Commit graph

3262 commits

Author SHA1 Message Date
simibubi
47dc952382 Playtest II
- Fix Dist crash when placing track
.. Fix crash when valve ticks while powered by other sources
2023-04-09 18:31:42 +02:00
simibubi
4360916316 Playtest I
- Fixed classloading issues when flywheel is not present serverside
- Fixed missing texture on the mechanical arm item
- Added back deprecated register method for display behaviours
- Fixed Redstone/Elevator Contacts not switching type after rotated by wrench
- Fixed edited clipboard entry not rendering at correct y in some gui scales
- Fan transparency of copycat blocks now refers to their material
- Fixed new metal bars not being fan transparent
2023-04-01 12:42:16 +02:00
simibubi
f3814d0668 Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-03-31 00:11:13 +02:00
Kryppers
219f39471d Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-03-30 23:09:50 +01:00
Kryppers
023550425b Andesite Allow Repolish part 1
Funnels and Tunnels have their andesite version textured.
2023-03-30 23:09:47 +01:00
simibubi
f65a142e3a Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-30 23:52:21 +02:00
simibubi
0c47b9d4d0 Revert: We drill block you 2023-03-30 15:56:19 +02:00
simibubi
32f68d25c3 Second Identity
- Deployers no longer fail to activate in chunks claimed or protected by the player that placed them
2023-03-30 15:04:05 +02:00
simibubi
df7e97981a Secret Spinformation II: Hypervalve Decoder
- Integrated new valve handle model
- Valve handles can now be used to precisely turn mechanical bearings by a set angle
2023-03-30 00:55:13 +02:00
simibubi
65fab6f8e5 Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-03-30 00:42:37 +02:00
Kryppers
001d911721 Taste the rainbow
coloured valve handle assets

first wave of andesite assets.
2023-03-29 23:35:07 +01:00
simibubi
4ca885c933 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-29 14:15:57 +02:00
simibubi
f45e22496e Secret Spinformation
- Fixed Bearings, Pistons, Pulleys and Gantries powered by a Sequenced Gearshift not moving precisely to its instructions at high speeds
- Minecart contraptions no longer visually jump to a location when stalled
- Mechanical bearings now snap to a rounded angle when stopped
2023-03-28 17:45:13 +02:00
simibubi
1c81c6c12a Tangled Chains
- Fixed Encased Chain Drives not reacting to block rotation and mirroring correctly
2023-03-28 11:19:43 +02:00
simibubi
7ad7340246 Big L evator
- Fixed Elevator Contacts setting powered state when dialled manually
- Fixed Players not able to decent down a column of metal scaffolding
2023-03-27 22:08:34 +02:00
simibubi
187c4dcdf8 Will you copy me?
- Clipboards can now be used to transfer settings between blocks
- Fixed saw filter slot position not matching assets
- Base stone blocks can now be stonecut back from their cut variants
- Mechanical rollers now sync settings between each other in a row
2023-03-27 19:32:23 +02:00
simibubi
41c462ab1a Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-27 16:03:10 +02:00
simibubi
fc91b63d12 Riveting Development
- Valve handles no longer create stress config entries for each dyed variant
- Place near initial angle mode on bearings now has a smaller interval considered 'near'
- Rollers are now a little easier to place and expand
- Players can now take items from saws via right-click
- Item Drains now accept dropped items as input
- Train track placement overlay now explicitly mentions the ctrl key
2023-03-27 14:29:08 +02:00
simibubi
ef07383a74 No anvil, no problem
- Clipboards can now be used to manually write to Display Boards and Nixie Tubes
- Clipboards can now be used as Material Checklists in the Schematicannon
- Added Clipboard recipe and clearing recipe
2023-03-26 18:01:52 +02:00
simibubi
9dd5cde745 Keeping notes
- Added the Clipboard
2023-03-25 21:11:07 +01:00
simibubi
6e74cb8f58 You Chute see this
- Integrated new chute models by Kryppers
- Chutes can now be encased in Industrial Iron Blocks
- Chutes are now less prone to resetting shape when moved or rotated
- Moved metal deco blocks to Building Blocks tab
- Changed stonecutting ingredient of metal deco blocks from sheet to ingot
2023-03-24 13:21:58 +01:00
Kryppers
5f1a67e4ce Merge branch 'mc1.18/0.5.1-repolish' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/0.5.1-repolish 2023-03-23 21:38:47 +00:00
Kryppers
130737b140 Such Block, much textures.
Just a big ol' pile of texture changes.
2023-03-23 21:38:43 +00:00
simibubi
85fd80d7bc Fixed belt funnels not inserting items 2023-03-23 14:30:34 +01:00
simibubi
90d6e21a60 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-23 14:03:37 +01:00
simibubi
36cd43997d Trekking Inventory
- Contraption storage now accepts more chests and barrels from other mods
- Players can now open chests and barrels on assembled contraptions
- Added a `#contraption_inventory_deny` block tag as a way to opt out
2023-03-22 22:50:00 +01:00
simibubi
379b8d1f26 Taking Inventory
- Set a default tooltip colour palette
- Moved copper block sets back to creates building blocks tab
- Fixed mechanical belt not appearing in base creative tab
- Fixed items added after world creation not appearing in tabs at the correct slot
- Added missing survival mode recipes for new blocks & items
2023-03-22 15:22:06 +01:00
simibubi
8799fb38e8 No turning back
- Mechanical Pumps no longer reverse direction based on kinetic input
- Fixed pipe connections pulling fluids with half the speed compared to a directly attached pump
- Substantially increased speed of visual flow propagation inside pipe networks
- Fixed observers on elevator contacts firing in the wrong order when triggered by manual floor selection
- Portable storage interfaces now stall for longer after an exchange has happened, and shorter otherwise
2023-03-22 12:32:22 +01:00
simibubi
61dc173311 Filtality
- Implement new filter sprites by vectorwing
- Raised lower limits of block breaking speed on contraptions
2023-03-15 15:47:31 +01:00
simibubi
e8fd97b36c Reveal thy Settings
- The majority of scroll options no longer require a wrench
- Filters now use the built-in 'sprite' model
2023-03-07 12:45:02 +01:00
simibubi
0fefcd80e6 We drill block you
- Implemented experimental drill asset (non-flywheel only)
2023-03-04 13:13:17 +01:00
simibubi
6902aa007a Use cutout buffer mixer rendering 2023-03-03 00:33:45 +01:00
simibubi
00e733e608 Meeting notes
- Can now use trapdoors with copycat panels
- Copycat bars are less likely to cause zfighting
- Fixed waterwheels not updating flow score in some edge cases
- Metal Scaffolding no longer zfights with adjacent non-solid blocks
- Boiler status now highlights information about water flow when insufficient
2023-03-02 12:43:08 +01:00
simibubi
c4505b657b Merge fix-ups 2023-03-01 22:09:42 +01:00
simibubi
dde9ad280b Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-03-01 21:52:11 +01:00
simibubi
ad134f135a Small what are wheels?
- Implement new water wheel asset
- Increased water flow no longer has any benefits. Both wheels have only one power level each
2023-03-01 21:43:40 +01:00
PepperCode1
bc0f349840 Simplify packet handling
- SimplePacketBase#handle now accepts Context instead of
Supplier<Context>
- SimplePacketBase#handle now returns boolean, which, if true, calls
Context#setPacketHandled(true)
2023-03-01 11:21:17 -08:00
simibubi
ac182991f4 In World in Style
- Overhauled UX of scroll values and item filtering
- Filtered item extraction can now be configured to pull "up to x items" per operation
- Removed some unused assets
2023-03-01 18:45:25 +01:00
simibubi
4924dfda5d Bad merge
- Fixed layout of netherite armour textures on this branch
- Fixed elevator pulley magnet not rotating with the blockstate
2023-02-26 16:12:04 +01:00
simibubi
f9c2cdb5f7 Regenerate data cache 2023-02-25 14:39:01 +01:00
simibubi
f648881987 Merge leftovers 2023-02-25 14:32:51 +01:00
simibubi
d5db85df79 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-trackworks 2023-02-25 14:28:12 +01:00
simibubi
68eccd1d51 Don't open sesame
- Added door controls to elevator contact and train station UI
2023-02-25 14:15:31 +01:00
simibubi
f6f501812e Merge branch 'mc1.18/0.5.1-copycat-variants' into mc1.18/0.5.1-repolish 2023-02-25 03:59:41 +01:00
simibubi
55c314f6dc The full spectrum
- Water wheel material lookup supports any reasonably implemented wood type
- Water wheel items use spruce
- Cleanup mtls
2023-02-25 03:59:24 +01:00
PepperCode1
9271edf298 Wheels are rendered
- Add water wheel rendering
- Use NbtUtils to read block states in CopycatBlockEntity and
WaterWheelBlockEntity
2023-02-24 18:08:31 -08:00
simibubi
77c0c14780 Catch up with renames II 2023-02-25 01:47:03 +01:00
simibubi
a5e19ee0e5 Merge branch 'mc1.18/0.5.1-repolish' into mc1.18/0.5.1-copycat-variants 2023-02-25 01:46:29 +01:00
simibubi
425054e00a Copybara
- Fixed inside faces of scaffolds not using the correct textures
- Fixed inside faces of scaffolds not connecting
- Copycat panels now accept iron bars and modded instances of it
- Added andesite, brass and copper bars (textures to be replaced)
2023-02-25 01:32:44 +01:00
simibubi
3756ced16b Use x_log_top in Water Wheels 2023-02-25 00:36:26 +01:00