定するには、アームを持ったまま右クリックしてください",
"create.ponder.mechanical_arm.text_3": "搬入元(青)と搬出先(オレンジ)を切り替えるには、もう1度右クリックします",
"create.ponder.mechanical_arm.text_3": "搬入元(青) と搬出先(黄) を切り替えるには、もう1度右クリックしてください",
"create.ponder.mechanical_arm.text_4": "アームを持ったまま右クリックすると選択が解除されます",
"create.ponder.mechanical_arm.text_5": "設置したメカニカルアームは、設定したブロックを対象にします",
"create.ponder.mechanical_arm.text_6": "範囲内であれば、複数の搬入元と搬出先を設定できます",
@ -2497,7 +2499,7 @@
"create.ponder.mechanical_arm_modes.text_2": "搬出先",
"create.ponder.mechanical_arm_modes.text_3": "アームは複数の有効な搬出先が設定されていると...",
"create.ponder.mechanical_arm_modes.text_4": "...設定に従ってアイテムを分配します",
"create.ponder.mechanical_arm_modes.text_5": "レンチを持ってスクロールすると設定を変えられます",
"create.ponder.mechanical_arm_modes.text_5": "設定パネルで調整できます",
"create.ponder.mechanical_arm_modes.text_6": "「順繰り分配」は、有効な全ての搬出先へ順番に搬出します",
"create.ponder.mechanical_arm_modes.text_7": "搬出先がそれ以上のアイテムを受け取れない場合、そこへの搬出はスキップされます",
"create.ponder.mechanical_arm_modes.text_8": "「強制順繰り分配」は、搬出をスキップせず、空きがでるまで待機します",
@ -2568,13 +2570,13 @@
"create.ponder.mechanical_pump_flow.text_3": "後ろのネットワークが液体を吸い取っているのに対し...",
"create.ponder.mechanical_pump_flow.text_4": "...前のネットワークが液体を外側に送っています",
"create.ponder.mechanical_pump_flow.text_5": "ポンプの向きは回転の向きに影響されません",
"create.ponder.mechanical_pump_flow.text_6": "レンチを使って手動でポンプの向きを変えることもできます",
"create.ponder.mechanical_pump_flow.text_6": "代わりにレンチでポンプの向きを変えられます",
"create.ponder.mechanical_pump_speed.header": "メカニカルポンプの輸送速度",
"create.ponder.mechanical_pump_speed.text_1": "速度に関わらず、メカニカルポンプは16ブロック先までのパイプに影響を与えます",
"create.ponder.mechanical_pump_speed.text_2": "回転速度を速くすることで、流れの送られる速度と...",
"create.ponder.mechanical_pump_speed.text_3": "...液体の輸送速度が変わります",
"create.ponder.mechanical_pump_speed.text_4": "液体ネットワーク内のポンプはそれぞれ別の速度で動力を供給できます",
"create.ponder.mechanical_pump_speed.text_5": "向きを交互にすることで、流れの方向を揃えられます",
"create.ponder.mechanical_pump_speed.text_5": "全てのポンプが同じ方向か確認してください",
"create.ponder.mechanical_roller_fill.header": "ローラーによる地形の埋め立て",
"create.ponder.mechanical_roller_fill.text_1": "分解されている間、ローラーを他のモードに変更できます",
"create.ponder.mechanical_roller_fill.text_2": "埋め立てモードは舗装と地面の間の隙間を埋めるのに役立ちます",
@ -2609,7 +2611,7 @@
"create.ponder.millstone.text_5": "加工品を搬出して自動化することもできます",
"create.ponder.nixie_tube.header": "ニキシー管の使い方",
"create.ponder.nixie_tube.text_1": "ニキシー管はレッドストーン信号を受けるとその強度を表示します",
"create.ponder.nixie_tube.text_2": "金床で名付けた名札を使って、好きな文字を表示することもできます",
"create.ponder.nixie_tube.text_2": "記述済みのクリップボードを使って、好きな文字を表示することもできます",
"create.ponder.nixie_tube.text_3": "染料で右クリックすることで表示の色を変えられます",
"create.ponder.piston_pole.header": "ピストン延長ポール",
"create.ponder.piston_pole.text_1": "ポールが無いとメカニカルピストンは動きません",
@ -2624,7 +2626,7 @@
"create.ponder.portable_fluid_interface.text_7": "...搬出ができます",
"create.ponder.portable_fluid_interface.text_8": "しばらく中身が搬出入されないと、このからくりはまた動き出します",
"create.ponder.portable_storage_interface.header": "からくり内の収納ブロックとの搬出入",
"create.ponder.portable_storage_interface.text_1": "からくりに組み込まれた収納ブロックは、プレイヤーが開くことはできません",
"create.ponder.portable_storage_interface.text_1": "からくりに組み込まれた収納ブロックは自動で搬出入するのが難しい場合があります。",
"create.ponder.portable_storage_interface.text_2": "この装置は、からくりを停止することなく、収納ブロックと搬出入できます",
"create.ponder.portable_storage_interface.text_3": "12ブロックの間隔をあけて、2つ目のインターフェースを設置しましょう",
"create.ponder.portable_storage_interface.text_4": "両者がすれ違うたびに接続されます",
@ -2648,11 +2650,11 @@
"create.ponder.pulse_extender.text_1": "パルスエクステンダーは通過する信号を長くします",
"create.ponder.pulse_extender.text_2": "短時間の遅延の後...",
"create.ponder.pulse_extender.text_3": "...設定した時間だけ信号を出します",
"create.ponder.pulse_extender.text_4": "マウスホイールで、信号を出す時間を調整できます",
"create.ponder.pulse_extender.text_5": "最大で30分まで設定できます",
"create.ponder.pulse_extender.text_4": "設定パネルで、信号を発する時間を調整できます",
"create.ponder.pulse_extender.text_5": "最大1時間まで設定できます",
"create.ponder.pulse_repeater.header": "パルスリピーターによる信号制御",
"create.ponder.pulse_repeater.text_1": "パルスリピーターは、レッドストーン信号を短縮して1tickのパルス信号にします",
"create.ponder.pulse_repeater.text_2": "マウスホイールで、遅延する時間を調整できます",
"create.ponder.pulse_repeater.text_1": "パルスリピーターは遅延を挟んだ後、レッドストーン信号を1tickのパルス信号にします",
"create.ponder.pulse_repeater.text_2": "設定パネルで、遅延する時間を調整できます",
"create.ponder.pulse_repeater.text_3": "最大1時間まで設定できます",
"create.ponder.radial_chassis.header": "ラジアルシャーシによるブロックの取り付け",
"create.ponder.radial_chassis.text_1": "ラジアルシャーシは、同じ種類のシャーシと繋がります",
@ -2697,7 +2699,7 @@
"create.ponder.rose_quartz_lamp.text_6": "レンチでランプを手動で切り替えることもできます",
"create.ponder.rotation_speed_controller.header": "回転速度コントローラーの使い方",
"create.ponder.rotation_speed_controller.text_1": "コントローラーは、側面の軸から上の大きな歯車に回転を伝達します",
"create.ponder.rotation_speed_controller.text_2": "側面のパネルを見ながらスクロールすると、伝達する回転速度を調整できます",
"create.ponder.rotation_speed_controller.text_2": "側面の設定パネルで、伝達する回転速度を調整できます",
"create.ponder.sail.header": "帆による風車の組み立て",
"create.ponder.sail.text_1": "帆は、風車を作るのに便利なブロックです",
"create.ponder.sail.text_2": "超粘着剤やシャーシなしに、ブロックや帆フレームに取り付けられます",
@ -2719,9 +2721,10 @@
"create.ponder.smart_chute.header": "スマートシュートによるアイテムのフィルタリング",
"create.ponder.smart_chute.text_1": "スマートシュートは、垂直方向のシュートにフィルター機能を追加したものです",
"create.ponder.smart_chute.text_2": "フィルタースロットを使って、何を搬出入するか設定できます",
"create.ponder.smart_chute.text_3": "マウスホイールで搬出するスタック量を指定できます",
"create.ponder.smart_chute.text_3": "設定パネルで搬出するスタック量を指定できます",
"create.ponder.smart_chute.text_4": "レッドストーン信号で、スマートシュートを停止させることもできます",
"create.ponder.smart_observer.header": "スマートオブザーバーによる高度な検知",
"create.ponder.smart_observer.text_1": "スマートオブザーバーはさまざまなイベントを検出するのに使用できます",
"create.ponder.smart_observer.text_2": "一般的な収納ブロック内のアイテムや液体を検出できます",
"create.ponder.smart_observer.text_3": "フィルタースロットを使って、どの内容物を検出するか指定できます",
"create.ponder.smart_observer.text_4": "ブロック自体がフィルターに一致しているときも検知します",
@ -2733,7 +2736,7 @@
"create.ponder.smart_pipe.text_3": "フィルタースロットに液体の入ったアイテムを右クリックして指定できます",
"create.ponder.smart_pipe.text_4": "スマートパイプは、パイプネットワークの搬出先に設置すると、指定した液体のみを流します",
"create.ponder.speedometer.header": "速度計による動力情報の監視",
"create.ponder.speedometer.text_1": "速度メーターは、接続した機械の回転速度を表示します",
"create.ponder.speedometer.text_1": "速度は、接続した機械の回転速度を表示します",
"create.ponder.speedometer.text_2": "エンジニアのゴーグルを装着していると、より詳細な情報を得られます",
"create.ponder.speedometer.text_3": "コンパレーターは、速度計の測定値に応じたレッドストーン信号を出力します",
"create.ponder.spout_filling.header": "アイテム注液口によるアイテム充填",
@ -2869,12 +2872,12 @@
"create.ponder.train_signal_signaling.text_7": "それは区間に入ろうとした列車を停止させます...",
"create.ponder.train_signal_signaling.text_8": "...すぐに区間を離れられない場合",
"create.ponder.train_signal_signaling.text_9": "これで、待っている列車を混雑する区間の中に入らないようにできます",
"create.ponder.valve_handle.header": "バルブハンドルによる回転力の生成",
"create.ponder.valve_handle.text_1": "バルブハンドルは手動で回転力を生み出す原動機です",
"create.ponder.valve_handle.text_2": "右クリックし続けると、反時計回りに回転します",
"create.ponder.valve_handle.text_3": "回転速度はゆっくりですが、一定です",
"create.ponder.valve_handle.text_4": "スニーク状態で右クリックし続けると、時計回りに回転します",
"create.ponder.valve_handle.text_5": "バルブハンドルは、染色できます",
"create.ponder.valve_handle.header": "バルブハンドルによる正確な回転",
"create.ponder.valve_handle.text_1": "バルブハンドルは、機械を正確な角度だけ回転させることができます",
"create.ponder.valve_handle.text_2": "入力パネルで角度を調整できます",
"create.ponder.valve_handle.text_3": "右クリックで1回転します",
"create.ponder.valve_handle.text_4": "スニークしながら右クリックすると逆方向に回転します",
"create.ponder.valve_handle.text_5": "ベアリングが自動で分解されない設定にするよう注意してください",
"create.ponder.valve_handle.text_6": "バルブハンドルは装飾用に染色できます",
"create.ponder.valve_pipe.header": "バルブによる液体制御",
"create.ponder.valve_pipe.text_1": "バルブは、液体ネットワークに流れる液体を制御するのに役立ちます",
@ -2883,12 +2886,12 @@
"create.ponder.valve_pipe.text_4": "回転方向を逆にすることでバルブを閉められます",
"create.ponder.water_wheel.header": "水車による回転力の生成",
"create.ponder.water_wheel.text_1": "水車は隣接する水流から回転力を生み出します",
"create.ponder.water_wheel.text_2": "水流を受ける面が多ければ多いほど、水車の回転速度は速くなります",
"create.ponder.water_wheel.text_3": "水車の羽根は水流に逆らわないように設置してください",
"create.ponder.water_wheel.text_2": "他の面に追加で当てても許容応力は増加しません",
"create.ponder.water_wheel.text_3": "木材を水車に使うと見た目を変えられます。",
"create.ponder.weighted_ejector.header": "重量射出機の使い方",
"create.ponder.weighted_ejector.text_1": "射出機を持ってスニークしながら右クリックすると、対象となる位置を設定できます",
"create.ponder.weighted_ejector.text_10": "スタック数を設定すると、保持しているスタックがその量に達したときのみ射出するようになります",
"create.ponder.weighted_ejector.text_11": "他のエンティティが射出機を踏むと、いつでも射出機が稼働します",
"create.ponder.weighted_ejector.text_11": "他のエンティティも射出機をいつでも踏み動かせます",
"create.ponder.weighted_ejector.text_2": "設置した射出機は、設定した場所に物体を発射します",
"create.ponder.weighted_ejector.text_3": "範囲内であれば高さや距離は問いません",
"create.ponder.weighted_ejector.text_4": "ただし、真正面以外へは射出できません",
@ -2896,10 +2899,10 @@
"create.ponder.weighted_ejector.text_6": "巻き上げるには、回転力を供給する必要があります",
"create.ponder.weighted_ejector.text_7": "上にアイテムを置くと、射出機が稼働します",
"create.ponder.weighted_ejector.text_8": "対象が満杯の収納ブロックの場合、射出機はそのブロックに空きがでるまで待機します",
"create.ponder.weighted_ejector.text_9": "レンチを使って、スタック量を調整できます",
"create.ponder.weighted_ejector.text_9": "設定パネルを使えばスタック量を調整できます",
"create.ponder.weighted_ejector_redstone.header": "レッドストーン信号による重量射出機の制御",
"create.ponder.weighted_ejector_redstone.text_1": "レッドストーン信号を受けている間、射出機は稼働しません",
"create.ponder.weighted_ejector_redstone.text_2": "また、オブザーバーは射出機の稼働を検知できます",
"create.ponder.weighted_ejector_redstone.text_2": "オブザーバーは射出機の稼働を検知できます",
"create.ponder.weighted_ejector_tunnel.header": "重量射出機によるアイテムスタックの分割",
"create.ponder.weighted_ejector_tunnel.text_1": "真鍮トンネルと組み合わせて、アイテムスタックの特定の量だけを分割できます",
"create.ponder.weighted_ejector_tunnel.text_2": "まず、側面の搬出口を優先させる為に、真鍮トンネルを「最寄りを優先」に設定します",
@ -2912,7 +2915,7 @@
"create.ponder.windmill_source.text_3": "帆とみなされる十分な数のブロックが取り付けられていれば、風車として機能します",
"create.ponder.windmill_source.text_4": "右クリックして風車ベアリングを起動すると、回転力を供給し始めます",
"create.ponder.windmill_source.text_5": "回転速度は帆ブロックの数で決まります",
"create.ponder.windmill_source.text_6": "レンチを使って回転方向を変えられます",
"create.ponder.windmill_source.text_6": "設定パネルを使って回転方向を変えられます",
"create.ponder.windmill_source.text_7": "ベアリングを右クリックすれば、いつでも回転を停止させて構造物を組み立て直せます",
"create.ponder.windmill_structure.header": "からくり風車",
"create.ponder.windmill_structure.text_1": "帆とみなされるブロックが8個以上あれば、どのような構造物でも風車として動きます"

View file

@ -51,7 +51,6 @@
"block.create.clockwork_bearing": "Сағат мойынтірегі",
"block.create.clutch": "Ілініс",
"block.create.cogwheel": "Тістегеріш",
"block.create.content_observer": "Ішіндегісі бақылаушысы",
"block.create.controller_rail": "Басқарушы рельс",
"block.create.controls": "Пойыз контроллері",
"block.create.copper_backtank": "Мыс баллон",
@ -413,7 +412,6 @@
"block.create.rose_quartz_lamp": "Қызғылт кварц шам",
"block.create.rose_quartz_tiles": "Қызғылт кварц плитка",
"block.create.rotation_speed_controller": "Айналу жылдамдығы бақылағыш",
"block.create.sail_frame": "Желкен жақтауы",
"block.create.schematic_table": "Сұлбалық үстел",
"block.create.scorchia": "Скорчия",
"block.create.scorchia_pillar": "Скорчия бағана",
@ -492,7 +490,6 @@
"block.create.steam_whistle_extension": "Бу ысқырғышын ұзартқыш",
"block.create.sticker": "Жабысқыш",
"block.create.sticky_mechanical_piston": "Жабысқақ механикалық піспек",
"block.create.stockpile_switch": "Толтыру қараушы",
"block.create.stressometer": "Стрессометр",
"block.create.tiled_glass": "Тақташа шыны",
"block.create.tiled_glass_pane": "Тақташа әйнек",
@ -543,7 +540,6 @@
"block.create.weathered_copper_tiles": "Көгерген мыс плитка",
"block.create.weighted_ejector": "Тиелген лақтырғыш",
"block.create.white_nixie_tube": "Ақ газразрядты түтік",
"block.create.white_sail": "Ақ желкен",
"block.create.white_seat": "Ақ орындық",
"block.create.white_toolbox": "Ақ құрал жәшігі",
"block.create.white_valve_handle": "Ақ шұра",
@ -596,7 +592,6 @@
"item.create.empty_schematic": "Бос сұлба",
"item.create.experience_nugget": "Тәжірибе кесегі",
"item.create.extendo_grip": "Суырмалы жетуші",
"item.create.filter": "Сүзгі",
"item.create.furnace_minecart_contraption": "Пеш вагоншасы тетік",
"item.create.goggles": "Инженер көзілдірігі",
"item.create.golden_sheet": "Алтын тілім",
@ -841,7 +836,6 @@
"create.ponder.shared.storage_on_contraption": "Тетікпен байланысқан мұқаммалдар олжаны автоматты түрде көтереді",
"create.ponder.shared.rpm8": "8 айн./мин",
"create.ponder.shared.rpm32": "32 айн./мин",
"create.ponder.shared.movement_anchors": "Супержелім көмегімен үлкен құрылыстарды жылжытуға болады.",
"create.ponder.tag.redstone": "Логикалық компоненттер",
"create.ponder.tag.redstone.description": "Редстоун инженериясымен көмектесетін компоненттер",
"create.ponder.andesite_tunnel.header": "Андезит түнел қолдану",
@ -861,6 +855,5 @@
"create.ponder.pulse_extender.header": "Импульс жалғастырушыларды қолданумен сигналдарды реттеумен",
"create.ponder.pulse_extender.text_1": "Импульс жалғастырушылар олар арқылы тесіп өтетін сигналдарды кеңейте алады",
"create.ponder.pulse_repeater.header": "Импульс қайталауышыларды қолданумен сигналдарды реттеумен",
"create.ponder.pulse_repeater.text_1": "Импульс қайталауышылар түсетін сигналды кідіріспен қысқа импульсқа дейін аударады",
"create.ponder.weighted_ejector.header": "Тиелген лақтырғыш қолданумен"
}

View file

@ -267,7 +267,7 @@
"block.create.jungle_window_pane": "정글나무 유리판",
"block.create.large_bogey": "큰 대차",
"block.create.large_cogwheel": "큰 톱니바퀴",
"block.create.large_water_wheel": "대형 물레바퀴",
"block.create.large_water_wheel": " 물레바퀴",
"block.create.layered_andesite": "단층 안산암",
"block.create.layered_asurine": "단층 담청암",
"block.create.layered_calcite": "단층 방해석",
@ -519,7 +519,7 @@
"block.create.steam_whistle_extension": "기적 연장 장치",
"block.create.sticker": "부착기",
"block.create.sticky_mechanical_piston": "기계식 끈끈이 피스톤",
"block.create.stockpile_switch": "수량 스위치",
"block.create.stockpile_switch": "한계점 스위치",
"block.create.stressometer": "피로도 계측기",
"block.create.tiled_glass": "타일 유리",
"block.create.tiled_glass_pane": "타일 유리판",
@ -538,7 +538,7 @@
"block.create.warped_window": "뒤틀린 유리창",
"block.create.warped_window_pane": "뒤틀린 유리판",
"block.create.water_wheel": "물레바퀴",
"block.create.water_wheel_structure": "대형 물레바퀴",
"block.create.water_wheel_structure": " 물레바퀴",
"block.create.waxed_copper_shingle_slab": "밀랍칠한 구리 판자 반 블록",
"block.create.waxed_copper_shingle_stairs": "밀랍칠한 구리 판자 계단",
"block.create.waxed_copper_shingles": "밀랍칠한 구리 판자",
@ -571,7 +571,7 @@
"block.create.weathered_copper_tiles": "녹슨 구리 타일",
"block.create.weighted_ejector": "투척기",
"block.create.white_nixie_tube": "하얀색 닉시관",
"block.create.white_sail": "하얀색 날개",
"block.create.white_sail": "풍차 날개",
"block.create.white_seat": "하얀색 좌석",
"block.create.white_toolbox": "하얀색 공구상자",
"block.create.white_valve_handle": "하얀색 밸브 손잡이",
@ -800,7 +800,7 @@
"advancement.create.precision_mechanism": "복잡한 호기심",
"advancement.create.precision_mechanism.desc": "정밀 기계장치를 조립하세요.",
"advancement.create.speed_controller": "엔지니어들이 이 장치를 싫어합니다!",
"advancement.create.speed_controller.desc": "회전 속도 컨트롤러로 정밀하게 속도를 조절하세요",
"advancement.create.speed_controller.desc": "회전 속도 제어기로 속도를 정밀하게 조절하세요",
"advancement.create.mechanical_arm": "바쁘다 바빠!",
"advancement.create.mechanical_arm.desc": "기계 팔이 아이템을 옮기는 것을 관찰하세요",
"advancement.create.mechanical_crafter": "자동 조합",
@ -871,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "후진하는 동안 다른 기차와 부딪히세요§7\n(숨겨진 발전과제)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Create 건축 블록",
"block.create.mangrove_window": "맹그로브나무 유리창",
"block.create.mangrove_window_pane": "맹그로브나무 유리판",
"death.attack.create.crush": "%1$s이(가) 분쇄 휠로 가공되었습니다",
"death.attack.create.crush.player": "%1$s이(가) %2$s 때문에 분쇄 휠에서 가공되었습니다",
"death.attack.create.fan_fire": "%1$s이(가) 뜨거운 바람에 익어버렸습니다",
@ -1051,7 +1053,7 @@
"create.contraptions.roller_mode.straight_fill": "수직으로 채우기",
"create.contraptions.roller_mode.wide_fill": "부드럽게 채우기",
"create.contraptions.windmill.rotation_direction": "회전 방향",
"create.contraptions.clockwork.clock_hands": "시계침",
"create.contraptions.clockwork.clock_hands": "시계 조정",
"create.contraptions.clockwork.hour_first": "시침 먼저",
"create.contraptions.clockwork.minute_first": "분침 먼저",
"create.contraptions.clockwork.hour_first_24": "시침 먼저 (24시간 단위)",
@ -1074,7 +1076,7 @@
"create.logistics.filter.requires_item_in_inventory": "인벤토리에 %1$s 아이템이 필요합니다",
"create.logistics.creative_crate.supply": "무한 공급",
"create.logistics.train_observer.cargo_filter": "화물 필터",
"create.kinetics.creative_motor.rotation_speed": "생산 속도 (RPM)",
"create.kinetics.creative_motor.rotation_speed": "발전 속도 (RPM)",
"create.kinetics.speed_controller.rotation_speed": "대상 속도 (RPM)",
"create.kinetics.valve_handle.rotated_angle": "사용시 회전 각도",
"create.logistics.redstone_interval": "레드스톤 신호 간격",
@ -1083,7 +1085,7 @@
"create.contraptions.chassis.radius": "끈끈할 때의 반지름",
"create.contraptions.chassis.range": "끈끈한 면의 사거리",
"create.contraptions.chassis.distance": "거리",
"create.gui.value_settings.hold_to_edit": "클릭을 유지하면서 수정하기",
"create.gui.value_settings.hold_to_edit": "길게 우클릭하여 수정하기",
"create.gui.value_settings.release_to_confirm": "%1$s을 떼서 확인",
"create.gui.goggles.generator_stats": "동력 상태:",
"create.gui.goggles.kinetic_stats": "작동 상태:",
@ -1153,7 +1155,7 @@
"create.schematicAndQuill.saved": "%1$s(으)로 저장했습니다",
"create.schematicAndQuill.failed": "설계도 저장에 실패했습니다, 로그에서 자세한 정보를 확인하세요",
"create.schematicAndQuill.instant_failed": "즉시 설계도 업로드에 실패했습니다, 로그에서 자세한 정보를 확인하세요",
"create.schematic.invalid": "[!] 없는 아이템 - 설계도 테이블을 이용하세요",
"create.schematic.invalid": "[!] 없는 아이템 - 설계도 탁자를 이용하세요",
"create.schematic.error": "설계도를 불러오는데 실패했습니다 - 게임 로그를 확인하세요",
"create.schematic.position": "위치",
"create.schematic.rotation": "회전",
@ -1178,7 +1180,7 @@
"create.schematic.tool.move.description.0": "설계도를 수평 이동합니다.",
"create.schematic.tool.move.description.1": "설계도를 바라보며 [CTRL]을 누르고 스크롤하면 설계도를 밀어냅니다.",
"create.schematic.tool.move_y.description.0": "설계도를 수직 이동시킵니다.",
"create.schematic.tool.move_y.description.1": "설계도를 보고 [CTRL]-스크롤로 밉니다.",
"create.schematic.tool.move_y.description.1": "[CTRL]-스크롤로 위아래로 움직입니다.",
"create.schematic.tool.rotate.description.0": "설계도를 돌립니다.",
"create.schematic.tool.rotate.description.1": "[CTRL]-스크롤로 90도 돌립니다.",
"create.schematic.tool.print.description.0": "구조물을 즉시 설치합니다.",
@ -1191,7 +1193,7 @@
"create.schematics.maxAllowedSize": "최대 설계도 파일 크기:",
"create.gui.schematicTable.refresh": "파일 새로고침",
"create.gui.schematicTable.open_folder": "폴더 열기",
"create.gui.schematicTable.title": "설계도 테이블",
"create.gui.schematicTable.title": "설계도 탁자",
"create.gui.schematicTable.availableSchematics": "사용가능한 설계도",
"create.gui.schematicTable.noSchematics": "저장된 설계도 없음",
"create.gui.schematicTable.uploading": "업로딩 중...",
@ -1211,7 +1213,7 @@
"create.gui.schematicannon.option.skipMissing": "부족한 블록을 무시하고 진행",
"create.gui.schematicannon.option.skipBlockEntities": "블록 엔티티 보호",
"create.gui.schematicannon.slot.gunpowder": "화약을 넣어 대포 연료를 채우세요",
"create.gui.schematicannon.slot.listPrinter": "책을 넣어 건축 재료 체크리스트를 인쇄하세요",
"create.gui.schematicannon.slot.listPrinter": "클립보드나 책을 넣어 설계도 재료 체크리스트를 인쇄하세요",
"create.gui.schematicannon.slot.schematic": "여기에 설계도를 넣으세요. 건설 구역이 설정되어 있어야 합니다.",
"create.gui.schematicannon.option.skipMissing.description": "만약 대포가 설치에 필요한 블록을 찾지 못할 경우, 건너뛰고 다음 블록 설치를 진행합니다.",
"create.gui.schematicannon.option.skipBlockEntities.description": "대포가 상자, 화로같이 데이터가 담긴 블록을 설치하지 않습니다.",
@ -1362,7 +1364,7 @@
"create.weighted_ejector.no_target": "인접한 블록에 발사합니다 (투척 지점이 설정되지 않았습니다)",
"create.weighted_ejector.targeting": "[%1$s,%2$s,%3$s]에 투척합니다",
"create.weighted_ejector.stack_size": "투척하는 아이템의 수량",
"create.logistics.when_multiple_outputs_available": "여러 출력구가 있을 때",
"create.logistics.when_multiple_outputs_available": "분배 방법",
"create.mechanical_arm.selection_mode.round_robin": "돌아가며 처리",
"create.mechanical_arm.selection_mode.forced_round_robin": "돌아가며 처리(강제적)",
"create.mechanical_arm.selection_mode.prefer_first": "설정 순서 우선시",
@ -1410,7 +1412,7 @@
"create.hint.mechanical_arm_no_targets": "이 _기계 팔_은 _목표_가 설정되지 않았습니다. _기계 팔을 손에 들고_ 벨트, 아이템 거치대, 퍼널을 _우클릭_하여 목표로 지정하세요.",
"create.hint.empty_bearing.title": "베어링 업데이트",
"create.hint.empty_bearing": "_맨 손_으로 베어링을 _우클릭_하여 구조물을 _부착_하세요.",
"create.hint.full_deployer.title": "기계 손 아이템 과적",
"create.hint.full_deployer.title": "기계 손이 작동할 수 없음",
"create.hint.full_deployer": "이 _기계 손_은 _배출_할 아이템을 가지고 있습니다. 호퍼 , 퍼널 등을 이용해 아이템을 빼내세요.",
"create.backtank.low": "산소통 기압이 낮습니다",
"create.backtank.depleted": "산소통 기압이 모두 소진되었습니다",
@ -1590,8 +1592,8 @@
"create.train_assembly.bogeys_too_close": "%1$s번과 %2$s번 대차가 너무 가깝습니다",
"create.train_assembly.single_bogey_carriage": "이 대차는 스스로 객실을 지지할 수 없습니다",
"create.train_assembly.nothing_attached": "%1$s번 대차에 구조물이 없습니다",
"create.train_assembly.no_controls": "진행 방향을 향한 조종기가 최소 1개 필요합니다",
"create.train_assembly.sideways_controls": "조종기가 측면을 바라보고 있습니다",
"create.train_assembly.no_controls": "앞을 향하는 기차 조종기 블록을 설치하세요 (강력 접착제를 잊으셨나요?)",
"create.train_assembly.sideways_controls": "기차 조종기는 측면에 설치할 수 없습니다",
"create.train_assembly.bogey_created": "대차가 생성되었습니다. 선로를 클릭하여 모양을 변경할 수 있습니다",
"create.train_assembly.requires_casing": "기차 케이스를 이용해 선로에 대차를 생성하세요",
"create.track_target.set": "선로가 선택되었습니다",
@ -1769,6 +1771,10 @@
"enchantment.create.capacity.desc": "구리 산소통의 산소 용량을 늘립니다.",
"enchantment.create.potato_recovery.desc": "감자포의 탄약이 재사용될 확률을 가집니다.",
"create.bogey.style.updated_style": "대차 형태 변환됨",
"create.bogey.style.updated_style_and_size": "스타일과 사이즈를 업데이트 했습니다",
"create.bogey.style.no_other_sizes": "다른 크기 없음",
"create.bogey.style.invalid": "이름 없는 스타일",
"create.bogey.style.standard": "표준",
"create.subtitle.contraption_disassemble": "구조물이 멈춤",
"create.subtitle.peculiar_bell_use": "황동 종이 울림",
"create.subtitle.worldshaper_place": "세계편집기가 쏨",
@ -1826,13 +1832,13 @@
"item.create.blaze_cake.tooltip": "블레이즈 케이크",
"item.create.blaze_cake.tooltip.summary": "열심히 일하는 _블레이즈_ _버너_의 식사입니다. 블레이즈를 더 뜨겁게 만드세요!",
"item.create.wand_of_symmetry.tooltip": "대칭의 지팡이",
"item.create.wand_of_symmetry.tooltip.summary": "설정된 반사 모드에 따라 블록 설치를 _똑같이_ _배치_합니다.",
"item.create.wand_of_symmetry.tooltip.condition1": "단축바에 있을 때",
"item.create.wand_of_symmetry.tooltip.behaviour1": "활성화 유지",
"item.create.wand_of_symmetry.tooltip.summary": "_단축 바_에 있을 때 _블록 설치를 따라합니다_.",
"item.create.wand_of_symmetry.tooltip.condition1": "땅에 사용했을 때",
"item.create.wand_of_symmetry.tooltip.behaviour1": "거울을 _생성_하거나 _옮깁니다_. _웅크려서_ 사용하면 _설정 창_을 엽니다.",
"item.create.wand_of_symmetry.tooltip.condition2": "허공에 사용했을 때",
"item.create.wand_of_symmetry.tooltip.behaviour2": "활성화된 거을을 _제거합니다_.",
"item.create.handheld_worldshaper.tooltip": "크리에이티브 세계편집기",
"item.create.handheld_worldshaper.tooltip.summary": "_지형경관_을 만들 때 좋은 간편한 도구입니다.",
"item.create.handheld_worldshaper.tooltip.summary": "멀리서 큰 _지형을 편집_하는 _크리에이티브 도구_입니다.",
"item.create.handheld_worldshaper.tooltip.condition1": "블록을 보고 좌클릭",
"item.create.handheld_worldshaper.tooltip.behaviour1": "세계편집기가 _해당 블록_을 재료로 사용합니다",
"item.create.handheld_worldshaper.tooltip.condition2": "블록을 보고 우클릭",
@ -1840,31 +1846,31 @@
"item.create.handheld_worldshaper.tooltip.condition3": "웅크리면서 우클릭",
"item.create.handheld_worldshaper.tooltip.behaviour3": "_설정_ _창_을 엽니다.",
"item.create.tree_fertilizer.tooltip": "나무 비료",
"item.create.tree_fertilizer.tooltip.summary": "일반적인 나무 종류들의 성장을 촉진시킬 강력한 미네랄의 혼합물입니다.",
"item.create.tree_fertilizer.tooltip.summary": "좁은 곳에서 _묘목을 성장_시킬 때 유용한 미네랄의 강력한 혼합물입니다.",
"item.create.tree_fertilizer.tooltip.condition1": "묘목에 사용했을 때",
"item.create.tree_fertilizer.tooltip.behaviour1": "묘목을 주위 공간과 _상관없이_ 성장시킵니다.",
"item.create.extendo_grip.tooltip": "외장형 연장 팔",
"item.create.extendo_grip.tooltip.summary": "띠요오옹! 사용자의 _사거리_를 늘려줍니다.",
"item.create.extendo_grip.tooltip.summary": "사용자의 _사거리_를 늘려줍니다. _산소통의 공기_를 사용할 수 있습니다.",
"item.create.extendo_grip.tooltip.condition1": "다른 손에 있을 때",
"item.create.extendo_grip.tooltip.behaviour1": "_기존_ _손_에있는 아이템의 사거리를 늘립니다.",
"item.create.extendo_grip.tooltip.condition2": "구리 산소통을 착용했을 때",
"item.create.extendo_grip.tooltip.condition2": "산소통을 착용했을 때",
"item.create.extendo_grip.tooltip.behaviour2": "_내구도_가 _소모되지_ _않고_, 탱크에서 _공기_가 _소모됩니다_.",
"item.create.potato_cannon.tooltip": "감자포",
"item.create.potato_cannon.tooltip.summary": "퐁! 집에서 키운 작물로 적을 처치하세요! _구리_ _산소통_의 산소로 움직일 수 있습니다.",
"item.create.potato_cannon.tooltip.summary": "집에서 키운 작물로 적을 처치하세요! _산소통의 산소_를 사용할 수 있습니다.",
"item.create.potato_cannon.tooltip.condition1": "우클릭",
"item.create.potato_cannon.tooltip.behaviour1": "_인벤토리_에서 적당한 아이템을 _쏩니다_.",
"item.create.potato_cannon.tooltip.condition2": "구리 산소통을 착용했을 때",
"item.create.potato_cannon.tooltip.condition2": "산소통을 착용했을 때",
"item.create.potato_cannon.tooltip.behaviour2": "_내구도_가 _소모되지_ _않고_, 탱크에서 _공기_가 _소모됩니다_.",
"item.create.filter.tooltip": "필터",
"item.create.filter.tooltip.summary": "장치의 _입력_과 _출력_을 _필터_ 목록에 따라 _조정_합니다.",
"item.create.filter.tooltip.condition1": "필터 슬롯에 있을 때",
"item.create.filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.",
"item.create.filter.tooltip": "아이템 필터",
"item.create.filter.tooltip.summary": "_아이템_이나 _필터_에 맞는 아이템을 _걸러냅니다_. Create모드 장치의 _필터 슬롯_에 사용할 수 있습니다.",
"item.create.filter.tooltip.condition1": "우클릭",
"item.create.filter.tooltip.behaviour1": "_설정 창_을 엽니다.",
"item.create.attribute_filter.tooltip": "속성 필터",
"item.create.attribute_filter.tooltip.summary": "장치의 _입력_과 _출력_을 필터 _속성_ 목록에 따라 _조정_합니다.",
"item.create.attribute_filter.tooltip.condition1": "필터 슬롯에 있을 때",
"item.create.attribute_filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.",
"item.create.attribute_filter.tooltip.summary": "_속성_이나 _카테고리_에 맞는 아이템을 _걸러냅니다_. Create모드 장치의 _필터 슬롯_에 사용할 수 있습니다.",
"item.create.attribute_filter.tooltip.condition1": "우클릭",
"item.create.attribute_filter.tooltip.behaviour1": "_설정 창_을 엽니다.",
"item.create.empty_schematic.tooltip": "빈 설계도",
"item.create.empty_schematic.tooltip.summary": "조합 재료로 쓰이거나 _설계도 테이블_에서 설계도를 불러올 때 쓰입니다.",
"item.create.empty_schematic.tooltip.summary": "조합 재료로 쓰이거나 _설계도 탁자_에서 설계도를 불러올 때 쓰입니다.",
"item.create.schematic.tooltip": "설계도",
"item.create.schematic.tooltip.summary": "세계에 구조물을 _홀로그램으로_ 불러와 지정하고 설치합니다. 지정된 홀로그램은 _설계도_ _대포_의 _작업_ _영역_이 됩니다.",
"item.create.schematic.tooltip.condition1": "들고 있을 때",
@ -1872,11 +1878,11 @@
"item.create.schematic.tooltip.condition2": "웅크리면서 우클릭",
"item.create.schematic.tooltip.behaviour2": "정확한 _좌표_ 입력을 위한 창을 엽니다.",
"item.create.schematic_and_quill.tooltip": "설계도와 깃펜",
"item.create.schematic_and_quill.tooltip.summary": "세계에 있는 구조물을 _.nbt파일_로 저장할 때 쓰입니다.",
"item.create.schematic_and_quill.tooltip.condition1": "1단계",
"item.create.schematic_and_quill.tooltip.behaviour1": "_두_ _모서리_를 우클릭으로 선택하세요.",
"item.create.schematic_and_quill.tooltip.condition2": "2단계",
"item.create.schematic_and_quill.tooltip.behaviour2": "면을 바라보고 _Ctrl-스크롤_하여 크기를 조정하세요. 우클릭을 다시 하면 저장됩니다.",
"item.create.schematic_and_quill.tooltip.summary": "세계에 있는 _구조물_을 _.nbt파일_로 _저장_할 때 쓰입니다.",
"item.create.schematic_and_quill.tooltip.condition1": "영역 생성하기",
"item.create.schematic_and_quill.tooltip.behaviour1": "_우클릭_으로 _두 꼭짓점_을 선택하세요. _Ctrl + 스크롤_로 눌러 허공에서 위치를 지정할 수 있습니다.",
"item.create.schematic_and_quill.tooltip.condition2": "조정 및 저장",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl + 스크롤_로 크기를 조절하고, 다시 우클릭하여 저장합니다.",
"block.create.schematicannon.tooltip": "설계도 대포",
"block.create.schematicannon.tooltip.summary": "장착된 설계도를 바탕으로 블록들을 _발포_합니다. _화약_을 연료로 사용하고 주변 보관함에서 아이템을 사용합니다.",
"block.create.schematicannon.tooltip.condition1": "우클릭",
@ -1886,11 +1892,11 @@
"block.create.schematic_table.tooltip.condition1": "빈 설계도를 넣을 때",
"block.create.schematic_table.tooltip.behaviour1": "Schematics 폴더에서 선택한 파일을 업로드합니다.",
"item.create.goggles.tooltip": "엔지니어의 고글",
"item.create.goggles.tooltip.summary": "_장치 정보_를 착용자의 시야에 띄어주는 안경입니다.",
"item.create.goggles.tooltip.condition1": "장착했을 때",
"item.create.goggles.tooltip.behaviour1": "해당 장치의 _속도_, _피로도_, _용량_을 레벨에 따라 에 따라 색상 UI를 보여줍니다.",
"item.create.goggles.tooltip.summary": "화면에 설치된 장치의 _다양한 정보_를 보여줍니다.",
"item.create.goggles.tooltip.condition1": "블록을 바라볼 때",
"item.create.goggles.tooltip.behaviour1": "_동력 장치_는 추가되는 _스트레스 부하_나 _용량_을 보여줍니다. _피로도 계측기_의 경우 _연결된 동력망의 통계_를 보여줍니다. 일부 다른 블록은 아이템 및 유체 내용물 정보를 보여줍니다.",
"item.create.wrench.tooltip": "렌치",
"item.create.wrench.tooltip.summary": "장치 구성에 유용한 도구입니다. 장치를 _회전_, _설정_, _해체_하는 데 쓰입니다.",
"item.create.wrench.tooltip.summary": "다양한 동력장치들을 다루는 작업을 위한 다목적 도구입니다.",
"item.create.wrench.tooltip.condition1": "블록에 사용할 때",
"item.create.wrench.tooltip.behaviour1": "클릭한 면을 중심으로 _블록을 회전_시킵니다. _웅크린 채_ 사용 시 블록을 _해체_합니다.",
"item.create.wrench.tooltip.condition2": "구조물에 사용할 때",
@ -1912,7 +1918,7 @@
"block.create.toolbox.tooltip.condition3": "우클릭",
"block.create.toolbox.tooltip.behaviour3": "창을 엽니다.",
"block.create.creative_crate.tooltip": "THE ENDLESS CRATE",
"block.create.creative_crate.tooltip.summary": "이 상자는 아무 아이템을 _무한히_ 저장합니다. 설계도 대포 옆에 놓을 시 준비물을 _전부_ 공급합니다.",
"block.create.creative_crate.tooltip.summary": "이 _저장 보관함_는 아이템을 무한히 복제합니다.",
"block.create.creative_crate.tooltip.condition1": "필터에 아이템을 설정할 시",
"block.create.creative_crate.tooltip.behaviour1": "선택된 아이템을 _무한정_으로 _빼낼_ 수 있습니다. 대신 _들어간_ 아이템은 _삭제_됩니다.",
"block.create.creative_crate.tooltip.condition2": "설계도 대포 옆에 있을 때",
@ -1922,9 +1928,9 @@
"item.create.creative_blaze_cake.tooltip.condition1": "블레이즈 버너에 우클릭",
"item.create.creative_blaze_cake.tooltip.behaviour1": "블레이즈 버너의 열 세기를 _전환_합니다.",
"block.create.controller_rail.tooltip": "방향 레일",
"block.create.controller_rail.tooltip.summary": "_광산 수레_의 _이동속도_를 _세밀하게_ _조정_할 수 있는 _양방향_ _전동 레일_입니다.",
"block.create.controller_rail.tooltip.summary": "받은 _레드스톤 신호의 세기_에 따라 _속도가 제어_되는 _단방향_ 전동 레일입니다.",
"item.create.sand_paper.tooltip": "사포",
"item.create.sand_paper.tooltip.summary": "재료들을 _윤내는 데_ 쓰이는 거친 종이입니다. 기계 손이 자동으로 쓸 수 있습니다.",
"item.create.sand_paper.tooltip.summary": "재료를 _윤내는 데_ 사용됩니다. 기계 손을 통해 과정을 자동화할 수 있습니다.",
"item.create.sand_paper.tooltip.condition1": "사용할 때",
"item.create.sand_paper.tooltip.behaviour1": "_다른 손_에있는 아이템과 _바닥에 있는 아이템_을 윤냅니다.",
"item.create.builders_tea.tooltip": "건축가의 차",
@ -1984,13 +1990,13 @@
"item.create.crafting_blueprint.condition2": "설정된 슬롯에 우클릭",
"item.create.crafting_blueprint.behaviour2": "자신의 _인벤토리_에서 해당 슬롯의 _조합법_을 _실행_합니다. _웅크리면서_ 우클릭하면 한 번에 여러개를 조합합니다.",
"item.create.minecart_coupling.tooltip": "광산 수레 커플링",
"item.create.minecart_coupling.tooltip.summary": "당신의 모든 _수레들을 이어 _멋진 _기차_를 만들어 보세요.",
"item.create.minecart_coupling.tooltip.summary": "여러 _광산 수레_를 _연결_하여 같이 이동할 수 있도록 합니다.",
"item.create.experience_nugget.tooltip": "경험 조각",
"item.create.experience_nugget.tooltip.summary": "_띵!_ 당신의 멋진 발명품에서 탄생한 _영감_의 알맹이입니다.",
"item.create.experience_nugget.tooltip.summary": "당신의 멋진 발명품에서 탄생한 _영감_의 알맹이입니다.",
"item.create.experience_nugget.tooltip.condition1": "사용했을 때",
"item.create.experience_nugget.tooltip.behaviour1": "담겨져 있던 _경험치_를 _배출_합니다.",
"block.create.peculiar_bell.tooltip": "귀신들린 종",
"block.create.peculiar_bell.tooltip.summary": "장식을 위한 황동 종입니다. 영혼 불꽃 위에 설치하면 _기이한_ 일이 일어난다고 합니다...",
"block.create.peculiar_bell.tooltip.summary": "장식을 위한 _황동 종_입니다. _영혼 불꽃_ 위에 설치하면 기이한 일이 일어난다고 합니다...",
"block.create.haunted_bell.tooltip": "황동 종",
"block.create.haunted_bell.tooltip.summary": "지옥의 길잃은 영혼들이 씌인 _저주받은_ 종입니다.",
"block.create.haunted_bell.tooltip.condition1": "들고 있거나 종을 울릴 때",
@ -1998,11 +2004,11 @@
"block.create.copycat_panel.tooltip": "모방 패널",
"block.create.copycat_panel.tooltip.summary": "_전체 블록_을 장식용 패널로 _변환_합니다. _창살_이나 _다락문_도 허용됩니다.",
"block.create.copycat_panel.tooltip.condition1": "우클릭",
"block.create.copycat_panel.tooltip.behaviour1": "_소유한 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _재설정_합니다.",
"block.create.copycat_panel.tooltip.behaviour1": "_들고 있는 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _제거_합니다.",
"block.create.copycat_step.tooltip": "모방 막대 블록",
"block.create.copycat_step.tooltip.summary": "_전체 블록_을 장식용 작은 계단으로 _변환_합니다.",
"block.create.copycat_step.tooltip.condition1": "우클릭",
"block.create.copycat_step.tooltip.behaviour1": "_소유한 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _재설정_합니다.",
"block.create.copycat_step.tooltip.behaviour1": "_들고 있는 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _제거_합니다.",
"block.create.clipboard.tooltip": "클립보드",
"block.create.clipboard.tooltip.summary": "_메모를 보관_하고 당신을 더 전문적으로 보이게 만듭니다.",
"block.create.clipboard.tooltip.condition1": "우클릭",
@ -2035,7 +2041,7 @@
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "이 기능은 값 패널을 이용해 변경할 수 있습니다.",
"create.ponder.shared.rpm16_source": "기본 속도: 16 RPM",
"create.ponder.shared.movement_anchors": "섀시나 강력 접착제를 이용해 큰 구조물도 옮길 수 있습니다.",
"create.ponder.shared.movement_anchors": "섀시나 강력 접착제를 이용해 큰 구조물도 옮길 수 있습니다",
"create.ponder.tag.redstone": "레드스톤 부품",
"create.ponder.tag.redstone.description": "레드스톤 공학에 쓰이는 부품입니다.",
"create.ponder.tag.contraption_assembly": "블록 부착 도구",
@ -2127,7 +2133,7 @@
"create.ponder.brass_funnel.header": "황동 퍼널",
"create.ponder.brass_funnel.text_1": "안산암 퍼널은 아이템 한 개만 뽑아냅니다.",
"create.ponder.brass_funnel.text_2": "황동 퍼널은 한 스택까지 뽑아낼 수 있습니다.",
"create.ponder.brass_funnel.text_3": "핕터 슬롯을 스크롤하여 추출 갯수를 조절합니다.",
"create.ponder.brass_funnel.text_3": "필터를 설정하여 추출 갯수를 정밀하게 제어할 수 있습니다.",
"create.ponder.brass_funnel.text_4": "필터 슬롯에 아이템을 사용하여 추출할 아이템 종류를 정합니다.",
"create.ponder.brass_tunnel.header": "황동 터널 사용하기",
"create.ponder.brass_tunnel.text_1": "황동 터널은 벨트를 덮는데 사용할 수 있습니다.",
@ -2139,7 +2145,7 @@
"create.ponder.brass_tunnel.text_7": "들어오는 아이템은 연결된 모든 출구로 분배됩니다.",
"create.ponder.brass_tunnel.text_8": "이런 식으로, 터널을 통해 직접 아이템을 넣을 수 있습니다.",
"create.ponder.brass_tunnel_modes.header": "황동 터널의 분배 모드",
"create.ponder.brass_tunnel_modes.text_1": "렌치를 이용해, 황동 터널이 어떻게 분배할지 설정합니다.",
"create.ponder.brass_tunnel_modes.text_1": "황동 터널이 어떻게 분배할지 설정합니다.",
"create.ponder.brass_tunnel_modes.text_10": "'입력 동기화' 설정은 황동 터널만의 고유 설정입니다.",
"create.ponder.brass_tunnel_modes.text_11": "모든 입구 앞에 아이템이 대기하고 있어야 통과할 수 있습니다.",
"create.ponder.brass_tunnel_modes.text_12": "이 설정은 연결된 모든 벨트에 아이템을 동시에 공급할 수 있습니다.",
@ -2182,7 +2188,7 @@
"create.ponder.chute.header": "슈트를 이용해 아이템을 아래로 옮기기",
"create.ponder.chute.text_1": "슈트는 보관함에 있는 아이템을 수직으로 옮깁니다.",
"create.ponder.chute.text_2": "렌치를 이용해 창문을 만들 수 있습니다.",
"create.ponder.chute.text_3": "슈트 옆면에 다른 슈트를 설치하면 대각선으로 연결됩니다.",
"create.ponder.chute.text_3": "산업용 철 블록을 사용하여 슈트를 씌울 수 있습니다.",
"create.ponder.chute.text_4": "슈트 옆면에 다른 슈트를 설치하면 대각선으로 연결됩니다.",
"create.ponder.chute_upward.header": "슈트를 이용해 아이템을 위로 옮기기",
"create.ponder.chute_upward.text_1": "선풍기를 위/아래에 설치하면, 슈트는 아이템을 위로 보냅니다.",
@ -2216,7 +2222,7 @@
"create.ponder.contraption_controls.text_2": "구조물 조정기를 이용한다면 작동중에 장치들을 끄고 켤 수 있습니다.",
"create.ponder.contraption_controls.text_3": "조정기는 어디에나 부착할 수 있습니다.",
"create.ponder.contraption_controls.text_4": "조립되지 않은 상태에서, 특정 장치만 대상으로 설정할 수 있습니다.",
"create.ponder.contraption_controls.text_5": "조립하는 동안 레드스톤 신호를 받으면...",
"create.ponder.contraption_controls.text_5": "조립하는 중에 레드스톤 신호를 받으면...",
"create.ponder.contraption_controls.text_6": "...대상 장치는 처음부터 꺼집니다.",
"create.ponder.creative_fluid_tank.header": "크리에이티브 탱크",
"create.ponder.creative_fluid_tank.text_1": "크리에이티브 탱크는 무한히 액체를 공급합니다.",
@ -2225,7 +2231,7 @@
"create.ponder.creative_fluid_tank.text_4": "크리에이티브 탱크로 들어가는 모든 액체는 사라집니다.",
"create.ponder.creative_motor.header": "크리에이티브 모터를 이용해 동력 생산하기",
"create.ponder.creative_motor.text_1": "크리에이티브 모터는 동력을 쉽게 생산하고 조절합니다.",
"create.ponder.creative_motor.text_2": "모터 후면을 스크롤해서 모터의 RPM을 조절합니다.",
"create.ponder.creative_motor.text_2": "회전 속도는 입력 패널에서 구성할 수 있습니다.",
"create.ponder.creative_motor_mojang.header": "Mojang의 수수께끼",
"create.ponder.crushing_wheels.header": "분쇄 휠을 이용해 아이템 가공하기",
"create.ponder.crushing_wheels.text_1": "한 쌍의 분쇄 휠은 아이템을 매우 효과적으로 갈아버립니다.",
@ -2272,8 +2278,8 @@
"create.ponder.display_board.header": "디스플레이 화면",
"create.ponder.display_board.text_1": "디스플레이 화면은 조절 가능한 표지판입니다.",
"create.ponder.display_board.text_2": "작동하려면 동력이 필요합니다.",
"create.ponder.display_board.text_3": "문자를 표시하는 방법은 이름표를 사용하거나...",
"create.ponder.display_board.text_4": "...디스플레이 링크를 이용하는 것입니다.",
"create.ponder.display_board.text_3": "작성된 클립보드를 사용하여 디스플레이에 고정 문자를 띄울 수 있습니다.",
"create.ponder.display_board.text_4": "그리고 디스플레이 링크를 이용해 내용을 유동적으로 띄울 수 있습니다.",
"create.ponder.display_board.text_5": "염료를 각 줄마다 사용할 수 있습니다.",
"create.ponder.display_board.text_6": "맨 손으로 우클릭하여 줄을 초기화합니다.",
"create.ponder.display_link.header": "디스플레이 링크 사용하기",
@ -2398,8 +2404,8 @@
"create.ponder.gantry_shaft.text_1": "갠트리 축은 갠트리 장치에 필요합니다. 갠트리 운반대가 축을 따라 움직입니다.",
"create.ponder.gantry_shaft.text_2": "갠트리 장치는 부착된 블록들을 움직입니다.",
"create.ponder.gearbox.header": "기어박스를 이용해 동력 전달하기",
"create.ponder.gearbox.text_1": "회전축을 변경하는 일은 쉽게 귀찮아집니다.",
"create.ponder.gearbox.text_2": "기어박스는 그런 문제를 쉽게 해결합니다.",
"create.ponder.gearbox.text_1": "회전축을 변경하는 일은 보통 큰 일이 아닙니다.",
"create.ponder.gearbox.text_2": "기어박스는 그런 일을 작게 해결해줍니다.",
"create.ponder.gearbox.text_3": "모서리 축들은 서로 다른 방향으로 돌아갑니다.",
"create.ponder.gearbox.text_4": "반대편 축은 거꾸로 돌아갑니다.",
"create.ponder.gearshift.header": "기어쉬프트를 이용해 동력 조절하기",
@ -2408,7 +2414,7 @@
"create.ponder.hand_crank.header": "핸드 크랭크로 동력 생산하기",
"create.ponder.hand_crank.text_1": "핸드 크랭크는 플레이어가 직접 동력을 생산하는 장치입니다.",
"create.ponder.hand_crank.text_2": "우클릭하면 시계 반대방향으로 회전합니다.",
"create.ponder.hand_crank.text_3": "동력 속도는 생각보다 빠릅니다.",
"create.ponder.hand_crank.text_3": "웅크리고 우클릭하면 시계 방향으로 회전합니다.",
"create.ponder.hose_pulley.header": "호스 도르래로 액체 채우고 비우기",
"create.ponder.hose_pulley.text_1": "호스 도르래는 많은 양의 액체를 채우거나 비울 수 있습니다.",
"create.ponder.hose_pulley.text_2": "동력을 전달하여 호스의 높이를 정합니다.",
@ -2445,10 +2451,10 @@
"create.ponder.large_cogwheel.header": "큰 톱니바퀴로 동력 전달하기",
"create.ponder.large_cogwheel.text_1": "큰 톱니바퀴는 수직으로 서로 맞물립니다.",
"create.ponder.large_cogwheel.text_2": "이는 다른 축으로 동력을 전달하는데 도움이 됩니다.",
"create.ponder.large_water_wheel.header": "대형 물레바퀴로 동력 생산하기",
"create.ponder.large_water_wheel.text_1": "대형 물레바퀴는 물의 흐름으로부터 동력을 끌어옵니다.",
"create.ponder.large_water_wheel.header": " 물레바퀴로 동력 생산하기",
"create.ponder.large_water_wheel.text_1": " 물레바퀴는 물의 흐름으로부터 동력을 끌어옵니다.",
"create.ponder.large_water_wheel.text_2": "추가적으로 면을 더 덮어도 회전 속도는 증가하지 않습니다.",
"create.ponder.large_water_wheel.text_3": "대형 물레바퀴는 일반 물레바퀴보다 절반의 속도로 회전하지만...",
"create.ponder.large_water_wheel.text_3": " 물레바퀴는 일반 물레바퀴보다 절반의 속도로 회전하지만...",
"create.ponder.large_water_wheel.text_4": "훨씬 더 높은 피로도 용량을 제공합니다.",
"create.ponder.large_water_wheel.text_5": "물레바퀴에 나무 판자를 사용하여 모습을 변경할 수 있습니다.",
"create.ponder.linear_chassis_attachment.header": "직선 섀시를 이용해 블록 붙이기",
@ -2456,8 +2462,8 @@
"create.ponder.linear_chassis_attachment.text_2": "다시 클릭하면 다른 면도 접착할 수 있게 만듭니다.",
"create.ponder.linear_chassis_attachment.text_3": "빈 손으로 웅크리고 우클릭하여 접착제를 없앨 수 있습니다.",
"create.ponder.linear_chassis_attachment.text_4": "직선 섀시의 접착면은 접착면 앞에 있는 블록들을 연결합니다.",
"create.ponder.linear_chassis_attachment.text_5": "렌치 이용해 섀시의 접착 거리를 조절할 수 있습니다.",
"create.ponder.linear_chassis_attachment.text_6": "CTRL을 누르고 스크롤하면 연결된 모든 섀시의 거리를 조절할 수 있습니다.",
"create.ponder.linear_chassis_attachment.text_5": "렌치 이용해 섀시의 접착 거리를 조절할 수 있습니다.",
"create.ponder.linear_chassis_attachment.text_6": "CTRL을 누르고 있으면 연결된 모든 섀시의 거리를 조절할 수 있습니다.",
"create.ponder.linear_chassis_attachment.text_7": "다른 면에 블록을 붙이려면 접착제가 필요합니다.",
"create.ponder.linear_chassis_attachment.text_8": "이런 원리를 통해 구조물이 장치로써 움직일 수 있게 됩니다.",
"create.ponder.linear_chassis_group.header": "여러 직선 섀시 움직이기",
@ -2467,7 +2473,7 @@
"create.ponder.mechanical_arm.header": "기계 팔 설치하기",
"create.ponder.mechanical_arm.text_1": "기계 팔은 설치되기 전, 입력구와 출력구를 지정해야 합니다.",
"create.ponder.mechanical_arm.text_2": "우클릭으로 보관함을 가진 블록을 대상으로 지정합니다.",
"create.ponder.mechanical_arm.text_3": "다시 우클릭하여 입력부(파랑) 출력부(주황)을 설정합니다.",
"create.ponder.mechanical_arm.text_3": "다시 우클릭하여 입력부(파란색)와 출력부(노란색)을 전환합니다.",
"create.ponder.mechanical_arm.text_4": "좌클릭하여 대상 선택을 해제합니다.",
"create.ponder.mechanical_arm.text_5": "설치된 기계 팔은 이전에 선택된 블록들을 대상으로 정합니다.",
"create.ponder.mechanical_arm.text_6": "거리안에 있다면 여러 블록을 지정할 수 있습니다.",
@ -2485,7 +2491,7 @@
"create.ponder.mechanical_arm_modes.text_2": "출력구",
"create.ponder.mechanical_arm_modes.text_3": "기계 팔이 여러 곳에 아이템을 전달해야 한다면...",
"create.ponder.mechanical_arm_modes.text_4": "...현재 분배 설정에 따라 행동합니다.",
"create.ponder.mechanical_arm_modes.text_5": "렌치로 스크롤하여 어떻게 분배할지 설정하세요.",
"create.ponder.mechanical_arm_modes.text_5": "분배 설정은 패널에서 고를 수 있습니다.",
"create.ponder.mechanical_arm_modes.text_6": "'돌아가며 처리'는 가능한 곳을 순환하며 아이템을 분배합니다.",
"create.ponder.mechanical_arm_modes.text_7": "어느 한 곳이 더 전달받을 수 없다면, 그 곳은 넘어갑니다.",
"create.ponder.mechanical_arm_modes.text_8": "'돌아가며 처리(강제적)'은 전달할 곳을 절대 넘어가지 않고, 공간이 남을 때까지 기다립니다.",
@ -2552,17 +2558,17 @@
"create.ponder.mechanical_press_compacting.text_4": "필터 슬롯을 이용해 조합법이 겹치는 것을 방지합니다.",
"create.ponder.mechanical_pump_flow.header": "펌프를 이용해 액체 옮기기",
"create.ponder.mechanical_pump_flow.text_1": "펌프는 연결된 파이프 속 흐름을 관리합니다.",
"create.ponder.mechanical_pump_flow.text_2": "동력을 전달받으면 화살표가 흐름의 방향을 알려줍니다.",
"create.ponder.mechanical_pump_flow.text_2": "펌프의 화살표는 흐름의 방향을 알려줍니다.",
"create.ponder.mechanical_pump_flow.text_3": "화살표 뒤의 파이프는 액체를 뽑아내고...",
"create.ponder.mechanical_pump_flow.text_4": "...화살표 앞의 파이프는 액체를 밀어냅니다.",
"create.ponder.mechanical_pump_flow.text_5": "동력 방향을 반전시키면 흐름의 방향도 반전됩니다.",
"create.ponder.mechanical_pump_flow.text_6": "렌치로 펌프 방향 자체를 돌릴 수도 있습니다.",
"create.ponder.mechanical_pump_flow.text_5": "펌프의 방향은 현재 회전 방향에 영향을 받지 않습니다.",
"create.ponder.mechanical_pump_flow.text_6": "대신 렌치를 사용하여 방향을 바꿀 수 있습니다.",
"create.ponder.mechanical_pump_speed.header": "펌프의 처리율",
"create.ponder.mechanical_pump_speed.text_1": "동력 속도와는 상관없이 펌프는 16블록 길이의 파이프까지 영향을 미칩니다.",
"create.ponder.mechanical_pump_speed.text_2": "동력 속도를 높이면 액체가 흐르는 속도가 높아지고...",
"create.ponder.mechanical_pump_speed.text_3": "...옮기는 액체의 양도 증가합니다.",
"create.ponder.mechanical_pump_speed.text_4": "펌프는 병렬로 설치할 수 있습니다.",
"create.ponder.mechanical_pump_speed.text_5": "펌프 방향을 바꾸어 흐름의 뱡향을 통일할 수 있습니다.",
"create.ponder.mechanical_pump_speed.text_5": "모든 펌프가 같은 방향을 향하고 있는지 확인하세요.",
"create.ponder.mechanical_roller_fill.header": "롤러로 지형 채우기",
"create.ponder.mechanical_roller_fill.text_1": "조립하기 전에, 롤러를 다른 모드로 변경할 수 있습니다.",
"create.ponder.mechanical_roller_fill.text_2": "'채우기' 모드는 포장 도로와 지형 사이의 간격을 메꿉니다.",
@ -2597,7 +2603,7 @@
"create.ponder.millstone.text_5": "결과물은 자동으로 빼낼 수 있습니다.",
"create.ponder.nixie_tube.header": "닉시관 사용하기",
"create.ponder.nixie_tube.text_1": "레드스톤 신호를 받으면, 닉시관은 레드스톤 신호 세기를 나타냅니다.",
"create.ponder.nixie_tube.text_2": "이름표를 사용하여 원하는 글자를 나타낼 수도 있습니다.",
"create.ponder.nixie_tube.text_2": "작성된 클립보드를 사용하여 원하는 글자를 표시할 수도 있습니다.",
"create.ponder.nixie_tube.text_3": "염료를 들고 우클릭하여 색을 바꿀 수 있습니다.",
"create.ponder.piston_pole.header": "피스톤 연장 축",
"create.ponder.piston_pole.text_1": "연장 축이 없으면, 기계식 피스톤은 움직일 수 없습니다.",
@ -2612,7 +2618,7 @@
"create.ponder.portable_fluid_interface.text_7": "...장치에서 액체를 뺄 수도 있습니다.",
"create.ponder.portable_fluid_interface.text_8": "일정 시간동안 액체가 교환되지 않으면, 장치는 움직입니다.",
"create.ponder.portable_storage_interface.header": "구조물 장치의 아이템 교환",
"create.ponder.portable_storage_interface.text_1": "움직이는 장치의 보관함은 플레이어가 열 수 없습니다.",
"create.ponder.portable_storage_interface.text_1": "움직이는 보관함은 자동화되어 접근하기 어렵습니다.",
"create.ponder.portable_storage_interface.text_2": "아이템 인터페이스는 장치를 멈추지 않아도 장치 보관함과 상호작용할 수 있습니다.",
"create.ponder.portable_storage_interface.text_3": "두 번째 인터페이스를 1~2 블록 띄우고 설치하세요.",
"create.ponder.portable_storage_interface.text_4": "서로를 마주칠 때마다, 접속을 시도합니다.",
@ -2636,12 +2642,12 @@
"create.ponder.pulse_extender.text_1": "펄스 연장기는 통과하는 신호의 길이를 늘릴 수 있습니다.",
"create.ponder.pulse_extender.text_2": "연장기는 짧은 딜레이 후에 작동하고...",
"create.ponder.pulse_extender.text_3": "...설정된 시간 이후에 꺼집니다.",
"create.ponder.pulse_extender.text_4": "마우스 휠을 이용하여 연장 시간을 조절할 수 있습니다.",
"create.ponder.pulse_extender.text_5": "최대 신호 연장 시간은 30분입니다",
"create.ponder.pulse_extender.text_4": "값 패널을 이용하여 연장 시간을 조절할 수 있습니다.",
"create.ponder.pulse_extender.text_5": "최대 신호 연장 시간은 1시간입니다",
"create.ponder.pulse_repeater.header": "펄스 중계기 사용하기",
"create.ponder.pulse_repeater.text_1": "펄스 중계기는 모든 레드스톤 신호를 1틱 신호로 바꿉니다.",
"create.ponder.pulse_repeater.text_2": "마우스 휠을 이용하여 딜레이 시간을 조절할 수 있습니다.",
"create.ponder.pulse_repeater.text_3": "최대 신호 딜레이 시간은 30분입니다",
"create.ponder.pulse_repeater.text_1": "펄스 중계기는 약간의 지연 후 짧은 펄스를 방출합니다.",
"create.ponder.pulse_repeater.text_2": "값 패널을 이용하여 딜레이 시간을 조절할 수 있습니다.",
"create.ponder.pulse_repeater.text_3": "최대 신호 딜레이 시간은 1시간입니다.",
"create.ponder.radial_chassis.header": "원형 섀시를 이용해 블록 붙이기",
"create.ponder.radial_chassis.text_1": "원형 섀시는 다른 원형 섀시와 이어집니다.",
"create.ponder.radial_chassis.text_2": "하나가 움직이면, 다른 섀시도 같이 움직입니다.",
@ -2650,7 +2656,7 @@
"create.ponder.radial_chassis.text_5": "빈손으로 웅크리고 우클릭하여 접착제를 없앨 수 있습니다.",
"create.ponder.radial_chassis.text_6": "접착면에 블록이 있으면...",
"create.ponder.radial_chassis.text_7": "...해당 층 반지름 안에 있는 모든 블록을 연결합니다.",
"create.ponder.radial_chassis.text_8": "렌치룰 이용하여, 섀시의 부착 반지름을 조절할 수 있습니다.",
"create.ponder.radial_chassis.text_8": "렌치를 이용해 섀시의 접착 반지름을 조절할 수 있습니다.",
"create.ponder.radial_chassis.text_9": "접착면 반지름 밖의 블록은 붙지 않습니다.",
"create.ponder.redstone_contact.header": "동형 감지기",
"create.ponder.redstone_contact.text_1": "서로 마주보는 동형 감지기는 레드스톤 신호를 발생시킵니다.",
@ -2683,9 +2689,9 @@
"create.ponder.rose_quartz_lamp.text_4": "...신호를 받은 조명만 켜지고 나머지 조명은 꺼집니다.",
"create.ponder.rose_quartz_lamp.text_5": "비교기는 켜진 조명의 거리와 비례하여 신호를 방출합니다.",
"create.ponder.rose_quartz_lamp.text_6": "조명은 렌치로 끄고 켤 수도 있습니다.",
"create.ponder.rotation_speed_controller.header": "회전 속도 컨트롤러 사용하기",
"create.ponder.rotation_speed_controller.text_1": "회전 속도 컨트롤러는 회전을 위 톱니바퀴로 회전을 전달합니다.",
"create.ponder.rotation_speed_controller.text_2": "스크롤하여 톱니바퀴에 전달되는 RPM을 조절합니다.",
"create.ponder.rotation_speed_controller.header": "회전 속도 제어기 사용하기",
"create.ponder.rotation_speed_controller.text_1": "회전 속도 제어기는 회전을 위 톱니바퀴로 회전을 전달합니다.",
"create.ponder.rotation_speed_controller.text_2": "측면의 값 패널을 이용하여 회전 속도를 설정할 수 있습니다.",
"create.ponder.sail.header": "날개를 이용해 풍차 조립하기",
"create.ponder.sail.text_1": "날개는 풍차를 만들기에 좋은 블록입니다.",
"create.ponder.sail.text_2": "강력 접착제나 섀시 없이 연결할 수 있습니다",
@ -2696,7 +2702,7 @@
"create.ponder.sail_frame.text_2": "강력 접착제나 섀시 없이 연결할 수 있습니다",
"create.ponder.sequenced_gearshift.header": "순서 기어쉬프트를 통한 회전 속도 제어",
"create.ponder.sequenced_gearshift.text_1": "순서 기어쉬프트는 설정한 지시에 따라 회전됩니다.",
"create.ponder.sequenced_gearshift.text_2": "오른쪽 버튼을 누르면 설정 창이 열립니다.",
"create.ponder.sequenced_gearshift.text_2": "마우스 오른쪽 버튼을 누르면 설정 창이 열립니다.",
"create.ponder.sequenced_gearshift.text_3": "레드스톤 신호를 받으면 설정된 지시에 따라 회전하기 시작합니다.",
"create.ponder.sequenced_gearshift.text_4": "완료되면, 다음 레드스톤 신호를 기다립니다.",
"create.ponder.sequenced_gearshift.text_5": "레드스톤 비교기를 사용하면 현재 진행 상황을 알 수 있습니다.",
@ -2706,10 +2712,11 @@
"create.ponder.shaft_casing.text_1": "황동 케이스나 안산암 케이스로 축을 장식할 수 있습니다.",
"create.ponder.smart_chute.header": "스마트 슈트를 통한 아이템 필터",
"create.ponder.smart_chute.text_1": "스마트 슈트는 필터 기능이 있는 슈트입니다.",
"create.ponder.smart_chute.text_2": "필터 슬롯으로 아이템을 지정하여 원하는 아이템을 입출력할 수 있습니다.",
"create.ponder.smart_chute.text_3": "스크롤하여 한 번에 내보내는 아이템의 양을 조절합니다.",
"create.ponder.smart_chute.text_2": "필터 슬롯을 사용해 어떤 아이템을 넣고 빼낼 지를 설정할 수 있습니다.",
"create.ponder.smart_chute.text_3": "값 패널을 사용하여 꺼낼 아이템 수량을 지정할 수 있습니다.",
"create.ponder.smart_chute.text_4": "레드스톤 신호를 받으면 작동을 멈춥니다.",
"create.ponder.smart_observer.header": "스마트 관측기를 통한 고급 탐지",
"create.ponder.smart_observer.text_1": "스마트 관측기는 다양한 상황을 감지하는 데 사용할 수 있습니다.",
"create.ponder.smart_observer.text_2": "일반적인 보관함의 내부나 액체를 탐지할 수 있습니다.",
"create.ponder.smart_observer.text_3": "필터 슬롯은 특정 아이템만 감지할 때 사용할 수 있습니다.",
"create.ponder.smart_observer.text_4": "블록 자체가 필터와 일치할 때에도 활성화됩니다.",
@ -2857,12 +2864,12 @@
"create.ponder.train_signal_signaling.text_7": "해당 구역을 바로 지나갈 수 없을 때...",
"create.ponder.train_signal_signaling.text_8": "이 신호기는 기차를 정지시킵니다.",
"create.ponder.train_signal_signaling.text_9": "이 신호체계로 복잡한 구역의 기차들을 잘 관리할 수 있습니다.",
"create.ponder.valve_handle.header": "밸브 손잡이로 동력 생산하기",
"create.ponder.valve_handle.text_1": "밸브 손잡이를 사용하면 수동으로 동력을 생성할 수 있습니다.",
"create.ponder.valve_handle.text_2": "우클릭하면 반시계 방향으로 회전합니다.",
"create.ponder.valve_handle.text_3": "전달되는 속도는 상대적으로 낮습니다.",
"create.ponder.valve_handle.text_4": "웅크리고 우클릭하면 시계 방향으로 회전합니다.",
"create.ponder.valve_handle.text_5": "염료로 염색할 수 있습니다.",
"create.ponder.valve_handle.header": "밸브 손잡이로 섬세하게 회전하기",
"create.ponder.valve_handle.text_1": "밸브 손잡이를 사용하여 부품을 정확한 각도로 회전시킬 수 있습니다.",
"create.ponder.valve_handle.text_2": "각도는 입력 패널에서 구성할 수 있습니다.",
"create.ponder.valve_handle.text_3": "우클릭으로 한 번 회전합니다.",
"create.ponder.valve_handle.text_4": "웅크리고 우클릭하면 반대 방향으로 회전합니다.",
"create.ponder.valve_handle.text_5": "베어링이 멈춰도 구조물을 설치하지 않도록 미리 설정해야 합니다.",
"create.ponder.valve_handle.text_6": "벨브를 염색하여 꾸밀 수 있습니다.",
"create.ponder.valve_pipe.header": "밸브로 흐름 조절하기",
"create.ponder.valve_pipe.text_1": "밸브는 파이프 속 액체 흐름을 조절합니다.",
@ -2871,12 +2878,12 @@
"create.ponder.valve_pipe.text_4": "반대 방향으로 동력을 제공하면 밸브가 닫힙니다.",
"create.ponder.water_wheel.header": "물레바퀴로 동력 생산하기",
"create.ponder.water_wheel.text_1": "물레바퀴는 물의 흐름으로부터 동력을 끌어옵니다.",
"create.ponder.water_wheel.text_2": "많은 면에 힘이 가해질수록 물레바퀴가 더 빠르게 회전합니다.",
"create.ponder.water_wheel.text_3": "바퀴의 날이 물이 흐르는 방향으로 향하게 된다면...",
"create.ponder.water_wheel.text_2": "면을 추가로 덮어도 동력은 증가하지 않습니다.",
"create.ponder.water_wheel.text_3": "물레바퀴에 나무 판자를 사용하여 모습을 변경할 수 있습니다.",
"create.ponder.weighted_ejector.header": "투척기 사용하기",
"create.ponder.weighted_ejector.text_1": "투척기를 들고 웅크리고 우클릭하면, 발사 지점을 정할 수 있습니다.",
"create.ponder.weighted_ejector.text_10": "투척기에 놓인 아이템의 양이 설정량에 도달한 경우에만 투척기가 작동합니다.",
"create.ponder.weighted_ejector.text_11": "다른 엔티티가 발사대를 밟으면, 항상 발사대가 작동합니다.",
"create.ponder.weighted_ejector.text_11": "몹과 플레이어가 발사대를 밟으면, 항상 발사대가 작동합니다.",
"create.ponder.weighted_ejector.text_2": "투척기는 지정한 위치에다 물체를 투척합니다.",
"create.ponder.weighted_ejector.text_3": "이 범위의 아무 장소에 투척할 수 있습니다.",
"create.ponder.weighted_ejector.text_4": "옆으로 투척할 수는 없습니다.",
@ -2884,7 +2891,7 @@
"create.ponder.weighted_ejector.text_6": "투척하려면 회전력이 필요합니다.",
"create.ponder.weighted_ejector.text_7": "투척기에 아이템을 놓으면 투척기가 작동합니다.",
"create.ponder.weighted_ejector.text_8": "보관함이 투척 지점인 경우에는 보관함에 공간이 생길 때까지 기다립니다.",
"create.ponder.weighted_ejector.text_9": "렌치를 사용하여, 투척에 필요한 아이템의 양을 설정할 수 있습니다.",
"create.ponder.weighted_ejector.text_9": "벨브 패널을 사용하여, 투척에 필요한 아이템의 양을 설정할 수 있습니다.",
"create.ponder.weighted_ejector_redstone.header": "투척기와 레드스톤",
"create.ponder.weighted_ejector_redstone.text_1": "레드스톤 신호를 받으면, 투척기가 작동하지 않습니다.",
"create.ponder.weighted_ejector_redstone.text_2": "관측기는 투척기가 작동하는 것을 탐지할 수 있습니다.",
@ -2900,7 +2907,7 @@
"create.ponder.windmill_source.text_3": "충분한 날개 블록이 있어야 풍차 역할을 합니다.",
"create.ponder.windmill_source.text_4": "우클릭으로 가동하면, 풍차 베어링은 동력을 생산합니다.",
"create.ponder.windmill_source.text_5": "날개 블록의 개수가 동력 속도를 결정합니다.",
"create.ponder.windmill_source.text_6": "렌치로 회전 방향을 설정할 수 있습니다.",
"create.ponder.windmill_source.text_6": "벨브 패널로 회전 방향을 설정할 수 있습니다.",
"create.ponder.windmill_source.text_7": "베어링을 우클릭하여 언제든지 멈추고 구조물을 수정할 수 있습니다",
"create.ponder.windmill_structure.header": "풍차 구조물",
"create.ponder.windmill_structure.text_1": "최소 8개 이상의 날개 블록이 있는 구조물만 풍차로 사용할 수 있습니다."

View file

@ -0,0 +1,115 @@
{
"_": "謝諸位譯《創藝》!",
"block.create.acacia_window": "㭜窗",
"block.create.acacia_window_pane": "㭜窗版",
"block.create.adjustable_chain_gearshift": "允更鏈速箱",
"block.create.analog_lever": "細分閘刀",
"block.create.andesite_alloy_block": "鈉碤合金塊",
"block.create.andesite_bars": "鈉碤檻",
"block.create.andesite_belt_funnel": "鈉碤滾帶漏斗",
"block.create.andesite_casing": "鈉碤機殼",
"block.create.andesite_door": "鈉碤門",
"block.create.andesite_encased_cogwheel": "鈉碤齒輪箱",
"block.create.andesite_encased_large_cogwheel": "鈉碤巨齒輪箱",
"block.create.andesite_encased_shaft": "鈉碤杆箱",
"block.create.andesite_funnel": "鈉碤漏斗",
"block.create.andesite_ladder": "鈉碤梯",
"block.create.andesite_pillar": "鈉碤柱",
"block.create.andesite_scaffolding": "鈉碤脚手架",
"block.create.andesite_tunnel": "鈉碤隧道",
"block.create.asurine": "皓鋅岩",
"block.create.asurine_pillar": "皓鋅岩柱",
"block.create.basin": "盆",
"block.create.belt": "滾帶",
"block.create.birch_window": "樺窗",
"block.create.birch_window_pane": "樺窗版",
"block.create.black_nixie_tube": "玄光管",
"block.create.black_sail": "玄帆",
"block.create.black_seat": "玄席",
"block.create.black_toolbox": "玄匠箱",
"block.create.black_valve_handle": "玄轉輪",
"block.create.blaze_burner": "炎靈灶",
"block.create.blue_nixie_tube": "藍光管",
"block.create.blue_sail": "藍帆",
"block.create.blue_seat": "藍席",
"block.create.blue_toolbox": "藍匠箱",
"block.create.blue_valve_handle": "藍轉輪",
"block.create.brass_bars": "黃銅檻",
"block.create.brass_belt_funnel": "黃銅滾帶漏斗",
"block.create.brass_block": "黃銅塊",
"block.create.brass_casing": "黃銅機殼",
"block.create.brass_door": "黃銅門",
"block.create.brass_encased_cogwheel": "黃銅齒輪箱",
"block.create.brass_encased_large_cogwheel": "黃銅巨齒輪箱",
"block.create.brass_encased_shaft": "黃銅杆箱",
"block.create.brass_funnel": "黃銅漏斗",
"block.create.brass_ladder": "黃銅梯",
"block.create.brass_scaffolding": "黃銅脚手架",
"block.create.brass_tunnel": "黃銅隧道",
"block.create.brown_nixie_tube": "褐光管",
"block.create.brown_sail": "褐帆",
"block.create.brown_seat": "褐席",
"block.create.cogwheel": "齒輪",
"block.create.cut_asurine_brick_slab": "割皓鋅岩磚版",
"block.create.cut_asurine_brick_stairs": "割皓鋅岩磚階",
"block.create.cut_asurine_brick_wall": "割皓鋅岩磚垣",
"block.create.cut_asurine_bricks": "割皓鋅岩磚",
"block.create.cut_asurine_slab": "割皓鋅岩版",
"block.create.cut_asurine_stairs": "割皓鋅岩階",
"block.create.cut_asurine_wall": "割皓鋅岩垣",
"block.create.cut_calcite": "割滑方石",
"block.create.cut_calcite_brick_slab": "割滑方石磚版",
"block.create.cut_calcite_brick_stairs": "割滑方石磚階",
"block.create.cut_calcite_brick_wall": "割滑方石磚垣",
"block.create.cut_calcite_bricks": "割滑方石磚",
"block.create.cut_calcite_slab": "割滑方石版",
"block.create.cut_calcite_stairs": "割滑方石階",
"block.create.cut_calcite_wall": "割滑方石垣",
"block.create.cut_crimsite": "緋鉄岩",
"block.create.cut_crimsite_brick_slab": "割緋鉄岩磚版",
"block.create.cut_crimsite_brick_stairs": "割緋鉄岩磚階",
"block.create.cut_crimsite_brick_wall": "割緋鉄岩磚垣",
"block.create.cut_crimsite_bricks": "割緋鉄岩磚",
"block.create.cut_crimsite_slab": "割緋鉄岩版",
"block.create.cut_crimsite_stairs": "割緋鉄岩階",
"block.create.cut_crimsite_wall": "割緋鉄岩垣",
"block.create.cut_deepslate": "割板巖",
"block.create.cut_deepslate_brick_slab": "割板巖磚版",
"block.create.cut_deepslate_brick_stairs": "割板巖磚階",
"block.create.cut_deepslate_brick_wall": "割板巖磚垣",
"block.create.cut_deepslate_bricks": "割板巖磚",
"block.create.cut_deepslate_slab": "割板巖版",
"block.create.cut_deepslate_stairs": "割板巖階",
"block.create.cut_deepslate_wall": "割板巖垣",
"block.create.cut_diorite": "割閃綠石",
"block.create.cut_diorite_brick_slab": "割閃綠石磚版",
"block.create.cut_diorite_brick_stairs": "割閃綠石磚階",
"block.create.cut_diorite_brick_wall": "割閃綠石磚垣",
"block.create.cut_diorite_bricks": "割閃綠石磚",
"block.create.cut_diorite_slab": "割閃綠石版",
"block.create.cut_diorite_stairs": "割閃綠石階",
"block.create.cut_diorite_wall": "割閃綠石垣",
"block.create.cut_dripstone": "割鐘乳石",
"block.create.cut_dripstone_brick_slab": "割鐘乳石磚版",
"block.create.cut_dripstone_brick_stairs": "割鐘乳石磚階",
"block.create.cut_dripstone_brick_wall": "割鐘乳石磚垣",
"block.create.cut_dripstone_bricks": "割鐘乳石磚",
"block.create.cut_dripstone_slab": "割鐘乳石版",
"block.create.cut_dripstone_stairs": "割鐘乳石階",
"block.create.cut_dripstone_wall": "割鐘乳石垣",
"block.create.cut_granite": "割花崗巖",
"block.create.cut_granite_brick_slab": "割花崗巖磚版",
"block.create.cut_granite_brick_stairs": "割花崗巖磚階",
"advancement.create.root": "恭迎至創藝",
"itemGroup.create.base": "創藝",
"create.menu.ponder_index": "格物索引",
"create.ponder.hold_to_ponder": "押 [%1$s] 以格物",
"create.ponder.pondering": "格物……",
"create.ponder.identify_mode": "塊名已示\n押 [%1$s] 以继之",
"create.ponder.close": "畢",
"create.ponder.identify": "示塊名",
"create.ponder.next_up": "次:",
"create.ponder.think_back": "三思",
"create.ponder.welcome": "恭迎至格物界面",
"create.ponder.index_title": "格物索引"
}

View file

@ -35,17 +35,17 @@
"block.create.blue_toolbox": "Blauwe Gereedschapskist",
"block.create.blue_valve_handle": "Blauw Ventiel Handvat",
"block.create.brass_bars": "Messing Staven",
"block.create.brass_belt_funnel": "Bronzen Mechanische Transportband Trechter",
"block.create.brass_block": "Brons Blok",
"block.create.brass_casing": "Brons Omhulsel",
"block.create.brass_belt_funnel": "Messing Mechanische Transportband Trechter",
"block.create.brass_block": "Messing Blok",
"block.create.brass_casing": "Messing Omhulsel",
"block.create.brass_door": "Messing Deur",
"block.create.brass_encased_cogwheel": "Brons Omhulde Tandwiel",
"block.create.brass_encased_large_cogwheel": "Brons Omhulde Grote Tandwiel",
"block.create.brass_encased_shaft": "Brons Omhuld Drijfas",
"block.create.brass_funnel": "Bronzen Trechter",
"block.create.brass_ladder": "Bronzen Ladder",
"block.create.brass_encased_cogwheel": "Messing Omhulde Tandwiel",
"block.create.brass_encased_large_cogwheel": "Messing Omhulde Grote Tandwiel",
"block.create.brass_encased_shaft": "Messing Omhuld Drijfas",
"block.create.brass_funnel": "Messing Trechter",
"block.create.brass_ladder": "Messing Ladder",
"block.create.brass_scaffolding": "Messing Stijgers",
"block.create.brass_tunnel": "Bronzen Tunnel",
"block.create.brass_tunnel": "Messing Tunnel",
"block.create.brown_nixie_tube": "Bruine Nixie Buis",
"block.create.brown_sail": "Bruin Zeil",
"block.create.brown_seat": "Bruine Stoel",
@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "Klokwerk Handelaar",
"block.create.clutch": "Koppeling",
"block.create.cogwheel": "Tandwiel",
"block.create.content_observer": "Content Waarnemer",
"block.create.content_observer": "Slimme Observeerder",
"block.create.contraption_controls": "Machine Besturing",
"block.create.controller_rail": "Spoor Regelaar",
"block.create.controls": "Trein Bediening",
@ -439,7 +439,7 @@
"block.create.rose_quartz_lamp": "Rozenkwartslamp",
"block.create.rose_quartz_tiles": "Rozenkwartstegels",
"block.create.rotation_speed_controller": "Rotatiesnelheidsregelaar",
"block.create.sail_frame": "Zeilframe",
"block.create.sail_frame": "Windmolen Zeilframe",
"block.create.schematic_table": "Bouwtekening Tafel",
"block.create.schematicannon": "Bouwtekeningkannon",
"block.create.scorchia": "Scorchia",
@ -519,7 +519,7 @@
"block.create.steam_whistle_extension": "Stoomfluit Uitbreiding",
"block.create.sticker": "Plakker",
"block.create.sticky_mechanical_piston": "Mechanische Zuiger",
"block.create.stockpile_switch": "Voorraad Schakelaar",
"block.create.stockpile_switch": "Drempel Schakelaar",
"block.create.stressometer": "Stressmeter",
"block.create.tiled_glass": "Getegeld Glas",
"block.create.tiled_glass_pane": "Getegeld Glazen Ruit",
@ -571,7 +571,7 @@
"block.create.weathered_copper_tiles": "Verweerde koperen tegels",
"block.create.weighted_ejector": "Verzwaarde Uitwerper",
"block.create.white_nixie_tube": "Witte Nixie Buis",
"block.create.white_sail": "Wit Zeil",
"block.create.white_sail": "Windmolen Zeil",
"block.create.white_seat": "Witte Stoel",
"block.create.white_toolbox": "Witte Gereedschapskist",
"block.create.white_valve_handle": "Wit Ventiel Handvat",
@ -602,10 +602,10 @@
"item.create.belt_connector": "Mechanische Transportband",
"item.create.blaze_cake": "Blazetaart",
"item.create.blaze_cake_base": "Blazetaartbasis",
"item.create.brass_hand": "Bronzen Hand",
"item.create.brass_ingot": "Bronsstaaf",
"item.create.brass_nugget": "Bronsklompje",
"item.create.brass_sheet": "Bronzen Plaat",
"item.create.brass_hand": "Messing Hand",
"item.create.brass_ingot": "Messing Staaf",
"item.create.brass_nugget": "Messing Klompje",
"item.create.brass_sheet": "Messing Plaat",
"item.create.builders_tea": "Bouwer's Thee",
"item.create.chest_minecart_contraption": "Mijnkar-Met-Kistconstructie",
"item.create.chocolate_bucket": "Chocolade Emmer",
@ -640,7 +640,7 @@
"item.create.empty_schematic": "Lege Bouwtekening",
"item.create.experience_nugget": "Klompje ervaring",
"item.create.extendo_grip": "Verlengarm",
"item.create.filter": "Filter",
"item.create.filter": "Lijst Filter",
"item.create.furnace_minecart_contraption": "Mijnkar met oven constructie",
"item.create.goggles": "Ingenieurs Bril",
"item.create.golden_sheet": "Gouden plaat",
@ -789,25 +789,82 @@
"advancement.create.pipe_organ": "Het pijporgel",
"advancement.create.pipe_organ.desc": "Maak 12 uniek gestemde Stoomfluiten vast aan één Vloeistoftank\n(Geheime advancement)",
"advancement.create.brass": "Echte legering",
"advancement.create.brass_casing": "De Messing Leeftijd",
"advancement.create.brass_casing.desc": "Pas Messing Ingots toe op gestript hout om een casing voor meer gesofisticeerde machines te maken",
"advancement.create.rose_quartz": "Roze Diamanten",
"advancement.create.rose_quartz.desc": "Gepolijst Rose Kwarts",
"advancement.create.deployer": "Kunstmatige intelligentie",
"advancement.create.deployer.desc": "Plaats en activeer een uitvoerder, een perfecte reflectie van jezelf",
"advancement.create.precision_mechanism": "Complexe Curiosities",
"advancement.create.precision_mechanism.desc": "Maak een Precisiemechanisme",
"advancement.create.speed_controller": "Ingenieurs Haten Hem!",
"advancement.create.speed_controller.desc": "Pas je creatie aan met een Rotatie Snelheid Controller",
"advancement.create.mechanical_arm": "Drukke Handen",
"advancement.create.mechanical_arm.desc": "Kijk naar je Mechanische Arm zijn eerste voorwerp transporteren",
"advancement.create.mechanical_crafter": "Geautomatiseerde Montage",
"advancement.create.mechanical_crafter.desc": "Plaats en zet wat mechanisch makers aan",
"advancement.create.crushing_wheel": "Een Paar Reuzen",
"advancement.create.crushing_wheel.desc": "Plaats en zet een paar vermaal wielen aan",
"advancement.create.haunted_bell": "Schaduw zintuig",
"advancement.create.haunted_bell.desc": "Tol een Bespookte Bel",
"advancement.create.clockwork_bearing": "Creatie uur",
"advancement.create.display_link": "Grote Data",
"advancement.create.display_link.desc": "Gebruik een weergave koppeling om informatie te visualiseren",
"advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Versla een vijand met je aardappel kanon",
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Krijg een Extendo Grip",
"advancement.create.linked_controller": "Afstand Activatie",
"advancement.create.linked_controller.desc": "Activeer een redstone koppeling door middel van een verbonden schakelaar",
"advancement.create.potato_cannon_collide": "Veggie vuurwerk",
"advancement.create.train_casing_00": "Het Logistieke Tijdperk",
"advancement.create.train": "Alle Aan boord!",
"advancement.create.conductor": "Conducteur Instructeur",
"advancement.create.track_signal": "Verkeer Leiding",
"advancement.create.track_signal.desc": "Plaats een Trein Signaal",
"advancement.create.display_board_0.desc": "Voorspel een trein zijn aankomst op uw weergavescherm met behulp van weergave koppelingen",
"advancement.create.train_whistle": "Toet Toet!",
"advancement.create.train_portal": "Dimensionele Rijzer",
"advancement.create.track_crafting_factory": "Spoor Fabriek",
"advancement.create.long_train.desc": "Maak een trein met minimaal 6 wagons",
"advancement.create.long_travel.desc": "Verlaat een Trein stoel meer dan 5000 blokken weg van waar je begon te reizen",
"advancement.create.red_signal": "Expert machinist",
"advancement.create.train_crash": "Verschrikkelijke Service",
"advancement.create.train_crash_backwards": "Blinde Hoek",
"death.attack.create.crush": "%1$s is verwerkt door verpulverende wielen",
"death.attack.create.fan_fire": "%1$s is verbrand door hete lucht",
"death.attack.create.fan_lava": "%1$s is verbrand door een lava ventilator",
"death.attack.create.mechanical_drill": "%1$s is gespietst door een mechanische boor",
"create.block.deployer.damage_source_name": "een losgeslagen uitvoerder",
"create.menu.configure": "Configureren...",
"create.menu.only_ingame": "Beschikbaar in het Pauze Menu",
"create.menu.support": "Steun ons",
"create.recipe.crushing": "Verpulveren",
"create.recipe.fan_blasting.fan": "Ventilator achter Lava",
"create.recipe.pressing": "Persen",
"create.recipe.mixing": "Mengen",
"create.recipe.automatic_brewing": "Geautomatiseerd Brouwen",
"create.recipe.packing": "Compressen",
"create.recipe.sawing": "Zagen",
"create.recipe.mechanical_crafting": "Mechanische Fabricatie",
"create.recipe.block_cutting": "Blok Zagen",
"create.recipe.wood_cutting": "Hout snijden",
"create.recipe.item_application.any_axe": "Elke bijl",
"create.recipe.sequenced_assembly": "Recept sequentie",
"create.recipe.assembly.next": "Volgende: %1$s",
"create.recipe.assembly.step": "Stap %1$s:",
"create.recipe.processing.chance": "%1$s%% Kans",
"create.recipe.heat_requirement.none": "Geen Verwarming Vereist",
"create.recipe.heat_requirement.heated": "Verwarmd",
"create.recipe.heat_requirement.superheated": "Super-Verwarmd",
"create.generic.range": "Omvang",
"create.generic.radius": "Straal",
"create.generic.width": "Breedte",
"create.generic.height": "Hoogte",
"create.generic.length": "Lengte",
"create.generic.speed": "Snelheid",
"create.generic.delay": "Vertraging",
"create.generic.angle": "Hoek",
"create.generic.duration": "Duur",
"create.generic.timeUnit": "Tijdseenheid",
"create.generic.unit.seconds": "Seconden",
@ -815,6 +872,8 @@
"create.generic.daytime.hour": "Uur",
"create.generic.daytime.minute": "Minuut",
"create.generic.daytime.second": "Seconde",
"create.generic.clockwise": "Met de klok mee",
"create.action.scroll": "Scrollen",
"create.action.confirm": "Bevestigen",
"create.action.abort": "Afbreken",
"create.action.saveToFile": "Opslaan",
@ -826,6 +885,7 @@
"create.gui.scrollInput.shiftScrollsFaster": "Shift om sneller te Scrollen",
"create.gui.toolmenu.focusKey": "Houd [%1$s] ingedrukt om te focussen",
"create.gui.toolmenu.cycle": "[SCROLL] om te Cycleën",
"create.toolbox.depositBox": "Breng voorwerpen terug naar Gereedschapskoffer",
"create.gui.symmetryWand.mirrorType": "Spiegelen",
"create.gui.symmetryWand.orientation": "Orientatie",
"create.symmetry.mirror.plane": "Spiegel één keer",
@ -836,10 +896,59 @@
"create.orientation.horizontal": "Horizontaal",
"create.orientation.alongZ": "Langs Z-as",
"create.orientation.alongX": "Langs X-as",
"create.gui.terrainzapper.patternSection": "Patroon",
"create.gui.terrainzapper.pattern.solid": "Solide",
"create.gui.terrainzapper.pattern.checkered": "Schaakbord",
"create.gui.terrainzapper.pattern.inversecheckered": "Omgekeerd Schaakbord",
"create.gui.terrainzapper.placement.merged": "Samengevoegd",
"create.gui.terrainzapper.brush": "Borstel",
"create.gui.terrainzapper.brush.cylinder": "Cilinder",
"create.gui.terrainzapper.brush.surface": "Oppervlakte",
"create.gui.terrainzapper.brush.cluster": "Cluster",
"create.gui.terrainzapper.tool.place": "Plaats",
"create.gui.terrainzapper.tool.replace": "Vervang",
"create.contraptions.movement_mode": "Beweging Modus",
"create.contraptions.movement_mode.move_place": "Plaats Altijd wanneer Gestopt",
"create.contraptions.movement_mode.move_place_returned": "Plaats alleen in de startpositie",
"create.contraptions.movement_mode.rotate_place": "Plaats Altijd wanneer Gestopt",
"create.contraptions.movement_mode.rotate_place_returned": "Plaats Alleen in de buurt van de Beginhoek",
"create.contraptions.cart_movement_mode.rotate": "Altijd richting beweging kijken",
"create.contraptions.cart_movement_mode.rotation_locked": "Zet rotatie vast",
"create.contraptions.roller_mode": "Roller Modus",
"create.contraptions.windmill.rotation_direction": "Rotatie Richting",
"create.contraptions.clockwork.hour_first": "Uur wijzer eerst",
"create.contraptions.clockwork.minute_first": "Minuut wijzer eerst",
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "Recept Filter",
"create.logistics.fluid_filter": "Vloeistof Filter",
"create.logistics.firstFrequency": "Frequentie #1",
"create.logistics.secondFrequency": "Frequentie #2",
"create.logistics.filter.click_to_set": "Klik met item om in te stellen",
"create.logistics.filter.click_to_replace": "Klik met item om te vervangen",
"create.logistics.filter.hold_to_set_amount": "Klik en houd vast voor aantal",
"create.logistics.filter.invalid_item": "Kan dit item hier niet gebruiken.",
"create.logistics.filter.any_amount_short": "Elke",
"create.logistics.filter.up_to": "Tot aan",
"create.logistics.filter.exactly": "Exact",
"create.logistics.filter.requires_item_in_inventory": "Vereist %1$s item in inventaris",
"create.logistics.creative_crate.supply": "Oneindige Voorraad",
"create.logistics.train_observer.cargo_filter": "Vracht Filter",
"create.kinetics.creative_motor.rotation_speed": "Gegenereerde snelheid in RPM",
"create.kinetics.speed_controller.rotation_speed": "Doelsnelheid in RPM",
"create.contraptions.chassis.distance": "Afstand",
"create.gui.value_settings.hold_to_edit": "Klik en houd vast om te bewerken",
"create.gui.value_settings.release_to_confirm": "Laat %1$s los om te bevestigen",
"create.gui.goggles.generator_stats": "Generator Statistieken:",
"create.gui.goggles.fluid_container.capacity": "Capaciteit: ",
"create.gui.assembly.exception.structureTooLarge": "Er zijn te veel blokken inbegrepen in het contraptie.\nHet ingestelde maximum is: %1$s",
"create.gui.speedometer.title": "Rotatie Snelheid",
"create.gui.stressometer.overstressed": "Overspannen",
"create.gui.stressometer.no_rotation": "Geen Rotatie",
"create.gui.contraptions.network_overstressed": "Het blijkt dat deze constructie _overstressed_ is. Voeg meer bronnen toe of _slow_ _down_ de onderdelen met een hoge _stress_ _impact_.",
"create.gui.adjustable_crate.title": "Verstelbare Krat",
"create.gui.adjustable_crate.storageSpace": "Opslagruimte",
"create.gui.sequenced_gearshift.instruction": "Instructie",
"create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Hoek",
"create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Afstand",
"create.gui.sequenced_gearshift.instruction.delay": "Vertraging",
"create.gui.sequenced_gearshift.instruction.delay.duration": "Duur",
@ -874,8 +983,6 @@
"create.schematic.tool.deploy.description.3": "[Ctrl]-Scroll om de afstand te veranderen.",
"create.schematic.tool.move.description.0": "Verschuift de Bouwtekening Horizontaal",
"create.schematic.tool.move.description.1": "Wijs naar de Bouwtekening en [CTRL]-Scroll om hem te duwen.",
"create.schematic.tool.move_y.description.0": "Verschuift de Bouwtekening Verticaal",
"create.schematic.tool.move_y.description.1": "[CTRL]-Scroll om het omhoog/omlaag te bewegen",
"create.schematic.tool.rotate.description.0": "Draait de Bouwtekening om zijn midden..",
"create.schematic.tool.rotate.description.1": "[CTRL]-Scroll om te draaien met 90 graden",
"create.schematic.tool.print.description.0": "Plaats onmiddelijk de structuur in de wereld.",
@ -886,6 +993,8 @@
"create.schematics.synchronizing": "Synchroniseren...",
"create.schematics.uploadTooLarge": "Jouw Bouwtekening is te groot!",
"create.schematics.maxAllowedSize": "De maximum toegestane grote van een Bouwtekings bestand is:",
"create.gui.schematicTable.refresh": "Vernieuw Bestanden",
"create.gui.schematicTable.open_folder": "Map Openen",
"create.gui.schematicTable.title": "Bouwtekening Tafel",
"create.gui.schematicTable.availableSchematics": "Beschikbare Bouwtekeningen",
"create.gui.schematicTable.noSchematics": "Geen Bouwtekeningen opgeslagen",
@ -953,9 +1062,10 @@
"create.tooltip.deployer.using": "Modus: gebruiken",
"create.tooltip.deployer.punching": "Modus: Aanvallen",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.hint.full_deployer.title": "Uitvoerder voorwerp overstroming",
"create.backtank.low": "Rugtank druk laag",
"create.backtank.depleted": "Rugtank druk uitgeput",
"create.boiler.lvl": "Lvl %1$s",
"create.boiler.max_lvl": "Max",
"create.schedule.condition.redstone_link": "Redstone koppeling",
"create.schedule.condition.redstone_link.status": "Wachtende op redstone koppeling",
"create.schedule.condition.redstone_link_on": "Koppeling aan",
@ -970,13 +1080,8 @@
"create.subtitle.copper_armor_equip": "Duikuitrusting klinkt",
"create.subtitle.contraption_assemble": "Constructie beweegt",
"item.create.wand_of_symmetry.tooltip": "SYMMETRIE STAF",
"item.create.wand_of_symmetry.tooltip.summary": "Spiegelt uw blokplaatsing perfect over de geconfigureerde vlakken.",
"item.create.wand_of_symmetry.tooltip.condition1": "Wanneer in de Actiebalk",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Blijft actief",
"item.create.tree_fertilizer.tooltip": "BOOMMEST",
"item.create.tree_fertilizer.tooltip.summary": "Een krachtige combinatie van mineralen geschikt voor de meest voorkomende typen bomen.",
"item.create.tree_fertilizer.tooltip.condition1": "Wanneer gebruikt op Kiemplanten",
"item.create.tree_fertilizer.tooltip.behaviour1": "Groeit bomen onafhankelijk van beschikbare ruimte",
"item.create.empty_schematic.tooltip": "LEGE BOUWTEKENING",
"item.create.empty_schematic.tooltip.summary": "Bruikbaar als ingredient in recepten en voor het schrijven aan de _BOUWTEKENING_ _TAFEL._",
"item.create.schematic.tooltip": "BOUWTEKENING",
@ -984,11 +1089,6 @@
"item.create.schematic.tooltip.condition1": "Wanneer ingedrukt",
"item.create.schematic.tooltip.behaviour1": "Kan gepositioneerd worden met de knoppen op het scherm",
"item.create.schematic_and_quill.tooltip": "BOUWTEKENING EN VEER",
"item.create.schematic_and_quill.tooltip.summary": "Bruikbaar om een constructie in jouw wereld op te slaan naar een .nbt bestand.",
"item.create.schematic_and_quill.tooltip.condition1": "Stap 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecteer twee hoekpunten met R-Klik",
"item.create.schematic_and_quill.tooltip.condition2": "Stap 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ op de zijden om de grootte aan te passen. R-Klik nogmaals om op te slaan.",
"block.create.schematicannon.tooltip": "BOUWTEKENINGKANNON",
"block.create.schematicannon.tooltip.summary": "Schiet blokken om een gepostioneerde _Bouwtekening_ in de Wereld te creëeren. Gebruikt blokken uit naastgelegen inventarissen en _Buskruit_ als brandstof.",
"block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL",
@ -996,13 +1096,8 @@
"block.create.schematic_table.tooltip.condition1": "Wanneer voorzien van een lege Bouwtekening",
"block.create.schematic_table.tooltip.behaviour1": "Upload een gekozen bestand uit uw bouwtekeningen map.",
"item.create.goggles.tooltip": "BRIL",
"item.create.goggles.tooltip.summary": "Een bril om je visie te augmenteren met _kinetische informatie_.",
"item.create.goggles.tooltip.condition1": "Wanneer gedragen",
"item.create.goggles.tooltip.behaviour1": "Laat _gekleurde_ _indicaties_ zien die corresponderen met de _Snelheid_ van een geplaatst kinetisch onderdeel.",
"block.create.turntable.tooltip": "DRAAISCHIJF",
"block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.",
"block.create.creative_crate.tooltip": "CREATIEF KRAT",
"block.create.creative_crate.tooltip.summary": "Biedt een eindloze vooraad blokken aan een aangeloten _Bouwtekeningkannon_",
"item.create.linked_controller.tooltip": "VERBONDEN SCHAKELAAR",
"item.create.linked_controller.tooltip.summary": "Geeft _handbediende_ _controle_ over de _redstone_ _koppeling_ frequenties die aangewezen over de _zes_ _knoppen_.",
"item.create.linked_controller.tooltip.condition3": "Rechtsklik op de redstone koppeling ontvanger",
@ -1015,7 +1110,6 @@
"create.ponder.tag.display_targets.description": "Onderdelen of blokken die gegevens kunnen verwerken en tonen van een weergave koppeling",
"create.ponder.chute.header": "Voorwerpen omlaag transporten via stortkokers",
"create.ponder.chute.text_1": "Stortkokers kunnen voorwerpen verticaal van en naar inventarissen transporteren",
"create.ponder.chute.text_3": "Stortkokers op de zijkant van een andere plaatsen zal het diagonaal maken",
"create.ponder.chute_upward.header": "Voorwerpen omhoog transporteren via stortkokers",
"create.ponder.deployer.header": "Gebruiken van de Uitvoerder",
"create.ponder.deployer.text_12": "Uitvoerders hebben een filtervak",
@ -1024,7 +1118,6 @@
"create.ponder.deployer_contraption.text_1": "Wanneer uitvoerders worden verplaatst als onderdeel van een bewegende constructie...",
"create.ponder.deployer_modes.header": "Modi van de uitvoerder",
"create.ponder.display_board.header": "Weergaveschermen gebruiken",
"create.ponder.display_board.text_4": "...of door gebruik van weergave koppelingen",
"create.ponder.display_link.header": "Instellen van weergave koppelingen",
"create.ponder.display_link.text_1": "Weergave koppelingen kunnen gebruikt worden om dynamische informatie te visualiseren",
"create.ponder.display_link.text_5": "De weergave zal nu informatie ontvangen van de koppeling",
@ -1033,5 +1126,21 @@
"create.ponder.display_link_redstone.text_3": "Signalen uitgezonden door de bron hebben geen invloed op de koppeling zelf",
"create.ponder.redstone_link.header": "Redstone koppelingen gebruiken",
"create.ponder.redstone_link.text_1": "Redstone koppelingen kunnen redstone signalen draadloos doorgeven",
"create.ponder.redstone_link.text_6": "Enkel de koppelingen met dezelfde frequenties zullen met elkaar communiceren"
"create.ponder.redstone_link.text_6": "Enkel de koppelingen met dezelfde frequenties zullen met elkaar communiceren",
"create.ponder.rose_quartz_lamp.text_3": "Wanneer meerdere lampen zijn gerangschikt in een groep...",
"create.ponder.rotation_speed_controller.header": "Gebruik van de Rotationele Snelheid Controller",
"create.ponder.steam_engine.text_10": "Lvl 4",
"create.ponder.steam_engine.text_11": "4 Motoren",
"create.ponder.steam_engine.text_12": "Lvl 8",
"create.ponder.track_observer.header": "Detecteren van Treinen",
"create.ponder.track_placement.header": "Plaatsen van Trein Signalen",
"create.ponder.train_controls.header": "Besturen van Treinen",
"create.ponder.train_controls.text_3": "Versnel en stuur de Train met behulp van bewegings-toetsen",
"create.ponder.train_schedule.header": "Gebruik van treinschema's",
"create.ponder.train_signal_placement.header": "Plaatsen van Trein Signalen",
"create.ponder.train_signal_placement.text_1": "Selecteer een trein spoor en plaats het signaal in de buurt",
"create.ponder.train_signal_redstone.header": "Signalen & Redstone",
"create.ponder.train_signal_redstone.text_1": "Signalen kunnen rood worden geforceerd door een Redstone-signaal",
"create.ponder.train_signal_signaling.header": "Botsing voorkomen met signalen",
"create.ponder.train_signal_signaling.text_7": "Het zal de trein tegenhouden, bij binnenkomst..."
}

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@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Akacjowa szyba okienna",
"block.create.adjustable_chain_gearshift": "Regulowany przekładnik łańcuchowy",
"block.create.analog_lever": "Dźwignia analogowa",
"block.create.andesite_alloy_block": "Blok Stopu andezytu",
"block.create.andesite_bars": "Andezytowe kraty",
"block.create.andesite_belt_funnel": "Andezytowy lejek taśmowy",
"block.create.andesite_casing": "Andezytowa obudowa",
"block.create.andesite_door": "Andezytowe drzwi",
"block.create.andesite_encased_cogwheel": "Andezytowe izolowane koło zębate",
"block.create.andesite_encased_large_cogwheel": "Andezytowe izolowane dużo koło zębate",
"block.create.andesite_encased_shaft": "Andezytowy izolowany wał",
"block.create.andesite_funnel": "Andezytowy lejek",
"block.create.andesite_ladder": "Andezytowa drabina",
"block.create.andesite_pillar": "Andezytowy filar",
"block.create.andesite_scaffolding": "Andezytowe rusztowanie",
"block.create.andesite_tunnel": "Andezytowy tunel",
"block.create.asurine": "Azuryn",
"block.create.asurine_pillar": "Azurynowy filar",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Niebieskie siedzenie",
"block.create.blue_toolbox": "Niebieska skrzynka na narzędzia",
"block.create.blue_valve_handle": "Niebieskie pokrętło",
"block.create.brass_bars": "Mosiężne kraty",
"block.create.brass_belt_funnel": "Mosiężny lejek taśmowy",
"block.create.brass_block": "Blok mosiądzu",
"block.create.brass_casing": "Mosiężna obudowa",
"block.create.brass_door": "Mosiężne drzwi",
"block.create.brass_encased_cogwheel": "Mosiężne izolowane koło zębate",
"block.create.brass_encased_large_cogwheel": "Mosiężne izolowane duże koło zębate",
"block.create.brass_encased_shaft": "Mosiężny izolowany wał",
"block.create.brass_funnel": "Mosiężny lejek",
"block.create.brass_ladder": "Mosiężna drabina",
"block.create.brass_scaffolding": "Mosiężne rusztowanie",
"block.create.brass_tunnel": "Mosiężny tunel",
"block.create.brown_nixie_tube": "Brązowa lampa cyfrowa",
"block.create.brown_sail": "Brązowy żagiel",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Monter wagoników",
"block.create.chocolate": "Czekolada",
"block.create.chute": "Zsyp",
"block.create.clipboard": "Schowek",
"block.create.clockwork_bearing": "Mechanizm zegarowy",
"block.create.clutch": "Sprzęgło",
"block.create.cogwheel": "Koło zębate",
"block.create.content_observer": "Detektor zawartości",
"block.create.content_observer": "Inteligentny detektor",
"block.create.contraption_controls": "Kontroler maszyn",
"block.create.controller_rail": "Tory sterujące",
"block.create.controls": "Kontroler pociągów",
"block.create.copper_backtank": "Miedziany zbiornik w plecaku",
"block.create.copper_bars": "Miedziane kraty",
"block.create.copper_casing": "Miedziana obudowa",
"block.create.copper_door": "Miedziane drzwi",
"block.create.copper_ladder": "Miedziana drabina",
"block.create.copper_scaffolding": "Miedziane rusztowanie",
"block.create.copper_shingle_slab": "Płyta z miedzianych dachówek",
"block.create.copper_shingle_stairs": "Schody z miedzianych dachówek",
"block.create.copper_shingles": "Miedziane dachówki",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Schody z miedziaych kafelków",
"block.create.copper_tiles": "Miedziane kafelki",
"block.create.copper_valve_handle": "Miedziane pokrętło",
"block.create.copycat_bars": "Naśladowcze kraty",
"block.create.copycat_base": "Naśladowcza podstawa",
"block.create.copycat_panel": "Naśladowczy panel",
"block.create.copycat_step": "Naśladowczy stopień",
"block.create.creative_crate": "Kreatywna skrzynka",
"block.create.creative_fluid_tank": "Kreatywny zbiornik",
"block.create.creative_motor": "Kreatywny silnik",
@ -201,9 +217,12 @@
"block.create.display_board": "Tablica wyświetlająca",
"block.create.display_link": "Nadajnik wyświetlacza",
"block.create.dripstone_pillar": "Naciekowy filar",
"block.create.elevator_contact": "Kontakt windowy",
"block.create.elevator_pulley": "Krążek windowy",
"block.create.encased_chain_drive": "Izolowany przekaźnik łańcuchowy",
"block.create.encased_fan": "Izolowany wiatrak",
"block.create.encased_fluid_pipe": "Izolowana rura",
"block.create.experience_block": "Blok doświadczenia",
"block.create.exposed_copper_shingle_slab": "Zwietrzała płyta z miedzianych dachówek",
"block.create.exposed_copper_shingle_stairs": "Zwietrzałe schody z miedzianych dachówek",
"block.create.exposed_copper_shingles": "Zwietrzałe miedziane dachówki",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Poziome oprawione szkło",
"block.create.horizontal_framed_glass_pane": "Pozioma oprawiona szyba",
"block.create.hose_pulley": "Krążek z wężem",
"block.create.industrial_iron_block": "Blok przemysłowego żelaza",
"block.create.item_drain": "Odpływ",
"block.create.item_vault": "Kontener na przedmioty",
"block.create.jungle_window": "Dżunglowe okno",
"block.create.jungle_window_pane": "Dżunglowa szyba okienna",
"block.create.large_bogey": "Duży wózek",
"block.create.large_cogwheel": "Duże koło zębate",
"block.create.large_water_wheel": "Duże koło wodne",
"block.create.layered_andesite": "Warstwowy andezyt",
"block.create.layered_asurine": "Warstwowy azuryn",
"block.create.layered_calcite": "Warstwowy kalcyt",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Mechaniczny pług",
"block.create.mechanical_press": "Mechaniczna prasa",
"block.create.mechanical_pump": "Mechaniczna pompa",
"block.create.mechanical_roller": "Mechaniczny walec",
"block.create.mechanical_saw": "Mechaniczna piła",
"block.create.metal_bracket": "Metalowy wspornik",
"block.create.metal_girder": "Metalowa belka",
@ -304,6 +326,7 @@
"block.create.millstone": "Młynek",
"block.create.minecart_anchor": "Kotwica wagonikowa",
"block.create.mysterious_cuckoo_clock": "Zegar z kukułką",
"block.create.netherite_backtank": "Netherytowy zbiornik w plecaku",
"block.create.nixie_tube": "Lampa cyfrowa",
"block.create.nozzle": "Dysza",
"block.create.oak_window": "Dębowe okno",
@ -416,7 +439,7 @@
"block.create.rose_quartz_lamp": "Lampa z różowego kwarcu",
"block.create.rose_quartz_tiles": "Kafelki z różowego kwarcu",
"block.create.rotation_speed_controller": "Sterownik prędkości obrotu",
"block.create.sail_frame": "Rama żagla",
"block.create.sail_frame": "Rama żagla wiatraka",
"block.create.schematic_table": "Stół do planowania",
"block.create.schematicannon": "Schematoarmata",
"block.create.scorchia": "Palony żużel",
@ -496,7 +519,7 @@
"block.create.steam_whistle_extension": "Przedłużenie gwizdka parowego",
"block.create.sticker": "Przyklejacz",
"block.create.sticky_mechanical_piston": "Lepki mechaniczny tłok",
"block.create.stockpile_switch": "Przełącznik zawartościowy",
"block.create.stockpile_switch": "Przełącznik progowy",
"block.create.stressometer": "Miernik obciążenia",
"block.create.tiled_glass": "Kafelkowane szkło",
"block.create.tiled_glass_pane": "Kafelkowana szyba",
@ -515,6 +538,7 @@
"block.create.warped_window": "Spaczone okno",
"block.create.warped_window_pane": "Spaczona szyba okienna",
"block.create.water_wheel": "Koło wodne",
"block.create.water_wheel_structure": "Duże koło wodne",
"block.create.waxed_copper_shingle_slab": "Woskowana płyta z miedzianych dachówek",
"block.create.waxed_copper_shingle_stairs": "Woskowane schody z miedzianych dachówek",
"block.create.waxed_copper_shingles": "Woskowane miedziane dachówki",
@ -547,7 +571,7 @@
"block.create.weathered_copper_tiles": "Zaśniedziałe miedziane kafelki",
"block.create.weighted_ejector": "Wyrzutnia odważnikowa",
"block.create.white_nixie_tube": "Biała lampa cyfrowa",
"block.create.white_sail": "Biały żagiel",
"block.create.white_sail": "Żagiel wiatraka",
"block.create.white_seat": "Białe siedzenie",
"block.create.white_toolbox": "Biała skrzynka na narzędzia",
"block.create.white_valve_handle": "Białe pokrętło",
@ -590,18 +614,33 @@
"item.create.cinder_flour": "Rozżarzona mąka",
"item.create.copper_backtank": "Miedziany zbiornik w plecaku",
"item.create.copper_backtank_placeable": "Stacjonarny miedziany zbiornik w plecaku",
"item.create.copper_diving_boots": "Miedziane buty do nurkowania",
"item.create.copper_diving_helmet": "Miedziany hełm do nurkowania",
"item.create.copper_nugget": "Bryłka miedzi",
"item.create.copper_sheet": "Arkusz miedzi",
"item.create.crafter_slot_cover": "Przykrywka na slot stołu rzemieślniczego",
"item.create.crafting_blueprint": "Szablon konstruowania",
"item.create.creative_blaze_cake": "Kreatywne płomienne ciasto",
"item.create.crushed_raw_aluminum": "Kruszona ruda aluminium",
"item.create.crushed_raw_copper": "Kruszona ruda miedzi",
"item.create.crushed_raw_gold": "Kruszona ruda złota",
"item.create.crushed_raw_iron": "Kruszona ruda żelaza",
"item.create.crushed_raw_lead": "Kruszona ruda ołowiu",
"item.create.crushed_raw_nickel": "Kruszona ruda niklu",
"item.create.crushed_raw_osmium": "Kruszona ruda osmu",
"item.create.crushed_raw_platinum": "Kruszona ruda platyny",
"item.create.crushed_raw_quicksilver": "Kruszona ruda rtęci",
"item.create.crushed_raw_silver": "Kruszona ruda srebra",
"item.create.crushed_raw_tin": "Kruszona ruda cyny",
"item.create.crushed_raw_uranium": "Kruszona ruda uranu",
"item.create.crushed_raw_zinc": "Kruszona ruda cynku",
"item.create.dough": "Ciasto",
"item.create.electron_tube": "Lampa elektronowa",
"item.create.empty_blaze_burner": "Pusty płomienny palnik",
"item.create.empty_schematic": "Pusty schemat",
"item.create.experience_nugget": "Bryłka doświadczenia",
"item.create.extendo_grip": "Wydłużony Chwytak",
"item.create.filter": "Filtr",
"item.create.filter": "Filtr listowy",
"item.create.furnace_minecart_contraption": "Maszyna w wagoniku z piecem",
"item.create.goggles": "Gogle inżyniera",
"item.create.golden_sheet": "Arkusz złota",
@ -614,6 +653,10 @@
"item.create.linked_controller": "Zdalny sterownik",
"item.create.minecart_contraption": "Maszyna w wagoniku",
"item.create.minecart_coupling": "Łącznik wagoników",
"item.create.netherite_backtank": "Netherytowy zbiornik w plecaku",
"item.create.netherite_backtank_placeable": "Stacjonarny netherytowy zbiornik w plecaku",
"item.create.netherite_diving_boots": "Netherytowe buty do nurkowania",
"item.create.netherite_diving_helmet": "Netherytowy hełm do nurkowania",
"item.create.polished_rose_quartz": "Wypolerowany różowy kwarc",
"item.create.potato_cannon": "Armata na ziemniaki",
"item.create.powdered_obsidian": "Sproszkowany obsydian",
@ -828,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "Zderz się z innym pociągiem podczas jazdy do tyłu.§7\n(Ukryty postęp)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Bloki budowlane Create",
"block.create.mangrove_window": "Namorzynowe Okno",
"block.create.mangrove_window_pane": "Namorzynowa szyba okienna",
"death.attack.create.crush": "Gracz %1$s został zgnieciony przez koło kruszące",
"death.attack.create.crush.player": "Gracz %1$s został wrzucony w koła kruszące przez %2$s",
"death.attack.create.fan_fire": "Gracz %1$s poparzył się gorącym powietrzem",
@ -836,6 +881,8 @@
"death.attack.create.fan_lava.player": "Gracz %1$s został wepchnięty w strumień kropel lawy przez %2$s",
"death.attack.create.mechanical_drill": "Gracz %1$s nabił się na mechaniczne wiertło",
"death.attack.create.mechanical_drill.player": "Gracz %1$s został wepchnięty na mechaniczne wiertło przez %2$s",
"death.attack.create.mechanical_roller": "Gracz %1$s został rozpłaszczony przez mechaniczny walec",
"death.attack.create.mechanical_roller.player": "Gracz %1$s został wepchnięty pod mechaniczny walec przez %2$s",
"death.attack.create.mechanical_saw": "Gracz %1$s został przecięty na pół przez mechaniczną piłę",
"death.attack.create.mechanical_saw.player": "Gracz %1$s został wepchnięty na mechaniczną piłę przez %2$s",
"death.attack.create.potato_cannon": "Gracz %1$s został zestrzelowny przez armate na ziemniaki należącą do %2$s",
@ -901,6 +948,7 @@
"create.generic.length": "Długość",
"create.generic.speed": "Prędkość",
"create.generic.delay": "Opóźnienie",
"create.generic.angle": "Kąt",
"create.generic.duration": "Czas trwania",
"create.generic.timeUnit": "Jednostka czasu",
"create.generic.unit.ticks": "Tiki",
@ -982,11 +1030,13 @@
"create.terrainzapper.shiftRightClickToSet": "Shift+Prawe kliknięcie, aby wybrać kształt",
"create.terrainzapper.usingBlock": "Używając: %1$s",
"create.terrainzapper.leftClickToSet": "Kliknij LPM na blok aby ustawić materiał",
"create.large_water_wheel.not_enough_space": "Oczyść obszar do umieszczenia",
"create.minecart_coupling.two_couplings_max": "Wagoniki nie mogą mieć więcej niż dwa łączniki każdy",
"create.minecart_coupling.unloaded": "Część twojego pociągu wydaje się być w niezaładowanych Chunkach.",
"create.minecart_coupling.no_loops": "Łączniki nie mogą tworzyć pętli",
"create.minecart_coupling.removed": "Usunięto z wagonika wszystkie łączniki",
"create.minecart_coupling.too_far": "Wagoniki są zbyt daleko od siebie",
"create.contraptions.moving_container": "%1$s na ruchomej maszynie",
"create.contraptions.movement_mode": "Tryb poruszania",
"create.contraptions.movement_mode.move_place": "Zawsze stawiaj przy zatrzymaniu",
"create.contraptions.movement_mode.move_place_returned": "Stawiaj jedynie w pozycji startu",
@ -998,20 +1048,50 @@
"create.contraptions.cart_movement_mode.rotate": "Zawsze kieruj w stronę ruchu",
"create.contraptions.cart_movement_mode.rotate_paused": "Zatrzymaj komponenty podczas obrotu",
"create.contraptions.cart_movement_mode.rotation_locked": "Zablokuj obrót",
"create.contraptions.roller_mode": "Tryb walca",
"create.contraptions.roller_mode.tunnel_pave": "Usuń bloki i kładź nawierzchnię",
"create.contraptions.roller_mode.straight_fill": "Nasyp pionowy",
"create.contraptions.roller_mode.wide_fill": "Nasyp skośny",
"create.contraptions.windmill.rotation_direction": "Kierunek obrotu",
"create.contraptions.clockwork.clock_hands": "Wskazówki zegara",
"create.contraptions.clockwork.clock_hands": "Układ wskazówek",
"create.contraptions.clockwork.hour_first": "Najpierw wskazówka godzinowa",
"create.contraptions.clockwork.minute_first": "Najpierw wskazówka minutowa",
"create.contraptions.clockwork.hour_first_24": "Najpierw wskazówka 24-godzinna",
"create.logistics.crafter.connected": "Połączone stoły rzemieślnicze",
"create.logistics.crafter.click_to_merge": "Kliknij by złączyć ekwipunki",
"create.logistics.crafter.click_to_separate": "Kliknij by podzielić ekwipunki",
"create.logistics.filter": "Filtr",
"create.logistics.recipe_filter": "Filtr receptur",
"create.logistics.fluid_filter": "Filtr płynów",
"create.logistics.firstFrequency": "Częst. #1",
"create.logistics.secondFrequency": "Częst. #2",
"create.logistics.firstFrequency": "Częstotliwość #1",
"create.logistics.secondFrequency": "Częstotliwość #2",
"create.logistics.filter.click_to_set": "Kliknij z przedmiotem by ustawić",
"create.logistics.filter.click_to_replace": "Kliknij z przedmiotem by zamienić",
"create.logistics.filter.hold_to_set_amount": "Kliknij i trzymaj by określić ilość",
"create.logistics.filter.invalid_item": "Nie można użyć tutaj tego przedmiotu.",
"create.logistics.filter.extracted_amount": "Wyciągana ilość",
"create.logistics.filter.any_amount_short": "Dowolny",
"create.logistics.filter.up_to": "Do",
"create.logistics.filter.exactly": "Dokładnie",
"create.logistics.filter.requires_item_in_inventory": "Wymaga %1$s przedmiotu w ekwipunku",
"create.logistics.creative_crate.supply": "Nieskończone źródło",
"create.logistics.train_observer.cargo_filter": "Filtr towaru",
"create.kinetics.creative_motor.rotation_speed": "Generowana prędkość w Ob/min",
"create.kinetics.speed_controller.rotation_speed": "Docelowa prędkość w Ob/min",
"create.kinetics.valve_handle.rotated_angle": "Obrót przy użyciu",
"create.logistics.redstone_interval": "Interwał redstone",
"create.contraptions.contoller.target": "Wybrany komponent",
"create.contraptions.mechanical_roller.pave_material": "Materiał nawierzchniowy",
"create.contraptions.chassis.radius": "Promień gdy lepki",
"create.contraptions.chassis.range": "Zasięg lepkich ścian",
"create.contraptions.chassis.distance": "Odległość",
"create.gui.value_settings.hold_to_edit": "Kliknij i przytrzymaj aby edytować",
"create.gui.value_settings.release_to_confirm": "Puść %1$s by potwierdzić",
"create.gui.goggles.generator_stats": "Właściwości generatora:",
"create.gui.goggles.kinetic_stats": "Właściwości kinetyczne:",
"create.gui.goggles.at_current_speed": "przy obecnej prędkości",
"create.gui.goggles.pole_length": "Długość przedłużenia:",
"create.gui.goggles.basin_contents": "Zawartość tygla:",
"create.gui.goggles.fluid_container": "Informacje o zbiorniku:",
"create.gui.goggles.fluid_container.capacity": "Pojemność:",
"create.gui.assembly.exception": "Nie udało się zmontować maszyny:",
@ -1021,6 +1101,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Zbyt dużo przedłużeń tłoka. Ustawione maksimum to: %1$s",
"create.gui.assembly.exception.noPistonPoles": "Brakuje kilku przedłużeń tłoka",
"create.gui.assembly.exception.not_enough_sails": "Przyczepiona struktura nie zawiera wystarczająco żaglo-podobnych bloków: %1$s Wymagane minimum to %2$s",
"create.gui.assembly.exception.no_contacts": "Windy potrzebują poziomego _Przełącznika_ _kontaktowego_ zawartego w strukturze",
"create.gui.assembly.exception.too_many_contacts": "Nie można zawrzeć więcej niż jednego _Przełącznika_ _kontaktowego_ w windzie",
"create.gui.assembly.exception.column_conflict": "Inna winda już obsługuje tę kolumnę kontaktów",
"create.gui.gauge.info_header": "Informacje miernika:",
"create.gui.speedometer.title": "Prędkość obrotu",
"create.gui.stressometer.title": "Obciążenie systemu",
@ -1031,6 +1114,10 @@
"create.gui.contraptions.network_overstressed": "Wygląda na to, że ta maszyna jest _przeciążona_. Dodaj więcej źródeł lub _spowolnij_ komponenty z wysoką _wartością_ _obciążenia_.",
"create.gui.adjustable_crate.title": "Regulowana skrzynka",
"create.gui.adjustable_crate.storageSpace": "Pojemność",
"create.gui.threshold_switch.title": "Przełącznik zawartościowy",
"create.gui.threshold_switch.invert_signal": "Odwróć sygnał",
"create.gui.threshold_switch.move_to_lower_at": "Zmień na niższą wartość przy %1$s%%",
"create.gui.threshold_switch.move_to_upper_at": "Zmień na wyższą wartość przy %1$s%%",
"create.gui.sequenced_gearshift.title": "Przekładnik sekwencjonalny",
"create.gui.sequenced_gearshift.instruction": "Instrukcja",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Obróć o kąt",
@ -1051,6 +1138,12 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Podwójna prędkość, do przodu",
"create.gui.sequenced_gearshift.speed.back": "Prędkość wejściowa, odwrotnie",
"create.gui.sequenced_gearshift.speed.back_fast": "Podwójna prędkość, odwrotnie",
"create.gui.clipboard.erase_checked": "Wymaż zaznaczone elementy",
"create.clipboard.actions": "Akcje podkładki",
"create.clipboard.to_copy": "%1$s by skopiować ustawienia",
"create.clipboard.to_paste": "%1$s by wkleić ustawienia",
"create.clipboard.copied_from": "Kopiowanie ustawień z %1$s",
"create.clipboard.pasted_to": "Zastosowano ustawienia dla %1$s",
"create.schematicAndQuill.dimensions": "Wielkość schematu: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Ustawiono pierwszą pozycję.",
"create.schematicAndQuill.secondPos": "Ustawiono drugą pozycję.",
@ -1060,6 +1153,8 @@
"create.schematicAndQuill.convert": "Zapisz i wyślij natychmiastowo",
"create.schematicAndQuill.fallbackName": "Nowy schemat",
"create.schematicAndQuill.saved": "Zapisano jako %1$s",
"create.schematicAndQuill.failed": "Nie udało się zapisać schematu, sprawdź logi by uzyskać szczegóły",
"create.schematicAndQuill.instant_failed": "Natychmiastowe wysłanie schematu się nie powiodło, sprawdź logi by uzyskać szczegóły",
"create.schematic.invalid": "[!] Nieprawidłowy przedmiot - użyj stołu do planowania",
"create.schematic.error": "Nie udało się załadować schematu - Sprawdź logi gry",
"create.schematic.position": "Pozycja",
@ -1085,7 +1180,7 @@
"create.schematic.tool.move.description.0": "Przesuwa schemat poziomo.",
"create.schematic.tool.move.description.1": "Wskaż na schemat i [Ctrl]+Przewijaj, aby popchnąć.",
"create.schematic.tool.move_y.description.0": "Przesuwa schemat pionowo.",
"create.schematic.tool.move_y.description.1": "[Ctrl]+Przewijanie, aby przesunąć w górę/dół.",
"create.schematic.tool.move_y.description.1": "[CTRL]-koło myszy przesuwa go w górę/dół.",
"create.schematic.tool.rotate.description.0": "Obraca schemat wokół jego środka.",
"create.schematic.tool.rotate.description.1": "[Ctrl]+Przewijanie, aby obrócić o 90 stopni.",
"create.schematic.tool.print.description.0": "Natychmiastowo stawia strukturę w świecie.",
@ -1116,10 +1211,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Zastępuj stałe dowolnymi",
"create.gui.schematicannon.option.replaceWithEmpty": "Zastępuj stałe pustymi",
"create.gui.schematicannon.option.skipMissing": "Pomijaj brakujące bloki",
"create.gui.schematicannon.option.skipBlockEntities": "Chroń byty bloków",
"create.gui.schematicannon.slot.gunpowder": "Dodaj prochu, aby załadować armatę",
"create.gui.schematicannon.slot.listPrinter": "Daj tu książki, aby wydrukować listę",
"create.gui.schematicannon.slot.listPrinter": "Umieść tu podkładkę lub książkę, aby wydrukować listę",
"create.gui.schematicannon.slot.schematic": "Daj tu swój schemat. Upewnij się, że jest postawiony w odpowiednim miejscu.",
"create.gui.schematicannon.option.skipMissing.description": "Jeśli armata nie znajdzie wymaganego bloku, przejdzie w następne miejsce",
"create.gui.schematicannon.option.skipBlockEntities.description": "Armata będzie unikała zamieniania bloków zawierających dane takich jak skrzynie.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Armata nigdy nie będzie zastępować jakichkolwiek stałych bloków, jedynie nie-stałe i powietrze.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Armata będzie zastępować stałe bloki jedynie, jeśli schemat zawiera stały blok w tym miejscu.",
"create.gui.schematicannon.option.replaceWithAny.description": "Armata będzie zastępować stałe bloki jedynie, jeśli schemat zawiera dowolny blok w tym miejscu.",
@ -1267,7 +1364,7 @@
"create.weighted_ejector.no_target": "Wyrzuca do przylegających bloków (nie wybrano celu)",
"create.weighted_ejector.targeting": "Wyrzuca do [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Wielkość wyrzucanego stosu",
"create.logistics.when_multiple_outputs_available": "Kiedy wybrano wiele wyjść",
"create.logistics.when_multiple_outputs_available": "Sposób dystrybucji",
"create.mechanical_arm.selection_mode.round_robin": "Dookoła",
"create.mechanical_arm.selection_mode.forced_round_robin": "Dookoła (wymuszone)",
"create.mechanical_arm.selection_mode.prefer_first": "Preferuj pierwszy cel",
@ -1315,7 +1412,7 @@
"create.hint.mechanical_arm_no_targets": "Wygląda na to, że żadne _cele_ nie zostały przypisane do tego _mechanicznego_ _ramienia_. Wybierz taśmociągi, składnice, lejki i inne bloki _klikając_ na nie _PPM_, trzymając w _ręce_ _mechaniczne_ _ramię_",
"create.hint.empty_bearing.title": "Aktualizuj łożysko",
"create.hint.empty_bearing": "_Kliknij_ na łożysko _PPM_ pustą ręką, aby _przyczepić_ do niego strukturę zbudowaną z przodu.",
"create.hint.full_deployer.title": "Nadmiar przedmiotów w aplikatorze",
"create.hint.full_deployer.title": "Aplikator nie może się aktywować",
"create.hint.full_deployer": "Wygląda na to, że ten _aplikator_ zawiera _nadmiar_ _przedmiotów_, które muszą zostać _wyciągnięte_. Użyj _leji_, _lejków_ lub innych sposobów, aby uwolnić od przepełnienia.",
"create.backtank.low": "Niskie ciśnienie zbiornika",
"create.backtank.depleted": "Ciśnienie zbiornika wyczerpane",
@ -1335,6 +1432,11 @@
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "poprzez 1 silnik",
"create.boiler.via_engines": "poprzez %1$s silniki(ów)",
"create.boiler.water_input_rate": "Szybkość wsadu wody",
"create.boiler.per_tick": "%1$s na Tick",
"create.elevator_contact.title": "Kontakt windowy",
"create.elevator_contact.floor_identifier": "Identyfikator piętra",
"create.elevator_contact.floor_description": "Opis Piętra",
"create.gui.schedule.lmb_edit": "Kliknij LPM, aby edytować",
"create.gui.schedule.rmb_remove": "Kliknij PPM, aby usunąć",
"create.gui.schedule.duplicate": "Duplikuj",
@ -1454,6 +1556,7 @@
"create.track.turn_start": "Nie można rozpocząć połączenia z zakrętu",
"create.track.not_enough_tracks": "Za mało torów w ręce",
"create.track.not_enough_pavement": "Za mało bloków podpory w ręce",
"create.track.hold_for_smooth_curve": "Trzymaj %1$s dla gładszej krzywej",
"create.portal_track.failed": "Nie można postawić torów do portalu:",
"create.portal_track.missing": "Docelowy portal nie wygenerowany",
"create.portal_track.blocked": "Docelowa lokacja zablokowana (%1$s,%2$s,%3$s)",
@ -1489,8 +1592,8 @@
"create.train_assembly.bogeys_too_close": "Wózki %1$s i %2$s są zbyt blisko siebie",
"create.train_assembly.single_bogey_carriage": "Ten typ wózka nie może sam podrzymać wagonu",
"create.train_assembly.nothing_attached": "Brak konstrukcji przyczepionej do wózka %1$s",
"create.train_assembly.no_controls": "Przynajmniej jeden blok kontrolny przyczepiony przodem do kierunku jazdy musi znajdować się na pociągu",
"create.train_assembly.sideways_controls": "Blok kontrolny jest przyczepiony bokiem",
"create.train_assembly.no_controls": "Dołącz co najmniej jeden Kontroler pociągu skierowane do kierunku jazdy (czy użyłeś Super Glue?)",
"create.train_assembly.sideways_controls": "Kontroler pociągu nie może być skierowany w bok",
"create.train_assembly.bogey_created": "Wagon zbudowany. Kliknij ponownie, aby zmienić typ",
"create.train_assembly.requires_casing": "Używaj obudów kolejowych, aby budować wózki na torach",
"create.track_target.set": "Docelowy tor zaznaczony",
@ -1503,7 +1606,7 @@
"create.track_target.invalid": "Nie można zaznaczyć tego toru",
"create.train.unnamed": "Pociąg bez nazwy",
"create.train.cannot_relocate_moving": "Nie można przenieść pociągu w ruchu",
"create.train.relocate": "Kliknij tor, aby przenieść %1$s. Kliknij kucając, aby anulować",
"create.train.relocate": "Kliknij tor, na który chcesz przenieść %1$s. Kliknij skradając się, aby anulować",
"create.train.relocate.abort": "Przenoszenie anulowane",
"create.train.relocate.success": "Przenoszenie zakończone pomyślnie",
"create.train.relocate.valid": "Można tu przenieść, kliknij, aby potwierdzić",
@ -1531,6 +1634,25 @@
"create.contraption.controls.start_controlling": "Teraz kontrolowane: %1$s",
"create.contraption.controls.stop_controlling": "Przestano kontrolować maszynę",
"create.contraption.controls.approach_station": "Przytrzymaj %1$s aby podjechać do %2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s mechanizmy: %2$s",
"create.contraption.controls.all_actor_toggle": "Wszystkie mechanizmy: %1$s",
"create.contraption.controls.actor_toggle.on": "Włączony",
"create.contraption.controls.actor_toggle.off": "Wyłączony",
"create.contraption.controls.floor_unreachable": "Nieosiągalne",
"create.contraption.door_control": "Kontrola drzwi",
"create.contraption.door_control.all": "Otwórz wszystkie drzwi",
"create.contraption.door_control.all.short": "Otwórz wszystko",
"create.contraption.door_control.north": "Tylko strona północna",
"create.contraption.door_control.north.short": "Północ",
"create.contraption.door_control.east": "Tylko wschodnia strona",
"create.contraption.door_control.east.short": "Wschód",
"create.contraption.door_control.south": "Tylko strona południowa",
"create.contraption.door_control.south.short": "Południe",
"create.contraption.door_control.west": "Tylko zachodnia strona",
"create.contraption.door_control.west.short": "Zachód",
"create.contraption.door_control.none": "Nie otwieraj drzwi",
"create.contraption.door_control.none.short": "Brak",
"create.contraption.door_control.player_facing": "Kierunek w którym stoisz to: %1$s",
"create.display_link.set": "Pozycja docelowa zaznaczona",
"create.display_link.success": "Pomyślnie przypisano do pozycji docelowej",
"create.display_link.clear": "Zaznaczenie pozycji wyczyszczone",
@ -1591,6 +1713,7 @@
"create.display_source.max_enchant_level": "Maksymalny koszt zaklinania",
"create.display_source.boiler_status": "Stan boilera",
"create.display_source.entity_name": "Nazwa bytu",
"create.display_source.current_floor": "Położenie windy",
"create.display_source.kinetic_speed": "Prędkość obrotu (Ob/min)",
"create.display_source.kinetic_speed.absolute": "Ignoruj kierunek",
"create.display_source.kinetic_speed.directional": "Pokaż kierunek",
@ -1607,6 +1730,7 @@
"create.display_source.redstone_power.progress_bar": "Pasek postępu",
"create.display_source.boiler.not_enough_space": "Nie wystarczająco miejsca, ",
"create.display_source.boiler.for_boiler_status": "by wyświetlić stan boilera",
"create.display_source.computer_display_source": "Z komputera",
"create.display_target.line": "Linijka %1$s",
"create.display_target.page": "Strona %1$s",
"create.display_target.single_line": "Pojedyncza linia",
@ -1625,6 +1749,8 @@
"create.super_glue.abort": "Zaznaczenie odrzucone",
"create.super_glue.not_enough": "Nie wystarczająco kleju w ekwipunku",
"create.super_glue.success": "Stosowanie kleju...",
"create.gui.attached_computer.controlled": "To urządzenie jest kontrolowane przez komputer",
"create.gui.attached_computer.hint": "Aby używać tego urządzenia ręcznie, odłącz wszystkie komputery i modemy",
"create.gui.config.overlay1": "Cześć :)",
"create.gui.config.overlay2": "To jest przykładowa nakładka",
"create.gui.config.overlay3": "Kliknij lub przeciągnij myszką",
@ -1644,6 +1770,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "Mistyczna siła jednoczy tą maszynę w wagoniku ze światem",
"enchantment.create.capacity.desc": "Zwiększa pojemność Miedzianego zbiornika w plecaku.",
"enchantment.create.potato_recovery.desc": "Pociski Armaty na ziemniaki mają szansę na ponowne wykorzystanie.",
"create.bogey.style.updated_style": "Zmieniono styl",
"create.bogey.style.updated_style_and_size": "Zmieniono styl i rozmiar",
"create.bogey.style.no_other_sizes": "Brak innych rozmiarów",
"create.bogey.style.invalid": "Nienazwany styl",
"create.bogey.style.standard": "Standard",
"create.subtitle.contraption_disassemble": "Maszyna staje",
"create.subtitle.peculiar_bell_use": "Dziwny dzwon dzwoni",
"create.subtitle.worldshaper_place": "Kształter strzela",
@ -1709,46 +1840,56 @@
"item.create.blaze_cake.tooltip": "PŁOMIENNE CIASTO",
"item.create.blaze_cake.tooltip.summary": "Pyszna przekąska dla Twoich cięzko pracujących _płomiennych palników_. Rozpala je wszystkie!",
"item.create.wand_of_symmetry.tooltip": "RÓŻDŻKA SYMETRII",
"item.create.wand_of_symmetry.tooltip.summary": "Idealnie odbija lustrzanie bloki wzdłuż wybranych płaszczyzn.",
"item.create.wand_of_symmetry.tooltip.condition1": "Kiedy w pasku szybkiego wyboru",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Pozostaje aktywna",
"item.create.wand_of_symmetry.tooltip.summary": "_Odbija lustrzanie położenie bloków_ gdy obecne w jakimkolwiek _slocie paska szybkiego wyboru_.",
"item.create.wand_of_symmetry.tooltip.condition1": "Kiedy użyte na powierzchni",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Tworzy_ lub _przemieszcza_ swoje lustro. _Kucaj_ używając, żeby otworzyć _ustawienia_",
"item.create.wand_of_symmetry.tooltip.condition2": "Kiedy użyte bez celu",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Usuwa_ aktywne lustro",
"item.create.handheld_worldshaper.tooltip": "RĘCZNY KSZTAŁTOWACZ",
"item.create.handheld_worldshaper.tooltip.summary": "Poręczne narzędzie do tworzenia _krajobrazów_ i _cech terenu_.",
"item.create.handheld_worldshaper.tooltip.summary": "Narzędzie _trybu kreatywnego_ dla wielkoskalowego _rzeźbienia terenu_ na odległość.",
"item.create.handheld_worldshaper.tooltip.condition1": "Kliknięcie LPM na blok",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Docelowy blok_ stanie się _materiałem_ wybranym przez kształter.",
"item.create.handheld_worldshaper.tooltip.condition2": "Kliknięcie PPM na blok",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Stosuje obecnie wybrany _pędzel_ i _narzędzie_ w docelowej lokalizacji.",
"item.create.handheld_worldshaper.tooltip.condition3": "Kliknięcie PPM w czasie skradania",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Otwiera _ustawienia_",
"item.create.tree_fertilizer.tooltip": "NAWÓZ DO DRZEW",
"item.create.tree_fertilizer.tooltip.summary": "Silna kombinacja minerałów odpowiednich do nawożenia pospolitych gatunków drzew",
"item.create.tree_fertilizer.tooltip.summary": "Potężna kombinacja minerałów przydatna do _uprawy sadzonek_ w ciasnych przestrzeniach.",
"item.create.tree_fertilizer.tooltip.condition1": "Kiedy użyto na sadzonce",
"item.create.tree_fertilizer.tooltip.behaviour1": "Przyspiesza wzrost drzew, _pomimo dostępnej przestrzeni_.",
"item.create.tree_fertilizer.tooltip.behaviour1": "Przyspiesza wzrost drzew, _niezależnie od dostępnej przestrzeni_",
"item.create.extendo_grip.tooltip": "WYDŁUŻONY CHWYTAK",
"item.create.extendo_grip.tooltip.summary": "Mocno _wydłuża zasięg_ rąk posiadacza.",
"item.create.extendo_grip.tooltip.summary": "Znacząco _zwiększa zasięg_ użytkownika. Może być napędzony_sprężonym powietrzem_ z _zbiornika w plecaku",
"item.create.extendo_grip.tooltip.condition1": "Kiedy w drugiej ręce",
"item.create.extendo_grip.tooltip.behaviour1": "_Wydłuża zasięg_ głównej ręki.",
"item.create.extendo_grip.tooltip.condition2": "Nosząc miedziany zbiornik w plecaku",
"item.create.extendo_grip.tooltip.condition2": "Przy noszeniu zbiornika z plecakiem",
"item.create.extendo_grip.tooltip.behaviour2": "_Wytrzymałość_ nie będzie spadać. Zamiast tego, _sprężone powietrze_ będzie pobierane ze zbiornika.",
"item.create.potato_cannon.tooltip": "ARMATA NA ZIEMNIAKI",
"item.create.potato_cannon.tooltip.summary": "Strzelaj swoimi domowymi warzywami w przeciwników. Może być zasilone sprężonym powietrzem z _miedzanego zbiornika w placaku_",
"item.create.potato_cannon.tooltip.summary": "Wystrzeliwuje twoje ogrodowe warzywa we wrogów. Może być zasilone _sprężonym powietrzem_ z _zbiornika z plecakiem_",
"item.create.potato_cannon.tooltip.condition1": "Kliknięcie PPM",
"item.create.potato_cannon.tooltip.behaviour1": "_Strzela_ pasującym przedmiotem z Twojego _ekwipunku_.",
"item.create.potato_cannon.tooltip.condition2": "Nosząc miedziany zbiornik w plecaku",
"item.create.potato_cannon.tooltip.condition2": "Przy noszeniu zbiornika z plecakiem",
"item.create.potato_cannon.tooltip.behaviour2": "_Wytrzymałość_ nie będzie spadać. Zamiast tego, _sprężone powietrze_ będzie pobierane ze zbiornika.",
"item.create.filter.tooltip": "FILTR",
"item.create.filter.tooltip.summary": "_Kontroluje_ wejścia i wyjścia urządzeń logistycznych z _większą precyzją_, przypasowując przedmioty do listy przedmiotów zawartej w filtrze lub wielu filtrach schowanych jeden w drugi.",
"item.create.filter.tooltip.condition1": "Kiedy w slocie na filtr",
"item.create.filter.tooltip.behaviour1": "_Kontroluje_ przepływ przedmiotów według jego _konfiguracji_.",
"item.create.filter.tooltip": "Filtr listowy",
"item.create.filter.tooltip.summary": "_Porównuje przedmiot_ z wybraną listą _przedmiotów_ lub _innych filtrów_. Może zostać zastosowany w _oknach na filtry_ maszyn Create",
"item.create.filter.tooltip.condition1": "Kliknięte PPM",
"item.create.filter.tooltip.behaviour1": "Otwiera _ustawienia_.",
"item.create.attribute_filter.tooltip": "FILTR ATRYBUTOWY",
"item.create.attribute_filter.tooltip.summary": "_Kontroluje_ wejścia i wyjścia urządzeń logistycznych z _większą precyzją_, przypasowując przedmioty do listy właściwości przedmiotów zawartej w filtrze.",
"item.create.attribute_filter.tooltip.condition1": "Kiedy w slocie na filtr",
"item.create.attribute_filter.tooltip.behaviour1": "_Kontroluje_ przepływ przedmiotów według jego _konfiguracji_.",
"item.create.attribute_filter.tooltip.summary": "_Porównuje przedmiot_ z wybraną listą _atrybutów_ lub _kategorii_. Może zostać zastosowany w _oknach na filtry_ maszyn Create",
"item.create.attribute_filter.tooltip.condition1": "Kliknięte PPM",
"item.create.attribute_filter.tooltip.behaviour1": "Otwiera _ustawienia_.",
"item.create.empty_schematic.tooltip": "PUSTY SCHEMAT",
"item.create.empty_schematic.tooltip.summary": "Używany, jako składnik do receptur i do pisania w _stole do planowania_.",
"item.create.schematic.tooltip": "SCHEMAT",
"item.create.schematic.tooltip.summary": "Przechowuje strukturę do postawienia w świecie. Ustaw hologram według uznania i użyj _Schematoarmaty_, aby ją zbudować.",
"item.create.schematic.tooltip.condition1": "Kiedy w ręce",
"item.create.schematic.tooltip.behaviour1": "Może zostać _ustawiona_ z użyciem narzędzi wyświetlonych na ekranie.",
"item.create.schematic.tooltip.condition2": "Kliknięcie PPM w czasie skradania",
"item.create.schematic.tooltip.behaviour2": "Otwiera _ustawienia_ celem wprowadzenia dokładnych _koordynatów_.",
"item.create.schematic_and_quill.tooltip": "SCHEMAT Z PIÓREM",
"item.create.schematic_and_quill.tooltip.summary": "Używany do zapisania struktury z Twojego świata do pliku .nbt",
"item.create.schematic_and_quill.tooltip.condition1": "Krok 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Zaznacz dwa rogi prawym przyciskiem myszy.",
"item.create.schematic_and_quill.tooltip.condition2": "Krok 2",
"item.create.schematic_and_quill.tooltip.summary": "Używane do _zapisania struktur_ z twojego świata do _pliku .nbt_.",
"item.create.schematic_and_quill.tooltip.condition1": "Tworzenie zaznaczenia",
"item.create.schematic_and_quill.tooltip.behaviour1": "Wybierz dwa _punkty narożne_ używając _PPM_. Przytrzymaj _Ctrl_ i przewiń aby wybrać lokalizacje w powietrzu.",
"item.create.schematic_and_quill.tooltip.condition2": "Korekta i zapisywanie",
"item.create.schematic_and_quill.tooltip.behaviour2": "_[Ctrl]+Przewijaj_ patrząc się na ściany, aby dostosować rozmiar. Kliknij znowu PPM, aby zapisać.",
"block.create.schematicannon.tooltip": "SCHEMATOARMATA",
"block.create.schematicannon.tooltip.summary": "Strzela blokami, aby odtworzyć wybrany schemat w świecie. Zużywa przedmioty z sąsiadujących bloków, potrzebuje _prochu_ jako paliwo.",
@ -1759,11 +1900,14 @@
"block.create.schematic_table.tooltip.condition1": "Kiedy włożono pusty schemat",
"block.create.schematic_table.tooltip.behaviour1": "Pobiera wybrany plik z Twojego folderu ze schematami",
"item.create.goggles.tooltip": "GOGLE",
"item.create.goggles.tooltip.summary": "Para okularów służąca do rozszerzania Twojej wizji o _przydatne informacje_.",
"item.create.goggles.tooltip.condition1": "Kiedy założone",
"item.create.goggles.tooltip.behaviour1": "Pokazuje _kolorowe wskazówki_ odpowiadające _prędkości obrotu_ komponentu, jak i również ich _wpływ_ oraz _odporność na obciążenie_.",
"item.create.goggles.tooltip.summary": "Rozszerza interfejs HUD o _różne informacje_ o komponentach.",
"item.create.goggles.tooltip.condition1": "Przy patrzeniu na bloki",
"item.create.goggles.tooltip.behaviour1": "_Komponenty kinetyczne_ pokazują dodawany _wpływ na obciążenie_ lub _odporność na obciążenie_. _Mierniki obciążenia_ pokazują statystyki ich _podłączonej sieci kinetycznej_. Niektóre inne bloki ujawniają informacje takie jak zawarte przedmioty i płyny.",
"item.create.wrench.tooltip": "KLUCZ",
"item.create.wrench.tooltip.summary": "Przydatne narzędzie do pracy z maszynami. Może być użyty do _obracania_, _rozbiórki_ i _konfiguracji_ komponentów.",
"item.create.wrench.tooltip.summary": "Narzędzie wielofunkcyjne do pracy z twoimi maszynami kinetycznymi.",
"item.create.wrench.tooltip.condition1": "Gdy użyte na blokach",
"item.create.wrench.tooltip.behaviour1": "_Obraca komponent_ wokół wybranej \"twarzy\" bloku. Naciśnij prawy przycisk myszy podczas _skradania_ aby _zdemontować_ komponent.",
"item.create.wrench.tooltip.condition2": "W przypadku użycia w Maszynach",
"block.create.nozzle.tooltip": "DYSZA",
"block.create.nozzle.tooltip.summary": "Przyczep do przedniej części _izolowanego wiatraka_, aby rozprowadzić jego efekt na _wszystkie strony_.",
"block.create.cuckoo_clock.tooltip": "ZEGAR Z KUKUŁKĄ",
@ -1771,7 +1915,7 @@
"block.create.cuckoo_clock.tooltip.condition1": "Kiedy zasilony siłą obrotową",
"block.create.cuckoo_clock.tooltip.behaviour1": "Pokazuje _obecny czas_ i gra melodyjkę dwa razy dziennie. Aktywuje się raz w _południe_ i raz o zmierzchu, jak tylko _możliwy jest sen_.",
"block.create.turntable.tooltip": "TALERZ OBROTOWY",
"block.create.turntable.tooltip.summary": "Zamienia _siłę obrotu_ na _chorobę lokomocyjną_.",
"block.create.turntable.tooltip.summary": "Używa _siły obrotowej_ do powodowania nudności.",
"block.create.toolbox.tooltip": "SKRZYNKA NA NARZĘDZIA",
"block.create.toolbox.tooltip.summary": "Najlepszy przyjaciel każdego wynalazcy. Wygodnie _przechowuje_ dużą liczbę _8 różnych_ typów przedmiotów.",
"block.create.toolbox.tooltip.condition1": "Kiedy podniesiony",
@ -1781,17 +1925,16 @@
"block.create.toolbox.tooltip.condition3": "Kliknięcie PPM",
"block.create.toolbox.tooltip.behaviour3": "Otwiera _interfejs kontenera_.",
"block.create.creative_crate.tooltip": "SKRZYNKA BEZ DNA",
"block.create.creative_crate.tooltip.summary": "Ta skrzynia pozwala na _nieskończone powielanie_ dowolnego przedmiotu. Postaw obok _Schematoarmaty_, aby usunąć wszelkie wymagania dotyczące materiałów.",
"block.create.creative_crate.tooltip.summary": "Ten pojemnik pozwala na nieskończone powielanie przedmiotów.",
"block.create.creative_crate.tooltip.condition1": "Kiedy przedmiot jest w slocie na filtr",
"block.create.creative_crate.tooltip.behaviour1": "Bloki _wyciągające_ przedmioty z tego bloku będą miały _nieskończony zapas_ wybranego przedmiotu. Przedmioty włożone do tej skrzynki będą _usuwane_.",
"block.create.creative_crate.tooltip.condition2": "Kiedy jest obok schematoarmaty",
"item.create.creative_blaze_cake.tooltip": "KREATYWNE PŁOMIENNE CIASTO",
"item.create.creative_blaze_cake.tooltip.summary": "Wykwintny przysmak _płomiennych palników_. Pozwala na _kontrolowanie poziomu ciepła_ wydzielanego przez palnik. Po zjedzeniu palnik nigdy nie przestanie się palić.",
"item.create.creative_blaze_cake.tooltip.condition1": "Kliknięcie PPM na płomienny palnik",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Blokuje_ poziom ciepła płomiennego palnika. Po ponownym użyciu zmienia poziom ciepła na wyższy.",
"block.create.controller_rail.tooltip": "TORY STERUJĄCE",
"block.create.controller_rail.tooltip.summary": "_Wielokierunkowy_ zasilany tor pozwalający na _dokładną kontrolę_ nad _prędkością wagonika_.",
"item.create.sand_paper.tooltip": "PAPIER ŚCIERNY",
"item.create.sand_paper.tooltip.summary": "Szorstki papier używany do _polerowania_ materiałów. Może być automatycznie wykorzystywany z użyciem _aplikatora_.",
"item.create.sand_paper.tooltip.condition1": "Kiedy użyto",
"item.create.sand_paper.tooltip.behaviour1": "_Poleruje_ przedmioty trzymane w _drugiej ręce_ lub _leżące na ziemi_ w linii wzroku.",
"item.create.builders_tea.tooltip": "HERBATKA BUDOWNICZEGO",
@ -1806,12 +1949,18 @@
"item.create.linked_controller.tooltip.behaviour3": "Włącza _tryb_ _przypisywania_. Wciśnij jeden z sześciu guzików aby przypisać go do częstotliwości emitera.",
"item.create.linked_controller.tooltip.condition4": "Kliknięcie PPM na pulpit",
"item.create.linked_controller.tooltip.behaviour4": "_Kładzie_ sterownik na pulpicie, dla _wygody_ _użycia_. Kliknij PPM skradając się, aby go _zabrać_ _z_ _powrotem_.",
"item.create.copper_diving_helmet.tooltip": "Miedziany hełm do nurkowania",
"item.create.copper_diving_helmet.tooltip.condition1": "Kiedy założone",
"item.create.netherite_diving_helmet.tooltip.condition1": "Kiedy założone (pełen zestaw)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Zapewnia odporność na _Ogień_ i _Lawę_, powoli zużywając zapas _Sprężonego Powietrza_ ze zbiornika w plecaku. Zapewnia również _poprawę widoczności_ w lawie",
"item.create.copper_backtank.tooltip": "MIEDZIANY ZBIORNIK W PLECAKU",
"item.create.copper_backtank.tooltip.summary": "Zbiornik służący do przechowywania _sprężonego_ _powietrza_. Można go ubrać na tors.",
"item.create.copper_backtank.tooltip.condition1": "Kiedy na torsie",
"item.create.copper_backtank.tooltip.behaviour1": "Dostarcza _sprężonego_ _powietrza_ przedmiotom, które go potrzebują.",
"item.create.copper_backtank.tooltip.condition2": "Po postawieniu i zasileniu siłą obrotową",
"item.create.copper_backtank.tooltip.behaviour2": "_Zbiera_ _sprężone_ _powietrze_, w tempie zależnym od prędkości obrotu.",
"item.create.netherite_backtank.tooltip": "NETHERYTOWY ZBIORNIK W PLECAKU",
"item.create.netherite_backtank.tooltip.condition1": "Kiedy założone",
"block.create.placard.tooltip": "Plakietka",
"block.create.placard.tooltip.summary": "_Opraw_ swoje przedmioty w mosiądzu używając tego eleganckiego panelu ściennego. Dozwolone na maszynach!",
"block.create.placard.tooltip.condition1": "Kliknięcie PPM przedmiotem",
@ -1822,6 +1971,14 @@
"block.create.flywheel.tooltip.summary": "_Odzób_ swoją _maszynerię_ tym imponującym mosiężnym kołem.",
"block.create.flywheel.tooltip.condition1": "Kiedy zasilony siłą obrotową",
"block.create.flywheel.tooltip.behaviour1": "Zaczyna się kręcić.",
"item.create.copper_diving_boots.tooltip": "Miedziane buty do nurkowania",
"item.create.copper_diving_boots.tooltip.summary": "Para _ciężkich_ _butów_ dających możliwość łatwiejszego przemieszczania się na dnie oceanu.",
"item.create.copper_diving_boots.tooltip.condition1": "Kiedy założone",
"item.create.copper_diving_boots.tooltip.behaviour1": "Noszący _szybciej_ _opada_ na dno kiedy znajduje się w płynach. Zapewnia możliwość _chodzenia_ i _skakania_ pod wodą. Noszący również nie może być ruszony przez _taśmy_.",
"item.create.netherite_diving_boots.tooltip": "NETHERYTOWE BUTY DO NURKOWANIA",
"item.create.netherite_diving_boots.tooltip.summary": "Para _ciężkich_ _butów_ dających możliwość łatwiejszego przemieszczania się na dnie oceanu, wliczając w to oceany z lawy.",
"item.create.netherite_diving_boots.tooltip.condition1": "Kiedy założone",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Noszący _szybciej_ _opada_ na dno kiedy znajduje się w płynach. Zapewnia możliwość _chodzenia_ i _skakania_ pod wodą. Noszący również nie może być ruszony przez _taśmy_.",
"item.create.crafting_blueprint.tooltip": "SZABLON KONSTRUOWANIA",
"item.create.crafting_blueprint.tooltip.summary": "Po _postawieniu_ _na_ _ścianie_ może być użyty do _łatwiejszego_ ręcznego _konstruowania_. Każdy kwadrat reprezentuje jedną recepturę.",
"item.create.crafting_blueprint.condition1": "Kliknięcie PPM na pusty kwadrat",
@ -1829,17 +1986,20 @@
"item.create.crafting_blueprint.condition2": "Kliknięcie PPM na skonfigurowany kwadrat",
"item.create.crafting_blueprint.behaviour2": "_Konstruuje_ skonfigurowany _przedmiot_, używając przedmiotów zawartych w ekwipunku gracza. Kliknij _skradając_ _się_, aby uzyskać _cały_ _stos_ przedmiotów.",
"item.create.minecart_coupling.tooltip": "ŁĄCZNIK WAGONIKÓW",
"item.create.minecart_coupling.tooltip.summary": "_Łączy_ wszystkie Twoje _wagoniki_ lub _maszyny torowe_, tworząc majestatyczny pociąg.",
"item.create.experience_nugget.tooltip": "BRYŁKA DOŚWIADCZENIA",
"item.create.experience_nugget.tooltip.summary": "_Dzyń!_ Kawałeczek _inspiracji_ z twoich fantastycznych wynalazków.",
"item.create.experience_nugget.tooltip.condition1": "Kiedy użyto",
"item.create.experience_nugget.tooltip.behaviour1": "_Wypuszcza_ punkty _doświadczenia_ zawarte wewnątrz.",
"block.create.peculiar_bell.tooltip": "DZIWNY DZWON",
"block.create.peculiar_bell.tooltip.summary": "_Dekoracyjny_ _dzwon_ z mosiądzu. Postawienie nad _eterycznym_ _ogniem_ może wywołać efekty uboczne...",
"block.create.haunted_bell.tooltip": "NAWIEDZONY DZWON",
"block.create.haunted_bell.tooltip.summary": "_Przeklęty_ _dzwon_ nawiedzony przez dusze z Netheru.",
"block.create.haunted_bell.tooltip.condition1": "Kiedy trzymany w ręce lub po zadzwonieniu",
"block.create.haunted_bell.tooltip.behaviour1": "Oznacza _pobliskie_ _bloki_, na których mogą pojawiać się _agresywne_ _moby_.",
"block.create.copycat_panel.tooltip": "Podszywany panel",
"block.create.copycat_step.tooltip": "Podszywany stopień",
"block.create.clipboard.tooltip": "Schowek",
"block.create.clipboard.tooltip.summary": "_Zachowuje twoje notatki_ i sprawia, że wyglądasz bardziej profesjonalnie.",
"block.create.clipboard.tooltip.condition1": "Kiedy kliknięte PPM",
"block.create.clipboard.tooltip.condition2": "Gdy użyte na blokach",
"create.ponder.hold_to_ponder": "Przytrzymaj [%1$s], aby przeanalizować",
"create.ponder.subject": "Temat tej sceny",
"create.ponder.pondering": "Temat analizy:",
@ -1865,11 +2025,11 @@
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 Ob/min",
"create.ponder.shared.rpm16_source": "Źródło: 16 Ob/min",
"create.ponder.shared.movement_anchors": "Z pomocą stelaży lub Super Glue, większe struktury mogą być przesuwane.",
"create.ponder.tag.redstone": "Komponenty logiczne",
"create.ponder.tag.redstone.description": "Komponenty przydatne w Redstonie",
"create.ponder.tag.contraption_assembly": "Bloki do tworzenia maszyn",
"create.ponder.tag.contraption_assembly.description": "Narzędzia i komponenty używane do konstrukcji ruchomych maszyn",
"create.ponder.tag.recently_updated": "Ostatnie zmiany",
"create.ponder.tag.fluids": "Manipulator płynów",
"create.ponder.tag.fluids.description": "Komponenty przydatne przy pracy z płynami",
"create.ponder.tag.decoration": "Dekoracje",
@ -1955,7 +2115,6 @@
"create.ponder.brass_funnel.header": "Mosiężny lej",
"create.ponder.brass_funnel.text_1": "Andezytowe leje mogą pobierać jedynie pojedyncze przedmioty",
"create.ponder.brass_funnel.text_2": "Mosiężne leje mogą pobierać nawet pełne stosy",
"create.ponder.brass_funnel.text_3": "Przewijanie na slocie filtrującym pozwala na precyzyjną kontrolę nad maksymalną wielkością stosu",
"create.ponder.brass_funnel.text_4": "Użycie przedmiotu patrząc na slot filtrujący spowoduje, że lej będzie przesyłał tylko pasujące przedmioty",
"create.ponder.brass_tunnel.header": "Używanie mosiężnych tuneli",
"create.ponder.brass_tunnel.text_1": "Mosiężne tunele mogą być użyte do przykrycia Twoich taśmociągów",
@ -1967,7 +2126,6 @@
"create.ponder.brass_tunnel.text_7": "Przybyłe przedmioty będą dystrybuowane na wszystkie połączone wyjścia",
"create.ponder.brass_tunnel.text_8": "Przedmioty mogą być również wrzucone prosto do tunelu",
"create.ponder.brass_tunnel_modes.header": "Tryby dystrybucji mosiężnego tunelu",
"create.ponder.brass_tunnel_modes.text_1": "Tryb dystrybucji mosiężnego tunelu może zostać wybrany z użyciem klucza",
"create.ponder.brass_tunnel_modes.text_10": "'Synchronizuj wejścia' jest trybem unikalnym dla mosiężnych tuneli",
"create.ponder.brass_tunnel_modes.text_11": "Przedmioty są przepuszczane jedynie, kiedy przed każdym połączonym tunelem czeka przedmiot",
"create.ponder.brass_tunnel_modes.text_12": "Dzięki temu mamy pewność, że każdy taśmociąg przesyła przedmioty z taką samą szybkością",
@ -2010,7 +2168,6 @@
"create.ponder.chute.header": "Transport przedmiotów w dół z użyciem zsypów",
"create.ponder.chute.text_1": "Zsypy mogą transportować przedmioty pionowo z- i do pojemników",
"create.ponder.chute.text_2": "Używając klucza można stworzyć okno",
"create.ponder.chute.text_3": "Stawiając zsyp na bocznej stronie innego zsypu, będzie on skośny",
"create.ponder.chute_upward.header": "Transport przedmiotów w górę przez zsypy",
"create.ponder.chute_upward.text_1": "Używając izolowanych wiatraków pod zsypem możliwy jest transport przedmiotów w górę zsypu",
"create.ponder.chute_upward.text_2": "Patrzenie na zsyp przez Gogle Inżyniera pokazuje informacje o kierunku funkcjonowania zsypu",
@ -2038,6 +2195,12 @@
"create.ponder.cogwheel_casing.text_1": "Mosiężne lub andezytowe obudowy mogą zostać użyte aby udekorować koła zębate",
"create.ponder.cogwheel_casing.text_2": "Komponenty dodane po izolowaniu nie zostaną połączone z wyjściami wałów",
"create.ponder.cogwheel_casing.text_3": "Klucz może zostać użyty, aby przełączać połączenia",
"create.ponder.contraption_controls.header": "Używanie sterowania mechanizmem",
"create.ponder.contraption_controls.text_2": "Sterowanie mechanizmem może być używane do natychmiastowego przełączania ich",
"create.ponder.contraption_controls.text_3": "Mogą być przymocowane w dowolnym miejscu na mechanizmie",
"create.ponder.contraption_controls.text_4": "Po zdemontowaniu filtru można go zmienić, aby ukierunkować określone typy aktorów",
"create.ponder.contraption_controls.text_5": "Jeśli zostanie aktywowane za pomocą Redstone podczas montażu...",
"create.ponder.contraption_controls.text_6": "...ukierunkowani aktorzy zostaną wyłączeni od samego początku",
"create.ponder.creative_fluid_tank.header": "Kreatywne zbiorniki",
"create.ponder.creative_fluid_tank.text_1": "Kretywne zbiorniki mogą być użyte do zapewnienia nieskończonej ilości dowolnej cieczy",
"create.ponder.creative_fluid_tank.text_2": "Kliknij PPM przedmiotem zawierającym jakąś ciecz, aby napełnić nią zbiornik",
@ -2045,7 +2208,7 @@
"create.ponder.creative_fluid_tank.text_4": "Jakiekolwiek płyny wtłaczane do kreatywnego zbiornika będą usuwane",
"create.ponder.creative_motor.header": "Generowanie siły obrotowej z użyciem kreatywnego silnika",
"create.ponder.creative_motor.text_1": "Kreatywny silnik to kompaktowe i regulowane źródło siły obrotowej",
"create.ponder.creative_motor.text_2": "Przewijanie patrząc na tylny panel zmienia prędkość obrotu",
"create.ponder.creative_motor.text_2": "Wygenerowana prędkość może być skonfigurowana na panelach wejściowych",
"create.ponder.creative_motor_mojang.header": "Enigma Mojangu",
"create.ponder.crushing_wheels.header": "Kruszenie przedmiotów",
"create.ponder.crushing_wheels.text_1": "Para kół kruszących kruszy przedmioty niezwykle efektywnie",
@ -2092,8 +2255,8 @@
"create.ponder.display_board.header": "Używanie tablic wyświetlających",
"create.ponder.display_board.text_1": "Tablice wyświetlające to skalowana alternatywa tabliczek",
"create.ponder.display_board.text_2": "Wymagają one siły obrotowej, aby działać",
"create.ponder.display_board.text_3": "Tekst może być wyświetlany za pomocą znaczników...",
"create.ponder.display_board.text_4": "...lub za pomocą nadajników wyświetlacza",
"create.ponder.display_board.text_3": "Statyczny tekst może być aplikowany za pomocą napisanych Schowków",
"create.ponder.display_board.text_4": "A dynamiczny tekst można uzyskać za pomocą linków wyświetlacza",
"create.ponder.display_board.text_5": "Barwniki mogą zostać zaaplikowane na pojedyncze linijki tablicy",
"create.ponder.display_board.text_6": "Linijki mogą zostać zresetowane przez kliknięcie pustą ręką",
"create.ponder.display_link.header": "Konfigurowanie nadajników wyświetlacza",
@ -2109,6 +2272,7 @@
"create.ponder.display_link_redstone.text_1": "Nadajniki wyświetlacza zasilone sygnałem redstone przestaną wysyłać aktualizacje",
"create.ponder.display_link_redstone.text_2": "Kiedy zasilanie zostanie odcięte, zegarek zostanie zresetowany i nowe informacje zostaną natychmiastowo wysłane",
"create.ponder.display_link_redstone.text_3": "Sygnały wysłane ze źródła nie wpływają na nadajnik",
"create.ponder.elevator_pulley.text_2": "Zacznij od skonstruowania kabiny",
"create.ponder.empty_blaze_burner.header": "Używanie pustych płomiennych palników",
"create.ponder.empty_blaze_burner.text_1": "Kliknij PPM na Płomyka trzymają w ręce pusty palnik, aby uwięzić go w środku",
"create.ponder.empty_blaze_burner.text_2": "Ewentualnie, Płomyk może być zabrany prosto z jego Spawnera",
@ -2118,7 +2282,6 @@
"create.ponder.empty_blaze_burner.text_6": "Palniki bez Płomyka nie będą dawały jednak ciepła",
"create.ponder.encased_fluid_pipe.header": "Przykrywanie rur",
"create.ponder.encased_fluid_pipe.text_1": "Miedziana obudowa może być użyta do udekorowania rur",
"create.ponder.encased_fluid_pipe.text_2": "Poza byciem ukrytym, rury są zablokowane w ich oryginalnym położeniu",
"create.ponder.encased_fluid_pipe.text_3": "Nie będzie oddziaływała już z sąsiadującymi blokami",
"create.ponder.fan_direction.header": "Przepływ powietrza przez izolowane wiatraki",
"create.ponder.fan_direction.text_1": "Izolowane wiatraki używają siły obrotowej, aby wytworzyć przepływ powietrza",
@ -2205,7 +2368,6 @@
"create.ponder.hand_crank.header": "Generowanie siły obrotowej z użyciem ręcznej korby",
"create.ponder.hand_crank.text_1": "Korby mogą być użyte przez gracza, aby ręcznie wprawić komponent w ruch",
"create.ponder.hand_crank.text_2": "Trzymaj PPM, aby obrócić ją odwrotnie niż wskazówki zegara",
"create.ponder.hand_crank.text_3": "Wytwarzana prędkość jest dosyć duża!",
"create.ponder.hose_pulley.header": "Osuszanie i napełnianie źródeł z użyciem krązków z wężem",
"create.ponder.hose_pulley.text_1": "Krążki z wężem mogą być użyte do napełniania lub opróżniania dużych akwenów cieczy",
"create.ponder.hose_pulley.text_2": "Z użyciem siły obrotowej, wysokość węża może być kontrolowana",
@ -2242,13 +2404,13 @@
"create.ponder.large_cogwheel.header": "Przekazywanie siły obrotowej z użyciem dużych kół zębatych",
"create.ponder.large_cogwheel.text_1": "Duże koła zębate mogą się łączyć ze sobą pod kątem prostym",
"create.ponder.large_cogwheel.text_2": "Pomogą one w przekazywaniu siły obrotowej na inne osie obrotu",
"create.ponder.large_water_wheel.header": "Generowanie siły obrotowej z użyciem kół wodnych",
"create.ponder.linear_chassis_attachment.header": "Dołączanie bloków do stelaża liniowego",
"create.ponder.linear_chassis_attachment.text_1": "Odkryte strony stelaża mogą być oblepione szlamem",
"create.ponder.linear_chassis_attachment.text_2": "Kliknij ponownie, aby oblepić również drugą stronę",
"create.ponder.linear_chassis_attachment.text_3": "Kliknij PPM skradając się, aby usunąć szlam",
"create.ponder.linear_chassis_attachment.text_4": "Lepkie strony zabiorą ze sobą linie bloków przed sobą",
"create.ponder.linear_chassis_attachment.text_5": "Użyj klucza, aby ustawić maksymalny zasięg działania stelaża",
"create.ponder.linear_chassis_attachment.text_6": "Trzymając CTRL i przewijając dostosujesz maksymalny zasięg wszystkich połączonych stelaży",
"create.ponder.linear_chassis_attachment.text_7": "Przyłączanie bloków do innej strony wymaga użycia Super Glue",
"create.ponder.linear_chassis_attachment.text_8": "Z wykorzystaniem tych mechanik, struktury w każdym kształcie mogą tworzyć maszyną",
"create.ponder.linear_chassis_group.header": "Przesuwanie liniowych stelaży w grupach",
@ -2258,7 +2420,6 @@
"create.ponder.mechanical_arm.header": "Ustawianie mechanicznych ramion",
"create.ponder.mechanical_arm.text_1": "Wejścia i wyjścia muszą zostać przypisane do ramienia, zanim będzie można je postawić",
"create.ponder.mechanical_arm.text_2": "Kliknij PPM na blok trzymając ramię, aby przypisać do niego cel",
"create.ponder.mechanical_arm.text_3": "Kliknij ponownie, aby przełączyć pomiędzy wejściem (niebieski) i wyjściem (pomarańczowy)",
"create.ponder.mechanical_arm.text_4": "Kliknij LPM, aby usunąć zaznaczenie",
"create.ponder.mechanical_arm.text_5": "Po postawieniu, mechaniczne ramię będzie operować pomiędzy wybranymi blokami",
"create.ponder.mechanical_arm.text_6": "Mogą one mieć dowolną ilość wejść i wyjść w ich zasięgu",
@ -2276,7 +2437,6 @@
"create.ponder.mechanical_arm_modes.text_2": "Wyjście",
"create.ponder.mechanical_arm_modes.text_3": "Kiedykolwiek ramię musi wybrać pomiędzy wieloma możliwymi wyjściami...",
"create.ponder.mechanical_arm_modes.text_4": "…będzie działać zgodnie z jego ustawieniami",
"create.ponder.mechanical_arm_modes.text_5": "Przewijanie trzymając klucz pozwoli ci na konfigurację",
"create.ponder.mechanical_arm_modes.text_6": "Tryb 'Dookoła' zwyczajnie pozwala na cykl pomiędzy wszystkimi dostępnymi wyjściami",
"create.ponder.mechanical_arm_modes.text_7": "Jeśli wyjście nie może przyjąć więcej przedmiotów, będzie ono pominięte",
"create.ponder.mechanical_arm_modes.text_8": "Tryb 'Dookoła (wymuszony)' nigdy nie pominie żadnego wyjścia i poczeka, aż będzie ono wolne",
@ -2343,17 +2503,13 @@
"create.ponder.mechanical_press_compacting.text_4": "Slot filtrujący może być użyty w przypadku dwóch konfliktujących receptur",
"create.ponder.mechanical_pump_flow.header": "Transport płynów z użyciem mechanicznych pomp",
"create.ponder.mechanical_pump_flow.text_1": "Mechaniczne pompy zarządzają przepływem przez system rur, którego są częścią",
"create.ponder.mechanical_pump_flow.text_2": "Po wprawieniu w ruch, ich strzałka wskazuje kierunek przepływu",
"create.ponder.mechanical_pump_flow.text_3": "Rury z tyłu pobierają teraz ciecz...",
"create.ponder.mechanical_pump_flow.text_4": "...a te z przodu oddają zawartą ciecz",
"create.ponder.mechanical_pump_flow.text_5": "Odwrócenie kierunku obracania odwraca też kierunek przepływu",
"create.ponder.mechanical_pump_flow.text_6": "Użyj klucza, aby ręcznie odwrócić kierunek przepływu przez pompę",
"create.ponder.mechanical_pump_flow.text_5": "Kierunek obrotu nie wpływa na kierunek pompy",
"create.ponder.mechanical_pump_speed.header": "Przepustowość mechanicznych pomp",
"create.ponder.mechanical_pump_speed.text_1": "Niezależnie od prędkości, mechaniczne pompy działają na odległość maksymalnie 16 bloków",
"create.ponder.mechanical_pump_speed.text_2": "Zwiększenie prędkości powoduje zwiększenie prędkości przepływu cieczy...",
"create.ponder.mechanical_pump_speed.text_3": "...jak i maksymalną przepustowość pompy",
"create.ponder.mechanical_pump_speed.text_4": "Pompy łączą swoją przepustowość w tym samemy systemie rur",
"create.ponder.mechanical_pump_speed.text_5": "Zmiana orientacji pompy pomoże w dostosowaniu kierunku przepływu",
"create.ponder.mechanical_saw_breaker.header": "Ścinanie drzew z użyciem mechanicznej piły",
"create.ponder.mechanical_saw_breaker.text_1": "Po otrzymaniu siły obrotowej, mechaniczna piła zetnie każde znajdujące się przed nią drzewo",
"create.ponder.mechanical_saw_breaker.text_2": "Aby całkowicie ściąć drzewo, piła musi zniszczyć każdy blok łączący je z ziemią",
@ -2373,8 +2529,8 @@
"create.ponder.millstone.text_4": "Po jakimś czasie, produkty mogą być zabrane prawym kliknięciem",
"create.ponder.millstone.text_5": "…lub w zautomatyzowany sposób",
"create.ponder.nixie_tube.header": "Używanie lamp cyfrowych",
"create.ponder.nixie_tube.text_1": "Kiedy zasilone, lampy cyfrowe wyświetlą siłę sygnału Redstone, jaki otrzymują",
"create.ponder.nixie_tube.text_2": "Używając znaczników i kowadła można wyświetlić własny tekst",
"create.ponder.nixie_tube.text_1": "Gdy zasilone przez redstone, lampy cyfrowe wyświetlają siłę sygnału",
"create.ponder.nixie_tube.text_2": "Za pomocą napisanych Schowków można wyświetlić niestandardowy tekst",
"create.ponder.nixie_tube.text_3": "Użyj barwników, aby zmienić kolor lampy",
"create.ponder.piston_pole.header": "Przedłużenia tłoka",
"create.ponder.piston_pole.text_1": "Bez przyłączonych przedłużeń, mechaniczny tłok nie może się wysunąć",
@ -2389,7 +2545,6 @@
"create.ponder.portable_fluid_interface.text_7": "...lub wypompowania z maszyny",
"create.ponder.portable_fluid_interface.text_8": "W momencie, kiedy przed dłuższy czas żadne ciecze nie będą wymieniane, maszyna zostanie odłączona i będzie kontynuowała swoją pracę",
"create.ponder.portable_storage_interface.header": "Używanie przenośnych interfejsów magazynu",
"create.ponder.portable_storage_interface.text_1": "Pojemniki na ruchomych maszynach nie mogą być otwarte przez gracza",
"create.ponder.portable_storage_interface.text_2": "Ten komponent może współpracować z zawartością maszyny bez potrzeby jej zatrzymywania",
"create.ponder.portable_storage_interface.text_3": "Postaw drugi w odstępie od 1 do 2 bloków",
"create.ponder.portable_storage_interface.text_4": "Kiedy będą blisko siebie połączą się",
@ -2413,12 +2568,7 @@
"create.ponder.pulse_extender.text_1": "Wydłużacze pulsów mogą przedłużyć sygnał który przez nie przechodzi",
"create.ponder.pulse_extender.text_2": "Aktywują się one z krótkim opóźnieniem...",
"create.ponder.pulse_extender.text_3": "...i schładzają się przez skonfigurowany czas",
"create.ponder.pulse_extender.text_4": "Czas rozładowania może być skonfigurowany używając kółka od myszy",
"create.ponder.pulse_extender.text_5": "Skonfigurowany czas może wynosić nawet 30 minut",
"create.ponder.pulse_repeater.header": "Kontrola sygnału z użyciem przekaźników pulsowych",
"create.ponder.pulse_repeater.text_1": "Przekaźniki pulsowe skrócą dowolny sygnał do pojedynczego pulsu",
"create.ponder.pulse_repeater.text_2": "Czas ładowania może być skonfigurowany używając kółka od myszy",
"create.ponder.pulse_repeater.text_3": "Skonfigurowany czas może wynosić nawet 30 minut",
"create.ponder.radial_chassis.header": "Przyłączanie bloków z użyciem stelaża promienistego",
"create.ponder.radial_chassis.text_1": "Stelaże promieniste łączą się z identycznymi stelażami w jednym rzędzie",
"create.ponder.radial_chassis.text_2": "Kiedy jeden z nich jest przesunięty, wszystkie inne również się przesuwają",
@ -2458,7 +2608,6 @@
"create.ponder.rose_quartz_lamp.text_6": "Lampy mogą być przełączone manualnie przy użyciu klucza",
"create.ponder.rotation_speed_controller.header": "Używanie sterownika prędkości obrotu",
"create.ponder.rotation_speed_controller.text_1": "Sterownik prędkości obrotu może przekazywać siłę obrotową z jego osi do dużego koła zębatego ponad nim",
"create.ponder.rotation_speed_controller.text_2": "Patrząc się na jego bok i przewijając można dostosować wyjściową prędkość",
"create.ponder.sail.header": "Konstruowanie wiatraków z użyciem żagli",
"create.ponder.sail.text_1": "Żagle to bloki przydatne do konstrukcji wiatraków",
"create.ponder.sail.text_2": "Przyłączą się one do innych bloków i żagli, bez potrzeby użycia Super Glue lub stelaży",
@ -2479,8 +2628,6 @@
"create.ponder.shaft_casing.text_1": "Mosiężna lub andezytowa obudowa może być użyta do udekorowania wałów",
"create.ponder.smart_chute.header": "Sortowanie przedmiotów z użyciem inteligentnych zsypów",
"create.ponder.smart_chute.text_1": "Inteligentny zsyp to pionowy zsyp z dodatkową kontrolą",
"create.ponder.smart_chute.text_2": "Poprzez slot filtrujący można zdecydować, które przedmioty mogą być transportowane",
"create.ponder.smart_chute.text_3": "Użyj rolki w myszce, aby sprecyzować maksymalną wielkość stosu",
"create.ponder.smart_chute.text_4": "Sygnał Redstone zatrzyma działanie inteligentnych zsypów",
"create.ponder.smart_pipe.header": "Kontrolowanie przepływu cieczy z użyciem inteligentnych rur",
"create.ponder.smart_pipe.text_1": "Inteligentne rury mogą pomóc kontrolować rodzaj przepływającej cieczy",
@ -2488,7 +2635,6 @@
"create.ponder.smart_pipe.text_3": "Po prostu kliknij na filtr dowolnym przedmiotem zawierającym upragnioną ciecz",
"create.ponder.smart_pipe.text_4": "Kiedy postawiono dalej w systemie rur, inteligentne rury przepuszczą jedynie wybraną ciecz",
"create.ponder.speedometer.header": "Monitorowanie prędkości obrotu z użyciem prędkościomierza",
"create.ponder.speedometer.text_1": "Prędkościomierz wyświetla obecną prędkość przyłączonych komponentów",
"create.ponder.speedometer.text_2": "Mając na sobie gogle inżyniera, gracz może pozyskać dodatkowe informacje z miernika",
"create.ponder.speedometer.text_3": "Komparatory mogą emitować sygnał Redstone bazując na pomiarach prędkościomierza",
"create.ponder.spout_filling.header": "Napełnianie przedmiotów z użyciem napełniacza",
@ -2603,7 +2749,6 @@
"create.ponder.train_signal_placement.text_5": "Lampy cyfrowe mogą zostać przyczepione, aby światło sygnału stało się lepiej widoczne",
"create.ponder.train_signal_redstone.header": "Sygnały i redstone",
"create.ponder.train_signal_redstone.text_1": "Czerwone światło może być wymuszone poprzez zasilenie sygnału",
"create.ponder.train_signal_redstone.text_2": "Odwrotnie, czerwone światło emituje wyjście komparatora",
"create.ponder.train_signal_signaling.header": "Zapobieganie kolizji za pomocą sygnałów",
"create.ponder.train_signal_signaling.text_1": "Sygnały kolejowe dzielą tory na segmenty",
"create.ponder.train_signal_signaling.text_2": "Jeżeli segment jest zajęty, żaden inny pociąg nie będzie mógł na niego wjechać",
@ -2614,12 +2759,6 @@
"create.ponder.train_signal_signaling.text_7": "Zatrzyma pociągi, które przy wjechaniu...",
"create.ponder.train_signal_signaling.text_8": "...nie mogłyby natychmiastowo opuścić segmentu",
"create.ponder.train_signal_signaling.text_9": "Pomaga to w powstrzymaniu pociągów w kolejce od wjeżdżania na zajęty segment",
"create.ponder.valve_handle.header": "Generowanie siły obrotowej z użyciem pokręteł",
"create.ponder.valve_handle.text_1": "Pokrętła mogą być użyte, aby ręcznie wytworzyć siłę obrotową bezpośrednio w miejscu postawienia",
"create.ponder.valve_handle.text_2": "Trzymaj PPM, aby obrócić ją odwrotnie niż wskazówki zegara",
"create.ponder.valve_handle.text_3": "Wytwarzana prędkość jest niewielka, ale pozwala na dokładny obrót",
"create.ponder.valve_handle.text_4": "Trzymaj PPM skradając się, aby obrócić ją zgodnie ze wskazówkami zegara",
"create.ponder.valve_handle.text_5": "Pokrętła mogą być zabarwione dla celów dekoracyjnych",
"create.ponder.valve_pipe.header": "Kontrolowanie przepływu cieczy z użyciem zaworów",
"create.ponder.valve_pipe.text_1": "Zawory mogą pomóc w kontroli przepływu cieczy przez system rur",
"create.ponder.valve_pipe.text_2": "Ich wał, przy obrocie, zmienia, czy ciecz może przepływać, czy nie",
@ -2627,12 +2766,11 @@
"create.ponder.valve_pipe.text_4": "Może być spowrotem zamknięty odwracając kierunek obrotu",
"create.ponder.water_wheel.header": "Generowanie siły obrotowej z użyciem kół wodnych",
"create.ponder.water_wheel.text_1": "Koła wodne pobierają energię z prądów wodnych",
"create.ponder.water_wheel.text_2": "Im więcej stron ma dostęp do wody, tym szybciej koło się będzie obracać",
"create.ponder.water_wheel.text_3": "Łopaty koła wodnego powinny być zorientowane przeciwnie do prądu",
"create.ponder.water_wheel.text_3": "Użyj desek drewnianych na kole, aby zmienić jego wygląd",
"create.ponder.weighted_ejector.header": "Używanie wyrzutni odważnikowych",
"create.ponder.weighted_ejector.text_1": "Kliknij PPM skradając się i mając w ręce wyrzutnię, aby wybrać jego cel",
"create.ponder.weighted_ejector.text_10": "Od teraz aktywuje się tylko w momencie, jeśli wystarczająca ilość przedmiotów znajdzie się na jego wierzchu",
"create.ponder.weighted_ejector.text_11": "Inne moby zawsze zostaną wyrzucone",
"create.ponder.weighted_ejector.text_11": "Potwory i gracze zawsze będą aktywować wyrzutnik, gdy na niego wejdą",
"create.ponder.weighted_ejector.text_2": "Postawiona wyrzutnia będzie strzelała przedmiotami w wybrane miejsce",
"create.ponder.weighted_ejector.text_3": "Cel może być na dowolnej wysokości i odległości w zasięgu wyrzutni",
"create.ponder.weighted_ejector.text_4": "Nie mogą być jednak przesunięte w bok",
@ -2640,10 +2778,10 @@
"create.ponder.weighted_ejector.text_6": "Dostarcz siłę obrotową, aby ją załadować",
"create.ponder.weighted_ejector.text_7": "Przedmioty znajdujące się na jej wierzchu aktywują ją",
"create.ponder.weighted_ejector.text_8": "Jeśli celem jest blok mogący przechowywać przedmioty, wyrzutnia poczeka aż będzie tam miejsce",
"create.ponder.weighted_ejector.text_9": "Używając klucza można wybrać wielkość stosu, jaki ma być wyrzucony",
"create.ponder.weighted_ejector.text_9": "Za pomocą panelu wartości można skonfigurować wymaganą wielkość stosu",
"create.ponder.weighted_ejector_redstone.header": "Kontrolowanie wyrzutni odważnikowych z użyciem Redstone'a",
"create.ponder.weighted_ejector_redstone.text_1": "Zasilona Redstonem, wyrzutnia nie aktywuje się",
"create.ponder.weighted_ejector_redstone.text_2": "Ponad to, detektory mogą wykrywać, kiedy wyrzutnia się aktywuje",
"create.ponder.weighted_ejector_redstone.text_2": "Obserwery mogą wykrywać aktywację wyrzutników",
"create.ponder.weighted_ejector_tunnel.header": "Rozdzielanie stosów z użyciem wyrzutni odważnikowych",
"create.ponder.weighted_ejector_tunnel.text_1": "W połączeniu z mosiężnymi tunelami, wyrzutnie mogą",
"create.ponder.weighted_ejector_tunnel.text_2": "Po pierwsze, ustaw tunel na tryb 'Preferuj najbliższy', aby zpriorytetyzować boczne wyjście",
@ -2656,7 +2794,7 @@
"create.ponder.windmill_source.text_3": "Po aktywacji prawym kliknięciem, łożysko wiatraka zacznie generować siłę obrotową",
"create.ponder.windmill_source.text_4": "Ilość żagli ustala prędkość obrotu",
"create.ponder.windmill_source.text_5": "Użyj klucza, aby dostosować kierunek obrotu",
"create.ponder.windmill_source.text_6": "Kliknij PPM na łożysko, aby zatrzymać obrót i zmodyfikować dołączoną strukturę",
"create.ponder.windmill_source.text_6": "Użyj panelu wartości do skonfigurowania kierunku obrotu",
"create.ponder.windmill_source.text_7": "Możesz kliknąć na łożysko w każdej chwili, aby je zatrzymać i zedytować przyczepioną budowlę",
"create.ponder.windmill_structure.header": "Wiatraki",
"create.ponder.windmill_structure.text_1": "Każda struktura jest uznawana za wiatrak w momencie, kiedy ma w sobie co najmniej 8 żaglo-podobnych bloków"

View file

@ -5,7 +5,7 @@
"block.create.adjustable_chain_gearshift": "Correia Ajustável",
"block.create.analog_lever": "Alavanca Analógica",
"block.create.andesite_alloy_block": "Bloco de liga de andesito",
"block.create.andesite_bars": "Grade de andesito",
"block.create.andesite_bars": "Grades de Andesito",
"block.create.andesite_belt_funnel": "Funil de Esteira de Andesito",
"block.create.andesite_casing": "Revestimento de Andesito",
"block.create.andesite_door": "Porta de andesito",
@ -34,7 +34,7 @@
"block.create.blue_seat": "Assento Azul",
"block.create.blue_toolbox": "Caixa de Ferramentas Azul",
"block.create.blue_valve_handle": "Válvula Azul",
"block.create.brass_bars": "Grade de latão",
"block.create.brass_bars": "Grades de Latão",
"block.create.brass_belt_funnel": "Funil de Esteira de Latão",
"block.create.brass_block": "Bloco de Latão",
"block.create.brass_casing": "Revestimento de Latão",
@ -59,12 +59,12 @@
"block.create.clockwork_bearing": "Rolamento de Relógio",
"block.create.clutch": "Embreagem",
"block.create.cogwheel": "Engrenagem",
"block.create.content_observer": "Observador de Conteúdo",
"block.create.content_observer": "Observador inteligente",
"block.create.contraption_controls": "Controle de engenhoca",
"block.create.controller_rail": "Trilho Controlador",
"block.create.controls": "Controles de Trem",
"block.create.copper_backtank": "Tanque Traseiro de Cobre",
"block.create.copper_bars": "Grade de cobre",
"block.create.copper_bars": "Grades de Cobre",
"block.create.copper_casing": "Revestimento de Cobre",
"block.create.copper_door": "Porta de cobre",
"block.create.copper_ladder": "Escada de Mão de Cobre",
@ -76,7 +76,7 @@
"block.create.copper_tile_stairs": "Escada de Ladrilho de Cobre",
"block.create.copper_tiles": "Ladrilho de Cobre",
"block.create.copper_valve_handle": "Válvula de Cobre",
"block.create.copycat_bars": "Grade imitadora",
"block.create.copycat_bars": "Grades Imitadora",
"block.create.copycat_base": "Base imitadora",
"block.create.copycat_panel": "Painel imitador",
"block.create.copycat_step": "Degrau imitador",
@ -267,7 +267,7 @@
"block.create.jungle_window_pane": "Vidraça da selva",
"block.create.large_bogey": "Roda grande de trem",
"block.create.large_cogwheel": "Roda dentada grande",
"block.create.large_water_wheel": "Roda d'Água Grande",
"block.create.large_water_wheel": "Roda D'Água Grande",
"block.create.layered_andesite": "Andesito estratificado",
"block.create.layered_asurine": "Asurino estratificado",
"block.create.layered_calcite": "Calcita estratificada",
@ -439,7 +439,7 @@
"block.create.rose_quartz_lamp": "Lâmpada de quartzo rosa",
"block.create.rose_quartz_tiles": "Telha de quartzo rosa",
"block.create.rotation_speed_controller": "Controlador de velocidade rotacional",
"block.create.sail_frame": "Moldura de vela",
"block.create.sail_frame": "Moldura de vela de moinho de vento",
"block.create.schematic_table": "Mesa de Esquema",
"block.create.schematicannon": "Canhão de Esquema",
"block.create.scorchia": "Escória negra",
@ -519,7 +519,7 @@
"block.create.steam_whistle_extension": "Extensão do apito a vapor",
"block.create.sticker": "Adesivo",
"block.create.sticky_mechanical_piston": "Pistão Mecânico Grudento",
"block.create.stockpile_switch": "Disjuntor de Armazenamento",
"block.create.stockpile_switch": "Interruptor de limites",
"block.create.stressometer": "Estressómetro",
"block.create.tiled_glass": "Vidro Entalhado",
"block.create.tiled_glass_pane": "Vidraça Entalhada",
@ -537,8 +537,8 @@
"block.create.vertical_framed_glass_pane": "Vidraça emoldurada vertical",
"block.create.warped_window": "Janela distorcida",
"block.create.warped_window_pane": "Vidraça distorcida",
"block.create.water_wheel": "Roda d'Água",
"block.create.water_wheel_structure": "Roda d'água grande",
"block.create.water_wheel": "Roda D'Água",
"block.create.water_wheel_structure": "Roda D'Água grande",
"block.create.waxed_copper_shingle_slab": "Laje de telha de cobre encerada",
"block.create.waxed_copper_shingle_stairs": "Escada de telha de cobre encerada",
"block.create.waxed_copper_shingles": "Telha de cobre encerada",
@ -571,7 +571,7 @@
"block.create.weathered_copper_tiles": "Ladrilhos de cobre desgastado encerado",
"block.create.weighted_ejector": "Ejetor ponderado",
"block.create.white_nixie_tube": "Tubo nixie branco",
"block.create.white_sail": "Vela branca",
"block.create.white_sail": "Vela de moinho de vento",
"block.create.white_seat": "Assento branco",
"block.create.white_toolbox": "Caixa de ferramentas branca",
"block.create.white_valve_handle": "Válvula branca",
@ -629,6 +629,8 @@
"item.create.crushed_raw_nickel": "Níquel bruto esmagado",
"item.create.crushed_raw_osmium": "Ósmio bruto esmagado",
"item.create.crushed_raw_platinum": "Platina bruta esmagada",
"item.create.crushed_raw_quicksilver": "Mercúrio bruto esmagado",
"item.create.crushed_raw_silver": "Prata bruta esmagada",
"item.create.crushed_raw_tin": "Estanha bruto esmagado",
"item.create.crushed_raw_uranium": "Urânio bruto esmagado",
"item.create.crushed_raw_zinc": "Zinco bruto esmagado",
@ -638,7 +640,7 @@
"item.create.empty_schematic": "Esquema vazio",
"item.create.experience_nugget": "Pepita de experiência",
"item.create.extendo_grip": "Extensão de Pegador",
"item.create.filter": "Filtro",
"item.create.filter": "Filtro de Lista",
"item.create.furnace_minecart_contraption": "Engenhoca de Carrinho de Mina com Fornalha",
"item.create.goggles": "Óculos de Engenheiro",
"item.create.golden_sheet": "Chapa de Ouro",
@ -648,7 +650,7 @@
"item.create.incomplete_precision_mechanism": "Mecanismo de Precisão",
"item.create.incomplete_track": "Trilho incompleto",
"item.create.iron_sheet": "Chapa de Ferro",
"item.create.linked_controller": "Controle conectado",
"item.create.linked_controller": "Controle Conectado",
"item.create.minecart_contraption": "Engenhoca de Carrinho de Mina",
"item.create.minecart_coupling": "Acoplamento de Carrinho de Mina",
"item.create.netherite_backtank": "Tanque traseiro de netherita",
@ -789,7 +791,7 @@
"advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos\n(Conquista secreta)",
"advancement.create.brass": "Ligas de verdade",
"advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.",
"advancement.create.brass_casing": "a era do latão",
"advancement.create.brass_casing": "A Era do latão",
"advancement.create.brass_casing.desc": "Use o recentemente obtido latão e um pouco de madeira para criar um revestimento mais avançado.",
"advancement.create.rose_quartz": "Diamantes rosa",
"advancement.create.rose_quartz.desc": "Pula alguns quartzos rosas",
@ -869,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige de ré\n(Conquista Secreta)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Blocos de Construção do Create",
"block.create.mangrove_window": "Janela de Mangue",
"block.create.mangrove_window_pane": "Vidraça de Mangue",
"death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer",
"death.attack.create.crush.player": "%1$s foi jogando numa Roda de Moer por %2$s",
"death.attack.create.fan_fire": "%1$s foi queimado por ar quente",
@ -1023,7 +1027,7 @@
"create.gui.terrainzapper.tool.clear": "Limpar",
"create.gui.terrainzapper.tool.overlay": "Sobrepor",
"create.gui.terrainzapper.tool.flatten": "Nivelar",
"create.terrainzapper.shiftRightClickToSet": "Shift-Clique Direito para selecionar uma forma",
"create.terrainzapper.shiftRightClickToSet": "Shift-Clique com Botão Direito para selecionar uma forma",
"create.terrainzapper.usingBlock": "Usando: %1$s",
"create.terrainzapper.leftClickToSet": "Clique Esquerdo em um Bloco para definir Material",
"create.large_water_wheel.not_enough_space": "Limpar blocos para Colocar",
@ -1032,6 +1036,7 @@
"create.minecart_coupling.no_loops": "Acoplamentos não podem formar um loop",
"create.minecart_coupling.removed": "Removeu todos os acoplamentos do carrinho de mina",
"create.minecart_coupling.too_far": "Carrinhos de mina estão muito distanciados",
"create.contraptions.moving_container": "Movendo %1$s",
"create.contraptions.movement_mode": "Modo de movimento",
"create.contraptions.movement_mode.move_place": "Sempre colocar quando parado",
"create.contraptions.movement_mode.move_place_returned": "Colocar apenas na posição inicial",
@ -1048,7 +1053,7 @@
"create.contraptions.roller_mode.straight_fill": "Preenchimento verticalmente abaixo",
"create.contraptions.roller_mode.wide_fill": "Preenchimento Inclinado abaixo",
"create.contraptions.windmill.rotation_direction": "Direção da rotação",
"create.contraptions.clockwork.clock_hands": "Ponteiros do relógio",
"create.contraptions.clockwork.clock_hands": "Configuração da mão do relógio",
"create.contraptions.clockwork.hour_first": "Ponteiro da hora primeiro",
"create.contraptions.clockwork.minute_first": "Ponteiro do minuto primeiro",
"create.contraptions.clockwork.hour_first_24": "Ponteiro das 24 horas primeiro",
@ -1058,8 +1063,8 @@
"create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro de receitas",
"create.logistics.fluid_filter": "Filtro de fluido",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",
"create.logistics.firstFrequency": "Fequência #1",
"create.logistics.secondFrequency": "Fequência #2",
"create.logistics.filter.click_to_set": "Clique com um item para definir",
"create.logistics.filter.click_to_replace": "Clique com um item para substituir",
"create.logistics.filter.hold_to_set_amount": "Clique e segure para definir quantia",
@ -1068,8 +1073,17 @@
"create.logistics.filter.any_amount_short": "Qualquer",
"create.logistics.filter.up_to": "Até",
"create.logistics.filter.exactly": "Exatamente",
"create.logistics.filter.requires_item_in_inventory": "Requer %1$s item no inventário",
"create.logistics.creative_crate.supply": "Fornecimento Infinito",
"create.logistics.train_observer.cargo_filter": "Filtro de Carga",
"create.kinetics.creative_motor.rotation_speed": "Velocidade Gerada em RPM",
"create.kinetics.speed_controller.rotation_speed": "Velocidade Alvo em RPM",
"create.kinetics.valve_handle.rotated_angle": "Rotação quando usada",
"create.logistics.redstone_interval": "Intervalo de Redstone",
"create.contraptions.contoller.target": "Componente Selecionado",
"create.contraptions.mechanical_roller.pave_material": "Material de Pavimentação",
"create.contraptions.chassis.radius": "Alcance quando grudento",
"create.contraptions.chassis.range": "Alcance dos Lados Grudentos",
"create.contraptions.chassis.distance": "Distancia",
"create.gui.value_settings.hold_to_edit": "Clique e segure para editar",
"create.gui.value_settings.release_to_confirm": "Solte %1$s para Confirmar",
@ -1087,6 +1101,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Tem muitas varetas de extensão colocadas nesse pistão. O limite configurado é: %1$s",
"create.gui.assembly.exception.noPistonPoles": "O pistão esta faltando algumas varetas de extensão",
"create.gui.assembly.exception.not_enough_sails": "A estrutura conectada não possui o número suficiente de blocos tipo vela: %1$s\nUm mínimo de %2$s são requeridos",
"create.gui.assembly.exception.no_contacts": "Elevadores requerem um _Contato_ de _Redstone_ horizontal ligado à estrutura",
"create.gui.assembly.exception.too_many_contacts": "Não é possível anexar mais de um _Contato_ de _Redstone_ aos Elevadores",
"create.gui.assembly.exception.column_conflict": "Outro elevador já está segmentando esta coluna de contatos",
"create.gui.gauge.info_header": "Informação do medidor:",
"create.gui.speedometer.title": "Velocidade de rotação",
"create.gui.stressometer.title": "Estresse do sistema",
@ -1125,6 +1142,8 @@
"create.clipboard.actions": "Ações da prancheta",
"create.clipboard.to_copy": "%1$s para Copiar configurações",
"create.clipboard.to_paste": "%1$s para Colar configurações",
"create.clipboard.copied_from": "Copiando configurações de %1$s",
"create.clipboard.pasted_to": "Configurações aplicadas a %1$s",
"create.schematicAndQuill.dimensions": "Tamanho Esquema: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Primeira posição feita.",
"create.schematicAndQuill.secondPos": "Segunda posição feita.",
@ -1155,13 +1174,13 @@
"create.schematic.tool.print": "Imprimir",
"create.schematic.tool.flip": "Virar",
"create.schematic.tool.deploy.description.0": "Move o lugar da estrutura.",
"create.schematic.tool.deploy.description.1": "Botão-direito no chão para colocar.",
"create.schematic.tool.deploy.description.1": "Clique com Botão Direito no chão para colocar.",
"create.schematic.tool.deploy.description.2": "Segure [Ctrl] para selecionar em uma distância fixa.",
"create.schematic.tool.deploy.description.3": "[Ctrl]-Rolar para mudar a distância.",
"create.schematic.tool.move.description.0": "Vira o Esquema Horizontalmente",
"create.schematic.tool.move.description.1": "Aponte ao Esquema e [CTRL]-Rolar para empurrar.",
"create.schematic.tool.move_y.description.0": "Vira o Esquema Verticalmente",
"create.schematic.tool.move_y.description.1": "[CTRL]-Rolar para mover para cima/baixo",
"create.schematic.tool.move_y.description.0": "Vira o Esquema Verticalmente.",
"create.schematic.tool.move_y.description.1": "[CTRL]-Rolar para mover para cima/baixo.",
"create.schematic.tool.rotate.description.0": "Roda o Esquema em torno do seu centro.",
"create.schematic.tool.rotate.description.1": "[CTRL]-Rolar para rolar 90 Graus",
"create.schematic.tool.print.description.0": "Colocá estrutura no mundo instantaneamente",
@ -1192,10 +1211,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Substituir Sólidos com Qualquer",
"create.gui.schematicannon.option.replaceWithEmpty": "Substituir Sólidos com Vazio",
"create.gui.schematicannon.option.skipMissing": "Pulando Blocos faltantes",
"create.gui.schematicannon.option.skipBlockEntities": "Proteger Entidades de Blocos",
"create.gui.schematicannon.slot.gunpowder": "Adicionar pólvora para carregar o canhão",
"create.gui.schematicannon.slot.listPrinter": "Coloque livros aqui para imprimir uma lista para o seu esquema",
"create.gui.schematicannon.slot.listPrinter": "Coloque uma prancheta ou livros aqui para imprimir uma lista para o seu esquema",
"create.gui.schematicannon.slot.schematic": "Adicione o seu esquema aqui. Tenha certeza que ele está colocado em um lugar especifico.",
"create.gui.schematicannon.option.skipMissing.description": "Se o Canhão de esquema não encontrar o Bloco para colocar, ele irá continuar para a próxima. Posição.",
"create.gui.schematicannon.option.skipBlockEntities.description": "O Canhão de esquema vai evitar substituir blocos que contêm dados como Baús.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "O Canhão de esquema nunca irá substituir Blocos sólidos na área em trabalho, apenas não-Sólidos e Ar.",
"create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.",
"create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.",
@ -1343,7 +1364,7 @@
"create.weighted_ejector.no_target": "Ejetando para o bloco adjacente (Nenhum alvo foi selecionado)",
"create.weighted_ejector.targeting": "Ejetando para [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Tamanho da pilha ejetada",
"create.logistics.when_multiple_outputs_available": "Quando multiplas saidas selecionadas",
"create.logistics.when_multiple_outputs_available": "Método de distribuição",
"create.mechanical_arm.selection_mode.round_robin": "Rodízio",
"create.mechanical_arm.selection_mode.forced_round_robin": "Rodízio forçado",
"create.mechanical_arm.selection_mode.prefer_first": "Preferir primeiro alvo",
@ -1369,7 +1390,7 @@
"create.tooltip.deployer.contains": "Item: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "Distribuindo:",
"create.tooltip.brass_tunnel.contains_entry": " > %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "Clique direito para recuperar item",
"create.tooltip.brass_tunnel.retrieve": "Clique com Botão Direito para recuperar item",
"create.linked_controller.bind_mode": "Modo de vinculação",
"create.linked_controller.press_keybind": "Aperte %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, para vincular essa frequencia para tecla respectiva",
"create.linked_controller.key_bound": "Frequência vinculada com %1$s",
@ -1390,13 +1411,13 @@
"create.hint.mechanical_arm_no_targets.title": "Sem alvos",
"create.hint.mechanical_arm_no_targets": "Aparentemente esse _Braço_ _Mecânico_ não foi designado nenhum _alvo._ Selecione esteiras, depósitos, funis e outros blocos com o _botão direito do mouse_ enquanto _segurando_ o _Braço_ _Mecânico_ na sua _mão_.",
"create.hint.empty_bearing.title": "Atualizar o rolamento",
"create.hint.empty_bearing": " clique com o botão direito_ o rolamento com a _mão_ _vazia_ para _conectar_ a estrutura que você construiu não frente disso.",
"create.hint.full_deployer.title": "Implantador transbordando de itens",
"create.hint.empty_bearing": "Clique com o _Botão Direito_ no rolamento com a _mão_ _vazia_ para _conectar_ a estrutura que você construiu na frente disso.",
"create.hint.full_deployer.title": "Implantador não pode ser ativado",
"create.hint.full_deployer": "Aparenta que esse _inplantador_ contém _itens_ em _excesso_ que precisam ser _extraídos._ Use um _funil,_ _funil de andesito/latão_ ou outros meios para extrair os itens excedentes.",
"create.backtank.low": "Pressão do Tanque Traseiro de Cobre baixa",
"create.backtank.depleted": "Pressão do Tanque Traseiro de Cobre esgotada",
"create.hint.derailed_train.title": "Trem Descarrilhado",
"create.hint.derailed_train": "Parece que este _Trem_ não está mais sentado em uma peça de trilha conectada. _Clique-Direito_ usando uma _chave Inglesa_ para relocalizá-la para um trilho próximo.",
"create.hint.derailed_train": "Parece que este _Trem_ não está mais posicionado em uma peça de trilho conectado. _Clique com Botão Direito_ usando uma _chave Inglesa_ para relocalizá-lo para um trilho próximo.",
"create.boiler.status": "Status da Caldeira: %1$s",
"create.boiler.status_short": "Caldeira: %1$s",
"create.boiler.passive": "Passivo",
@ -1412,8 +1433,12 @@
"create.boiler.via_one_engine": "através de 1 motor",
"create.boiler.via_engines": "através de %1$s motores",
"create.boiler.water_input_rate": "Taxa de entrada de água",
"create.boiler.per_tick": "%1$s por Tick",
"create.elevator_contact.title": "Contato de elevador",
"create.elevator_contact.floor_identifier": "Identificador de andar",
"create.elevator_contact.floor_description": "Descrição do andar",
"create.gui.schedule.lmb_edit": "Clique Esquerdo para Editar",
"create.gui.schedule.rmb_remove": "Clique Direito para Remover",
"create.gui.schedule.rmb_remove": "Clique com Botão Direito para Remover",
"create.gui.schedule.duplicate": "Duplicar",
"create.gui.schedule.remove_entry": "Remover Ação",
"create.gui.schedule.add_entry": "Adicionar Ação",
@ -1531,6 +1556,7 @@
"create.track.turn_start": "Não é possível iniciar a conexão a partir de uma Curva",
"create.track.not_enough_tracks": "Não esta segurando trilhos suficientes",
"create.track.not_enough_pavement": "Não esta segurando blocos de pavimento suficiente",
"create.track.hold_for_smooth_curve": "Segure %1$s para uma curva maximizada",
"create.portal_track.failed": "Não é possível colocar trilho do portal:",
"create.portal_track.missing": "Portal de destino ainda não gerado",
"create.portal_track.blocked": "Local do destino bloqueado (%1$s,%2$s,%3$s)",
@ -1566,14 +1592,14 @@
"create.train_assembly.bogeys_too_close": "As rodas %1$s e %2$s estão muito perto uma da outra",
"create.train_assembly.single_bogey_carriage": "Este tipo de roda não suporta um vagão por conta própria",
"create.train_assembly.nothing_attached": "Nenhuma estrutura conectada a Roda %1$s",
"create.train_assembly.no_controls": "Pelo menos um bloco de controle voltado para frente precisa ser montado no trem",
"create.train_assembly.sideways_controls": "Um bloco de controle montado está virado para o lado",
"create.train_assembly.no_controls": "Conecte pelo menos um Controle de Trem voltado para a frente (você está sem Super Cola?)",
"create.train_assembly.sideways_controls": "Controles de Trem não podem estar voltado para o lado",
"create.train_assembly.bogey_created": "Roda criada. Clique novamente para alternar o tipo",
"create.train_assembly.requires_casing": "Use o Revestimento de Trem para criar rodas nos trilhos",
"create.track_target.set": "Trilho escolhido",
"create.track_target.success": "Ligado com sucesso ao trilho selecionado",
"create.track_target.clear": "Seleção do trilho excluído",
"create.track_target.missing": "Clique direito no trilho selecionado",
"create.track_target.missing": "Clique com Botão Direito no trilho selecionado",
"create.track_target.too_far": "O trilho selecionado está muito longe daqui",
"create.track_target.no_junctions": "Trilho selecionado não pode ser uma interseção",
"create.track_target.occupied": "Trilho selecionado está ocupado",
@ -1608,6 +1634,16 @@
"create.contraption.controls.start_controlling": "Controlando agora: %1$s",
"create.contraption.controls.stop_controlling": "Parou de controlar a engenhoca",
"create.contraption.controls.approach_station": "Segure %1$s para se aproximar de %2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s Atores: %2$s",
"create.contraption.controls.all_actor_toggle": "Todos os atores: %1$s",
"create.contraption.controls.actor_toggle.on": "Ligado",
"create.contraption.controls.actor_toggle.off": "Desligado",
"create.contraption.controls.floor_unreachable": "Inacessível",
"create.contraption.door_control": "Controle de porta embutido",
"create.contraption.door_control.all": "Abrir Todas as Portas",
"create.contraption.door_control.all.short": "Abrir Todos",
"create.contraption.door_control.north": "Apenas lado norte",
"create.contraption.door_control.north.short": "Norte",
"create.contraption.door_control.east": "Apenas lado leste",
"create.contraption.door_control.east.short": "Leste",
"create.contraption.door_control.south": "Apenas lado sul",
@ -1794,76 +1830,80 @@
"block.create.metal_bracket.tooltip.summary": "_Decore_ seus _eixos, rodas dentadas_ e _canos_ com um pedaço industrial e resistente de reforço.",
"block.create.seat.tooltip": "Assento",
"block.create.seat.tooltip.summary": "Sente-se e aprecie a viagem! Âncora um jogador a uma _engenhoca_ em movimento. Ótimo para móveis estáticos também! Vem em uma variedade de cores.",
"block.create.seat.tooltip.condition1": "Clique-direito no Assento",
"block.create.seat.tooltip.condition1": "Clique com Botão Direito no Assento",
"block.create.seat.tooltip.behaviour1": "Senta o jogador no _Assento_. Pressione shift para sair do _Assento_.",
"item.create.blaze_cake.tooltip": "BOLO DE BLAZE",
"item.create.blaze_cake.tooltip.summary": "Um deleite delicioso para os seus _Queimadores de blaze_ trabalhadores_. Observe-os todos disparados!",
"item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA",
"item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Mantem-se Ativo",
"item.create.wand_of_symmetry.tooltip.summary": "_Espelha posicionamento de blocos_ enquanto esta presente em qualquer _Espaço da barra rápida.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando usada em uma superfície",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Crias_ ou _Move_ seu espelho. _Agache_ enquanto usando para abrir a _interface de configuração_",
"item.create.wand_of_symmetry.tooltip.condition2": "Quando usado sem alvo",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Remove_ o Espelho ativo",
"item.create.handheld_worldshaper.tooltip": "TERRAFORMADOR PORTÁTIL",
"item.create.handheld_worldshaper.tooltip.summary": "Ferramenta útil para criar _paisagens_ e _características de terrenos_.",
"item.create.handheld_worldshaper.tooltip.summary": "_Ferramenta_ do _Modo Criativo_ para _terraformação_ em larga escala, a longa distância.",
"item.create.handheld_worldshaper.tooltip.condition1": "Clique com o botão esquerdo no Bloco",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Bloco selecionado_ se tornará o _material_ colocado pelo terraformador.",
"item.create.handheld_worldshaper.tooltip.condition2": "Clique com botão direito no Bloco",
"item.create.handheld_worldshaper.tooltip.condition2": "Clique com Botão Direito no Bloco",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Aplica o _Pincel_ selecionado e a _Ferramenta_ na localização.",
"item.create.handheld_worldshaper.tooltip.condition3": "Clique com botão direito enquanto agachado",
"item.create.handheld_worldshaper.tooltip.condition3": "Clique com Botão Direito enquanto Agachado",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Abre a _Interface de Configuração_",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ÁRVORE",
"item.create.tree_fertilizer.tooltip.summary": "Uma combinação poderosa de minerais para tipos comuns de árvores",
"item.create.tree_fertilizer.tooltip.summary": "Uma poderosa combinação de minerais úteis para o _crescimento_ de mudas em espaços apertados.",
"item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas",
"item.create.tree_fertilizer.tooltip.behaviour1": "Cresce Árvores independentemente das suas Regras de espaço",
"item.create.tree_fertilizer.tooltip.behaviour1": "Cresce uma árvore independentemente de condição espacial",
"item.create.extendo_grip.tooltip": "EXTENSÂO DE PEGADOR",
"item.create.extendo_grip.tooltip.summary": "Boioing! Aumenta _grandemente a distância do usuário. Pode ser energizado com pressão de um _Tanque_ _traseiro_ _de_ _Cobre_",
"item.create.extendo_grip.tooltip.summary": "Grandemente _aumenta o alcance_ do usuário. Pode ser abastecido com _ar pressurizado_ de um tanque traseiro",
"item.create.extendo_grip.tooltip.condition1": "Quando na mão secundária",
"item.create.extendo_grip.tooltip.behaviour1": "Aumenta a _distância de alcance_ de itens usados na _Mão principal_.",
"item.create.extendo_grip.tooltip.condition2": "Enquanto estiver usando o Tanque traseiro de cobre",
"item.create.extendo_grip.tooltip.condition2": "Enquanto estiver usando o Tanque traseiro",
"item.create.extendo_grip.tooltip.behaviour2": "_Nenhuma_ _Durabilidade_ sera usada. Ao invés, _Pressão_ é drenada do Tanque",
"item.create.potato_cannon.tooltip": "CANHÃO DE BATATAS",
"item.create.potato_cannon.tooltip.summary": "Fwoomp! Dispare seus legumes cultivados nos seus Inimigos. Pode ser energizado com pressão de um _Tanque_ _traseiro_ _de_ _Cobre_",
"item.create.potato_cannon.tooltip.condition1": "Quando Clique direito",
"item.create.potato_cannon.tooltip.summary": "Lança seus vegetais cultivados nos inimigos. Pode ser abastecido com _ar pressurizado_ de um tanque traseiro",
"item.create.potato_cannon.tooltip.condition1": "Quando Clicado com Botão Direito",
"item.create.potato_cannon.tooltip.behaviour1": "_Atirar_ um item adequado do seu _Inventário_.",
"item.create.potato_cannon.tooltip.condition2": "Enquanto estiver usando o Tanque traseiro de cobre",
"item.create.potato_cannon.tooltip.condition2": "Enquanto estiver usando o Tanque traseiro",
"item.create.potato_cannon.tooltip.behaviour2": "_Nenhuma_ _Durabilidade_ sera usada. Ao invés, _Pressão_ é drenada do Tanque",
"item.create.filter.tooltip": "FILTRO",
"item.create.filter.tooltip.summary": "_Controla saídas_ e _entradas_ de dispositivos logísticos com mais _precisão_, combinando-os com um _conjunto de itens_ ou vários _filtros recursivos_.",
"item.create.filter.tooltip.condition1": "Quando no slot do filtro",
"item.create.filter.tooltip.behaviour1": "_Controla_ o fluxo de itens de acordo com sua _configuração_.",
"item.create.filter.tooltip": "FILTRO DE LISTA",
"item.create.filter.tooltip.summary": "_Corresponde itens_ com uma coleção de _itens_ ou _outros filtros_. Pode ser usado em _Espaços de Filtro_ dos componentes do Create",
"item.create.filter.tooltip.condition1": "Quando Clicado com Botão Direito",
"item.create.filter.tooltip.behaviour1": "Abre a _Interface_ de _Configuração_.",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTO",
"item.create.attribute_filter.tooltip.summary": "_Controla saídas_ e _entradas_ de dispositivos logísticos com mais _precisão_, correspondendo-os com um _conjunto de_ _atributos_ de itens_ e _categorias_.",
"item.create.attribute_filter.tooltip.condition1": "Quando no slot de filtro",
"item.create.attribute_filter.tooltip.behaviour1": "_Controla_ o fluxo de itens de acordo com sua _configuração_.",
"item.create.attribute_filter.tooltip.summary": "_Corresponde itens_ com uma lista de _atributos_ ou _categorias_. Pode ser usado em _espaços de filtro_ de componentes do Create",
"item.create.attribute_filter.tooltip.condition1": "Quando Clicado com Botão Direito",
"item.create.attribute_filter.tooltip.behaviour1": "Abre a _Interface_ de _Configuração_.",
"item.create.empty_schematic.tooltip": "ESQUEMA VAZIO",
"item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_",
"item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contém uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.",
"item.create.schematic.tooltip.condition1": "Quando Em mãos",
"item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela",
"item.create.schematic.tooltip.condition2": "Clique com botão direito enquanto agachado",
"item.create.schematic.tooltip.condition2": "Clique com Botão Direito enquanto Agachado",
"item.create.schematic.tooltip.behaviour2": "Abre uma _Interface_ para inserir as _Coordenadas_ exatas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA",
"item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Passo 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecione duas coordenadas de extremidade usando B-Direito",
"item.create.schematic_and_quill.tooltip.condition2": "Passo 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rolar_ nas faces para ajustar o tamanho. B-Direito de novo para Salvar.",
"item.create.schematic_and_quill.tooltip.summary": "Usado para _salvar uma Estrutura_ no mundo para um _arquivo .nbt_.",
"item.create.schematic_and_quill.tooltip.condition1": "Criando uma seleção",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecione dois _cantos_ usando o _Botão Direito_. Pressione _Ctrl_ e Role para selecionar locais no ar.",
"item.create.schematic_and_quill.tooltip.condition2": "Ajustando e Salvando",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl e Role_ nas faces para ajustar o tamanho. Clique com Botão Direito de novo para Salvar.",
"block.create.schematicannon.tooltip": "Canhão de esquema",
"block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.",
"block.create.schematicannon.tooltip.condition1": "Quando Clique direito",
"block.create.schematicannon.tooltip.condition1": "Quando Clicado com Botão Direito",
"block.create.schematicannon.tooltip.behaviour1": "Abre a _Interface_",
"block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR",
"block.create.schematic_table.tooltip.summary": "Escreve Esquemas salvos into um _Esquema_ _Vazio_",
"block.create.schematic_table.tooltip.condition1": "Quando recebe um Esquema Vazio",
"block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas",
"item.create.goggles.tooltip": "ÓCULOS",
"item.create.goggles.tooltip.summary": "Um par de óculos para aumentar sua visão com informações _cinéticas_ úteis.",
"item.create.goggles.tooltip.condition1": "Quando usado",
"item.create.goggles.tooltip.behaviour1": "Mostra _indicadores coloridos_ correspondentes ao _Nível de Velocidade_ de um componente cinético colocado, bem como _Impacto de Estresse_ e _Capacidade_ de componentes individuais.",
"item.create.goggles.tooltip.summary": "Acrescenta seu HUD com _informações diversas_ sobre componentes colocados.",
"item.create.goggles.tooltip.condition1": "Ao olhar para os blocos",
"item.create.goggles.tooltip.behaviour1": "_Componentes cinéticos_ mostram adicionados _Impacto do Estresse_ ou _Capacidade_. _Estressômetros_ mostram estatísticas de sua _rede cinética anexada_. Alguns outros blocos revelam informações como item e conteúdo fluido.",
"item.create.wrench.tooltip": "CHAVE INGLESA",
"item.create.wrench.tooltip.summary": "Uma ferramenta útil para trabalhar em engenhocas cinéticas. Pode ser usado para _Rotacionar_, _Desmontar_ e para _Configurar_ componentes.",
"item.create.wrench.tooltip.summary": "Ferramenta útil para trabalhar com suas engenhocas cinéticas.",
"item.create.wrench.tooltip.condition1": "Quando Usado em Blocos",
"item.create.wrench.tooltip.behaviour1": "_Gira os componentes_ em torno da face clicada. _Agache_ enquanto interage para _desmontar_ os componentes.",
"item.create.wrench.tooltip.condition2": "Quando usado em Engenhocas",
"item.create.wrench.tooltip.behaviour2": "_Realoca_ montados minecart- e engenhocas baseadas em trem.",
"block.create.nozzle.tooltip": "Bocal",
"block.create.nozzle.tooltip.summary": "Coloque na frente de um _Ventilador revestido_ para distribuir seu efeito em Entidades em _todas as direções_.",
"block.create.cuckoo_clock.tooltip": "RELÓGIO CUCKOO",
@ -1871,43 +1911,51 @@
"block.create.cuckoo_clock.tooltip.condition1": "Quando energizado",
"block.create.cuckoo_clock.tooltip.behaviour1": "Mostra a _hora atual_ e toca uma música duas vezes por dia. _Ativa_ uma vez ao meio-dia e no crepúsculo, assim que _jogadores conseguem dormir_.",
"block.create.turntable.tooltip": "MESA GIRATÓRIA",
"block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.",
"block.create.turntable.tooltip.summary": "Usa a _Força_ _Rotacional_ para criar uma forma refinada de Enjoo.",
"block.create.toolbox.tooltip": "CAIXA DE FERRAMENTAS",
"block.create.toolbox.tooltip.summary": "Companheiro mais querido de todos os inventores. Convenientemente _guarda_ uma grande quantidade de _8 Diferentes_ tipos de itens.",
"block.create.toolbox.tooltip.condition1": "Quando coletado",
"block.create.toolbox.tooltip.behaviour1": "_Retém_ _Conteúdos_ do Inventário.",
"block.create.toolbox.tooltip.condition2": "Quando colocado no alcance",
"block.create.toolbox.tooltip.behaviour2": "_Jogadores_ _próximos_ podem segurar a _Tecla de atalho da Caixa de ferramentas_ para acessar seu conteúdo _Remotamente_.",
"block.create.toolbox.tooltip.condition3": "Quando Clique direito",
"block.create.toolbox.tooltip.condition3": "Quando Clicado com Botão Direito",
"block.create.toolbox.tooltip.behaviour3": "Abre a _Interface_ do _Contêiner_.",
"block.create.creative_crate.tooltip": "Caixa Criativa",
"block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canhões de Esquema próximos",
"block.create.creative_crate.tooltip.summary": "Este _Contêiner de Armazenamento_ permite replicação infinita de itens.",
"block.create.creative_crate.tooltip.condition1": "Quando um Item no Slot de Filtro",
"block.create.creative_crate.tooltip.behaviour1": "Qualquer _extração_ deste contêiner fornecerá uma _quantidade infinita_ do item especificado. Itens _inseridos_ nesta caixa serão _apagados._",
"block.create.creative_crate.tooltip.condition2": "Quando ao lado de um Canhão de Esquema",
"block.create.creative_crate.tooltip.behaviour2": "Fornece qualquer material necessário pelo Esquema.",
"item.create.creative_blaze_cake.tooltip": "BOLO DE BLAZE CRIATIVO",
"item.create.creative_blaze_cake.tooltip.summary": "Um deleite muito especial para os seus _Queimadores de Blaze_. Após comer este bolo, Queimadores de Blaze _nunca mais ficarão sem combustível_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Ao usar",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Escolhe_ o nível de calor do Queimador de Blaze.",
"block.create.controller_rail.tooltip": "TRILHO CONTROLADOR",
"block.create.controller_rail.tooltip.summary": "Um _trilho elétrico unidirecional_ capaz de _controle preciso sobre a_ velocidade de movimento de um carrinho de mina.",
"block.create.controller_rail.tooltip.summary": "Um trilho _uni-direcional_ energizado com _velocidade variável_, controlado pela _força do sinal_ fornecido.",
"item.create.sand_paper.tooltip": "LIXA",
"item.create.sand_paper.tooltip.summary": "Um papel áspero que pode ser usado para _polir materiais_. Pode ser aplicado automaticamente usando o Implantador.",
"item.create.sand_paper.tooltip.summary": "Pode ser usado para _refinar materiais_. O processo pode ser automatizado com um Implantador.",
"item.create.sand_paper.tooltip.condition1": "Quando Usado",
"item.create.sand_paper.tooltip.behaviour1": "Aplica um polimento aos itens segurados na _Mão secundária_ ou jogados no _chão_ quando _olhando em sua direção_",
"item.create.builders_tea.tooltip": "CHÁ DO CONSTRUTOR",
"item.create.builders_tea.tooltip.summary": "A bebida perfeita para começar o dia-a-_Motivante_ e _Saturante._",
"item.create.linked_controller.tooltip": "CONTROLE CONECTADO",
"item.create.linked_controller.tooltip.summary": "Concede _controle_ _portátil_ sobre as frequências de _Conexões de Redstone_ atribuídas aos seus _seis_ _botões_.",
"item.create.linked_controller.tooltip.condition1": "Clique-direito",
"item.create.linked_controller.tooltip.condition1": "Clique com Botão Direito",
"item.create.linked_controller.tooltip.behaviour1": "_Liga_ ou _Desliga_ o controle. _Controle_ do _Movimento_ são tomados enquanto este esta ativo.",
"item.create.linked_controller.tooltip.condition2": "Clique-Direito enquanto agachado",
"item.create.linked_controller.tooltip.condition2": "Clique com Botão Direito enquanto Agachado",
"item.create.linked_controller.tooltip.behaviour2": "Abre a _Interface de Configuração_ manual.",
"item.create.linked_controller.tooltip.condition3": "Clique-direito na conexão de Redstone receptora",
"item.create.linked_controller.tooltip.condition3": "Clique com Botão Direito na Conexão de Redstone Receptora",
"item.create.linked_controller.tooltip.behaviour3": "Habilita o _modo de vinculação_, pressione um dos _seis controles_ para vinculá-lo à _Frequência da conexão_.",
"item.create.linked_controller.tooltip.condition4": "Clique-direito no Atril",
"item.create.linked_controller.tooltip.behaviour4": "Coloque o Controle no Atril para ativação fácil. (Clique-direito enquanto se agacha para recuperá-lo)",
"item.create.linked_controller.tooltip.condition4": "Clique com Botão Direito no Atril",
"item.create.linked_controller.tooltip.behaviour4": "Coloque o Controle no Atril para ativação fácil. (Clique com Botão Direito enquanto Agachado para recuperá-lo)",
"item.create.copper_diving_helmet.tooltip": "CAPACETE DE MERGULHO DE COBRE",
"item.create.copper_diving_helmet.tooltip.summary": "Junto com um _Tanque Traseiro_, permite que o usuário _respire_ _em baixo d'água_ por uma quantidade prolongada de tempo.",
"item.create.copper_diving_helmet.tooltip.condition1": "Quando usado",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Fornece o efeito de respiração aquática, drenando lentamente o _Ar Pressurizado_ do Tanque Traseiro.",
"item.create.netherite_diving_helmet.tooltip": "CAPACETE DE MERGULHO DE NETHERITA",
"item.create.netherite_diving_helmet.tooltip.summary": "Junto com um _Tanque Traseiro de Netherita_, isso pode protegê-lo de _calor extremo_. Para ser eficaz, _Pernas e Pés_ têm que estar cobertas por _Netherita_, também.",
"item.create.netherite_diving_helmet.tooltip.condition1": "Quando usado (Conjunto completo)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Fornece imunidade à _Fogo_ e _Lava_, drenando lentamente o _Ar Pressurizado_ do Tanque Traseiro. Também concede _melhor visão_ na Lava",
"item.create.copper_backtank.tooltip": "TANQUE TRASEIRO DE COBRE",
"item.create.copper_backtank.tooltip.summary": "Um _Tanque_ _vestível_ para transportar ar pressurizado.",
"item.create.copper_backtank.tooltip.condition1": "Quando usado",
@ -1915,9 +1963,14 @@
"item.create.copper_backtank.tooltip.condition2": "Quando colocado, Energizado",
"item.create.copper_backtank.tooltip.behaviour2": "_Coleta_ _Ar_ _Pressurizado_ a uma taxa dependendo da Velocidade Rotacional.",
"item.create.netherite_backtank.tooltip": "TANQUE TRASEIRO DE NETHERITA",
"item.create.netherite_backtank.tooltip.summary": "Um _Tanque_ _vestível_ para transportar ar pressurizado.",
"item.create.netherite_backtank.tooltip.condition1": "Quando usado",
"item.create.netherite_backtank.tooltip.behaviour1": "Fornece _Ar_ _Pressurizado_ para equipamentos que necessitem.",
"item.create.netherite_backtank.tooltip.condition2": "Quando colocado, Energizado",
"item.create.netherite_backtank.tooltip.behaviour2": "_Coleta_ _Ar_ _Pressurizado_ a uma taxa dependendo da Velocidade Rotacional.",
"block.create.placard.tooltip": "CARTAZ",
"block.create.placard.tooltip.summary": "_Emoldure_ seus _itens_ em latão usando este painel de parede chique. Seguro para uso em engenhocas!",
"block.create.placard.tooltip.condition1": "Quando Clique-direito com o Item",
"block.create.placard.tooltip.condition1": "Quando Clicado com Botão Direito com um Item",
"block.create.placard.tooltip.behaviour1": "_Adiciona_ o _item_ selecionado para o Cartaz. _Emite_ um breve sinal de _Redstone_ se um item correspondente já estava presente.",
"block.create.placard.tooltip.condition2": "Quando Socado",
"block.create.placard.tooltip.behaviour2": "_Remove_ o _item_ atual na moldura.",
@ -1925,18 +1978,24 @@
"block.create.flywheel.tooltip.summary": "_Embeleze_ as suas _Máquinas_ com esta imponente roda de latão.",
"block.create.flywheel.tooltip.condition1": "Quando energizado",
"block.create.flywheel.tooltip.behaviour1": "Começa a girar.",
"item.create.copper_diving_boots.tooltip": "BOTAS DE MERGULHO DE COBRE",
"item.create.copper_diving_boots.tooltip.summary": "Um par de _botas_ _pesadas_, permitindo uma melhor travessia no chão do oceano.",
"item.create.copper_diving_boots.tooltip.condition1": "Quando usado",
"item.create.copper_diving_boots.tooltip.behaviour1": "Usuário _afunda_ mais _rapidamente_ em líquidos. Da habilidade de _andar_ e _saltar_ debaixo d'água. Usuário também não é mais afetado por _Esteiras_ _Mecânicas_.",
"item.create.netherite_diving_boots.tooltip": "CAPACETE DE MERGULHO DE NETHERITA",
"item.create.netherite_diving_boots.tooltip.summary": "Um par de _botas_ _pesadas_, permitindo uma melhor travessia no chão do oceano, incluindo Oceanos feitos de Lava.",
"item.create.netherite_diving_boots.tooltip.condition1": "Quando usado",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Usuário _afunda_ _mais rapidamente_ e _não pode_ _nadar_. Da habilidade de _andar_ e _saltar_ debaixo d'água. Usuário também não é mais afetado por _Esteiras_ _Mecânicas_.",
"item.create.crafting_blueprint.tooltip": "ESQUEMA DE FABRICAÇÂO",
"item.create.crafting_blueprint.tooltip.summary": "_Colocado_ em uma parede, pode ser usado para _especificar_ _arranjos_ de _itens_ para uma fabricação manual mais fácil. Cada espaço representa uma receita.",
"item.create.crafting_blueprint.condition1": "Clique direito para esvaziar o Slot",
"item.create.crafting_blueprint.condition1": "Clique com Botão Direito no Espaço vazio",
"item.create.crafting_blueprint.behaviour1": "Abre um _Menu_ de _Fabricação_ que permite que você _configure_ uma _receita_ e itens para exibir.",
"item.create.crafting_blueprint.condition2": "Clique direito no Slot configurado",
"item.create.crafting_blueprint.condition2": "Clique com Botão Direito no Espaço configurado",
"item.create.crafting_blueprint.behaviour2": "_Aplica_ a _receita_ _configurada_ com itens correspondentes aos Ingredientes encontrados no seu _Inventário_. _Shift_ para criar até uma _Pilha_ de itens.",
"item.create.minecart_coupling.tooltip": "ACOPLAMENTO DE CARRINHO DE MINA",
"item.create.minecart_coupling.tooltip.summary": "_Acorrente_ todos seus _Carrinhos de mina_ ou _Engenhocas de Carruagem_ juntos para formar um trem majestoso.",
"item.create.minecart_coupling.tooltip.summary": "_Acorrenta_ _Carrinhos de mina_ individuais, fazendo com que eles se movam como um grupo.",
"item.create.experience_nugget.tooltip": "PEPITAS DE EXPERÊNCIA",
"item.create.experience_nugget.tooltip.summary": "_Ding!_ Um grão de _inspiração_ das suas fantásticas invenções.",
"item.create.experience_nugget.tooltip.summary": "Um grão de _inspiração_ das suas fantásticas invenções.",
"item.create.experience_nugget.tooltip.condition1": "Quando Usado",
"item.create.experience_nugget.tooltip.behaviour1": "_Resgata_ pontos de _Experiência_ contidos dentro.",
"block.create.peculiar_bell.tooltip": "SINO PECULIAR",
@ -1945,6 +2004,17 @@
"block.create.haunted_bell.tooltip.summary": "Um _Sino Amaldiçoado_ assombrado por almas perdidas do Nether.",
"block.create.haunted_bell.tooltip.condition1": "Quando segurado ou Tocado",
"block.create.haunted_bell.tooltip.behaviour1": "Destaque _Espaços sem Luz_ próximos em que _Monstros Hostis_ podem nascer.",
"block.create.copycat_panel.tooltip": "PAINEL IMITADOR",
"block.create.copycat_panel.tooltip.summary": "_Converte_ qualquer bloco _inteiro_ em um painel decorativo. Também aceita _Grades_ e _Alçapões_.",
"block.create.copycat_panel.tooltip.condition1": "Quando Clique Direito",
"block.create.copycat_panel.tooltip.behaviour1": "Aplica _item segurado_ como seu _material_ se possível. _Clique novamente_ para alternar o _orientação_ ou estado _energizado_. Use um _chave Inglesa_ para _redefinir_ o material.",
"block.create.copycat_step.tooltip": "DEGRAU IMITADOR",
"block.create.copycat_step.tooltip.summary": "_Converte_ qualquer _bloco completo_ em um degrau decorativo.",
"block.create.copycat_step.tooltip.condition1": "Quando Clique Direito",
"block.create.copycat_step.tooltip.behaviour1": "Aplica _item segurado_ como seu _material_ se possível. _Clique novamente_ para alternar o _orientação_ ou estado _energizado_. Use um _chave Inglesa_ para _redefinir_ o material.",
"block.create.clipboard.tooltip": "PRANCHETA",
"block.create.clipboard.tooltip.summary": "_Mantém suas anotações_ e faz você parecer mais profissional.",
"block.create.clipboard.tooltip.condition1": "Quando Clique Direito",
"block.create.clipboard.tooltip.behaviour1": "Abre a _Interface_. _Agache e clique_ para _colocar_ em uma superfície.",
"block.create.clipboard.tooltip.condition2": "Quando Usado em Blocos",
"block.create.clipboard.tooltip.behaviour2": "Algumas _configurações_, como filtros, podem ser _copiados (Clique-direito)_ e _aplicados (Clique-esquerdo)_ em outro lugar.",
@ -1974,7 +2044,7 @@
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "Este comportamento pode ser modificado usando o painel ded valor",
"create.ponder.shared.rpm16_source": "Fonte: 16 RPM",
"create.ponder.shared.movement_anchors": "Com a ajuda da Super Cola, estruturas maiores podem ser movidas.",
"create.ponder.shared.movement_anchors": "Com a ajuda da Super Cola, estruturas maiores podem ser movidas",
"create.ponder.tag.redstone": "Componentes Lógicos",
"create.ponder.tag.redstone.description": "Componentes que ajudam com a engenharia Redstone",
"create.ponder.tag.contraption_assembly": "Utilidades de conexão de blocos",
@ -2066,7 +2136,7 @@
"create.ponder.brass_funnel.header": "O Funil de Latão",
"create.ponder.brass_funnel.text_1": "Funis de Andesito só podem extrair itens individuais.",
"create.ponder.brass_funnel.text_2": "Os Funis de Latão podem extrair até uma pilha inteira.",
"create.ponder.brass_funnel.text_3": "Rolando o botão do mouse no slot de filtro permite um controle preciso sobre o tamanho da pilha extraída.",
"create.ponder.brass_funnel.text_3": "O painel de valor permite um controle preciso sobre o tamanho da pilha extraída.",
"create.ponder.brass_funnel.text_4": "Usando itens no slot de filtro irá restringir o funil para apenas transferir pilhas de itens correspondentes.",
"create.ponder.brass_tunnel.header": "Usando túneis de Latão",
"create.ponder.brass_tunnel.text_1": "Túneis de Latão podem ser usados para cobrir suas esteiras",
@ -2078,7 +2148,7 @@
"create.ponder.brass_tunnel.text_7": "Os itens recebidos agora serão distribuídos através de todas as saídas conectadas",
"create.ponder.brass_tunnel.text_8": "Para isso, itens também podem ser inseridos diretamente no bloco do túnel",
"create.ponder.brass_tunnel_modes.header": "Modos de distribuição do Túnel de Latão",
"create.ponder.brass_tunnel_modes.text_1": "Usando uma chave inglesa, o comportamento de distribuição de Túneis de Latão pode ser configurado",
"create.ponder.brass_tunnel_modes.text_1": "O comportamento de distribuição do Túnel de Latão pode ser configurado",
"create.ponder.brass_tunnel_modes.text_10": "'Sincronizar entradas' é uma configuração única para túneis de latão",
"create.ponder.brass_tunnel_modes.text_11": "Itens são permitidos passar apenas se cada túnel do grupo tem um aguardando",
"create.ponder.brass_tunnel_modes.text_12": "Isso garante que todas as esteiras afetadas forneçam itens ao mesmo ritmo",
@ -2121,7 +2191,7 @@
"create.ponder.chute.header": "Transportando itens para baixo através de Calhas",
"create.ponder.chute.text_1": "As Calhas podem transportar itens verticalmente de e para inventários",
"create.ponder.chute.text_2": "Usando a chave inglesa, uma janela pode ser criada",
"create.ponder.chute.text_3": "Colocando Calhas nos lados de outra ira deixa-la diagonal",
"create.ponder.chute.text_3": "Usando Blocos de Ferro Industrial, calhas podem ser revestidas",
"create.ponder.chute.text_4": "Colocando Calhas nos lados de outra ira deixa-la diagonal",
"create.ponder.chute_upward.header": "Transportando itens para cima através de Calhas",
"create.ponder.chute_upward.text_1": "Usando Ventiladores Revestidos no topo ou, no fundo, uma calha pode mover os itens para cima",
@ -2164,7 +2234,7 @@
"create.ponder.creative_fluid_tank.text_4": "Quaisquer fluidos inseridos no tanque de fluidos criativo serão apagados",
"create.ponder.creative_motor.header": "Gerando Força Rotacional usando Motores Criativo",
"create.ponder.creative_motor.text_1": "Motores criativo são uma fonte compacta e configurável de Força Rotacional",
"create.ponder.creative_motor.text_2": "Rolando o mouse no painel traseiro muda o RPM da saída rotacional do motor",
"create.ponder.creative_motor.text_2": "A velocidade gerada pode ser configurada em seus painéis",
"create.ponder.creative_motor_mojang.header": "Enigma da Mojang",
"create.ponder.crushing_wheels.header": "Processando itens com Rodas de Moer",
"create.ponder.crushing_wheels.text_1": "Um par de Rodas de Moer pode triturar itens de forma muito eficaz",
@ -2211,8 +2281,8 @@
"create.ponder.display_board.header": "Usando Placas de Exibição",
"create.ponder.display_board.text_1": "Placas de exibição são uma alternativa escalável da placa",
"create.ponder.display_board.text_2": "Eles requerem Força Rotacional para operar",
"create.ponder.display_board.text_3": "O texto pode ser exibido usando etiquetas...",
"create.ponder.display_board.text_4": "... ou através do uso de Conexões de placas de Exibição",
"create.ponder.display_board.text_3": "Texto estático pode ser aplicado usando uma Prancheta escrita",
"create.ponder.display_board.text_4": "E texto dinâmico através do uso de Conexões de Placa de Exibição",
"create.ponder.display_board.text_5": "Corantes podem ser aplicadas a linhas individuais da placa",
"create.ponder.display_board.text_6": "As linhas podem ser redefinidas clicando nelas com a mão vazia",
"create.ponder.display_link.header": "Configurando Conexões de placas de Exibição",
@ -2347,7 +2417,7 @@
"create.ponder.hand_crank.header": "Gerando Força Rotacional usando manivelas",
"create.ponder.hand_crank.text_1": "As manivelas podem ser usadas pelos jogadores para aplicar a força rotacional manualmente",
"create.ponder.hand_crank.text_2": "Segure o botão direito para girá-lo no sentido anti-horário",
"create.ponder.hand_crank.text_3": "Sua velocidade transmitida é relativamente alta",
"create.ponder.hand_crank.text_3": "Agache-se e Segure o Botão Direito para girá-lo no sentido horário",
"create.ponder.hose_pulley.header": "Enchendo e drenando fontes usando Polias de mangueira",
"create.ponder.hose_pulley.text_1": "Polias de mangueira podem ser usadas para preencher ou drenar corpos grandes de fluido",
"create.ponder.hose_pulley.text_2": "Com a Entrada Cinética, a altura da mangueira das pólias pode ser controlada",
@ -2389,6 +2459,7 @@
"create.ponder.large_water_wheel.text_2": "Cobrir lados adicionais não melhora sua eficiência",
"create.ponder.large_water_wheel.text_3": "Estas giram apenas na metade da velocidade de rodas d'água normais...",
"create.ponder.large_water_wheel.text_4": "... mas fornecem uma capacidade de estresse significativamente maior",
"create.ponder.large_water_wheel.text_5": "Use tábuas de madeira na roda para mudar sua aparência",
"create.ponder.linear_chassis_attachment.header": "Conectando blocos usando o Chassi Linear",
"create.ponder.linear_chassis_attachment.text_1": "As faces abertas de um Chassis Linear podem ser feitas Pegajosas",
"create.ponder.linear_chassis_attachment.text_2": "Clique novamente para fazer o lado oposto pegajoso",
@ -2405,7 +2476,7 @@
"create.ponder.mechanical_arm.header": "Configurando Braços Mecânicos",
"create.ponder.mechanical_arm.text_1": "Braços Mecânicas precisam ser atribuídas suas entradas e saídas antes de serem colocadas",
"create.ponder.mechanical_arm.text_2": "Clique-direito no inventário enquanto segura o Braço para atribuí-lo como Alvos",
"create.ponder.mechanical_arm.text_3": "Clique-direito novamente para alternar entre a Entrada (Azul) e a Saída (Laranja)",
"create.ponder.mechanical_arm.text_3": "Clique-direito novamente para alternar entre a Entrada (Azul) e a Saída (Amarela)",
"create.ponder.mechanical_arm.text_4": "Clique esquerdo para remover a Seleção deles",
"create.ponder.mechanical_arm.text_5": "Uma vez colocado, o Braço Mecânico selecionara os blocos selecionados anteriormente",
"create.ponder.mechanical_arm.text_6": "Eles podem ter qualquer quantidade de entradas e saídas dentro do seu alcance",
@ -2423,7 +2494,7 @@
"create.ponder.mechanical_arm_modes.text_2": "Saídas",
"create.ponder.mechanical_arm_modes.text_3": "Sempre que um braço deve escolher entre várias saídas válidas...",
"create.ponder.mechanical_arm_modes.text_4": "...ela agirá conforme a sua configuração",
"create.ponder.mechanical_arm_modes.text_5": "Rolar o mouse com uma chave inglesa lhe permitirá configurá-la",
"create.ponder.mechanical_arm_modes.text_5": "O painel de valores permitirá que você o configure",
"create.ponder.mechanical_arm_modes.text_6": "O modo Rodízio simplesmente alterna através de todas as saídas disponíveis",
"create.ponder.mechanical_arm_modes.text_7": "Se uma saída é incapaz de receber mais itens, ela será pulada",
"create.ponder.mechanical_arm_modes.text_8": "Rodízio Forçado nunca pulará as saídas, e em vez disso espera até elas estarem livres",
@ -2490,20 +2561,24 @@
"create.ponder.mechanical_press_compacting.text_4": "O slot de filtro pode ser usado em caso de duas receitas iguais.",
"create.ponder.mechanical_pump_flow.header": "Transporte de fluidos usando Bombas Mecânicas",
"create.ponder.mechanical_pump_flow.text_1": "As Bombas Mecânicas regem o fluxo de suas redes de tubulação conectadas",
"create.ponder.mechanical_pump_flow.text_2": "Quando energizado, sua seta indica a direção do fluxo",
"create.ponder.mechanical_pump_flow.text_2": "Sua seta indica a direção do fluxo",
"create.ponder.mechanical_pump_flow.text_3": "A rede por trás está sugando fluidos agora...",
"create.ponder.mechanical_pump_flow.text_4": "...enquanto a rede na frente está transferindo para fora",
"create.ponder.mechanical_pump_flow.text_5": "Inverter a rotação de entrada inverte a direção do fluxo",
"create.ponder.mechanical_pump_flow.text_6": "Use uma chave inglesa para inverter a orientação das bombas manualmente",
"create.ponder.mechanical_pump_flow.text_5": "A direção das bombas não é afetada pela rotação de entrada",
"create.ponder.mechanical_pump_flow.text_6": "Em vez disso, uma chave-inglesa pode ser usada para inverter a direção",
"create.ponder.mechanical_pump_speed.header": "Taxa de transferência da Bomba Mecânica",
"create.ponder.mechanical_pump_speed.text_1": "Independente da velocidade, Bombas Mecânicas afetam canos conectados até 16 blocos de distância",
"create.ponder.mechanical_pump_speed.text_2": "Acelerando a rotação de entrada muda a velocidade de propagação do fluxo...",
"create.ponder.mechanical_pump_speed.text_3": "...bem como a rapidez com que fluidos são transferidos",
"create.ponder.mechanical_pump_speed.text_3": "...e a velocidade em que os fluidos são transferidos",
"create.ponder.mechanical_pump_speed.text_4": "Bombas podem combinar suas taxas de transferência dentro de redes de tubulação compartilhadas",
"create.ponder.mechanical_pump_speed.text_5": "Alternar sua orientação pode ajudar a alinhar suas direções de fluxo",
"create.ponder.mechanical_pump_speed.text_5": "Certifique-se de que todos eles estejam de frente para mesma direção",
"create.ponder.mechanical_roller_fill.header": "Preenchendo terreno com o Rolo",
"create.ponder.mechanical_roller_fill.text_1": "Enquanto desmontado, os rolos podem ser definidos para outros modos",
"create.ponder.mechanical_roller_fill.text_2": "O modo 'preencher' pode ajudar a preencher o vão entre o pavimento e o terreno",
"create.ponder.mechanical_roller_fill.text_3": "No 'preenchimento direto', eles colocarão colunas simples até a superfície",
"create.ponder.mechanical_roller_fill.text_4": "No 'preenchimento inclinado', as camadas colocadas mais abaixo aumentarão de tamanho",
"create.ponder.mechanical_roller_fill.text_5": "Ao contrário de 'limpar & pavimentar', nenhum desses modos fará com que os rolos quebrem os blocos existentes",
"create.ponder.mechanical_roller_pave.header": "Limpando e Pavimentando com o Rolo",
"create.ponder.mechanical_roller_pave.text_1": "Os Rolos Mecânicos ajudam a limpar o terreno em torno de trilhos ou caminhos",
"create.ponder.mechanical_roller_pave.text_2": "Em seu modo padrão, sem um material definido, ele simplesmente irá limpar blocos como uma Broca",
"create.ponder.mechanical_roller_pave.text_3": "Enquanto desmontado, um material de pavimentação adequado pode ser especificado",
@ -2531,7 +2606,7 @@
"create.ponder.millstone.text_5": "Os produtos também podem ser extraídos pela automação",
"create.ponder.nixie_tube.header": "Usando Tubos Nixie",
"create.ponder.nixie_tube.text_1": "Quando energizado por Redstone, os Tubos Nixie mostrarão a força do sinal de Redstone",
"create.ponder.nixie_tube.text_2": "Usando etiquetas editadas com uma bigorna, um texto personalizado pode ser exibido",
"create.ponder.nixie_tube.text_2": "Usando Pranchetas escritas, texto personalizado pode ser exibido",
"create.ponder.nixie_tube.text_3": "Clique-Direito com corantes para mudar a sua cor",
"create.ponder.piston_pole.header": "Vara de Extensão do Pistão",
"create.ponder.piston_pole.text_1": "Sem Varas conectadas, um Pistão Mecânico não pode mover",
@ -2546,7 +2621,7 @@
"create.ponder.portable_fluid_interface.text_7": "... ou extraídos da engenhoca",
"create.ponder.portable_fluid_interface.text_8": "Depois que nenhum conteúdo foi trocado por um tempo, a engenhoca continuará seu caminho",
"create.ponder.portable_storage_interface.header": "Troca de itens em engenhocas",
"create.ponder.portable_storage_interface.text_1": "Inventários em engenhocas em movimento não podem ser acessados por jogadores.",
"create.ponder.portable_storage_interface.text_1": "Inventários em movimento podem ser complicados para acessar com automação.",
"create.ponder.portable_storage_interface.text_2": "Este componente pode interagir com inventários sem a necessidade de parar a engenhoca.",
"create.ponder.portable_storage_interface.text_3": "Coloque um segundo com um espaço de 1 ou 2 blocos entre eles",
"create.ponder.portable_storage_interface.text_4": "Sempre que eles passarem um pelo outro, vão se envolver em uma conexão",
@ -2570,12 +2645,12 @@
"create.ponder.pulse_extender.text_1": "Extensores de Pulso podem prolongar um sinal",
"create.ponder.pulse_extender.text_2": "Eles ativam após um pequeno atraso...",
"create.ponder.pulse_extender.text_3": "...e descarregam após passar a duração configurada",
"create.ponder.pulse_extender.text_4": "Usando a roda do mouse, o tempo de descarga pode ser configurado",
"create.ponder.pulse_extender.text_5": "A duração configurada pode chegar até 30 minutos",
"create.ponder.pulse_extender.text_4": "Usando o painel de valor, o tempo de descarga pode ser configurado",
"create.ponder.pulse_extender.text_5": "A duração configurada pode variar até uma hora",
"create.ponder.pulse_repeater.header": "Controlando sinais usando Repetidores de Pulso",
"create.ponder.pulse_repeater.text_1": "Repetidores de Pulso emitem um curto pulso com um atraso",
"create.ponder.pulse_repeater.text_2": "Usando a roda do mouse, o tempo de atraso pode ser configurado",
"create.ponder.pulse_repeater.text_3": "O atraso configurado pode chegar até 30 minutos",
"create.ponder.pulse_repeater.text_2": "Usando o painel de valor, o tempo de carga pode ser configurado",
"create.ponder.pulse_repeater.text_3": "O atraso configurado pode chegar até uma hora",
"create.ponder.radial_chassis.header": "Conectando blocos usando o Chassi Radial",
"create.ponder.radial_chassis.text_1": "Chassis Radiais conecta-se a Chassis idênticos em linha reta",
"create.ponder.radial_chassis.text_2": "Quando um é movido por uma engenhoca, os outros são arrastados com ele",
@ -2619,7 +2694,7 @@
"create.ponder.rose_quartz_lamp.text_6": "As lâmpadas também pode ser alternadas manualmente usando a chave inglesa",
"create.ponder.rotation_speed_controller.header": "Usando o Controlador de Velocidade Rotacional",
"create.ponder.rotation_speed_controller.text_1": "Controladores de Velocidade Rotacional transmitem a rotação de seu eixo para uma roda dentada grande acima deles",
"create.ponder.rotation_speed_controller.text_2": "Usando o slot de rolagem no seu lado, a velocidade transmitida pode ser configurada",
"create.ponder.rotation_speed_controller.text_2": "Usando o painel de valor no seu lado, a velocidade transmitida pode ser configurada",
"create.ponder.sail.header": "Montando moinhos de vento usando velas",
"create.ponder.sail.text_1": "Velas são blocos úteis para criar moinhos de vento",
"create.ponder.sail.text_2": "Elas vão se conectar a blocos e um ao outro sem a necessidade de Super Cola ou de Chassis",
@ -2640,10 +2715,11 @@
"create.ponder.shaft_casing.text_1": "Revestimentos de Latão ou Andesito podem ser usados para decorar Eixos",
"create.ponder.smart_chute.header": "Filtrando itens usando Calhas Inteligentes",
"create.ponder.smart_chute.text_1": "Calhas Inteligentes são Calhas verticais com controle adicional",
"create.ponder.smart_chute.text_2": "Os itens no slot do filtro especificam exatamente o que podem extrair e transferir",
"create.ponder.smart_chute.text_3": "Use a Roda do Mouse para especificar o tamanho da pilha extraída",
"create.ponder.smart_chute.text_2": "Os itens no espaço do filtro especificam exatamente o que podem extrair e transferir",
"create.ponder.smart_chute.text_3": "Use o painel de valor para especificar o tamanho da pilha extraída",
"create.ponder.smart_chute.text_4": "Energia de Redstone impedirá qualquer calha Inteligente de agir.",
"create.ponder.smart_observer.header": "Detecção avançada com Observadores Inteligentes",
"create.ponder.smart_observer.text_1": "Observadores Inteligentes podem ser usados para detectar uma variedade de eventos",
"create.ponder.smart_observer.text_2": "Ele pode detectar itens ou fluidos dentro de contêineres genéricos",
"create.ponder.smart_observer.text_3": "O espaço do filtro só pode ser usado para procurar conteúdos específicos",
"create.ponder.smart_observer.text_4": "Também é ativado quando o bloco em si, corresponde com o filtro",
@ -2780,7 +2856,7 @@
"create.ponder.train_signal_placement.text_5": "Tubos Nixie podem ser conectados para tornar as luzes de um sinal mais visíveis",
"create.ponder.train_signal_redstone.header": "Sinais e Redstone",
"create.ponder.train_signal_redstone.text_1": "Sinais podem ser forçados a ser vermelhos por um sinal de Redstone",
"create.ponder.train_signal_redstone.text_2": "Reversamente, sinais vermelhos emitem um sinal de Comparador",
"create.ponder.train_signal_redstone.text_2": "Reversamente, sinais vermelhos emitem um sinal de comparador",
"create.ponder.train_signal_signaling.header": "Prevenção de colisão com sinais",
"create.ponder.train_signal_signaling.text_1": "Sinais de Trem dividem um trilho em segmentos",
"create.ponder.train_signal_signaling.text_2": "Se um Segmento estiver ocupado, nenhum outro Trem será permitido entrar",
@ -2791,12 +2867,12 @@
"create.ponder.train_signal_signaling.text_7": "Isso irá parar os Trens, que ao entrar...",
"create.ponder.train_signal_signaling.text_8": "...não poderia sair do Segmento imediatamente",
"create.ponder.train_signal_signaling.text_9": "Isso ajuda a manter Trens enfileirados fora de um segmento movimentado",
"create.ponder.valve_handle.header": "Gerando Força Rotacional usando Válvulas",
"create.ponder.valve_handle.text_1": "As Válvulas podem ser usadas pelos jogadores para aplicar a força rotacional manualmente",
"create.ponder.valve_handle.text_2": "Segure o botão direito para girá-lo no sentido anti-horário",
"create.ponder.valve_handle.text_3": "Sua velocidade transmitida é lenta e precisa",
"create.ponder.valve_handle.text_4": "Agache-se e Segure o Clique Direito para girá-lo no sentido horário",
"create.ponder.valve_handle.text_5": "Válvulas podem ser tingidas para fins estéticos",
"create.ponder.valve_handle.header": "Rotação Precisa usando Válvulas",
"create.ponder.valve_handle.text_1": "Válvulas podem ser usadas para girar os componentes por um ângulo preciso",
"create.ponder.valve_handle.text_2": "O ângulo pode ser configurada no painel de valor",
"create.ponder.valve_handle.text_3": "Clique com Botão Direito para ativar uma rotação",
"create.ponder.valve_handle.text_4": "Clique com Botão Direito enquanto agachado para ativa-lo na direção oposta",
"create.ponder.valve_handle.text_5": "Lembre-se de que os Rolamentos precisam ser especificamente definidos para não desmontar",
"create.ponder.valve_handle.text_6": "Válvulas podem ser tingidas para fins estéticos",
"create.ponder.valve_pipe.header": "Controlando o fluxo de fluidos usando Válvulas",
"create.ponder.valve_pipe.text_1": "Canos da Válvula ajudam a controlar fluidos propagando através de redes de tubulação",
@ -2805,12 +2881,12 @@
"create.ponder.valve_pipe.text_4": "Ela pode ser fechada novamente invertendo a rotação de entrada",
"create.ponder.water_wheel.header": "Gerando Força Rotacional usando Rodas D'Água",
"create.ponder.water_wheel.text_1": "Rodas D'Água ganham força de Correntes de Água adjacentes",
"create.ponder.water_wheel.text_2": "Quanto mais lados forem energizados, mais rápido a Roda D'Água girará",
"create.ponder.water_wheel.text_3": "As lâminas das Rodas devem ser orientadas contra o fluxo",
"create.ponder.water_wheel.text_2": "Cobrir lados adicionais não melhora sua eficiência",
"create.ponder.water_wheel.text_3": "Use tábuas de madeira na roda para mudar sua aparência",
"create.ponder.weighted_ejector.header": "Usando Ejetores Ponderados",
"create.ponder.weighted_ejector.text_1": "Agache e clique com o botão direito segurando um Ejetor para selecionar o local de destino",
"create.ponder.weighted_ejector.text_10": "Ele agora é limitado a esse tamanho da pilha, e só é ativado quando sua pilha armazenada atingir esta quantidade",
"create.ponder.weighted_ejector.text_11": "Outras entidades sempre acionarão um Ejetor ao pisar nele",
"create.ponder.weighted_ejector.text_11": "Criaturas e Jogadores irã sempre acionar um Ejetor ao pisar nele",
"create.ponder.weighted_ejector.text_2": "O ejetor colocado irá lançar objetos no local de marcação",
"create.ponder.weighted_ejector.text_3": "Um alvo válido pode estar em qualquer altura ou distância dentro do alcance",
"create.ponder.weighted_ejector.text_4": "Eles não podem, no entanto, estar de um lado",
@ -2818,10 +2894,10 @@
"create.ponder.weighted_ejector.text_6": "Forneça Força Rotacional a fim de carregá-lo",
"create.ponder.weighted_ejector.text_7": "Itens colocados no ejetor fazem com que ele ative",
"create.ponder.weighted_ejector.text_8": "Se o alvo for um inventário, o ejetor vai esperar até que haja espaço",
"create.ponder.weighted_ejector.text_9": "Usando a chave inglesa, um tamanho de pilha necessário pode ser configurado",
"create.ponder.weighted_ejector.text_9": "Usando o painel de valor, um tamanho de pilha necessário pode ser configurado",
"create.ponder.weighted_ejector_redstone.header": "Controlando Ejetores Ponderados com Redstone",
"create.ponder.weighted_ejector_redstone.text_1": "Quando energizado por Redstone, os Ejetores não serão ativados",
"create.ponder.weighted_ejector_redstone.text_2": "Além disso, Observadores podem detectar quando Ejetores ativarem",
"create.ponder.weighted_ejector_redstone.text_2": "Observadores podem detectar quando Ejetores ativarem",
"create.ponder.weighted_ejector_tunnel.header": "Dividindo pilhas de itens usando Ejetores Ponderados",
"create.ponder.weighted_ejector_tunnel.text_1": "Combinado com túneis de Latão, Ejetores podem dividir as pilhas de itens em quantidades específicas",
"create.ponder.weighted_ejector_tunnel.text_2": "Primeiro, configure o túnel de Latão para 'Preferir o mais perto', a fim de priorizar sua saída lateral",
@ -2834,7 +2910,7 @@
"create.ponder.windmill_source.text_3": "Se blocos suficientes similares a Velas forem incluídos, isto pode atuar como um Moinho de Vento",
"create.ponder.windmill_source.text_4": "Ativado com o Botão Direito, o Rolamento de Moinho começará a fornecer Força Rotacional",
"create.ponder.windmill_source.text_5": "A Quantidade de Blocos de Vela determina a sua Velocidade de Rotação",
"create.ponder.windmill_source.text_6": "Use uma chave inglesa para configurar a sua direção de rotação",
"create.ponder.windmill_source.text_6": "Use o painel de valor para configurar a sua direção de rotação",
"create.ponder.windmill_source.text_7": "Clique com o botão direito em qualquer momento para parar e editar a Estrutura novamente",
"create.ponder.windmill_structure.header": "Engenhoca de Moinho",
"create.ponder.windmill_structure.text_1": "Qualquer Estrutura pode contar como um Moinho de Vento válido, contanto que ele contenha pelo menos 8 blocos similares com velas."

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@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "Rulment De Ceasornic",
"block.create.clutch": "Ambreiaj",
"block.create.cogwheel": "Roată Dințată",
"block.create.content_observer": "Observator De Conținut",
"block.create.content_observer": "Observator inteligent",
"block.create.contraption_controls": "Controale de invenție",
"block.create.controller_rail": "Controlor De Șină",
"block.create.controls": "Comenzile Trenului",
@ -425,7 +425,7 @@
"block.create.radial_chassis": "Șasiu Radial",
"block.create.railway_casing": "Carcasă de Tren",
"block.create.raw_zinc_block": "Bloc De Zinc Brut",
"block.create.red_nixie_tube": "Tub Nixie Roșu",
"block.create.red_nixie_tube": "Tub nixă roșu",
"block.create.red_sail": "Velă Roșie",
"block.create.red_seat": "Scaun Roșu",
"block.create.red_toolbox": "Trusă De Scule Roșie",
@ -435,30 +435,30 @@
"block.create.refined_radiance_casing": "Carcasă Radiantă",
"block.create.rope": "Sfoară",
"block.create.rope_pulley": "Scripete De Sfoară",
"block.create.rose_quartz_block": "Bloc de Cuarț Roz",
"block.create.rose_quartz_lamp": "Lampă de Cuarț Roz",
"block.create.rose_quartz_tiles": "Țiglă de Cuarț Roz",
"block.create.rose_quartz_block": "Bloc de cuarț roz",
"block.create.rose_quartz_lamp": "Lampă de cuarț roz",
"block.create.rose_quartz_tiles": "Plăci de cuarț roz",
"block.create.rotation_speed_controller": "Controlor De Viteză De Rotație",
"block.create.sail_frame": "Ramă De Velă",
"block.create.sail_frame": "Cadru de vele pentru moara de vânt",
"block.create.schematic_table": "Masă De Schemă",
"block.create.schematicannon": "Tun De Schemă",
"block.create.scorchia": "Scorchia",
"block.create.scorchia_pillar": "Coloană De Scorchia",
"block.create.scoria": "Scoria",
"block.create.scoria_pillar": "Coloană De Scoria",
"block.create.secondary_linear_chassis": "Șasiu Liniar Secundar",
"block.create.scoria": "Zgură",
"block.create.scoria_pillar": "Coloană de zgură",
"block.create.secondary_linear_chassis": "Șasiu liniar secundar",
"block.create.sequenced_gearshift": "Schimbător De Viteze Secvențial",
"block.create.shadow_steel_casing": "Carcasă De Umbră",
"block.create.shadow_steel_casing": "Carcasă de umbră",
"block.create.shaft": "Rotor",
"block.create.small_andesite_brick_slab": "Lespede De Cărămizi Mici De Andezit",
"block.create.small_andesite_brick_stairs": "Scări De Cărămizi Mici De Andezit",
"block.create.small_andesite_brick_wall": "Zid De Cărămizi Mici De Andezit",
"block.create.small_andesite_bricks": "Cărămizi Mici De Andezit",
"block.create.small_andesite_brick_slab": "Lespede de cărămizi mici de andezit",
"block.create.small_andesite_brick_stairs": "Trepte de cărămizi mici de andezit",
"block.create.small_andesite_brick_wall": "Zid de cărămizi mici de andezit",
"block.create.small_andesite_bricks": "Cărămizi mici de andezit",
"block.create.small_asurine_brick_slab": "Lespede De Cărămizi Mici De Asurină",
"block.create.small_asurine_brick_stairs": "Scări De Cărămizi Mici De Asurină",
"block.create.small_asurine_brick_wall": "Zid De Cărămizi Mici De Asurină",
"block.create.small_asurine_bricks": "Cărămizi Mici De Asurină",
"block.create.small_bogey": "Șasiu Mic",
"block.create.small_bogey": "Boghiu mic",
"block.create.small_calcite_brick_slab": "Lespede De Cărămizi Mici De Calcit",
"block.create.small_calcite_brick_stairs": "Scări De Cărămizi Mici De Calcit",
"block.create.small_calcite_brick_wall": "Zid De Cărămizi Mici De Calcit",
@ -519,7 +519,7 @@
"block.create.steam_whistle_extension": "Extensie de Fluier cu Aburi",
"block.create.sticker": "Abțipild",
"block.create.sticky_mechanical_piston": "Piston Mecanic Lipicios",
"block.create.stockpile_switch": "Comutator De Depozitare",
"block.create.stockpile_switch": "Comutator de prag",
"block.create.stressometer": "Stresometru",
"block.create.tiled_glass": "Sticlă De Țiglă",
"block.create.tiled_glass_pane": "Fereastră De Țiglă",
@ -571,7 +571,7 @@
"block.create.weathered_copper_tiles": "Țiglă De Cupru Erodat",
"block.create.weighted_ejector": "Ejector Ponderat",
"block.create.white_nixie_tube": "Tub Nixie Alb",
"block.create.white_sail": "Velă Albă",
"block.create.white_sail": "Velă moară de vânt",
"block.create.white_seat": "Scaun Alb",
"block.create.white_toolbox": "Trusă De Scule Albă",
"block.create.white_valve_handle": "Mâner De Supapă Alb",
@ -640,7 +640,7 @@
"item.create.empty_schematic": "Schemă Goală",
"item.create.experience_nugget": "Pepită De Experiență",
"item.create.extendo_grip": "Mâner Extendo",
"item.create.filter": "Filtru",
"item.create.filter": "Filtru de listă",
"item.create.furnace_minecart_contraption": "Invenție De Cuptor În Vagonet",
"item.create.goggles": "Ochelarii Inginerului",
"item.create.golden_sheet": "Placă De Aur",
@ -871,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "Lovește-te cu alt Tren conducând cu spatele§7\n(Progres Ascuns)",
"itemGroup.create.base": "Creează",
"itemGroup.create.palettes": "Blocurile De Construit Create",
"block.create.mangrove_window": "Sticlă de mangrovă",
"block.create.mangrove_window_pane": "Geam de mangrovă",
"death.attack.create.crush": "%1$s a fost procesat de către Roți De Zdrobit",
"death.attack.create.crush.player": "%1$s a fost aruncat în Roți De Zdrobit de către %2$s",
"death.attack.create.fan_fire": "%1$s a fost afumat de către un Ventilator Încapsulat",
@ -946,6 +948,7 @@
"create.generic.length": "Lungime",
"create.generic.speed": "Viteză",
"create.generic.delay": "Întârziere",
"create.generic.angle": "Unghi",
"create.generic.duration": "Durație",
"create.generic.timeUnit": "Unitatea de timp",
"create.generic.unit.ticks": "Ticuri",
@ -1027,11 +1030,13 @@
"create.terrainzapper.shiftRightClickToSet": "Shift-Click-Dreapta pentru a Selecta o Formă",
"create.terrainzapper.usingBlock": "Folosing: %1$s",
"create.terrainzapper.leftClickToSet": "Click-Stânga pe un Bloc pentru a seta Materialul",
"create.large_water_wheel.not_enough_space": "Curăță blocurile pentru plasare",
"create.minecart_coupling.two_couplings_max": "Vagonetele nu pot avea nu mai mult de două cuplaje fiecare",
"create.minecart_coupling.unloaded": "Părți din trenul tău par să fie în chunkuri neîncărcate",
"create.minecart_coupling.no_loops": "Cuplajele nu pot forma o buclă",
"create.minecart_coupling.removed": "Eliminate toate cuplajele din vagonet",
"create.minecart_coupling.too_far": "Vagonetele sunt prea departe unul de celălalt",
"create.contraptions.moving_container": "Se mută %1$s",
"create.contraptions.movement_mode": "Mod de Mișcare",
"create.contraptions.movement_mode.move_place": "Mereu Plasează când e Oprit",
"create.contraptions.movement_mode.move_place_returned": "Plasează doar în Poziția de Început",
@ -1043,20 +1048,50 @@
"create.contraptions.cart_movement_mode.rotate": "Mereu stă cu fața spre mișcare",
"create.contraptions.cart_movement_mode.rotate_paused": "Oprește Actorii când se rotește",
"create.contraptions.cart_movement_mode.rotation_locked": "Blochează Rotația",
"create.contraptions.roller_mode": "Modul Roller",
"create.contraptions.roller_mode.tunnel_pave": "Curăță blocurile și pavează",
"create.contraptions.roller_mode.straight_fill": "Umplere dreaptă dedesubt",
"create.contraptions.roller_mode.wide_fill": "Umplere înclinată dedesubt",
"create.contraptions.windmill.rotation_direction": "Direcție De Rotație",
"create.contraptions.clockwork.clock_hands": "Ace de Ceas",
"create.contraptions.clockwork.clock_hands": "Aranjamentul ceasului",
"create.contraptions.clockwork.hour_first": "Acul orei primul",
"create.contraptions.clockwork.minute_first": "Acul minutului primul",
"create.contraptions.clockwork.hour_first_24": "Acul de 24 de ore primul",
"create.logistics.crafter.connected": "Fabricanți conectați",
"create.logistics.crafter.click_to_merge": "Fă clic pentru a îmbina inventarele",
"create.logistics.crafter.click_to_separate": "Fă clic pentru a separa inventarele",
"create.logistics.filter": "Filtru",
"create.logistics.recipe_filter": "Filtru de Rețetă",
"create.logistics.fluid_filter": "Filtru de Fluid",
"create.logistics.firstFrequency": "Frecvența #1",
"create.logistics.secondFrequency": "Frecvența #2",
"create.logistics.filter.click_to_set": "Fă clic cu elementul pentru a seta",
"create.logistics.filter.click_to_replace": "Fă clic cu elementul pentru a înlocui",
"create.logistics.filter.hold_to_set_amount": "Fă clic și ține apăsat pentru sumă",
"create.logistics.filter.invalid_item": "Nu se poate utiliza acest element aici.",
"create.logistics.filter.extracted_amount": "Sumă extrasă",
"create.logistics.filter.any_amount_short": "Orice",
"create.logistics.filter.up_to": "Până la",
"create.logistics.filter.exactly": "Exact",
"create.logistics.filter.requires_item_in_inventory": "Necesită %1$s obiect în inventar",
"create.logistics.creative_crate.supply": "Aprovizionare infinită",
"create.logistics.train_observer.cargo_filter": "Filtru de marfă",
"create.kinetics.creative_motor.rotation_speed": "Viteza generată în rot/min",
"create.kinetics.speed_controller.rotation_speed": "Viteza țintă în rot/min",
"create.kinetics.valve_handle.rotated_angle": "Rotație când este utilizat",
"create.logistics.redstone_interval": "Interval de redstone",
"create.contraptions.contoller.target": "Componentă vizată",
"create.contraptions.mechanical_roller.pave_material": "Material de pavaj",
"create.contraptions.chassis.radius": "Raza când este lipicios",
"create.contraptions.chassis.range": "Raza fețelor lipicioase",
"create.contraptions.chassis.distance": "Distanță",
"create.gui.value_settings.hold_to_edit": "Fă clic și ține apăsat pentru a edita",
"create.gui.value_settings.release_to_confirm": "Eliberează %1$s pentru a confirma",
"create.gui.goggles.generator_stats": "Statistici Generator:",
"create.gui.goggles.kinetic_stats": "Statistici Cinetice:",
"create.gui.goggles.at_current_speed": "la viteza curentă",
"create.gui.goggles.pole_length": "Lungimea Stâlpului:",
"create.gui.goggles.basin_contents": "Conținutul bazinului:",
"create.gui.goggles.fluid_container": "Informații Container de Fluid:",
"create.gui.goggles.fluid_container.capacity": "Capacitate: ",
"create.gui.assembly.exception": "Această Invenție a fost incapabiă să se asambleze:",
@ -1066,6 +1101,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Sunt prea multe Brațe de extensie atașat la acest Piston.\nMaximul configurat este: %1$s",
"create.gui.assembly.exception.noPistonPoles": "Pistonului îi lipsesc niște Brațe de extensie",
"create.gui.assembly.exception.not_enough_sails": "Structura atașată nu include destule blocuri de pânze: %1$s\nUn minim de %2$s e necesar",
"create.gui.assembly.exception.no_contacts": "Ascensoarele necesită un _contact_ de _redstone_ pe orizontală atașat structurii",
"create.gui.assembly.exception.too_many_contacts": "Nu se poate atașa mai mult de un _contact_ de _redstone_ la ascensoare",
"create.gui.assembly.exception.column_conflict": "Un alt ascensor vizează deja această coloană de contacte",
"create.gui.gauge.info_header": "Informație Gabarit:",
"create.gui.speedometer.title": "Viteză de Rotație",
"create.gui.stressometer.title": "Rețea de Stres",
@ -1076,6 +1114,10 @@
"create.gui.contraptions.network_overstressed": "Se pare că această invenție este _suprasolicitată_. Adaugă mai multe surse sau _încetinește_ componentele cu un _impact de stres_ mare.",
"create.gui.adjustable_crate.title": "Ladă Ajustabilă",
"create.gui.adjustable_crate.storageSpace": "Spațiu de Stocare",
"create.gui.threshold_switch.title": "Comutator de prag",
"create.gui.threshold_switch.invert_signal": "Inversează Semnalul",
"create.gui.threshold_switch.move_to_lower_at": "Mută pe banda inferioară la %1$s%%",
"create.gui.threshold_switch.move_to_upper_at": "Mută pe banda superioară la %1$s%%",
"create.gui.sequenced_gearshift.title": "Schimbător De Viteze Secvențial",
"create.gui.sequenced_gearshift.instruction": "Instrucțiune",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Înroarce după unghi",
@ -1096,6 +1138,11 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Viteză Dublă, Înainte",
"create.gui.sequenced_gearshift.speed.back": "Viteză de Intrare, Înapoi",
"create.gui.sequenced_gearshift.speed.back_fast": "Viteză Dublă, Înapoi",
"create.gui.clipboard.erase_checked": "Șterge elementele bifate",
"create.clipboard.actions": "Acțiuni clipboard",
"create.clipboard.to_copy": "%1$s pentru a copia setările",
"create.clipboard.to_paste": "%1$s pentru a insera setările",
"create.clipboard.copied_from": "Se copiază setările de la %1$s",
"create.schematicAndQuill.dimensions": "Mărime Schemă: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Prima poziție setată.",
"create.schematicAndQuill.secondPos": "A doua poziție setată.",
@ -1120,7 +1167,7 @@
"create.schematic.mirror.leftRight": "Stânga-Dreapta",
"create.schematic.tool.deploy": "Poziție",
"create.schematic.tool.move": "Mișcă XZ",
"create.schematic.tool.move_y": "Mișcă Y",
"create.schematic.tool.move_y": "Mută Y",
"create.schematic.tool.rotate": "Rotește",
"create.schematic.tool.print": "Printează",
"create.schematic.tool.flip": "Oglindește",
@ -1130,8 +1177,8 @@
"create.schematic.tool.deploy.description.3": "[Ctrl]-Scroll pentru a schimba distanța.",
"create.schematic.tool.move.description.0": "Deplasează Schema Orizontal.",
"create.schematic.tool.move.description.1": "Arată spre Schemă și apasă [CTRL]-Scroll ca să îl deplasezi.",
"create.schematic.tool.move_y.description.0": "Deplasează Schema Vertical.",
"create.schematic.tool.move_y.description.1": "[CTRL]-Scroll ca să îl miști sus/jos.",
"create.schematic.tool.move_y.description.0": "Deplasează schema pe verticală.",
"create.schematic.tool.move_y.description.1": "[CTRL] Derulează pentru a o muta în sus/jos.",
"create.schematic.tool.rotate.description.0": "Rotește Schema în jurul centrului sale.",
"create.schematic.tool.rotate.description.1": "[CTRL]-Scroll ca să rotești cu 90 de Grade.",
"create.schematic.tool.print.description.0": "Plasează structura instant în lume.",
@ -1164,7 +1211,7 @@
"create.gui.schematicannon.option.skipMissing": "Ocolește Blocuri lipsă",
"create.gui.schematicannon.option.skipBlockEntities": "Protejează entitățile-bloc",
"create.gui.schematicannon.slot.gunpowder": "Adaugă praf de pușcă pentru a alimenta tunul",
"create.gui.schematicannon.slot.listPrinter": "Plasează cărți aici pentru a imprima o listă de verificare pentru Schema ta",
"create.gui.schematicannon.slot.listPrinter": "Plasează un clipboard sau o carte aici pentru a tipări o listă de verificare pentru schema ta",
"create.gui.schematicannon.slot.schematic": "Adaugă-ti Schema aici. Asigură-te că este instalată la o locație specifică.",
"create.gui.schematicannon.option.skipMissing.description": "Dacă tunul nu poate găsi un bloc necesar pentru plasare, va continua la locația următoare.",
"create.gui.schematicannon.option.skipBlockEntities.description": "Tunul va evita să înlocuiască blocuri care țin date, cum ar fi cuferele.",
@ -1315,7 +1362,7 @@
"create.weighted_ejector.no_target": "Se Ejectează la blocul Adiacent (Nicio Țintă nu a fost Selectată)",
"create.weighted_ejector.targeting": "Se Ejectează la [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "S-a ejectat Mărimea Stacului",
"create.logistics.when_multiple_outputs_available": "Când sunt disponibile ieșiri multiple",
"create.logistics.when_multiple_outputs_available": "Metodă de distribuție",
"create.mechanical_arm.selection_mode.round_robin": "Robin Rotund",
"create.mechanical_arm.selection_mode.forced_round_robin": "Robin Rotund Forțat",
"create.mechanical_arm.selection_mode.prefer_first": "Preferă Prima Țintă",
@ -1363,7 +1410,7 @@
"create.hint.mechanical_arm_no_targets": "Se pare că acest _Braț_ _Mecanic_ nu i s-a atribuit nicio _țintă._ Selectează benzi, depoturi, pâlnii și alte blocuri apăsând _Click-Dreapta_ pe ele _ținând_ _Brațul_ _Mecanic_ în _mână_.",
"create.hint.empty_bearing.title": "Actualizează Rulmentul",
"create.hint.empty_bearing": "Apasă _Click-Dreapta_ pe rulment cu o _mână_ _goală_ pentru a _atașa_ structura pe care tocmai a construit-o în fața ei.",
"create.hint.full_deployer.title": "Revărsare De Obiecte Deployer",
"create.hint.full_deployer.title": "Deployer-ul nu se poate activa",
"create.hint.full_deployer": "De pare că acest _Deployer_ conține _obiecte în_ _exces_ care trebuie să fie _extrase._ Folosește o _pâlnie_ sau alte mijloace pentru a-l elibera din revărsare.",
"create.backtank.low": "Presiunea backtankului scăzută",
"create.backtank.depleted": "Presiunea backtankului epuizată",
@ -1452,6 +1499,8 @@
"create.schedule.condition.threshold.items": "Obiecte",
"create.schedule.condition.threshold.stacks": "Stive",
"create.schedule.condition.threshold.buckets": "Găleți",
"create.track.leave_slope_ascending": "Nu se poate părăsi această pantă în timp ce se urcă",
"create.track.leave_slope_descending": "Nu se poate părăsi această pantă în timp ce se coboară",
"create.track.turn_90": "Se poate întoarce doar până la 90 de grade",
"create.track.junction_start": "Nu se poate începe conexiunea dintr-o intersecție",
"create.track.turn_start": "Nu se poate începe conexiunea dintr-un viraj",
@ -1505,8 +1554,56 @@
"create.track_target.no_junctions": "Linia țintă nu poate fi o intersecție",
"create.track_target.occupied": "Linia țintă este ocupată",
"create.track_target.invalid": "Nu se poate viza această linie ferată aici",
"create.train.unnamed": "Tren nenumit",
"create.train.unnamed": "Tren fără nume",
"create.train.cannot_relocate_moving": "Nu se poate muta un tren în mișcare",
"create.train.relocate": "Fă clic pe o linie ferată pentru a muta %1$s la. Fă clic în timpul furișării pentru a anula",
"create.train.relocate.abort": "Mutare anulată",
"create.train.relocate.success": "S-a mutat cu succes",
"create.train.relocate.valid": "Se poate muta aici, fă clic pentru a confirma",
"create.train.relocate.invalid": "Nu se poate muta trenul aici",
"create.train.relocate.too_far": "Nu se poate muta trenul atât de departe",
"create.train.departing_from": "Plecând de la %1$s",
"create.train.arrived_at": "A ajuns la %1$s",
"create.train.status": "<i> Informații despre acest tren: %1$s",
"create.train.status.back_on_track": "Trenul s-a întors pe linia ferată",
"create.train.status.collision": "Coliziune cu un alt tren",
"create.train.status.end_of_track": "Un vagon a ajuns la sfârșitul propriei linii ferate",
"create.train.status.double_portal": "Un vagon nu poate intra într-un portal în timp ce părăsește altul",
"create.train.status.coupling_stress": "Oprire forțată din cauza stresului asupra cuplajului",
"create.train.status.track_missing": "Liniile ferate lipsesc sub tren",
"create.train.status.paused_for_manual": "Programare întreruptă pentru comenzi manuale",
"create.train.status.opposite_driver": "Calea necesită un șofer orientat cu fața spre direcția opusă",
"create.train.status.missing_driver": "Șoferul a dispărut",
"create.train.status.found_driver": "Un nou șofer a fost găsit",
"create.train.status.navigation_success": "Navigare reușită",
"create.train.status.no_match": "Nicio stație pe grafic nu se potrivește cu '%1$s'",
"create.train.status.no_path": "Nu a putut fi găsită nicio cale potrivită către următoarea destinație programată",
"create.track_signal.cannot_change_mode": "Nu se poate schimba modul acestui semnal",
"create.track_signal.mode_change.entry_signal": "-> Permite trecerea dacă secţiunea nu este ocupată",
"create.track_signal.mode_change.cross_signal": "-> Permite trecerea dacă secțiunea este complet traversabilă",
"create.contraption.controls.start_controlling": "Se controlează acum: %1$s",
"create.contraption.controls.stop_controlling": "S-a oprit controlul invenției",
"create.contraption.controls.approach_station": "Ține apăsat %1$s pentru a te apropia de %2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s Actori: %2$s",
"create.contraption.controls.all_actor_toggle": "Toți actorii: %1$s",
"create.contraption.controls.actor_toggle.on": "Activat",
"create.contraption.controls.actor_toggle.off": "Dezactivat",
"create.contraption.controls.floor_unreachable": "Inaccesibil",
"create.contraption.door_control": "Control uși la bord",
"create.contraption.door_control.all": "Deschide toate ușile",
"create.contraption.door_control.all.short": "Deschide tot",
"create.contraption.door_control.north": "Doar partea de nord",
"create.contraption.door_control.north.short": "Nord",
"create.contraption.door_control.east": "Doar partea de est",
"create.contraption.door_control.east.short": "Est",
"create.contraption.door_control.south": "Doar partea de sud",
"create.contraption.door_control.south.short": "Sud",
"create.contraption.door_control.west": "Doar partea de vest",
"create.contraption.door_control.west.short": "Vest",
"create.contraption.door_control.none": "Păstrează ușile închise",
"create.contraption.door_control.none.short": "Niciunul",
"create.contraption.door_control.player_facing": "Te orientezi la: %1$s",
"create.display_link.set": "Poziție țintă selectată",
"create.display_link.too_far": "Poziția țintă este prea departe de aici",
"create.display_link.invalid": "Legătura nu are o țintă valabilă, încearcă să-o plasezi din nou",
"create.display_link.title": "Legătură de Display",
@ -1573,6 +1670,8 @@
"create.command.killTPSCommand.status.usage.1": "[Create]: folosește /killtps start <tickTime> pentru a încetini artificial ticul serverului",
"create.contraption.minecart_contraption_too_big": "Această Invenție de Vagonet pare ca este prea mare pentru a fi luat.",
"create.contraption.minecart_contraption_illegal_pickup": "O forță mistică leagă această Invenție de Vagonet de lume",
"create.bogey.style.updated_style": "Stil actualizat",
"create.bogey.style.updated_style_and_size": "Stil și dimensiune actualizate",
"create.bogey.style.no_other_sizes": "Fără alte dimensiuni",
"create.bogey.style.invalid": "Stil fără nume",
"create.bogey.style.standard": "Standard",
@ -1641,52 +1740,57 @@
"item.create.blaze_cake.tooltip": "TORT DE DOGOREALĂ",
"item.create.blaze_cake.tooltip.summary": "Un Ospăț delicios pentru muncitorii tăi, _Arzătorii De Dogoreală_. Îi face pe toți aprinși!",
"item.create.wand_of_symmetry.tooltip": "BAGHETĂ DE SIMETRIE",
"item.create.wand_of_symmetry.tooltip.summary": "Oglindește perfect plasarea Blocurilor peste planuri configurate",
"item.create.wand_of_symmetry.tooltip.condition1": "Când e în hotbar",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Stă Activă",
"item.create.wand_of_symmetry.tooltip.summary": "_Oglindește plasamentul de blocuri_ în timp ce este prezent în orice _slot de hotbar_.",
"item.create.wand_of_symmetry.tooltip.condition1": "Când este utilizat pe o suprafaţă",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_Creează_ sau _mută_ propria oglindă. _Furișează_ în timpul utilizării pentru a deschide _interfața de configurare_",
"item.create.wand_of_symmetry.tooltip.condition2": "Când este utilizat fără țintă",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_Elimină_ oglinda activă",
"item.create.handheld_worldshaper.tooltip": "MODELATOR DE LUME",
"item.create.handheld_worldshaper.tooltip.summary": "Unealtă la îndemână pentru crearea _peisajelor_ și _caracteristicilor de teren_.",
"item.create.handheld_worldshaper.tooltip.summary": "Unealta _creativă_ pentru _peisaj la scară largă_ de la distanță.",
"item.create.handheld_worldshaper.tooltip.condition1": "Click stânga pe bloc",
"item.create.handheld_worldshaper.tooltip.behaviour1": "Setează blocul plasat de unealtă la blocul țintă.",
"item.create.handheld_worldshaper.tooltip.condition2": "Click dreapta pe bloc",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Aplică _Pensula_ și _Unealta_ selectată în prezent la locația vizată.",
"item.create.handheld_worldshaper.tooltip.condition3": "Clic dreapta în timpul furișării",
"item.create.handheld_worldshaper.tooltip.behaviour3": "Deschide _interfața de configurare_",
"item.create.tree_fertilizer.tooltip": "FERTILIZATOR DE COPACI",
"item.create.tree_fertilizer.tooltip.summary": "O combinație puternică de minerale potrivite pentru accelerarea creșterii a tipurilor de copaci obișnuiți.",
"item.create.tree_fertilizer.tooltip.summary": "O combinație puternică de minerale folositoare pentru _creșterea puieților_ în spații strâmte.",
"item.create.tree_fertilizer.tooltip.condition1": "Când este folosit pe puiet",
"item.create.tree_fertilizer.tooltip.behaviour1": "Crește Copacii _indiferent_ de _condițiile de spațiu_",
"item.create.tree_fertilizer.tooltip.behaviour1": "Creează un copac _indiferent_ de condițiile sale _de spațiu_",
"item.create.extendo_grip.tooltip": "GRIP EXTENDO",
"item.create.extendo_grip.tooltip.summary": "Boioioing! _Mărește_ cu mult _distanța de atingere_ a purtătorului. Poate fi alimentat cu Presiune de Aer de la un _Backtank de Cupru_",
"item.create.extendo_grip.tooltip.summary": "_Crește_ foarte mult _distanța de atingere_ a purtătorului. Poate fi alimentat _presiune_ _de aer_ dintr-un _backtank_",
"item.create.extendo_grip.tooltip.condition1": "Când este în mâna opusă",
"item.create.extendo_grip.tooltip.behaviour1": "Mărește _distanța de atingere_ a obiectelor folosite în _Mâna Principală_.",
"item.create.extendo_grip.tooltip.condition2": "Când se poartă Backtank de Cupru",
"item.create.extendo_grip.tooltip.condition2": "Când se poartă un backtank",
"item.create.extendo_grip.tooltip.behaviour2": "_Durabilitatea_ _nu_ va fi folosită. În schimb, _Presiunea_ _aerului_ este stoarsă din Rezervor",
"item.create.potato_cannon.tooltip": "TUN DE CARTOFI",
"item.create.potato_cannon.tooltip.summary": "Fwoomp! Lansează-ți legumele de casă către Inamicii tăi. Poate fi alimentat cu Presiune de Aer de la un _Backtank de Cupru_",
"item.create.potato_cannon.tooltip.summary": "Lansează legumele tale crescute acasă la inamici. Poate fi alimentat cu _presiune_ _de aer_ dintr-un _backtank_",
"item.create.potato_cannon.tooltip.condition1": "Când Click-D este apăsat",
"item.create.potato_cannon.tooltip.behaviour1": "_Trage_ un obiect potrivit din _Inventar_.",
"item.create.potato_cannon.tooltip.condition2": "Când se poartă Backtank de Cupru",
"item.create.potato_cannon.tooltip.condition2": "Când se poartă un backtank",
"item.create.potato_cannon.tooltip.behaviour2": "_Durabilitatea_ _nu_ va fi folosită. În schimb, _Presiunea_ _aerului_ este stoarsă din Rezervor",
"item.create.filter.tooltip": "FILTRU",
"item.create.filter.tooltip.summary": "_Controlează ieșirile_ și _intrările_ dispozitivelor logistice cu mai multă _precizie_, potrivindu-le împotriva unui _set de obiecte_ sau mai multe _filtre cuibărite_.",
"item.create.filter.tooltip.condition1": "Când este în slot de filtru",
"item.create.filter.tooltip.behaviour1": "_Controlează_ fluxul de obiecte conform _configurației_ sale.",
"item.create.filter.tooltip": "FILTRU DE LISTĂ",
"item.create.filter.tooltip.summary": "_Potrivește obiectele_ cu o colecție de _obiecte_ sau _alte filtre_. Poate fi utilizat în _sloturile de filtru_ ale componentelor Create",
"item.create.filter.tooltip.condition1": "Când Clic dreapta este apăsat",
"item.create.filter.tooltip.behaviour1": "Deschide _interfața de configurare_.",
"item.create.attribute_filter.tooltip": "FILTRU DE ATRIBUT",
"item.create.attribute_filter.tooltip.summary": "_Controlează ieșirile_ și _intrările_ dispozitivelor logistice cu mai multă _precizie_, potrivindu-le împotriva unor _seturi de atribute_ de obiecte și _categorii_.",
"item.create.attribute_filter.tooltip.condition1": "Când este în slot de filtru",
"item.create.attribute_filter.tooltip.behaviour1": "_Controlează_ fluxul de obiecte conform _configurației_ sale.",
"item.create.attribute_filter.tooltip.summary": "_Potrivește obiectele_ cu un set de _atribute_ sau _categorii_. Poate fi utilizat în _sloturile de filtru_ ale componentelor Create",
"item.create.attribute_filter.tooltip.condition1": "Când Clic dreapta este apăsat",
"item.create.attribute_filter.tooltip.behaviour1": "Deschide _interfața de configurare_.",
"item.create.empty_schematic.tooltip": "SCHEMĂ GOALĂ",
"item.create.empty_schematic.tooltip.summary": "Folosită ca un ingredient de rețetă și pentru scriere la _Masa de Schemă_.",
"item.create.schematic.tooltip": "SCHEMĂ",
"item.create.schematic.tooltip.summary": "Ține o structură pentru a fi poziționată și plasată în lume. Poziționează Holograma cum dorești și folosește un _Tun de Schemă_ pentru a o construi.",
"item.create.schematic.tooltip.condition1": "Când este ținută",
"item.create.schematic.tooltip.behaviour1": "Poate fi poziționată fikisind Uneltele de pe Ecran.",
"item.create.schematic.tooltip.condition2": "Clic dreapta în timpul furișării",
"item.create.schematic.tooltip.behaviour2": "Deschide o _Interfață_ pentru introducerea _Coordonatelor_ exacte.",
"item.create.schematic_and_quill.tooltip": "SCHEMĂ ȘI CONDEI",
"item.create.schematic_and_quill.tooltip.summary": "Folosit pentru salvarea unei Structuri în lumea ta pe un fișier .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Pasul 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selectează două puncte-colț folosind Click-D.",
"item.create.schematic_and_quill.tooltip.condition2": "Pasul 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ pe fețe pentru a le regla mărimea. Click-D din nou pentru a Salva.",
"item.create.schematic_and_quill.tooltip.summary": "Utilizată pentru _salvarea unei structuri_ în lumea ta într-un _fișier.nbt_.",
"item.create.schematic_and_quill.tooltip.condition1": "Crearea unei selecții",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selectează două _puncte de colț_ folosind _Clic dreapta_. Ține apăsat _Ctrl_ și derulează pentru a selecta locațiile din mijlocul aerului.",
"item.create.schematic_and_quill.tooltip.condition2": "Reglarea și salvarea",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-scroll_ pe fețe pentru a ajusta dimensiunea, apoi fă clic dreapta din nou pentru a salva.",
"block.create.schematicannon.tooltip": "TUN DE SCHEMĂ",
"block.create.schematicannon.tooltip.summary": "Trage cu blocuri pentru a recreea o _Schemă_ instituită în Lume. Folosește obiecte din Inventare adiacente și _Praf de Pușcă_ ca combustibil.",
"block.create.schematicannon.tooltip.condition1": "Când Click-D este apăsat",
@ -1696,11 +1800,15 @@
"block.create.schematic_table.tooltip.condition1": "Când primește o Schemă Goală",
"block.create.schematic_table.tooltip.behaviour1": "Încarcă un Fișier ales din Folderul tău de Scheme.",
"item.create.goggles.tooltip": "OCHELARI",
"item.create.goggles.tooltip.summary": "O pereche de ochelari pentru a-ți spri vederea cu _informații cinetice_ folositoare.",
"item.create.goggles.tooltip.condition1": "Când sunt purtați",
"item.create.goggles.tooltip.behaviour1": "Arată _indicatoare colorate_ care corespund cu _Nivelul Vitezei_ al unui component cinetic plasat precum și _Impactul Stresului_ și _Capacitatea_ componentelor individuale.",
"item.create.goggles.tooltip.summary": "Augmentează HUD-ul tău cu _informații diverse_ despre componentele plasate.",
"item.create.goggles.tooltip.condition1": "Când se uită la blocuri",
"item.create.goggles.tooltip.behaviour1": "_Componentele cinetice_ arată _impactul de stres sau _capacitatea_ adăugată. _Stresometrele_ arată statistici ale _rețelei cinetice atașate_. Alte câteva blocuri dezvăluie informații precum conținutul de obiecte și fluide.",
"item.create.wrench.tooltip": "CHEIE",
"item.create.wrench.tooltip.summary": "O unealtă folositoare pentru lucrul cu invenții cinetice. Poate fi folosită pentru a _Roti_, _Demonta_ și a _Configura_ componente.",
"item.create.wrench.tooltip.summary": "Unealtă multifuncțională pentru lucrul cu invențiile tale cinetice.",
"item.create.wrench.tooltip.condition1": "Când este folosit pe blocuri",
"item.create.wrench.tooltip.behaviour1": "_Rotește componentele_ în jurul feței apăsate. _Furișează_ în timp ce interacționezi pentru a _demonta_ componentele.",
"item.create.wrench.tooltip.condition2": "Când este utilizat pe invenții",
"item.create.wrench.tooltip.behaviour2": "_Mută_ vagonetul asamblat și invențiile bazate pe trenuri.",
"block.create.nozzle.tooltip": "PLASĂ",
"block.create.nozzle.tooltip.summary": "Atașează în fața unui _Ventilator Încapsulat_ pentru a-i distribui efectul pe Entități în _toate direcțiile_.",
"block.create.cuckoo_clock.tooltip": "CEAS CUCU",
@ -1708,7 +1816,7 @@
"block.create.cuckoo_clock.tooltip.condition1": "Când este alimentat de Cinetice",
"block.create.cuckoo_clock.tooltip.behaviour1": "Arată _ora actuală_ și cântă un ton de două ori pe zi. _Se activează_ odată la _amiază_ și la amurg, de îndată ce _jucătorii pot dormi_.",
"block.create.turntable.tooltip": "PLACĂ TURNANTĂ",
"block.create.turntable.tooltip.summary": "Transformă _Forța de Rotație_ într-un fin Rău De Mișcare.",
"block.create.turntable.tooltip.summary": "Utilizează _forță de rotație_ pentru a crea rău de mișcare.",
"block.create.toolbox.tooltip": "TRUSĂ DE SCULE",
"block.create.toolbox.tooltip.summary": "Cea mai dragă companie a oricărui inventator. _Ține_ convenabil o cantitate mare de _8 Diferite_ tipuri de obiecte.",
"block.create.toolbox.tooltip.condition1": "Când este ridicat",
@ -1718,17 +1826,19 @@
"block.create.toolbox.tooltip.condition3": "Când Click-D este apăsat",
"block.create.toolbox.tooltip.behaviour3": "Deschide _Interfața Recipientului_.",
"block.create.creative_crate.tooltip": "LADĂ AJUSTABILĂ CREATIV",
"block.create.creative_crate.tooltip.summary": "Acest _Recipient de Depozitare_ permite replici infinite a oricărui obiect. Plasează lângă un _Tun de Schemă_ pentru a elimina orice cerințe de material.",
"block.create.creative_crate.tooltip.summary": "Acest _container de depozitare_ permite reproducerea infinită a obiectelor.",
"block.create.creative_crate.tooltip.condition1": "Când un Obiect este în slot de filtru",
"block.create.creative_crate.tooltip.behaviour1": "Orice se _extrage_ din acest recipient va oferi o _aprovizionare nesfârșită_ a obiectului specificat. Obiecte _introduse_ în această ladă vor fi _golite._",
"item.create.creative_blaze_cake.tooltip": "TORT CREATIV",
"block.create.creative_crate.tooltip.condition2": "Când este lângă tunul de schemă",
"block.create.creative_crate.tooltip.behaviour2": "Furnizează orice material cerut de schemă.",
"item.create.creative_blaze_cake.tooltip": "TORT DE DOGOREALĂ (CREATIV)",
"item.create.creative_blaze_cake.tooltip.summary": "Un ospăț foarte specal pentru _Arzători de Dogoreașă_ care permite _controlarea nivelului de încălzire_. După mâncarea acestui tort, Arzătorii de Dogoreală nu vor _rămâne fără combustibil niciodată_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Click-D pe Arzător de Dogoreală",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Blochează_ nivelul de încălzire a arzătorului de dogoreală. Dacă este folosit din nou, _circulă_ nivelul de încălzire a Arzătorului de Dogoreală.",
"block.create.controller_rail.tooltip": "CONTROLOR DE ȘINĂ",
"block.create.controller_rail.tooltip.summary": "O _șină alimentată uni-direcțională_ capabilă de _control fin_ asupra _vitezei de mișcare_ a vagonetului.",
"block.create.controller_rail.tooltip.summary": "O șină propulsoare _uni-direcțională_ cu _viteză variabilă_, controlată de _puterea de semnal_ furnizată acesteia.",
"item.create.sand_paper.tooltip": "ȘMIRGHEL",
"item.create.sand_paper.tooltip.summary": "O hârtie brută care poate fi folosită la _șlefuirea materialelor_. Poate fi aplicată automat folosing Deployerul.",
"item.create.sand_paper.tooltip.summary": "Poate fi utilizat pentru a _rafina materialele_. Procesul poate fi automatizat cu ajutorul unui deployer.",
"item.create.sand_paper.tooltip.condition1": "Când este Folosit",
"item.create.sand_paper.tooltip.behaviour1": "Aplică lustruire la obiecte când sunt ținute în _mâna opusă_ sau întinse pe _podea_ când _te uiți la ele_",
"item.create.builders_tea.tooltip": "CEAIUL CONSTRUCTORULUI",
@ -1743,12 +1853,22 @@
"item.create.linked_controller.tooltip.behaviour3": "Activează _Modul de Legare_, apasă una dintre cele _șase controale_ pentru a le lega la _Frecvențele Legăturilor_.",
"item.create.linked_controller.tooltip.condition4": "Click-D pe Pupitru",
"item.create.linked_controller.tooltip.behaviour4": "Plasează Controlorul în Pupitru pentru activare ușoară. (Click-D în timpul Furișării pentru a-l recupera)",
"item.create.copper_diving_helmet.tooltip": "CASCĂ DE SCUFUNDARE DE CUPRU",
"item.create.copper_diving_helmet.tooltip.summary": "Împreună cu un _backtank_, permite purtătorului să _respire_ _sub apă_ pentru o perioadă îndelungată.",
"item.create.copper_diving_helmet.tooltip.condition1": "Când este purtat",
"item.create.copper_diving_helmet.tooltip.behaviour1": "Oferă efectul de _respirație subacvatică_, scurgându-se încet _presiunea de aer_ din _backtank_.",
"item.create.netherite_diving_helmet.tooltip": "CASCĂ DE SCUFUNDARE DE NETHERIT",
"item.create.netherite_diving_helmet.tooltip.summary": "Împreună cu un _backtank de netherit_, această cască te poate proteja de _căldura extremă_. Pentru a fi eficient, _picioarele_ trebuie să fie de asemenea acoperite cu _netherit_.",
"item.create.netherite_diving_helmet.tooltip.condition1": "Când este purtat (set complet)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Oferă imunitate la _foc_ și _lavă_, scurgându-se încet _presiune de aer_ din backtank. De asemenea, acordă _vedere mai bună_ în lavă",
"item.create.copper_backtank.tooltip": "BACKTANK DE CUPRU",
"item.create.copper_backtank.tooltip.summary": "Un _Rezervor_ _Purtabil_ pentru cărarea de Presiune de Aer.",
"item.create.copper_backtank.tooltip.condition1": "Când este purtat",
"item.create.copper_backtank.tooltip.behaviour1": "Oferă _Presiune de_ _Aer_ Echipamentului care are nevoie.",
"item.create.copper_backtank.tooltip.condition2": "Când este plasat, Alimentat de Cinetice",
"item.create.copper_backtank.tooltip.behaviour2": "_Colectează_ _Presiune de_ _Aer_ într-un ritm depinzând de Viteză de Rotație.",
"item.create.netherite_backtank.tooltip": "BACKTANK DE NETHERIT",
"item.create.netherite_backtank.tooltip.summary": "Un _rezervor_ _purtabil_ pentru cărarea presiunii de aer.",
"item.create.crafting_blueprint.tooltip": "PLAN DE MEȘTEȘUGĂRIT",
"item.create.crafting_blueprint.tooltip.summary": "_Plasat_ pe un perete, poate fi folosit pentru a _specifica_ _aranjamente de_ _ingrediente_ pentru meșteșugărit manual mai ușor. Fiecare slot reprezintă o Rețetă.",
"item.create.crafting_blueprint.condition1": "Click-D pe slot gol",
@ -1756,13 +1876,10 @@
"item.create.crafting_blueprint.condition2": "Click-D pe slot configurat",
"item.create.crafting_blueprint.behaviour2": "_Aplică_ _rețeta_ _configurată_ cu Ingrediente potrvite găsite în _Inventarul_ tău. _Furișează-te_ pentru a crafta un _Stack_ de obiecte.",
"item.create.minecart_coupling.tooltip": "CUPLARE DE VAGONET",
"item.create.minecart_coupling.tooltip.summary": "_Înlănțuiește_ toate _Vagonetele_ tale sau _Invențiile de Portal_ împreunp pentru a forma un Tren maiestuos.",
"item.create.experience_nugget.tooltip": "PEPITĂ DE EXPERIENȚĂ",
"item.create.experience_nugget.tooltip.summary": "_Ding!_ O fărâmă de _inspirație_ de la invențiile tale fantastice.",
"item.create.experience_nugget.tooltip.condition1": "Când este folosită",
"item.create.experience_nugget.tooltip.behaviour1": "_Revendică_ puncte de _Experiență_ cuprinse înăuntru.",
"block.create.peculiar_bell.tooltip": "CLOPOT CIUDAT",
"block.create.peculiar_bell.tooltip.summary": "Un _Clopot de Alamă decorativ_. Plasând-ul peste un _Foc de Suflete_ deschis ar putea cauza efecte adverse...",
"block.create.haunted_bell.tooltip": "CLOPOT BÂNTUIT",
"block.create.haunted_bell.tooltip.summary": "Un _Clopot Blestemat_ bântuit de sufletele pierdute ale Netherului.",
"block.create.haunted_bell.tooltip.condition1": "Când este ținut sau bătut",
@ -1787,7 +1904,6 @@
"create.ponder.shared.storage_on_contraption": "Inventarele atașate la Invenție vor strânge dropurile lor automat",
"create.ponder.shared.sneak_and": "Furișare +",
"create.ponder.shared.rpm16_source": "Sursă: 16 RPM",
"create.ponder.shared.movement_anchors": "Cu ajutorul unui Șasiu sau cu Super Glue, structuri mai mari pot fi mișcate.",
"create.ponder.tag.redstone": "Componente Logice",
"create.ponder.tag.redstone.description": "Componente ce ajută cu inginerie de redstone",
"create.ponder.tag.contraption_assembly": "Utilitate de Atașarea Blocurilor",
@ -1864,7 +1980,6 @@
"create.ponder.brass_funnel.header": "Pâlnia de Alamă",
"create.ponder.brass_funnel.text_1": "Pâlniile de Andezit pot să extragă doar obiecte individuale.",
"create.ponder.brass_funnel.text_2": "Pâlniile de Alamă pot extracta până la un stack plin.",
"create.ponder.brass_funnel.text_3": "Derulând pe slotul de filtru permite controlul precis asupra mărimii stackului extractat.",
"create.ponder.brass_funnel.text_4": "Folosind obiecte pe slotul de filtru va limita pâlnia să transfereze doar stackuri potrivite.",
"create.ponder.brass_tunnel.header": "Folosirea Tunelelor de Alamă",
"create.ponder.brass_tunnel.text_1": "Tunelele de Alamă pot fi folosite pentru a=ți acoperi benzile",
@ -1876,7 +1991,6 @@
"create.ponder.brass_tunnel.text_7": "Acum, Obiectele Primite vor fi distribuite pe toate ieșirile conectate",
"create.ponder.brass_tunnel.text_8": "Pentru asta, obiectele pot fi de asemenea introduse în blocul de Tunel direct",
"create.ponder.brass_tunnel_modes.header": "Modurile de Distribuție a Tunelului de Alamă",
"create.ponder.brass_tunnel_modes.text_1": "Folosind o Cheie, comportamentul de distribuire a Tunelelor de Alamă poate fi configurat",
"create.ponder.brass_tunnel_modes.text_10": "'Sincronizare Intrări' este o setare unică pentru Tunelele de Alamă",
"create.ponder.brass_tunnel_modes.text_11": "Obiectele sunt permise să treacă dacă fiecare tunel în grup are o așteptare",
"create.ponder.brass_tunnel_modes.text_12": "Asta asigură că toate benzile aprovizionează obiecte la aceeași rată",
@ -1918,7 +2032,6 @@
"create.ponder.chute.header": "Transportarea Obiectelor în jos prin Tobogane",
"create.ponder.chute.text_1": "Toboganele pot transporta obiecte vertical către și de la inventare",
"create.ponder.chute.text_2": "Folosind Cheia, o fereastră poate fi creată",
"create.ponder.chute.text_3": "Plasând Toboganele selectând fețele laterale a altuia îl va face diagonal",
"create.ponder.chute_upward.header": "Transportarea Obiectelor în sus prin Tobogane",
"create.ponder.chute_upward.text_1": "Folosind Ventilatoare Încapsulate în partea de sus sau jos, un Tobogan poate muta obiecte în sus",
"create.ponder.chute_upward.text_2": "Inspectând tobogane cu Ochelarii Inginerului dezvăluie informații despre direcția de mișcare",
@ -1951,7 +2064,6 @@
"create.ponder.creative_fluid_tank.text_4": "Orice Fluid împins înapoi într-un Rezervor De Fluid Creativ va fi golit",
"create.ponder.creative_motor.header": "Generarea Forței de Rotație folosind Motoare Creativ",
"create.ponder.creative_motor.text_1": "Motoarele Creativ sunt o sursă compactă și configurabilă de Forță de Rotație",
"create.ponder.creative_motor.text_2": "Derulând pe panoul din spate schimbă RPM a ieșirii rotaționale a motorului",
"create.ponder.crushing_wheels.header": "Procesarea Obiectectelor cu Roți de Zdrobit",
"create.ponder.crushing_wheels.text_1": "O pereche de Roți de Zdrobit poate pisa obiecte foarte eficient",
"create.ponder.crushing_wheels.text_2": "Intrarea lor Rotațională trebuie să le facă să se rotească între ele",
@ -2003,7 +2115,6 @@
"create.ponder.empty_blaze_burner.text_6": "Totuși, fără o dogoreală ele nu sunt potrivite pentru încălzire industrială",
"create.ponder.encased_fluid_pipe.header": "Încapsularea Conductelor De Fluide",
"create.ponder.encased_fluid_pipe.text_1": "Carcasa De Cupru poate fi folosită pentru a decora Conducte De Fluid",
"create.ponder.encased_fluid_pipe.text_2": "Deoparte de a fi ascunse, Conductele Încapsulate sunt blocate în statul lor de conectivitate",
"create.ponder.encased_fluid_pipe.text_3": "Nu va mai reacționa la orice blocuri vecine fiind adăugate sau îndepărtate",
"create.ponder.fan_direction.header": "Fluxul de Aer al unui Ventilator Încapsulat",
"create.ponder.fan_direction.text_1": "Ventilatoarele Încapsulate folosesc Forță De Rotație pentru a crea un Curent De AerEncased Fans use Rotational Force to create an Air Current",
@ -2090,7 +2201,6 @@
"create.ponder.hand_crank.header": "Generarea Forței De Rotație folosind Manivele",
"create.ponder.hand_crank.text_1": "Manivelele pot fi folosite de către jucători pentru a aplica forță de rotație manual",
"create.ponder.hand_crank.text_2": "Ține apăsat Click-Dreapta pentru a o roti În Sens Invers Acelor De Ceasornic",
"create.ponder.hand_crank.text_3": "Viteza ei transmisă este relativ ridicată",
"create.ponder.hose_pulley.header": "Umplerea și Scurgerea surselor folosind Scripete De Furtun",
"create.ponder.hose_pulley.text_1": "Scripetele De Furtun pot fi folosite pentru a umple sau pentru a scurge corpuri mari de Fluid",
"create.ponder.hose_pulley.text_2": "Cu Intrarea Cinetică, înălțimea furtunului scripetelor poate fi controlat",
@ -2133,13 +2243,11 @@
"create.ponder.linear_chassis_attachment.text_3": "Furișează-te și apasă Click-Dreapta cu o mână goală pentru a îndepărta mâzga",
"create.ponder.linear_chassis_attachment.text_4": "Fețele lipicioase a Șasiului Liniar vor atașa o linie de blocuri în fața lor",
"create.ponder.linear_chassis_attachment.text_5": "Folosind o Cheie, o Rază precisă poate fi specificată pentru acest șasiu",
"create.ponder.linear_chassis_attachment.text_6": "Ținând apăsat CTRL și derulând reglează raza a toate Blocurile De Șasiu atașate",
"create.ponder.linear_chassis_attachment.text_7": "Atașarea blocurilor cu orice altă față necesită folosința Super Glue-ului",
"create.ponder.linear_chassis_attachment.text_8": "Folosind aceste mecanici, structuri de orice formă se pot mișca sub forma unei Invenții",
"create.ponder.mechanical_arm.header": "Configurarea Brațelor Mecanice",
"create.ponder.mechanical_arm.text_1": "Brațele Mecanice trebuie să le fie atribuite intrări și ieșiri înainte să fie plasate",
"create.ponder.mechanical_arm.text_2": "Click-Dreapta pe inventare în timp ce ții Brațul pentru a le atribui ca Ținte",
"create.ponder.mechanical_arm.text_3": "Click-Dreapta din nou pentru a comuta între Intrare (Albastru) și Ieșire (Portocaliu)",
"create.ponder.mechanical_arm.text_4": "Click-Stânga pe componente pentru a le îndepărta Selecția",
"create.ponder.mechanical_arm.text_5": "Odată plasat, Brațul Mecanic va viza blocurile selectate anterior",
"create.ponder.mechanical_arm.text_6": "Ele pot avea orice cantitate de intrări și ieșiri în raza lor",
@ -2157,7 +2265,6 @@
"create.ponder.mechanical_arm_modes.text_2": "Ieșiri",
"create.ponder.mechanical_arm_modes.text_3": "Oricând un Braț trebuie să aleagă intre ieșiri valide multiple...",
"create.ponder.mechanical_arm_modes.text_4": "...nu va acționa conform setării lui",
"create.ponder.mechanical_arm_modes.text_5": "Derulând cu o Cheie îți va permite să îl configurezi",
"create.ponder.mechanical_arm_modes.text_6": "Modul Robin Rotund pur și simplu circulă prin toate ieșirile care sunt valabile",
"create.ponder.mechanical_arm_modes.text_7": "Dacă o ieșire este incapabilă să ia mai multe obiecte, va fi sărită",
"create.ponder.mechanical_arm_modes.text_8": "Modul Robin Rotund Forțat nu va sări peste ieșiri niciodată, și în schimb va aștepta până când sunt libere",
@ -2224,17 +2331,12 @@
"create.ponder.mechanical_press_compacting.text_4": "Slotul de filtru poate fi folosit în cazul în care două rețete se contrazic.",
"create.ponder.mechanical_pump_flow.header": "Transportarea Fluidului folosind Pompe Mecanice",
"create.ponder.mechanical_pump_flow.text_1": "Pompele Mecanice conduc fluzul rețelelor de conducte atașate lor",
"create.ponder.mechanical_pump_flow.text_2": "Când este alimentată, săgeata lor indică direcția fluxului",
"create.ponder.mechanical_pump_flow.text_3": "Rețeaua din spate trage fluide acum...",
"create.ponder.mechanical_pump_flow.text_4": "...în timp ce rețeaua din față o tranferă în exterior",
"create.ponder.mechanical_pump_flow.text_5": "Inversarea rotației de intrare inversează direcția fluxului",
"create.ponder.mechanical_pump_flow.text_6": "Folosește o Cheie pentru a inversa orientarea pompelor manual",
"create.ponder.mechanical_pump_speed.header": "Debitul Pompelor Mecanice",
"create.ponder.mechanical_pump_speed.text_1": "Indiferent de viteză, Pompele Mecanice afectează conductele conectate până la 16 blocuri distanță",
"create.ponder.mechanical_pump_speed.text_2": "Accelerând intrarea de rotație schimbă propagarea vitezei fluxului...",
"create.ponder.mechanical_pump_speed.text_3": "...precum și cât de rapid sunt tranferate fluidele",
"create.ponder.mechanical_pump_speed.text_4": "Pompele își pot combina debitele lor în rețelele de conducte partajate",
"create.ponder.mechanical_pump_speed.text_5": "Alternarea orientației lor poate ajuta să alinieze direcțiile lor de flux",
"create.ponder.mechanical_saw_breaker.header": "Tăierea Copacilor cu Fierăstrăul Mecanic",
"create.ponder.mechanical_saw_breaker.text_1": "Când îi este dat Forță De Rotație, un Fierăstrău Mecanic va tăia copacii care sunt direct în fața lui",
"create.ponder.mechanical_saw_breaker.text_2": "Pentru a tăia copacul în plin, Fierăstrăul trebuie să spargă ultimul bloc de care este conectat cu solul",
@ -2254,8 +2356,6 @@
"create.ponder.millstone.text_4": "După ceva timp, rezultatul poate fi obținut prin Click-Dreapta",
"create.ponder.millstone.text_5": "Ieșirile pot fi extrase de asemenea prin automare",
"create.ponder.nixie_tube.header": "Folosirea Tuburilor Nixie",
"create.ponder.nixie_tube.text_1": "Când sunt alimentate de Redstone, Tuburile Nixie vor afișa puterea semnalului redstone",
"create.ponder.nixie_tube.text_2": "Folosind etichete de nume editate cu o nicovală, text personalizat poate fi afișat",
"create.ponder.nixie_tube.text_3": "Click-Dreapta cu Colorant pentru a le schimba culoarea de afișare",
"create.ponder.piston_pole.header": "Brațe De Extensie De Piston",
"create.ponder.piston_pole.text_1": "Fără Brațe atașate, un Piston Mecanic nu se poate mișca",
@ -2270,7 +2370,6 @@
"create.ponder.portable_fluid_interface.text_7": "...sau extractat din invenție",
"create.ponder.portable_fluid_interface.text_8": "După ce niciun conținut nu a fost schimbat pentru un timp, invenția își va continua drumul",
"create.ponder.portable_storage_interface.header": "Schimbare De Stocare în Invenție",
"create.ponder.portable_storage_interface.text_1": "Inventarele pe invenții mișcătoare nu pot fi accesate de către jucători.",
"create.ponder.portable_storage_interface.text_2": "Acest component poate interacționa cu depozitoare fără nevoia de a opri invenția.",
"create.ponder.portable_storage_interface.text_3": "Plasează alta cu o gaură de 1 sau 2 blocuri între",
"create.ponder.portable_storage_interface.text_4": "Oricând trec una pe lângă alta, ele se vor angaja într-o conexiune",
@ -2294,12 +2393,7 @@
"create.ponder.pulse_extender.text_1": "Prelungitoarele De Puls pot lungi un semnal care trece",
"create.ponder.pulse_extender.text_2": "Ele se activează dupa o întârziere scurtă...",
"create.ponder.pulse_extender.text_3": "...și se liniștesc pentru durata configurată",
"create.ponder.pulse_extender.text_4": "Folosind roata de la mouse, timpul de descărcare poate fi configurat",
"create.ponder.pulse_extender.text_5": "Durata configurată poate ajunge până la 30 de minute",
"create.ponder.pulse_repeater.header": "Controlarea Semnalelor folosind Repetoarele De Puls",
"create.ponder.pulse_repeater.text_1": "Repetoarele De Puls emită un puls scurt la o întârziere",
"create.ponder.pulse_repeater.text_2": "Folosind roata de la mouse, timpul de încărcare poate fi configurat",
"create.ponder.pulse_repeater.text_3": "Întârzierile configurate pot ajunge până la 30 de minute",
"create.ponder.radial_chassis.header": "Atașarea blocurilor folosind Șasiuri Radiale",
"create.ponder.radial_chassis.text_1": "Șasiurile Radiale se conectează cu blocuri de Șasiuri identice într-un rând",
"create.ponder.radial_chassis.text_2": "Când unul este mișcat de către o Invenție, celelalte sunt trase cu el",
@ -2332,7 +2426,6 @@
"create.ponder.rope_pulley_modes.text_2": "Poate fi configurat să nu revină la blocuri solide niciodată, sau doar la locația de unde a început",
"create.ponder.rotation_speed_controller.header": "Folosirea Controlorului De Viteză De Rotație",
"create.ponder.rotation_speed_controller.text_1": "Controlorii De Viteză De Rotație transmit rotație din axa lor către o Roată Dințată Mare deasupra lor",
"create.ponder.rotation_speed_controller.text_2": "Folosind intrarea de delurare pe fața lui, viteza transmisă poate fi configurată",
"create.ponder.sail.header": "Asamblarea Morilor De Vânt folosind Vele",
"create.ponder.sail.text_1": "Velele sunt blocuri folositoare cu care poți crea Mori De Vânt",
"create.ponder.sail.text_2": "Ele se vor atașa cu blocuri și cu ele însățo fără nevoia de Super Glue sau de Blocuri De Șasiu",
@ -2352,8 +2445,6 @@
"create.ponder.shaft_casing.text_1": "Carcasele de Alamă sau de Andezit pot fi folosite pentru a decora Rotoare",
"create.ponder.smart_chute.header": "Filtrarea Obiectelor folosind Tobogane Inteligente",
"create.ponder.smart_chute.text_1": "Toboganele Inteligente sunt tobogane verticale cu control adițional",
"create.ponder.smart_chute.text_2": "Obiectele în slotul de filtru specifică exact pe pot extracta și transfera",
"create.ponder.smart_chute.text_3": "Folosește Roata De La Mouse pentru a specifica mărimea stackului extractat",
"create.ponder.smart_chute.text_4": "Puterea redstone va preveni Toboganele Inteligente să acționeze.",
"create.ponder.smart_pipe.header": "Controlarea fluxului de Fluid folosind Conducte Inteligente",
"create.ponder.smart_pipe.text_1": "Conductele inteligente pot ajuta controlarea fluxurilor cu tipuri de fluid",
@ -2361,7 +2452,6 @@
"create.ponder.smart_pipe.text_3": "Pur și simplu apasă Click-Dreapta pe slotul lor de filtru cu orice obiect care conține fluidul dorit",
"create.ponder.smart_pipe.text_4": "Când este plasat mai jos în rețeaua de conducte, conductele inteligente vor lăsa doar fluidele potrivite să continue",
"create.ponder.speedometer.header": "Monitorizarea informațiilor Cinetice folosind Vitezometrul",
"create.ponder.speedometer.text_1": "Vitezometrul afișează Viteza actuală a componentelor atașate",
"create.ponder.speedometer.text_2": "Când se poartă Ochelarii Inginerului, jucătorul primește informații mai detaliate de la Gabarit",
"create.ponder.speedometer.text_3": "Comparatoarele pot emite Semnale Redstone analogice relative la măsurătorile Vitezometrului",
"create.ponder.spout_filling.header": "Umplerea Obiectelor folosind o Duză",
@ -2391,12 +2481,6 @@
"create.ponder.super_glue.text_3": "Oricând Super Glue-ul este pus în mâna opusă...",
"create.ponder.super_glue.text_4": "...blocurile adăugate vor fi lipite cu fața cu care au fost plasate automat",
"create.ponder.super_glue.text_5": "Super Glue-ul poate fi îndepărtat cu Click-Stânga",
"create.ponder.valve_handle.header": "Generarea Forței De Rotație folosind Mânere De Supapă",
"create.ponder.valve_handle.text_1": "Mânerele De Supapă pot fi folosite de jucători pentru a aplica forță de rotație manual",
"create.ponder.valve_handle.text_2": "Ține apăsat Click-Dreapta pentru a o roti În Sensul Invers Acelor De Ceasornic",
"create.ponder.valve_handle.text_3": "Viteza transmisă este lentă și precisă",
"create.ponder.valve_handle.text_4": "Furișează-te și Apasă Click-Dreapta pentru a o roti În Sensul Acelor De Ceasornic",
"create.ponder.valve_handle.text_5": "Mânerele de supapă pot fi vopsite pentru scopuri aestetice",
"create.ponder.valve_pipe.header": "Controlarea fluxului de Fluid folosind Supape",
"create.ponder.valve_pipe.text_1": "Conductele de supape ajută controlul fluidelor propagându-se prin rețele de conducte",
"create.ponder.valve_pipe.text_2": "Intrarea lor de rotor controlează dacă fluidul este permis actual",
@ -2404,12 +2488,9 @@
"create.ponder.valve_pipe.text_4": "Poate fi închisă din nou prin inversarea rotației de intrare",
"create.ponder.water_wheel.header": "Generarea Forței De Rotație folosind Roți De Apă",
"create.ponder.water_wheel.text_1": "Roțile De Apă atrag forță din Curente De Apă adiacente",
"create.ponder.water_wheel.text_2": "Cu cât mai multe fețe sunt alimentate, mai repede se va roti Roata De Apă",
"create.ponder.water_wheel.text_3": "Lamele Roții ar trebui să fie orientate contra fluxului",
"create.ponder.weighted_ejector.header": "Folosirea Ejectorului Ponderat",
"create.ponder.weighted_ejector.text_1": "Furișează-te și apasă Click-Dreapta ținând un Ejector pentru a-i selecta locația țintei",
"create.ponder.weighted_ejector.text_10": "Este acum limitat la această mărime a stackului, și se activează doar când stackul ținut ajunge la această cantitate",
"create.ponder.weighted_ejector.text_11": "Alte entități vor declanșa mereu un Ejector când calcă pe ele",
"create.ponder.weighted_ejector.text_2": "Ejectorul plasat va lansa acum obiecte către locația marcată",
"create.ponder.weighted_ejector.text_3": "O țintă poate fi la orice înălțime sau distanță în rază",
"create.ponder.weighted_ejector.text_4": "Totuși, ele nu pot ejecta într-o parte",
@ -2417,10 +2498,8 @@
"create.ponder.weighted_ejector.text_6": "Aprovizinează-i Forță De Rotație pentru a-l încărca",
"create.ponder.weighted_ejector.text_7": "Obiectele plasate pe un ejector îl va cauza să se declanșeze",
"create.ponder.weighted_ejector.text_8": "Dacă Inventarele sunt țintite, ejectorul va aștepta până când este spațiu",
"create.ponder.weighted_ejector.text_9": "Folosind Cheia, o Mărime De Stack necesară poate fi configurată",
"create.ponder.weighted_ejector_redstone.header": "Controlarea Ejectoarelor Ponderate cu Redstone",
"create.ponder.weighted_ejector_redstone.text_1": "Când sunt alimentate de Redstone, Ejectoarele nu se vor activa",
"create.ponder.weighted_ejector_redstone.text_2": "În plus, Observatoarele pot detecta când Ejectoarele se activează",
"create.ponder.weighted_ejector_tunnel.header": "Împărțirea stackurilor de obiecte folosind Ejectoare Ponderate",
"create.ponder.weighted_ejector_tunnel.text_1": "Combinate cu Tunelele De Alamă, Ejectoarele pot împărți stackurile de obicecte de cantități specifice",
"create.ponder.weighted_ejector_tunnel.text_2": "În primul rând, configură Tunelul De Alamă la 'Preferă Cel Mai Apropiat'",
@ -2433,7 +2512,6 @@
"create.ponder.windmill_source.text_3": "Activată cu Click-Dreapta, Rulmentrul De Moară De Vând va începe să ofere Forță De Rotație",
"create.ponder.windmill_source.text_4": "Cantitatea de Blocuri Velă îi determină Viteza De Rotație",
"create.ponder.windmill_source.text_5": "Folosește o Cheie pentru a-i configura direcția de rotație",
"create.ponder.windmill_source.text_6": "Click-Dreapta pe Rulment oricând pentru a opri și a modifica Structura din nou",
"create.ponder.windmill_structure.header": "Invenții de Moară De Vânt",
"create.ponder.windmill_structure.text_1": "Orice Structură se pune ca o Moară De Vânt Validă, atâta timp cât conține cel puțin 8 Blocuri velă."
}

View file

@ -1,17 +1,21 @@
{
"_": "Благодаримъ Васъ за перерводъ Create!",
"_": "Благодаримъ-съ за переводъ Create!",
"block.create.acacia_window": "Акаціевое окно",
"block.create.acacia_window_pane": "Панель изъ акаціиеваго окна",
"block.create.adjustable_chain_gearshift": "Измѣняемая цѣпная коробка передачъ",
"block.create.analog_lever": "Аналоговый рычагъ",
"block.create.analog_lever": "Соотвѣтственный рычагъ",
"block.create.andesite_alloy_block": "Блокъ андезитоваго сплава",
"block.create.andesite_bars": "Андезитовые прутья",
"block.create.andesite_belt_funnel": "Андезитовая ремневозочная воронка",
"block.create.andesite_casing": "Андезитовая обшивка",
"block.create.andesite_door": "Андезитовая дверь",
"block.create.andesite_encased_cogwheel": "Обшитая андезитомъ шестерня",
"block.create.andesite_encased_large_cogwheel": "Обшитая андезитомъ большая шестерня",
"block.create.andesite_encased_shaft": "Обшитый андезитомъ валъ",
"block.create.andesite_funnel": "Андезитовая воронка",
"block.create.andesite_ladder": "Андезитовая лѣстница",
"block.create.andesite_pillar": "Андезитовая колонна",
"block.create.andesite_scaffolding": "Андезитовые строительные лѣса",
"block.create.andesite_tunnel": "Андезитовый ремнепроводъ",
"block.create.asurine": "Азуринъ",
"block.create.asurine_pillar": "Азуриновая колонна",
@ -23,47 +27,59 @@
"block.create.black_sail": "Чёрный парусъ",
"block.create.black_seat": "Чёрное сидѣнье",
"block.create.black_toolbox": "Чёрный ящикъ инструментовъ",
"block.create.black_valve_handle": "Чёрная ручка закрута",
"block.create.black_valve_handle": "Чёрная ручка вертѣня",
"block.create.blaze_burner": "Горѣлка пламеня",
"block.create.blue_nixie_tube": "Лазурный газоразрядный свойствомѣръ",
"block.create.blue_sail": "Лазурный парусъ",
"block.create.blue_seat": "Лазурное сидѣнье",
"block.create.blue_toolbox": "Лазурный ящикъ для инструментовъ",
"block.create.blue_valve_handle": "Лазурная ручка вентиля",
"block.create.blue_valve_handle": "Лазурная ручка вертѣня",
"block.create.brass_bars": "Латунная рѣшётка",
"block.create.brass_belt_funnel": "Латунная ремневозочная воронка",
"block.create.brass_block": "Латунный блокъ",
"block.create.brass_casing": "Латунная обшивка",
"block.create.brass_door": "Латунная дверь",
"block.create.brass_encased_cogwheel": "Обшитая латунью шестерня",
"block.create.brass_encased_large_cogwheel": "Обшитая латунью большая шестерня",
"block.create.brass_encased_shaft": "Обшитый латунью валъ",
"block.create.brass_funnel": "Латунная воронка",
"block.create.brass_ladder": "Латунная лѣстница",
"block.create.brass_scaffolding": "Латунные строительные лѣса",
"block.create.brass_tunnel": "Латунный трубопроездъ",
"block.create.brown_nixie_tube": "Коричневый газоразрядный свойствомѣръ",
"block.create.brown_sail": "Коричневый парусъ",
"block.create.brown_seat": "Коричневое сиденье",
"block.create.brown_toolbox": "Коричневый ящикъ для инструментовъ",
"block.create.brown_valve_handle": "Коричневая ручка вентиля",
"block.create.brown_valve_handle": "Коричневая ручка вертѣня",
"block.create.calcite_pillar": "Кальцитовая колонна",
"block.create.cart_assembler": "Сборщикъ вагонетокъ",
"block.create.chocolate": "Шоколадъ",
"block.create.chute": "Жёлобъ",
"block.create.chute": "Желобъ",
"block.create.clipboard": "Листодержецъ",
"block.create.clockwork_bearing": "Часовой механизмъ",
"block.create.clutch": "Сцѣпленіе",
"block.create.cogwheel": "Шестерня",
"block.create.content_observer": "Наблюдатель содержимаго",
"block.create.content_observer": "Умный смотритель",
"block.create.contraption_controls": "Управляющій приспособленіемъ",
"block.create.controller_rail": "Управляющія рельсы",
"block.create.controls": "Управленіе поѣздомъ",
"block.create.copper_backtank": "Мѣдный спинососудъ",
"block.create.copper_bars": "Мѣдная рѣшётка",
"block.create.copper_casing": "Мѣдная обшивка",
"block.create.copper_door": "Мѣдная дверь",
"block.create.copper_ladder": "Мѣдная лѣстница",
"block.create.copper_scaffolding": "Мѣдные строительные лѣса",
"block.create.copper_shingle_slab": "Плита изъ мѣдной черепицы",
"block.create.copper_shingle_stairs": "Ступеньки изъ мѣдной черепицы",
"block.create.copper_shingles": "Мѣдная черепица",
"block.create.copper_tile_slab": "Плита изъ мѣдной плитки",
"block.create.copper_tile_stairs": "Ступеньки изъ мѣдной плитки",
"block.create.copper_tiles": "Мѣдная плитка",
"block.create.copper_valve_handle": "Мѣдная ручка вентиля",
"block.create.copper_valve_handle": "Мѣдная ручка вертѣня",
"block.create.copycat_bars": "Рѣшётка-маскировщица",
"block.create.copycat_base": "Основа-маскировщица",
"block.create.copycat_panel": "Панель-маскировщица",
"block.create.copycat_step": "Ступенька-маскировщица",
"block.create.creative_crate": "Творческий ящикъ",
"block.create.creative_fluid_tank": "Творческая жидкостная ёмкость",
"block.create.creative_motor": "Творческій двигатель",
@ -190,7 +206,7 @@
"block.create.cyan_sail": "Бирюзовый парусъ",
"block.create.cyan_seat": "Бирюзовое сидѣнье",
"block.create.cyan_toolbox": "Бирюзовый ящикъ для инструментовъ",
"block.create.cyan_valve_handle": "Бирюзовая ручка вентиля",
"block.create.cyan_valve_handle": "Бирюзовая ручка вертѣня",
"block.create.dark_oak_window": "Окно изъ тёмнаго дуба",
"block.create.dark_oak_window_pane": "Панель изъ окна изъ тёмнаго дуба",
"block.create.deepslate_pillar": "Глубинносланцевая колонна",
@ -199,11 +215,14 @@
"block.create.depot": "Депо",
"block.create.diorite_pillar": "Діоритовая колонна",
"block.create.display_board": "Механическое табло",
"block.create.display_link": "Распространитель знанія",
"block.create.display_link": "Передатчикъ свѣдѣній",
"block.create.dripstone_pillar": "Натечнокаменная колонна",
"block.create.elevator_contact": "Узелъ подъёмника",
"block.create.elevator_pulley": "Лебёдка подъёмника",
"block.create.encased_chain_drive": "Цѣпной приводъ въ корпусѣ",
"block.create.encased_fan": "Вентиляторъ въ обшивкѣ",
"block.create.encased_fan": "Вѣтродувъ въ обшивкѣ",
"block.create.encased_fluid_pipe": "Жидкостная труба въ обшивкѣ",
"block.create.experience_block": "Блокъ опыта",
"block.create.exposed_copper_shingle_slab": "Потемнѣвшая плита изъ мѣдной черепицы",
"block.create.exposed_copper_shingle_stairs": "Потемнѣвшія ступеньки изъ мѣдной черепицы",
"block.create.exposed_copper_shingles": "Потемнѣвшая мѣдная черепица",
@ -213,7 +232,7 @@
"block.create.fake_track": "Мѣтка путей для картъ",
"block.create.fluid_pipe": "Жидкостная труба",
"block.create.fluid_tank": "Жидкостная ёмкость",
"block.create.fluid_valve": "Жидкостный вентиль",
"block.create.fluid_valve": "Жидкостный вертѣнь",
"block.create.flywheel": "Маховикъ",
"block.create.framed_glass": "Обрамленное стекло",
"block.create.framed_glass_door": "Обрамленная стеклянная дверь",
@ -229,31 +248,33 @@
"block.create.gray_sail": "Сѣрый парусъ",
"block.create.gray_seat": "Сѣрое сидѣнье",
"block.create.gray_toolbox": "Сѣрый ящикъ для инструментовъ",
"block.create.gray_valve_handle": "Сѣрая ручка вентиля",
"block.create.gray_valve_handle": "Сѣрая ручка вертѣня",
"block.create.green_nixie_tube": "Зелёный газоразрядный свойствомѣръ",
"block.create.green_sail": "Зелёный парусъ",
"block.create.green_seat": "Зелёное сидѣнье",
"block.create.green_toolbox": "Зелёный ящикъ для инструментовъ",
"block.create.green_valve_handle": "Зелёная ручка вентиля",
"block.create.green_valve_handle": "Зелёная ручка вертѣня",
"block.create.hand_crank": "Рукоятка",
"block.create.haunted_bell": "Бѣсовской колоколъ",
"block.create.honey": "Мёдъ",
"block.create.horizontal_framed_glass": "Горизонтальное обрамленное стекло",
"block.create.horizontal_framed_glass_pane": "Горизонтальная обрамленная стеклянная панель",
"block.create.hose_pulley": "Катушка со шлангомъ",
"block.create.hose_pulley": "Катушка со рукавомъ",
"block.create.industrial_iron_block": "Блокъ промышленнаго желѣза",
"block.create.item_drain": "Осушитель предметовъ",
"block.create.item_vault": "Хранилище предметовъ",
"block.create.jungle_window": "Окно изъ тропическаго дерева",
"block.create.jungle_window_pane": "Оконная панель изъ тропическаго дерева",
"block.create.large_bogey": "Большая ходовая часть",
"block.create.large_bogey": "Большая вагонная телѣжка",
"block.create.large_cogwheel": "Большая шестерня",
"block.create.large_water_wheel": "Большое водяное колесо",
"block.create.layered_andesite": "Слоёный андезитъ",
"block.create.layered_asurine": "Слоёный морекамень",
"block.create.layered_calcite": "Слоёный кальцитъ",
"block.create.layered_crimsite": "Слоёный багритъ",
"block.create.layered_deepslate": "Слоёный глубинный сланецъ",
"block.create.layered_diorite": "Слоёный діоритъ",
"block.create.layered_dripstone": "Слоёный натёчный камень",
"block.create.layered_dripstone": "Слоёный натечный камень",
"block.create.layered_granite": "Слоёный гранитъ",
"block.create.layered_limestone": "Слоёный известнякъ",
"block.create.layered_ochrum": "Слоёный златокамень",
@ -266,17 +287,17 @@
"block.create.light_blue_sail": "Голубой парусъ",
"block.create.light_blue_seat": "Голубое сидѣнье",
"block.create.light_blue_toolbox": "Голубой ящикъ для инструментовъ",
"block.create.light_blue_valve_handle": "Голубая ручка вентиля",
"block.create.light_blue_valve_handle": "Голубая ручка вертѣня",
"block.create.light_gray_nixie_tube": "Свѣтлосѣрый газоразрядный свойстсвомѣръ",
"block.create.light_gray_sail": "Свѣтлосѣрый парусъ",
"block.create.light_gray_seat": "Свѣтлосѣрое сидѣнье",
"block.create.light_gray_toolbox": "Свѣтлосѣрый ящикъ для инструментовъ",
"block.create.light_gray_valve_handle": "Свѣтлосѣрая ручка вентиля",
"block.create.light_gray_valve_handle": "Свѣтлосѣрая ручка вертѣня",
"block.create.lime_nixie_tube": "Яркозелёный газоразрядный свойствомѣръ",
"block.create.lime_sail": "Яркозелёный парусъ",
"block.create.lime_seat": "Яркозелёное сидѣнье",
"block.create.lime_toolbox": "Яркозелёный ящикъ для инструментовъ",
"block.create.lime_valve_handle": "Яркозелёная ручка вентиля",
"block.create.lime_valve_handle": "Яркозелёная ручка вертѣня",
"block.create.limestone": "Известнякъ",
"block.create.limestone_pillar": "Известковая колонна",
"block.create.linear_chassis": "Цѣльный каркасъ",
@ -285,7 +306,7 @@
"block.create.magenta_sail": "Пурпурный парусъ",
"block.create.magenta_seat": "Пурпурное сидѣнье",
"block.create.magenta_toolbox": "Пурпурный ящикъ для инструментовъ",
"block.create.magenta_valve_handle": "Пурпурная ручка вентиля",
"block.create.magenta_valve_handle": "Пурпурная ручка вертѣня",
"block.create.mechanical_arm": "Механическая рука",
"block.create.mechanical_bearing": "Механическій вращатель",
"block.create.mechanical_crafter": "Механическій создатель",
@ -296,7 +317,8 @@
"block.create.mechanical_piston_head": "Головка механическаго поршня",
"block.create.mechanical_plough": "Механическій плугъ",
"block.create.mechanical_press": "Механическій прессъ",
"block.create.mechanical_pump": "Механическая качалка",
"block.create.mechanical_pump": "Механический трубонасосъ",
"block.create.mechanical_roller": "Механический катокъ",
"block.create.mechanical_saw": "Механическая пила",
"block.create.metal_bracket": "Металлическая скоба",
"block.create.metal_girder": "Металлическій стѣнодержецъ",
@ -304,6 +326,7 @@
"block.create.millstone": "Жерновъ",
"block.create.minecart_anchor": "Вагонеточная опора",
"block.create.mysterious_cuckoo_clock": "Странные часы съ кукушкой",
"block.create.netherite_backtank": "Нѣдритовый спиноёмъ",
"block.create.nixie_tube": "Газоразрядный свойствомѣръ",
"block.create.nozzle": "Распылитель",
"block.create.oak_window": "Дубовое окно",
@ -313,7 +336,7 @@
"block.create.orange_sail": "Оранжевый парусъ",
"block.create.orange_seat": "Оранжевое сидѣнье",
"block.create.orange_toolbox": "Оранжевый ящикъ для инструментовъ",
"block.create.orange_valve_handle": "Оранжевая ручка вентиля",
"block.create.orange_valve_handle": "Оранжевая ручка вертѣня",
"block.create.ornate_iron_window": "Обрамленное желѣзом окно",
"block.create.ornate_iron_window_pane": "Обрамленная желѣзом оконная панель",
"block.create.oxidized_copper_shingle_slab": "Окисленная плита изъ мѣдной черепицы",
@ -407,8 +430,8 @@
"block.create.red_seat": "Червонное сидѣнье",
"block.create.red_toolbox": "Червонный ящикъ для инструментовъ",
"block.create.red_valve_handle": "Червонная ручка вертѣня",
"block.create.redstone_contact": "Редстоуновый контактъ",
"block.create.redstone_link": "Редстоуновый передатчикъ лученія",
"block.create.redstone_contact": "Краснокаменный узелъ",
"block.create.redstone_link": "Краснокаменный передатчикъ лученія",
"block.create.refined_radiance_casing": "Сіяющая обшивка",
"block.create.rope": "Ужище",
"block.create.rope_pulley": "Лебёдка",
@ -416,6 +439,7 @@
"block.create.rose_quartz_lamp": "Редстоуновый свѣтильникъ изъ розоваго кварца",
"block.create.rose_quartz_tiles": "Плитка изъ розоваго кварца",
"block.create.rotation_speed_controller": "Управляющій скоростью вращенія",
"block.create.sail_frame": "Рамка паруса вѣтромельницы",
"block.create.schematic_table": "Схематичный столъ",
"block.create.schematicannon": "Строительная пушка",
"block.create.scorchia": "Углекамень",
@ -468,16 +492,38 @@
"block.create.small_ochrum_brick_wall": "Ограда изъ мелкаго златокаменнаго кирпича",
"block.create.small_ochrum_bricks": "Мелкіе златокаменные кирпичи",
"block.create.small_rose_quartz_tiles": "Мелкая плитка изъ розоваго кварца",
"block.create.small_scorchia_brick_slab": "Плита изъ мелкаго углекаменнаго кирпича",
"block.create.small_scorchia_brick_stairs": "Ступеньки изъ мелкаго углекаменнаго кирпича",
"block.create.small_scorchia_brick_wall": "Ограда изъ мелкаго углекаменнаго кирпича",
"block.create.small_scorchia_bricks": "Мелкіе углекаменные кирпичи",
"block.create.small_scoria_brick_slab": "Плита изъ мелкаго гарекаменнаго кирпича",
"block.create.small_scoria_brick_stairs": "Ступеньки изъ мелкаго гарекаменнаго кирпича",
"block.create.small_scoria_brick_wall": "Ограда изъ мелкаго гарекаменнаго кирпича",
"block.create.small_scoria_bricks": "Мелкіе гарекаменные кирпичи",
"block.create.small_tuff_brick_slab": "Плита изъ мелкаго туфоваго кирпича",
"block.create.small_tuff_brick_stairs": "Ступеньки изъ мелкаго туфоваго кирпича",
"block.create.small_tuff_brick_wall": "Ограда изъ мелкаго туфоваго кирпича",
"block.create.small_tuff_bricks": "Мелкіе туфовые кирпичи",
"block.create.small_veridium_brick_slab": "Плита изъ мелкаго мѣднокаменнаго кирпича",
"block.create.small_veridium_brick_stairs": "Ступеньки изъ мелкаго мѣднокаменнаго кирпича",
"block.create.small_veridium_brick_wall": "Ограда изъ мелкаго мѣднокаменнаго кирпича",
"block.create.small_veridium_bricks": "Мелкіе мѣднокаменные кирпичи",
"block.create.smart_chute": "Умный желобъ",
"block.create.smart_fluid_pipe": "Умная жидкостная труба",
"block.create.speedometer": "Скоростьмѣръ",
"block.create.spout": "Дозаторъ",
"block.create.spruce_window": "Еловое окно",
"block.create.spruce_window_pane": "Еловая оконная панель",
"block.create.steam_engine": "Паровой двигатель",
"block.create.steam_whistle": "Паровой свистокъ",
"block.create.steam_whistle_extension": "Удлинитель парового свистка",
"block.create.sticker": "Блокъ-липучка",
"block.create.sticky_mechanical_piston": "Липкій механическій поршень",
"block.create.track": "Желѣзнодорожный путь",
"block.create.stockpile_switch": "Пороговый переключатель",
"block.create.stressometer": "Нагрузкомѣръ",
"block.create.tiled_glass": "Четвертное стекло",
"block.create.tiled_glass_pane": "Четвертная стеклянная панель",
"block.create.track": "Желѣзнодорожная колея",
"block.create.track_observer": "Желѣзнодорожный наблюдатель",
"block.create.track_signal": "Желѣзнодорожный свѣтофоръ",
"block.create.track_station": "Желѣзнодорожная станція",
@ -487,9 +533,12 @@
"block.create.turntable": "Вращающійся столъ",
"block.create.veridium": "Мѣднокамень",
"block.create.veridium_pillar": "Мѣднокаменная колонна",
"block.create.vertical_framed_glass": "Столбообразноразрѣзанное стекло",
"block.create.vertical_framed_glass_pane": "Столбообразноразрѣзанная стеклянная панель",
"block.create.warped_window": "Искажённое окно",
"block.create.warped_window_pane": "Искажённая оконная панель",
"block.create.water_wheel": "Водяное колесо",
"block.create.water_wheel_structure": "Большое водяное колесо",
"block.create.waxed_copper_shingle_slab": "Вощёная плита изъ мѣдной черепицы",
"block.create.waxed_copper_shingle_stairs": "Вощёные ступеньки изъ мѣдной черепицы",
"block.create.waxed_copper_shingles": "Вощёная мѣдная черепица",
@ -513,5 +562,66 @@
"block.create.waxed_weathered_copper_shingles": "Вощёная состаренная мѣдная черепица",
"block.create.waxed_weathered_copper_tile_slab": "Вощёная состаренная плита изъ мѣдной плитки",
"block.create.waxed_weathered_copper_tile_stairs": "Вощёныя состаренныя ступеньки изъ мѣдной плитки",
"block.create.waxed_weathered_copper_tiles": "Вощёная состаренная мѣдная плитка",
"block.create.weathered_copper_shingle_slab": "Состаренная плита изъ мѣдной черепицы",
"block.create.weathered_copper_shingle_stairs": "Состаренныя ступеньки изъ мѣдной черепицы",
"block.create.weathered_copper_shingles": "Состаренная мѣдная черепица",
"block.create.weathered_copper_tile_slab": "Состаренная плита изъ мѣдной плитки",
"block.create.weathered_copper_tile_stairs": "Состаренныя ступеньки изъ мѣдной плитки",
"block.create.weathered_copper_tiles": "Состаренная мѣдная плитка",
"block.create.weighted_ejector": "Вѣсовой метальникъ",
"block.create.white_nixie_tube": "Бѣлый газоразрядный свойствомѣръ",
"block.create.white_sail": "Парусъ вѣтромельницы",
"block.create.white_seat": "Бѣлое сидѣнье",
"block.create.white_toolbox": "Бѣлый ящикъ для инструментовъ",
"block.create.white_valve_handle": "Бѣлая ручка вертѣня",
"block.create.windmill_bearing": "Подшипник вѣтромельницы",
"block.create.wooden_bracket": "Деревянная скоба",
"block.create.yellow_nixie_tube": "Жёлтый газоразрядный свойствомѣръ",
"block.create.yellow_sail": "Жёлтый парусъ",
"block.create.yellow_seat": "Жёлтое сидѣнье",
"block.create.yellow_toolbox": "Жёлтый ящикъ для инструментовъ",
"block.create.yellow_valve_handle": "Жёлтая ручка вертѣня",
"block.create.zinc_block": "Цинковый блокъ",
"block.create.zinc_ore": "Цинковая руда",
"enchantment.create.capacity": "Вмѣстимость",
"enchantment.create.potato_recovery": "Восстановлениіе картофеля",
"entity.create.carriage_contraption": "Желѣзнодорожное приспособленіе",
"entity.create.contraption": "Приспособленіе",
"entity.create.crafting_blueprint": "Чертёжъ рецепта",
"entity.create.gantry_contraption": "Крановое приспособленіе",
"entity.create.potato_projectile": "Снарядъ картофельной пушки",
"entity.create.seat": "Сидѣнье",
"entity.create.stationary_contraption": "Стационарное приспособленіе",
"entity.create.super_glue": "Всеяклей",
"fluid.create.potion": "Зелье",
"fluid.create.tea": "Чай строителя",
"item.create.andesite_alloy": "Андезитовый сплавъ",
"item.create.attribute_filter": "Фильтр свойствъ",
"item.create.bar_of_chocolate": "Плитка шоколада",
"item.create.belt_connector": "Механическій ремень",
"item.create.blaze_cake": "Тортъ пламеня",
"item.create.blaze_cake_base": "Основа торта пламеня",
"item.create.brass_hand": "Латунная рука",
"item.create.brass_ingot": "Латунный слитокъ",
"item.create.brass_nugget": "Кусочекъ латуни",
"item.create.brass_sheet": "Латунный листъ",
"item.create.builders_tea": "Чай строителя",
"item.create.chest_minecart_contraption": "Грузовое вагонеточное приспособленіе",
"item.create.chocolate_bucket": "Ведро шоколада",
"item.create.chocolate_glazed_berries": "Ягоды въ шоколадной глазури",
"item.create.chromatic_compound": "Хроматическое соединеніе",
"item.create.cinder_flour": "Нѣдраковая мука",
"item.create.copper_backtank": "Мѣдный спиноёмъ",
"item.create.copper_backtank_placeable": "Размѣщаемый мѣдный спиноёмъ",
"item.create.copper_diving_boots": "Мѣдные водолазные ботинки",
"item.create.copper_diving_helmet": "Мѣдный водолазный шлемъ",
"item.create.copper_nugget": "Кусочекъ мѣди",
"item.create.copper_sheet": "Мѣдный листъ",
"item.create.crafter_slot_cover": "Заглушка слота сборщика",
"item.create.crafting_blueprint": "Чертёжъ рецепта",
"item.create.propeller": "Пропеллеръ",
"item.create.raw_zinc": "Рудный Цинкъ",
"item.create.red_sand_paper": "Красная наждачная бумага",
"advancement.create.track_0": "Петербургъ - Царское Село"
}

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View file

@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "Urverkslager",
"block.create.clutch": "Koppling",
"block.create.cogwheel": "Kugghjul",
"block.create.content_observer": "Innehållsövervakare",
"block.create.content_observer": "Smart observatör",
"block.create.contraption_controls": "Mackapärstyrare",
"block.create.controller_rail": "Hastighetsregleringsräls",
"block.create.controls": "Kontroller",
@ -519,7 +519,7 @@
"block.create.steam_whistle_extension": "Ångvissleförlängning",
"block.create.sticker": "Fästare",
"block.create.sticky_mechanical_piston": "Klibbig mekanisk kolv",
"block.create.stockpile_switch": "Lagerhögsrelä",
"block.create.stockpile_switch": "Tröskelvärdesbrytare",
"block.create.stressometer": "Dragspänningsmätare",
"block.create.tiled_glass": "Kaklat glas",
"block.create.tiled_glass_pane": "Kaklad glasruta",
@ -571,7 +571,7 @@
"block.create.weathered_copper_tiles": "Väderbitet koppartegel",
"block.create.weighted_ejector": "Tyngdutkastare",
"block.create.white_nixie_tube": "Vitt nixierör",
"block.create.white_sail": "Vitt segel",
"block.create.white_sail": "Väderkvarnssegel",
"block.create.white_seat": "Vitt säte",
"block.create.white_toolbox": "Vit verktygslåda",
"block.create.white_valve_handle": "Vit ventil",
@ -625,7 +625,7 @@
"item.create.crushed_raw_copper": "Krossad råkoppar",
"item.create.crushed_raw_gold": "Krossat råguld",
"item.create.crushed_raw_iron": "Krossat råjärn",
"item.create.crushed_raw_lead": "Krossat råbly",
"item.create.crushed_raw_lead": "Krossad råbly",
"item.create.crushed_raw_nickel": "Krossat rånickel",
"item.create.crushed_raw_osmium": "Krossat råosmium",
"item.create.crushed_raw_platinum": "Krossad råplatina",
@ -640,7 +640,7 @@
"item.create.empty_schematic": "Tom ritning",
"item.create.experience_nugget": "Erfarenhetsklimp",
"item.create.extendo_grip": "Förlängningsarm",
"item.create.filter": "Filter",
"item.create.filter": "Listfilter",
"item.create.furnace_minecart_contraption": "Ugnvagnsmackapär",
"item.create.goggles": "Ingenjörsglasögon",
"item.create.golden_sheet": "Guldplåt",
@ -871,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "Krocka in i ett annat tåg medan du kör bakåt§7\n(Dolt framsteg)",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Creates byggblock",
"block.create.mangrove_window": "Mangrovefönster",
"block.create.mangrove_window_pane": "Mangrovefönsterruta",
"death.attack.create.crush": "%1$s mosades i en stenkross",
"death.attack.create.crush.player": "%1$s kastades in i en stenkross av %2$s",
"death.attack.create.fan_fire": "%1$s blev rökt av en inkapslad fläkt",
@ -1028,6 +1030,7 @@
"create.terrainzapper.shiftRightClickToSet": "Skift-högerklicka för att välja en form",
"create.terrainzapper.usingBlock": "Använder: %1$s",
"create.terrainzapper.leftClickToSet": "Vänsterklicka på ett block för att ställa in material",
"create.large_water_wheel.not_enough_space": "Rensa block för placering",
"create.minecart_coupling.two_couplings_max": "Gruvvagnar kan ej ha mer än två kopplingar var",
"create.minecart_coupling.unloaded": "Delar av ditt tåg verkar vara i oladdade chunkar",
"create.minecart_coupling.no_loops": "Kopplingar kan inte bilda en slinga",
@ -1045,23 +1048,46 @@
"create.contraptions.cart_movement_mode.rotate": "Alltid riktad mot rörelse",
"create.contraptions.cart_movement_mode.rotate_paused": "Pausa aktörer vid roterande",
"create.contraptions.cart_movement_mode.rotation_locked": "Lås rotation",
"create.contraptions.roller_mode": "Vältläge",
"create.contraptions.roller_mode.tunnel_pave": "Rensa block och belägg",
"create.contraptions.roller_mode.straight_fill": "Rak fyllning nedan",
"create.contraptions.roller_mode.wide_fill": "Sluttande fyllning nedan",
"create.contraptions.windmill.rotation_direction": "Rotationsriktning",
"create.contraptions.clockwork.clock_hands": "Klockvisare",
"create.contraptions.clockwork.clock_hands": "Inställningar för tim- och minutvisaren",
"create.contraptions.clockwork.hour_first": "Timvisaren först",
"create.contraptions.clockwork.minute_first": "Minutvisaren först",
"create.contraptions.clockwork.hour_first_24": "24-timmarsvisaren först",
"create.logistics.crafter.connected": "Anslöt tillverkare",
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "Receptfilter",
"create.logistics.fluid_filter": "Vätskefilter",
"create.logistics.firstFrequency": "Frek. #1",
"create.logistics.secondFrequency": "Frek. #2",
"create.logistics.firstFrequency": "Frekvens #1",
"create.logistics.secondFrequency": "Frekvens #2",
"create.logistics.filter.click_to_replace": "Klicka med föremål för att ersätta",
"create.logistics.filter.hold_to_set_amount": "Tryck för antal",
"create.logistics.filter.invalid_item": "Kan inte använda detta föremål här.",
"create.logistics.filter.extracted_amount": "Extraherat antal",
"create.logistics.filter.any_amount_short": "Valfri",
"create.logistics.filter.up_to": "Upp till",
"create.logistics.filter.exactly": "Exakt",
"create.logistics.creative_crate.supply": "Oändlig tillgång",
"create.logistics.creative_crate.supply": "Oändlig tillförsel",
"create.logistics.train_observer.cargo_filter": "Lastfilter",
"create.kinetics.creative_motor.rotation_speed": "Genererad hastighet i varvtal",
"create.kinetics.speed_controller.rotation_speed": "Målinriktad hastighet i varvtal",
"create.kinetics.valve_handle.rotated_angle": "Rotation vid användning",
"create.logistics.redstone_interval": "Redstoneintervall",
"create.contraptions.contoller.target": "Målinriktat redskap",
"create.contraptions.mechanical_roller.pave_material": "Beläggningsmaterial",
"create.contraptions.chassis.radius": "Radie medan klibbig",
"create.contraptions.chassis.range": "Räckvidd av klibbiga sidor",
"create.contraptions.chassis.distance": "Distans",
"create.gui.value_settings.hold_to_edit": "Tryck för att ändra",
"create.gui.value_settings.release_to_confirm": "Släpp %1$s för att bekräfta",
"create.gui.goggles.generator_stats": "Generator statistik:",
"create.gui.goggles.kinetic_stats": "Kinetisk statistik:",
"create.gui.goggles.at_current_speed": "vid aktuell hastighet",
"create.gui.goggles.pole_length": "Stånglängd:",
"create.gui.goggles.basin_contents": "Innehåll:",
"create.gui.goggles.fluid_container": "Information om vätskebehållare:",
"create.gui.goggles.fluid_container.capacity": "Utrymme: ",
"create.gui.assembly.exception": "Denna mackapär kunde inte monteras:",
@ -1071,6 +1097,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Det är för många förlängningsstångar anslutna till denna kolv.\nDet konfigurerade maxantalet är: %1$s",
"create.gui.assembly.exception.noPistonPoles": "Kolven saknar förlängningsstångar",
"create.gui.assembly.exception.not_enough_sails": "Bifogad struktur har ej tillräckligt med segelliknande block: %1$s\nEtt minimum av %2$s krävs",
"create.gui.assembly.exception.no_contacts": "Hissar kräver en vågrätt redstonekontakt fäst till strukturen",
"create.gui.assembly.exception.too_many_contacts": "Kan inte bifoga fler än en redstonekontakt till hissar",
"create.gui.assembly.exception.column_conflict": "En annan hiss är redan inriktad på denna kolumn av kontakter",
"create.gui.gauge.info_header": "Mätarinformation:",
"create.gui.speedometer.title": "Rotationshastighet",
"create.gui.stressometer.title": "Nätverksbelastning",
@ -1081,6 +1110,8 @@
"create.gui.contraptions.network_overstressed": "Det verkar som att denna mackapär är _överbelastad_. Lägg till mer resurser eller _sakta_ _ned_ komponenterna med en hög _dragspänningspåverkan_.",
"create.gui.adjustable_crate.title": "Justerbar spjällåda",
"create.gui.adjustable_crate.storageSpace": "Lagringsutrymme",
"create.gui.threshold_switch.title": "Tröskelbrytare",
"create.gui.threshold_switch.invert_signal": "Invertera signal",
"create.gui.sequenced_gearshift.title": "Serieväxel",
"create.gui.sequenced_gearshift.instruction": "Instruktion",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Vänd med vinkel",
@ -1101,6 +1132,11 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Dubbelhastighet, framåt",
"create.gui.sequenced_gearshift.speed.back": "Inmatningshastighet, omvänd",
"create.gui.sequenced_gearshift.speed.back_fast": "Dubbelhastighet, omvänd",
"create.gui.clipboard.erase_checked": "Radera markerade artiklar",
"create.clipboard.to_copy": "%1$s för att kopiera inställningar",
"create.clipboard.to_paste": "%1$s för att klistra in inställningar",
"create.clipboard.copied_from": "Kopierar inställningar från %1$s",
"create.clipboard.pasted_to": "Tillämpade inställningar på %1$s",
"create.schematicAndQuill.dimensions": "Ritningens storlek: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Första positionen inställd.",
"create.schematicAndQuill.secondPos": "Andra positionen inställd.",
@ -1136,7 +1172,7 @@
"create.schematic.tool.deploy.description.3": "Tryck [Ctrl] och skrolla för att ändra avståndet.",
"create.schematic.tool.move.description.0": "Vänder ritningen vågrätt.",
"create.schematic.tool.move.description.1": "Peka på ritningen och [CTRL]-skrolla för att flytta den.",
"create.schematic.tool.move_y.description.0": "Vänder ritningen lodrätt.",
"create.schematic.tool.move_y.description.0": "Växlar ritningen lodrätt.",
"create.schematic.tool.move_y.description.1": "[CTRL]-skrolla för att flytta den upp/ned.",
"create.schematic.tool.rotate.description.0": "Roterar ritningen runt dess axel.",
"create.schematic.tool.rotate.description.1": "Håll in [CTRL] och skrolla för att rotera med 90 grader.",
@ -1168,8 +1204,8 @@
"create.gui.schematicannon.option.replaceWithAny": "Ersätt fast med valfri",
"create.gui.schematicannon.option.replaceWithEmpty": "Ersätt fast med tom",
"create.gui.schematicannon.option.skipMissing": "Hoppa över saknande block",
"create.gui.schematicannon.option.skipBlockEntities": "Skydda blockentiteter",
"create.gui.schematicannon.slot.gunpowder": "Tillsätt krut för att driva kanonen",
"create.gui.schematicannon.slot.listPrinter": "Lägg böcker här för att skriva ut en checklista för ritningen",
"create.gui.schematicannon.slot.schematic": "Lägg ritningen här. Se till att den placeras på en specifik plats.",
"create.gui.schematicannon.option.skipMissing.description": "Om kanonen ej kan hitta ett nödvändigt block för placering, kommer den att fortsätta på nästa plats.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Kanonen kommer aldrig att ersätta fasta block i dess arbetsområde, endast luftblock och icke-fasta.",
@ -1319,7 +1355,7 @@
"create.weighted_ejector.no_target": "Stöter ut till angränsande block (inga mål valdes)",
"create.weighted_ejector.targeting": "Stöter ut till [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Utkastad stackstorlek",
"create.logistics.when_multiple_outputs_available": "När flera utgångar är tillgängliga",
"create.logistics.when_multiple_outputs_available": "Distribueringsmetod",
"create.mechanical_arm.selection_mode.round_robin": "Round Robin",
"create.mechanical_arm.selection_mode.forced_round_robin": "Tvingad Round Robin",
"create.mechanical_arm.selection_mode.prefer_first": "Föredra första mål",
@ -1367,7 +1403,6 @@
"create.hint.mechanical_arm_no_targets": "Det verkar som att denna _mekaniska_ _arm_ inte har tilldelats några _mål._ Välj rullband, depåer, rullbandstrattar och andra block genom att _högerklicka_ dem medan du _håller_ den _mekaniska_ _armen_ i din _hand_.",
"create.hint.empty_bearing.title": "Uppdatera lager",
"create.hint.empty_bearing": "_Högerklicka_ på lagret med en _tom_ _hand_ för att _lägga_ _till_ strukturen du just byggt framför den.",
"create.hint.full_deployer.title": "Överflöde av föremål",
"create.hint.full_deployer": "Det verkar som att denna _utrullare_ innehåller _överskridande_ _föremål_ som måste _extraheras._ Använd en _tratt,_ _rullbandstratt_ eller andra redskap som kan frigöra överskottet.",
"create.backtank.low": "Lågt tryck i tanken",
"create.backtank.depleted": "Tanken har slut på tryck",
@ -1387,6 +1422,7 @@
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "via 1 motor",
"create.boiler.via_engines": "via %1$s motorer",
"create.boiler.water_input_rate": "Vatteninmatningshastighet",
"create.gui.schedule.lmb_edit": "Vänsterklicka för att ändra",
"create.gui.schedule.rmb_remove": "Högerklicka för att radera",
"create.gui.schedule.duplicate": "Duplicera",
@ -1541,8 +1577,6 @@
"create.train_assembly.bogeys_too_close": "Boggi %1$s och %2$s är för nära varandra",
"create.train_assembly.single_bogey_carriage": "Denna boggityp kan inte stödja en vagn på egen hand",
"create.train_assembly.nothing_attached": "Ingen struktur kopplad till boggi %1$s",
"create.train_assembly.no_controls": "Minst en framåtriktad kontrollenhet måste monteras på tåget",
"create.train_assembly.sideways_controls": "En monterad kontrollenhet är vänd i sidled",
"create.train_assembly.bogey_created": "Boggi skapad. Klicka igen för att ändra sort",
"create.train_assembly.requires_casing": "Använd ett järnvägshölje för att skapa boggier på spår",
"create.track_target.set": "Riktat spår markerat",
@ -1590,13 +1624,13 @@
"create.contraption.door_control.all": "Öppna alla dörrar",
"create.contraption.door_control.all.short": "Öppna alla",
"create.contraption.door_control.north": "Endast nordliga",
"create.contraption.door_control.north.short": "Norr",
"create.contraption.door_control.north.short": "Nordliga",
"create.contraption.door_control.east": "Endast östliga",
"create.contraption.door_control.east.short": "Öst",
"create.contraption.door_control.east.short": "Östliga",
"create.contraption.door_control.south": "Endast sydliga",
"create.contraption.door_control.south.short": "Söder",
"create.contraption.door_control.south.short": "Sydliga",
"create.contraption.door_control.west": "Endast västliga",
"create.contraption.door_control.west.short": "Väst",
"create.contraption.door_control.west.short": "Västliga",
"create.contraption.door_control.none": "Håll dörrar stängda",
"create.contraption.door_control.none.short": "Inga",
"create.contraption.door_control.player_facing": "Du är riktad åt %1$s",
@ -1697,7 +1731,7 @@
"create.super_glue.not_enough": "Inte tillräckligt med lim i förrådet",
"create.super_glue.success": "Applicerar lim...",
"create.gui.attached_computer.controlled": "Denna enhet styrs av en dator",
"create.gui.attached_computer.hint": "För att använda enheten manuellt, avkoppla alla datorer och modem",
"create.gui.attached_computer.hint": "För att använda enheten manuellt, koppla från alla datorer och modem",
"create.gui.config.overlay1": "Hej :)",
"create.gui.config.overlay2": "Detta är ett prov överlägg",
"create.gui.config.overlay3": "Klicka eller dra med musen",
@ -1717,10 +1751,10 @@
"create.contraption.minecart_contraption_illegal_pickup": "En mystisk kraft binder denna vagnsmackapär till världen",
"enchantment.create.capacity.desc": "Ökar baktankens luftutrymme.",
"enchantment.create.potato_recovery.desc": "Potatiskanonsprojektiler har en chans att återanvändas.",
"create.bogey.style.updated_style": "Uppdaterade stilen",
"create.bogey.style.updated_style_and_size": "Uppdaterade stilen och storleken",
"create.bogey.style.updated_style": "Uppdaterade stil",
"create.bogey.style.updated_style_and_size": "Uppdaterade stil och storlek",
"create.bogey.style.no_other_sizes": "Inga fler storlekar finns",
"create.bogey.style.invalid": "Onamngiven stil",
"create.bogey.style.invalid": "Namnlös stil",
"create.bogey.style.standard": "Standard",
"create.subtitle.contraption_disassemble": "Mackapär stannar",
"create.subtitle.peculiar_bell_use": "Märklig ringklocka ringer",
@ -1779,35 +1813,18 @@
"item.create.blaze_cake.tooltip": "BRÄNNARTÅRTA",
"item.create.blaze_cake.tooltip.summary": "En delikat efterrätt för dina hårt arbetande _brännarförbrännare_. Få dem vid liv!",
"item.create.wand_of_symmetry.tooltip": "SYMMETRISTAV",
"item.create.wand_of_symmetry.tooltip.summary": "Spegelvänder blockplacering över konfigurerade fält.",
"item.create.wand_of_symmetry.tooltip.condition1": "I snabbfältet",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Hålls den aktiv",
"item.create.handheld_worldshaper.tooltip": "HANDHÅLLEN VÄRLDSSKAPARE",
"item.create.handheld_worldshaper.tooltip.summary": "Ett praktiskt verktyg för att skapa _landskap_ och _terrängdrag_ med.",
"item.create.tree_fertilizer.tooltip": "TRÄDGÖDSEL",
"item.create.tree_fertilizer.tooltip.summary": "En kraftfull kombination av mineraler som påskyndar tillväxten av vanliga träslag.",
"item.create.tree_fertilizer.tooltip.condition1": "När den används på en träplanta",
"item.create.tree_fertilizer.tooltip.behaviour1": "Växer träd _oavsett_ _mellanrum_",
"item.create.extendo_grip.tooltip": "FÖRLÄNGNINGSARM",
"item.create.extendo_grip.tooltip.summary": "Boioioing! Ökar _räckvidden_ kraftigt för användaren. Kan drivas med lufttryck från en _koppartank_",
"item.create.extendo_grip.tooltip.condition1": "I sekundära handen",
"item.create.extendo_grip.tooltip.behaviour1": "Ökar _räckvidden_ av det föremål som används i _primära handen_.",
"item.create.extendo_grip.tooltip.condition2": "När du bär en koppartank",
"item.create.extendo_grip.tooltip.behaviour2": "Kommer _ingen_ _hållbarhet_ användas. Istället dras _lufttryck_ från tanken",
"item.create.potato_cannon.tooltip": "POTATISKANON",
"item.create.potato_cannon.tooltip.summary": "Flump! Avfyra dina hemodlade grönsaker på dina fiender. Kan drivas med lufttryck från en _koppartank_",
"item.create.potato_cannon.tooltip.condition1": "Med högerklick",
"item.create.potato_cannon.tooltip.behaviour1": "_Skjuts_ ett lämpligt objekt från ditt _förråd_.",
"item.create.potato_cannon.tooltip.condition2": "När du bär en koppartank",
"item.create.potato_cannon.tooltip.behaviour2": "Kommer _ingen_ _hållbarhet_ användas. Istället dras _lufttryck_ från tanken",
"item.create.filter.tooltip": "FILTER",
"item.create.filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en grupp föremål_ eller flera _bifogade filter_.",
"item.create.filter.tooltip.condition1": "När i filterrutan",
"item.create.filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt dess _konfiguration_.",
"item.create.attribute_filter.tooltip": "ATTRIBUTFILTER",
"item.create.attribute_filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en lista av_ _föremålsattribut_ och _kategorier_.",
"item.create.attribute_filter.tooltip.condition1": "När i filterrutan",
"item.create.attribute_filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt deras _inställning_.",
"item.create.empty_schematic.tooltip": "TOM RITNING",
"item.create.empty_schematic.tooltip.summary": "Används som en receptingrediens och för att skriva på _ritningsbordet_.",
"item.create.schematic.tooltip": "RITNING",
@ -1815,11 +1832,6 @@
"item.create.schematic.tooltip.condition1": "När den hålls",
"item.create.schematic.tooltip.behaviour1": "Kan placeras med hjälp av verktygen på skärmen.",
"item.create.schematic_and_quill.tooltip": "RITNING OCH FJÄDERPENNA",
"item.create.schematic_and_quill.tooltip.summary": "Används för att spara en struktur i din värld till en .nbt-fil.",
"item.create.schematic_and_quill.tooltip.condition1": "Steg 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Välj två hörnpunkter genom att högerklicka.",
"item.create.schematic_and_quill.tooltip.condition2": "Steg 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-skrolla_ på ytorna för att justera storleken. Högerklicka igen för att spara.",
"block.create.schematicannon.tooltip": "RITNINGSKANON",
"block.create.schematicannon.tooltip.summary": "Skjuter block för att återskapa en utplacerad _ritning_ i världen. Använder föremål från intilliggande förråd och _krut_ som bränsle.",
"block.create.schematicannon.tooltip.condition1": "Med högerklick",
@ -1829,11 +1841,7 @@
"block.create.schematic_table.tooltip.condition1": "När den ges en tom ritning",
"block.create.schematic_table.tooltip.behaviour1": "Laddas en vald fil upp från din ritningsmapp.",
"item.create.goggles.tooltip": "GLASÖGON",
"item.create.goggles.tooltip.summary": "Ett par glasögon som ökar din syn med användbar _dynamisk information_.",
"item.create.goggles.tooltip.condition1": "Väl utrustad",
"item.create.goggles.tooltip.behaviour1": "Visas _färgade visare_ som motsvarar _hastighetsnivån_ av en kinetisk komponent samt _dragspänningspåverkan_ och _utrymme_.",
"item.create.wrench.tooltip": "SKIFTNYCKEL",
"item.create.wrench.tooltip.summary": "Ett praktiskt verktyg för arbete vid dynamiska manicker. Kan användas för att _rotera_, _avmontera_ och _konfigurera_ komponenter.",
"block.create.nozzle.tooltip": "MUNSTYCKE",
"block.create.nozzle.tooltip.summary": "Ansluts på framsidan av en _inkapslad fläkt_ för att distribuera dess effekt på entiteter inom _alla riktningar_.",
"block.create.cuckoo_clock.tooltip": "GÖKUR",
@ -1841,7 +1849,6 @@
"block.create.cuckoo_clock.tooltip.condition1": "I drift av kinematik",
"block.create.cuckoo_clock.tooltip.behaviour1": "Visas den _aktuella tiden_ och så spelas ett ljud två gånger om dagen. _Aktiveras_ vid middag och vid skymning, så snart _spelare kan sova_.",
"block.create.turntable.tooltip": "VÄNDSKIVA",
"block.create.turntable.tooltip.summary": "Omvandlar _rotationskraft_ till raffinerad rörelsesjuka.",
"block.create.toolbox.tooltip": "VERKTYGSLÅDA",
"block.create.toolbox.tooltip.summary": "Varje uppfinnares käraste vän. Innehåller en stor mängd av _8 olika_ objekttyper.",
"block.create.toolbox.tooltip.condition1": "Väl upplockad",
@ -1851,17 +1858,13 @@
"block.create.toolbox.tooltip.condition3": "Med högerklick",
"block.create.toolbox.tooltip.behaviour3": "Öppnas _behållargränssnittet_.",
"block.create.creative_crate.tooltip": "KREATIV LÅDA",
"block.create.creative_crate.tooltip.summary": "Denna _förvaringsbehållare_ tillåter oändlig replikering av alla föremål. Placera bredvid en _ritningskanon_ för att ta bort materialkrav.",
"block.create.creative_crate.tooltip.condition1": "När föremål finns i filterrutan",
"block.create.creative_crate.tooltip.behaviour1": "Kommer allt som _extraheras_ från denna behållare att ges en _oändlig resurs_ av det angivna föremålet. Föremål som _läggs in_ i denna låda kommer att _försvinna._",
"item.create.creative_blaze_cake.tooltip": "KREATIV TÅRTA",
"item.create.creative_blaze_cake.tooltip.summary": "En utsökt efterrätt för dina _brännarförbrännare_. Efter konsumtion av denna tårta kommer dina brännarförbrännare _aldrig att få slut på bränsle_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Vid användning",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Ändrar_ en brännarförbrännares värmenivå.",
"block.create.controller_rail.tooltip": "KONTROLLJÄRNVÄG",
"block.create.controller_rail.tooltip.summary": "En _enkelriktad aktiverad järnväg_ som kan _kontrollera_ en gruvvagns _rörelsehastighet_.",
"item.create.sand_paper.tooltip": "SANDPAPPER",
"item.create.sand_paper.tooltip.summary": "Ett grovt papper som kan användas för att _polera material_. Kan automatiskt appliceras med hjälp av en utrullare.",
"item.create.sand_paper.tooltip.condition1": "Vid användning",
"item.create.sand_paper.tooltip.behaviour1": "Poleras föremål som hålls i _sekundära handen_ eller ligger på _golvet_ när du _tittar på dem_",
"item.create.builders_tea.tooltip": "BYGGMÄSTARENS TE",
@ -1904,13 +1907,10 @@
"item.create.crafting_blueprint.condition2": "Högerklicka på konfigurerad ruta",
"item.create.crafting_blueprint.behaviour2": "_Applicerar_ det _konfigurerade_ _receptet_ med matchande ingredienser från ditt _förråd_. _Smyg_ för att tillverka upp till en _stack_ föremål.",
"item.create.minecart_coupling.tooltip": "GRUVVAGNSKOPPLING",
"item.create.minecart_coupling.tooltip.summary": "_Kedjar_ ihop alla dina _gruvvagnar_ eller _vagnar_ för att skapa ett majestätiskt tåg.",
"item.create.experience_nugget.tooltip": "ERFARENHETSKLIMP",
"item.create.experience_nugget.tooltip.summary": "_Pling!_ En smula _inspiration_ från dina fantastiska uppfinningar.",
"item.create.experience_nugget.tooltip.condition1": "Vid användning",
"item.create.experience_nugget.tooltip.behaviour1": "_Löses_ förvarade _erfarenhetspoäng_ upp.",
"block.create.peculiar_bell.tooltip": "MÄRKLIG RINGKLOCKA",
"block.create.peculiar_bell.tooltip.summary": "En dekorativ _ringklocka_ i _mässing_. Om du placerar den ovanför en öppen _själlägereld_ kan något märkligt ske...",
"block.create.haunted_bell.tooltip": "HEMSÖKT RINGKLOCKA",
"block.create.haunted_bell.tooltip.summary": "En _förbannad ringklocka_ som hemsöks av förlorade själar från Nether.",
"block.create.haunted_bell.tooltip.condition1": "Väl tillhandahållen eller ringd",
@ -1943,7 +1943,6 @@
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 varv/min",
"create.ponder.shared.rpm16_source": "Källa: 16 varv/min",
"create.ponder.shared.movement_anchors": "Med hjälp av superlim kan större strukturer flyttas.",
"create.ponder.tag.redstone": "Logiska komponenter",
"create.ponder.tag.redstone.description": "Komponenter som hjälper till med redstoneteknik",
"create.ponder.tag.contraption_assembly": "Blockanslutningsverktyg",
@ -2033,7 +2032,6 @@
"create.ponder.brass_funnel.header": "Mässingstratten",
"create.ponder.brass_funnel.text_1": "Rullbandstrattar av andesit kan bara extrahera enstaka föremål.",
"create.ponder.brass_funnel.text_2": "Rullbandstrattar av mässing kan extrahera upp till en hel stack.",
"create.ponder.brass_funnel.text_3": "Skrolla på filterrutan för att få exakt kontroll över den extraherade stackstorleken.",
"create.ponder.brass_funnel.text_4": "Att använda föremål på filterrutan kommer att begränsa tratten att endast överföra matchande stackar.",
"create.ponder.brass_tunnel.header": "Att använda mässingstunnlar",
"create.ponder.brass_tunnel.text_1": "Mässingstunnlar kan användas för att täcka dina rullband",
@ -2045,7 +2043,6 @@
"create.ponder.brass_tunnel.text_7": "Inkommande föremål kommer nu att distribueras över alla anslutningar",
"create.ponder.brass_tunnel.text_8": "Med detta så kan föremål också infogas i tunnelblocket direkt",
"create.ponder.brass_tunnel_modes.header": "Distributionslägen för mässingstunneln",
"create.ponder.brass_tunnel_modes.text_1": "Med en skiftnyckel kan distributionssystemet för mässingstunnlar konfigureras",
"create.ponder.brass_tunnel_modes.text_10": "\"Synkronisera ingångar\" är en unik inställning för mässingstunnlar",
"create.ponder.brass_tunnel_modes.text_11": "Föremål kan bara passera om varje tunnel i gruppen har en väntande",
"create.ponder.brass_tunnel_modes.text_12": "Detta säkerställer att alla berörda rullband levererar föremål i samma takt",
@ -2088,7 +2085,6 @@
"create.ponder.chute.header": "Transport av föremål nedåt genom kanor",
"create.ponder.chute.text_1": "Kanor kan transportera föremål lodrätt från och till förråd",
"create.ponder.chute.text_2": "Med hjälp av skiftnyckeln kan ett fönster skapas",
"create.ponder.chute.text_3": "Att placera kanor riktade mot sidoytan av en annan kommer att göra den diagonal",
"create.ponder.chute_upward.header": "Transport av föremål uppåt genom kanor",
"create.ponder.chute_upward.text_1": "Med hjälp av inkapslade fläktar ovanför eller undertill kan kanor flytta föremål uppåt",
"create.ponder.chute_upward.text_2": "Genom att inspektera kanor med ingenjörsglasögon kan du ta reda på information om rörelseriktningen",
@ -2124,7 +2120,6 @@
"create.ponder.creative_fluid_tank.text_4": "Alla vätskor som åker tillbaka in i en kreativ vätsketank kommer att förgöras",
"create.ponder.creative_motor.header": "Att framställa rotationskraft med kreativa motorer",
"create.ponder.creative_motor.text_1": "Kreativa motorer är en kompakt och konfigurerbar källa till rotationskraft",
"create.ponder.creative_motor.text_2": "Genom att skrolla på bakpanelen ändras varvtalet för motorns rotationsuteffekt",
"create.ponder.creative_motor_mojang.header": "Mojangs gåta",
"create.ponder.crushing_wheels.header": "Att bearbeta objekt med stenkrossar",
"create.ponder.crushing_wheels.text_1": "Ett par stenkrossar kan mala objekt mycket effektivt",
@ -2171,8 +2166,6 @@
"create.ponder.display_board.header": "Att använda informationstavlor",
"create.ponder.display_board.text_1": "Informationstavlor är ett skalbart alternativ till skylten",
"create.ponder.display_board.text_2": "De behöver rotationskraft för att fungera",
"create.ponder.display_board.text_3": "Text kan visas med hjälp av namnskyltar...",
"create.ponder.display_board.text_4": "...eller med hjälp av informationslänkar",
"create.ponder.display_board.text_5": "Färger kan appliceras på enskilda rader i tavlan",
"create.ponder.display_board.text_6": "Rader kan återställas genom att klicka på dem med en tom hand",
"create.ponder.display_link.header": "Att montera informationslänkar",
@ -2194,7 +2187,7 @@
"create.ponder.elevator_pulley.text_14": "Genom att högerklicka på en monterad hissvinsch förvandlas hissen tillbaka till block",
"create.ponder.elevator_pulley.text_6": "Se till att vinschen får rotationskraft till sig",
"create.ponder.elevator_pulley.text_7": "Hissen kan monteras genom att högerklicka på vinschen",
"create.ponder.elevator_pulley_multi_rope.header": "Synkron vinschrörelse",
"create.ponder.elevator_pulley_multi_rope.header": "Synkroniserad vinschrörelse",
"create.ponder.elevator_pulley_multi_rope.text_1": "När en vinsch monterar en mackapär...",
"create.ponder.elevator_pulley_multi_rope.text_2": "...kommer närliggande vinschar också kopplas till strukturen",
"create.ponder.empty_blaze_burner.header": "Att använda tomma brännarförbrännare",
@ -2206,7 +2199,6 @@
"create.ponder.empty_blaze_burner.text_6": "Hursomhelst, utan en brännare är de inte lämpliga för industriell uppvärmning",
"create.ponder.encased_fluid_pipe.header": "Att omsluta vätskerör",
"create.ponder.encased_fluid_pipe.text_1": "Kopparhöljen kan användas för att dekorera vätskerör",
"create.ponder.encased_fluid_pipe.text_2": "Avsides från att döljas är omslutna rör låsta i deras anslutningstillstånd",
"create.ponder.encased_fluid_pipe.text_3": "De kommer inte längre att reagera på grannblock som läggs till eller tas bort",
"create.ponder.fan_direction.header": "Luftflöde av inkapslade fläktar",
"create.ponder.fan_direction.text_1": "Inkapslade fläktar tillämpar rotationskraft för att skapa luftström",
@ -2293,7 +2285,6 @@
"create.ponder.hand_crank.header": "Att framställa rotationskraft med hjälp av handvevar",
"create.ponder.hand_crank.text_1": "Handvevar kan användas av spelare för att tillämpa rotationskraft manuellt",
"create.ponder.hand_crank.text_2": "Håll in högerklick för att rotera den moturs",
"create.ponder.hand_crank.text_3": "Dess överförda hastighet är relativt hög",
"create.ponder.hose_pulley.header": "Källfyllning och dränering med hjälp av slangvindor",
"create.ponder.hose_pulley.text_1": "Slangvindor kan användas för att fylla eller dränera stora kroppar av vätska",
"create.ponder.hose_pulley.text_2": "Med den kinetiska inmatningen kan höjden på remskivornas slang styras",
@ -2336,7 +2327,6 @@
"create.ponder.linear_chassis_attachment.text_3": "Smyg och högerklicka med en tom hand för att rensa klistret",
"create.ponder.linear_chassis_attachment.text_4": "Klistrade ytor på den linjära chassin kommer att fästa en rad av block framför den",
"create.ponder.linear_chassis_attachment.text_5": "Med en skiftnyckel kan ett exakt intervall anges för denna chassi",
"create.ponder.linear_chassis_attachment.text_6": "Att skrolla och hålla in CTRL kommer att justera utbudet av alla anslutna chassiblock",
"create.ponder.linear_chassis_attachment.text_7": "Att fästa block på någon annan sida kräver superlim",
"create.ponder.linear_chassis_attachment.text_8": "Med hjälp av denna mekanik så kan strukturer av diverse former röra sig som en mackapär",
"create.ponder.linear_chassis_group.header": "Att flytta linjära chassier i grupper",
@ -2346,7 +2336,6 @@
"create.ponder.mechanical_arm.header": "Att montera mekaniska armar",
"create.ponder.mechanical_arm.text_1": "Mekaniska armar måste tilldelas in- och utgångar innan de placeras",
"create.ponder.mechanical_arm.text_2": "Högerklicka på förråd medan du håller armen för att ange dem som mål",
"create.ponder.mechanical_arm.text_3": "Högerklicka igen för att växla mellan inmatning (blå) och utmatning (orange)",
"create.ponder.mechanical_arm.text_4": "Vänsterklicka på komponenter för att ta bort deras val",
"create.ponder.mechanical_arm.text_5": "Väl utplacerad kommer den mekaniska armen att målinrikta de block som valdes tidigare",
"create.ponder.mechanical_arm.text_6": "De kan ha vilken mängd som helst av in- och utgångar inom dess räckvidd",
@ -2364,7 +2353,6 @@
"create.ponder.mechanical_arm_modes.text_2": "Utgångar",
"create.ponder.mechanical_arm_modes.text_3": "När en arm måste välja mellan flera giltiga utgångar...",
"create.ponder.mechanical_arm_modes.text_4": "...kommer den att agera enligt dess inställning",
"create.ponder.mechanical_arm_modes.text_5": "Att skrolla med en skiftnyckel låter dig ändra den",
"create.ponder.mechanical_arm_modes.text_6": "Läget \"Round Robin\" växlar genom alla utgångar som finns tillgängliga",
"create.ponder.mechanical_arm_modes.text_7": "Om en utgång inte kan ta emot fler objekt, kommer den att hoppas över",
"create.ponder.mechanical_arm_modes.text_8": "Läget \"Tvingad Round Robin\" kommer aldrig att hoppa över utgångar, utan istället vänta tills de är fria",
@ -2431,17 +2419,16 @@
"create.ponder.mechanical_press_compacting.text_4": "Filterrutan kan användas om två recept är motstridande.",
"create.ponder.mechanical_pump_flow.header": "Vätsketransport med hjälp av mekaniska pumpar",
"create.ponder.mechanical_pump_flow.text_1": "Mekaniska pumpar styr flödet av deras anslutna rörnät",
"create.ponder.mechanical_pump_flow.text_2": "Väl aktiverad anger pilen riktningen för flödet",
"create.ponder.mechanical_pump_flow.text_3": "Nätverket bakom drar nu vätskor...",
"create.ponder.mechanical_pump_flow.text_4": "...medan nätverket framför överför det utåt",
"create.ponder.mechanical_pump_flow.text_5": "Att vända inmatningsrotationen vänder riktningen för flödet",
"create.ponder.mechanical_pump_flow.text_6": "Använd en skiftnyckel för att ändra riktning på pumpar manuellt",
"create.ponder.mechanical_pump_speed.header": "Genomströmning av mekaniska pumpar",
"create.ponder.mechanical_pump_speed.text_1": "Oavsett hastighet påverkar mekaniska pumpar rör som är anslutna upp till 16 block bort",
"create.ponder.mechanical_pump_speed.text_2": "Att öka inmatningsrotationen ändrar hastigheten på flödesutbredningen...",
"create.ponder.mechanical_pump_speed.text_3": "...och för hur snabbt vätskor överförs",
"create.ponder.mechanical_pump_speed.text_4": "Pumpar kan kombinera sina genomströmningar inom delade rörnät",
"create.ponder.mechanical_pump_speed.text_5": "Att växla deras orientering kan bidra till att anpassa deras flödesriktningar",
"create.ponder.mechanical_roller_fill.text_1": "Under demontering kan vältar justeras till andra inställningar",
"create.ponder.mechanical_roller_fill.text_2": "Fyllnadslägen kan fylla igen hål mellan asfalteringar och terräng",
"create.ponder.mechanical_roller_fill.text_5": "Till skillnad från \"rensa och belägg\" kommer vardera av dessa lägen inte att bryta befintliga block",
"create.ponder.mechanical_roller_pave.text_2": "I standardläge utan ett valt material kommer välten rensa block likt en borrmaskin",
"create.ponder.mechanical_saw_breaker.header": "Att såga träd med den mekaniska sågen",
"create.ponder.mechanical_saw_breaker.text_1": "Förutsatt med rotationskraft kommer en mekanisk såg att såga träd precis framför den",
"create.ponder.mechanical_saw_breaker.text_2": "För att kunna klippa trädet helt måste sågen bryta det sista blocket som binder det med marken",
@ -2461,8 +2448,6 @@
"create.ponder.millstone.text_4": "Efter en stund kan resultatet erhållas genom högerklick",
"create.ponder.millstone.text_5": "Utfallen kan även extraheras automatiskt",
"create.ponder.nixie_tube.header": "Att använda nixierör",
"create.ponder.nixie_tube.text_1": "När nixierör drivs av redstone kommer de att visa styrkan av redstonesignalen",
"create.ponder.nixie_tube.text_2": "Namngivna namnskyltar kan användas för att visa anpassad text",
"create.ponder.nixie_tube.text_3": "Högerklicka med en färg för att ändra textfärgen",
"create.ponder.piston_pole.header": "Förlängningsstångar",
"create.ponder.piston_pole.text_1": "Utan anslutna stångar kan en mekanisk kolv inte flyttas",
@ -2477,7 +2462,6 @@
"create.ponder.portable_fluid_interface.text_7": "...eller utvinnas ur mackapären",
"create.ponder.portable_fluid_interface.text_8": "Efter att inget innehåll har bytts ut på en stund kommer mackapären att fortsätta",
"create.ponder.portable_storage_interface.header": "Lagringsutbyte för mackapärer",
"create.ponder.portable_storage_interface.text_1": "Förråd på animerande mackapärer kan ej nås av spelare.",
"create.ponder.portable_storage_interface.text_2": "Detta redskap kan interagera med förråd utan att behöva stanna mackapären.",
"create.ponder.portable_storage_interface.text_3": "Placera en andra med ett mellanrum på 1 eller 2 block mellan",
"create.ponder.portable_storage_interface.text_4": "När de passerar varandra kommer de att etablera en anslutning",
@ -2501,12 +2485,7 @@
"create.ponder.pulse_extender.text_1": "Signalförlängare kan öka en passerande signals varaktighet",
"create.ponder.pulse_extender.text_2": "De aktiveras efter en kort fördröjning...",
"create.ponder.pulse_extender.text_3": "...och svalnar av för den konfigurerade tidslängden",
"create.ponder.pulse_extender.text_4": "Med hjälp av mushjulet kan urladdningstiden ändras",
"create.ponder.pulse_extender.text_5": "Den konfigurerade varaktigheten kan vara upp till 30 minuter",
"create.ponder.pulse_repeater.header": "Att styra signaler med signalrepeterare",
"create.ponder.pulse_repeater.text_1": "Signalrepeterare avger en kort signal efter en viss fördröjning",
"create.ponder.pulse_repeater.text_2": "Med hjälp av mushjulet kan fördröjningstiden ändras",
"create.ponder.pulse_repeater.text_3": "Fördröjningstider kan variera upp till 30 minuter",
"create.ponder.radial_chassis.header": "Att fästa block med linjära chassier",
"create.ponder.radial_chassis.text_1": "Linjära chassier ansluter till identiska chassiblock i rad",
"create.ponder.radial_chassis.text_2": "När en flyttas av en mackapär, dras de andra med",
@ -2537,7 +2516,7 @@
"create.ponder.rope_pulley_modes.header": "Vinschens rörelselägen",
"create.ponder.rope_pulley_modes.text_1": "När vinschen slutar dra återgår den flyttade strukturen till block",
"create.ponder.rope_pulley_modes.text_2": "Det kan konfigureras att aldrig återgå till solida block, eller bara vid platsen den startade på",
"create.ponder.rope_pulley_multi_rope.header": "Synkron vinschrörelse",
"create.ponder.rope_pulley_multi_rope.header": "Synkroniserad vinschrörelse",
"create.ponder.rope_pulley_multi_rope.text_1": "När en vinsch monterar en mackapär...",
"create.ponder.rope_pulley_multi_rope.text_2": "...kommer närliggande vinschar också kopplas till strukturen",
"create.ponder.rose_quartz_lamp.header": "Rosenkvartslampor",
@ -2549,7 +2528,6 @@
"create.ponder.rose_quartz_lamp.text_6": "Lamporna kan också växlas manuellt med en skiftnyckel",
"create.ponder.rotation_speed_controller.header": "Att använda varvtalsregulatorn",
"create.ponder.rotation_speed_controller.text_1": "Varvtalsregulatorer vidarebefordrar rotation från deras axel till ett stort kugghjul ovanför dem",
"create.ponder.rotation_speed_controller.text_2": "Den överförda hastigheten kan ändras genom rullningsinmatningen på sidan",
"create.ponder.sail.header": "Att montera väderkvarnar med hjälp av segel",
"create.ponder.sail.text_1": "Segel är praktiska block som kan användas för att skapa väderkvarnar med",
"create.ponder.sail.text_2": "De kommer att fästa på både block och sig själva utan behov av superlim eller chassiblock",
@ -2570,8 +2548,6 @@
"create.ponder.shaft_casing.text_1": "Mässings- eller andesithöljen kan användas för att dekorera axlar",
"create.ponder.smart_chute.header": "All filtrera föremål med smarta kanor",
"create.ponder.smart_chute.text_1": "Smarta kanor är lodräta kanor som ger ytterligare kontroll",
"create.ponder.smart_chute.text_2": "Föremål i filterrutan anger exakt vad de kan extrahera och överföra",
"create.ponder.smart_chute.text_3": "Använd mushjulet för att specificera den extraherade stackstorleken",
"create.ponder.smart_chute.text_4": "Redstonekraft förhindrar smarta kanor från att agera.",
"create.ponder.smart_pipe.header": "Att kontrollera vätskeflöde med smarta vätskerör",
"create.ponder.smart_pipe.text_1": "Smarta rör kan hjälpa till att kontrollera flöden efter vätsketyp",
@ -2579,7 +2555,6 @@
"create.ponder.smart_pipe.text_3": "Högerklicka helt enkelt på deras filterruta med valfritt föremål som innehåller den önskade vätskan",
"create.ponder.smart_pipe.text_4": "När de placeras längre ner i ett rörnät kommer smarta rör bara låta matchande vätskor fortsätta",
"create.ponder.speedometer.header": "Att övervaka kinetisk information med hastighetsmätaren",
"create.ponder.speedometer.text_1": "Hastighetsmätaren visar den aktuella hastigheten av anslutna redskap",
"create.ponder.speedometer.text_2": "Vid användning av ingenjörsglasögon får spelaren mer exakt information från mätaren",
"create.ponder.speedometer.text_3": "Jämförare kan avge analoga redstonesignaler i förhållande till hastighetsmätarens mätningar",
"create.ponder.spout_filling.header": "Att fylla objekt med en pip",
@ -2694,7 +2669,6 @@
"create.ponder.train_signal_placement.text_5": "Nixierör kan användas för att göra signalerna lättare att se",
"create.ponder.train_signal_redstone.header": "Signaler och redstone",
"create.ponder.train_signal_redstone.text_1": "Järnvägssignaler kan tvingas bli röda med en redstonesignal",
"create.ponder.train_signal_redstone.text_2": "Omvänt ger röda signaler en jämföraruteffekt",
"create.ponder.train_signal_signaling.header": "Förebyggande av tågolyckor med järnvägssignaler",
"create.ponder.train_signal_signaling.text_1": "Järnvägssignaler delar upp ett spår i olika segment",
"create.ponder.train_signal_signaling.text_2": "Om ett segment är upptaget får inga andra tåg passera",
@ -2705,12 +2679,6 @@
"create.ponder.train_signal_signaling.text_7": "Den kommer att stoppa tåg, som när de kommer in...",
"create.ponder.train_signal_signaling.text_8": "...inte skulle kunna åka därifrån omedelbart",
"create.ponder.train_signal_signaling.text_9": "Detta hjälper till att hålla köade tåg borta från ett upptaget segment",
"create.ponder.valve_handle.header": "Att skapa rotationskraft med ventiler",
"create.ponder.valve_handle.text_1": "Spelare kan använda ventiler för att manuellt tillämpa rotationskraft",
"create.ponder.valve_handle.text_2": "Håll in högerklick för att vrida ratten moturs",
"create.ponder.valve_handle.text_3": "Den överförda hastigheten är långsam och precis",
"create.ponder.valve_handle.text_4": "Smyg och håll in högerklick för att vrida ratten medurs",
"create.ponder.valve_handle.text_5": "Ventiler kan också färgas för att passa in bättre i byggen",
"create.ponder.valve_pipe.header": "Att kontrollera vätskeflöde med ventiler",
"create.ponder.valve_pipe.text_1": "Ventilrör används för att kontrollera vätskor som överförs i rörnät",
"create.ponder.valve_pipe.text_2": "Deras axelingång styr huruvida vätska för närvarande får passera",
@ -2718,12 +2686,9 @@
"create.ponder.valve_pipe.text_4": "Den kan såväl stängas igen genom att vända inmatningsrotationen",
"create.ponder.water_wheel.header": "Att skapa rotationskraft med vattenhjul",
"create.ponder.water_wheel.text_1": "Vattenhjul fångar moment från intilliggande vattenströmmar",
"create.ponder.water_wheel.text_2": "Ju fler drivna ytor, desto snabbare snurrar hjulet",
"create.ponder.water_wheel.text_3": "Hjulets skovlar bör vara riktade mot strömmen",
"create.ponder.weighted_ejector.header": "Att använda tyngdutkastare",
"create.ponder.weighted_ejector.text_1": "Smyg och högerklicka medan du håller en tyngdutkastare för att välja dess målplats",
"create.ponder.weighted_ejector.text_10": "Den är nu begränsad till denna stackstorlek, och aktiveras endast när den påliggande stacken når denna mängd",
"create.ponder.weighted_ejector.text_11": "Andra entiteter kommer alltid att aktivera en tyngdutkastare när de kliver på en",
"create.ponder.weighted_ejector.text_2": "Den placerade tyngdutkastaren kommer nu att kasta objekt till den markerade platsen",
"create.ponder.weighted_ejector.text_3": "Ett giltigt mål kan vara vid valfri höjd eller distans inom räckhåll",
"create.ponder.weighted_ejector.text_4": "De kan dock inte vara vid sidan av",
@ -2731,10 +2696,8 @@
"create.ponder.weighted_ejector.text_6": "Förse rotationskraft för att ladda upp den",
"create.ponder.weighted_ejector.text_7": "Föremål som placeras på tyngdutkastaren gör så att den aktiveras",
"create.ponder.weighted_ejector.text_8": "Om förråd är inriktade kommer tyngdutkastaren att vänta tills det finns utrymme",
"create.ponder.weighted_ejector.text_9": "Tyngdutkastarens obligatoriska stackstorlek kan ändras med en skiftnyckel",
"create.ponder.weighted_ejector_redstone.header": "Att styra tyngdutkastare med redstone",
"create.ponder.weighted_ejector_redstone.text_1": "När utkastare drivs av redstone kommer de inte att aktiveras",
"create.ponder.weighted_ejector_redstone.text_2": "Dessutom kan observatörer upptäcka när tyngdutkastare aktiveras",
"create.ponder.weighted_ejector_tunnel.header": "Att dela stackar med tyngdutkastare",
"create.ponder.weighted_ejector_tunnel.text_1": "Tillsammans med mässingstunnlar kan tyngdutkastare dela stackar efter specifika mängder",
"create.ponder.weighted_ejector_tunnel.text_2": "Konfigurera först mässingstunneln till att \"Föredra närmaste\", så att den prioriterar sin sidoutmatning",
@ -2747,7 +2710,6 @@
"create.ponder.windmill_source.text_3": "Om tillräckligt med segelliknande block ingår så kan den då fungera som en väderkvarn",
"create.ponder.windmill_source.text_4": "Aktiveras genom högerklick, väderkvarnslagret kommer nu att börja förse rotationskraft",
"create.ponder.windmill_source.text_5": "Antalet segelliknande block anger dess rotationshastighet",
"create.ponder.windmill_source.text_6": "Använd en skiftnyckel för att ändra rotationsriktningen",
"create.ponder.windmill_source.text_7": "Högerklicka på lagret närsomhelst för att stoppa och ändra strukturen igen",
"create.ponder.windmill_structure.header": "Väderkvarnsmackapärer",
"create.ponder.windmill_structure.text_1": "Vilken struktur som helst kan räknas som en giltig väderkvarn, så länge den omfattar minst 8 segelliknande block."

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "แผ่นหน้าต่างไม้อาเคเชีย",
"block.create.adjustable_chain_gearshift": "เกียร์ปรับความเร็วโซ่",
"block.create.analog_lever": "คันโยกอนาล็อก",
"block.create.andesite_alloy_block": "บล็อกโลหะผสมแอนดีไซต์",
"block.create.andesite_bars": "ลูกกรงแอนดีไซต์",
"block.create.andesite_belt_funnel": "สายพานอุโมงค์แอนดีไซต์",
"block.create.andesite_casing": "เคสแอนดีไซต์",
"block.create.andesite_door": "ประตูแอนดีไซต์",
"block.create.andesite_encased_cogwheel": "เคสแอนดีไซต์แบบมีเฟือง",
"block.create.andesite_encased_large_cogwheel": "เคสแอนดีไซต์แบบเฟืองใหญ่",
"block.create.andesite_encased_shaft": "เคสแอนดีไซต์แบบมีเพลา",
"block.create.andesite_funnel": "ปากอุโมงแอนดิไซต์",
"block.create.andesite_ladder": "บันไดลิงแอนดีไซต์",
"block.create.andesite_pillar": "เสาแอนดีไซต์",
"block.create.andesite_scaffolding": "นั่งร้านแอนดีไซต์",
"block.create.andesite_tunnel": "อุโมงค์แอนดีไซต์",
"block.create.asurine": "อะซูรีน",
"block.create.asurine_pillar": "เสาอะซูรีน",
@ -30,14 +34,17 @@
"block.create.blue_seat": "เบาะนั่งสีน้ำเงิน",
"block.create.blue_toolbox": "กล่องเครื่องมือสีน้ำเงิน",
"block.create.blue_valve_handle": "วาล์วสีน้ำเงิน",
"block.create.brass_bars": "ลูกกรงทองเหลือง",
"block.create.brass_belt_funnel": "สายพานปากอุโมงค์ทองเหลือง",
"block.create.brass_block": "บล็อกทองเหลือง",
"block.create.brass_casing": "เคสทองเหลือง",
"block.create.brass_door": "ประตูทองเหลือง",
"block.create.brass_encased_cogwheel": "เคสทองเหลืองแบบมีเฟือง",
"block.create.brass_encased_large_cogwheel": "เคสทองเหลืองแบบมีเฟืองใหญ่",
"block.create.brass_encased_shaft": "เคสทองเหลืองแบบมีเพลา",
"block.create.brass_funnel": "ปากอุโมงค์ทองเหลือง",
"block.create.brass_ladder": "บันไดลิงทองเหลือง",
"block.create.brass_scaffolding": "นั่งร้านทองเหลือง",
"block.create.brass_tunnel": "อุโมงค์ทองเหลือง",
"block.create.brown_nixie_tube": "หลอด Nixie สีน้ำตาล",
"block.create.brown_sail": "ใบกังหันสีน้ำตาล",
@ -48,15 +55,18 @@
"block.create.cart_assembler": "ตัวประกอบรถราง",
"block.create.chocolate": "ช็อกโกแล็ต",
"block.create.chute": "ท่อส่ง",
"block.create.clipboard": "คลิปบอร์ด",
"block.create.clockwork_bearing": "ลูกปืนแบบลาน",
"block.create.clutch": "ตัวหยุดเพลา",
"block.create.cogwheel": "เฟือง",
"block.create.content_observer": "ตัวตรวจจับภายใน",
"block.create.controller_rail": "รางควบคุม",
"block.create.controls": "ตัวควบคุมรถไฟ",
"block.create.copper_backtank": "ถังทองแดง",
"block.create.copper_bars": "ลูกกรงทองแดง",
"block.create.copper_casing": "เคสทองแดง",
"block.create.copper_door": "ประตูทองแดง",
"block.create.copper_ladder": "บันไดลิงทองแดง",
"block.create.copper_scaffolding": "นั่งร้านทองแดง",
"block.create.copper_shingle_slab": "แผ่นกระเบื้องหลังคาทองแดง",
"block.create.copper_shingle_stairs": "บันไดกระเบื้องหลังคาทองแดง",
"block.create.copper_shingles": "กระเบื้องหลังคาทองแดง",
@ -389,7 +399,6 @@
"block.create.rose_quartz_lamp": "หลอดไฟโรสควอตซ์",
"block.create.rose_quartz_tiles": "กระเบื้องพื้นโรสควอตซ์",
"block.create.rotation_speed_controller": "เครื่องควบคุมความเร็วหมุน",
"block.create.sail_frame": "โครงใบกังหัน",
"block.create.schematic_table": "โต๊ะออกแบบวงจร",
"block.create.schematicannon": "ปืนใหญ่พลังงานวงจร",
"block.create.scorchia": "หินสกอร์เชีย",
@ -440,7 +449,6 @@
"block.create.warped_window_pane": "แผ่นหน้าต่างไม้ป่าวิปริต",
"block.create.water_wheel": "กังหันน้ำ",
"block.create.white_nixie_tube": "หลอดนิกซี่สีขาว",
"block.create.white_sail": "ใบกังหันสีขาว",
"block.create.white_seat": "เบาะนั่งสีขาว",
"block.create.white_toolbox": "กล่องเครื่องมือสีขาว",
"block.create.windmill_bearing": "ตัวขับเคลื่อนกังหันลม",
@ -451,11 +459,12 @@
"block.create.zinc_ore": "แร่สังกะสี",
"enchantment.create.capacity": "ความจุ",
"entity.create.seat": "เบาะนั่ง",
"entity.create.super_glue": "สุดยอดกาว",
"fluid.create.potion": "น้ำยา",
"fluid.create.tea": "น้ำชานักประดิษฐ์",
"item.create.andesite_alloy": "โลหะผสมแอนดีไซต์",
"item.create.bar_of_chocolate": "แท่งช็อกโกแล็ต",
"item.create.belt_connector": "สายพานจักรกล",
"item.create.belt_connector": "สายพาน",
"item.create.blaze_cake": "เค้กเบลซ",
"item.create.blaze_cake_base": "ฐานเค้กเบลซ",
"item.create.brass_hand": "มือทองเหลือง",
@ -479,8 +488,7 @@
"item.create.empty_schematic": "แผนผังว่างเปล่า",
"item.create.experience_nugget": "เศษค่าประสบการณ์",
"item.create.extendo_grip": "มือยืดสปริง",
"item.create.filter": "ตัวกรอง",
"item.create.goggles": "แว่นตาของวิศวกร",
"item.create.goggles": "แว่นตานักประดิษฐ์",
"item.create.golden_sheet": "แผ่นทอง",
"item.create.handheld_worldshaper": "เครื่องสร้างภูมิประเทศ",
"item.create.honey_bucket": "ถังน้ำผึ้ง",
@ -512,26 +520,121 @@
"item.create.wrench": "ประแจ",
"item.create.zinc_ingot": "แท่งสังกะสี",
"item.create.zinc_nugget": "เศษสังกะสี",
"advancement.create.root": "ยินดีต้อนรับสู่ Create",
"advancement.create.root.desc": "สิ่งประดิษฐ์สนุกๆ รอคุณอยู่",
"advancement.create.andesite_alloy": "หินที่ถึกกว่าเดิม",
"advancement.create.andesite_alloy.desc": "ทำโลหะผสมแอนดีไซต์ขึ้นมา วัตถุดิบนี้สำคัญกับหลายๆ อย่างนะ!",
"advancement.create.andesite_casing": "ยุคแอนดีไซต์",
"advancement.create.andesite_casing.desc": "ใช้โลหะผสมแอนดีไซต์บนบล็อกไม้ที่ลอกเปลือกแล้ว เพื่อสร้างโครงโลหะสำหรับสิ่งประดิษฐ์ต่างๆ ของคุณ",
"advancement.create.mechanical_press": "เพล๊ง!",
"advancement.create.mechanical_press.desc": "ทำโลหะอัดแผ่นด้วยเครื่องกดทับ",
"advancement.create.encased_fan": "นักสร้างลม",
"advancement.create.encased_fan.desc": "วางและใช้งานพัดลมหุ้มโครง",
"advancement.create.fan_processing": "กระบวนการขั้นละเอียด",
"advancement.create.fan_processing.desc": "ใช้พัดลมหุ้มโครงเพื่อให้วัตถุดิบผ่านกระบวนการ",
"advancement.create.saw_processing": "ของสุดน่ากลัวในห้องทำงาน",
"advancement.create.saw_processing.desc": "ใช้เครื่องเลื่อยไม้ที่ตั้งชี้ฟ้า เพื่อผลิตของใหม่ๆ",
"advancement.create.compacting": "เรื่องอัดอัด",
"advancement.create.compacting.desc": "ใช้เครื่องกดทับเพื่อสร้างไอเท็มในจำนวนที่น้อยลงกว่าตอนแรก",
"advancement.create.belt": "สายพานสาหร่าย",
"advancement.create.belt.desc": "เชื่อมเพลาสองชิ้นเข้าด้วยกันโดยใช้สายพาน",
"advancement.create.funnel": "บรรยากาศสนามบิน",
"advancement.create.funnel.desc": "ดึงหรือใส่ไอเท็มในช่องเก็บของใดๆ ก็ได้ ด้วยอุโมงค์",
"advancement.create.chute": "การขนส่งแนวตั้ง",
"advancement.create.chute.desc": "ส่งไอเท็มไปมาด้วยท่อส่ง",
"advancement.create.mechanical_mixer": "ผสมมันเข้าไป",
"advancement.create.mechanical_mixer.desc": "ผสมวัตถุดิบเข้าด้วยกันในเครื่องผสม",
"advancement.create.burner": "เตาผิงมีชีวิต",
"advancement.create.burner.desc": "รับเตาไฟพลังงานเบลซ",
"advancement.create.water_wheel": "ควบคุมแรงน้ำไหล",
"advancement.create.water_wheel.desc": "วางกังหันน้ำ และใช้มันเพื่อกำเนิดแรงบิด",
"advancement.create.windmill": "แรงลมเบาสบาย",
"advancement.create.windmill.desc": "ก่อสร้างกังหันลมแล้วใช้มันเพื่อผลิตแรงบิด",
"advancement.create.shifting_gears": "ฟันเฟืองหรรษา",
"advancement.create.shifting_gears.desc": "การต่อเฟืองใหญ่กับเฟืองเล็กเข้าด้วยกัน จะทำให้คุณปรับความเร็วการหมุนของสิ่งประดิษฐ์ของคุณได้",
"advancement.create.millstone": "บดมันเข้าไป",
"advancement.create.millstone.desc": "ใช้เครื่องโม่เพื่อบดวัตถุต่างๆ",
"advancement.create.super_glue": "พื้นที่ที่เชื่อมกัน",
"advancement.create.super_glue.desc": "ใช้สุดยอดกาวเพื่อเชื่อมบล็อกเข้าด้วยกัน",
"advancement.create.contraption_actors": "เดินหน้าอย่างมีเป้า",
"advancement.create.contraption_actors.desc": "สร้างสิ่งประดิษฐ์ที่มีสว่านขุดเจาะ เครื่องเลื่อยไม้ หรือเครื่องเก็บเกี่ยวผลผลิตติดอยู่",
"advancement.create.portable_storage_interface": "แลกเปลี่ยนระหว่างทาง",
"advancement.create.wrench_goggles": "เพรียบพร้อม",
"advancement.create.wrench_goggles.desc": "สวมใส่แว่นนักประดิษฐ์และถือประแจพร้อมกัน",
"advancement.create.stressometer": "ค่าความเครียดสำหรับเนิร์ด",
"advancement.create.stressometer.desc": "อ่านค่าความเครียดแบบชัดๆ จากแว่นนักประดิษฐ์และเครื่องวัดความเครียด",
"advancement.create.cuckoo_clock": "ถึงเวลารึยังนะ?",
"advancement.create.cuckoo_clock.desc": "ดูนาฬิกากุ๊กกูบอกเวลานอนให้คุณ",
"advancement.create.windmill_maxed": "กำลังลมมหาศาล",
"advancement.create.windmill_maxed.desc": "สร้างกังหันลมที่หมุนได้เร็วที่สุด",
"advancement.create.ejector_maxed": "แชมป์เปี้ยนสปริงบอร์ด",
"advancement.create.pulley_maxed": "เชือกไร้จุดหมาย",
"advancement.create.pulley_maxed.desc": "ยืดเชือกของเครื่องดึงรอกให้ลึกลงมากกว่า 200 บล็อก",
"advancement.create.cart_pickup": "แขนทรงพลัง",
"advancement.create.cart_pickup.desc": "หยิบรถรางพร้อมสิ่งประดิษฐ์ที่ประกอบไปด้วยบล็อกจำนวนมากกว่า 200",
"advancement.create.lava_wheel_00000": "กังหันลาวา",
"advancement.create.lava_wheel_00000.desc": "อะไรแบบนี้ไม่น่าเป็นไปได้นะ?§7\n(ความก้าวหน้าลับ)",
"advancement.create.hand_crank_000": "ช่วงออกกำลังกาย",
"advancement.create.hand_crank_000.desc": "หมุนคันโยกเรื่อยๆ จนกว่าตนเองจะหมดเรี่ยวแรง§7\n(ความก้าวหน้าลับ)",
"advancement.create.belt_funnel_kiss": "นกแก้วและใบอุโมงค์",
"advancement.create.belt_funnel_kiss.desc": "ทำให้อุโมงค์ที่ติดสายพานมา \"จูบ\" กัน§7\n(ความก้าวหน้าลับ)",
"advancement.create.stressometer_maxed": "เครียดอย่างสมบูรณ์แบบ",
"advancement.create.stressometer_maxed.desc": "อ่านค่าความเครียดให้ได้ 100% จากเครื่องวัดความเครียด§7\n(ความก้าวหน้าลับ)",
"advancement.create.copper": "คูพรัม โบกัม",
"advancement.create.copper.desc": "ทำแท่งทองแดงเพื่อใช้ผลิตของจำพวกระบบประปา",
"advancement.create.copper_casing": "ยุคทองแดง",
"advancement.create.copper_casing.desc": "ใช้ทองแดงบนบล็อกไม้ที่ลอกเปลือกแล้ว เพื่อสร้างโครงกันน้ำสำหรับสิ่งประดิษฐ์ต่างๆ ของคุณ",
"advancement.create.steam_engine": "โรงผลิตไฟฟ้า",
"advancement.create.steam_engine.desc": "ใช้ระบบไอน้ำเพื่อสร้างแรงบิด",
"advancement.create.steam_whistle": "เสียงประดุจเทวดา",
"advancement.create.steam_whistle.desc": "เปิดใช้งานนกหวีดไอน้ำ",
"advancement.create.backtank": "แรงดันติดกระเป๋า",
"advancement.create.backtank.desc": "สร้างถังทองแดงแล้วทำให้มันเริ่มเก็บสะสมแรงดันอากาศ",
"advancement.create.diving_suit": "พร้อมลุยห้วงลึก",
"advancement.create.diving_suit.desc": "ใส่หมวกดำน้ำและถังทองแดง แล้วเริ่มดำน้ำ",
"advancement.create.mechanical_pump_0": "ใต้แรงกดดัน",
"advancement.create.diving_suit_lava.desc": "พยายามที่จะดำลาวาด้วยชุดดำน้ำ§7\n(ความก้าวหน้าลับ)",
"advancement.create.chained_drain.desc": "มองไอเท็มไหลผ่านเครื่องปล่อยของเหลวที่ติดกัน§7\n(ความก้าวหน้าลับ)",
"advancement.create.cross_streams.desc": "จ้องของเหลวสองชนิดมาชนกันในระบบท่อน้ำของคุณ§7\n(ความก้าวหน้าลับ)",
"advancement.create.pipe_organ.desc": "ติดนกหวีดไอน้ำจำนวน 12 อันที่มีระดับเสียงต่างกันไว้กับถังเก็บของเหลวอันเดียว§7\n(ความก้าวหน้าลับ)",
"advancement.create.rose_quartz": "อัญมณีสีชมพู",
"advancement.create.rose_quartz.desc": "ขัดอัญมณีโรสควอตซ์",
"advancement.create.deployer": "ปัญญาประดิษฐ์",
"advancement.create.speed_controller": "ช่างกลทุกคนต่างเกลียดเขา!",
"advancement.create.speed_controller.desc": "ควบคุมสิ่งประดิษฐ์ของคุณอย่างแม่นยำด้วยเครื่องคุมความเร็วการหมุน",
"advancement.create.mechanical_arm": "มือแสนยุ่ง",
"advancement.create.crushing_wheel": "วงล้อยักษ์คู่",
"advancement.create.crushing_wheel.desc": "วางและให้แรงบิดกับล้อบด",
"advancement.create.haunted_bell": "สัมผัสแห่งเงา",
"advancement.create.haunted_bell.desc": "สั่นระฆังผีสิง",
"advancement.create.fist_bump.desc": "ทำให้มือกลอัตโนมัติสองแขนชนหมัดกัน§7\n(ความก้าวหน้าลับ)",
"advancement.create.crafter_lazy_000.desc": "ชะลอความเร็วของเครื่องคราฟต์ไอเท็มลงมากๆ เพื่อให้เห็นว่าคุณขี้เกียจสร้างระบบที่ดีกว่านี้§7\n(ความก้าวหน้าลับ)",
"advancement.create.extendo_grip_dual.desc": "ถือมือยืดสปริงทั้งสองมือเพื่อยื้อระยะเอื้อมไปสุดจะไกล§7\n(ความก้าวหน้าลับ)",
"advancement.create.musical_arm.desc": "ดูแขนจักรกลของคุณใส่แผ่นเพลงลงในกล่องเพลง§7\n(ความก้าวหน้าลับ)",
"advancement.create.track_crafting_factory": "โรงงานผลิตราง",
"advancement.create.track_crafting_factory.desc": "สร้างรางรถไฟเป็นจำนวนมากกว่า 1,000 ชิ้นด้วยเครื่องกดทับอันเดียว",
"advancement.create.long_train": "ความทะเยอทะยานอันสูงส่ง",
"advancement.create.long_train.desc": "สร้างขบวนรถไฟที่มีอย่างน้อย 6 ตู้",
"advancement.create.long_travel": "การเดินทางอันไกลโพ้น",
"advancement.create.long_travel.desc": "ลุกออกจากที่นั่งรถไฟของคุณหลังจากเดินทางมาแล้วเป็นระยะ 5,000 บล็อกจากต้นทาง",
"advancement.create.train_roadkill": "คดีสังหารบนรางรถไฟ",
"advancement.create.train_roadkill.desc": "พุ่งชนศัตรูของคุณด้วยรถไฟของคุณ§7\n(ความก้าวหน้าลับ)",
"advancement.create.red_signal": "ขับรถไฟอย่างชำนาญ",
"advancement.create.red_signal.desc": "ขับรถไฟฝ่าสัญญาณไฟแดง§7\n(ความก้าวหน้าลับ)",
"advancement.create.train_crash": "บริการรถไฟสุดห่วย",
"advancement.create.train_crash.desc": "อยู่ในเหตุรถไฟชนโดยที่คุณเป็นผู้โดยสาร§7\n(ความก้าวหน้าลับ)",
"advancement.create.train_crash_backwards": "ไร้ซึ่งกระจกมองหลัง",
"advancement.create.train_crash_backwards.desc": "ชนรถไฟอีกขบวนนึง โดยใช้เกียร์ถอยชนใส่§7\n(ความก้าวหน้าลับ)",
"death.attack.create.crush": "%1$s ถูกบดด้วยล้อบด",
"death.attack.create.crush.player": "%1$s ถูกโยนใส่ล้อบดโดย %2$s",
"death.attack.create.fan_fire": "%1$s ถูกรมควันโดยพัดลมหุ้มโครง",
"death.attack.create.fan_fire.player": "%1$s ถูกโยนใส่เครื่องรมควันโดย %2$s",
"death.attack.create.fan_lava": "%1$s ถูกเผาจนเกรียมโดยพัดลมหุ้มโครง",
"death.attack.create.fan_lava.player": "%1$s ถูกโยนใส่เครื่องหลอมโดย %2$s",
"death.attack.create.mechanical_drill": "%1$s ถูกสว่านจักรกลทิ่มตาย",
"death.attack.create.mechanical_drill.player": "%1$s ถูกโยนใส่หน้าสว่านจักรกลโดย %2$s",
"death.attack.create.mechanical_saw": "%1$s ถูกหั่นครึ่งโดยเลื่อยจักรกล",
"death.attack.create.mechanical_saw.player": "%1$s ถูกโยนใส่เลื่อยจักรกลโดย %2$s",
"death.attack.create.mechanical_drill": "%1$s ถูกสว่านขุดเจาะทิ่มเสียชีวิต",
"death.attack.create.mechanical_drill.player": "%1$s ถูกโยนใส่หน้าสว่านขุดเจาะโดย %2$s",
"death.attack.create.mechanical_saw": "%1$s ถูกหั่นครึ่งโดยเครื่องเลื่อยไม้",
"death.attack.create.mechanical_saw.player": "%1$s ถูกโยนใส่เครื่องเลื่อยไม้โดย %2$s",
"death.attack.create.potato_cannon": "%1$s ถูกยิงโดยปืนมันฝรั่งของ %2$s",
"death.attack.create.potato_cannon.item": "%1$s ถูกยิงโดย %2$s โดยใช้ %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s ถูกระเบิดโดยนาฬิกากุ๊กกูที่ถูกเปลี่ยนกลไก",
@ -552,8 +655,10 @@
"create.schedule.instruction.destination.summary": "สถานีต่อไป:",
"create.schedule.condition.player_count.seated": "%1$s ที่นั้ง",
"create.subtitle.cogs": "เสียงฟันเฟืองหมุน",
"create.subtitle.mechanical_press_activation_belt": "เครื่องกดทับปั๊ม",
"create.subtitle.haunted_bell_use": "ระฆังผีสิงสั่น",
"create.subtitle.haunted_bell_convert": "ระฆังถูกผีเข้าสิง",
"create.subtitle.mechanical_press_activation": "เครื่องกดทับกระแทก",
"block.create.wooden_bracket.tooltip.summary": "_ตกแต่งเพลา เฟือง_ และ _ท่อประปา_ ของคุณด้วยไม้ค้ำที่ดูสวยงาม",
"block.create.metal_bracket.tooltip.summary": "_ตกแต่งเพลา เฟือง_ และ _ท่อประปา_ ของคุณด้วยเหล็กค้ำที่ดูทันสมัยและแข็งแรง",
"block.create.seat.tooltip": "เบาะนั่ง",
@ -562,47 +667,24 @@
"item.create.blaze_cake.tooltip": "เค้กเบลซ",
"item.create.blaze_cake.tooltip.summary": "ขนมมื้อสุดอร่อยสำหรับ _เตาเบลซ_ ของคุณที่ทำงานอย่างขยัน เพียงชิ้นเดียวก็ทำให้พวกมันไฟลุกซู่แล้ว!",
"item.create.wand_of_symmetry.tooltip": "คทาแห่งความสมมาตร",
"item.create.wand_of_symmetry.tooltip.summary": "สะท้อนการวางบล็อกของคุณได้ตรงเป๊ะตามที่ตั้งค่าไว้",
"item.create.wand_of_symmetry.tooltip.condition1": "เมื่ออยู่ในแถบลัด",
"item.create.wand_of_symmetry.tooltip.behaviour1": "จะทำงานต่อไป",
"item.create.handheld_worldshaper.tooltip.summary": "อุปกรณ์ที่จะช่วยให้การสร้าง _แผ่นดิน_ และ _ภูมิทัศน์_ ง่ายดายขึ้นมาก",
"item.create.tree_fertilizer.tooltip.summary": "สูตรปุ๋ยผสมจากแร่ธาตุหลากชนิด ที่จะช่วยเร่งโตให้กับต้นไม้ทั่วไปได้",
"item.create.tree_fertilizer.tooltip.condition1": "เมื่อใช้กับต้นกล้า",
"item.create.tree_fertilizer.tooltip.behaviour1": "จะทำให้ต้นไม้โต _โดยไม่สนข้อจำกัดเรื่องพื้นที่_",
"item.create.extendo_grip.tooltip.summary": "ดึ๋งงงง! _เพิ่มระยะการเอื้อม_ ของผู้ใช้อย่างมาก และสามารถใช้แรงดันอากาศจาก _ถังทองแดง_ เพื่อทำงานได้อีกด้วย",
"item.create.extendo_grip.tooltip.condition1": "เมื่ออยู่ในมือรอง",
"item.create.extendo_grip.tooltip.behaviour1": "จะเพิ่ม_ระยะการเอื้อม_ของไอเทมที่คุณใช้ใน_มือหลัก_",
"item.create.extendo_grip.tooltip.condition2": "เมื่อกำลังสวมใส่ถังทองแดง",
"item.create.extendo_grip.tooltip.behaviour2": "จะ_ไม่เสียค่าความคงทน_ และจะใช้_แรงอัดอากาศ_จากถังทองแดงแทน",
"item.create.potato_cannon.tooltip.summary": "ฟิ้ว! ยิงพืชผักสวนครัวที่คุณปลูกเองกับมือใส่ศัตรูของคุณ ปืนใหญ่นี้สามารถใช้แรงดันอากาศจาก _ถังทองแดง_ ได้",
"item.create.potato_cannon.tooltip.condition1": "เมื่อคลิกขวา",
"item.create.potato_cannon.tooltip.behaviour1": "_ยิงไอเทม_ที่สามารถใช้ได้จาก_ช่องเก็บของ_คุณ",
"item.create.potato_cannon.tooltip.condition2": "เมื่อกำลังสวมใส่ถังทองแดง",
"item.create.potato_cannon.tooltip.behaviour2": "จะ_ไม่เสียค่าความคงทน_ และจะใช้_แรงอัดอากาศ_จากถังทองแดงแทน",
"item.create.filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดไอเทมต่างๆ_ หรือ_ตัวกรองที่คุณกำหนดเอง_",
"item.create.filter.tooltip.condition1": "เมื่อใส่ช่องกรอง",
"item.create.filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้",
"item.create.attribute_filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดแอตทริบิวต์ไอเทม_ และ _การแยกตามหมวดหมู่_",
"item.create.attribute_filter.tooltip.condition1": "เมื่อใส่ช่องกรอง",
"item.create.attribute_filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้",
"item.create.empty_schematic.tooltip.summary": "สามารถใช้เป็นวัตถุดิบสำหรับสูตรนึงได้ และใช้สำหรับการเขียนที่_โต๊ะวาดแผนผัง_",
"item.create.schematic.tooltip.summary": "เก็บแผนผังสิ่งก่อสร้างไว้ เพื่อให้คุณระบุตำแหน่งและสร้างมันขึ้นมาบนโลกได้ ระบุตำแหน่งโฮโลแกรมตรงจุดที่ต้องการ แล้วใช้_ปืนใหญ่นักประดิษฐ์_ เพื่อสร้างสิ่งนั้นขึ้น",
"item.create.schematic.tooltip.condition1": "เมื่อถืออยู่",
"item.create.schematic.tooltip.behaviour1": "สามารถระบุตำแหน่งได้ ด้วยตัวเลือกต่างๆ บนหน้าจอ",
"item.create.schematic_and_quill.tooltip.summary": "ใช้สำหรับบันทึกสิ่งก่อสร้างบนโลกของคุณ แล้วบันทึกมันไว้เป็นไฟล์ .nbt",
"item.create.schematic_and_quill.tooltip.condition1": "ขั้นตอนที่ 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "เลือกมุมสองจุดด้วยการคลิกขวา",
"item.create.schematic_and_quill.tooltip.condition2": "ขั้นตอนที่ 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-เลื่อนลูกกลิ้งเมาส์_ แต่ละด้านเพื่อปรับเปลี่ยนขนาด คลิกขวาอีกครั้งเพื่อบันทึก",
"block.create.schematicannon.tooltip.summary": "ยิงบล็อกเพื่อก่อสร้างตาม_แผนผัง_ที่กำหนดไว้ โดยจะใช้ไอเทมจากช่องเก็บของข้างๆ ปืนใหญ่ และใช้_ดินปืน_เพื่อเป็นเชื้อเพลิงในการยิง",
"block.create.schematic_table.tooltip.summary": "ใช้เขียนแผนผังที่บันทึกไว้บน _กระดาษแผนผังเปล่า_",
"item.create.goggles.tooltip.summary": "แว่นตาคู่ใจ ที่จะช่วยให้คุณอ่าน _ข้อมูลแรงบิด_ ของส่วนประกอบหลายๆ อย่างได้",
"item.create.goggles.tooltip.condition1": "เมื่อสวมใส่",
"item.create.goggles.tooltip.behaviour1": "แสดง_ตัวบ่งชี้เป็นสี_ ตาม_ความเร็วการหมุน_ของส่วนประกอบที่เล็งอยู่ และ_ค่าความเค้น_ กับ_ขีดจำกัดความเค้น_ของส่วนต่างๆ",
"item.create.wrench.tooltip.summary": "อุปกรณ์หลากประโยชน์สำหรับสิ่งประดิษฐ์ทุกอย่างของคุณ สามารถใช้_หมุน รื้อ_ และ _ตั้งค่า_ ส่วนประกอบหลายๆ อย่างได้",
"block.create.nozzle.tooltip.summary": "วางสิ่งนี้ไว้ข้างหน้า _พัดลมหุ้มโครง_ เพื่อทำให้แรงลมกระทบสิ่งมีชีวิตจาก_ทุกทิศทาง_",
"block.create.cuckoo_clock.tooltip": "นาฬิกากุ๊กกู",
"block.create.cuckoo_clock.tooltip.summary": "ผลงานหัตถกรรมอันเหมาะเจาะสำหรับ_การตกแต่ง_ และเพื่อ_ใช้ดูเวลา_",
"block.create.turntable.tooltip.summary": "เปลี่ยน _แรงบิด_ ให้เป็นการหมุนแผ่นนี้ไปเรื่อยๆ",
"block.create.cuckoo_clock.tooltip.condition1": "เมื่อได้รับแรงบิด",
"block.create.cuckoo_clock.tooltip.behaviour1": "แสดง_เวลาปัจจุบัน_ และสั่นสองรอบต่อวัน โดย_สั่นรอบแรกช่วงเที่ยงตรง_ และ_รอบสองช่วงตกเย็น_ ที่เป็นช่วงที่_ผู้เล่นสามารถนอนได้_",
"block.create.toolbox.tooltip": "กล่องเครื่องมือ",
"block.create.toolbox.tooltip.summary": "อุปกรณ์คู่ใจสำหรับนักประดิษฐ์ทุกท่าน สามารถ _เก็บ_ ไอเทมได้สูงสุด _8 ชนิด_ และเป็นจำนวนมาก",
"block.create.toolbox.tooltip.condition1": "เมื่อถูกเก็บขึ้นมา",
@ -611,12 +693,9 @@
"block.create.toolbox.tooltip.behaviour2": "_ผู้เล่นในระยะ_ สามารถกดปุ่ม _เปิดกล่องเครื่องมือใกล้ๆ_ เพื่อดูของในกล่องได้จาก _ระยะหนึ่ง_",
"block.create.toolbox.tooltip.condition3": "เมื่อคลิกขวา",
"block.create.toolbox.tooltip.behaviour3": "จะทำการเปิด _หน้าต่างช่องเก็บของ_",
"block.create.creative_crate.tooltip.summary": "_ลังเก็บของ_ชิ้นนี้สามารถทำสำเนาไอเทมขึ้นมาได้อย่างไม่จำกัด วางลังนี้ไว้ข้างๆ_ปืนใหญ่นักประดิษฐ์_เพื่อตัดปัญหาในการหาของมาใช้ก่อสร้างให้กับปืนใหญ่",
"item.create.creative_blaze_cake.tooltip.summary": "ขนมหวานสุดพิเศษสำหรับ_เตาเบลซ_ของคุณ เมื่อพวกมันได้กินเค้กชิ้นนี้ เตาเบลซนั้นจะ_ไม่มีวันหมดไฟ_",
"item.create.creative_blaze_cake.tooltip.condition1": "เมื่อใช้",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_เปลี่ยน_ความแรงไฟของเตาเบลซวนไป",
"block.create.controller_rail.tooltip.summary": "_รางรถไฟทางเดียว_ ที่สามารถใช้เพื่อ _ควบคุมความเร็ว_ ของรถรางที่ผ่านตัวรางได้อย่างละเอียด",
"item.create.sand_paper.tooltip.summary": "กระดาษหยาบที่สามารถใช้_ขัดวัตถุดิบต่างๆ_ได้ สามารถใช้กับ_มือกลอัตโนมัติ_เพื่อให้มือขัดเงาไอเทมได้เช่นกัน",
"item.create.sand_paper.tooltip.condition1": "เมื่อใช้",
"item.create.sand_paper.tooltip.behaviour1": "ขัดเงาไอเทมที่ถือใน_มือรอง_ หรือที่วางอยู่_บนพื้น_ และ_กำลังถูกจ้อง_อยู่",
"item.create.builders_tea.tooltip.summary": "เครื่องดื่มที่เหมาะสำหรับการเริ่มวันที่ดี _กระตุ้นร่างกาย_และ_ช่วยให้สบายท้อง_",
@ -641,11 +720,8 @@
"item.create.crafting_blueprint.behaviour1": "เปิด_หน้าต่างคราฟต์ของ_ขึ้นมา ซึ่งทำให้คุณ_เลือกสูตร_และ_ไอเทม_เพื่อแสดงได้",
"item.create.crafting_blueprint.condition2": "คลิกขวาที่ช่องที่มีสูตรคราฟต์",
"item.create.crafting_blueprint.behaviour2": "_ทำการคราฟต์ของตามสูตรที่ตั้งไว้_ ตามวัตถุดิบที่อยู่ใน_ช่องเก็บของ_ของคุณ หาก_กดย่อ_ จะคราฟต์ของ_เป็นกองๆ_ แทนการคราฟต์ทีละชิ้น",
"item.create.minecart_coupling.tooltip.summary": "ใช้_พ่วงรถราง_ หรือ _รถรางแบกสิ่งประดิษฐ์_ของคุณเข้าด้วยกันเพื่อสร้างรถไฟขบวนใหญ่ได้",
"item.create.experience_nugget.tooltip.summary": "ติ๊ง! แต้ม_แรงบันดาลใจ_เล็กๆ น้อยๆ จากสิ่งประดิษฐ์ต่างๆ อันเลิศของคุณ",
"item.create.experience_nugget.tooltip.condition1": "เมื่อใช้",
"item.create.experience_nugget.tooltip.behaviour1": "จะ_ดึงค่าประสบการณ์_ที่ฝังอยู่ภายใน ออกมาให้คุณ",
"block.create.peculiar_bell.tooltip.summary": "_ระฆังทองเหลือง_ใช้เพื่อตกแต่ง ถ้านำระฆังไปวางไว้เหนือ_ไฟวิญญาณ_อาจจะทำให้เกิดผลข้างเคียงแปลกๆ...",
"block.create.haunted_bell.tooltip": "ระฆังผีสิง",
"block.create.haunted_bell.tooltip.summary": "_ระฆังต้องสาป_ ที่ถูกวิญญาณหลงทางในเนเธอร์สิงสู่",
"block.create.haunted_bell.tooltip.condition1": "เมื่อถืออยู่ หรือถูกสั่น",
@ -675,7 +751,6 @@
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.rpm16_source": "แหล่งกำเนิด: 16 RPM",
"create.ponder.shared.movement_anchors": "ด้วยหลอดกาว คุณจะสามารถเคลื่อนย้ายสิ่งก่อสร้างที่ใหญ่กว่านี้ได้",
"create.ponder.tag.redstone": "ส่วนประกอบประเภทตรรกะ",
"create.ponder.tag.redstone.description": "ส่วนประกอบพวกนี้ช่วยในเรื่องการเดินระบบเรดสโตนได้",
"create.ponder.tag.contraption_assembly": "สิ่งของที่ช่วยยึดติดบล็อก",
@ -686,7 +761,7 @@
"create.ponder.tag.decoration.description": "ส่วนประกอบต่างๆ ที่เน้นใช้ตกแต่งเป็นส่วนใหญ่",
"create.ponder.tag.windmill_sails": "ใบกังหันสำหรับตัวขับเคลื่อนกังหันลม",
"create.ponder.tag.windmill_sails.description": "บล็อกต่างๆ ที่ช่วยเพิ่มแรงลมให้กับสิ่งประดิษฐ์ประเภทกังหันลม ส่วนประกอบพวกนี้มีแรงลมเทียบเท่ากันทุกชิ้น",
"create.ponder.tag.arm_targets": "เป้าหมายต่างๆ สำหรับมือจักรกล",
"create.ponder.tag.arm_targets": "เป้าหมายต่างๆ สำหรับแขนจักรกล",
"create.ponder.tag.arm_targets.description": "ส่วนประกอบที่สามารถใช้แขนจักรกลเลือกนำเข้าหรือนำออกวัตถุต่างๆ ได้",
"create.ponder.tag.kinetic_appliances": "เครื่องที่ใช้แรงบิด",
"create.ponder.tag.kinetic_appliances.description": "ส่วนประกอบต่างๆ ที่ใช้ประโยชน์จากแรงบิดได้",
@ -724,7 +799,7 @@
"create.ponder.fluid_pipe_flow.text_1": "ท่อประปาสามารถเชื่อมต่อแหล่งต้นทาง และแหล่งเป้าหมายได้สองที่หรือมากกว่า",
"create.ponder.fluid_pipe_flow.text_2": "เมื่อใช้ประแจ จะทำให้ท่อประปาแนวตรงมีกระจกใสให้มองผ่านได้",
"create.ponder.fluid_pipe_flow.text_3": "ท่อประปาที่มีกระจก จะไม่เชื่อมกับท่อประปาอันอื่นที่อยู่ข้างๆ มัน",
"create.ponder.fluid_pipe_flow.text_4": "เมื่อใช้ปั๊มน้ำจักรกลดึงของเหลว ท่อพวกนี้จะทำการลำเลียงของเหลวต่างๆ ได้",
"create.ponder.fluid_pipe_flow.text_4": "เมื่อใช้หัวปั๊มน้ำดึงของเหลว ท่อพวกนี้จะทำการลำเลียงของเหลวต่างๆ ได้",
"create.ponder.fluid_pipe_flow.text_5": "ของเหลวจะยังไม่ถูกลำเลียงในตอนแรก",
"create.ponder.fluid_pipe_flow.text_6": "เมื่อของเหลวในท่อไหลถึงที่หมายสำเร็จ แหล่งต้นทางและปลายทางจะเริ่มทยอยลำเลียงของเหลวให้กัน",
"create.ponder.fluid_pipe_flow.text_7": "เพราะฉะนั้น ท่อพวกนี้จึงไม่ได้ \"เก็บ\" ของเหลวไว้จริงๆ",
@ -750,7 +825,6 @@
"create.ponder.mechanical_arm.header": "การใช้งานแขนจักรกล",
"create.ponder.mechanical_arm.text_1": "แขนจักรกล จะต้องได้รับการเลือกเป้าหมายเข้า-ออกระหว่างบล็อกที่คุณต้องการก่อนที่จะวางมันได้",
"create.ponder.mechanical_arm.text_2": "เมื่อคุณถือแขนจักรกลอยู่ คลิกขวาช่องเก็บของใดก็ได้ เพื่อตั้งให้ช่องนั้นๆ เป็นเป้าหมาย",
"create.ponder.mechanical_arm.text_3": "คลิกขวาอีกรอบเพื่อเปลี่ยนโหมดของเป้าหมายนั้นๆ (สีฟ้าเป็นหยิบ และสีส้มเป็นวาง)",
"create.ponder.mechanical_arm.text_4": "หากต้องการลบเป้าหมาย ให้คลิกซ้ายที่บล็อกนั้น",
"create.ponder.mechanical_arm.text_5": "เมื่อวางแขนจักรกลลง มันจะทำงานตามที่ตั้งไว้ก่อนหน้านี้",
"create.ponder.mechanical_arm.text_6": "ตัวแขนสามารถมีเป้าหมายเท่าใดก็ได้ ที่อยู่ภายในระยะของมันเอง",
@ -768,7 +842,6 @@
"create.ponder.mechanical_arm_modes.text_2": "ไอเทมปลายทาง",
"create.ponder.mechanical_arm_modes.text_3": "เมื่อแขนจำเป็นที่จะต้องจ่ายของให้กับปลายทางหลายๆ จุด...",
"create.ponder.mechanical_arm_modes.text_4": "...มันจะทำงานตามค่าที่มันถูกตั้งไว้",
"create.ponder.mechanical_arm_modes.text_5": "การใช้ประแจชี้ไปที่จุดนี้ แล้วเลื่อนลูกกลิ้งเมาส์จะทำให้คุณเปลี่ยนค่าได้",
"create.ponder.mechanical_arm_modes.text_6": "โหมดวนรอบธรรมดา จะทำให้แขนทำงานวนไป ตามที่ตั้งไว้ตอนแรก",
"create.ponder.mechanical_arm_modes.text_7": "ถ้าหากปลายทางไม่สามารถรับไอเทมได้ มันจะถูกข้ามไป",
"create.ponder.mechanical_arm_modes.text_8": "โหมดวนรอบแบบบังคับ จะไม่ข้ามปลายทางใดก็ตามที่ตันอยู่ และจะรอจนกว่าจะวางไอเทมตรงนั้นได้",
@ -780,9 +853,9 @@
"create.ponder.mechanical_bearing.header": "การเคลื่อนย้ายสิ่งก่อสร้างของคุณด้วยลูกปืนจักรกล",
"create.ponder.mechanical_bearing.text_1": "ลูกปืนจักรกลจะยึดติดกับบล็อกที่อยู่ข้างหน้ามัน",
"create.ponder.mechanical_bearing.text_2": "เมื่อได้รับแรงบิด มันจะทำให้ของที่มันติดอยู่เป็นสิ่งประดิษฐ์ที่หมุนได้",
"create.ponder.mechanical_crafter.header": "การใช้งานเครื่องคราฟต์จักรกล",
"create.ponder.mechanical_crafter.text_1": "เครื่องคราฟต์จักรกลหลายๆ ชิ้นจะสามารถใช้เพื่อทำของสูตรใดก็ได้ โดยอัตโนมัติ",
"create.ponder.mechanical_crafter.text_2": "คุณสามารถใช้ประแจ เพื่อปรับลูกศรบนเครื่องคราฟต์จักรกลได้",
"create.ponder.mechanical_crafter.header": "การใช้งานเครื่องคราฟต์ไอเท็ม",
"create.ponder.mechanical_crafter.text_1": "เครื่องคราฟต์ไอเท็มหลายๆ ชิ้นจะสามารถใช้เพื่อทำของสูตรใดก็ได้ โดยอัตโนมัติ",
"create.ponder.mechanical_crafter.text_2": "คุณสามารถใช้ประแจ เพื่อปรับลูกศรบนเครื่องคราฟต์ไอเท็มได้",
"create.ponder.mechanical_crafter.text_3": "การที่จะให้เครื่องทำงานได้ ลูกศรจะต้องประจบกันให้ผลลัพธ์ออกมาเพียงทางเดียว",
"create.ponder.mechanical_crafter.text_4": "ผลลัพธ์ที่ออกมา จะถูกใส่ช่องเก็บของที่ทางนั้น",
"create.ponder.mechanical_crafter.text_5": "เครื่องพวกนี้ต้องการแรงบิดเพื่อที่จะทำงานได้",
@ -793,14 +866,14 @@
"create.ponder.mechanical_crafter_connect.text_1": "ไอเทมสามารถนำเข้าใส่เครื่องได้โดยอัตโนมัติ",
"create.ponder.mechanical_crafter_connect.text_2": "เมื่อคุณใช้ประแจด้านหลังเครื่อง คุณจะสามารถเชื่อมขาเข้าของเครื่องที่ติดกันได้",
"create.ponder.mechanical_crafter_connect.text_3": "เครื่องที่เชื่อมกันก็จะสามารถรับไอเทมจากแหล่งเดียวกันได้",
"create.ponder.mechanical_crafter_covers.header": "การอุดช่องของเครื่องคราฟต์จักรกล",
"create.ponder.mechanical_crafter_covers.header": "การอุดช่องของเครื่องคราฟต์ไอเท็ม",
"create.ponder.mechanical_crafter_covers.text_1": "สูตรคราฟต์บางชนิดจำเป็นที่จะต้องใช้เครื่องหลายๆ ตัวเพื่ออุดช่องว่าง",
"create.ponder.mechanical_crafter_covers.text_2": "การใช้แผ่นหุ้มช่อง จะทำให้เครื่องนับว่าช่องนั้นเป็นช่องวางในการคราฟต์ของ",
"create.ponder.mechanical_crafter_covers.text_3": "ไอเท็มขาเข้าที่ตั้งไว้ด้วยประแจหลังเครื่อง ก็จะข้ามช่องที่ปิดไว้ด้วย",
"create.ponder.mechanical_drill.header": "การขุดบล็อกด้วยสว่านจักรกล",
"create.ponder.mechanical_drill.text_1": "เมื่อสว่านจักรกลได้รับแรงบิด มันจะทำการขุดบล็อกที่อยู่ด้านหน้าตัวเครื่อง",
"create.ponder.mechanical_drill.header": "การขุดบล็อกด้วยสว่านขุดเจาะ",
"create.ponder.mechanical_drill.text_1": "เมื่อสว่านขุดเจาะได้รับแรงบิด มันจะทำการขุดบล็อกที่อยู่ด้านหน้าตัวเครื่อง",
"create.ponder.mechanical_drill.text_2": "ความเร็วการขุดจะขึ้นอยู่กับความเร็วการบิดที่มันได้รับ",
"create.ponder.mechanical_drill_contraption.header": "การใช้สว่านจักรกล บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_drill_contraption.header": "การใช้สว่านขุดเจาะ บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_drill_contraption.text_1": "เมื่อตัวสว่านเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...",
"create.ponder.mechanical_drill_contraption.text_2": "...พวกมันจะขุดบล็อกใดก็ตาม ที่สิ่งประดิษฐ์พาหัวสว่านชนเข้าหา",
"create.ponder.mechanical_harvester.header": "การใช้เครื่องเก็บเกี่ยว บนสิ่งประดิษฐ์ของคุณ",
@ -823,37 +896,32 @@
"create.ponder.mechanical_plough.text_2": "...มันจะทำลายบล็อกที่ปกติแล้ว คุณจะสามารถเดินผ่านได้",
"create.ponder.mechanical_plough.text_3": "เครื่องถางยังสามารถพรวนหน้าดินได้อีกด้วย",
"create.ponder.mechanical_plough.text_4": "...และยังใช้โยนสิ่งมีชีวิตได้ โดยที่ไม่ทำให้มันบาดเจ็บอีกด้วย",
"create.ponder.mechanical_press.header": "การปั๊มของต่างๆ ด้วยเครื่องปั๊มจักรกล",
"create.ponder.mechanical_press.text_1": "เครื่องปั๊มจักรกลนั้นสามารถอัดสิ่งของที่อยู่ใต้มันได้",
"create.ponder.mechanical_press.text_2": "ของเหล่านั้นอาจจะถูกดรอปอยู่ หรืออยู่บนจุดวางของ ใต้เครื่องปั๊มก็ได้",
"create.ponder.mechanical_press.header": "การปั๊มของต่างๆ ด้วยเครื่องกดทับ",
"create.ponder.mechanical_press.text_1": "เครื่องกดทับนั้นสามารถอัดสิ่งของที่อยู่ใต้มันได้",
"create.ponder.mechanical_press.text_2": "ของเหล่านั้นอาจจะถูกดรอปอยู่ หรืออยู่บนจุดวางของ ใต้เครื่องกดทับก็ได้",
"create.ponder.mechanical_press.text_3": "เมื่อไอเทมอยู่บนสายพาน...",
"create.ponder.mechanical_press.text_4": "เครื่องปั๊มจะหยุดพวกมันและทำการอัดให้โดยอัตโนมัติ",
"create.ponder.mechanical_press_compacting.header": "การบีบอัดของต่างๆ ด้วยเครื่องปั๊มจักรกล",
"create.ponder.mechanical_press.text_4": "เครื่องกดทับจะหยุดพวกมันและทำการอัดให้โดยอัตโนมัติ",
"create.ponder.mechanical_press_compacting.header": "การบีบอัดของต่างๆ ด้วยเครื่องกดทับ",
"create.ponder.mechanical_press_compacting.text_1": "การอัดไอเทมในอ่าง จะทำให้มันกลายเป็นบล็อกที่ใช้เก็บของชนิดนั้นๆ",
"create.ponder.mechanical_press_compacting.text_2": "การกระทำนี้ ใช้ได้กับสูตรใดก็ตามที่เป็น 2x2 หรือ 3x3 แล้วออกมาเป็นบล็อก รวมถึงสูตรอื่นด้วยเล็กน้อย",
"create.ponder.mechanical_press_compacting.text_3": "สูตรบางอย่างที่กล่าวถึงข้างต้น อาจจะต้องการความร้อนจากเตาเบลซ",
"create.ponder.mechanical_press_compacting.text_4": "ช่องกรองผลลัพธ์สามารถใช้ได้ ถ้าหากมีสูตรสองอย่างที่อาจจะทับกัน",
"create.ponder.mechanical_pump_flow.header": "การเคลื่อนย้ายของเหลวด้วยปั๊มน้ำจักรกล",
"create.ponder.mechanical_pump_flow.text_1": "ปั๊มน้ำจักรกลทำหน้าที่ลำเลียงของเหลวภายในระบบประปาของคุณ",
"create.ponder.mechanical_pump_flow.text_2": "เมื่อหมุนอยู่ ลูกศรที่อยู่บนตัวปั๊มจะระบุทิศทางที่ของเหลวกำลังเคลื่อนที่ไป",
"create.ponder.mechanical_pump_flow.header": "การเคลื่อนย้ายของเหลวด้วยหัวปั๊มน้ำ",
"create.ponder.mechanical_pump_flow.text_1": "หัวปั๊มน้ำทำหน้าที่ลำเลียงของเหลวภายในระบบประปาของคุณ",
"create.ponder.mechanical_pump_flow.text_3": "ตอนนี้ท่อข้างหลังตัวปั๊ม กำลังดึงของเหลว...",
"create.ponder.mechanical_pump_flow.text_4": "...และท่อข้างหน้าปั๊ม ก็กำลังลำเลียงมันออกไป",
"create.ponder.mechanical_pump_flow.text_5": "การเปลี่ยนทิศทางการหมุนของเฟือง จะเปลี่ยนทิศที่ของเหลวเคลื่อนที่ด้วย",
"create.ponder.mechanical_pump_flow.text_6": "คุณสามารถใช้ประแจเพื่อเปลี่ยนทิศทางของตัวปั๊มได้ด้วยตนเอง",
"create.ponder.mechanical_pump_speed.header": "แรงส่งของปั๊มน้ำจักรกล",
"create.ponder.mechanical_pump_speed.header": "แรงส่งของหัวปั๊มน้ำ",
"create.ponder.mechanical_pump_speed.text_1": "ไม่ว่าปั๊มจะหมุนเร็วแค่ไหนก็ตาม พวกมันสามารถสูบของเหลวตามท่อได้สูงสุดเพียง 16 บล็อกข้างหน้าเท่านั้น",
"create.ponder.mechanical_pump_speed.text_2": "แต่ยิ่งความเร็วของเฟืองสูง ของเหลวก็จะไหลผ่านท่อได้เร็วขึ้นตาม...",
"create.ponder.mechanical_pump_speed.text_3": "...และนั่นก็แปลว่าของเหลวจะถูกลำเลียงเร็วขึ้นด้วย",
"create.ponder.mechanical_pump_speed.text_4": "ปั๊มหลายอันสามารถใช้เพิ่มปริมาณของเหลวที่ไหลผ่านท่อภายในระบบประปาเดียวกันได้",
"create.ponder.mechanical_pump_speed.text_5": "การเปลี่ยนทิศทางของท่อจะช่วยเรื่องทิศที่ของเหลวจะไหลผ่านได้",
"create.ponder.mechanical_saw_breaker.header": "การตัดต้นไม้ด้วยเลื่อยจักรกล",
"create.ponder.mechanical_saw_breaker.text_1": "เมื่อเลื่อยจักรกลได้รับแรงบิด พวกมันจะตัดต้นไม้ที่อยู่ข้างหน้าใบมีด",
"create.ponder.mechanical_saw_breaker.header": "การตัดต้นไม้ด้วยเครื่องเลื่อยไม้",
"create.ponder.mechanical_saw_breaker.text_1": "เมื่อเครื่องเลื่อยไม้ได้รับแรงบิด พวกมันจะตัดต้นไม้ที่อยู่ข้างหน้าใบมีด",
"create.ponder.mechanical_saw_breaker.text_2": "ตัวใบเลื่อยจะต้องตัดบล็อกไม้ที่ติดอยู่กับพื้น เพื่อที่จะให้ต้นไม้ล้มทั้งต้นได้",
"create.ponder.mechanical_saw_contraption.header": "การใช้เลื่อยจักรกล บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_saw_contraption.header": "การใช้เครื่องเลื่อยไม้ บนสิ่งประดิษฐ์ของคุณ",
"create.ponder.mechanical_saw_contraption.text_1": "เมื่อตัวเลื่อยเคลื่อนที่ไปพร้อมๆ กับสิ่งประดิษฐ์ที่มันติดอยู่...",
"create.ponder.mechanical_saw_contraption.text_2": "...พวกมันจะตัดต้นไม้ต้นใดก็ตาม ที่สิ่งประดิษฐ์พาใบเลื่อยชนเข้าหา",
"create.ponder.mechanical_saw_processing.header": "การตัดของต่างๆ ด้วยเลื่อยจักรกล",
"create.ponder.mechanical_saw_processing.text_1": "เลื่อยจักรกลที่ใบเลื่อยชี้ขึ้น สามารถตัดไอเทมได้หลายประเภท",
"create.ponder.mechanical_saw_processing.header": "การตัดของต่างๆ ด้วยเครื่องเลื่อยไม้",
"create.ponder.mechanical_saw_processing.text_1": "เครื่องเลื่อยไม้ที่ใบเลื่อยชี้ขึ้น สามารถตัดไอเทมได้หลายประเภท",
"create.ponder.mechanical_saw_processing.text_2": "ตัวไอเทม จะเคลื่อนไปทางทิศตรงข้ามกับแรงบิดที่เลื่อยได้รับเสมอ",
"create.ponder.mechanical_saw_processing.text_3": "เลื่อยพวกนี้ยังสามารถทำงานร่วมกับสายพานได้อีกด้วย",
"create.ponder.mechanical_saw_processing.text_4": "ถ้าวัตถุดิบสามารถตัดออกมาเป็นหลายอย่างได้ ช่องกรองประเภทบนเลื่อยจะใช้เลือกผลลัพธ์ได้",
@ -864,8 +932,6 @@
"create.ponder.millstone.text_3": "โยน หรือใส่ไอเทมทางด้านบนของเครื่อง",
"create.ponder.millstone.text_4": "รอสักครู่ แล้วผลลัพธ์จะสามารถเก็บได้ด้วยการคลิกขวาที่เครื่อง",
"create.ponder.millstone.text_5": "ของที่ถูกบดแล้วยังสามารถถูกลำเลียงได้โดยอัตโนมัติอีกด้วย",
"create.ponder.nixie_tube.text_1": "เมื่อได้รับพลังงานเรดสโตน หลอดนิกซี่จะแสดงกำลังของสัญญาณเรดสโตนที่มันได้รับออกมา",
"create.ponder.nixie_tube.text_2": "หากใช้ป้ายชื่อบนทั่งเหล็ก แล้วนำมาใช้กับหลอดนิกซี่ คุณจะสามารถแสดงข้อความนั้นได้",
"create.ponder.nixie_tube.text_3": "คลิกขวาด้วยสีย้อมอะไรก็ได้ เพื่อเปลี่ยนสีของตัวหลอด",
"create.ponder.rose_quartz_lamp.header": "หลอดไฟโรสควอตซ์",
"create.ponder.rose_quartz_lamp.text_1": "หลอดไฟโรสควอตซ์จะติดเมื่อได้รับสัญญาณเรดสโตน",
@ -885,8 +951,6 @@
"create.ponder.shaft_casing.header": "การหุ้มเพลา",
"create.ponder.water_wheel.header": "การสร้างแรงบิดด้วยกังหันน้ำ",
"create.ponder.water_wheel.text_1": "กังหันน้ำจะได้รับแรงหมุนจากกระแสน้ำที่อยู่ติดกับตัวกังหัน",
"create.ponder.water_wheel.text_2": "ยิ่งมีด้านที่ได้รับกระแสน้ำมากเท่าไหร่ ยิ่งจะทำให้กังหันน้ำหมุนไวมากขึ้นเท่านั้น",
"create.ponder.water_wheel.text_3": "ใบของกังหันควรจะถูกปรับให้ถูกต้องตามกระแสน้ำ",
"create.ponder.windmill_source.text_3": "ถ้ามีใบกังหันหรือบล็อกขนแกะเพียงพอต่อตวามต้องการของตัวขับเคลี่อนกังหันลมจะสามารถใช้ได้",
"create.ponder.windmill_source.text_5": "ใบกังหันยิ่งมีจำนวนมากก็ยิ่งทำให้หมุนไวขึ้น",
"create.ponder.windmill_structure.text_1": "การทำงานของโครงสร้างกังหันลมจะทำงานก็ต่อเมื่อมีบล็อกหรือใบกังหันที่สามารถทำให้ขับเคลื่อนได้ *อย่างน้อย 8 บล็อก*"

View file

@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "ilo tenpo pi tawa sike",
"block.create.clutch": "ilo pi pini tawa",
"block.create.cogwheel": "sike ilo",
"block.create.content_observer": "ilo pi lukin jo",
"block.create.content_observer": "ilo lukin wawa sona",
"block.create.contraption_controls": "ilo lawa pi ilo suli",
"block.create.controller_rail": "nasin palisa ilo",
"block.create.controls": "ilo lawa pi tomo tawa linja",
@ -81,8 +81,8 @@
"block.create.copycat_panel": "sinpin pi sama lukin",
"block.create.copycat_step": "leko lili pi sama lukin",
"block.create.creative_crate": "poki epiku",
"block.create.creative_fluid_tank": "poki telo epiku",
"block.create.creative_motor": "ilo pi wawa epiku",
"block.create.creative_fluid_tank": "poki telo pi jan sewi",
"block.create.creative_motor": "sike ilo tawa pi jan sewi",
"block.create.crimsite": "kiwen Kawinsi",
"block.create.crimsite_pillar": "kiwen Kawinsi palisa",
"block.create.crimson_window": "kiwen lukin pi soko loje",
@ -217,8 +217,8 @@
"block.create.display_board": "sinpin sitelen",
"block.create.display_link": "ilo pi sitelen sona",
"block.create.dripstone_pillar": "kiwen palisa palisa",
"block.create.elevator_contact": "ilo sona pi poki tawa sewi",
"block.create.elevator_pulley": "sike tawa pi poki tawa sewi",
"block.create.elevator_contact": "ilo sona pi tomo tawa sewi",
"block.create.elevator_pulley": "sike tawa pi tomo tawa sewi",
"block.create.encased_chain_drive": "ilo sike lon insa selo",
"block.create.encased_fan": "sike pi kon tawa lon insa selo",
"block.create.encased_fluid_pipe": "palisa telo lon insa selo",
@ -318,7 +318,7 @@
"block.create.mechanical_plough": "ilo sike ma",
"block.create.mechanical_press": "ilo sike pi pali lipu",
"block.create.mechanical_pump": "ilo sike pi telo tawa",
"block.create.mechanical_roller": "sike ilo pi pali nasin",
"block.create.mechanical_roller": "ilo sike pi pali nasin",
"block.create.mechanical_saw": "ilo sike kipisi",
"block.create.metal_bracket": "sinpin wawa kiwen",
"block.create.metal_girder": "palisa wawa kiwen",
@ -423,7 +423,7 @@
"block.create.purple_toolbox": "poki ilo pi laso loje",
"block.create.purple_valve_handle": "sike luka pi laso loje",
"block.create.radial_chassis": "sijelo sike sike",
"block.create.railway_casing": "selo pi tomo tawa linja",
"block.create.railway_casing": "selo pi tomo tawa nasin",
"block.create.raw_zinc_block": "leko pi kiwen awen lete",
"block.create.red_nixie_tube": "palisa sitelen loje",
"block.create.red_sail": "lipu kon loje",
@ -508,7 +508,7 @@
"block.create.small_veridium_brick_stairs": "leko sewi pi kiwen Pewisijan pi leko lili",
"block.create.small_veridium_brick_wall": "sinpin pi kiwen Pewisijan pi leko lili",
"block.create.small_veridium_bricks": "kiwen Pewisijan pi leko lili",
"block.create.smart_chute": "lupa sona pi tawa anpa",
"block.create.smart_chute": "lupa sona ilo anpa",
"block.create.smart_fluid_pipe": "palisa telo sona",
"block.create.speedometer": "ilo sona pi nanpa tawa",
"block.create.spout": "ilo pi pana telo",
@ -605,7 +605,7 @@
"item.create.brass_hand": "luka pi kiwen ilo",
"item.create.brass_ingot": "kiwen ilo",
"item.create.brass_nugget": "kiwen ilo lili",
"item.create.brass_sheet": "lipa pi kiwen ilo",
"item.create.brass_sheet": "lipu pi kiwen ilo",
"item.create.builders_tea": "telo pi jan pali",
"item.create.chest_minecart_contraption": "ilo pi poki tawa poki",
"item.create.chocolate_bucket": "suwi pimeja lon poki",
@ -630,6 +630,7 @@
"item.create.crushed_raw_osmium": "ko pi kiwen suli",
"item.create.crushed_raw_quicksilver": "ko pi kiwen nasa",
"item.create.crushed_raw_silver": "ko pi kiwen mun",
"item.create.crushed_raw_tin": "ko pi kiwen walo ante",
"item.create.crushed_raw_zinc": "ko pi kiwen awen",
"item.create.dough": "pan lete",
"item.create.electron_tube": "palisa kon wawa",
@ -637,7 +638,7 @@
"item.create.empty_schematic": "lipu pali pi jo ala",
"item.create.experience_nugget": "kiwen lili pi wawa sona",
"item.create.extendo_grip": "ilo pi luka suli",
"item.create.filter": "ilo pi lukin ijo",
"item.create.filter": "ilo pi lukin lipu",
"item.create.furnace_minecart_contraption": "ilo pi poki tawa seli",
"item.create.goggles": "ilo oko pi jan pali",
"item.create.golden_sheet": "lipu pi kiwen jelo",
@ -691,8 +692,10 @@
"advancement.create.encased_fan": "pali pi tawa kon",
"advancement.create.encased_fan.desc": "o pana e sike pi kon tawa lon insa selo",
"advancement.create.fan_processing": "pali kepeken kon",
"advancement.create.fan_processing.desc": "o ante e ijo kepeken ilo pi kon tawa ",
"advancement.create.saw_processing": "monsuta pi tomo pali nanpa wan",
"advancement.create.compacting": "kama lili",
"advancement.create.compacting.desc": "o ante e ijo mute tawa ijo pi mute ala kepeken ilo sike pi kama lipu kepeken poki ijo telo",
"advancement.create.belt": "nasin kasi",
"advancement.create.belt.desc": "o linja e sike palisa tu kepeken linja ilo",
"advancement.create.funnel": "lukin sama tomo pi waso ilo",
@ -709,6 +712,7 @@
"advancement.create.shifting_gears": "ilo sike li ante",
"advancement.create.shifting_gears.desc": "o linja e sike ilo suli tawa sike ilo lili la, sina ken ante e wawa tawa ilo",
"advancement.create.millstone": "pali ko li pona a!",
"advancement.create.millstone.desc": "o ko e ijo kepeken ilo pi pali ko",
"advancement.create.contraption_actors": "tawa kepeken wile",
"advancement.create.portable_storage_interface": "esun kepeken tawa",
"advancement.create.wrench_goggles": "sina jo e ilo ale",
@ -742,20 +746,27 @@
"advancement.create.foods.desc": "o pali e kili pi suwi pimeja e sike pan suwi e kili pi suwi pipi kepeken ilo pi pana telo wan",
"advancement.create.diving_suit_lava": "kala pi telo seli",
"advancement.create.pipe_organ": "ilo suli pi musi kalama kon",
"advancement.create.pipe_organ.desc": "o pana e ilo kalama pi kon telo 12 tawa poki telo pi suli mute wan. ilo ale li mu e kalama ante§7 (pali pona len)",
"advancement.create.brass": "kiwen pona li jan pona",
"advancement.create.brass.desc": "o pali e kiwen ilo tan kiwen ante, tan kiwen awen, lon ilo sike pi kama wan, kepeken seli tan monsuta seli",
"advancement.create.brass_casing": "tenpo pi kiwen ilo",
"advancement.create.brass_casing.desc": "sina pali e selo pi ilo pona la o pana e kiwen ilo tawa kasi pi selo weka",
"advancement.create.rose_quartz": "kiwen laso loje",
"advancement.create.rose_quartz.desc": "o pona e selo pi kiwen walo loje ",
"advancement.create.deployer": "sona tan ilo",
"advancement.create.deployer.desc": "o pana o wawa e ilo pana luka. ilo ni li sama sina",
"advancement.create.precision_mechanism.desc": "o pali e ijo ilo nasa",
"advancement.create.speed_controller": "jan pali ale li wile utala!",
"advancement.create.mechanical_arm": "luka pali",
"advancement.create.crushing_wheel": "ilo suli tu",
"advancement.create.crushing_wheel.desc": "o pana o wawa e sike tu pi pali ko",
"advancement.create.clockwork_bearing": "ni li tenpo ilo a!",
"advancement.create.display_link": "nanpa ilo li suli",
"advancement.create.extendo_grip.desc": "o kama jo e ilo pi luka suli",
"advancement.create.linked_controller": "open lon weka",
"advancement.create.arm_blaze_burner.desc": "o pana e moku tawa monsuta seli lon poki kepeken ilo pana luka",
"advancement.create.crusher_maxed_0000": "ike li kama ko",
"advancement.create.crusher_maxed_0000.desc": "o tawa e sike pi pali ko kepeken tenpo pi lili nanpa wan",
"advancement.create.potato_cannon_collide": "seli kule kili",
"advancement.create.extendo_grip_dual": "luka pi ale ken",
"advancement.create.musical_arm": "jan ilo pi kalama musi",
@ -767,11 +778,14 @@
"advancement.create.track_signal": "lawa pi nasin tawa",
"advancement.create.track_0.desc": "o jo e nasin palisa suli",
"advancement.create.train_whistle": "mu pi poki tawa suli",
"advancement.create.track_crafting_factory.desc": "o pali e nasin palisa suli 1000 kepeken ilo sike sama pi kama lipu",
"advancement.create.train_roadkill": "moli tan tomo tawa",
"advancement.create.train_crash": "tawa pakala",
"advancement.create.train_crash_backwards": "lon lukin ala",
"itemGroup.create.base": "ilo Create",
"itemGroup.create.palettes": "leko pali pi ilo Create",
"block.create.mangrove_window": "kiwen lukin pi kasi telo",
"block.create.mangrove_window_pane": "sinpin lukin pi kasi telo",
"death.attack.create.crush": "%1$s li kama ko",
"death.attack.create.crush.player": "%1$s li kama ko tan %2$s",
"death.attack.create.fan_fire": "%1$s li moli tan kon seli",
@ -826,44 +840,104 @@
"create.generic.length": "suli supa",
"create.generic.speed": "nanpa tawa",
"create.generic.delay": "nanpa pi tenpo lape",
"create.generic.angle": "nasin sike",
"create.generic.duration": "nanpa tenpo",
"create.generic.timeUnit": "nanpa tenpo",
"create.generic.unit.ticks": "tenpo lili lili",
"create.generic.unit.seconds": "tenpo lili",
"create.generic.unit.minutes": "tenpo",
"create.generic.daytime.hour": "tenpo suli",
"create.generic.daytime.minute": "tenpo",
"create.generic.daytime.second": "tenpo lili",
"create.generic.daytime.pm": "sp",
"create.generic.daytime.am": "so",
"create.generic.unit.rpm": "ms/tl",
"create.generic.unit.stress": "na",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mpl",
"create.generic.unit.millibuckets": "mlp",
"create.generic.unit.buckets": "mp",
"create.generic.clockwise": "tawa sike pi ilo tenpo",
"create.generic.counter_clockwise": "tawa sike pi ilo tenpo jasima",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "kalama kule: %1$s",
"create.generic.notes": "san#;san;te;je#;je;ki#;ki;lu;ka#;ka;ta#;ta",
"create.action.scroll": "o tawa pi ilo sike",
"create.action.confirm": "o pona",
"create.action.abort": "o ala",
"create.action.saveToFile": "o awen",
"create.action.discard": "o weka",
"create.toolbox.depositAll": "o tawa poki ilo poka e ijo",
"create.gui.symmetryWand.mirrorType": "jasima",
"create.gui.symmetryWand.orientation": "nasin",
"create.toolbox.depositBox": "o tawa poki ilo e ijo",
"create.gui.symmetryWand.mirrorType": "kepeken jasima",
"create.gui.symmetryWand.orientation": "kepeken nasin",
"create.symmetry.mirror.plane": "wan",
"create.symmetry.mirror.doublePlane": "tu",
"create.symmetry.mirror.triplePlane": "mute",
"create.orientation.orthogonal": "palisa taso",
"create.orientation.diagonal": "linja",
"create.orientation.horizontal": "supa",
"create.orientation.alongZ": "Z",
"create.orientation.alongX": "X",
"create.gui.terrainzapper.patternSection": "kepeken leko",
"create.gui.terrainzapper.pattern.solid": "ale",
"create.gui.terrainzapper.pattern.checkered": "nanpa tu ale",
"create.gui.terrainzapper.pattern.inversecheckered": "nanpa tu ale ante",
"create.gui.terrainzapper.pattern.chance25": "wan pi kipisi tu tu",
"create.gui.terrainzapper.pattern.chance50": "wan pi kipisi tu",
"create.gui.terrainzapper.pattern.chance75": "tu wan pi kipisi tu tu",
"create.gui.terrainzapper.placement": "pana lon",
"create.gui.terrainzapper.placement.merged": "selo",
"create.gui.terrainzapper.placement.attached": "poka",
"create.gui.terrainzapper.placement.inserted": "insa",
"create.gui.terrainzapper.brush": "lukin sama",
"create.gui.terrainzapper.brush.cuboid": "leko",
"create.gui.terrainzapper.brush.sphere": "sike",
"create.gui.terrainzapper.brush.cylinder": "palisa sike",
"create.gui.terrainzapper.brush.surface": "selo",
"create.gui.terrainzapper.brush.cluster": "ijo ante",
"create.gui.terrainzapper.tool": "ilo",
"create.gui.terrainzapper.tool.fill": "pana ale",
"create.gui.terrainzapper.tool.place": "pana",
"create.gui.terrainzapper.tool.replace": "ante",
"create.gui.terrainzapper.tool.clear": "weka",
"create.gui.terrainzapper.tool.overlay": "selo",
"create.gui.terrainzapper.tool.flatten": "tawa lipu",
"create.terrainzapper.usingBlock": "kepeken: %1$s",
"create.minecart_coupling.two_couplings_max": "poki tawa li ken jo e linja tu",
"create.contraptions.cart_movement_mode.rotation_locked": "tawa sike ala",
"create.contraptions.windmill.rotation_direction": "nasin sike",
"create.contraptions.clockwork.clock_hands": "palisa pi ilo tenpo",
"create.large_water_wheel.not_enough_space": "o weka e leko lon poka",
"create.minecart_coupling.two_couplings_max": "poki tawa li ken ala jo e linja mute",
"create.minecart_coupling.no_loops": "linja pi poki tawa li ken ala sike",
"create.minecart_coupling.removed": "mi weka e linja ale tan poki tawa ni",
"create.minecart_coupling.too_far": "poki tawa li poka ala",
"create.contraptions.moving_container": "%1$s tawa",
"create.contraptions.movement_mode": "tawa kepeken",
"create.contraptions.movement_mode.move_place": "pini ale la mi pana",
"create.contraptions.movement_mode.move_place_returned": "nasin open taso la mi pana",
"create.contraptions.movement_mode.move_never_place": "ilo awen li pakala taso la mi pana",
"create.contraptions.movement_mode.rotate_place": "pini ale la mi pana",
"create.contraptions.movement_mode.rotate_place_returned": "nasin open poka taso la mi pana",
"create.contraptions.movement_mode.rotate_never_place": "ilo awen li pakala taso la mi pana",
"create.contraptions.cart_movement_mode": "poki tawa li tawa kepeken",
"create.contraptions.cart_movement_mode.rotate": "nasin mi li nasin tawa",
"create.contraptions.cart_movement_mode.rotate_paused": "tawa sike la mi pini e ilo",
"create.contraptions.cart_movement_mode.rotation_locked": "ni li tawa sike ala",
"create.contraptions.roller_mode.tunnel_pave": "mi weka e leko li pana supa",
"create.contraptions.roller_mode.straight_fill": "mi pana ale lon anpa ni",
"create.contraptions.roller_mode.wide_fill": "mi pana nasin lon anpa ni",
"create.contraptions.windmill.rotation_direction": "nasin tawa",
"create.contraptions.clockwork.clock_hands": "nasin pi palisa tenpo",
"create.contraptions.clockwork.hour_first": "palisa pi tenpo suli li nanpa wan",
"create.contraptions.clockwork.minute_first": "palisa pi tenpo lili li nanpa wan",
"create.contraptions.clockwork.hour_first_24": "palisa pi tenpo suno li nanpa wan",
"create.logistics.filter.any_amount_short": "ale",
"create.logistics.filter.up_to": "lili tawa",
"create.logistics.filter.exactly": "sama",
"create.logistics.filter.requires_item_in_inventory": "ni li wile e ijo %1$s lon poki sina",
"create.kinetics.creative_motor.rotation_speed": "nanpa tawa kepeken ms/tl",
"create.kinetics.speed_controller.rotation_speed": "nanpa tawa kepeken ms/tl",
"create.gui.goggles.generator_stats": "sona pi ilo wawa:",
"create.gui.goggles.kinetic_stats": "sona tawa:",
"create.gui.goggles.pole_length": "mute palisa:",
"create.gui.goggles.basin_contents": "poki telo ijo li jo e ni:",
"create.gui.goggles.fluid_container": "sona pi poki telo:",
"create.gui.goggles.fluid_container.capacity": "ni li ken jo: ",
"create.gui.assembly.exception": "ilo li ken ala pali tan ni:",
@ -878,13 +952,18 @@
"create.gui.stressometer.capacity": "ken jo",
"create.gui.stressometer.overstressed": "wawa li mute ike",
"create.gui.stressometer.no_rotation": "tawa sike ala",
"create.gui.sequenced_gearshift.title": "ilo sona pi ante tawa",
"create.gui.contraptions.not_fast_enough": "%1$s ni li wile e wawa tawa _mute_.",
"create.gui.sequenced_gearshift.title": "ilo sona pi ante tawa li",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "tawa sike kepeken nasin sike",
"create.gui.sequenced_gearshift.instruction.turn_angle": "tawa sike",
"create.gui.sequenced_gearshift.instruction.turn_distance": "ilo tawa",
"create.gui.sequenced_gearshift.instruction.delay": "nanpa pi tenpo lape",
"create.gui.sequenced_gearshift.instruction.turn_angle.angle": "nasin sike",
"create.gui.sequenced_gearshift.instruction.turn_distance.descriptive": "tawa sike tan ilo tawa",
"create.gui.sequenced_gearshift.instruction.delay": "lape",
"create.gui.sequenced_gearshift.instruction.delay.duration": "nanpa tenpo",
"create.gui.sequenced_gearshift.instruction.end.descriptive": "o pini",
"create.gui.sequenced_gearshift.instruction.end": "o pini",
"create.gui.sequenced_gearshift.instruction.end.descriptive": "pini",
"create.gui.sequenced_gearshift.instruction.end": "pini",
"create.gui.sequenced_gearshift.instruction.await": "alasa",
"create.gui.sequenced_gearshift.speed": "wawa tawa, nasin tawa",
"create.gui.sequenced_gearshift.speed.forward": "tawa sama, tawa sinpin",
"create.gui.sequenced_gearshift.speed.forward_fast": "tawa sama tu, tawa sinpin",
"create.gui.sequenced_gearshift.speed.back": "tawa sama, tawa monsi",
@ -902,16 +981,22 @@
"create.schematic.mirror": "jasima",
"create.schematic.mirror.none": "ala",
"create.schematic.mirror.frontBack": "sinpin-monsi",
"create.schematic.mirror.leftRight": "poka-poka",
"create.schematic.tool.deploy": "lon",
"create.schematic.tool.move": "tawa supa",
"create.schematic.tool.move_y": "tawa sewi",
"create.schematic.tool.rotate": "tawa sike",
"create.schematic.tool.print": "pali",
"create.schematic.tool.flip": "jasima",
"create.schematic.tool.deploy.description.0": "ni li tawa lon e ijo",
"create.schematic.tool.print.description.2": "sina ken jo e ilo ni lon nasin musi pi jan sewi taso",
"create.schematic.tool.deploy.description.0": "ni li tawa lon e ijo.",
"create.schematic.tool.print.description.2": "sina ken jo e ilo ni lon nasin musi pi jan sewi taso.",
"create.gui.schematicannon.title": "ilo pali pi lipu pali",
"create.schematicannon.status.idle": "lape",
"create.schematicannon.status.ready": "ken open",
"create.schematicannon.status.running": "pali",
"create.schematicannon.status.finished": "pini",
"create.schematicannon.status.paused": "awen",
"create.schematicannon.status.stopped": "pali ala",
"create.schematicannon.status.searching": "alasa",
"create.schematicannon.status.missingBlock": "ilo li wile e ni:",
"create.item_attributes.placeable": "sina ken pana e ni",
@ -983,31 +1068,42 @@
"create.item_attributes.astralsorcery_constellation.inverted": "ni li kute ala e %1$s",
"create.tooltip.keyShift": "nena [shift]",
"create.tooltip.keyCtrl": "nena [ctrl]",
"create.tooltip.speedRequirement": "ni li wile e wawa tawa: %1$s",
"create.tooltip.speedRequirement.none": "tawa ala",
"create.tooltip.speedRequirement.slow": "tawa lili",
"create.tooltip.speedRequirement.medium": "tawa meso",
"create.tooltip.speedRequirement.fast": "tawa mute",
"create.tooltip.speedRequirement": "ni li wile e wawa tawa %1$s",
"create.tooltip.speedRequirement.none": "ala",
"create.tooltip.speedRequirement.slow": "lili",
"create.tooltip.speedRequirement.medium": "meso",
"create.tooltip.speedRequirement.fast": "mute",
"create.tooltip.stressImpact": "ni li wile e wawa %1$s",
"create.tooltip.stressImpact.low": "wawa lili",
"create.tooltip.stressImpact.medium": "wawa meso",
"create.tooltip.stressImpact.high": "wawa mute",
"create.tooltip.stressImpact.overstressed": "wawa li mute ike",
"create.tooltip.stressImpact.medium": "meso",
"create.tooltip.stressImpact.high": "mute",
"create.tooltip.stressImpact.overstressed": "pi mute ike",
"create.tooltip.up_to": "lili tawa %1$s",
"create.tooltip.capacityProvided": "ni li ken wawa e wawa %1$s",
"create.tooltip.capacityProvided.low": "lili",
"create.tooltip.capacityProvided.medium": "meso",
"create.tooltip.capacityProvided.high": "suli",
"create.tooltip.generationSpeed": "wawa kepeken %1$s %2$s",
"create.tooltip.analogStrength": "nanpa wawa: %1$s/15",
"create.mechanical_arm.extract_from": "o tawa e ijo tan %1$s",
"create.mechanical_arm.deposit_to": "o pana e ijo tawa %1$s",
"create.mechanical_arm.summary": "ilo pana luka li jo e open %1$s e pini %2$s",
"create.mechanical_arm.summary": "ilo pana luka li jo e open %1$s e pini %2$s.",
"create.weighted_ejector.targeting": "tawa [%1$s,%2$s,%3$s]",
"create.tooltip.chute.fans_push_up": "kon li kama tan anpa",
"create.tooltip.chute.fans_push_down": "kon li kama tan sewi",
"create.tooltip.chute.fans_pull_up": "kon li tawa sewi",
"create.tooltip.chute.fans_pull_down": "kon li tawa anpa",
"create.tooltip.chute.contains": "ni li jo e %1$s x%2$s",
"create.tooltip.deployer.header": "sona pi ilo pana luka",
"create.tooltip.deployer.using": "nasin: pali",
"create.tooltip.deployer.punching": "nasin: pakala",
"create.tooltip.deployer.contains": "ni li jo e %1$s x%2$s",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.backtank.low": "poki kon monsi li jo e kon lili",
"create.backtank.depleted": "poki kon monsi li jo ala e kon",
"create.hint.derailed_train.title": "poki tawa suli li lon linja ala",
"create.boiler.status": "wawa pi poki telo seli: %1$s",
"create.boiler.status_short": "poki telo seli:",
"create.boiler.status": "sona pi poki telo seli: %1$s",
"create.boiler.status_short": "poki telo seli: %1$s",
"create.boiler.idle": "ala",
"create.boiler.lvl": "nanpa %1$s",
"create.boiler.max_lvl": "wawa nanpa wan",
@ -1019,11 +1115,14 @@
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "kepeken ilo wawa wan",
"create.boiler.via_engines": "kepeken ilo wawa %1$s",
"create.boiler.water_input_rate": "wawa pi tawa telo",
"create.elevator_contact.title": "ilo linja pi tomo tawa sewi",
"create.elevator_contact.floor_identifier": "nimi supa",
"create.gui.schedule.move_up": "tawa sewi",
"create.gui.schedule.move_down": "tawa anpa",
"create.schedule.instruction.throttle_edit_box": "tawa ken",
"create.schedule.condition.delay.status": "tawa lon %1$s",
"create.schedule.condition.time_of_day": "tenpo",
"create.schedule.condition.time_of_day.digital_format": "%2$s:%3$s",
"create.schedule.condition.time_of_day.rotation": "tenpo sike",
"create.schedule.condition.time_of_day.rotation.every_24": "tenpo suno ale",
@ -1046,12 +1145,12 @@
"create.schedule.condition.threshold.items": "ijo",
"create.schedule.condition.threshold.stacks": "mute ijo",
"create.schedule.condition.threshold.buckets": "poki telo",
"create.schedule.condition.threshold.status": "jo e:%3$s %1$s/%2$s",
"create.schedule.condition.threshold.status": "ni li jo e:%3$s %1$s/%2$s",
"create.schedule.condition.player_count": "jan li lon",
"create.schedule.condition.player_count.summary": "jan %1$s",
"create.schedule.condition.player_count.summary_plural": "jan %1$s",
"create.schedule.condition.player_count.seated": "%1$s li lon",
"create.schedule.condition.player_count.players": "jan ",
"create.schedule.condition.player_count.players": "jan",
"create.schedule.condition.player_count.exactly": "sama",
"create.schedule.condition.player_count.or_above": "anu mute",
"create.schedule.condition.player_count.status": "jan li lon: %1$s/%2$s",
@ -1071,12 +1170,22 @@
"create.station.more_bogeys": "sike %1$s pi poki tawa suli",
"create.train.unnamed": "poki tawa suli pi nimi ala",
"create.train.relocate.abort": "tawa li weka",
"create.train.relocate.success": "tawa li lon",
"create.train.relocate.success": "tawa li pona",
"create.train.relocate.invalid": "sina ken ala tawa e tomo tawa linja tawa ni",
"create.train.relocate.too_far": "sina lon poka ala la sina ken ala tawa e poki tawa suli",
"create.train.departing_from": "tawa tan %1$s",
"create.train.arrived_at": "lon %1$s",
"create.train.status": "<i> sona pi poki tawa suli: %1$s",
"create.contraption.controls.start_controlling": "sina lawa e: %1$s",
"create.contraption.controls.stop_controlling": "sina pini lawa e ilo",
"create.contraption.controls.actor_toggle.on": "wile",
"create.contraption.controls.actor_toggle.off": "ala",
"create.contraption.door_control": "lawa lupa",
"create.contraption.door_control.all": "o open e lupa ale",
"create.contraption.door_control.all.short": "o open ale",
"create.contraption.door_control.none": "o awen pini e lupa",
"create.contraption.door_control.none.short": "ala",
"create.contraption.door_control.player_facing": "monsi sina li tawa: %1$s",
"create.display_link.title": "ilo pi sitelen sona",
"create.display_link.no_source": "ni li ken ala pana e sitelen",
"create.display_link.no_target": "ni li ken ala sitelen",
@ -1100,9 +1209,12 @@
"create.display_source.player_deaths": "mute pi moli jan",
"create.display_source.scoreboard.objective_not_found": "mi ken alasa e '%1$s'",
"create.display_source.scoreboard.objective.deaths": "mute pi moli jan",
"create.display_source.boiler_status": "wawa pi poki telo seli",
"create.display_source.time_of_day": "tenpo suno",
"create.display_source.station_summary.now": "ni",
"create.display_source.boiler_status": "sona pi poki telo seli",
"create.display_source.redstone_power": "wawa Redstone",
"create.display_source.redstone_power.number": "nanpa",
"create.display_source.redstone_power.progress_bar": "palisa pi pini pali",
"create.display_target.line": "linja nanpa %1$s",
"create.display_target.page": "lipu nanpa %1$s",
"create.display_target.single_line": "linja wan",
@ -1110,11 +1222,12 @@
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.arrival_time": " ; min;ni;15s;30s;45s",
"create.flap_display.cycles.shortened_numbers": " ;K;M",
"create.flap_display.cycles.fluid_units": "mpl;mp ",
"create.flap_display.cycles.fluid_units": "mlp;mp ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.super_glue.too_far": "ni li suli ike",
"create.super_glue.cannot_reach": "leko ni li poka ala",
"create.super_glue.success": "mi kepeken e ko awen...",
"create.gui.config.overlay1": "toki :)",
"create.subtitle.contraption_disassemble": "ilo suli li pini",
"create.subtitle.peculiar_bell_use": "ilo kalama nasa li kalama",
@ -1133,8 +1246,10 @@
"create.subtitle.crafter_click": "ilo pali li kalama",
"create.subtitle.depot_plop": "ijo li tawa anpa",
"create.subtitle.confirm": "kalama pona",
"create.subtitle.mechanical_press_activation_belt": "ilo sike pi pali lipu li kalama",
"create.subtitle.crushing_1": "kalama pi kama ko",
"create.subtitle.blaze_munch": "poki pi monsuta seli li kalama moku",
"create.subtitle.funnel_flap": "lupa tawa li kalama",
"create.subtitle.haunted_bell_use": "ilo kalama monsuta li kalama",
"create.subtitle.sanding_short": "kalama pi selo pona",
"create.subtitle.wrench_rotate": "ilo pali li pali",
@ -1152,8 +1267,14 @@
"block.create.metal_bracket.tooltip": "SINPIN WAWA PI KIWEN",
"block.create.metal_bracket.tooltip.summary": "o _namako_ e _palisa sike_ e _sike ilo_ e _palisa telo_ kepeken ilo kiwen ni.",
"block.create.seat.tooltip": "SUPA MONSI",
"item.create.blaze_cake.tooltip.summary": "moku pi tawa _poki sina pi monsuta seli_ pona. moku ni li seli a e ona!",
"item.create.tree_fertilizer.tooltip.condition1": "kepeken lon kasi sin la",
"block.create.creative_crate.tooltip.summary": "poki ni li jo e ijo pi pini ala. ona li lon poka pi ilo pali pi lipu pali la, ona li wile ala e ijo",
"block.create.nozzle.tooltip.summary": "sina pana e ni tawa sinpin pi _sike pi kon tawa lon insa selo_ la ona li pana e kon tawa _nasin ale_.",
"block.create.cuckoo_clock.tooltip": "ILO TENPO PI MU WASO",
"block.create.cuckoo_clock.tooltip.summary": "ilo pona ni li _namako_ e tomo _li pana e sona tenpo_ tawa sina.",
"block.create.cuckoo_clock.tooltip.condition1": "sina wawa e ona kepeken wawa sike la",
"block.create.cuckoo_clock.tooltip.behaviour1": "ni li pana e _sona tenpo_. tenpo suno wan la ona li mu lon tenpo tu. ona li mu lon meso pi tenpo suno. _jan li ken lape_ la ona li mu kin.",
"block.create.turntable.tooltip.summary": "ona li pana e pilin nasa ike kepeken _wawa sike_.",
"item.create.creative_blaze_cake.tooltip.summary": "moku epiku tawa _monsuta seli lon poki_. ona li moku e ni la, ona li _pini seli ala_",
"item.create.creative_blaze_cake.tooltip.condition1": "kepeken la",
"item.create.sand_paper.tooltip.condition1": "kepeken la",
@ -1161,17 +1282,32 @@
"item.create.experience_nugget.tooltip.condition1": "kepeken la",
"block.create.copycat_panel.tooltip": "sinpin pi sama lukin",
"block.create.copycat_panel.tooltip.summary": "ona li _ante_ e _leko pi lupa ala_ tawa sinpin namako. ona li ken ante e _sinpin palisa_ e _lupa anpa_.",
"block.create.copycat_panel.tooltip.condition1": "sina luka e ona kepeken leka la",
"block.create.copycat_panel.tooltip.condition1": "sina luka e ona kepeken leko la",
"block.create.copycat_panel.tooltip.behaviour1": "ona li ken la ona li ante e _ijo lon luka sina_ tawa _selo ona_. sina _luka sin_ la ni li ante e _nasin_ anu _wawa_. sina ken kepeken _ilo pali_ tawa ni: sina weka e selo.",
"block.create.copycat_step.tooltip": "leko lili pi sama lukin",
"block.create.copycat_step.tooltip.summary": "ona li _ante_ e _leko pi lupa ala_ tawa leko lili namako.",
"block.create.copycat_step.tooltip.condition1": "sina luka e ona kepeken leko la",
"block.create.copycat_step.tooltip.condition1": "nena nanpa tu la",
"block.create.copycat_step.tooltip.behaviour1": "ona li ken la ona li ante e _ijo lon luka sina_ tawa _selo ona_. sina _luka sin_ la ni li ante e _nasin_ anu _wawa_. sina ken kepeken _ilo pali_ tawa ni: sina weka e selo.",
"create.ponder.hold_to_ponder": "kama sona la o awen luka e [%1$s]",
"create.ponder.pondering": "sina kama sona e...",
"create.ponder.pondering": "sina kama sona e ni:",
"create.ponder.identify_mode": "nasin sona li lon.\no open kepeken [%1$s]",
"create.ponder.associated": "toki poka",
"create.ponder.close": "pini",
"create.ponder.identify": "sona",
"create.ponder.next": "toki kama",
"create.ponder.next_up": "ni li kama:",
"create.ponder.previous": "lipu pini",
"create.ponder.replay": "tawa open",
"create.ponder.think_back": "sona pini",
"create.ponder.slow_text": "lipu pi tawa lili",
"create.ponder.exit": "weka",
"create.ponder.welcome": "kama pona tawa lipu sona",
"create.ponder.index_title": "lipu pi sona ilo",
"create.ponder.shared.rpm16": "16 ms/tl",
"create.ponder.shared.sneak_and": "tawa anpa en",
"create.ponder.shared.rpm8": "8 ms/tl",
"create.ponder.shared.ctrl_and": "nena [ctrl] +",
"create.ponder.shared.rpm32": "32 ms/tl",
"create.ponder.tag.redstone": "ijo sona",
"create.ponder.tag.fluids": "ilo telo",
"create.ponder.tag.decoration": "ijo pi lukin pona",
@ -1179,8 +1315,18 @@
"create.ponder.tag.creative": "nasin musi pi jan sewi",
"create.ponder.tag.logistics": "ijo pi tawa ijo",
"create.ponder.tag.train_related": "ilo pi tomo tawa linja",
"create.ponder.andesite_tunnel.header": "kepeken e lupa pi kiwen pimeja walo",
"create.ponder.andesite_tunnel.header": "nasin seme la sina kepeken lupa pi kiwen pimeja walo",
"create.ponder.andesite_tunnel.text_1": "lupa pi kiwen pimeja walo li ken len e supa tawa",
"create.ponder.basin.header": "nasin seme la sina pali e ijo kepeken poki ijo telo",
"create.ponder.basin.text_1": "poki telo ijo li ken jo e telo e ijo tawa pali",
"create.ponder.basin.text_2": "ijo li pali lon ona la poki telo ijo li lukin pana tawa anpa poka",
"create.ponder.basin.text_3": "ilo pona li lon la, lupa li kama lon poki",
"create.ponder.basin.text_4": "ijo mute li ken",
"create.ponder.basin.text_5": "ijo tan pali lon poki li tawa poki lon anpa",
"create.ponder.basin.text_6": "lupa ala li lon la poki li awen jo e ijo ali tan pali",
"create.ponder.basin.text_7": "sina wile ante e ijo lon pi wan ala la, ni li ken pona",
"create.ponder.basin.text_8": "ni la sina o weka e ijo wile tan poki",
"create.ponder.basin.text_9": "ken la sina wile e ilo pi lukin ijo tawa ni: sina weka ala e ijo lon tenpo ike",
"create.ponder.belt_casing.header": "sina ken selo e supa tawa",
"create.ponder.belt_casing.text_1": "sina ken namako e linja kepeken selo pi kiwen ilo anu kepeken selo pi kiwen pimeja walo",
"create.ponder.belt_connector.header": "nasin seme la sina ken kepeken linja ijo",
@ -1200,9 +1346,27 @@
"create.ponder.belt_transport.header": "nasin seme la sina ken kepeken linja ijo tawa pali",
"create.ponder.belt_transport.text_1": "linja tawa li tawa e ijo e ijo sama soweli",
"create.ponder.belt_transport.text_2": "sina luka e ijo lon linja la sina ken weka e ona tan linja",
"create.ponder.brass_tunnel.header": "kepeken e lupa pi kiwen ilo",
"create.ponder.blaze_burner.header": "seme la sina ken pana e moku tawa monsuta seli lon poki",
"create.ponder.blaze_burner.text_1": "monsuta seli lon poki li ken seli e ijo lon poki ijo telo",
"create.ponder.blaze_burner.text_2": "ni la sina o pana e ijo pi ken seli tawa monsuta seli",
"create.ponder.blaze_burner.text_3": "moku pi monsuta seli la poki seli li ken kama seli mute a",
"create.ponder.blaze_burner.text_4": "sina ken pana e moku kepeken ilo sike luka anu kepeken ilo pana luka",
"create.ponder.brass_tunnel.header": "nasin seme la sina kepeken lupa pi kiwen ilo",
"create.ponder.brass_tunnel.text_1": "lupa pi kiwen ilo li ken len e supa tawa",
"create.ponder.brass_tunnel.text_6": "lupa pi kiwen ilo li lon poka la, ona li kama kulupu",
"create.ponder.chain_drive.header": "nasin seme la sina ken tawa e wawa sike kepeken ilo sike lon insa selo",
"create.ponder.chain_drive.text_1": "ilo sike li tawa sike e ilo sike lon poka ona",
"create.ponder.chain_drive.text_2": "palisa li tawa sike tan ni la ona li tawa sike kepeken nasin sama",
"create.ponder.chain_drive.text_3": "sina ante e nasin pi ilo sike la ona li awen tawa sike",
"create.ponder.chain_gearshift.header": "sina ken ante e tenpo pi tawa sike kepeken ilo pi lili wawa",
"create.ponder.chain_gearshift.text_1": "sina wawa ala e ilo pi lili wawa la ona li sama ilo sike lon insa selo",
"create.ponder.chain_gearshift.text_2": "sina wawa e ona la ilo sike ante li kama tawa sike kepeken tenpo ni: ona li tu tawa tenpo sike pi ilo pi lili wawa",
"create.ponder.chain_gearshift.text_3": "ilo pi lili tawa li lon poka ala pi tan pi wawa sike la ona li kama tawa sike kepeken tenpo ni: tenpo sike pi ilo ante li tu tawa ona",
"create.ponder.chain_gearshift.text_4": "ni tu la sina wawa e ilo pi lili wawa la tenpo sike pi ilo sike lon insa selo li awen tu tawa tenpo sike pi ilo pi lili wawa",
"create.ponder.chain_gearshift.text_5": "sina kepeken wawa pi nasin mute la sina ken ante e ni tan wan taso anu tu taso",
"create.ponder.chain_gearshift.text_6": "12 ms/tl",
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.clutch.header": "sina ken ante e tawa sike kepeken ilo pi pini tawa",
"create.ponder.clutch.text_1": "ilo pi pini tawa li tawa e wawa sike lon nasin wan",
"create.ponder.clutch.text_2": "sina wawa e ona kepeken ko Redstone la ona li pini e tawa sike",
@ -1218,10 +1382,36 @@
"create.ponder.cogwheel_casing.text_2": "sina selo e sike la ijo li kama ala wawa tan sike la ijo li ken ala kama wawa tan sike",
"create.ponder.cogwheel_casing.text_3": "ilo pali li ken ante e ni",
"create.ponder.creative_motor_mojang.header": "ijo nasa pi kulupu Mojan",
"create.ponder.crushing_wheels.header": "seme la sina ante e ijo kepeken sike pi pali ko",
"create.ponder.crushing_wheels.text_1": "sike tu pi pali ko li ken ko pona e ijo",
"create.ponder.crushing_wheels.text_2": "ona o tawa sike tawa insa",
"create.ponder.crushing_wheels.text_3": "sina pana e ijo tawa sewi sike la sike li ko e ona",
"create.ponder.crushing_wheels.text_4": "sina ken pana li ken weka e ijo kepeken ilo kin",
"create.ponder.deployer.text_4": "ilo pana luka li ken:",
"create.ponder.deployer.text_5": "pana e leko",
"create.ponder.deployer.text_8": "pakala e leko",
"create.ponder.deployer.text_5": "pana e leko,",
"create.ponder.deployer.text_6": "kepeken ijo,",
"create.ponder.deployer.text_7": "open e leko,",
"create.ponder.deployer.text_8": "pakala e leko,",
"create.ponder.deployer.text_9": "utala e soweli e monsuta",
"create.ponder.empty_blaze_burner.header": "seme la sina kepeken poki pi monsuta seli ni: monsuta seli li lon ala ona",
"create.ponder.empty_blaze_burner.text_1": "sina luka e monsuta seli kepeken poki pi monsuta seli la monsuta li kama lon poki",
"create.ponder.empty_blaze_burner.text_2": "ante la sina ken poki e monsuta tan ilo kama pi monsuta seli",
"create.ponder.empty_blaze_burner.text_3": "ni la sina ken pana pona e seli tawa ilo mute",
"create.ponder.empty_blaze_burner.text_4": "namako la sina ken seli e poki pi monsuta seli kepeken ilo seli",
"create.ponder.empty_blaze_burner.text_5": "ko kon li ken laso e seli",
"create.ponder.empty_blaze_burner.text_6": "taso ona li jo ala e monsuta la ona li ken ala pana e seli tawa ilo",
"create.ponder.fan_direction.header": "kon li tawa tan sike pi kon tawa lon insa selo",
"create.ponder.fan_direction.text_1": "ilo pi kon tawa li tawa kon kepeken wawa sike",
"create.ponder.fan_direction.text_2": "wawa kon li ante tan wawa pi tawa sike, nasin tawa kon li ante tan nasin pi tawa sike",
"create.ponder.fan_processing.header": "sina ken ante e ijo kepeken sike pi tawa kon lon insa selo",
"create.ponder.fan_processing.text_1": "kon li tawa lon telo seli la kon li kama seli",
"create.ponder.fan_processing.text_2": "ijo li lon kon seli la ijo li seli",
"create.ponder.fan_processing.text_3": "moku lon ni li weka tan seli mute",
"create.ponder.fan_processing.text_4": "moku seli la o tawa kon lon seli",
"create.ponder.fan_processing.text_5": "kon li tawa lon telo la ni li ken telo e ijo",
"create.ponder.fan_processing.text_6": "sina ken ante e ijo sin kepeken ni",
"create.ponder.fan_processing.text_7": "wawa pi tawa sike li ante ala e tenpo pali. ona li ante e suli pi tawa kon taso",
"create.ponder.fan_processing.text_8": "sina ken ante e ijo lon supa poki anu supa tawa kepeken sike pi kon tawa",
"create.ponder.gearbox.header": "nasin seme la sina ken tawa e wawa sike kepeken poki pi sike ilo",
"create.ponder.gearbox.text_1": "sina wile ante e nasin pi tawa sike la ni li ken suli",
"create.ponder.gearbox.text_2": "poki pi ilo sike li sama ni. taso ona li lili",
@ -1237,11 +1427,39 @@
"create.ponder.large_cogwheel.header": "nasin seme la sina ken tawa e wawa sike kepeken sike ilo suli",
"create.ponder.large_cogwheel.text_1": "sike ilo suli li ken lon nasin poka pi sike ilo suli ante",
"create.ponder.large_cogwheel.text_2": "ni li ken ante e nasin pi wawa sike",
"create.ponder.large_water_wheel.header": "nasin seme la sina ken kama jo e wawa tan sike telo suli",
"create.ponder.large_water_wheel.text_1": "sike telo suli li tawa sike tan telo tawa lon poka ona",
"create.ponder.large_water_wheel.text_2": "sina pana e telo tawa poka mute la ni li suli ala e wawa",
"create.ponder.large_water_wheel.text_3": "tenpo sike pi sike telo suli li tu tawa tenpo sike pi sike telo lili",
"create.ponder.large_water_wheel.text_4": "taso wawa pi sike telo lili la ona li wawa a",
"create.ponder.large_water_wheel.text_5": "sina wile ante e selo pi sike telo la o pana e kiwen kipisi kasi tawa ona",
"create.ponder.mechanical_mixer.header": "nasin seme la sina ante e ijo kepeken ilo sike pi kama wan",
"create.ponder.mechanical_mixer.text_1": "poki ijo telo en ilo sike pi kama wan la sina ken pali e ijo",
"create.ponder.mechanical_mixer.text_2": "supa pali la sina ken pana e ijo lon nasin ali la sina ken pali e ni kepeken ilo ni",
"create.ponder.mechanical_mixer.text_3": "nasin mute li wile e seli tan monsuta seli lon poki",
"create.ponder.mechanical_mixer.text_4": "sina pali e ijo tu kepeken nasin sama la poki ni la sina ken toki e ijo pi wile sina.",
"create.ponder.mechanical_press.header": "nasin seme la sina ante e ijo kepeken ilo sike pi kama lipu",
"create.ponder.mechanical_press.text_1": "ilo sike pi kama lipu li lipu e ijo lon anpa ona",
"create.ponder.mechanical_press.text_2": "sina wile lipu e ijo la o pana e ona tawa supa poki lon anpa pi ilo pi kama lipu",
"create.ponder.mechanical_press.text_3": "ijo li kama tawa ilo lon linja la...",
"create.ponder.mechanical_press.text_4": "ilo pi kama lipu li pini e tawa ona li lipu e ona",
"create.ponder.mechanical_press_compacting.header": "nasin seme la sina leko e ijo kepeken ilo sike pi kama lipu",
"create.ponder.mechanical_press_compacting.text_1": "ijo li lon poki ijo telo la ilo sike pi kama lipu li leko e ona",
"create.ponder.mechanical_press_compacting.text_2": "nasin ni li ken pali e ijo ni: pali ona kepeken supa pali la leko pi ijo 4 anu leko pi ijo 9 li lon. ijo ante pi mute lili li ken kin",
"create.ponder.mechanical_press_compacting.text_3": "nasin ni li ken wile e seli tan monsuta seli lon poki",
"create.ponder.mechanical_press_compacting.text_4": "sina pali e ijo tu kepeken nasin sama la poki ni la sina ken toki e ijo pi wile sina.",
"create.ponder.millstone.header": "nasin seme la sina pali e ijo kepeken ilo pi pali ko",
"create.ponder.millstone.text_1": "ilo pi pali ko li ko e ijo",
"create.ponder.millstone.text_2": "sike ilo lon poka ona li wawa e ona",
"create.ponder.millstone.text_3": "o pana e ijo tawa sewi ona",
"create.ponder.millstone.text_4": "ona li pini la, sina ken kama jo e ona kepeken luka sina",
"create.ponder.millstone.text_5": "sina ken weka e ijo kepeken ilo kin",
"create.ponder.nixie_tube.header": "kepeken seme e palisa sitelen",
"create.ponder.piston_pole.header": "palisa pi ilo tawa",
"create.ponder.rose_quartz_lamp.header": "suno pi kiwen walo loje",
"create.ponder.sail.header": "pali e ilo wawa kon kepeken lipu kon",
"create.ponder.sail.header": "nasin seme la sina ken pali e ilo wawa kon kepeken lipu kon",
"create.ponder.sail.text_1": "sina pali e ilo wawa kon la, lipu kon li ilo wawa",
"create.ponder.sail_frame.header": "pali e ilo wawa kon kepeken lipu kon",
"create.ponder.sail_frame.header": "nasin seme la sina pali e ilo wawa kon kepeken lipu kon",
"create.ponder.sail_frame.text_1": "sina pali e ilo wawa kon la, lipu kon li ilo wawa",
"create.ponder.shaft.header": "nasin seme la sina ken tawa e wawa sike kepeken palisa sike",
"create.ponder.shaft.text_1": "palisa sike li tawa e wawa sike lon nasin wan",
@ -1253,12 +1471,17 @@
"create.ponder.steam_engine.text_13": "ilo wawa 8",
"create.ponder.steam_engine.text_2": "sina pana e palisa sike tawa ilo wawa la sina ken kama jo e wawa sike tan ni",
"create.ponder.steam_engine.text_3": "seli mute en telo mute en suli mute li lon la...",
"create.ponder.steam_engine.text_4": "ona li pali e wawa sike",
"create.ponder.steam_engine.text_4": "ona li pana e wawa sike",
"create.ponder.steam_engine.text_5": "poki telo 4 li lili nanpa wan",
"create.ponder.steam_engine.text_6": "sina kepeken monsuta seli lon poki la ona li pana e wawa namako",
"create.ponder.steam_engine.text_7": "sina wile mute e wawa ni li ni li wile e telo sin e suli sin e seli sin",
"create.ponder.steam_engine.text_8": "sina ken lukin e wawa pi poki telo seli kepeken ilo oko pi jan pali",
"create.ponder.steam_engine.text_9": "nanpa wawa sin li lon la sina ken kepeken ilo wawa sin",
"create.ponder.water_wheel.header": "nasin seme la sina ken kama jo e wawa tan sike telo",
"create.ponder.water_wheel.text_1": "sike telo li tawa sike tan telo tawa lon poka ona",
"create.ponder.water_wheel.text_2": "sina pana e telo tawa poka mute la ni li suli ala e wawa",
"create.ponder.water_wheel.text_3": "sina wile ante e selo pi sike telo la o pana e kiwen kipisi kasi tawa ona",
"create.ponder.weighted_ejector.text_4": "ona li lon sinpin taso",
"create.ponder.windmill_source.text_5": "mute pi lipu kon li ante e wawa pi tawa sike"
"create.ponder.windmill_source.text_5": "mute pi lipu kon li ante e wawa pi tawa sike",
"create.ponder.windmill_structure.text_1": "tomo li jo e lipu kon 8 anu lipu kon mute la, tomo ale li ken ilo kon pi tawa sike."
}

View file

@ -1,69 +1,85 @@
{
"_": "Create modunu tercüme ettiğiniz için teşekkürler!",
"block.create.acacia_window": "Akasya Pencere",
"block.create.acacia_window_pane": "İnce Akasya Pencere",
"block.create.adjustable_chain_gearshift": "Ayarlanabilir Zincir Vites",
"block.create.acacia_window_pane": "İnce Akasya Cam",
"block.create.adjustable_chain_gearshift": "Ayarlanabilir Dişli Takımı",
"block.create.analog_lever": "Analog Şalter",
"block.create.andesite_belt_funnel": "Andezit Kemer Ayırıcı",
"block.create.andesite_casing": "Andezit Kaplama",
"block.create.andesite_encased_cogwheel": "Andezitle Kaplı Çark",
"block.create.andesite_encased_large_cogwheel": "Andezitle Kaplı Büyük Çark",
"block.create.andesite_alloy_block": "Andezit Bloğu",
"block.create.andesite_bars": "Andezit Parmaklıklar",
"block.create.andesite_belt_funnel": "Andezit Konveyör ağzı",
"block.create.andesite_casing": "Andezit Kasa",
"block.create.andesite_door": "Andezit Kapı",
"block.create.andesite_encased_cogwheel": "Andezit Kaplı Dişli",
"block.create.andesite_encased_large_cogwheel": "Andezit Kaplı Büyük Dişli",
"block.create.andesite_encased_shaft": "Andezit Kaplı Şaft",
"block.create.andesite_funnel": "Andezit Ayıklayıcı",
"block.create.andesite_ladder": "Andezit Merdiven",
"block.create.andesite_pillar": "Andezit Sütun",
"block.create.andesite_scaffolding": "Andezit İskele",
"block.create.andesite_tunnel": "Andezit Tünel",
"block.create.asurine": "Azurin",
"block.create.asurine_pillar": "Asurin Sütun",
"block.create.basin": "Kazan",
"block.create.belt": "Kemer",
"block.create.belt": "Kayış",
"block.create.birch_window": "Huş Pencere",
"block.create.birch_window_pane": "İnce Huş Pencere",
"block.create.black_nixie_tube": "Siyah Yazı Tübü",
"block.create.black_sail": "Siyah Yelken",
"block.create.black_seat": "Siyah Koltuk",
"block.create.black_toolbox": "Siyah Takım Çantası",
"block.create.black_toolbox": "Siyah Alet Çantası",
"block.create.black_valve_handle": "Siyah Vana",
"block.create.blaze_burner": "Blaze Yakıcı",
"block.create.blue_nixie_tube": "Mavi Yazı Tübü",
"block.create.blue_sail": "Mavi Yelken",
"block.create.blue_seat": "Mavi Koltuk",
"block.create.blue_toolbox": "Mavi Takım Çantası",
"block.create.blue_toolbox": "Mavi Alet Çantası",
"block.create.blue_valve_handle": "Mavi Vana",
"block.create.brass_belt_funnel": "Pirinç Kemer Ayırıcı",
"block.create.brass_bars": "Pirinç Parmaklıklar",
"block.create.brass_belt_funnel": "Pirinç Çıkış Hunisi",
"block.create.brass_block": "Pirinç Bloğu",
"block.create.brass_casing": "Pirinç Kaplama",
"block.create.brass_encased_cogwheel": "Pirinçle Kaplı Çark",
"block.create.brass_encased_large_cogwheel": "Pirinçle Kaplı Büyük Çark",
"block.create.brass_door": "Pirinç Kapı",
"block.create.brass_encased_cogwheel": "Pirinç Kaplı Çark",
"block.create.brass_encased_large_cogwheel": "Pirinç Kaplı Büyük Çark",
"block.create.brass_encased_shaft": "Pirinç Kaplı Şaft",
"block.create.brass_funnel": "Pirinç Ayırıcı",
"block.create.brass_funnel": "Pirinç Çıkış Hunisi",
"block.create.brass_ladder": "Pirinç Merdiven",
"block.create.brass_scaffolding": "Pirinç İskele",
"block.create.brass_tunnel": "Pirinç Tünel",
"block.create.brown_nixie_tube": "Kahverengi Yazı Tübü",
"block.create.brown_sail": "Kahverengi Yelken",
"block.create.brown_seat": "Kahverengi Koltuk",
"block.create.brown_toolbox": "Kahverengi Takım Çantası",
"block.create.brown_toolbox": "Kahverengi Alet Çantası",
"block.create.brown_valve_handle": "Kahverengi Vana",
"block.create.calcite_pillar": "Kalsit Sütun",
"block.create.cart_assembler": "Vagon Birleştirici",
"block.create.chocolate": "Çikolata",
"block.create.chute": "Kanal",
"block.create.clockwork_bearing": "Saat Rulmanı",
"block.create.clutch": "Fren",
"block.create.cogwheel": "Çark",
"block.create.content_observer": "Eşya Gözlemcisi",
"block.create.chute": "Şut",
"block.create.clipboard": "Pano",
"block.create.clockwork_bearing": "Saat Zembereği",
"block.create.clutch": "Debriyaj",
"block.create.cogwheel": "Dişli",
"block.create.content_observer": "Akıllı Gözlemci",
"block.create.contraption_controls": "Düzenek Kontrolleri",
"block.create.controller_rail": "Kontrolcü Ray",
"block.create.controls": "Tren Kontrolleri",
"block.create.copper_backtank": "Bakır Sırt Tüpü",
"block.create.copper_bars": "Bakır Parmaklıklar",
"block.create.copper_casing": "Bakır Kaplama",
"block.create.copper_door": "Bakır Kapı",
"block.create.copper_ladder": "Bakır Merdiven",
"block.create.copper_scaffolding": "Bakır İskele",
"block.create.copper_shingle_slab": "Bakır Kiremit Basamak",
"block.create.copper_shingle_stairs": "Bakır Kiremit Merdivenler",
"block.create.copper_shingle_stairs": "Bakır Kiremit Merdiven",
"block.create.copper_shingles": "Bakır Kiremit",
"block.create.copper_tile_slab": "Bakır Karo Basamak",
"block.create.copper_tile_stairs": "Bakır Karo Merdivenler",
"block.create.copper_tiles": "Bakır Karolar",
"block.create.copper_tile_slab": "Bakır Fayans Basamak",
"block.create.copper_tile_stairs": "Bakır Fayans Merdiven",
"block.create.copper_tiles": "Bakır Fayans",
"block.create.copper_valve_handle": "Bakır Vana",
"block.create.copycat_bars": "Taklit Parmaklıklar",
"block.create.copycat_base": "Taklit Base",
"block.create.copycat_panel": "Taklit Panel",
"block.create.copycat_step": "Taklit Step",
"block.create.creative_crate": "Yaratıcı Mod Sandığı",
"block.create.creative_fluid_tank": "Yaratıcı Mod Sıvı Tankı",
"block.create.creative_motor": "Yaratıcı Mod Motoru",
@ -189,7 +205,7 @@
"block.create.cyan_nixie_tube": "Camgöbeği Nixie Tüpü",
"block.create.cyan_sail": "Camgöbeği Yelken",
"block.create.cyan_seat": "Camgöbeği Koltuk",
"block.create.cyan_toolbox": "Camgöbeği Takım Çantası",
"block.create.cyan_toolbox": "Camgöbeği Alet Çantası",
"block.create.cyan_valve_handle": "Camgöbeği Vana",
"block.create.dark_oak_window": "Koyu Meşe Pencere",
"block.create.dark_oak_window_pane": "İnce Koyu Meşe Pencere",
@ -201,15 +217,18 @@
"block.create.display_board": "Ekran",
"block.create.display_link": "Ekran Bağlantısı",
"block.create.dripstone_pillar": "Damla Taş Sütun",
"block.create.elevator_contact": "Asansör Kaynağı",
"block.create.elevator_pulley": "Asansör Halat Makarası",
"block.create.encased_chain_drive": "Zincirleme Sürücü",
"block.create.encased_fan": "Fan Kutusu",
"block.create.encased_fluid_pipe": "Kaplı Sıvı Borusu",
"block.create.experience_block": "Tecrübe Bloğu",
"block.create.exposed_copper_shingle_slab": "Açıkta Kalmış Bakır Kiremit Basamak",
"block.create.exposed_copper_shingle_stairs": "Açıkta Kalmış Bakır Kiremit Merdivenler",
"block.create.exposed_copper_shingle_stairs": "Açıkta Kalmış Bakır Kiremit Merdiven",
"block.create.exposed_copper_shingles": "Açıkta Kalmış Bakır Kiremit",
"block.create.exposed_copper_tile_slab": "Açıkta Kalmış Bakır Karo Basamak",
"block.create.exposed_copper_tile_stairs": "Açıkta Kalmış Bakır Karo Merdivenler",
"block.create.exposed_copper_tiles": "Açıkta Kalmış Bakır Karo",
"block.create.exposed_copper_tile_slab": "Açıkta Kalmış Bakır Fayans Basamak",
"block.create.exposed_copper_tile_stairs": "Açıkta Kalmış Bakır Fayans Merdivenler",
"block.create.exposed_copper_tiles": "Açıkta Kalmış Bakır Fayans",
"block.create.fake_track": "Haritalar İçin Rota İşareti",
"block.create.fluid_pipe": "Sıvı Borusu",
"block.create.fluid_tank": "Sıvı Tankı",
@ -221,19 +240,19 @@
"block.create.framed_glass_trapdoor": "Çerçeveli Cam Tuzak Kapısı",
"block.create.gantry_carriage": "Gezer Vinç",
"block.create.gantry_shaft": "Gezer Vinç Şaftı",
"block.create.gearbox": "Dişli Kutusu",
"block.create.gearbox": "Şanzıman",
"block.create.gearshift": "Vites",
"block.create.glass_fluid_pipe": "Camlı Sıvı Borusu",
"block.create.granite_pillar": "Granit Sütun",
"block.create.gray_nixie_tube": "Gri Yazı Tüpü",
"block.create.gray_sail": "Gri Yelken",
"block.create.gray_seat": "Gri Koltuk",
"block.create.gray_toolbox": "Gri Takım Çantası",
"block.create.gray_toolbox": "Gri Alet Çantası",
"block.create.gray_valve_handle": "Gri Vana",
"block.create.green_nixie_tube": "Yeşil Yazı Tübü",
"block.create.green_sail": "Yeşil Yelken",
"block.create.green_seat": "Yeşil Koltuk",
"block.create.green_toolbox": "Yeşil Takım Çantası",
"block.create.green_toolbox": "Yeşil Alet Çantası",
"block.create.green_valve_handle": "Yeşil Vana",
"block.create.hand_crank": "El Krankı",
"block.create.haunted_bell": "Lanetli Çan",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Yatay Çerçeveli Cam",
"block.create.horizontal_framed_glass_pane": "Yatay Çerçeveli İnce Cam",
"block.create.hose_pulley": "İndirilebilir Hortum",
"block.create.item_drain": "Eşya Boşaltıcı",
"block.create.industrial_iron_block": "Endüstriyel Demir",
"block.create.item_drain": "Eşya Süzgeci",
"block.create.item_vault": "Eşya Kasası",
"block.create.jungle_window": "Orman Ağacı Pencere",
"block.create.jungle_window_pane": "Orman Ağacı İnce Pencere",
"block.create.large_bogey": "Büyük Boji",
"block.create.large_cogwheel": "Büyük Çark",
"block.create.large_water_wheel": "Büyük Su Çarkı",
"block.create.layered_andesite": "Katmanlı Andezit",
"block.create.layered_asurine": "Katmanlı Azurin",
"block.create.layered_calcite": "Katmanlı Kalsit",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Mekanik Saban",
"block.create.mechanical_press": "Mekanik Baskı",
"block.create.mechanical_pump": "Mekanik Pompa",
"block.create.mechanical_roller": "Mekanik Silindir",
"block.create.mechanical_saw": "Mekanik Testere",
"block.create.metal_bracket": "Metal Braket",
"block.create.metal_girder": "Metal Kiriş",
@ -304,6 +326,7 @@
"block.create.millstone": "Değirmen Taşı",
"block.create.minecart_anchor": "Vagon Çapası",
"block.create.mysterious_cuckoo_clock": "Guguklu Saat",
"block.create.netherite_backtank": "Netherite Sırt Tüpü",
"block.create.nixie_tube": "Yazı Tübü",
"block.create.nozzle": "Nozül",
"block.create.oak_window": "Meşe Pencere",
@ -390,7 +413,10 @@
"block.create.portable_storage_interface": "Hareketli Depolama Bağlantı Noktası",
"block.create.powered_latch": "Çift Kararlı Devre",
"block.create.powered_shaft": "Elektrikli şaft",
"block.create.powered_toggle_latch": "Motorlu Geçiş Mandalı",
"block.create.pulley_magnet": "Makara Mıknatısı",
"block.create.pulse_extender": "Sinyal Uzatıcı",
"block.create.pulse_repeater": "Sinyal Yineleyici",
"block.create.purple_nixie_tube": "Mor Yazı Tübü",
"block.create.purple_sail": "Mor Yelken",
"block.create.purple_seat": "Mor Koltuk",
@ -404,18 +430,25 @@
"block.create.red_seat": "Kırmızı Koltuk",
"block.create.red_toolbox": "Kırmızı Alet Çantası",
"block.create.red_valve_handle": "Kırmızı Vana",
"block.create.redstone_contact": "Redstone İletişim",
"block.create.redstone_link": "Redstone Bağlantısı",
"block.create.refined_radiance_casing": "Radyant Muhafaza",
"block.create.rope": "Halat",
"block.create.rope_pulley": "Halat Çekici",
"block.create.rose_quartz_block": "Pembe Kuvars Bloğu",
"block.create.rose_quartz_lamp": "Pembe Kuvars Lambası",
"block.create.rose_quartz_tiles": "Döşeme Pembe Kuvars",
"block.create.rotation_speed_controller": "Dönüş Hızı Kontrollcüsü",
"block.create.sail_frame": "Yelken Çerçevesi",
"block.create.sail_frame": "Yel Değirmeni Yelken Çerçevesi",
"block.create.schematic_table": "Şematik Masası",
"block.create.schematicannon": "Şematik Topu",
"block.create.scorchia": "Akrep",
"block.create.scorchia_pillar": "Scorchia Sütunu",
"block.create.scoria": "Skorya",
"block.create.scoria_pillar": "Scoria Sütunu",
"block.create.secondary_linear_chassis": "İkincil Lineer Şasi",
"block.create.sequenced_gearshift": "Sıralı Vites Değiştirme",
"block.create.shadow_steel_casing": "Gölge Muhafaza",
"block.create.shaft": "Şaft",
"block.create.small_andesite_brick_slab": "Küçük Andezit Tuğla Basamak",
"block.create.small_andesite_brick_stairs": "Küçük Andezit Tuğla Merdiven",
@ -458,56 +491,113 @@
"block.create.small_ochrum_brick_stairs": "Küçük Okrum Tuğla Merdiven",
"block.create.small_ochrum_brick_wall": "Küçük Okrum Tuğla Duvar",
"block.create.small_ochrum_bricks": "Küçük Okrum Tuğla",
"block.create.small_rose_quartz_tiles": "Küçük Gül Kuvars Fayans",
"block.create.small_scorchia_brick_slab": "Küçük Scorchia Tuğla Döşeme",
"block.create.small_scorchia_brick_stairs": "Küçük Scorchia Tuğla Merdivenler",
"block.create.small_scorchia_brick_wall": "Küçük Scorchia Tuğla Duvar",
"block.create.small_scorchia_bricks": "Küçük Scorchia Tuğlaları",
"block.create.small_scoria_brick_slab": "Küçük Scoria Tuğla Döşeme",
"block.create.small_scoria_brick_stairs": "Küçük Scoria Tuğla Merdivenler",
"block.create.small_scoria_brick_wall": "Küçük Scoria Tuğla Duvar",
"block.create.small_scoria_bricks": "Küçük Scoria Tuğlaları",
"block.create.small_tuff_brick_slab": "Küçük Tüf Tuğla Basamak",
"block.create.small_tuff_brick_stairs": "Küçük Tüf Tuğla Merdiven",
"block.create.small_tuff_brick_wall": "Küçük Tüf Tuğla Duvar",
"block.create.small_tuff_bricks": "Küçük Tüf Tuğla",
"block.create.smart_chute": "Akıllı Oluk",
"block.create.small_veridium_brick_slab": "Küçük Veridium Tuğla Döşeme",
"block.create.small_veridium_brick_stairs": "Küçük Veridium Tuğla Merdivenler",
"block.create.small_veridium_brick_wall": "Küçük Veridium Tuğla Duvar",
"block.create.small_veridium_bricks": "Küçük Veridium Tuğlaları",
"block.create.smart_chute": "Akıllı Şut",
"block.create.smart_fluid_pipe": "Akıllı Sıvı Borusu",
"block.create.speedometer": "Süratometre",
"block.create.speedometer": "Takometre",
"block.create.spout": "Sıvı Püskürtücü",
"block.create.spruce_window": "Ladin Pencere",
"block.create.spruce_window_pane": "İnce Ladin Pencere",
"block.create.steam_engine": "Buhar Motoru",
"block.create.steam_whistle": "Buhar Düdüğü",
"block.create.steam_whistle_extension": "Buhar Düdüğü Eki",
"block.create.sticker": "Etiket",
"block.create.sticky_mechanical_piston": "Yapışkan Mekanik Piston",
"block.create.stressometer": "Stresmetre",
"block.create.stockpile_switch": "Eşik Anahtarı",
"block.create.stressometer": "Yük Hücresi",
"block.create.tiled_glass": "Çinili Cam",
"block.create.tiled_glass_pane": "Çinili Cam Bölme",
"block.create.track": "Tren Rayı",
"block.create.track_observer": "Tren Gözlemcisi",
"block.create.track_signal": "Tren Sinyali",
"block.create.track_station": "Tren İstasyonu",
"block.create.train_door": "Tren Kapısı",
"block.create.train_trapdoor": "Tren Kapısı",
"block.create.tuff_pillar": "Tüf Sütunu",
"block.create.turntable": "Döner Tabla",
"block.create.veridium": "Veridyum",
"block.create.veridium_pillar": "Veridyum Sütunu",
"block.create.vertical_framed_glass": "Dikey Çerçeveli Cam",
"block.create.vertical_framed_glass_pane": "Dikey Çerçeveli Cam Bölme",
"block.create.warped_window": "Çarpık pencere",
"block.create.warped_window_pane": "Bükülmüş Pencere Bölmesi",
"block.create.water_wheel": "Su Çarkı",
"block.create.water_wheel_structure": "Büyük Su Çarkı",
"block.create.waxed_copper_shingle_slab": "Cilalı Bakır Kiremit Basamak",
"block.create.waxed_copper_shingle_stairs": "Cilalı Bakır Kiremit Merdiven",
"block.create.waxed_copper_shingles": "Cilalı Bakır Kiremit",
"block.create.waxed_copper_tile_slab": "Döşeme Cilalı Bakır Basamak",
"block.create.waxed_copper_tile_stairs": "Döşeme Cilalı Bakır Merdiven",
"block.create.waxed_copper_tiles": "Döşeme Cilalı Bakır",
"block.create.waxed_copper_shingles": "Balmumu Kaplı Bakır Kiremit",
"block.create.waxed_copper_tile_slab": "Cilalı Bakır Fayans Basamak",
"block.create.waxed_copper_tile_stairs": "Cilalı Bakır Fayans Merdiven",
"block.create.waxed_copper_tiles": "Balmumu Kaplı Bakır Fayans",
"block.create.waxed_exposed_copper_shingle_slab": "Cilalııkta Kalmış Bakır Kiremit Döşeme",
"block.create.waxed_exposed_copper_shingle_stairs": "Cilalııkta Kalmış Bakır Kiremit Merdiven",
"block.create.waxed_exposed_copper_shingles": "Cilalııkta Kalmış Bakır Kiremit",
"block.create.waxed_exposed_copper_tile_slab": "Cilalııkta Kalmış Bakır Fayans Döşeme",
"block.create.waxed_exposed_copper_tile_stairs": "Cilalııkta Kalmış Bakır Fayans Merdiven",
"block.create.waxed_exposed_copper_tiles": "Cilalııkta Kalmış Bakır Fayans",
"block.create.waxed_oxidized_copper_shingle_slab": "Cilalı Oksitlenmiş Bakır Kiremit Döşeme",
"block.create.waxed_oxidized_copper_shingle_stairs": "Cilalı Oksitlenmiş Bakır Kiremit Merdiven",
"block.create.waxed_oxidized_copper_shingles": "Cilalı Oksitlenmiş Bakır Kiremit",
"block.create.waxed_oxidized_copper_tile_slab": "Cilalı Oksitlenmiş Bakır Fayans Döşeme",
"block.create.waxed_oxidized_copper_tile_stairs": "Cilalı Oksitlenmiş Bakır Kiremit Merdiven",
"block.create.waxed_oxidized_copper_tiles": "Cilalı Oksitlenmiş Bakır Fayans",
"block.create.waxed_weathered_copper_shingle_slab": "Cilalı Yıpranmış Bakır Kiremit Döşeme",
"block.create.waxed_weathered_copper_shingle_stairs": "Cilalı Yıpranmış Bakır Kiremit Merdiven",
"block.create.waxed_weathered_copper_shingles": "Cilalı Yıpranmış Bakır Zona",
"block.create.waxed_weathered_copper_tile_slab": "Cilalı Yıpranmış Bakır Fayans Döşeme",
"block.create.waxed_weathered_copper_tile_stairs": "Cilalı Yıpranmış Bakır Fayans Merdiven",
"block.create.waxed_weathered_copper_tiles": "Cilalı Yıpranmış Bakır Fayans",
"block.create.weathered_copper_shingle_slab": "Yıpranmış Bakır Kiremit Basamak",
"block.create.weathered_copper_shingle_stairs": "Yıpranmış Bakır Kiremit Merdiven",
"block.create.weathered_copper_shingles": "Yıpranmış Bakır Kiremit",
"block.create.weathered_copper_tile_slab": "Yıpranmış Bakır Fayans Basamak",
"block.create.weathered_copper_tile_stairs": "Yıpranmış Bakır Fayans Merdiven",
"block.create.weathered_copper_tiles": "Yıpranmış Bakır Fayans",
"block.create.weighted_ejector": "Ağırlıklı Fırlatıcı",
"block.create.white_nixie_tube": "Beyaz Yazı Tübü",
"block.create.white_sail": "Beyaz Yelken",
"block.create.white_sail": "Yel Değirmeni Yelkeni",
"block.create.white_seat": "Beyaz Koltuk",
"block.create.white_toolbox": "Beyaz Alet Çantası",
"block.create.white_valve_handle": "Beyaz Vana",
"block.create.windmill_bearing": "Yel Değirmeni Rulmanı",
"block.create.wooden_bracket": "Odun Braket",
"block.create.yellow_nixie_tube": "Sarı Yazı Tübü",
"block.create.yellow_sail": "Sarı Yelken",
"block.create.yellow_seat": "Sarı Koltuk",
"block.create.yellow_toolbox": "Sarı Alet Çantası",
"block.create.yellow_valve_handle": "Sarı Vana",
"block.create.zinc_block": "Çinko Bloğu",
"block.create.zinc_ore": "Çinko Cevheri",
"enchantment.create.capacity": "Kapasite",
"enchantment.create.potato_recovery": "Patates Geri Dönüşümü",
"entity.create.carriage_contraption": "Vagonlu Mekanizma",
"entity.create.contraption": "Mekanizma",
"entity.create.crafting_blueprint": "Yapım Taslak Çizimi",
"entity.create.gantry_contraption": "Gezer Vinç Mekanizması",
"entity.create.potato_projectile": "Fırlatılmış Patates",
"entity.create.seat": "Koltuk",
"entity.create.stationary_contraption": "Sabit Vinç Mekanizması",
"entity.create.super_glue": "Süper Yapıştırıcı",
"fluid.create.potion": "İksir",
"fluid.create.tea": "İnşaatçının Çayı",
"item.create.andesite_alloy": "Andezit Alaşım",
"item.create.attribute_filter": "Özellik Filtresi",
"item.create.bar_of_chocolate": "Çikolata Barı",
"item.create.belt_connector": "Mekanik Kayış",
"item.create.blaze_cake": "Blaze Pastası",
@ -517,22 +607,56 @@
"item.create.brass_nugget": "Pirinç Parçası",
"item.create.brass_sheet": "Pirinç Levha",
"item.create.builders_tea": "İnşaatçının Çayı",
"item.create.chest_minecart_contraption": "Sandıklı Vagon Mekanizması",
"item.create.chocolate_bucket": "Çikolata Kovası",
"item.create.chocolate_glazed_berries": "Çikolata Kaplı Orman Meyveleri",
"item.create.chromatic_compound": "Kromatik Bileşik",
"item.create.cinder_flour": "Cürüf Unu",
"item.create.copper_backtank": "Bakır Sırt Tüpü",
"item.create.copper_backtank_placeable": "Bakır Sırt Tüpü",
"item.create.copper_diving_boots": "Bakır Dalgıç Botu",
"item.create.copper_diving_helmet": "Bakır Dalgıç Kaskı",
"item.create.copper_nugget": "Bakır Parçası",
"item.create.copper_sheet": "Bakır Levha",
"item.create.crafter_slot_cover": "Üretici Yuva Kapatıcı",
"item.create.crafting_blueprint": "İnşaa Planı",
"item.create.creative_blaze_cake": "Yaratıcı Mod Blaze Keki",
"item.create.crushed_raw_aluminum": "Ezilmiş Ham Alüminyum",
"item.create.crushed_raw_copper": "Ezilmiş Ham Bakır",
"item.create.crushed_raw_gold": "Ezilmiş Ham Altın",
"item.create.crushed_raw_iron": "Ezilmiş Ham Demir",
"item.create.crushed_raw_lead": "Ezilmiş Ham Kurşun",
"item.create.crushed_raw_nickel": "Ezilmiş Ham Nikel",
"item.create.crushed_raw_osmium": "Ezilmiş Ham Osmiyum",
"item.create.crushed_raw_platinum": "Ezilmiş Ham Platin",
"item.create.crushed_raw_quicksilver": "Ezilmiş Ham Cıva",
"item.create.crushed_raw_silver": "Ezilmiş Ham Gümüş",
"item.create.crushed_raw_tin": "Ezilmiş Ham Kalay",
"item.create.crushed_raw_uranium": "Ezilmiş Ham Uranyum",
"item.create.crushed_raw_zinc": "Ezilmiş Ham Çinko",
"item.create.dough": "Hamur",
"item.create.electron_tube": "Elekton Tüpü",
"item.create.empty_blaze_burner": "Boş Blaze Fırını",
"item.create.empty_schematic": "Boş Şematik",
"item.create.experience_nugget": "Tecrübe Parçacığı",
"item.create.extendo_grip": "Uzatma Kolu",
"item.create.filter": "Filtre",
"item.create.filter": "Liste Filtresi",
"item.create.furnace_minecart_contraption": "Fırınlı Vagon Mekanizması",
"item.create.goggles": "Mühendisin Gözlükleri",
"item.create.golden_sheet": "Altın Levha",
"item.create.handheld_worldshaper": "Yaratıcı Mod Dünya Düzenleyici",
"item.create.honey_bucket": "Bal Kovası",
"item.create.honeyed_apple": "Ballı Elma",
"item.create.incomplete_precision_mechanism": "Tamamlanmamış Hassas Mekanizma",
"item.create.incomplete_track": "Tamamlanmamış Ray",
"item.create.iron_sheet": "Demir Levha",
"item.create.linked_controller": "Kumanda",
"item.create.minecart_contraption": "Vagon Mekanizması",
"item.create.minecart_coupling": "Vagon Bağlayıcı",
"item.create.netherite_backtank": "Netherit Sırt Tüpü",
"item.create.netherite_backtank_placeable": "Netherit Sırt Tüpü",
"item.create.netherite_diving_boots": "Netherite Dalış Botları",
"item.create.netherite_diving_helmet": "Netherite Dalış Kaskı",
"item.create.polished_rose_quartz": "Cilalı Gül Kuvartsı",
"item.create.potato_cannon": "Patates Silahı",
"item.create.powdered_obsidian": "Toz Obsidyen",
@ -540,45 +664,130 @@
"item.create.propeller": "Pervane",
"item.create.raw_zinc": "Çiğ Çinko",
"item.create.red_sand_paper": "Kırmızı Zımpara Kağıtı",
"item.create.refined_radiance": "Rafine Parlaklık",
"item.create.rose_quartz": "Gül Kuvartsı",
"item.create.sand_paper": "Zımpara Kağıtı",
"item.create.schedule": "Tren Tarifesi",
"item.create.schematic": "Şematik",
"item.create.schematic_and_quill": "Şematik Ve Tüy",
"item.create.shadow_steel": "Gölge Çeliği",
"item.create.sturdy_sheet": "Pürüzlü Levha",
"item.create.super_glue": "Süper Yapıştırıcı",
"item.create.sweet_roll": "Çörek",
"item.create.tree_fertilizer": "Ağaç Gübresi",
"item.create.unprocessed_obsidian_sheet": "İşlenmemiş Obsidyen Levha",
"item.create.vertical_gearbox": "Dikey Şanzıman",
"item.create.wand_of_symmetry": "Simetri Asası",
"item.create.wheat_flour": "Buğday Unu",
"item.create.whisk": "Hızla çıkarmak",
"item.create.wrench": "İngiliz Anahtarı",
"item.create.zinc_ingot": "Çinko Külçesi",
"item.create.zinc_nugget": "Çinko külçesi",
"advancement.create.root": "Create'e Hoş Geldiniz",
"advancement.create.root.desc": "İşte Mekanizmalar Olun",
"advancement.create.andesite_alloy": "Daha Sert Kayalar",
"advancement.create.andesite_alloy.desc": "Biraz Andezit Alaşımı edinin, Create'in en önemli kaynağı",
"advancement.create.andesite_casing": "Andezit Çağı",
"advancement.create.andesite_casing.desc": "Soyulmuş ahşaba Andezit Alaşımı uygulayarak makineleriniz için temel bir kasa oluşturun",
"advancement.create.mechanical_press": "Bamm!",
"advancement.create.mechanical_press.desc": "Mechanical Press'te bazı sayfalar oluşturun",
"advancement.create.encased_fan": "Rüzgar yapıcı",
"advancement.create.encased_fan.desc": "Bir Muhafazalı Fanı yerleştirin ve çalıştırın",
"advancement.create.fan_processing": "Parçacık İşleme",
"advancement.create.fan_processing.desc": "Malzemeleri işlemek için Kapalı Fan kullanın",
"advancement.create.saw_processing": "Atolyenin En Korkulanı",
"advancement.create.saw_processing.desc": "Malzemeleri işlemek için dik bir Mekanik Testere kullanın",
"advancement.create.compacting": "Kompaktlaştırmak",
"advancement.create.compacting.desc": "Daha fazla üründen daha az ürün oluşturmak için bir Mekanik Pres ve bir Havza kullanın",
"advancement.create.belt": "Yosun Kayışı",
"advancement.create.belt.desc": "İki Şaftı Mekanik Kayış ile bağlama",
"advancement.create.funnel": "Havalimanı Estetiği",
"advancement.create.funnel.desc": "Huni kullanarak öğeleri ayıklayın veya bir kaba ekleyin",
"advancement.create.chute": "Vertical Logistics",
"advancement.create.chute.desc": "Bazı öğeleri Chute ile taşıyın",
"advancement.create.mechanical_mixer": "Karıştırmak",
"advancement.create.mechanical_mixer.desc": "Malzemeleri bir Mekanik Karıştırıcıda birleştirin",
"advancement.create.burner": "Duyarlı Şömine",
"advancement.create.burner.desc": "Bir Alev Brülörü Edinin",
"advancement.create.water_wheel": "Donanımlı Hidrolik",
"advancement.create.water_wheel.desc": "Bir Su Çarkı yerleştirin ve tork oluşturmak için kullanın",
"advancement.create.windmill": "Hafif Bir Esinti",
"advancement.create.windmill.desc": "Bir yel değirmeni monte edin ve onu tork üretmek için kullanın",
"advancement.create.shifting_gears": "Vitesleri Değiştirmek",
"advancement.create.shifting_gears.desc": "Bir büyük çarkı küçük bir çarka bağlayıp düzeneğinizin hızını değiştirebilirsiniz",
"advancement.create.millstone": "Öğütmeyi Kucakla",
"advancement.create.millstone.desc": "Malzemeleri öğütmek için bir değirmen taşı kullanın",
"advancement.create.super_glue": "Birleşme Alanı",
"advancement.create.super_glue.desc": "Blokları grup haline getirmek için süper yapıştırıcı ile yapıştırın",
"advancement.create.contraption_actors": "Bir Amaçla İlerlemek",
"advancement.create.contraption_actors.desc": "Mekanik Matkap, Testere veya Biçici gibi cihazlarla donatılmış bir düzenek oluşturun",
"advancement.create.portable_storage_interface": "Yol Üstü Takas",
"advancement.create.portable_storage_interface.desc": "Bir Hareketli Depolama Bağlantı Noktası kullanarak eşyaları bir Düzeneğe alın veya çıkarın",
"advancement.create.wrench_goggles": "Tam Set",
"advancement.create.wrench_goggles.desc": "Mühendisin Gözlükleri ve İngiliz Anahtarı kuşanın",
"advancement.create.stressometer": "İnekler İçin Stress",
"advancement.create.stressometer.desc": "Mühendis Gözlükleri ve Bir Yük Hücresi yardımıyla tam bir okuma alın",
"advancement.create.cuckoo_clock": "Vakit geldi mi?",
"advancement.create.cuckoo_clock.desc": "Guguklu saat uyku vaktinin geldiğini duyursun",
"advancement.create.windmill_maxed": "Güçlü Bir Esinti",
"advancement.create.windmill_maxed.desc": "Maksimum güce sahip bir Yel Değirmen oluşturun",
"advancement.create.ejector_maxed": "Tramplen Şampiyonu",
"advancement.create.ejector_maxed.desc": "Ağırlıklı Fırlatıcı yardımıyla 30 blok uzağa fırlayın",
"advancement.create.pulley_maxed": "Hiçliğe Halat",
"advancement.create.pulley_maxed.desc": "Halat Çekiciyi 200 Bloktan daha derine uzatın",
"advancement.create.cart_pickup": "Güçlü Kollar",
"advancement.create.cart_pickup.desc": "En az 200 blok bağlı bir vagon mekanizması al",
"advancement.create.anvil_plough": "Demirci topu",
"advancement.create.anvil_plough.desc": "Mekanik Sabanlar ile Örs fırlatın",
"advancement.create.lava_wheel_00000": "Magma Çarkı",
"advancement.create.lava_wheel_00000.desc": "Bu çalışmamalıydı§7 (Gizli Başarım)",
"advancement.create.hand_crank_000": "Yorucu Bir Egzersis",
"advancement.create.hand_crank_000.desc": "Tamamen yorulana kadar bir el krankı kullanın§7 (Gizli Başarım)",
"advancement.create.belt_funnel_kiss": "Tüneller ve Kayışlar",
"advancement.create.belt_funnel_kiss.desc": "İki Çıkış Hunisi birleştirin§7 (Gizli Başarım)",
"advancement.create.stressometer_maxed": "Tam Ucunda",
"advancement.create.stressometer_maxed.desc": "Yük Hücresinden %100 bir okuma alın§7\n(Gizli Başarım)",
"advancement.create.copper": "Çakır Bakır",
"advancement.create.copper.desc": "Sıvıları kontrol etmek için biraz bakır cevheri ele geçir",
"advancement.create.copper_casing": "Bakır Çağı",
"advancement.create.copper_casing.desc": "Soyulmuş ahşaba Andezit Alaşımı uygulayarak makineleriniz için temel bir kasa oluşturun",
"advancement.create.spout": "Şlops",
"advancement.create.spout.desc": "Sıvı Püskürtücü tarafından bir sıvı konteynırının doldurulmasını izle",
"advancement.create.drain": "Çalkalama Kurutma",
"advancement.create.drain.desc": "Eşya Süzgeci tarafından bir sıvı dolu bir eşyanın boşaltılmasını izle",
"advancement.create.steam_engine": "Güç Kaynağı",
"advancement.create.steam_engine.desc": "Tork jenerasyonu için Buhar Motorunu kullan",
"advancement.create.steam_whistle": "Bir Meleğin Sesi",
"advancement.create.steam_whistle.desc": "Buharlı Düdüğü çalıştır",
"advancement.create.backtank": "Cepte Basınç",
"advancement.create.backtank.desc": "Bir bakır sırt tüpü oluşturup içini hava basıncıyla doldurun",
"advancement.create.diving_suit": "Dehlizlere Hazır",
"advancement.create.diving_suit.desc": "Dalgıç Kaskı ve Bakır Sırt Tüpü kuşanırken suya atlayın",
"advancement.create.mechanical_pump_0": "Basınç Altında",
"advancement.create.mechanical_pump_0.desc": "Mekanik Pompa yerleştir ve güç ver",
"advancement.create.glass_pipe": "Akış Keşfi",
"advancement.create.glass_pipe.desc": "Sıvı içeren bir boruya İngiliz Anahtarını kullan",
"advancement.create.water_supply": "Göl Toplayıcı",
"advancement.create.water_supply.desc": "Su toplamak için Sıvı Borusunu ya da Mekaniksel Pompanın emici tarafını kullan",
"advancement.create.hose_pulley": "Endüstriyel Akıntı",
"advancement.create.hose_pulley.desc": "Bir İndirilebilir Hortum kullanarak sıvı doldur ya da boşalt",
"advancement.create.chocolate_bucket": "Hayalgücünün Dünyası",
"advancement.create.chocolate_bucket.desc": "Bir kova erimiş çikolata elde et",
"advancement.create.honey_drain": "Otonom Arıcılık",
"advancement.create.honey_drain.desc": "Arı Kovanından boru kullanarak bal çek",
"advancement.create.hose_pulley_lava": "Yerküreyi Hortumlamak",
"advancement.create.hose_pulley_lava.desc": "Sınırsız sayılablecek büyüklükde lavdan pompala",
"advancement.create.steam_engine_maxed": "Tam Buhar Gücü",
"advancement.create.steam_engine_maxed.desc": "Bir kazanı maksimum güçte çalıştır",
"advancement.create.foods": "Dengeli Bir Diyet",
"advancement.create.foods.desc": "Aynı olukda Çikolatalı Kaplamalı Dutlar, Ballı Elma ve Tatlı Çörek yap",
"advancement.create.diving_suit_lava": "Yolgezer ile yüzmek",
"advancement.create.diving_suit_lava.desc": "Dalış takmı ile lava dalmaya çalış§7\n(Hidden Advancement)",
"advancement.create.chained_drain": "Dönüyor!",
"advancement.create.chained_drain.desc": "Advancement. create. chained_drain. desc",
"advancement.create.pipe_organ": "Kilise Orgu",
"advancement.create.brass_casing": "Pirinç Çağı",
"advancement.create.rose_quartz": "Pembe Elmas",
"advancement.create.deployer": "Yapay Zeka",
"advancement.create.speed_controller": "Mühedisler Ondan Nefret Ediyor!",
"advancement.create.mechanical_arm": "Meşgul Eller",
@ -587,7 +796,10 @@
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.fist_bump": "Yumruk Tokuşturma",
"advancement.create.extendo_grip_dual": "Esnek Kollar",
"advancement.create.musical_arm": "DJ Mekanik",
"advancement.create.sturdy_sheet": "En Sert Kayalar",
"advancement.create.train_casing_00": "Lojik çağ",
"advancement.create.track_crafting_factory": "Ray Fabrikası",
"advancement.create.long_travel": "Uzun Yolculuk",
"advancement.create.red_signal": "Profesyonel Sürücü",
"advancement.create.train_crash": "Çok Kötü Servis",
@ -614,12 +826,22 @@
"create.recipe.automatic_shapeless": "Otomatik Şekilsiz Yapım",
"create.recipe.packing": "Kompaktlamak",
"create.recipe.mystery_conversion": "Gizemli Dönüşüm",
"create.recipe.assembly.deploying_item": "%1$s Yerleştir",
"create.recipe.assembly.cutting": "Testere ile Kes",
"create.recipe.processing.chance": "%%1$s Şans",
"create.recipe.heat_requirement.heated": "Isıtılmış",
"create.recipe.heat_requirement.superheated": "Süper Isıtılmış",
"create.generic.range": "Menzil",
"create.generic.radius": "Yarıçap",
"create.generic.width": "Genişlik",
"create.generic.height": "Yükseklik",
"create.generic.length": "Uzunluk",
"create.generic.speed": "Hız",
"create.generic.delay": "Gecikme",
"create.generic.angle": "Açı",
"create.generic.duration": "Süre",
"create.generic.timeUnit": "Zaman Birimi",
"create.generic.unit.ticks": "Tik",
"create.generic.unit.seconds": "Saniye",
"create.generic.unit.minutes": "Dakika",
"create.generic.daytime.hour": "Saat",
@ -634,6 +856,9 @@
"create.generic.unit.buckets": "B",
"create.generic.clockwise": "Saat Yönü",
"create.generic.counter_clockwise": "Ters Saat Yönü",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Perde: %1$s",
"create.generic.notes": "Fa#;Fa;Mi;Re#;Re;Do#;Do;Si;La#;La;Sol#;Sol",
"create.action.scroll": "Kaydır",
"create.action.confirm": "Kabul",
"create.action.abort": "İptal Et",
@ -644,10 +869,20 @@
"create.gui.scrollInput.scrollToAdjustAmount": "Miktarı Belirlemek için Kaydır",
"create.gui.scrollInput.scrollToSelect": "Seçmek için Kaydır",
"create.gui.symmetryWand.mirrorType": "Ayna",
"create.gui.symmetryWand.orientation": "Oryantasyon",
"create.symmetry.mirror.doublePlane": "Dörtgensel",
"create.symmetry.mirror.triplePlane": "Sekizgensel",
"create.orientation.diagonal": "Köşegen",
"create.orientation.horizontal": "Yatay",
"create.orientation.alongZ": "Z-Ekseni Boyunca",
"create.orientation.alongX": "X-Ekseni Boyunca",
"create.gui.terrainzapper.patternSection": "Desen",
"create.gui.terrainzapper.pattern.checkered": "Dama Tahtası",
"create.gui.terrainzapper.pattern.inversecheckered": "Ters Dama Tahtası",
"create.gui.terrainzapper.pattern.chance25": "%25 Olasılık",
"create.gui.terrainzapper.pattern.chance50": "%50 Olasılık",
"create.gui.terrainzapper.pattern.chance75": "%75 Olasılık",
"create.gui.terrainzapper.brush": "Fırça",
"create.gui.terrainzapper.brush.cuboid": "Küboid",
"create.gui.terrainzapper.brush.sphere": "Küre",
"create.gui.terrainzapper.brush.cylinder": "Silindir",
@ -660,17 +895,18 @@
"create.gui.terrainzapper.tool.clear": "Temizle",
"create.gui.terrainzapper.tool.flatten": "Düzleştir",
"create.terrainzapper.shiftRightClickToSet": "Şekili Seçmek için Shift + Sağ Tıkla",
"create.terrainzapper.usingBlock": "%1$s kullanılıyor",
"create.terrainzapper.leftClickToSet": "Malzeme Seçmek için Bloğa Sağ Tıkla",
"create.minecart_coupling.too_far": "Vagonlar birbirinden çok uzak",
"create.contraptions.cart_movement_mode.rotation_locked": "Döndürme Kilitli",
"create.contraptions.clockwork.clock_hands": "Saat kolları",
"create.contraptions.windmill.rotation_direction": "Dönme Yönü",
"create.contraptions.clockwork.clock_hands": "Saat İbre Düzeni",
"create.contraptions.clockwork.hour_first": "Akrep önce",
"create.contraptions.clockwork.minute_first": "Yelkovan önce",
"create.logistics.filter": "Filtre",
"create.logistics.recipe_filter": "Tarif Filtresi",
"create.logistics.fluid_filter": "Sıvı Filtresi",
"create.logistics.firstFrequency": "Frekans. #1",
"create.logistics.secondFrequency": "Frekans. #1",
"create.logistics.filter.any_amount_short": "Herhangi",
"create.gui.goggles.generator_stats": "Jeneratör İstatistikleri:",
"create.gui.goggles.kinetic_stats": "Kinetik İstatistikleri:",
"create.gui.goggles.at_current_speed": "mevcut hızda",
@ -735,7 +971,6 @@
"create.schematic.mirror.leftRight": "Sol-Sağ",
"create.schematic.tool.deploy": "Pozisyon",
"create.schematic.tool.move": "XZ Hareket ettir",
"create.schematic.tool.move_y": "Y Hareket ettir",
"create.schematic.tool.rotate": "Döndür",
"create.schematic.tool.print": "Yazdır",
"create.schematic.tool.flip": "Ayna",
@ -745,8 +980,8 @@
"create.schematic.tool.deploy.description.3": "Uzaklığı değiştirmek için [Ctrl]-Fare Tekerleği.",
"create.schematic.tool.print.description.1": "[Right-Click] mevcut konuma yerleştirmeyi onaylamak için.",
"create.schematic.tool.print.description.2": "Bu alet sadece Yaratıcı Mod'u içindir.",
"create.schematics.synchronizing": "Senkronize Ediliyor...",
"create.gui.schematicannon.slot.gunpowder": "Topu yakmak için barut ekleyin",
"create.gui.schematicannon.slot.listPrinter": "Şematiğine Kontrol Listesi yazdırmak için buraya bir kitap koy",
"create.gui.schematicannon.slot.schematic": "Şematiğini buraya ekle. Belirli bir konuma yerleştirildiğinden emin ol.",
"create.gui.schematicannon.option.skipMissing.description": "Top, yerleştirme için gerekli Bloğu bulamazsa, bir sonraki Konumda devam edecektir.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Top, çalışma alanındaki hiçbir Katı bloğun yerini asla almaz, yalnızca Katı-olmayan ve Hava'nın yerini alır.",
@ -855,7 +1090,6 @@
"create.weighted_ejector.no_target": "Bitişik bloğa çıkartılıyor (Hedef seçilmedi)",
"create.weighted_ejector.targeting": "[%1$s,%2$s,%3$s] çıkartılıyor",
"create.weighted_ejector.stack_size": ıkartılan Yığın Boyutu",
"create.logistics.when_multiple_outputs_available": "Birden Fazla Çıkış Mevcut Olduğunda",
"create.mechanical_arm.selection_mode.round_robin": "Yuvarlak Sıralama",
"create.mechanical_arm.selection_mode.forced_round_robin": "Zorunlu Yuvarlak Sıralama",
"create.mechanical_arm.selection_mode.prefer_first": "İlk Hedefe Öncelik Ver",
@ -883,6 +1117,7 @@
"create.gui.schedule.move_down": "Aşağı git",
"create.gui.schedule.add_condition": "Koşul Ekle",
"create.gui.schedule.alternative_condition": "Alternatif Koşul",
"create.schedule.condition.delay_short": "Bekle: %1$s",
"create.schedule.condition.threshold.items": "Eşyalar",
"create.schedule.condition.threshold.stacks": "Yığınlar",
"create.schedule.condition.threshold.buckets": "Kovalar",
@ -921,18 +1156,76 @@
"create.subtitle.whistle_train_manual_low": "Tren düdük çalıyor",
"create.subtitle.whistle_train": "Islık",
"create.subtitle.haunted_bell_convert": "Perili Çan uyanyor",
"block.create.wooden_bracket.tooltip": "ODUN BRAKET",
"block.create.wooden_bracket.tooltip.summary": "_Şaft, Çark_ ve _Borularını_ hoş ve ahşap destekler ile _süsle_.",
"block.create.metal_bracket.tooltip": "METAL BRAKET",
"block.create.metal_bracket.tooltip.summary": "_Şaft, Çark_ ve _Borularını_ endüstriyel be dayanıklı destekler ile _süsle_.",
"block.create.seat.tooltip.condition1": "Koltuğa Sağ Tıkla",
"item.create.blaze_cake.tooltip": "BLAZE KEKİ",
"item.create.potato_cannon.tooltip": "PATATES TOPU",
"item.create.schematic_and_quill.tooltip.condition1": "1. Adım",
"item.create.schematic_and_quill.tooltip.condition2": "2. Adım",
"item.create.goggles.tooltip.condition1": "Giyildiğinde",
"item.create.wand_of_symmetry.tooltip": "SİMETRİ ASASI",
"item.create.wand_of_symmetry.tooltip.summary": "Herhangi _Araç Çubuğunda_ iken _Blok yerleştirmelerini yansıtır_.",
"item.create.wand_of_symmetry.tooltip.condition1": "Bir yüzeyde kullanıldığında",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Ayna _Oluşturur_ veya _Yerini Değiştirir_. _Eğilirken_ kullanmak _Yapılandırma Arayüzünü_ açacaktır",
"item.create.wand_of_symmetry.tooltip.condition2": "Hedef olmadan kullanıldığında",
"item.create.wand_of_symmetry.tooltip.behaviour2": "Aktif aynayı _Kaldırır_",
"item.create.handheld_worldshaper.tooltip": "PORTATİF DÜNYA DÜZENLEYİCİ",
"item.create.handheld_worldshaper.tooltip.summary": "Uzaktan büyük ölçekli _Peyzaj_ için _Yaratıcı mod_da kullanılan bir araç.",
"item.create.handheld_worldshaper.tooltip.condition1": "Hedef bloğa Sol Tıklandığında",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_Hedeflenen blok_, şekillendirici tarafından yerleştirilen _malzeme_ olacak.",
"item.create.handheld_worldshaper.tooltip.condition2": "Hedef bloğa Sağ Tıklandığında",
"item.create.handheld_worldshaper.tooltip.behaviour2": "Hedeflenen konumda seçili olan _Fırça_ ve _Araç_ uygulanır.",
"item.create.handheld_worldshaper.tooltip.condition3": "Eğilirken Sağ Tıklandığında",
"item.create.handheld_worldshaper.tooltip.behaviour3": "_Yapılandırma Arayüzünü_ açar",
"item.create.extendo_grip.tooltip": "UZATMA KOLU",
"item.create.extendo_grip.tooltip.summary": "Kullanılan eşyaların _erişim mesafesini uzatır_. _Sırt Tüpü_nden gelen Hava Basıncı ile çalıştırılabilir",
"item.create.extendo_grip.tooltip.condition1": "Yan-Elde iken",
"item.create.extendo_grip.tooltip.behaviour1": "_Ana-Elde_ kullanılan eşyaların _erişim mesafesini_ uzatır.",
"item.create.extendo_grip.tooltip.condition2": "Sırt Tüpü kuşanılmışken",
"item.create.extendo_grip.tooltip.behaviour2": "Herhangi bir _dayanıklılık kullanılmayacak_. Bunun yerine, _Hava Basıncı_ Sırt Tüpünden boşaltılacak",
"item.create.potato_cannon.tooltip": "PATATES SİLAHI",
"item.create.potato_cannon.tooltip.summary": "Düşmanlara meyve ve sebze fırlatır. _Sırt Tüpü_nden gelen Hava Basıncı ile çalıştırılabilir",
"item.create.potato_cannon.tooltip.condition1": "Sağ Tıklandığında",
"item.create.potato_cannon.tooltip.behaviour1": "_Envanterinizden_ uygun bir öğe _fırlatır_.",
"item.create.potato_cannon.tooltip.condition2": "_Sırt Tüpü_ kuşanılmışken",
"item.create.potato_cannon.tooltip.behaviour2": "Herhangi bir _dayanıklılık kullanılmayacak_. Bunun yerine, _Hava Basıncı_ Sırt Tüpünden boşaltılacak",
"block.create.schematicannon.tooltip": "ŞEMATİK TOPU",
"block.create.schematicannon.tooltip.summary": "Blokları fırlatarak Dünya'da kurulu bir _Şemayı_ yeniden oluşturur. Bitişik Envanterlerden öğeler kullanır ve yakıt olarak _Barut_ harcar.",
"block.create.schematicannon.tooltip.condition1": "Sağ Tıklandığında",
"block.create.schematicannon.tooltip.behaviour1": "_Arayüzü_ açar",
"block.create.schematic_table.tooltip": "ŞEMATİK MASASI",
"block.create.schematic_table.tooltip.summary": "Kaydedilmiş Şemaları _Boş Şematik_ üzerine yazar.",
"block.create.schematic_table.tooltip.condition1": "Boş Şematik verildiğinde",
"block.create.schematic_table.tooltip.behaviour1": "Şema Klasörünüzden seçtiğiniz bir dosyayı yükler.",
"item.create.wrench.tooltip": "İNGİLİZ ANAHTARI",
"item.create.wrench.tooltip.summary": "Kinetik mekanizmalarınız ile çalışmak için çok amaçlı bir araç.",
"item.create.wrench.tooltip.condition1": "Blok üzerinde kullanıldığında",
"item.create.wrench.tooltip.behaviour1": "Tıklanan yüz etrafında _Bileşenleri Döndürür_. Bileşenleri sökmek için etkileşim sırasında _Eğilme_ tuşuna basılı tutun.",
"item.create.wrench.tooltip.condition2": "Mekanizma üzerine kullanıldığında",
"item.create.wrench.tooltip.behaviour2": "Birleştirilmiş vagon ve tren tabanlı mekanizmaları _Taşır_.",
"block.create.creative_crate.tooltip": "YARATICI MOD SANDIĞI",
"item.create.creative_blaze_cake.tooltip": "YARATICI MOD KEKİ",
"item.create.creative_blaze_cake.tooltip.condition1": "Kullanıldığında",
"item.create.linked_controller.tooltip": "KUMANDA",
"item.create.linked_controller.tooltip.summary": "_Altı düğmesine_ atanmış _Redstone Bağlantısı_ frekansları üzerinden _elde taşınabilir kontrol_ sağlar.",
"item.create.linked_controller.tooltip.condition1": "Sağ Tıklandığında",
"item.create.linked_controller.tooltip.behaviour1": "Kumandayı _açıp kapatır_. Aktif olduğunda, _Hareket kontrollerini_ devralır.",
"item.create.linked_controller.tooltip.condition2": "Eğilirken Sağ Tıklandığında",
"item.create.linked_controller.tooltip.behaviour2": "Manuel _Yapılandırma Arayüzünü_ açar.",
"item.create.linked_controller.tooltip.condition3": "Redstone Bağlantısına Sağ Tıklandığında",
"item.create.linked_controller.tooltip.behaviour3": "_İlişkilendirme Modu_nu etkinleştirir, _altı kontrol_den birini _Bağlantı Frekansı_ ile ilişkilendirir.",
"item.create.linked_controller.tooltip.condition4": "Kürsüye Sağ Tıklandığında",
"item.create.linked_controller.tooltip.behaviour4": "Kontrol cihazını kolay erişim için bir kürsüye yerleştirir. (Geri almak için Eğilme tuşuna basarken sağ tıklayın)",
"item.create.copper_backtank.tooltip": "BAKIR SIRT TÜPÜ",
"item.create.copper_backtank.tooltip.summary": "Basınçlı Hava taşıyan _Kuşanılabilir Sırt Tüpü_.",
"item.create.copper_backtank.tooltip.condition1": "Kuşanıldığında",
"item.create.copper_backtank.tooltip.behaviour1": "İhtiyaç duyan ekipmana _Basınçlı Hava_ sağlar.",
"item.create.copper_backtank.tooltip.condition2": "Kinetik enerji alacak şekilde yerleştirildiğinde",
"item.create.copper_backtank.tooltip.behaviour2": "Devir hızına bağlı olarak _Basınçlı Hava toplar_.",
"item.create.netherite_backtank.tooltip": "NETHERİT SIRT TÜPÜ",
"item.create.netherite_backtank.tooltip.summary": "Basınçlı Hava taşıyan _Kuşanılabilir Sırt Tüpü_.",
"item.create.netherite_backtank.tooltip.condition1": "Kuşanıldığında",
"item.create.netherite_backtank.tooltip.behaviour1": "İhtiyaç duyan ekipmana _Basınçlı Hava_ sağlar.",
"item.create.netherite_backtank.tooltip.condition2": "Kinetik enerji alacak şekilde yerleştirildiğinde",
"item.create.netherite_backtank.tooltip.behaviour2": "Devir hızına bağlı olarak _Basınçlı Hava toplar_.",
"create.ponder.tag.creative": "Yaratıcı Mod",
"create.ponder.belt_connector.text_1": "İki şafta bir kayış ile Sağ Tıklamak onları birbirine bağlar",
"create.ponder.belt_connector.text_3": "Kayış boyunca ek Şaftlar yerleştirilebilir",
@ -944,7 +1237,7 @@
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.cogwheel.text_2": "Bu şekilde bağlanan komşu şaftlar ters yönde dönerler",
"create.ponder.cogwheel_casing.text_2": "Kaplandıktan sonra eklenen parçalar şaft çıktısına bağlanmaz",
"create.ponder.cogwheel_casing.text_2": "Kaplandıktan sonra eklenen bileşenler şaft çıktısına bağlanmaz",
"create.ponder.gantry_carriage.text_1": "Gezer Vinçler, Gezer Vinç Şaftlarına oturtulup bu Şaft boyunca kayabilir.",
"create.ponder.gantry_cascaded.text_1": "Gezer vinç şaftları süper yapıştırıcı olmadan vince bağlanır",
"create.ponder.gantry_cascaded.text_2": "Yerinden oynatılan Gezer Vinç Şaftlarının üzerindeki vinçler için de aynısı geçerlidir",
@ -962,8 +1255,6 @@
"create.ponder.mechanical_arm_modes.text_1": "Girdi",
"create.ponder.mechanical_arm_modes.text_2": ıktı",
"create.ponder.nixie_tube.header": "Yazı Tüplerinin Kullanımı",
"create.ponder.nixie_tube.text_1": "Yazı Tüpleri Kızıltaş ile güçlendirildiğinde, kızıltaşın sinyal gücünü gösterir",
"create.ponder.nixie_tube.text_2": "İsim Etiketleri ile Yazı Tüplerinin göstereceği yazı özelleştirilebilir",
"create.ponder.nixie_tube.text_3": "Yazının rengini değiştirmek için boya ile sağ tıklayın",
"create.ponder.sail.header": "Yelkenlerin Yel Değirmeninde Kullanımı",
"create.ponder.sail_frame.header": "Yelken Çerçevelerinin Yel Değirmeninde Kullanımı",
@ -974,7 +1265,6 @@
"create.ponder.steam_engine.text_2": "Motora bir Şaft ile sağ tıklamak Kinetik Çıktıyı oluşturur",
"create.ponder.train_signal_placement.text_5": "Yazı Tüpleri, sinyalin ışığını daha görünebilir hale getirebilir",
"create.ponder.valve_pipe.text_2": "Şaft girdisi sıvıları geçirip geçirmeyeceklerini kontrol eder",
"create.ponder.windmill_source.text_6": "Dönme yönünü yapılandırmak için bir İngiliz Anahtarı kullanın",
"create.ponder.windmill_source.text_7": "Yapıyı durdurmak ve düzenlemek için rulmana sağ tıklayın",
"create.ponder.windmill_structure.header": "Yel Değirmeni Mekanizmaları",
"create.ponder.windmill_structure.text_1": "Herhangi bir yapı, en az 8 yelken benzeri blok içerdiği sürece geçerli bir Yel Değirmeni sayılabilir."

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@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "发条轴承",
"block.create.clutch": "离合器",
"block.create.cogwheel": "齿轮",
"block.create.content_observer": "物品侦测器",
"block.create.content_observer": "智能侦测器",
"block.create.contraption_controls": "动态结构控制器",
"block.create.controller_rail": "控制铁轨",
"block.create.controls": "列车驾驶台",
@ -78,8 +78,8 @@
"block.create.copper_valve_handle": "铜阀门手轮",
"block.create.copycat_bars": "伪装栏杆",
"block.create.copycat_base": "伪装基底",
"block.create.copycat_panel": "伪装板",
"block.create.copycat_step": "伪装阶",
"block.create.copycat_panel": "伪装板",
"block.create.copycat_step": "伪装阶",
"block.create.creative_crate": "创造板条箱",
"block.create.creative_fluid_tank": "创造流体储罐",
"block.create.creative_motor": "创造马达",
@ -871,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "在倒车时与另一辆列车相撞\n隐藏进度",
"itemGroup.create.base": "机械动力",
"itemGroup.create.palettes": "机械动力丨建筑方块",
"block.create.mangrove_window": "红树木窗户",
"block.create.mangrove_window_pane": "红树木窗户板",
"death.attack.create.crush": "%1$s被粉碎轮加工了",
"death.attack.create.crush.player": "%1$s被%2$s推进了粉碎轮",
"death.attack.create.fan_fire": "%1$s被鼓风机烟熏至死",
@ -879,7 +881,7 @@
"death.attack.create.fan_lava.player": "%1$s被%2$s扔进了冶炼炉",
"death.attack.create.mechanical_drill": "%1$s被钻头钻坏了",
"death.attack.create.mechanical_drill.player": "%1$s被%2$s扔到了钻头上",
"death.attack.create.mechanical_roller": "%1$s被压路机压扁了",
"death.attack.create.mechanical_roller": "%1$s被动力压路机压扁了",
"death.attack.create.mechanical_roller.player": "%1$s被%2$s扔到了动力压路机前面",
"death.attack.create.mechanical_saw": "%1$s被动力锯切成了两截",
"death.attack.create.mechanical_saw.player": "%1$s被%2$s扔到了动力锯上",
@ -1028,7 +1030,7 @@
"create.terrainzapper.shiftRightClickToSet": "按住 Shift 右击以设置塑形类型",
"create.terrainzapper.usingBlock": "使用:%1$s",
"create.terrainzapper.leftClickToSet": "鼠标左击一个方块以设置填充材料",
"create.large_water_wheel.not_enough_space": "清除用于放置的方块",
"create.large_water_wheel.not_enough_space": "清理方块以便放置",
"create.minecart_coupling.two_couplings_max": "单个矿车无法被连接多于两个的矿车连轴器",
"create.minecart_coupling.unloaded": "有一部分列车处在未加载区块中",
"create.minecart_coupling.no_loops": "矿车连轴器不能连成一个环",
@ -1046,12 +1048,12 @@
"create.contraptions.cart_movement_mode.rotate": "始终面朝前进方向",
"create.contraptions.cart_movement_mode.rotate_paused": "矿车转向时机器停止工作",
"create.contraptions.cart_movement_mode.rotation_locked": "旋转锁定",
"create.contraptions.roller_mode": "滚动模式",
"create.contraptions.roller_mode.tunnel_pave": "清方块并铺路",
"create.contraptions.roller_mode": "压路机模式",
"create.contraptions.roller_mode.tunnel_pave": "清方块并铺路",
"create.contraptions.roller_mode.straight_fill": "竖直填充下方",
"create.contraptions.roller_mode.wide_fill": "坡度填充下方",
"create.contraptions.windmill.rotation_direction": "旋转方向",
"create.contraptions.clockwork.clock_hands": "指针",
"create.contraptions.clockwork.clock_hands": "沿时钟指针排列",
"create.contraptions.clockwork.hour_first": "时针优先",
"create.contraptions.clockwork.minute_first": "分针优先",
"create.contraptions.clockwork.hour_first_24": "24 小时制优先",
@ -1067,7 +1069,7 @@
"create.logistics.filter.click_to_replace": "单击物品以替换",
"create.logistics.filter.hold_to_set_amount": "单击并按住以改变数量",
"create.logistics.filter.invalid_item": "无法在此处使用该物品。",
"create.logistics.filter.extracted_amount": "复制数量",
"create.logistics.filter.extracted_amount": "提取数量",
"create.logistics.filter.any_amount_short": "任何",
"create.logistics.filter.up_to": "最多",
"create.logistics.filter.exactly": "等于",
@ -1076,14 +1078,14 @@
"create.logistics.train_observer.cargo_filter": "货物过滤器",
"create.kinetics.creative_motor.rotation_speed": "产生的RPM转速",
"create.kinetics.speed_controller.rotation_speed": "目标的RPM转速",
"create.kinetics.valve_handle.rotated_angle": "使用时旋转",
"create.kinetics.valve_handle.rotated_angle": "使用时旋转的角度",
"create.logistics.redstone_interval": "红石信号间隔",
"create.contraptions.contoller.target": "目标元件",
"create.contraptions.mechanical_roller.pave_material": "铺路材料",
"create.contraptions.chassis.radius": "被粘住方块的半径",
"create.contraptions.chassis.range": "粘性面的粘合范围",
"create.contraptions.chassis.radius": "粘附半径",
"create.contraptions.chassis.range": "粘附距离",
"create.contraptions.chassis.distance": "距离",
"create.gui.value_settings.hold_to_edit": "击并按住以编辑",
"create.gui.value_settings.hold_to_edit": "击并按住以编辑",
"create.gui.value_settings.release_to_confirm": "松开 %1$s 以确认",
"create.gui.goggles.generator_stats": "应力发生器状态:",
"create.gui.goggles.kinetic_stats": "动力学状态:",
@ -1100,7 +1102,7 @@
"create.gui.assembly.exception.noPistonPoles": "活塞缺失部分活塞杆",
"create.gui.assembly.exception.not_enough_sails": "相接的结构所包含的类风帆方块的数量不足:%1$s\n至少需要 %2$s",
"create.gui.assembly.exception.no_contacts": "需要附加一个水平的_接触式红石信号发生器_到升降机结构中",
"create.gui.assembly.exception.too_many_contacts": "不能附着一个以上的_接触式红石信号发生器_到轿厢中",
"create.gui.assembly.exception.too_many_contacts": "轿厢中不能附着一个以上的_接触式红石信号发生器_",
"create.gui.assembly.exception.column_conflict": "另一部轿厢已经连接到了此升降机井",
"create.gui.gauge.info_header": "仪表信息:",
"create.gui.speedometer.title": "旋转速度",
@ -1138,10 +1140,10 @@
"create.gui.sequenced_gearshift.speed.back_fast": "两倍速,反向",
"create.gui.clipboard.erase_checked": "删除已勾选的条目",
"create.clipboard.actions": "剪贴板操作",
"create.clipboard.to_copy": "%1$s 以复制置",
"create.clipboard.to_paste": "%1$s 以粘贴置",
"create.clipboard.copied_from": "正在从 %1$s 复制置",
"create.clipboard.pasted_to": "置已应用到 %1$s",
"create.clipboard.to_copy": "%1$s 以复制置",
"create.clipboard.to_paste": "%1$s 以粘贴置",
"create.clipboard.copied_from": "正在从 %1$s 复制置",
"create.clipboard.pasted_to": "置已应用到 %1$s",
"create.schematicAndQuill.dimensions": "蓝图尺寸:%1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "第一个位置",
"create.schematicAndQuill.secondPos": "第二个位置",
@ -1177,8 +1179,8 @@
"create.schematic.tool.deploy.description.3": "按住 [Ctrl] 鼠标滚动更改距离",
"create.schematic.tool.move.description.0": "水平移动蓝图",
"create.schematic.tool.move.description.1": "选定蓝图,然后按住 [Ctrl] 鼠标滚动移动",
"create.schematic.tool.move_y.description.0": "垂直移动蓝图",
"create.schematic.tool.move_y.description.1": "按住 [Ctrl] 滚动鼠标滚轮以上下移动",
"create.schematic.tool.move_y.description.0": "垂直移动蓝图",
"create.schematic.tool.move_y.description.1": "按住 [Ctrl] 滚动鼠标滚轮以上下移动",
"create.schematic.tool.rotate.description.0": "围绕蓝图中心旋转蓝图",
"create.schematic.tool.rotate.description.1": "按住 [Ctrl] 鼠标滚动旋转90度",
"create.schematic.tool.print.description.0": "立即将结构放置在世界上",
@ -1209,12 +1211,12 @@
"create.gui.schematicannon.option.replaceWithAny": "用任何方块替换工作区域内的方块",
"create.gui.schematicannon.option.replaceWithEmpty": "用空气替换工作区域内的方块",
"create.gui.schematicannon.option.skipMissing": "跳过缺少的方块",
"create.gui.schematicannon.option.skipBlockEntities": "保护实体方块",
"create.gui.schematicannon.option.skipBlockEntities": "保护方块实体",
"create.gui.schematicannon.slot.gunpowder": "向蓝图加农炮添加火药以提供动力",
"create.gui.schematicannon.slot.listPrinter": "放入剪贴板或书以打印所需物品清单",
"create.gui.schematicannon.slot.schematic": "在此处添加你的蓝图,务必确保其已经被部署在特定位置",
"create.gui.schematicannon.option.skipMissing.description": "如果缺失材料,蓝图加农炮将忽略当前缺失材料并且使用其他已有材料继续工作",
"create.gui.schematicannon.option.skipBlockEntities.description": "蓝图加农炮将避免替换存储数据的方块,如箱子",
"create.gui.schematicannon.option.skipBlockEntities.description": "蓝图加农炮将避免替换例如箱子的存储方块。",
"create.gui.schematicannon.option.dontReplaceSolid.description": "蓝图加农炮将不会替换工作范围内的任何固体方块",
"create.gui.schematicannon.option.replaceWithSolid.description": "蓝图加农炮会使用所提供的固体方块来替换工作区域内的其他固体方块",
"create.gui.schematicannon.option.replaceWithAny.description": "蓝图加农炮会使用任何所提供的方块来替换工作区域内的固体方块",
@ -1362,7 +1364,7 @@
"create.weighted_ejector.no_target": "弹射至临近方块(未选择目标)",
"create.weighted_ejector.targeting": "弹射至 [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "弹射物品堆数量",
"create.logistics.when_multiple_outputs_available": "多个输出可用时",
"create.logistics.when_multiple_outputs_available": "分配方法",
"create.mechanical_arm.selection_mode.round_robin": "轮询调度",
"create.mechanical_arm.selection_mode.forced_round_robin": "强制轮询调度",
"create.mechanical_arm.selection_mode.prefer_first": "第一目标优先",
@ -1410,7 +1412,7 @@
"create.hint.mechanical_arm_no_targets": "看起来这个_动力臂_没有被分配给任何_目标_在_手持动力臂_的同时_右击_选取传送带、置物台、漏斗或其他设备来设置目标",
"create.hint.empty_bearing.title": "更新轴承",
"create.hint.empty_bearing": "_空手右击_轴承可以将你新建造的结构_接到_轴承上",
"create.hint.full_deployer.title": "机械手物品溢出",
"create.hint.full_deployer.title": "机械手无法工作",
"create.hint.full_deployer": "_机械手_包含_过剩的物品_需要被_提取_使用_漏斗_或其他方法将其从溢出中释放出来",
"create.backtank.low": "背罐压力低",
"create.backtank.depleted": "背罐压力耗尽",
@ -1590,8 +1592,8 @@
"create.train_assembly.bogeys_too_close": "转向架%1$s和%2$s距离太近",
"create.train_assembly.single_bogey_carriage": "这种转向架不能单独支撑一个车厢",
"create.train_assembly.nothing_attached": "没有结构连接到转向架%1$s",
"create.train_assembly.no_controls": "列车上至少需要安装一个面向前方的驾驶台方块",
"create.train_assembly.sideways_controls": "一个安装的驾驶台方块面向侧面",
"create.train_assembly.no_controls": "至少添加一个朝向前方的列车驾驶台(您是否忘了强力胶?)",
"create.train_assembly.sideways_controls": "列车驾驶台不能朝向两侧",
"create.train_assembly.bogey_created": "转向架已创建,再次点击来循环修改类型",
"create.train_assembly.requires_casing": "在轨道上使用列车机壳来创建转向架",
"create.track_target.set": "目标轨道已选择",
@ -1632,12 +1634,12 @@
"create.contraption.controls.start_controlling": "现在控制:%1$s",
"create.contraption.controls.stop_controlling": "停止控制装置",
"create.contraption.controls.approach_station": "按住%1$s以接近%2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s: %2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s%2$s",
"create.contraption.controls.all_actor_toggle": "所有元件:%1$s",
"create.contraption.controls.actor_toggle.on": "开启",
"create.contraption.controls.actor_toggle.off": "关闭",
"create.contraption.controls.floor_unreachable": "无法访问",
"create.contraption.door_control": "该层电梯门控制",
"create.contraption.door_control": "该层轿厢门控制",
"create.contraption.door_control.all": "打开所有的门",
"create.contraption.door_control.all.short": "全部开启",
"create.contraption.door_control.north": "仅北侧",
@ -1770,7 +1772,7 @@
"enchantment.create.potato_recovery.desc": "使土豆加农炮发射出的炮弹有几率可被重新使用。",
"create.bogey.style.updated_style": "更新样式",
"create.bogey.style.updated_style_and_size": "更新样式和尺寸",
"create.bogey.style.no_other_sizes": "没有其他大小",
"create.bogey.style.no_other_sizes": "没有其他尺寸",
"create.bogey.style.invalid": "未命名样式",
"create.bogey.style.standard": "标准",
"create.subtitle.contraption_disassemble": "结构:停止移动",
@ -1830,13 +1832,13 @@
"item.create.blaze_cake.tooltip": "烈焰蛋糕",
"item.create.blaze_cake.tooltip.summary": "为辛勤劳作的_烈焰人_精心准备的美味。让他们兴奋起来吧",
"item.create.wand_of_symmetry.tooltip": "对称之杖",
"item.create.wand_of_symmetry.tooltip.summary": "完美地镜面复制工作区域内的方块到另一边。",
"item.create.wand_of_symmetry.tooltip.condition1": "在快捷栏时",
"item.create.wand_of_symmetry.tooltip.behaviour1": "持续进行镜面复制",
"item.create.wand_of_symmetry.tooltip.condition2": "无目标使用时",
"item.create.wand_of_symmetry.tooltip.summary": "在_快捷栏_中时进行_镜面复制_",
"item.create.wand_of_symmetry.tooltip.condition1": "右击表面时",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_创建_或_移动_镜面。 _潜行_ 时右击以打开_配置界面_",
"item.create.wand_of_symmetry.tooltip.condition2": "右击空气时",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_删除_镜面",
"item.create.handheld_worldshaper.tooltip": "手持式环境塑形器",
"item.create.handheld_worldshaper.tooltip.summary": "创造_大陆_和_山脉_的手持工具。",
"item.create.handheld_worldshaper.tooltip.summary": "_创造模式_远距离大面积 _地形塑造_工具",
"item.create.handheld_worldshaper.tooltip.condition1": "左击方块时",
"item.create.handheld_worldshaper.tooltip.behaviour1": "_准星指向的方块_将成为工具放置的 _材料_",
"item.create.handheld_worldshaper.tooltip.condition2": "右击方块时",
@ -1844,29 +1846,29 @@
"item.create.handheld_worldshaper.tooltip.condition3": "潜行右击时",
"item.create.handheld_worldshaper.tooltip.behaviour3": "打开工具的_配置界面_",
"item.create.tree_fertilizer.tooltip": "树木肥料",
"item.create.tree_fertilizer.tooltip.summary": "由多种矿物质复合而成的强大生长剂,能够加速普通树种的生长速度。",
"item.create.tree_fertilizer.tooltip.summary": "一种强大的肥料,有助于在紧凑的空间内种植树苗。",
"item.create.tree_fertilizer.tooltip.condition1": "在树苗上使用时",
"item.create.tree_fertilizer.tooltip.behaviour1": "使得该树_无视_它的_生长空间条件_立刻长大",
"item.create.tree_fertilizer.tooltip.behaviour1": "使树_无视_它的_生长空间条件_立刻长大",
"item.create.extendo_grip.tooltip": "伸缩机械手",
"item.create.extendo_grip.tooltip.summary": "biubiubiu! 大幅度_增加_了使用者的_触及距离_。可以使用_背罐_供能。",
"item.create.extendo_grip.tooltip.summary": "大幅度_增加_了使用者的_触及距离_。可以使用_背罐_供能。",
"item.create.extendo_grip.tooltip.condition1": "在副手时",
"item.create.extendo_grip.tooltip.behaviour1": "增加_主手_所使用物品的_触及距离_",
"item.create.extendo_grip.tooltip.condition2": "装备背罐时",
"item.create.extendo_grip.tooltip.condition2": "装备背罐时",
"item.create.extendo_grip.tooltip.behaviour2": "使用罐中_气压_来_抵消_伸缩机械手的_耐久_损耗",
"item.create.potato_cannon.tooltip": "土豆加农炮",
"item.create.potato_cannon.tooltip.summary": "噗!把你亲手栽培的蔬菜砸向你的敌人。可以使用_背罐_供能。",
"item.create.potato_cannon.tooltip.summary": "把你亲手栽培的蔬菜砸向你的敌人。可以使用_背罐_供能。",
"item.create.potato_cannon.tooltip.condition1": "右击时",
"item.create.potato_cannon.tooltip.behaviour1": "_发射_你_物品栏_中任一可作为弹药的物品",
"item.create.potato_cannon.tooltip.condition2": "装备背罐时",
"item.create.potato_cannon.tooltip.condition2": "装备背罐时",
"item.create.potato_cannon.tooltip.behaviour2": "使用罐中_气压_来_抵消_土豆加农炮的_耐久_损耗",
"item.create.filter.tooltip": "过滤器",
"item.create.filter.tooltip.summary": "可用于_精确控制_物流设备的_输出_以及_输入_使得通过的物品流与_一组_物品或者数个_相嵌套的过滤器_相匹配。",
"item.create.filter.tooltip.condition1": "放置于过滤槽时",
"item.create.filter.tooltip.behaviour1": "根据过滤器的_配置_来_决定_物品流是否能够通过",
"item.create.filter.tooltip": "列表过滤器",
"item.create.filter.tooltip.summary": "根据设置的_物品_或者_其他过滤器_来_匹配物品_。可置于机械动力元件的_过滤插槽_中",
"item.create.filter.tooltip.condition1": "右击时",
"item.create.filter.tooltip.behaviour1": "打开_配置界面_",
"item.create.attribute_filter.tooltip": "属性过滤器",
"item.create.attribute_filter.tooltip.summary": "可用于_精确控制_物流设备的_输出_以及_输入_使得通过的物品流与_一组_物品_属性_以及_分类_相匹配。",
"item.create.attribute_filter.tooltip.condition1": "放置于过滤槽时",
"item.create.attribute_filter.tooltip.behaviour1": "根据过滤器的_配置_来_决定_物品流是否能够通过",
"item.create.attribute_filter.tooltip.summary": "根据设置的_属性_或者_种类_来_匹配物品_。可置于机械动力元件的_过滤插槽_中",
"item.create.attribute_filter.tooltip.condition1": "右击时",
"item.create.attribute_filter.tooltip.behaviour1": "打开_配置界面_",
"item.create.empty_schematic.tooltip": "空白蓝图",
"item.create.empty_schematic.tooltip.summary": "可作为合成材料或在_蓝图桌_使用。",
"item.create.schematic.tooltip": "蓝图",
@ -1876,11 +1878,11 @@
"item.create.schematic.tooltip.condition2": "潜行右击时",
"item.create.schematic.tooltip.behaviour2": "打开一个用于输入_精确坐标_的_界面_",
"item.create.schematic_and_quill.tooltip": "蓝图与笔",
"item.create.schematic_and_quill.tooltip.summary": "用于将世界中的结构保存到 .nbt 文件。",
"item.create.schematic_and_quill.tooltip.condition1": "第一步",
"item.create.schematic_and_quill.tooltip.behaviour1": "手持蓝图与笔右击选择两个对角点",
"item.create.schematic_and_quill.tooltip.condition2": "第二步",
"item.create.schematic_and_quill.tooltip.behaviour2": "对准选定区域按住_Ctrl_并_滑动滚轮_可以调整选区的大小右击保存",
"item.create.schematic_and_quill.tooltip.summary": "用于将世界中的_结构_保存为 _.nbt 文件_。",
"item.create.schematic_and_quill.tooltip.condition1": "创建一个选项",
"item.create.schematic_and_quill.tooltip.behaviour1": "使用_右键_选择两个_对角点_。按住_Ctrl_并_滑动滚轮_可在空中选择点。",
"item.create.schematic_and_quill.tooltip.condition2": "正在调整和保存",
"item.create.schematic_and_quill.tooltip.behaviour2": "对准选定区域按住_Ctrl_并_滑动滚轮_可以调整选区的大小再次右击保存",
"block.create.schematicannon.tooltip": "蓝图加农炮",
"block.create.schematicannon.tooltip.summary": "发射方块重新构建已在世界中部署的_蓝图_会使用相邻箱子中的物品进行填充_火药_作为燃料。",
"block.create.schematicannon.tooltip.condition1": "右击时",
@ -1890,13 +1892,13 @@
"block.create.schematic_table.tooltip.condition1": "放入空白蓝图时",
"block.create.schematic_table.tooltip.behaviour1": "可从 Schematics 文件夹中上传所选文件",
"item.create.goggles.tooltip": "工程师护目镜",
"item.create.goggles.tooltip.summary": "一副可以扩增显示_动力学信息_的实用眼镜。",
"item.create.goggles.tooltip.condition1": "装备时",
"item.create.goggles.tooltip.behaviour1": "根据对应动力组件的_转速等级_显示它的_颜色指示器_也会显示这个组件的_应力影响_以及_应力量_",
"item.create.goggles.tooltip.summary": "在您的HUD中增加关于已放置组件的_各项信息_。",
"item.create.goggles.tooltip.condition1": "看向方块时",
"item.create.goggles.tooltip.behaviour1": "_动力组件_显示_应力影响_或_应力量_。_应力表_显示_当前动力网络_内的应力信息。一些其他方块显示例如内含物品和流体的信息。",
"item.create.wrench.tooltip": "扳手",
"item.create.wrench.tooltip.summary": "操控动力组件的实用工具。可用于_旋转_、_拆除_以及_配置_组件。",
"item.create.wrench.tooltip.condition1": "在方块上使用时",
"item.create.wrench.tooltip.behaviour1": "组件会围绕单击的面_旋转_。_潜行_并单击可以拆除组件。",
"item.create.wrench.tooltip.summary": "用于操控动力元件的多功能工具",
"item.create.wrench.tooltip.condition1": "对方块使用时",
"item.create.wrench.tooltip.behaviour1": "围绕单击的面_旋转组件_。_潜行_并单击可以拆除组件。",
"item.create.wrench.tooltip.condition2": "对移动装置使用时",
"item.create.wrench.tooltip.behaviour2": "_移动_已实体化的矿车和火车动态结构",
"block.create.nozzle.tooltip": "分散网",
@ -1906,7 +1908,7 @@
"block.create.cuckoo_clock.tooltip.condition1": "接入动力时",
"block.create.cuckoo_clock.tooltip.behaviour1": "显示_当前时间_并且一天会咕咕两次_中午_咕咕一次_黄昏可以睡觉_的时候咕咕一次",
"block.create.turntable.tooltip": "转盘",
"block.create.turntable.tooltip.summary": "让_旋转力_给你带来一场刺激的旋转风车体验。",
"block.create.turntable.tooltip.summary": "让_旋转力_给你带来一场刺激的车体验。",
"block.create.toolbox.tooltip": "工具箱",
"block.create.toolbox.tooltip.summary": "每个发明家最亲爱的伙伴可以方便地大量_收纳__8种_不同的物品类型。",
"block.create.toolbox.tooltip.condition1": "拾起时",
@ -1916,7 +1918,7 @@
"block.create.toolbox.tooltip.condition3": "右击时",
"block.create.toolbox.tooltip.behaviour3": "打开_工具箱界面_",
"block.create.creative_crate.tooltip": "创造板条箱",
"block.create.creative_crate.tooltip.summary": "这种_储存容器_可以无限地复制任何物品。它还可以移除相邻的_蓝图加农炮_的材料需求。",
"block.create.creative_crate.tooltip.summary": "这个_存储容器_可以无限复制物品。",
"block.create.creative_crate.tooltip.condition1": "标记了物品时",
"block.create.creative_crate.tooltip.behaviour1": "任何从容器中_提取_的物品都是_无限量_的而任何_放置_到容器中的物品都会被_清空_",
"block.create.creative_crate.tooltip.condition2": "当在蓝图加农炮旁时",
@ -1946,11 +1948,11 @@
"item.create.copper_diving_helmet.tooltip": "铜潜水头盔",
"item.create.copper_diving_helmet.tooltip.summary": "与_背罐_配合使用为穿戴者提供在_水下_行动一段时间所需的_空气_。",
"item.create.copper_diving_helmet.tooltip.condition1": "戴在头上时",
"item.create.copper_diving_helmet.tooltip.behaviour1": "提供_水下呼吸_效果缓慢消耗背罐中的_压缩空气_",
"item.create.copper_diving_helmet.tooltip.behaviour1": "缓慢消耗背罐中的_压缩空气_来提供_水下呼吸_效果",
"item.create.netherite_diving_helmet.tooltip": "下界合金潜水头盔",
"item.create.netherite_diving_helmet.tooltip.summary": "再加上一个_下界合金背罐_这可以保护您免受_极端高温的伤害_。要想有效_腿_和_脚_也必须被_下界合金_覆盖。",
"item.create.netherite_diving_helmet.tooltip.condition1": "背在背上时(全套)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "提供对_火焰_和_岩浆_的免疫缓慢消耗背罐中的_压缩空气_。同时在岩浆中有更好的视野。",
"item.create.netherite_diving_helmet.tooltip.summary": "当和_下界合金背罐_一起装备时它可以保护您免受_极端高温的伤害_。当然为了您的人身安全_腿部_和_脚部_也必须被_下界合金_覆盖。",
"item.create.netherite_diving_helmet.tooltip.condition1": "戴在头上时(全套)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "缓慢消耗背罐中的_压缩空气_来提供对_火焰_和_熔岩_的免疫。同时在熔岩中拥有_更好的视野_",
"item.create.copper_backtank.tooltip": "铜背罐",
"item.create.copper_backtank.tooltip.summary": "一个可以_背在背上_的_铜罐_用于携带一定量的压缩空气。",
"item.create.copper_backtank.tooltip.condition1": "背在背上时",
@ -1959,10 +1961,10 @@
"item.create.copper_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_加压空气_",
"item.create.netherite_backtank.tooltip": "下界合金背罐",
"item.create.netherite_backtank.tooltip.summary": "一个可以_背在背上_的_气罐_用于携带一定量的压缩空气。",
"item.create.netherite_backtank.tooltip.condition1": "装备时",
"item.create.netherite_backtank.tooltip.condition1": "背在背上时",
"item.create.netherite_backtank.tooltip.behaviour1": "为其他需要_压缩空气_的装备提供所需的空气",
"item.create.netherite_backtank.tooltip.condition2": "放下并接入动力时",
"item.create.netherite_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_空气_",
"item.create.netherite_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_压空气_",
"block.create.placard.tooltip": "置物板",
"block.create.placard.tooltip.summary": "用这个漂亮的墙板把你的物品用黄铜框起来,支持移动装置!",
"block.create.placard.tooltip.condition1": "手持物品右击时",
@ -1975,12 +1977,12 @@
"block.create.flywheel.tooltip.behaviour1": "开始旋转",
"item.create.copper_diving_boots.tooltip": "铜潜水靴",
"item.create.copper_diving_boots.tooltip.summary": "一双_沉重的靴子_让穿戴者可以更方便地探索海底。",
"item.create.copper_diving_boots.tooltip.condition1": "装备时",
"item.create.copper_diving_boots.tooltip.condition1": "穿在脚上时",
"item.create.copper_diving_boots.tooltip.behaviour1": "穿戴者会在流体中_下沉_得更快。给予在水中_行走_和_跳跃_的能力。穿戴者同时不会被传送带影响。",
"item.create.netherite_diving_boots.tooltip": "下界合金潜水靴",
"item.create.netherite_diving_boots.tooltip.summary": "一双_沉重的靴子_让穿戴者可以更方便地探索海底包括熔岩海。",
"item.create.netherite_diving_boots.tooltip.condition1": "装备时",
"item.create.netherite_diving_boots.tooltip.behaviour1": "穿戴者会在流体中_下沉_得更快。给予在水中_行走_和_跳跃_的能力。穿戴者同时不会被传送带影响。",
"item.create.netherite_diving_boots.tooltip.condition1": "穿在脚上时",
"item.create.netherite_diving_boots.tooltip.behaviour1": "穿戴者会在流体中_下沉_得更快并且能够在水下_行走_和_跳跃_。穿戴时不会被_传送带_影响。",
"item.create.crafting_blueprint.tooltip": "合成蓝图",
"item.create.crafting_blueprint.tooltip.summary": "_放在_墙上便可用它来设置_特定的合成配方_以便更快地制作物品。每个格子都可以设定一个配方。",
"item.create.crafting_blueprint.condition1": "右击空的格子时",
@ -1988,9 +1990,9 @@
"item.create.crafting_blueprint.condition2": "右击已设置好的格子时",
"item.create.crafting_blueprint.behaviour2": "使用_物品栏_中的物品制作_设置好的配方__潜行_可以一次合成_一组_",
"item.create.minecart_coupling.tooltip": "矿车连轴器",
"item.create.minecart_coupling.tooltip.summary": "将多个_矿车装置_或_车厢装置_链接在一起构成雄伟的列车。",
"item.create.minecart_coupling.tooltip.summary": "将_矿车__连接_在一起使它们一起移动。",
"item.create.experience_nugget.tooltip": "经验颗粒",
"item.create.experience_nugget.tooltip.summary": "_叮_从你的奇妙发明中汲取_灵感_。",
"item.create.experience_nugget.tooltip.summary": "从你的奇妙发明中汲取_灵感_。",
"item.create.experience_nugget.tooltip.condition1": "使用时",
"item.create.experience_nugget.tooltip.behaviour1": "_吸收_其中包含的_经验值_",
"block.create.peculiar_bell.tooltip": "奇异钟",
@ -2000,19 +2002,19 @@
"block.create.haunted_bell.tooltip.condition1": "手持或鸣响时",
"block.create.haunted_bell.tooltip.behaviour1": "标识出附近可能生成_敌对生物_的_亮度不足_之处",
"block.create.copycat_panel.tooltip": "伪装板",
"block.create.copycat_panel.tooltip.summary": "把所有_完整方块变成_装饰板。同时接受_栏杆_和_活板门_。",
"block.create.copycat_panel.tooltip.summary": "把所有_完整方块变成_装饰板。接受_栏杆_和_活板门_。",
"block.create.copycat_panel.tooltip.condition1": "右击时",
"block.create.copycat_panel.tooltip.behaviour1": "如果可能将根据_手持物品_改变_材质_。_再次点击_以循环_方向_或_充能_状态。使用_扳手_重置材质",
"block.create.copycat_step.tooltip": "伪装阶",
"block.create.copycat_step.tooltip.summary": "将任意的_实心方块_转换为装饰台阶。",
"block.create.copycat_panel.tooltip.behaviour1": "如果可能将根据_手持物品_改变_材质_。_再次点击_以循环切换_方向_或_充能_状态。使用_扳手_重置材质",
"block.create.copycat_step.tooltip": "伪装阶",
"block.create.copycat_step.tooltip.summary": "将任意的_完整方块_转换为装饰半阶。",
"block.create.copycat_step.tooltip.condition1": "右击时",
"block.create.copycat_step.tooltip.behaviour1": "如果可能将根据_手持物品_改变_材质_。_再次点击_以循环_方向_或_充能_状态。使用_扳手_重置材质",
"block.create.copycat_step.tooltip.behaviour1": "如果可能将根据_手持物品_改变_材质_。_再次点击_以循环切换_方向_或_充能_状态。使用_扳手_重置材质",
"block.create.clipboard.tooltip": "剪贴板",
"block.create.clipboard.tooltip.summary": "_保留您的笔记_ 并使您看起来更加专业。",
"block.create.clipboard.tooltip.condition1": "右击时",
"block.create.clipboard.tooltip.behaviour1": "打开_界面_。_潜行并点击_以将其_放置_在方块表面上。",
"block.create.clipboard.tooltip.condition2": "在方块上使用时",
"block.create.clipboard.tooltip.behaviour2": "一些方块的_设置_比如过滤器可以从其他地方_复制右击_并_应用左击_。",
"block.create.clipboard.tooltip.condition2": "对方块使用时",
"block.create.clipboard.tooltip.behaviour2": "可以从其他地方_复制右击_并_应用左击_一些方块的_配置_比如过滤器。",
"create.ponder.hold_to_ponder": "按住 [%1$s] 开始思索",
"create.ponder.subject": "情景主题",
"create.ponder.pondering": "思索……",
@ -2037,9 +2039,9 @@
"create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "可以面板调整它的行为",
"create.ponder.shared.behaviour_modify_value_panel": "可以通过面板调整它的行为",
"create.ponder.shared.rpm16_source": "动力源16 RPM",
"create.ponder.shared.movement_anchors": "有了底盘和强力胶,移动起大型结构轻轻松松",
"create.ponder.shared.movement_anchors": "在强力胶的帮助下,可以移动更大的结构",
"create.ponder.tag.redstone": "逻辑组件",
"create.ponder.tag.redstone.description": "这些组件会在红石工程中发挥大用处",
"create.ponder.tag.contraption_assembly": "方块连接功能",
@ -2131,7 +2133,7 @@
"create.ponder.brass_funnel.header": "黄铜漏斗",
"create.ponder.brass_funnel.text_1": "安山岩漏斗一次只能提取出一个物品",
"create.ponder.brass_funnel.text_2": "黄铜漏斗可以一次提取一组物品",
"create.ponder.brass_funnel.text_3": "对着过滤槽滑动滚轮,还可以精确调节黄铜漏斗的提取数量",
"create.ponder.brass_funnel.text_3": "使用面板可以精确调节黄铜漏斗的提取数量。",
"create.ponder.brass_funnel.text_4": "对着过滤槽使用某个物品,可以限制漏斗的行为,使其只传输匹配的物品",
"create.ponder.brass_tunnel.header": "黄铜隧道用法",
"create.ponder.brass_tunnel.text_1": "黄铜隧道可以遮掩住你的传送带",
@ -2143,7 +2145,7 @@
"create.ponder.brass_tunnel.text_7": "输入的物品现在会分配到所有连接的输出端",
"create.ponder.brass_tunnel.text_8": "在这一情况下,你也可以将物品直接输入到隧道方块中",
"create.ponder.brass_tunnel_modes.header": "黄铜隧道的分配模式",
"create.ponder.brass_tunnel_modes.text_1": "使用扳手即可调节隧道的分配模式",
"create.ponder.brass_tunnel_modes.text_1": "黄铜隧道的分配模式可以调节",
"create.ponder.brass_tunnel_modes.text_10": "“同步输入”是黄铜隧道的一种特殊设定",
"create.ponder.brass_tunnel_modes.text_11": "只有在组内全部的隧道都有一个等待通过的物品时,物品才能通过此隧道",
"create.ponder.brass_tunnel_modes.text_12": "这确保了所有受影响的传送带能够以相同的速率进行物品补给",
@ -2186,7 +2188,7 @@
"create.ponder.chute.header": "使用溜槽向下运输物品",
"create.ponder.chute.text_1": "溜槽可在两个容器之间垂直传输物品",
"create.ponder.chute.text_2": "使用扳手右击可以在溜槽上设置观察窗",
"create.ponder.chute.text_3": "对着另一个溜槽的侧面放置溜槽,将会放置下一个斜向的溜槽",
"create.ponder.chute.text_3": "工业铁块可用于装饰溜槽",
"create.ponder.chute.text_4": "对着另一个溜槽的侧面放置溜槽,将会放置下一个斜向的溜槽",
"create.ponder.chute_upward.header": "使用溜槽向上运输物品",
"create.ponder.chute_upward.text_1": "在溜槽上或下方使用鼓风机时,物品会根据风的方向向上或下移动",
@ -2221,7 +2223,7 @@
"create.ponder.contraption_controls.text_3": "它们能被放在动态结构中的任何地方",
"create.ponder.contraption_controls.text_4": "当方块化时,过滤器可以被更改成特定的目标元件",
"create.ponder.contraption_controls.text_5": "当它在实体化时收到了红石信号……",
"create.ponder.contraption_controls.text_6": "……目标元件将从一开始被关闭",
"create.ponder.contraption_controls.text_6": "……目标元件将会一开始就被关闭",
"create.ponder.creative_fluid_tank.header": "创造流体储罐",
"create.ponder.creative_fluid_tank.text_1": "创造流体储罐可以提供无限量的流体",
"create.ponder.creative_fluid_tank.text_2": "使用一个含有流体的容器右击它,即可指定它提供特定的流体",
@ -2229,7 +2231,7 @@
"create.ponder.creative_fluid_tank.text_4": "任何被输入创造流体储罐的液体都将被销毁",
"create.ponder.creative_motor.header": "使用创造马达产生旋转力",
"create.ponder.creative_motor.text_1": "创造马达是一种紧凑且可配置的旋转力源",
"create.ponder.creative_motor.text_2": "对其后面板滑动滚轮,可以改变马达的输出旋转转速",
"create.ponder.creative_motor.text_2": "产生的转速可以在它的输入面板上配置",
"create.ponder.creative_motor_mojang.header": "Mojang的神秘机械",
"create.ponder.crushing_wheels.header": "使用粉碎轮处理物品",
"create.ponder.crushing_wheels.text_1": "一对粉碎轮,磨物快又准",
@ -2276,8 +2278,8 @@
"create.ponder.display_board.header": "使用翻牌显示器",
"create.ponder.display_board.text_1": "翻牌显示器是告示牌的可扩展替代品",
"create.ponder.display_board.text_2": "它们需要动力以运作",
"create.ponder.display_board.text_3": "可以对其使用命名牌来显示文字……",
"create.ponder.display_board.text_4": "……或通过使用显示链接器",
"create.ponder.display_board.text_3": "可以使用已书写的记事板设置静态文本",
"create.ponder.display_board.text_4": "使用显示连接器显示动态文本",
"create.ponder.display_board.text_5": "可以使用染料来改变单行的颜色",
"create.ponder.display_board.text_6": "可以通过空手点击来重置单行内容",
"create.ponder.display_link.header": "配置显示链接器",
@ -2297,25 +2299,25 @@
"create.ponder.elevator_pulley.text_1": "升降机滑轮可以在已标记的位置之间垂直移动结构",
"create.ponder.elevator_pulley.text_10": "所有在此列的接触式红石信号发生器会被转化",
"create.ponder.elevator_pulley.text_11": "对升降机锚点通入红石信号以召唤轿厢",
"create.ponder.elevator_pulley.text_12": "移动速度取决于提供的转速",
"create.ponder.elevator_pulley.text_12": "移动速度取决于输入滑轮的转速",
"create.ponder.elevator_pulley.text_13": "滚动并单击控制方块以选择楼层",
"create.ponder.elevator_pulley.text_14": "右击已组装的滑轮将轿厢方块化",
"create.ponder.elevator_pulley.text_14": "右击已组装的滑轮将轿厢方块化",
"create.ponder.elevator_pulley.text_15": "升降机上的滑动门会自动打开和关闭",
"create.ponder.elevator_pulley.text_16": "当轿厢到达某楼层,该楼层的升降机锚点会发出信号",
"create.ponder.elevator_pulley.text_17": "这可能有助于在到达时触发门或者其他特殊效果",
"create.ponder.elevator_pulley.text_18": "显示链接器安装在任何升降机锚点上都能显示目前轿厢所在的楼层",
"create.ponder.elevator_pulley.text_2": "开始建造你的升降机轿厢",
"create.ponder.elevator_pulley.text_3": "放置一对面对面的接触式红石信号发生器",
"create.ponder.elevator_pulley.text_3": "放置一对面对面的接触式红石信号发生器……",
"create.ponder.elevator_pulley.text_4": "……并且把其中一个附着到你的移动结构上",
"create.ponder.elevator_pulley.text_5": "安装动态结构控制器以更容易地选择楼层",
"create.ponder.elevator_pulley.text_5": "安装动态结构控制器以便于选择楼层",
"create.ponder.elevator_pulley.text_6": "确保升降机滑轮接入了动力",
"create.ponder.elevator_pulley.text_7": "右击升降机滑轮以组装轿厢",
"create.ponder.elevator_pulley.text_8": "现在静止锚点转变成了一个升降机锚点",
"create.ponder.elevator_pulley.text_7": "右击升降机滑轮以组装升降机",
"create.ponder.elevator_pulley.text_8": "现在静止的接触式红石信号发生器转变成了一个升降机锚点",
"create.ponder.elevator_pulley.text_9": "升降机锚点代表一个“楼层”,且可以被配置",
"create.ponder.elevator_pulley_multi_rope.header": "同步的滑轮运动",
"create.ponder.elevator_pulley_multi_rope.text_1": "当使用一个滑轮组装了一个动态结构……",
"create.ponder.elevator_pulley_multi_rope.text_2": "……同一层的其他滑轮会被连接到结构上",
"create.ponder.elevator_pulley_multi_rope.text_3": "它们不需要动力,效果纯粹是装饰性的",
"create.ponder.elevator_pulley_multi_rope.text_2": "……同一高度的其他滑轮也会被连接到结构上",
"create.ponder.elevator_pulley_multi_rope.text_3": "它们不需要接入动力,只有装饰效果",
"create.ponder.empty_blaze_burner.header": "使用空的烈焰人燃烧室",
"create.ponder.empty_blaze_burner.text_1": "手持空的烈焰人燃烧室右击烈焰人来抓取烈焰人",
"create.ponder.empty_blaze_burner.text_2": "或者,可以直接从烈焰人刷怪笼中收集烈焰人",
@ -2325,7 +2327,7 @@
"create.ponder.empty_blaze_burner.text_6": "但是,没有烈焰人,这样的火焰并不足以用于工业级加热工作",
"create.ponder.encased_fluid_pipe.header": "装壳流体管道",
"create.ponder.encased_fluid_pipe.text_1": "铜机壳可以用于装饰流体管道",
"create.ponder.encased_fluid_pipe.text_2": "除了遮掩流体管道之外,装壳的流体管道将不改变其连接状态",
"create.ponder.encased_fluid_pipe.text_2": "除了遮掩流体管道之外,装壳的流体管道将不改变其连接状态",
"create.ponder.encased_fluid_pipe.text_3": "它将不会对旁边新增加或移除的管道做出反应",
"create.ponder.fan_direction.header": "鼓风机的气流",
"create.ponder.fan_direction.text_1": "鼓风机使用旋转力来制造气流",
@ -2412,7 +2414,7 @@
"create.ponder.hand_crank.header": "使用手摇曲柄产生旋转力",
"create.ponder.hand_crank.text_1": "玩家可以使用手摇曲柄来手动产生旋转力",
"create.ponder.hand_crank.text_2": "按住右键可以逆时针旋转它",
"create.ponder.hand_crank.text_3": "它产生的转速相对较高",
"create.ponder.hand_crank.text_3": "潜行右击可使它顺时针旋转",
"create.ponder.hose_pulley.header": "使用软管滑轮抽取或排放流体",
"create.ponder.hose_pulley.text_1": "软管滑轮可以用于方便地对一个较大区域进行抽取流体或填满流体的操作",
"create.ponder.hose_pulley.text_2": "通过输入动力可以调节软管末端的高度",
@ -2452,8 +2454,8 @@
"create.ponder.large_water_wheel.header": "使用大水车产生旋转力",
"create.ponder.large_water_wheel.text_1": "大水车利用相邻的水流来产生应力",
"create.ponder.large_water_wheel.text_2": "覆盖其他侧面不会进一步增加其动力输出",
"create.ponder.large_water_wheel.text_3": "这些旋转速度只有普通水车的一半……",
"create.ponder.large_water_wheel.text_4": "...但提供了更高得多的应力生产能力",
"create.ponder.large_water_wheel.text_3": "它的旋转速度只有普通水车的一半……",
"create.ponder.large_water_wheel.text_4": "……但是大幅提高了应力生产能力",
"create.ponder.large_water_wheel.text_5": "对水车使用木板以改变其外观",
"create.ponder.linear_chassis_attachment.header": "使用轴向底盘黏合方块",
"create.ponder.linear_chassis_attachment.text_1": "它的外露面可以变为黏性面",
@ -2461,7 +2463,7 @@
"create.ponder.linear_chassis_attachment.text_3": "空手潜行右击可以移除此面的黏性物",
"create.ponder.linear_chassis_attachment.text_4": "黏性面可以将此面前方的一长条方块黏住",
"create.ponder.linear_chassis_attachment.text_5": "使用扳手可以精确控制底盘的影响范围",
"create.ponder.linear_chassis_attachment.text_6": "按住 Ctrl 滑动滚轮,你可一次性调节所有底盘的影响范围",
"create.ponder.linear_chassis_attachment.text_6": "按住 Ctrl 以调节所有底盘的影响范围",
"create.ponder.linear_chassis_attachment.text_7": "若想让底盘的其他面也能粘方块,你需要用到强力胶",
"create.ponder.linear_chassis_attachment.text_8": "利用这些机制,任何形状的结构都可以作为装置移动",
"create.ponder.linear_chassis_group.header": "成组移动轴向底盘",
@ -2471,7 +2473,7 @@
"create.ponder.mechanical_arm.header": "配置动力臂",
"create.ponder.mechanical_arm.text_1": "你得在放置动力臂之前就配置好它的输入以及输出端",
"create.ponder.mechanical_arm.text_2": "手持动力臂右击某个容器,可以将其指定为目标",
"create.ponder.mechanical_arm.text_3": "再次右击可以将其在输入端(蓝色)以及输出端(橙色)之间切换",
"create.ponder.mechanical_arm.text_3": "再次右击可以使其在输入端(蓝色)以及输出端(黄色)之间切换",
"create.ponder.mechanical_arm.text_4": "左击此组件可以移除选择",
"create.ponder.mechanical_arm.text_5": "将动力臂放下来后,它会将此前选择的方块作为目标",
"create.ponder.mechanical_arm.text_6": "在有效范围内,动力臂可以有任意数量的输出以及输入端",
@ -2489,7 +2491,7 @@
"create.ponder.mechanical_arm_modes.text_2": "输出",
"create.ponder.mechanical_arm_modes.text_3": "若动力臂必须在数个有效的输出端之间作出选择……",
"create.ponder.mechanical_arm_modes.text_4": "……它会依照自己的设定选择特定的行为",
"create.ponder.mechanical_arm_modes.text_5": "手持扳手对其滑动滚轮,可以改变其配置",
"create.ponder.mechanical_arm_modes.text_5": "面板允许您对其进行配置",
"create.ponder.mechanical_arm_modes.text_6": "“轮询调度”模式很好理解,即循环输出至所有有效的输出端",
"create.ponder.mechanical_arm_modes.text_7": "如果某个输出端无法容纳更多物品,则它会被跳过",
"create.ponder.mechanical_arm_modes.text_8": "“强制轮询调度”不会跳过任何输出端,动力臂会一直等待,直到输出端有空位容纳物品输入",
@ -2556,31 +2558,31 @@
"create.ponder.mechanical_press_compacting.text_4": "过滤槽可用于解决两个配方相互冲突的情况",
"create.ponder.mechanical_pump_flow.header": "使用动力泵传输流体",
"create.ponder.mechanical_pump_flow.text_1": "动力泵可以控制管道网络中的流体",
"create.ponder.mechanical_pump_flow.text_2": "当接入动力时,其上的箭头指示流体流向",
"create.ponder.mechanical_pump_flow.text_2": "其上的箭头指示流体流向",
"create.ponder.mechanical_pump_flow.text_3": "泵后的管道网络正在抽取流体……",
"create.ponder.mechanical_pump_flow.text_4": "……而泵前的网络则在排放流体",
"create.ponder.mechanical_pump_flow.text_5": "反转动力方向将会改变流体流向",
"create.ponder.mechanical_pump_flow.text_6": "使用扳手可以手动改变动力泵的朝向",
"create.ponder.mechanical_pump_flow.text_5": "动力泵的方向不受旋转方向的影响",
"create.ponder.mechanical_pump_flow.text_6": "取而代之的是,可以使用扳手来反转方向",
"create.ponder.mechanical_pump_speed.header": "动力泵的传输机制",
"create.ponder.mechanical_pump_speed.text_1": "动力泵的压力最多沿管线传递 16 格,与输入动力无关",
"create.ponder.mechanical_pump_speed.text_2": "提高输入转速,可以加快流体的蔓延速度……",
"create.ponder.mechanical_pump_speed.text_3": "……以及体的传输速度",
"create.ponder.mechanical_pump_speed.text_3": "……以及体的传输速度",
"create.ponder.mechanical_pump_speed.text_4": "同一管道网络中的多个并联动力泵,它们的传输量可以叠加",
"create.ponder.mechanical_pump_speed.text_5": "使泵的朝向相互交替,可以方便地对齐流体流向",
"create.ponder.mechanical_roller_fill.header": "使用压路机填充地形",
"create.ponder.mechanical_roller_fill.text_1": "当方块化时,压路机可以被设为其他模式",
"create.ponder.mechanical_roller_fill.text_2": "“填充”模式可以帮助弥合路面和地形之间的缝隙",
"create.ponder.mechanical_roller_fill.text_3": "在“直接填充”模式,它们会简单地把方块柱放到表面下",
"create.ponder.mechanical_roller_fill.text_4": "在“斜坡填充”模式,越低的方块层的面积越大",
"create.ponder.mechanical_roller_fill.text_5": "与“清理和铺路”相反,这些模式都不会导致压路机破坏原有的方块",
"create.ponder.mechanical_roller_pave.header": "使用压路机清理和铺路",
"create.ponder.mechanical_roller_pave.text_1": "压路机帮助清理轨道或路周围的地形",
"create.ponder.mechanical_roller_pave.text_2": "在默认模式,如果没有设定材料,它只会像钻头一样破坏方块",
"create.ponder.mechanical_pump_speed.text_5": "确保它们都朝向同一方向",
"create.ponder.mechanical_roller_fill.header": "使用动力压路机填充地形",
"create.ponder.mechanical_roller_fill.text_1": "当方块化时,动力压路机可以被设为其他模式",
"create.ponder.mechanical_roller_fill.text_2": "“填充”模式可以帮你填充路面和地形之间的缝隙",
"create.ponder.mechanical_roller_fill.text_3": "在“竖直填充”模式,它们会简单地把方块以柱形放置到路面下方",
"create.ponder.mechanical_roller_fill.text_4": "在“坡度填充”模式,层数越靠下,填充面积就越大",
"create.ponder.mechanical_roller_fill.text_5": "与“清理并铺路”相反,这些模式下,动力压路机不会破坏原有的方块",
"create.ponder.mechanical_roller_pave.header": "使用动力压路机清理和铺路",
"create.ponder.mechanical_roller_pave.text_1": "动力压路机可以帮助清理轨道或路周围的地形",
"create.ponder.mechanical_roller_pave.text_2": "在默认模式,如果没有设定材料,它只会像钻头一样清理方块",
"create.ponder.mechanical_roller_pave.text_3": "当方块化时,可以指定合适的铺路材料",
"create.ponder.mechanical_roller_pave.text_4": "材料可通过安装在结构的箱子或木桶供应",
"create.ponder.mechanical_roller_pave.text_5": "除了拆除方块外,它现在将同时替换下面一层",
"create.ponder.mechanical_roller_pave.text_6": "注意,被压路机任何摧毁的方块都可能不掉落",
"create.ponder.mechanical_roller_pave.text_7": "压路机在火车上尤其有效,但也可以用于大多数的移动装置",
"create.ponder.mechanical_roller_pave.text_4": "材料可通过附着在结构上的箱子或木桶供应",
"create.ponder.mechanical_roller_pave.text_5": "除了破坏方块外,它现在将同时替换下面一层方块",
"create.ponder.mechanical_roller_pave.text_6": "注意,任何被压路机摧毁的方块都可能不产生掉落",
"create.ponder.mechanical_roller_pave.text_7": "动力压路机在火车上尤其好用,但也可以在大多数的移动装置上使用",
"create.ponder.mechanical_saw_breaker.header": "使用动力锯伐木",
"create.ponder.mechanical_saw_breaker.text_1": "向其通入旋转力后,动力锯可以直接砍伐掉它面前的树木",
"create.ponder.mechanical_saw_breaker.text_2": "想要一次性砍掉整棵树,锯子必须破坏掉树与地面连接的最后一个方块",
@ -2601,7 +2603,7 @@
"create.ponder.millstone.text_5": "产物的提取也是可以自动化的",
"create.ponder.nixie_tube.header": "使用辉光管",
"create.ponder.nixie_tube.text_1": "通入红石信号后,辉光管会显示出信号的强度",
"create.ponder.nixie_tube.text_2": "对着它使用更改过名称的命名牌,可以自定义它的显示文本",
"create.ponder.nixie_tube.text_2": "使用已书写的剪贴板,可以显示自定义文本",
"create.ponder.nixie_tube.text_3": "使用染料右击,便可更改辉光管的显示颜色",
"create.ponder.piston_pole.header": "活塞延长杆",
"create.ponder.piston_pole.text_1": "若无相接的活塞杆,动力活塞无法移动其他方块",
@ -2616,7 +2618,7 @@
"create.ponder.portable_fluid_interface.text_7": "……或是从装置中抽取出来",
"create.ponder.portable_fluid_interface.text_8": "如果一小段时间内没有流体交换,接口将会断开连接,然后装置重新开始运动",
"create.ponder.portable_storage_interface.header": "装置存储交换",
"create.ponder.portable_storage_interface.text_1": "玩家无法与运动装置内的容器进行交互",
"create.ponder.portable_storage_interface.text_1": "运动装置上的容器可能很难自动化存取。",
"create.ponder.portable_storage_interface.text_2": "这一组件可以在不停止装置的情况下与装置内的容器进行交互",
"create.ponder.portable_storage_interface.text_3": "放置第二个接口时,记得要与装置接口相隔 1 格或者 2 格的距离",
"create.ponder.portable_storage_interface.text_4": "当它们彼此经过时,它们会连接在一起",
@ -2640,12 +2642,12 @@
"create.ponder.pulse_extender.text_1": "脉冲延长器可以延长通过的信号",
"create.ponder.pulse_extender.text_2": "它会在短暂延迟后激活……",
"create.ponder.pulse_extender.text_3": "……并在配置的持续时间后取消激活",
"create.ponder.pulse_extender.text_4": "通过鼠标滚轮,可以配置持续时间",
"create.ponder.pulse_extender.text_5": "配置的持续时间最长可达 30 分钟",
"create.ponder.pulse_extender.text_4": "通过面板,可以配置持续时间",
"create.ponder.pulse_extender.text_5": "配置的持续时间最长可达 1 小时",
"create.ponder.pulse_repeater.header": "使用脉冲中继器控制信号",
"create.ponder.pulse_repeater.text_1": "脉冲中继器会将所有通入的红石信号缩减为一次脉冲",
"create.ponder.pulse_repeater.text_2": "通过鼠标滚轮,可以配置充能时间",
"create.ponder.pulse_repeater.text_3": "配置的延迟范围最长可达 30 分钟",
"create.ponder.pulse_repeater.text_1": "脉冲中继器会在延迟后发出一个短脉冲",
"create.ponder.pulse_repeater.text_2": "通过面板,可以配置充能时间",
"create.ponder.pulse_repeater.text_3": "配置的延迟时间最长可达 1 小时",
"create.ponder.radial_chassis.header": "使用径向底盘黏着方块",
"create.ponder.radial_chassis.text_1": "相同的径向底盘会连接成一排",
"create.ponder.radial_chassis.text_2": "当其中的一个底盘被装置带动时,其余的底盘也会被带动",
@ -2677,9 +2679,9 @@
"create.ponder.rope_pulley_modes.text_1": "当绳索滑轮停止运动时,它所附着的移动结构便会方块化",
"create.ponder.rope_pulley_modes.text_2": "你可以调整使整个结构永不方块化,或者仅在结构的初始位置方块化",
"create.ponder.rope_pulley_multi_rope.header": "同步的滑轮运动",
"create.ponder.rope_pulley_multi_rope.text_1": "当用一个滑轮组装了一个动态结构……",
"create.ponder.rope_pulley_multi_rope.text_2": "……同一层的其他滑轮会被连接到结构上",
"create.ponder.rope_pulley_multi_rope.text_3": "它们不需要动力,效果纯粹是装饰性的",
"create.ponder.rope_pulley_multi_rope.text_1": "当使用一个滑轮组装了一个动态结构……",
"create.ponder.rope_pulley_multi_rope.text_2": "……同一高度的其他滑轮也会被连接到结构上",
"create.ponder.rope_pulley_multi_rope.text_3": "它们不需要动力,只有装饰效果",
"create.ponder.rose_quartz_lamp.header": "玫瑰石英灯",
"create.ponder.rose_quartz_lamp.text_1": "玫瑰石英灯通入红石信号后会处于激活状态",
"create.ponder.rose_quartz_lamp.text_2": "它们之后会继续产生红石信号",
@ -2689,7 +2691,7 @@
"create.ponder.rose_quartz_lamp.text_6": "灯也可以用扳手手动开关",
"create.ponder.rotation_speed_controller.header": "使用转速控制器",
"create.ponder.rotation_speed_controller.text_1": "转速控制器将旋转力从其转轴传递至它上方的大齿轮",
"create.ponder.rotation_speed_controller.text_2": "在其侧面滚动鼠标滚轮,可以调节输出转速",
"create.ponder.rotation_speed_controller.text_2": "通过其侧边的面板,可以调节输出转速",
"create.ponder.sail.header": "使用风帆来组装风车",
"create.ponder.sail.text_1": "风帆是制作风车的趁手材料",
"create.ponder.sail.text_2": "无需强力胶等黏附手段,它们便可自行互相连结",
@ -2710,11 +2712,12 @@
"create.ponder.shaft_casing.text_1": "安山或黄铜机壳,装饰传动杆的好伙伴",
"create.ponder.smart_chute.header": "使用智能溜槽过滤物品",
"create.ponder.smart_chute.text_1": "智能溜槽是垂直溜槽的升级控制版",
"create.ponder.smart_chute.text_2": "当在其过滤槽内指定了物品后,溜槽只会传输这一指定标记的物品",
"create.ponder.smart_chute.text_3": "使用鼠标滚轮可以指定被过滤的物品数量",
"create.ponder.smart_chute.text_2": "过滤槽可以使溜槽仅传输指定的物品",
"create.ponder.smart_chute.text_3": "使用面板可以指定被过滤的物品数量",
"create.ponder.smart_chute.text_4": "通入红石信号可以使智能溜槽停止工作",
"create.ponder.smart_observer.header": "使用智能侦测器进行高级检测",
"create.ponder.smart_observer.text_2": "它可以检测通用容器内的物品或液体",
"create.ponder.smart_observer.text_1": "智能侦测器可以用于检测各种事件",
"create.ponder.smart_observer.text_2": "它可以检测一般容器内的物品或液体",
"create.ponder.smart_observer.text_3": "过滤插槽可以用于检测特定内容物",
"create.ponder.smart_observer.text_4": "当方块本身与过滤器匹配时,它也会激活",
"create.ponder.smart_observer.text_5": "此外,智能侦测器可以监测传送带、溜槽和管道",
@ -2786,7 +2789,7 @@
"create.ponder.threshold_switch.text_6": "在界面中可以更改特定的阈值",
"create.ponder.threshold_switch.text_7": "使用过滤器可以只计算特定的内容物的总量",
"create.ponder.threshold_switch.text_8": "流体缓冲区可以以类似方式进行监测",
"create.ponder.threshold_switch.text_9": "...奇妙的是,它也能检测绳索滑轮伸出的长度",
"create.ponder.threshold_switch.text_9": "……奇妙的是,它也能检测绳索滑轮伸出的长度",
"create.ponder.track_chunks.header": "横穿卸载的区块",
"create.ponder.track_chunks.text_1": "轨道在加载的区块之外仍然保持运作",
"create.ponder.track_chunks.text_2": "列车可以横穿世界上未加载的区块,这点可以放心",
@ -2861,12 +2864,12 @@
"create.ponder.train_signal_signaling.text_7": "它会停止列车,该列车在进入时……",
"create.ponder.train_signal_signaling.text_8": "……将无法立即离开该区间",
"create.ponder.train_signal_signaling.text_9": "这有助于排队等候的列车远离繁忙的区间",
"create.ponder.valve_handle.header": "使用阀门手轮产生旋转力",
"create.ponder.valve_handle.text_1": "玩家可以手动使用阀门手轮来产生旋转力",
"create.ponder.valve_handle.text_2": "右击可使它逆时针旋转",
"create.ponder.valve_handle.text_3": "它的转速慢而精确",
"create.ponder.valve_handle.text_4": "潜行右击可使它顺时针旋转",
"create.ponder.valve_handle.text_5": "可以通过染色来美化阀门手轮",
"create.ponder.valve_handle.header": "使用阀门手轮进行精确旋转",
"create.ponder.valve_handle.text_1": "阀门手轮可以使组件旋转一个精确的角度",
"create.ponder.valve_handle.text_2": "可以在输入面板上配置角度",
"create.ponder.valve_handle.text_3": "右键点击使其进行一次旋转",
"create.ponder.valve_handle.text_4": "潜行并右键点击可以反向旋转它",
"create.ponder.valve_handle.text_5": "记得不要让轴承方块化",
"create.ponder.valve_handle.text_6": "可以通过染色来美化阀门手轮",
"create.ponder.valve_pipe.header": "使用流体阀门控制液体流",
"create.ponder.valve_pipe.text_1": "流体阀门可以控制管道网络中流体的蔓延",
@ -2875,12 +2878,12 @@
"create.ponder.valve_pipe.text_4": "提供另一个方向的旋转力可以关闭阀门,阻止流体通过",
"create.ponder.water_wheel.header": "使用水车产生旋转力",
"create.ponder.water_wheel.text_1": "水车利用相邻的水流来产生应力",
"create.ponder.water_wheel.text_2": "水车接触水流的面越多,它的转速越高",
"create.ponder.water_wheel.text_3": "水车叶片应逆着水流方向摆放",
"create.ponder.water_wheel.text_2": "覆盖其他侧面不会进一步增加其动力输出",
"create.ponder.water_wheel.text_3": "对水车使用木板以改变其外观",
"create.ponder.weighted_ejector.header": "使用弹射置物台",
"create.ponder.weighted_ejector.text_1": "手持弹射置物台时,潜行右击可以设置弹射目标位置",
"create.ponder.weighted_ejector.text_10": "现在,只有等被放置的物品数量等于所设定数量时,弹射置物台才会弹射物品",
"create.ponder.weighted_ejector.text_11": "当其他实体站在弹射置物台上时会被直接弹射",
"create.ponder.weighted_ejector.text_11": "生物和玩家站在弹射置物台上时会被直接弹射",
"create.ponder.weighted_ejector.text_2": "现在,放置下的弹射置物台会将物品弹射至目标位置",
"create.ponder.weighted_ejector.text_3": "限制范围内的任意距离和高度均可作为有效目标地点",
"create.ponder.weighted_ejector.text_4": "但是,目标位置与置物台的连线,必须垂直于置物台的侧面",
@ -2888,10 +2891,10 @@
"create.ponder.weighted_ejector.text_6": "提供旋转力可为其蓄力",
"create.ponder.weighted_ejector.text_7": "蓄力完毕后,放置在它上方的物品会被立刻弹射出去",
"create.ponder.weighted_ejector.text_8": "如果目标为容器,则弹射置物台会等待容器有位置后再弹射物品",
"create.ponder.weighted_ejector.text_9": "使用扳手可以调整弹射所要求的物品数量",
"create.ponder.weighted_ejector.text_9": "通过面板,可以调整弹射所要求的物品数量",
"create.ponder.weighted_ejector_redstone.header": "使用红石控制弹射置物台",
"create.ponder.weighted_ejector_redstone.text_1": "当被红石充能时,弹射置物台停止工作",
"create.ponder.weighted_ejector_redstone.text_2": "此外,置物台弹射的瞬间可以被侦测器侦测",
"create.ponder.weighted_ejector_redstone.text_2": "置物台弹射的瞬间可以被侦测器侦测",
"create.ponder.weighted_ejector_tunnel.header": "使用弹射置物台来分流物品",
"create.ponder.weighted_ejector_tunnel.text_1": "与黄铜隧道搭配使用时,弹射置物台可以将物品以特定数量进行分流",
"create.ponder.weighted_ejector_tunnel.text_2": "首先,将黄铜隧道调整为“最近优先”模式,从而让它优先侧面输出",
@ -2904,7 +2907,7 @@
"create.ponder.windmill_source.text_3": "如果有足够多的类风帆方块黏附于其上,那么整体结构便可被视为风车",
"create.ponder.windmill_source.text_4": "右击启动后,风车轴承会开始产生旋转力",
"create.ponder.windmill_source.text_5": "风帆方块的数量决定了它的旋转速度",
"create.ponder.windmill_source.text_6": "使用扳手可以调整风车的旋转方向",
"create.ponder.windmill_source.text_6": "使用面板可以调整风车的旋转方向",
"create.ponder.windmill_source.text_7": "任何时候右击轴承,都可以将其停止,这样你就能再次修改风车的结构",
"create.ponder.windmill_structure.header": "风车装置",
"create.ponder.windmill_structure.text_1": "任何有至少 8 个类风帆方块的结构,都被视为一个有效的风车"

View file

@ -59,7 +59,7 @@
"block.create.clockwork_bearing": "時鐘軸承",
"block.create.clutch": "離合器",
"block.create.cogwheel": "齒輪",
"block.create.content_observer": "物品偵測器",
"block.create.content_observer": "智慧偵測器",
"block.create.contraption_controls": "裝置控制器",
"block.create.controller_rail": "控制軌道",
"block.create.controls": "火車控制台",
@ -76,6 +76,10 @@
"block.create.copper_tile_stairs": "銅磚瓦階梯",
"block.create.copper_tiles": "銅磚瓦",
"block.create.copper_valve_handle": "銅製閥門開關",
"block.create.copycat_bars": "偽裝欄柵",
"block.create.copycat_base": "偽裝基底",
"block.create.copycat_panel": "偽裝板",
"block.create.copycat_step": "偽裝梯級",
"block.create.creative_crate": "創造模式板條箱",
"block.create.creative_fluid_tank": "創造模式流體儲存罐",
"block.create.creative_motor": "創造模式馬達",
@ -213,6 +217,7 @@
"block.create.display_board": "顯示板",
"block.create.display_link": "顯示鏈路",
"block.create.dripstone_pillar": "鐘乳石柱",
"block.create.elevator_contact": "電梯錨點",
"block.create.elevator_pulley": "電梯滑輪",
"block.create.encased_chain_drive": "鏈式傳動箱",
"block.create.encased_fan": "鼓風機",
@ -252,8 +257,8 @@
"block.create.hand_crank": "手搖把手",
"block.create.haunted_bell": "靈魂鐘",
"block.create.honey": "蜂蜜",
"block.create.horizontal_framed_glass": "豎直邊框玻璃",
"block.create.horizontal_framed_glass_pane": "豎直邊框玻璃片",
"block.create.horizontal_framed_glass": "水平邊框玻璃",
"block.create.horizontal_framed_glass_pane": "水平邊框玻璃片",
"block.create.hose_pulley": "軟管滑輪",
"block.create.industrial_iron_block": "工業鐵方塊",
"block.create.item_drain": "分液池",
@ -313,6 +318,7 @@
"block.create.mechanical_plough": "機械犁",
"block.create.mechanical_press": "機械鍛壓機",
"block.create.mechanical_pump": "機械幫浦",
"block.create.mechanical_roller": "機械壓路機",
"block.create.mechanical_saw": "機械圓鋸機",
"block.create.metal_bracket": "金屬支架",
"block.create.metal_girder": "金屬樑",
@ -565,7 +571,7 @@
"block.create.weathered_copper_tiles": "風化的銅磚瓦",
"block.create.weighted_ejector": "彈射置物台",
"block.create.white_nixie_tube": "白色真空管",
"block.create.white_sail": "白色風帆",
"block.create.white_sail": "風帆",
"block.create.white_seat": "白色坐墊",
"block.create.white_toolbox": "白色工具箱",
"block.create.white_valve_handle": "白色閥門開關",
@ -634,7 +640,7 @@
"item.create.empty_schematic": "空白藍圖",
"item.create.experience_nugget": "經驗顆粒",
"item.create.extendo_grip": "伸縮機械手",
"item.create.filter": "過濾器",
"item.create.filter": "列表過濾器",
"item.create.furnace_minecart_contraption": "裝修過的機械礦車",
"item.create.goggles": "工程師護目鏡",
"item.create.golden_sheet": "金板",
@ -865,6 +871,8 @@
"advancement.create.train_crash_backwards.desc": "倒車時撞上另一列火車§7\n隱藏進度",
"itemGroup.create.base": "動力機械",
"itemGroup.create.palettes": "動力機械建築與裝飾方塊",
"block.create.mangrove_window": "紅樹林木窗戶",
"block.create.mangrove_window_pane": "紅樹林木窗戶片",
"death.attack.create.crush": "%1$s 被壓扁了",
"death.attack.create.crush.player": "%1$s 被 %2$s 打包丟進粉碎輪",
"death.attack.create.fan_fire": "%1$s 想接受熱風的洗禮",
@ -873,6 +881,8 @@
"death.attack.create.fan_lava.player": "%1$s 被 %2$s 推進岩漿",
"death.attack.create.mechanical_drill": "%1$s 被鑽頭鑽爆腦袋",
"death.attack.create.mechanical_drill.player": "%1$s 被 %2$s 當成礦物放在鑽頭前面而死",
"death.attack.create.mechanical_roller": "%1$s 被機械壓路機壓扁了",
"death.attack.create.mechanical_roller.player": "%1$s 被 %2$s 扔到機械壓路機前壓扁",
"death.attack.create.mechanical_saw": "%1$s 被鋸切成了兩半",
"death.attack.create.mechanical_saw.player": "%1$s 被 %2$s 鋸掉了",
"death.attack.create.potato_cannon": "%1$s 被 %2$s 的馬鈴薯大砲餵飽了",
@ -1020,11 +1030,13 @@
"create.terrainzapper.shiftRightClickToSet": "Shift + 滑鼠右鍵 以設定雕塑類型",
"create.terrainzapper.usingBlock": "使用:%1$s",
"create.terrainzapper.leftClickToSet": "左鍵點擊方塊可以設定材質",
"create.large_water_wheel.not_enough_space": "清除方塊以便放置",
"create.minecart_coupling.two_couplings_max": "礦車無法被連接兩個以上的礦車連結器",
"create.minecart_coupling.unloaded": "有一部份礦車存在於未讀取區塊中",
"create.minecart_coupling.no_loops": "礦車連結器不能連成一個環",
"create.minecart_coupling.removed": "從礦車上移除所有礦車連結器",
"create.minecart_coupling.too_far": "礦車距離你太遠了",
"create.contraptions.moving_container": "移動中的 %1$s",
"create.contraptions.movement_mode": "運動模式",
"create.contraptions.movement_mode.move_place": "停止時實體化方塊",
"create.contraptions.movement_mode.move_place_returned": "只在初始位置實體化方塊",
@ -1036,18 +1048,45 @@
"create.contraptions.cart_movement_mode.rotate": "結構與礦車保持相同方向",
"create.contraptions.cart_movement_mode.rotate_paused": "礦車轉向時機器停止工作",
"create.contraptions.cart_movement_mode.rotation_locked": "結構方向保持不變",
"create.contraptions.roller_mode": "壓路機模式",
"create.contraptions.roller_mode.tunnel_pave": "清理並鋪路",
"create.contraptions.roller_mode.straight_fill": "垂直填充下方",
"create.contraptions.roller_mode.wide_fill": "斜坡式填充下方",
"create.contraptions.windmill.rotation_direction": "旋轉方向",
"create.contraptions.clockwork.clock_hands": "鐘錶指針",
"create.contraptions.clockwork.clock_hands": "鐘指針排列",
"create.contraptions.clockwork.hour_first": "時針優先",
"create.contraptions.clockwork.minute_first": "分針優先",
"create.contraptions.clockwork.hour_first_24": "24小時制優先",
"create.logistics.crafter.connected": "已連接的機械合成器",
"create.logistics.crafter.click_to_merge": "點擊合併容器",
"create.logistics.crafter.click_to_separate": "點擊分離容器",
"create.logistics.filter": "過濾器",
"create.logistics.recipe_filter": "配方過濾器",
"create.logistics.fluid_filter": "流體過濾器",
"create.logistics.firstFrequency": "頻道. #1",
"create.logistics.secondFrequency": "頻道. #2",
"create.logistics.firstFrequency": "頻 #1",
"create.logistics.secondFrequency": "頻 #2",
"create.logistics.filter.click_to_set": "手持物品點擊以設定",
"create.logistics.filter.click_to_replace": "手持物品點擊以替換",
"create.logistics.filter.hold_to_set_amount": "點擊並按住以修改數量",
"create.logistics.filter.invalid_item": "無法在此處使用該物品。",
"create.logistics.filter.extracted_amount": "傳輸數量",
"create.logistics.filter.any_amount_short": "任何",
"create.logistics.filter.up_to": "最多",
"create.logistics.filter.exactly": "等於",
"create.logistics.filter.requires_item_in_inventory": "物品欄需要 %1$s 物品",
"create.logistics.creative_crate.supply": "無限供應",
"create.logistics.train_observer.cargo_filter": "貨物過濾器",
"create.kinetics.creative_motor.rotation_speed": "產生轉速 (RPM)",
"create.kinetics.speed_controller.rotation_speed": "目標轉速 (RPM)",
"create.kinetics.valve_handle.rotated_angle": "使用時旋轉角度",
"create.logistics.redstone_interval": "紅石訊號間隔",
"create.contraptions.contoller.target": "目標元件",
"create.contraptions.mechanical_roller.pave_material": "鋪路物料",
"create.contraptions.chassis.radius": "黏著半徑",
"create.contraptions.chassis.range": "黏著距離",
"create.contraptions.chassis.distance": "距離",
"create.gui.value_settings.hold_to_edit": "點擊並按住以編輯",
"create.gui.value_settings.release_to_confirm": "鬆開 %1$s 以確定",
"create.gui.goggles.generator_stats": "發動機狀態:",
"create.gui.goggles.kinetic_stats": "動力學狀態:",
"create.gui.goggles.at_current_speed": "目前動能值",
@ -1062,6 +1101,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "活塞的活塞桿數量過多\n可放置的數量最大為%1$s",
"create.gui.assembly.exception.noPistonPoles": "這個活塞遺失了一些活塞桿",
"create.gui.assembly.exception.not_enough_sails": "結構中所需的風帆類方塊數量不足:%1$s\n最少需要的數量為%2$s",
"create.gui.assembly.exception.no_contacts": "電梯結構需要一個水平放置的_接觸式偵測器_",
"create.gui.assembly.exception.too_many_contacts": "電梯結構不能擁有多於一個_接觸式偵測器_",
"create.gui.assembly.exception.column_conflict": "己有另一部電梯使用此行的錨點",
"create.gui.gauge.info_header": "儀表資訊:",
"create.gui.speedometer.title": "旋轉速度",
"create.gui.stressometer.title": "網路負荷",
@ -1072,6 +1114,10 @@
"create.gui.contraptions.network_overstressed": "裝置似乎過載,減少高動能消耗的裝置或者增加更多更多動能",
"create.gui.adjustable_crate.title": "板條箱",
"create.gui.adjustable_crate.storageSpace": "儲存空間",
"create.gui.threshold_switch.title": "儲量偵測器",
"create.gui.threshold_switch.invert_signal": "反轉訊號",
"create.gui.threshold_switch.move_to_lower_at": "多於 %1$s%% 時移至下線",
"create.gui.threshold_switch.move_to_upper_at": "少於 %1$s%% 時移至上線",
"create.gui.sequenced_gearshift.title": "可程式化齒輪箱",
"create.gui.sequenced_gearshift.instruction": "指令",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "以特定角度旋轉",
@ -1092,6 +1138,12 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "兩倍速,正向",
"create.gui.sequenced_gearshift.speed.back": "一倍速,反向",
"create.gui.sequenced_gearshift.speed.back_fast": "兩倍速,反向",
"create.gui.clipboard.erase_checked": "刪除已勾選的項目",
"create.clipboard.actions": "剪貼板動作",
"create.clipboard.to_copy": "%1$s 以複製配置",
"create.clipboard.to_paste": "%1$s 以貼上配置",
"create.clipboard.copied_from": "從 %1$s 複製配置",
"create.clipboard.pasted_to": "已應用配置到 %1$s",
"create.schematicAndQuill.dimensions": "藍圖尺寸:%1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "第一個位置",
"create.schematicAndQuill.secondPos": "第二個位置",
@ -1128,7 +1180,7 @@
"create.schematic.tool.move.description.0": "水平移動藍圖",
"create.schematic.tool.move.description.1": "選定藍圖,然後按住 Ctrl 滑鼠滾動",
"create.schematic.tool.move_y.description.0": "垂直移動藍圖",
"create.schematic.tool.move_y.description.1": "按住 Ctrl 滑鼠滾動上下移動",
"create.schematic.tool.move_y.description.1": "按住 [CTRL] 滑鼠滾動上下移動",
"create.schematic.tool.rotate.description.0": "圍繞藍圖中心旋轉藍圖",
"create.schematic.tool.rotate.description.1": "按住 Ctrl 滑鼠滾動旋轉 90 度",
"create.schematic.tool.print.description.0": "立即將結構放置在世界上",
@ -1159,10 +1211,12 @@
"create.gui.schematicannon.option.replaceWithAny": "用任何方塊替換工作區域內的方塊",
"create.gui.schematicannon.option.replaceWithEmpty": "用空氣替換工作區域內的方塊",
"create.gui.schematicannon.option.skipMissing": "繞過缺少的方塊",
"create.gui.schematicannon.option.skipBlockEntities": "保護方塊實體",
"create.gui.schematicannon.slot.gunpowder": "向藍圖加農炮裝填火藥以提供動能",
"create.gui.schematicannon.slot.listPrinter": "在此處放置書以列印藍圖所需的材料清單",
"create.gui.schematicannon.slot.listPrinter": "在此處放置剪貼板或書以列印藍圖所需的材料清單",
"create.gui.schematicannon.slot.schematic": "在此處放置你的藍圖,務必確保其已被部署在特定位置",
"create.gui.schematicannon.option.skipMissing.description": "如果材料不夠,藍圖大炮將忽略目前不夠的材料並且使用其他已有材料繼續工作",
"create.gui.schematicannon.option.skipBlockEntities.description": "藍圖將避免更換帶有數據的方塊,如箱子",
"create.gui.schematicannon.option.dontReplaceSolid.description": "藍圖加農炮將不會替換工作範圍內的任何固體方塊",
"create.gui.schematicannon.option.replaceWithSolid.description": "藍圖加農炮會使用所提供的固體方塊來替換工作區域內的其他固體方塊",
"create.gui.schematicannon.option.replaceWithAny.description": "藍圖加農炮會使用任何所提供的方塊來替換工作區域內的固體方塊",
@ -1310,7 +1364,7 @@
"create.weighted_ejector.no_target": "彈射到鄰近的方塊(未選取目的地)",
"create.weighted_ejector.targeting": "彈射到 [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "彈射物品數量",
"create.logistics.when_multiple_outputs_available": "當多個輸出可用時",
"create.logistics.when_multiple_outputs_available": "分配方法",
"create.mechanical_arm.selection_mode.round_robin": "輪詢調度",
"create.mechanical_arm.selection_mode.forced_round_robin": "強制輪詢調度",
"create.mechanical_arm.selection_mode.prefer_first": "第一目標優先",
@ -1358,10 +1412,10 @@
"create.hint.mechanical_arm_no_targets": "看起來這個_機械臂_沒有被分配任何_目標_。在手持機械臂的同時右鍵選取輸送帶、置物台、漏斗或其他設備來設定目標",
"create.hint.empty_bearing.title": "更新軸承",
"create.hint.empty_bearing": "_空手右鍵_軸承來_加入_你新建造的結構",
"create.hint.full_deployer.title": "機械手物品溢出",
"create.hint.full_deployer.title": "機械手無法工作",
"create.hint.full_deployer": "_機械手_包含_過剩的物品_需要被_取出._使用漏斗_或其他方法將溢出解決",
"create.backtank.low": "後背包壓力不足",
"create.backtank.depleted": "後背包壓力耗盡",
"create.backtank.low": "背罐壓力不足",
"create.backtank.depleted": "背罐壓力耗盡",
"create.hint.derailed_train.title": "出軌的火車",
"create.hint.derailed_train": "這列_火車_不在軌道上用扳手_左鍵點擊_它以重設到附近的軌道",
"create.boiler.status": "鍋爐狀態:%1$s",
@ -1378,6 +1432,11 @@
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "透過 1 個引擎",
"create.boiler.via_engines": "透過 %1$s 個引擎",
"create.boiler.water_input_rate": "水輸入速率",
"create.boiler.per_tick": "%1$s 每刻",
"create.elevator_contact.title": "電梯錨點",
"create.elevator_contact.floor_identifier": "樓層名稱",
"create.elevator_contact.floor_description": "樓層描述",
"create.gui.schedule.lmb_edit": "左鍵點擊編輯",
"create.gui.schedule.rmb_remove": "右鍵點擊移除",
"create.gui.schedule.duplicate": "複製",
@ -1497,6 +1556,7 @@
"create.track.turn_start": "無法從彎道開始連結",
"create.track.not_enough_tracks": "火車軌道不足",
"create.track.not_enough_pavement": "基座方塊不足",
"create.track.hold_for_smooth_curve": "按住 %1$s 最大化火車軌彎度",
"create.portal_track.failed": "無法鋪設傳送門軌道:",
"create.portal_track.missing": "對向傳送門尚未生成",
"create.portal_track.blocked": "對向位址被堵塞(%1$s,%2$s,%3$s",
@ -1532,8 +1592,8 @@
"create.train_assembly.bogeys_too_close": "轉向架 %1$s 及 %2$s 距離過近",
"create.train_assembly.single_bogey_carriage": "這類轉向架無法單獨支撐一個車廂",
"create.train_assembly.nothing_attached": "沒有任何結構連接到轉向架 %1$s",
"create.train_assembly.no_controls": "火車上需安裝至少一個面向前方的火車控制台",
"create.train_assembly.sideways_controls": "某個已安裝的火車控制台面向火車側",
"create.train_assembly.no_controls": "火車上需安裝至少一個面向前方的火車控制台(您是否忘了強力膠?)",
"create.train_assembly.sideways_controls": "火車控制台不能面向火車側",
"create.train_assembly.bogey_created": "已建立轉向架,再度點擊以循環改變種類",
"create.train_assembly.requires_casing": "在軌道上放置火車機殼以建立轉向架",
"create.track_target.set": "已選擇目標軌道",
@ -1574,6 +1634,25 @@
"create.contraption.controls.start_controlling": "正在控制:%1$s",
"create.contraption.controls.stop_controlling": "停止控制裝置",
"create.contraption.controls.approach_station": "按住 %1$s 以接近 %2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s%2$s",
"create.contraption.controls.all_actor_toggle": "所有元件:%1$s",
"create.contraption.controls.actor_toggle.on": "開啟",
"create.contraption.controls.actor_toggle.off": "關閉",
"create.contraption.controls.floor_unreachable": "無法到達",
"create.contraption.door_control": "到達時廂門控制",
"create.contraption.door_control.all": "打開所有的門",
"create.contraption.door_control.all.short": "全部打開",
"create.contraption.door_control.north": "僅打開北門",
"create.contraption.door_control.north.short": "北",
"create.contraption.door_control.east": "僅打開東門",
"create.contraption.door_control.east.short": "東",
"create.contraption.door_control.south": "僅打開南門",
"create.contraption.door_control.south.short": "南",
"create.contraption.door_control.west": "僅打開西門",
"create.contraption.door_control.west.short": "西",
"create.contraption.door_control.none": "保持關閉",
"create.contraption.door_control.none.short": "無",
"create.contraption.door_control.player_facing": "您正面向%1$s方",
"create.display_link.set": "已選定目標位置",
"create.display_link.success": "成功綁定到目標位置",
"create.display_link.clear": "清除位置選擇",
@ -1625,8 +1704,8 @@
"create.display_source.train_status": "火車時刻表資訊",
"create.display_source.station_summary": "火車站點概要",
"create.display_source.station_summary.filter": "站名過濾器",
"create.display_source.station_summary.train_name_column": "火車判定尺寸",
"create.display_source.station_summary.platform_column": "月台判定尺寸",
"create.display_source.station_summary.train_name_column": "火車名稱欄寬",
"create.display_source.station_summary.platform_column": "月台名稱欄寬",
"create.display_source.station_summary.now": "到站",
"create.display_source.station_summary.minutes": " 分鐘",
"create.display_source.station_summary.seconds": "%1$s 秒",
@ -1634,6 +1713,7 @@
"create.display_source.max_enchant_level": "最大附魔費用",
"create.display_source.boiler_status": "鍋爐狀態",
"create.display_source.entity_name": "實體名稱",
"create.display_source.current_floor": "電梯位置",
"create.display_source.kinetic_speed": "轉速RPM",
"create.display_source.kinetic_speed.absolute": "無視轉向",
"create.display_source.kinetic_speed.directional": "顯示轉向",
@ -1650,6 +1730,7 @@
"create.display_source.redstone_power.progress_bar": "進度條",
"create.display_source.boiler.not_enough_space": "空間不足",
"create.display_source.boiler.for_boiler_status": "以顯示鍋爐狀態",
"create.display_source.computer_display_source": "來自電腦",
"create.display_target.line": "第 %1$s 行",
"create.display_target.page": "第 %1$s 頁",
"create.display_target.single_line": "單行",
@ -1668,6 +1749,8 @@
"create.super_glue.abort": "放棄選取",
"create.super_glue.not_enough": "物品欄中沒有足夠的強力膠",
"create.super_glue.success": "塗抹強力膠…",
"create.gui.attached_computer.controlled": "此設備正在被電腦控制",
"create.gui.attached_computer.hint": "若要手動使用設備,請斷開所有電腦和數據機",
"create.gui.config.overlay1": "嗨 :)",
"create.gui.config.overlay2": "這是一個實例層",
"create.gui.config.overlay3": "點擊並拖曳你的滑鼠",
@ -1687,6 +1770,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "一股神秘的力量將這個礦車結構與世界綁在一起",
"enchantment.create.capacity.desc": "增加銅製背罐的空氣容量。",
"enchantment.create.potato_recovery.desc": "使馬鈴薯大砲發射出的炮彈,有機率可重複使用。",
"create.bogey.style.updated_style": "已更改樣式",
"create.bogey.style.updated_style_and_size": "已更新樣式和尺寸",
"create.bogey.style.no_other_sizes": "沒有其他尺寸",
"create.bogey.style.invalid": "未命名樣式",
"create.bogey.style.standard": "標準",
"create.subtitle.contraption_disassemble": "結構停止",
"create.subtitle.peculiar_bell_use": "黃銅鐘聲",
"create.subtitle.worldshaper_place": "地形塑造器發射聲",
@ -1746,47 +1834,57 @@
"item.create.blaze_cake.tooltip": "烈焰蛋糕",
"item.create.blaze_cake.tooltip.summary": "為您辛勤工作的_烈焰使者_提供美味佳餚。讓牠們興奮起來吧",
"item.create.wand_of_symmetry.tooltip": "對稱杖",
"item.create.wand_of_symmetry.tooltip.summary": "完美地鏡面複製工作區域內的方塊放置於破壞",
"item.create.wand_of_symmetry.tooltip.condition1": "當在快捷欄時",
"item.create.wand_of_symmetry.tooltip.behaviour1": "持續進行鏡面複製",
"item.create.wand_of_symmetry.tooltip.summary": "當放置在_快捷欄_時_鏡像放置方塊_",
"item.create.wand_of_symmetry.tooltip.condition1": "當右鍵表面時",
"item.create.wand_of_symmetry.tooltip.behaviour1": "_建立_或_移動_鏡子當_潛行_右鍵時開啟_GUI 介面_",
"item.create.wand_of_symmetry.tooltip.condition2": "當右鍵空氣時",
"item.create.wand_of_symmetry.tooltip.behaviour2": "_刪除_鏡子",
"item.create.handheld_worldshaper.tooltip": "地形雕塑器",
"item.create.handheld_worldshaper.tooltip.summary": "用於創造_景觀_和_地形特徵_的便利工具",
"item.create.handheld_worldshaper.tooltip.summary": "用於創造遠距離大面積_景觀_的_創造模式_工具",
"item.create.handheld_worldshaper.tooltip.condition1": "當左鍵方塊時",
"item.create.handheld_worldshaper.tooltip.behaviour1": "將地形雕塑器放置的_方塊_設定為_所選的方塊_",
"item.create.handheld_worldshaper.tooltip.condition2": "當右鍵方塊時",
"item.create.handheld_worldshaper.tooltip.behaviour2": "應用當前已選的_筆刷_和_工具_到所選的位置",
"item.create.handheld_worldshaper.tooltip.condition3": "當潛行右鍵時",
"item.create.handheld_worldshaper.tooltip.behaviour3": "開啟_操作介面_",
"item.create.tree_fertilizer.tooltip": "樹木肥料",
"item.create.tree_fertilizer.tooltip.summary": "適用來常見樹木的快速肥料",
"item.create.tree_fertilizer.tooltip.summary": "一種能在狹窄的空間裡種植樹苗的強大肥料。",
"item.create.tree_fertilizer.tooltip.condition1": "對樹苗使用時",
"item.create.tree_fertilizer.tooltip.behaviour1": "無論_生長時間_多少直接長大",
"item.create.tree_fertilizer.tooltip.behaviour1": "_無視生長空間條件_,直接長大",
"item.create.extendo_grip.tooltip": "伸縮機械手",
"item.create.extendo_grip.tooltip.summary": "biubiubiu! 大幅度_增加了_使用者的_觸碰距離_",
"item.create.extendo_grip.tooltip.summary": "大幅度_增加_使用者的_觸碰距離_可以用_背罐_的_壓縮空氣_驅動",
"item.create.extendo_grip.tooltip.condition1": "放置於副手欄時",
"item.create.extendo_grip.tooltip.behaviour1": "大幅增加_主手_的觸碰距離與_主手_的伸縮機械手攜同使用可進一步增加_觸碰距離_",
"item.create.extendo_grip.tooltip.condition2": "當裝備銅製背罐時",
"item.create.extendo_grip.tooltip.condition2": "當裝備背罐時",
"item.create.extendo_grip.tooltip.behaviour2": "_不會消耗耐久_但是會抽取銅製背罐裡的_壓縮空氣_",
"item.create.potato_cannon.tooltip": "馬鈴薯大砲",
"item.create.potato_cannon.tooltip.summary": "用你種的蔬菜來攻擊敵人。可以用_銅製背罐_的壓縮空氣驅動",
"item.create.potato_cannon.tooltip.summary": "將你自家種植的蔬菜射向敵人。可以用_背罐_的_壓縮空氣_驅動",
"item.create.potato_cannon.tooltip.condition1": "當點擊右鍵時",
"item.create.potato_cannon.tooltip.behaviour1": "從_物品欄_中_發射_一顆彈藥",
"item.create.potato_cannon.tooltip.condition2": "當裝備銅製背罐時",
"item.create.potato_cannon.tooltip.condition2": "當裝備背罐時",
"item.create.potato_cannon.tooltip.behaviour2": "_不會消耗耐久_但是會抽取銅製背罐裡的_壓縮空氣_",
"item.create.filter.tooltip": "過濾器",
"item.create.filter.tooltip.summary": "將物品更精確地進行_篩選分類_可以同時_篩選_多個物品或者將已標記的_過濾器_放在另一個_過濾器_里_嵌套_使用",
"item.create.filter.tooltip.condition1": "當放置於過濾插槽中時",
"item.create.filter.tooltip.behaviour1": "根據_過濾器_的設定來_決定_物品是否能夠通過",
"item.create.filter.tooltip": "列表過濾器",
"item.create.filter.tooltip.summary": "按照設置的多個_物品_或其他_過濾器__篩選物品_。可放置在機械動力元件的過濾欄內",
"item.create.filter.tooltip.condition1": "當點擊右鍵時",
"item.create.filter.tooltip.behaviour1": "開啟_設定面板_",
"item.create.attribute_filter.tooltip": "屬性過濾器",
"item.create.attribute_filter.tooltip.summary": "比起普通過濾器_屬性過濾器_可以根據不同物品的_屬性_來進行過濾",
"item.create.attribute_filter.tooltip.condition1": "當放置於過濾插槽中時",
"item.create.attribute_filter.tooltip.behaviour1": "根據_過濾器_的設定來_決定_物品是否能夠通過",
"item.create.attribute_filter.tooltip.summary": "按照設置的_屬性_或_類別__篩選物品_。可放置在機械動力元件的過濾欄內",
"item.create.attribute_filter.tooltip.condition1": "當點擊右鍵時",
"item.create.attribute_filter.tooltip.behaviour1": "開啟_設定面板_",
"item.create.empty_schematic.tooltip": "空白藍圖",
"item.create.empty_schematic.tooltip.summary": "可作為合成材料或在_藍圖桌_使用",
"item.create.schematic.tooltip": "藍圖",
"item.create.schematic.tooltip.summary": "將工程結構的_設計圖_放置於_世界中_並使用_藍圖加農炮_進行構建",
"item.create.schematic.tooltip.condition1": "當設計圖存在時",
"item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具調整位置",
"item.create.schematic.tooltip.condition2": "當潛行右鍵時",
"item.create.schematic.tooltip.behaviour2": "開啟一個用來輸入_精確坐標_的_介面_",
"item.create.schematic_and_quill.tooltip": "藍圖與筆",
"item.create.schematic_and_quill.tooltip.summary": "用來將世界中的結構存到 .nbt 檔案",
"item.create.schematic_and_quill.tooltip.condition1": "第一步",
"item.create.schematic_and_quill.tooltip.behaviour1": "手持藍圖與右鍵旋轉兩個點",
"item.create.schematic_and_quill.tooltip.condition2": "第二步",
"item.create.schematic_and_quill.tooltip.behaviour2": "按住 Ctrl 滑鼠滾輪選擇選區大小,右鍵空白處存檔",
"item.create.schematic_and_quill.tooltip.summary": "用來將世界中的_結構存到_ _.nbt 檔案_",
"item.create.schematic_and_quill.tooltip.condition1": "創建選擇範圍",
"item.create.schematic_and_quill.tooltip.behaviour1": "_右鍵_選擇兩個_對角點_按住 _Ctrl_ 並滾動滑鼠滾輪可以將選擇點設置在空中。",
"item.create.schematic_and_quill.tooltip.condition2": "調整選取點和存檔",
"item.create.schematic_and_quill.tooltip.behaviour2": "面向選擇範圍一面按住 _Ctrl_ _滾動滑鼠滾輪_可以調整大小再次右鍵來儲存",
"block.create.schematicannon.tooltip": "藍圖加農炮",
"block.create.schematicannon.tooltip.summary": "透過發射方塊以在世界中重新構建已部署的_全息圖_使用相鄰箱子中的物品及_火藥_作為燃料",
"block.create.schematicannon.tooltip.condition1": "當你對加農砲右鍵時",
@ -1796,11 +1894,15 @@
"block.create.schematic_table.tooltip.condition1": "放入空白藍圖時",
"block.create.schematic_table.tooltip.behaviour1": "從 Schematics 資料夾上傳所選檔案",
"item.create.goggles.tooltip": "工程師護目鏡",
"item.create.goggles.tooltip.summary": "一副特殊的眼鏡能夠讓你看見_動能_的資訊",
"item.create.goggles.tooltip.condition1": "當裝備後",
"item.create.goggles.tooltip.behaviour1": "將會顯示該機械元件的_速度_、_動能_等數值",
"item.create.goggles.tooltip.summary": "往HUD增加關於已放置元件的_各頂資訊_。",
"item.create.goggles.tooltip.condition1": "看向方塊時",
"item.create.goggles.tooltip.behaviour1": "_動力元件_會顯示_消耗或輸出_的_動能__動力計_會顯示當前連接的動力網的動力訊息其他一些方塊會顯示諸如物品和流體的訊息。",
"item.create.wrench.tooltip": "扳手",
"item.create.wrench.tooltip.summary": "一種常用的工具能夠調整_動能_的_方向_、_設定_等",
"item.create.wrench.tooltip.summary": "用於操控動力裝置的多功能工具",
"item.create.wrench.tooltip.condition1": "對方塊使用時",
"item.create.wrench.tooltip.behaviour1": "以點擊的面為軸心_旋轉元件_。潛行使用時將元件_拆除_。",
"item.create.wrench.tooltip.condition2": "對移動裝置使用時",
"item.create.wrench.tooltip.behaviour2": "_遷移_裝修過的礦車和火車結構",
"block.create.nozzle.tooltip": "分散網",
"block.create.nozzle.tooltip.summary": "依附在鼓風機上能夠將鼓風機的效果_分散_各個方向",
"block.create.cuckoo_clock.tooltip": "布穀鳥鐘",
@ -1808,7 +1910,7 @@
"block.create.cuckoo_clock.tooltip.condition1": "輸入動力時",
"block.create.cuckoo_clock.tooltip.behaviour1": "顯示_現在時間_且一天會報時_兩次_中午一次黃昏可以睡覺時一次 ",
"block.create.turntable.tooltip": "轉盤",
"block.create.turntable.tooltip.summary": "讓旋轉機械給你帶來一場刺激的旋轉風車體驗",
"block.create.turntable.tooltip.summary": "讓旋轉力給你帶來一場刺激的暈車體驗",
"block.create.toolbox.tooltip": "工具箱",
"block.create.toolbox.tooltip.summary": "發明家的好夥伴。便利且大量的_容納八種_物品",
"block.create.toolbox.tooltip.condition1": "拾取時",
@ -1818,17 +1920,19 @@
"block.create.toolbox.tooltip.condition3": "當點擊右鍵時",
"block.create.toolbox.tooltip.behaviour3": "開啟_工具箱介面_",
"block.create.creative_crate.tooltip": "創造模式板條箱",
"block.create.creative_crate.tooltip.summary": "這個容器可以給臨近的_藍圖大炮_提供無限物品以及燃料創造模式專屬 ",
"block.create.creative_crate.tooltip.summary": "這个_儲存容器_可以無限複製物品。",
"block.create.creative_crate.tooltip.condition1": "當標記了物品時",
"block.create.creative_crate.tooltip.behaviour1": "容器將會從虛空中提供_無限量_的標記物品並且任何放置到容器中的物品都會被_送入虛空_",
"block.create.creative_crate.tooltip.condition2": "當放置在藍圖加農炮旁邊",
"block.create.creative_crate.tooltip.behaviour2": "提供藍图所需的任何材料",
"item.create.creative_blaze_cake.tooltip": "創造模式烈焰蛋糕",
"item.create.creative_blaze_cake.tooltip.summary": "為您的_烈焰使者_提供特別款待。吃完這個蛋糕後烈焰使者將_永不耗盡燃料_",
"item.create.creative_blaze_cake.tooltip.condition1": "使用時",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_循環地_更改烈焰使者的燃燒模式",
"block.create.controller_rail.tooltip": "控制鐵軌",
"block.create.controller_rail.tooltip.summary": "單向電動導軌,能夠精細控制礦車的移動速度",
"block.create.controller_rail.tooltip.summary": "單向動力鐵軌能夠按_紅石訊號強度_控制礦車的_移動速度_。",
"item.create.sand_paper.tooltip": "紅砂紙",
"item.create.sand_paper.tooltip.summary": "用來_打磨_物品的砂紙可以用_機械手_來實現自動化",
"item.create.sand_paper.tooltip.summary": "用來_打磨物品_的砂紙可以用_機械手_來實現自動化",
"item.create.sand_paper.tooltip.condition1": "使用時",
"item.create.sand_paper.tooltip.behaviour1": "打磨_副手_上或者_準心所指_的物品",
"item.create.builders_tea.tooltip": "建築工的茶",
@ -1843,12 +1947,26 @@
"item.create.linked_controller.tooltip.behaviour3": "開啟_綁定模式_按下_六個控制鍵_之一以綁定_頻率_",
"item.create.linked_controller.tooltip.condition4": "當右鍵講台時",
"item.create.linked_controller.tooltip.behaviour4": "把遙控器放到講台上,可以更方便的控制它(潛行右鍵取回) ",
"item.create.copper_diving_helmet.tooltip": "銅潛水頭盔",
"item.create.copper_diving_helmet.tooltip.summary": "和_背罐_一起裝備時可以延長在_水下呼吸_的時間",
"item.create.copper_diving_helmet.tooltip.condition1": "當裝備時",
"item.create.copper_diving_helmet.tooltip.behaviour1": "提供_水下呼吸_效果並緩慢地抽取背罐中的_壓縮空氣_",
"item.create.netherite_diving_helmet.tooltip": "獄髓潛水頭盔",
"item.create.netherite_diving_helmet.tooltip.summary": "和_獄髓背罐_一起裝備時可以保護你免受_極端高溫傷害_。當然_腿部和腳部_也必須穿上_獄髓盔甲_。",
"item.create.netherite_diving_helmet.tooltip.condition1": "當裝備全套時",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "提供對_火焰_和_熔岩_的免疫效果並緩慢地消耗背罐中的_壓縮空氣_。同時在熔岩中獲得_更好的視野_",
"item.create.copper_backtank.tooltip": "銅製背罐",
"item.create.copper_backtank.tooltip.summary": "可裝備的氣罐,用來攜帶壓縮空氣",
"item.create.copper_backtank.tooltip.condition1": "當裝備時",
"item.create.copper_backtank.tooltip.behaviour1": "提供_壓縮空氣_給需要的裝備",
"item.create.copper_backtank.tooltip.condition2": "當放置時,由轉動來補充驅動",
"item.create.copper_backtank.tooltip.behaviour2": "旋轉的速度決定收集_壓縮空氣_的速率",
"item.create.netherite_backtank.tooltip": "獄髓背罐",
"item.create.netherite_backtank.tooltip.summary": "可裝備的氣罐,用來攜帶壓縮空氣",
"item.create.netherite_backtank.tooltip.condition1": "當裝備時",
"item.create.netherite_backtank.tooltip.behaviour1": "提供_壓縮空氣_給需要的裝備",
"item.create.netherite_backtank.tooltip.condition2": "當放置並提供動力時",
"item.create.netherite_backtank.tooltip.behaviour2": "基於轉速_收集_並_壓縮空氣_",
"block.create.placard.tooltip": "標示牌",
"block.create.placard.tooltip.summary": "用這個精美的牆板將你的_物品_用黃銅_框起來_。對器械安全",
"block.create.placard.tooltip.condition1": "手持物品右鍵時",
@ -1859,6 +1977,14 @@
"block.create.flywheel.tooltip.summary": "用雄偉的黃銅飛輪_裝飾_你的_機械_",
"block.create.flywheel.tooltip.condition1": "以動力驅動時",
"block.create.flywheel.tooltip.behaviour1": "開始轉動",
"item.create.copper_diving_boots.tooltip": "銅製潛水靴子",
"item.create.copper_diving_boots.tooltip.summary": "一雙_沈重的靴子_可以更順暢地探索海底",
"item.create.copper_diving_boots.tooltip.condition1": "當裝備時",
"item.create.copper_diving_boots.tooltip.behaviour1": "你可以在水下走得更快和跳躍同時在液體中_下沉得更快_。穿著者不會被_輸送帶_移動",
"item.create.netherite_diving_boots.tooltip": "獄髓潛水靴子",
"item.create.netherite_diving_boots.tooltip.summary": "一雙_沈重的靴子_可以更順暢地探索海底包括熔岩海。",
"item.create.netherite_diving_boots.tooltip.condition1": "當裝備時",
"item.create.netherite_diving_boots.tooltip.behaviour1": "你可以在水下走得更快和跳躍同時在液體中_下沉得更快_。穿著者不會被_輸送帶_移動",
"item.create.crafting_blueprint.tooltip": "合成藍圖",
"item.create.crafting_blueprint.tooltip.summary": "可以被放置在牆上、地上和天花板。指定一個合成配方,你可以更快速的合成物品;每一格代表一個合成配方",
"item.create.crafting_blueprint.condition1": "右鍵點擊空格",
@ -1866,17 +1992,31 @@
"item.create.crafting_blueprint.condition2": "右鍵點擊編輯過的格子",
"item.create.crafting_blueprint.behaviour2": "根據_物品欄_內的物品_使用_這個_配方_合成。_潛行右鍵_可以一次合成_一組_的物品",
"item.create.minecart_coupling.tooltip": "礦車連軸器",
"item.create.minecart_coupling.tooltip.summary": "將多個_礦車_或運輸結構鏈接在一起,構成雄偉的火車",
"item.create.minecart_coupling.tooltip.summary": "將多個_礦車__鏈接_在一起使它們一起移動。",
"item.create.experience_nugget.tooltip": "經驗金塊",
"item.create.experience_nugget.tooltip.summary": "_叮_來自奇妙發明的一點_靈感_",
"item.create.experience_nugget.tooltip.summary": "來自奇妙發明的一點_靈感_",
"item.create.experience_nugget.tooltip.condition1": "使用時",
"item.create.experience_nugget.tooltip.behaviour1": "得到其中包含的_經驗值_",
"block.create.peculiar_bell.tooltip": "黃銅鐘",
"block.create.peculiar_bell.tooltip.summary": "一個裝飾性的_鐘_放在_靈魂火_正上方會有意想不到的副作用",
"block.create.peculiar_bell.tooltip.summary": "一個裝飾性的_黃銅鐘_放在_靈魂火_正上方會有意想不到的副作用",
"block.create.haunted_bell.tooltip": "靈魂鐘",
"block.create.haunted_bell.tooltip.summary": "一個受到地獄亡魂_詛咒的鐘_",
"block.create.haunted_bell.tooltip.condition1": "當拿者或是被敲響時",
"block.create.haunted_bell.tooltip.behaviour1": "標示附近_不夠亮_、會生成_敵對生物_的地方",
"block.create.copycat_panel.tooltip": "偽裝板",
"block.create.copycat_panel.tooltip.summary": "將所有_完整方块變成_裝飾板。也接受_柵欄_和_地板門_。",
"block.create.copycat_panel.tooltip.condition1": "當點擊右鍵時",
"block.create.copycat_panel.tooltip.behaviour1": "如果可能將應用_手持物品_的_材質_。_再次點擊_以循環切换_方向_或_充能_狀態。使用_扳手_來重置材質。",
"block.create.copycat_step.tooltip": "偽裝梯級",
"block.create.copycat_step.tooltip.summary": "將所有_完整方块變成_裝飾梯級。",
"block.create.copycat_step.tooltip.condition1": "當點擊右鍵時",
"block.create.copycat_step.tooltip.behaviour1": "如果可能將應用_手持物品_的_材質_。_再次點擊_以循環切换_方向_或_充能_狀態。使用_扳手_來重置材質。",
"block.create.clipboard.tooltip": "剪貼板",
"block.create.clipboard.tooltip.summary": "_記下你的筆記_讓你看起來更專業。",
"block.create.clipboard.tooltip.condition1": "當點擊右鍵時",
"block.create.clipboard.tooltip.behaviour1": "開啟_介面_。_潛行點擊_將其_放置_在方塊表面上。",
"block.create.clipboard.tooltip.condition2": "對方塊使用時",
"block.create.clipboard.tooltip.behaviour2": "可以從其他地方_複製右鍵__貼上左鍵_一些方塊的_配置_例如過濾器。",
"create.ponder.hold_to_ponder": "按住 [%1$s] 來查看此物品的教學",
"create.ponder.subject": "本場景的主題",
"create.ponder.pondering": "有關於…",
@ -1901,12 +2041,15 @@
"create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "可以使用面板來調整這個動作",
"create.ponder.shared.rpm16_source": "轉速16 RPM",
"create.ponder.shared.movement_anchors": "有了機殼底盤和強力膠就可以移動大型結構",
"create.ponder.shared.movement_anchors": "有了強力膠就可以移動大型結構",
"create.ponder.tag.redstone": "邏輯控制裝置",
"create.ponder.tag.redstone.description": "這些裝置會在紅石電路中發揮用處",
"create.ponder.tag.contraption_assembly": "方塊連接物件",
"create.ponder.tag.contraption_assembly.description": "此物件用於連接各個零件以便組成一個成品",
"create.ponder.tag.recently_updated": "最近的變更",
"create.ponder.tag.recently_updated.description": "在最新版本的樹械動力中新增或被顯著修改的元件",
"create.ponder.tag.fluids": "流體控制裝置",
"create.ponder.tag.fluids.description": "這些裝置可傳輸並利用流體",
"create.ponder.tag.decoration": "裝飾",
@ -1992,7 +2135,7 @@
"create.ponder.brass_funnel.header": "黃銅漏斗",
"create.ponder.brass_funnel.text_1": "安山岩漏斗每次只能傳輸一個物品",
"create.ponder.brass_funnel.text_2": "但黃銅漏斗每次可以傳輸整組物品",
"create.ponder.brass_funnel.text_3": "對漏斗上的過濾格使用滾輪可以調整每次輸出物品的數量",
"create.ponder.brass_funnel.text_3": "使用面板可以調整每次輸出物品的數量",
"create.ponder.brass_funnel.text_4": "手持物品對漏斗上的過濾格右鍵可以限制漏斗只輸出該物品",
"create.ponder.brass_tunnel.header": "使用黃銅隧道",
"create.ponder.brass_tunnel.text_1": "黃銅隧道必須裝設在輸送帶上",
@ -2004,7 +2147,7 @@
"create.ponder.brass_tunnel.text_7": "輸入該組內的物品將會採用該組隧道的分配模式輸送",
"create.ponder.brass_tunnel.text_8": "在這個情況下,物品也能被直接輸入到隧道方塊",
"create.ponder.brass_tunnel_modes.header": "黃銅隧道的分配模式",
"create.ponder.brass_tunnel_modes.text_1": "使用扳手來調整隧道的分配模式",
"create.ponder.brass_tunnel_modes.text_1": "黃銅隧道的分配模式可以調整",
"create.ponder.brass_tunnel_modes.text_10": "「同步輸入」 是一種黃銅隧道的特殊設定",
"create.ponder.brass_tunnel_modes.text_11": "當同組內的所有隧道都有一個可通過的物品時,所有隧道才可輸出物品",
"create.ponder.brass_tunnel_modes.text_12": "這確保了同組隧道所在的輸送帶都能以同一速率輸出物品",
@ -2047,7 +2190,8 @@
"create.ponder.chute.header": "使用滑槽向下輸送物品",
"create.ponder.chute.text_1": "滑槽可以在兩個垂直的儲物空間中輸送物品",
"create.ponder.chute.text_2": "使用扳手可以讓它產生一個觀景窗",
"create.ponder.chute.text_3": "在滑槽的側面放置另一個滑槽,會產生一個斜狀的滑槽",
"create.ponder.chute.text_3": "工業鐵方塊可以用來裝飾滑槽",
"create.ponder.chute.text_4": "在滑槽的側面放置另一個滑槽,會產生一個斜狀的滑槽",
"create.ponder.chute_upward.header": "使用滑槽向上輸送物品",
"create.ponder.chute_upward.text_1": "在滑槽上方或下方使用鼓風機時,物品會根據被向上或向下吹",
"create.ponder.chute_upward.text_2": "裝備工程師護目鏡以觀測物品的傳輸方向",
@ -2075,6 +2219,13 @@
"create.ponder.cogwheel_casing.text_1": "黃銅或安山岩機殼可用於裝飾齒輪",
"create.ponder.cogwheel_casing.text_2": "裝殼後新加入的組件不會與傳動軸相連",
"create.ponder.cogwheel_casing.text_3": "扳手可用於切換連接",
"create.ponder.contraption_controls.header": "使用裝置控制器",
"create.ponder.contraption_controls.text_1": "移動裝置上的元件在默認情況下總是啟用的",
"create.ponder.contraption_controls.text_2": "裝置控制器可以在移動狀態下控制元件",
"create.ponder.contraption_controls.text_3": "它們能放置在裝置上的任何地方",
"create.ponder.contraption_controls.text_4": "拆解裝置後,可以更改過濾器成特定的目標元件",
"create.ponder.contraption_controls.text_5": "當組裝時已被紅石激活……",
"create.ponder.contraption_controls.text_6": "……目標元件將從一開始就被關閉",
"create.ponder.creative_fluid_tank.header": "創造模式流體儲存罐",
"create.ponder.creative_fluid_tank.text_1": "創造模式流體儲存罐可以提供無限的流體",
"create.ponder.creative_fluid_tank.text_2": "拿著一個流體物品點擊可以設定它",
@ -2082,7 +2233,7 @@
"create.ponder.creative_fluid_tank.text_4": "任何被抽進創造模式流體儲存罐的流體都會消失",
"create.ponder.creative_motor.header": "使用創造模式馬達產生動力",
"create.ponder.creative_motor.text_1": "創造模式馬達不僅能夠手動設定輸出動力,而且體積相當小巧",
"create.ponder.creative_motor.text_2": "對其背後面板滑動滾輪,可以改變馬達的轉速",
"create.ponder.creative_motor.text_2": "產生的轉速可在輸入面板中修改",
"create.ponder.creative_motor_mojang.header": "Mojang's Enigma",
"create.ponder.crushing_wheels.header": "使用粉碎輪處理物品",
"create.ponder.crushing_wheels.text_1": "一對粉碎輪,可以有效地進行研磨",
@ -2129,8 +2280,8 @@
"create.ponder.display_board.header": "使用顯示板",
"create.ponder.display_board.text_1": "顯示板是可選擇性擴充的標誌",
"create.ponder.display_board.text_2": "它們需要動力才能運作",
"create.ponder.display_board.text_3": "可以透過命名牌顯示文字…",
"create.ponder.display_board.text_4": "或透過顯示鏈路",
"create.ponder.display_board.text_3": "可以使用已書寫的剪貼板設置靜態文本",
"create.ponder.display_board.text_4": "或透過顯示鏈路顯示動態資訊",
"create.ponder.display_board.text_5": "染料可以應用於顯示板的各行",
"create.ponder.display_board.text_6": "空手點擊可以重設",
"create.ponder.display_link.header": "設置顯示鏈路",
@ -2146,6 +2297,29 @@
"create.ponder.display_link_redstone.text_1": "接收紅石訊號時,顯示鏈路將停止更新資訊",
"create.ponder.display_link_redstone.text_2": "紅石訊號一旦消失,計時器會重設並立即發送資訊",
"create.ponder.display_link_redstone.text_3": "從訊號源發出的紅石訊號不會造成影響",
"create.ponder.elevator_pulley.header": "使用電梯滑輪",
"create.ponder.elevator_pulley.text_1": "電梯滑輪可以在已標記的位置間垂直移動結構",
"create.ponder.elevator_pulley.text_10": "所有此行的接觸式偵測器會被轉換",
"create.ponder.elevator_pulley.text_11": "對電梯錨點輸入紅石訊號來召喚電梯",
"create.ponder.elevator_pulley.text_12": "移動速度取決於向滑輪輪入的轉速",
"create.ponder.elevator_pulley.text_13": "滾動後點擊裝置控制器來選擇樓層",
"create.ponder.elevator_pulley.text_14": "右鍵已組裝電梯的滑輪會將轎廂重新方塊化",
"create.ponder.elevator_pulley.text_15": "電梯上的滑動門會自動打開和關閉",
"create.ponder.elevator_pulley.text_16": "當電梯抵達某樓層時,對應的電梯錨點會輸出紅石訊號",
"create.ponder.elevator_pulley.text_17": "這對抵達時觸發門或其他特殊效果很有幫助",
"create.ponder.elevator_pulley.text_18": "安裝在任意一個電梯錨點的顯示鏈路可以顯示電梯所在樓層",
"create.ponder.elevator_pulley.text_2": "開始建造你的電梯轎廂",
"create.ponder.elevator_pulley.text_3": "放置一對面對面的接觸式偵測器……",
"create.ponder.elevator_pulley.text_4": "……並且將其中一個黏附到你的移動結構上",
"create.ponder.elevator_pulley.text_5": "安裝裝置控制器以便於選擇樓層",
"create.ponder.elevator_pulley.text_6": "確保電梯滑輪已接入動力",
"create.ponder.elevator_pulley.text_7": "右鍵點擊電梯滑輪來組裝電梯",
"create.ponder.elevator_pulley.text_8": "現在靜態的接觸式偵測器已轉變成電梯錨點",
"create.ponder.elevator_pulley.text_9": "電梯錨點代表一個\"樓層\",且可以配置",
"create.ponder.elevator_pulley_multi_rope.header": "滑輪同步運動",
"create.ponder.elevator_pulley_multi_rope.text_1": "當一個滑輪組裝了一個結構……",
"create.ponder.elevator_pulley_multi_rope.text_2": "……在同一高度的其他滑輪也會連接到這個結構上",
"create.ponder.elevator_pulley_multi_rope.text_3": "它們不需要接入動力,僅用來裝飾",
"create.ponder.empty_blaze_burner.header": "使用空的烈焰使者動力爐",
"create.ponder.empty_blaze_burner.text_1": "手持空的烈焰使者動力爐右鍵烈焰使者來抓取烈焰使者",
"create.ponder.empty_blaze_burner.text_2": "或者,也可以透過右鍵烈焰使者刷怪籠來填充啟動烈焰使者動力爐",
@ -2242,7 +2416,7 @@
"create.ponder.hand_crank.header": "使用手搖把手產生動力",
"create.ponder.hand_crank.text_1": "玩家可以使用手搖把手來手動產生動力",
"create.ponder.hand_crank.text_2": "按住右鍵可以逆時針旋轉它",
"create.ponder.hand_crank.text_3": "它產生的轉速相對較高",
"create.ponder.hand_crank.text_3": "潛行長按右鍵可以順時針旋轉它",
"create.ponder.hose_pulley.header": "使用軟管滑輪抽取、填滿流體",
"create.ponder.hose_pulley.text_1": "軟管滑輪可以用來抽取、填滿大量的流體",
"create.ponder.hose_pulley.text_2": "你可以透過輸入轉動來控制軟管的高度",
@ -2279,13 +2453,19 @@
"create.ponder.large_cogwheel.header": "使用大齒輪傳輸動力",
"create.ponder.large_cogwheel.text_1": "大齒輪可以以特定的角度相互連接",
"create.ponder.large_cogwheel.text_2": "可以利用大齒輪變更旋轉軸向",
"create.ponder.large_water_wheel.header": "使用大型水車產生動力",
"create.ponder.large_water_wheel.text_1": "大型水車利用臨近的水流產生動力",
"create.ponder.large_water_wheel.text_2": "水車接觸水流的面多少不會提升它的動能輸出",
"create.ponder.large_water_wheel.text_3": "它的轉速只有普通水車的一半……",
"create.ponder.large_water_wheel.text_4": "……但是大幅提高了產生的動力量",
"create.ponder.large_water_wheel.text_5": "對水車使用木板來改變其外觀",
"create.ponder.linear_chassis_attachment.header": "使用機殼底盤黏合方塊",
"create.ponder.linear_chassis_attachment.text_1": "它的開放面可以變為黏性面",
"create.ponder.linear_chassis_attachment.text_2": "再度點擊黏性面,可以將它的相反面也變得具有黏性",
"create.ponder.linear_chassis_attachment.text_3": "空手潛行右鍵可以移除此面的黏性物",
"create.ponder.linear_chassis_attachment.text_4": "黏性面可以將此面前方的一長條方塊黏住",
"create.ponder.linear_chassis_attachment.text_5": "使用扳手可以精確控制底盤的影響範圍",
"create.ponder.linear_chassis_attachment.text_6": "按住 Ctrl 滑動滾輪,你可以一次性調節所有底盤的影響範圍",
"create.ponder.linear_chassis_attachment.text_6": "按住 Ctrl 調節所有底盤的影響範圍",
"create.ponder.linear_chassis_attachment.text_7": "若想讓底盤的其他面也能黏方塊,你需要用到強力膠",
"create.ponder.linear_chassis_attachment.text_8": "利用這些機制,任何形狀的機制都可以像裝置那樣移動",
"create.ponder.linear_chassis_group.header": "成組移動機殼底盤",
@ -2295,7 +2475,7 @@
"create.ponder.mechanical_arm.header": "設置機械臂",
"create.ponder.mechanical_arm.text_1": "你得在放置機械臂之前就設定好它的輸入以及輸出端",
"create.ponder.mechanical_arm.text_2": "手持機械臂右鍵某個儲存空間,可以將其指定為目標",
"create.ponder.mechanical_arm.text_3": "再度右鍵可以將其在輸入端(藍色) 以及輸出端(色) 之間切換",
"create.ponder.mechanical_arm.text_3": "再度右鍵可以將其在輸入端(藍色) 以及輸出端(色) 之間切換",
"create.ponder.mechanical_arm.text_4": "左鍵組件可以移除選擇",
"create.ponder.mechanical_arm.text_5": "將機械臂放下來後,它會將此前選擇的方塊作為目標",
"create.ponder.mechanical_arm.text_6": "在有效範圍內,機械臂可以有任意數量的輸出以及輸入端",
@ -2313,7 +2493,7 @@
"create.ponder.mechanical_arm_modes.text_2": "輸出",
"create.ponder.mechanical_arm_modes.text_3": "若機械臂必須在數個有效的輸出端之間作出選擇…",
"create.ponder.mechanical_arm_modes.text_4": "…它會依照自己的設定選擇特定的行為",
"create.ponder.mechanical_arm_modes.text_5": "手持扳手對其滑動滾輪,可以改變其設定",
"create.ponder.mechanical_arm_modes.text_5": "面板允許你對其更改配置",
"create.ponder.mechanical_arm_modes.text_6": "輪詢調度模式很好理解,即循環輸出至所有有效的輸出端",
"create.ponder.mechanical_arm_modes.text_7": "如果某個輸出端無法容納更多物品,則它會被跳過",
"create.ponder.mechanical_arm_modes.text_8": "強制輪詢調度不會跳過任何輸出端,機械臂會一直等待,直到輸出端有空位容納物品輸入",
@ -2380,17 +2560,31 @@
"create.ponder.mechanical_press_compacting.text_4": "過濾槽可用於解決兩個配方相互衝突的情況",
"create.ponder.mechanical_pump_flow.header": "使用機械幫浦抽運送流體",
"create.ponder.mechanical_pump_flow.text_1": "機械幫浦為與其連接的管線提供動力",
"create.ponder.mechanical_pump_flow.text_2": "轉動時,箭頭指向流體的方向",
"create.ponder.mechanical_pump_flow.text_2": "箭頭指向流體的方向",
"create.ponder.mechanical_pump_flow.text_3": "在他後面的網路現在可以抽取流體…",
"create.ponder.mechanical_pump_flow.text_4": "…當前面的網路向外傳輸時",
"create.ponder.mechanical_pump_flow.text_5": "反轉輸入的動力可以反轉流體的方向",
"create.ponder.mechanical_pump_flow.text_6": "扳手可以手動調整方向",
"create.ponder.mechanical_pump_flow.text_5": "機械幫浦的方向不受旋轉方向影響",
"create.ponder.mechanical_pump_flow.text_6": "取而代之的是,可以使用扳手来反轉方向",
"create.ponder.mechanical_pump_speed.header": "機械幫浦的吞吐量",
"create.ponder.mechanical_pump_speed.text_1": "無論轉速如何,機械幫浦都只能影響相連的 16 個方塊以內的管線",
"create.ponder.mechanical_pump_speed.text_2": "加快旋轉速度會改變液動傳播的速度…",
"create.ponder.mechanical_pump_speed.text_3": "…以及流體轉移的速度",
"create.ponder.mechanical_pump_speed.text_3": "…以及流體轉移的速度",
"create.ponder.mechanical_pump_speed.text_4": "在同一個管線網路中機械幫浦可以結合他們的吞吐量",
"create.ponder.mechanical_pump_speed.text_5": "改變它們的方向可以對齊它們的流動方向",
"create.ponder.mechanical_pump_speed.text_5": "確保它們都朝向同一方向",
"create.ponder.mechanical_roller_fill.header": "使用機械壓路機填充地形",
"create.ponder.mechanical_roller_fill.text_1": "拆解狀態時,可以設置壓路機到不同模式",
"create.ponder.mechanical_roller_fill.text_2": "“填充”模式可以幫你填充路面和地形之间的縫隙",
"create.ponder.mechanical_roller_fill.text_3": "在“垂直填充”模式,它們會簡單地把方塊以柱形放置到路面下方",
"create.ponder.mechanical_roller_fill.text_4": "在“斜坡式填充”模式,填充面積會隨着填充深度變大",
"create.ponder.mechanical_roller_fill.text_5": "與“清理並鋪路”相反,這些模式下,機械壓路機不會破壞原有的方塊",
"create.ponder.mechanical_roller_pave.header": "使用機械壓路機清理和鋪路",
"create.ponder.mechanical_roller_pave.text_1": "機械壓路機可以幫助你清理軌道或道路周圍的地形",
"create.ponder.mechanical_roller_pave.text_2": "在默認模式,如果沒有設定材料,它只會像鑽頭一樣清理方塊",
"create.ponder.mechanical_roller_pave.text_3": "拆解狀態時,可以指定合適的鋪路材料",
"create.ponder.mechanical_roller_pave.text_4": "材料可以由安裝在裝置上的箱子或木桶供應",
"create.ponder.mechanical_roller_pave.text_5": "除了破壞方塊外,它現在將同時替換下面一層方塊",
"create.ponder.mechanical_roller_pave.text_6": "請注意,任何被壓路機摧毀的方塊都有可能不產生掉落物",
"create.ponder.mechanical_roller_pave.text_7": "機械壓路機在火車上尤其好用,但也可以用在大多數的移動裝置上",
"create.ponder.mechanical_saw_breaker.header": "使用機械圓鋸機伐木",
"create.ponder.mechanical_saw_breaker.text_1": "向其輸入動力後,機械圓鋸機可以直接砍伐掉它面前的樹木",
"create.ponder.mechanical_saw_breaker.text_2": "想要一次性砍掉整棵樹,鋸子必須破壞掉樹與地面連接的最後一個方塊",
@ -2411,7 +2605,7 @@
"create.ponder.millstone.text_5": "產物的提取也是可以自動化的",
"create.ponder.nixie_tube.header": "使用真空管顯示器",
"create.ponder.nixie_tube.text_1": "輸入紅石訊號後,真空管顯示器會顯示出紅石訊號的強度",
"create.ponder.nixie_tube.text_2": "使用命名牌在鐵砧上為其命名,可以自訂它的顯示文字",
"create.ponder.nixie_tube.text_2": "使用已書寫的剪貼板,可以顯示自定義文本",
"create.ponder.nixie_tube.text_3": "使用染料右鍵點擊可以上色",
"create.ponder.piston_pole.header": "活塞延長杆",
"create.ponder.piston_pole.text_1": "若無相接的延長杆,機械活塞無法移動其他方塊",
@ -2426,7 +2620,7 @@
"create.ponder.portable_fluid_interface.text_7": "…或從裝置中抽取",
"create.ponder.portable_fluid_interface.text_8": "一段時間沒有流體交換後,裝置將繼續前進",
"create.ponder.portable_storage_interface.header": "裝置儲存交換",
"create.ponder.portable_storage_interface.text_1": "玩家無法與運動裝置內的儲存空間進行互動",
"create.ponder.portable_storage_interface.text_1": "移動裝置上的容器可能很難做到自動化存取",
"create.ponder.portable_storage_interface.text_2": "這一組件可以在不停止裝置的情況下與裝置內的儲存空間進行互動",
"create.ponder.portable_storage_interface.text_3": "放置第二個介面時,記得要與裝置介面相隔 1 格或者 2 格的距離",
"create.ponder.portable_storage_interface.text_4": "當它們彼此經過時,它們會連接在一起",
@ -2450,12 +2644,12 @@
"create.ponder.pulse_extender.text_1": "脈衝延長器可以延長通過的訊號",
"create.ponder.pulse_extender.text_2": "它們會在短暫延遲後被開啟…",
"create.ponder.pulse_extender.text_3": "…並於設定的延遲過後關閉",
"create.ponder.pulse_extender.text_4": "使用滑鼠滾輪可以設定延遲",
"create.ponder.pulse_extender.text_5": "延遲最長可達 30 分鐘",
"create.ponder.pulse_extender.text_4": "使用面板可以設定持續時間",
"create.ponder.pulse_extender.text_5": "持續時間最長可達 1 小時",
"create.ponder.pulse_repeater.header": "使用脈衝中繼器控制訊號",
"create.ponder.pulse_repeater.text_1": "脈衝中繼器會在延遲後發出一個短脈衝",
"create.ponder.pulse_repeater.text_2": "使用滑鼠滾輪可以設定延遲",
"create.ponder.pulse_repeater.text_3": "延遲最長可達 30 分鐘",
"create.ponder.pulse_repeater.text_2": "使用面板可以設定延遲",
"create.ponder.pulse_repeater.text_3": "延遲最長可達 1 小時",
"create.ponder.radial_chassis.header": "使用旋轉底盤黏著方塊",
"create.ponder.radial_chassis.text_1": "同一行上的旋轉底盤會相互連接在一起",
"create.ponder.radial_chassis.text_2": "當其中的一個底盤被裝置帶動時,其餘的底盤也會被帶動",
@ -2486,6 +2680,10 @@
"create.ponder.rope_pulley_modes.header": "繩索滑輪的運動模式",
"create.ponder.rope_pulley_modes.text_1": "當繩索滑輪停止運動時,它所附屬的移動結構便會方塊化",
"create.ponder.rope_pulley_modes.text_2": "你可以調整整個結構永不方塊化,或者僅在結構的初始位置方塊化",
"create.ponder.rope_pulley_multi_rope.header": "滑輪同步運動",
"create.ponder.rope_pulley_multi_rope.text_1": "當一個滑輪組裝了一個結構……",
"create.ponder.rope_pulley_multi_rope.text_2": "……在同一高度的其他滑輪也會連接到這個結構上",
"create.ponder.rope_pulley_multi_rope.text_3": "它們不需要接入動力,僅用來裝飾",
"create.ponder.rose_quartz_lamp.header": "玫瑰石英燈",
"create.ponder.rose_quartz_lamp.text_1": "玫瑰石英燈由紅石訊號開啟",
"create.ponder.rose_quartz_lamp.text_2": "之後它們會持續發出紅石能量",
@ -2495,7 +2693,7 @@
"create.ponder.rose_quartz_lamp.text_6": "也可以透過扳手手動切換",
"create.ponder.rotation_speed_controller.header": "使用轉速控制器",
"create.ponder.rotation_speed_controller.text_1": "轉速控制器將動能從其轉軸傳輸至它上方的大齒輪",
"create.ponder.rotation_speed_controller.text_2": "在其側面滾動滑鼠滾輪,可以調節輸出轉速",
"create.ponder.rotation_speed_controller.text_2": "通過側面面板,可以調節輸出轉速",
"create.ponder.sail.header": "使用風帆來組裝風車",
"create.ponder.sail.text_1": "風帆是製作風車的趁手材料",
"create.ponder.sail.text_2": "無需強力膠等黏附手段,它們便可自行互相連結",
@ -2517,15 +2715,22 @@
"create.ponder.smart_chute.header": "使用智慧滑槽來過濾物品",
"create.ponder.smart_chute.text_1": "智慧滑槽是一種可以被控制的滑槽",
"create.ponder.smart_chute.text_2": "當在其過濾槽內指定了物品後,滑槽只會傳輸這一指定標記的物品",
"create.ponder.smart_chute.text_3": "使用滑鼠滾輪可以指定被過濾的物品數量",
"create.ponder.smart_chute.text_3": "使用面板可以指定被過濾的物品數量",
"create.ponder.smart_chute.text_4": "輸入紅石訊號,智慧滑槽將會完全暫停工作",
"create.ponder.smart_observer.header": "使用智能偵測器進行進階檢測",
"create.ponder.smart_observer.text_1": "智能偵測器可以用於檢測各種事件",
"create.ponder.smart_observer.text_2": "它可以檢測一般容器內的物品或流體",
"create.ponder.smart_observer.text_3": "過濾欄可以用來檢測特定內容物",
"create.ponder.smart_observer.text_4": "当方塊本身與過濾器匹配時,它也會激活",
"create.ponder.smart_observer.text_5": "此外,智能偵測器可以監測輸送帶、滑槽和管道",
"create.ponder.smart_observer.text_6": "……並在物品進入或離開漏斗時輸出紅石脈衝",
"create.ponder.smart_pipe.header": "使用智慧流體管道控制流體",
"create.ponder.smart_pipe.text_1": "智慧流體管道可以按照流體類型控制流體流",
"create.ponder.smart_pipe.text_2": "當直接放置在源頭時,它們可以指定要提取的流體類型",
"create.ponder.smart_pipe.text_3": "只需用包含所需流體的任何項目右鍵點擊其過濾槽",
"create.ponder.smart_pipe.text_4": "在管網裡時,智慧流體管道只會讓相符的流體經過",
"create.ponder.speedometer.header": "使用轉速計來監測轉速",
"create.ponder.speedometer.text_1": "轉速計能顯示相接組件的轉速",
"create.ponder.speedometer.text_1": "轉速計能顯示相接件的轉速",
"create.ponder.speedometer.text_2": "當佩戴工程師護目鏡時,可以看到儀表所顯示的更詳細的資訊",
"create.ponder.speedometer.text_3": "紅石比較器可以根據轉速計的數值輸出不同強弱的紅石訊號",
"create.ponder.spout_filling.header": "使用注液器填充物品",
@ -2577,6 +2782,16 @@
"create.ponder.super_glue.text_4": "…新放置的方塊會自動被黏附在所放置方塊的面上",
"create.ponder.super_glue.text_5": "左鍵可以清除強力膠",
"create.ponder.super_glue.text_6": "附掛在其他方塊之上的方塊通常不需要使用強力膠",
"create.ponder.threshold_switch.header": "使用儲量偵測器監測",
"create.ponder.threshold_switch.text_1": "儲量偵測器用於監測容器內的存量",
"create.ponder.threshold_switch.text_2": "当物品欄存量超過上限時……",
"create.ponder.threshold_switch.text_3": "……偵測器會切換其紅石輸出",
"create.ponder.threshold_switch.text_4": "訊號會在存量達到下限前維持",
"create.ponder.threshold_switch.text_5": "紅石輸出現在可以用於控制物品供應,確保緩衝區總被填充",
"create.ponder.threshold_switch.text_6": "在介面中可以更改特定的閾值",
"create.ponder.threshold_switch.text_7": "使用過濾器可以只計算特定內容物的總量",
"create.ponder.threshold_switch.text_8": "流體緩衝區可以以類似方式進行監測",
"create.ponder.threshold_switch.text_9": "……奇妙的是,它也能檢測繩索滑輪伸出的長度",
"create.ponder.track_chunks.header": "通過未載入的區塊",
"create.ponder.track_chunks.text_1": "軌道在未載入的區塊仍會運作",
"create.ponder.track_chunks.text_2": "火車可以順利的通過未被載入的區域",
@ -2651,12 +2866,13 @@
"create.ponder.train_signal_signaling.text_7": "它會使火車在進入區間時停止…",
"create.ponder.train_signal_signaling.text_8": "…讓火車無法離開這個區間",
"create.ponder.train_signal_signaling.text_9": "這協助排隊等候的火車遠離繁忙的區間",
"create.ponder.valve_handle.header": "使用閥門手輪產生動力",
"create.ponder.valve_handle.text_1": "玩家可以手動使用閥門手輪以產生動力",
"create.ponder.valve_handle.text_2": "右鍵可使它逆時針旋轉",
"create.ponder.valve_handle.text_3": "它的轉速慢而精確",
"create.ponder.valve_handle.text_4": "潛行右鍵可使它順時針旋轉",
"create.ponder.valve_handle.text_5": "可以透過染色來美化閥門手輪",
"create.ponder.valve_handle.header": "使用閥門手輪進行精確旋轉",
"create.ponder.valve_handle.text_1": "閥門手輪可以使元件旋轉一个精確的角度",
"create.ponder.valve_handle.text_2": "旋轉的角度可在輸入面板中修改",
"create.ponder.valve_handle.text_3": "右鍵可使它旋轉一次",
"create.ponder.valve_handle.text_4": "潛行右鍵可使它向相反方向旋轉",
"create.ponder.valve_handle.text_5": "記得不要讓軸承結構被拆解",
"create.ponder.valve_handle.text_6": "可以透過染色來美化閥門手輪",
"create.ponder.valve_pipe.header": "使用流體閥門控制流體流量",
"create.ponder.valve_pipe.text_1": "閥門管道有助於控制通過管線網路傳輸的流體",
"create.ponder.valve_pipe.text_2": "它們的轉軸控制了流體是否允許通過",
@ -2664,12 +2880,12 @@
"create.ponder.valve_pipe.text_4": "反方向的旋轉會關閉閥門",
"create.ponder.water_wheel.header": "使用水車產生動力",
"create.ponder.water_wheel.text_1": "水車利用臨近的水流產生動力",
"create.ponder.water_wheel.text_2": "水車接觸水流的面越多,它的轉速越高",
"create.ponder.water_wheel.text_3": "水車葉片應逆著水流方向擺放",
"create.ponder.water_wheel.text_2": "水車接觸水流的面多少不會提升它的動能輸出",
"create.ponder.water_wheel.text_3": "對水車使用木板來改變其外觀",
"create.ponder.weighted_ejector.header": "使用彈射置物台",
"create.ponder.weighted_ejector.text_1": "手持彈射置物台時,潛行右鍵可以設置彈射目標位置",
"create.ponder.weighted_ejector.text_10": "現在,只有等被放置的物品數量等於所設定數量時,彈射置物台才會彈射物品",
"create.ponder.weighted_ejector.text_11": "當其他實體站在彈射置物台上時會被直接彈射",
"create.ponder.weighted_ejector.text_11": "生物和玩家站在彈射置物台上時會被直接彈射",
"create.ponder.weighted_ejector.text_2": "現在,放置下的彈射置物台會將物品彈射至目標位置",
"create.ponder.weighted_ejector.text_3": "限制範圍內的任意距離和高度均可作為有效目標地點",
"create.ponder.weighted_ejector.text_4": "但是,目標位置與置物台的連線,必須垂直於置物台的側面",
@ -2677,10 +2893,10 @@
"create.ponder.weighted_ejector.text_6": "提供動力可為其蓄力",
"create.ponder.weighted_ejector.text_7": "蓄力完畢後,放置在它上方的物品會被立刻彈射出去",
"create.ponder.weighted_ejector.text_8": "如果目標為容器,則彈射置物台會等待容器有位置後再彈射物品",
"create.ponder.weighted_ejector.text_9": "使用扳手可以調整彈射所要求的物品數量",
"create.ponder.weighted_ejector.text_9": "使用面板可以調整彈射所要求的物品數量",
"create.ponder.weighted_ejector_redstone.header": "使用紅石控制彈射置物台",
"create.ponder.weighted_ejector_redstone.text_1": "當被紅石充能時,彈射置物台停止工作",
"create.ponder.weighted_ejector_redstone.text_2": "此外,置物台彈射的瞬間可以被偵測器偵測",
"create.ponder.weighted_ejector_redstone.text_2": "置物台彈射的瞬間可以被偵測器偵測",
"create.ponder.weighted_ejector_tunnel.header": "使用彈射置物台來分流物品",
"create.ponder.weighted_ejector_tunnel.text_1": "與黃銅隧道搭配使用時,彈射置物台可以將物品以特定數量進行分流",
"create.ponder.weighted_ejector_tunnel.text_2": "首先,將黃銅隧道調整為「最近優先」模式,從而讓它優先側面輸出",
@ -2693,7 +2909,7 @@
"create.ponder.windmill_source.text_3": "如果該結構包含足夠多的風帆,他能作為風車運作",
"create.ponder.windmill_source.text_4": "右鍵啟動風車後,風車軸承將提供動力",
"create.ponder.windmill_source.text_5": "風帆的數量決定了旋轉的轉速",
"create.ponder.windmill_source.text_6": "使用扳手來調整其旋轉方向",
"create.ponder.windmill_source.text_6": "使用面板來調整其旋轉方向",
"create.ponder.windmill_source.text_7": "對風車軸承右鍵可使其停止,方便你維修風車",
"create.ponder.windmill_structure.header": "風車結構",
"create.ponder.windmill_structure.text_1": "任一包含至少 8 個風帆方塊的結構即為有效的風車"