Commit graph

874 commits

Author SHA1 Message Date
simibubi
a8031b7569 Missed Tags 2020-10-20 17:34:39 +02:00
simibubi
fdd1e22c3e RAM-powered Minecarts
- Fixed critical memory leak from minecart controller listeners
- Made JEI heat conditions a little more readable
2020-10-20 14:56:07 +02:00
simibubi
df252b3e30 Catching up
- remapped seat tooltips
- remapped outdated lang keys
- applied changes of #395 to 1.15
- Fixed Schematic hotbar overlay sometimes drawing on top of the item icon
- Fixed mechanical arm lighting and render bounds issues
2020-10-20 13:42:16 +02:00
simibubi
7ca8325b5f
Merge pull request #484 from gamrguy/extra-attributes
Extra attribute filters
2020-10-20 12:58:35 +02:00
simibubi
47f5225129
Merge pull request #490 from wchen1990/mc1.15/dev
Fix Bell contraptions and Schematic usage
2020-10-20 12:53:30 +02:00
simibubi
7dcd1deb09
Merge pull request #477 from qkrehf2/translation1
Time pasts quiet a lot, and I forgot to upload ko_kr translation file. But here it is!
2020-10-20 12:49:06 +02:00
simibubi
eea9811053
Merge pull request #460 from gamrguy/improved-saws
Improved mechanical saw rendering and contraptions
2020-10-20 12:47:37 +02:00
simibubi
2cc5754b1b
Merge pull request #424 from KhottyManatee55/patch-1
Added Russian translation
2020-10-20 12:45:21 +02:00
simibubi
ac8879a008
Merge pull request #448 from YukkuriC/fix-link-update
Fix link update #447
2020-10-20 12:43:39 +02:00
Kryppers
e54cdf1c96 Lang file Tweaks 2020-10-20 00:10:19 +01:00
Bob Dole
9729c137f1 Fix Bell contraptions and Schematic usage
- Bell contraptions no longer causes a NullPointerException when they
  are stopped
- Schematic usage shouldn't require a player to not be sneaking, and
  changes the key to CTRL to match tool tips
2020-10-19 18:40:59 -04:00
Kryppers
42f97477cf Up-tip the tools.
Another couple of tooltip updates;

I've still left the smart pipe untouched until I've understood the filtering properly.
2020-10-19 23:16:33 +01:00
simibubi
68840362af Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2020-10-19 22:07:07 +02:00
simibubi
b7bed44a61 Basic Brewing
- Refactored JEI plugin to use a builder for categories
- The mixer can now process vanilla potion recipes
- JEI support for fluid potion mixing
- Refined some categories to not show obsolete information
- Compacting and automatic vanilla packing are now in separate tabs
- Fluids can now be manually picked up from a basin
- Basins and Spouts can now extract from and fill vanilla potion items
- Improved the filtering for fluid tests, such as the basin recipe and smart pipes
- Fixed CombinedTankWrapper losing nbt data of transferred fluidstacks
2020-10-19 22:07:05 +02:00
Kryppers
a81a4110d4 Tools: the Tippening.
Fixed an error in my previous commit.

Introduced basic Tooltips for fluid items.

I've left the smart pipe entries as placeholder as I've not tried them out yet.
2020-10-18 00:10:10 +01:00
Kryppers
2cba50c9ab Tool-Tip of the Iceberg
Couple of additional bits of information and some adjustments.

Tooltip added for white_seat. Needs to be added to the other seat colours.
2020-10-17 20:57:14 +01:00
simibubi
dd95096bfa Smart Fluid Pipes
- Added craftable pipes with filtering capabilities
- Added missing recipe for the Portable Storage Interface
2020-10-17 18:20:05 +02:00
Zelophed
7ef31b9053 Spooky Filters
- allow our filters to be populated from JEIs ghost-ingredients
2020-10-17 17:32:37 +02:00
Colman Davenport
083a9c1140 Refactor FluidContentsAttribute 2020-10-17 11:24:15 -04:00
Colman Davenport
42ef3796a2 Refactor EnchantAttribute 2020-10-17 11:23:38 -04:00
Colman Davenport
6d51a6c730 Astral Sorcery Attributes 2020-10-17 01:25:29 -04:00
Colman Davenport
822ca6dad6 Lang 2020-10-17 01:17:25 -04:00
Colman Davenport
562abdea31 Written Book Attributes 2020-10-17 01:16:32 -04:00
Colman Davenport
c1bb1e64c9 Custom Name Attributes 2020-10-17 00:58:49 -04:00
Colman Davenport
6ff57ca65c Fluid Container Attributes 2020-10-17 00:26:16 -04:00
Colman Davenport
a7e2d842af Specific Enchantment Attribute 2020-10-17 00:04:23 -04:00
Zelophed
d585fc0e21 ForgeCraft Playtesting, Part III-a
- fix chromatic compound needing line of sight to the sky to convert even when the beacon is active
2020-10-17 04:15:51 +02:00
Zelophed
a2e4cfb66d fixup! Split mixing and mechanical crafting categories 2020-10-16 18:58:35 +02:00
Zelophed
022bcdd620 Split mixing and mechanical crafting categories
- also fix a null-crash in ArmTileEntity
2020-10-16 18:57:21 +02:00
simibubi
dcd0598e16 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2020-10-14 20:52:40 +02:00
simibubi
62434fd564 That's hot
- Better JEI documentation of heat levels
- Remapped / Adjusted a few tooltips
- Fixed fan processing on item entities happening on both logical sides
2020-10-14 20:52:38 +02:00
grimmauld
31baac3c8c Not Enough Bugs
- fixed last blaze burner of a stack disappearing when clicking a blaze entity
- remove dead code from the valve handle class
2020-10-14 16:13:09 +02:00
Kryppers
40c4059b75 Tooltips? more like Cool-tips!
Fixed a couple of spelling errors.
Added a bunch of Tooltips.
2020-10-13 23:59:02 +01:00
simibubi
d973e9bcdd JEI fixes
- Fluids in JEI now display the exact amount required
- Fixed short background of custom compacting JEI
- Fixed localization of sawing recipe category
- Fixed blocks waterlogged by a pump not scheduling a fluid update
2020-10-13 20:39:44 +02:00
Colman Davenport
677363f1b8 Update rendering 2020-10-13 00:10:23 -04:00
Colman Davenport
b89710237d Saws check actual verticality in contraptions 2020-10-12 23:25:35 -04:00
Colman Davenport
5342beacaf Conditional moving saw operation
- Saws are inactive while moving backwards
- Vertical moving saws can now damage entities
2020-10-12 23:25:35 -04:00
Colman Davenport
a28b6bbdc3 Overhaul mechanical saw rendering
- Saws no longer use "RUNNING" blockstate
- Sawblade animates based on input speed
- Saws properly stop animating when inactive
2020-10-12 23:25:35 -04:00
simibubi
afa94c3e77 Blazier updates
- Fixed some sync & block update issues with blaziers
- Changed the fuel pellet item
- JEI can now display fluid in- and outputs of basin recipes
2020-10-12 21:55:09 +02:00
simibubi
56f5ca45e3
Merge pull request #456 from gamrguy/kelp-harvester
Allow harvesters to harvest kelp tops
2020-10-12 16:09:40 +02:00
simibubi
dbf4e50bb4
Merge pull request #483 from woow101/mc1.15/dev
Update advancements.json
2020-10-12 16:05:17 +02:00
simibubi
9852d84fb8 More logistical errands
- Arms can no longer feed random junk to a jukebox
- Arms are no longer oblivious to hot-swapped blocks in its target areas
- Arms can now directly extract from and insert to Deployers and Crafters
- Arms can now feed blaze burners
- Fixed brass funnels deleting items inserted into a full or stalled inventory
- Fixed brass funnels in hopper mode not showing amounts on filters when transferring between server-only inventories
- Arms & Deployers can now be paused using a redstone signal; stopping them after their next completed cycle
- Fixed zapper tools not applying changes when the screen is closed using the confirm button
- Reorganized valve handle registration
- Added more preliminary recipes
2020-10-12 16:03:26 +02:00
woow101
cbd59871cc
Update advancements.json
Fixed an error in the edit.
2020-10-12 03:12:19 -05:00
woow101
895131ad72
Update advancements.json
Edits to several advancement titles and descriptions for errors and consistency.
2020-10-12 02:28:28 -05:00
simibubi
1b84bbf16f Custom Nixies
- Rows of nixie tubes will now display text from a name tag used on them
- Nixie tubes will dynamically update score/selector/nbt components in the displayed text
2020-10-11 17:50:48 +02:00
simibubi
22ed233969 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2020-10-10 21:15:48 +02:00
simibubi
f3deb8ba85 Tilted Trains
- The collision response now (semi)-supports yaw-pitch combined rotations of contraptions
- Attempted collision and rendering of contraption couplings moving up and downhill
- Fixed sychronization issues of a mounted contraptions' initial orientation
- Contraption couplings no longer render the virtual coupling connection
- Entities can no longer mount the cart connected by another carts' contraption
- Contraption coupligs no longer rotate backwards when opposite couplings are added onto it
- Minecarts no longer deadlock each other when one of them had stalled due to an unloaded coupling end
- Cart assemblers only disassemble coupling contraptions if both carts are within an inactive cart assembler
- Fixed interactions between coupling contraptions and furnace/chest minecart invs
2020-10-10 21:12:28 +02:00
grimmauld
474d21de9a clean up some unused imports 2020-10-10 18:23:56 +02:00
grimmauld
850297f777 Switch valve handles back to crank shapes as those fit better to the new model 2020-10-10 18:16:28 +02:00
grimmauld
cb135df649 Configurable hunger games 2020-10-10 18:13:40 +02:00