Commit graph

1803 commits

Author SHA1 Message Date
simibubi
6c942be7f5 Too slippery
- Sliding on contraptions now takes its slope into account
- Gantry Carriages are now less prone to break when moved near other blocks
2021-04-01 17:43:39 +02:00
JozsefA
4b00562daf Port to 1.16 2021-03-31 21:44:16 -07:00
JozsefA
4908fc1b96 Change some obfuscated variable names 2021-03-31 21:29:17 -07:00
JozsefA
78fbb52ddc Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/ContraptionCollider.java
#	src/main/java/com/simibubi/create/content/curiosities/TreeFertilizerItem.java
2021-03-31 21:17:01 -07:00
JozsefA
c21a8bcbde Fix startup crash on some AMD drivers.
- The fix comes from Grondag's work on canvas.
 - Original commit: 820bf75409
2021-03-31 20:53:02 -07:00
JozsefA
6ef88c3bd8 Fix some issues with instance rate limiting 2021-03-31 16:25:59 -07:00
JozsefA
b9f6a3b94e Instanced bearings 2021-03-31 16:19:58 -07:00
JozsefA
b743e00978 Better lazy arm instances 2021-03-31 16:18:53 -07:00
grimmauld
240510e3ee Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-03-31 21:18:43 +02:00
grimmauld
3cc8291b72 Simpler bouncing? Thanks @K1521 2021-03-31 21:18:33 +02:00
Snownee
c02193233b Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev 2021-04-01 01:46:52 +08:00
Snownee
ba63cc3e7f Fix tree fertilizer spreading podzol. Backport a440ab6 2021-04-01 01:43:06 +08:00
simibubi
b6857c2a20 Danger Polish
- Fixed Crash when Deployer attempts to use Sand Paper
2021-03-31 15:27:57 +02:00
simibubi
e82f9221b7 Merge branch 'mc1.15/dev' into mc1.16/dev 2021-03-31 15:23:18 +02:00
simibubi
5b63f30df3 Abort Mission
- Drills and other block breakers on contraptions now give up trying to destroy a block when their movement direction is reversed
2021-03-31 15:22:41 +02:00
simibubi
2b4ef88fc1 Merge branch 'mc1.15/dev' into mc1.16/dev 2021-03-31 14:50:16 +02:00
simibubi
d61e387916 The least performant option
- Fixed slow merging of collision shapes
- Improved async handling of the collision shape merger
- BBs far away from an entity now get skipped in the collision cycle
2021-03-31 14:27:27 +02:00
JozsefA
65d21c374b Fix crash making step sounds on servers. 2021-03-30 18:50:07 -07:00
simibubi
0bb18db4b6 Oriented bouncing and sliding
- Slime blocks on a moving Contraption are now bouncy
- Ice blocks on moving Contraptions are now very slippery
2021-03-31 03:16:29 +02:00
JozsefA
376c4e1cb0 Fix crash rendering mechanical crafters on contraptions. 2021-03-30 15:08:42 -07:00
JozsefA
c905aa5e2e Merge branch 'mc1.15/dev' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/content/contraptions/components/flywheel/FlyWheelInstance.java
#	src/main/java/com/simibubi/create/content/contraptions/components/mixer/MixerInstance.java
#	src/main/java/com/simibubi/create/content/contraptions/components/press/PressInstance.java
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/chassis/StickerInstance.java
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/render/ContraptionKineticRenderer.java
#	src/main/java/com/simibubi/create/content/contraptions/relays/gauge/GaugeInstance.java
#	src/main/java/com/simibubi/create/content/logistics/block/FlapData.java
#	src/main/java/com/simibubi/create/content/logistics/block/mechanicalArm/ArmInstance.java
2021-03-30 14:58:08 -07:00
JozsefA
4ec25798a5 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-03-30 14:17:16 -07:00
JozsefA
a2b9dfc28a Change the locks
- InstanceKey is no more.
 - InstanceData and co. keep track of removals and updates.
 - InstancedModel's buffer management is much more sane now.
 - Re-add mixin to #tickBlockEntities and ensure compat with Performant.
 - Move ...backend.instancing.impl to backend.core
2021-03-30 14:14:58 -07:00
simibubi
8a4eaef015 Fix tooltip whitespace 2021-03-30 18:56:22 +02:00
simibubi
9fa63743b6 Merge branch 'mc1.15/dev' into mc1.16/dev 2021-03-30 18:49:13 +02:00
simibubi
ae340ccac0 Spooky ghost honey
- Fixed pipes drawing non-source honey from beehives
- Fixed deployers duplicating glass bottles
2021-03-30 18:48:57 +02:00
simibubi
dba1ff9c34 Port new Changes 2021-03-30 18:34:55 +02:00
simibubi
37c3625d4a Merge branch 'mc1.15/dev' into mc1.16/dev 2021-03-30 18:34:40 +02:00
simibubi
3a6714fb08 Handy Tweaks
- Deployers now place block drops into their internal inventory
- Deployers can now harvest honey or honeycombs from beehives
- Pipes can now connect to and drain liquid honey from beehives
2021-03-30 18:10:24 +02:00
simibubi
389b2e0e90 Ponder fix-ups
- Input window elements no longer use integer coordinates
- Comfy reading is now a config option and persists across ponder UIs
- Disabled editor mode
2021-03-30 16:57:21 +02:00
simibubi
c2f3ebbf72 Fix Tooltips on 1.16 2021-03-30 16:32:19 +02:00
JozsefA
ff4a9e5c78 Fix arms glitching out on contraptions.
- Also provide a hook for subclasses of InstancedTileRenderer to control when specific instances tick.
2021-03-29 15:06:09 -07:00
grimmauld
358ff25031 Fix 1.16 too, i guess 2021-03-29 23:25:28 +02:00
zelophed
0b6098817e fix some wrench rotation issues 2021-03-29 20:31:08 +02:00
grimmauld
dadde271e4 Fix even more critical crashes, now on schematics 2021-03-29 18:19:17 +02:00
grimmauld
69f4c9f8ad Fix WrappedWorld.getLightingProvider being null and crashing 2021-03-29 17:19:18 +02:00
grimmauld
90b9a3aff9 Merge & Port 2021-03-29 10:57:50 +02:00
simibubi
5299204fb5 Better Tooltip Integration
- Removed overlapping tooltips
- Adjusted tooltip presentation for more visual consistency
2021-03-28 20:56:55 +02:00
simibubi
bf2a506bb8 A final thought
- Fixed non-splitting modes on brass tunnels
- Ponder scenes for ejectors and tunnels
2021-03-28 18:57:50 +02:00
grimmauld
caa3c57b71 Merge & Port 2021-03-28 10:58:25 +02:00
zelophed
683d18b994 tick off some todos 2021-03-28 04:19:58 +02:00
Kryppers
7de922f239 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2021-03-28 02:13:57 +01:00
Kryppers
1888f2d79b Update weighted_ejector_casing.png 2021-03-28 02:13:53 +01:00
simibubi
76bd3b3f50 Pondering too fast
- Added a button to slow down ponder scenes while any text is shown on screen
2021-03-28 01:52:04 +01:00
simibubi
fcae7e5c9a Motion commotion
- Update recipe for redstone contact
- Counteracted ejector inaccuracies caused by deferred activation
- Rewired ponder vertex sorting to evade Optifine incompatibilities
2021-03-28 00:45:14 +01:00
JozsefA
d28e60a059 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-03-27 16:38:36 -07:00
JozsefA
4e7777a130 Fix more instancing nonsense.
OrientedData was still applying the origin position shift, so some
things (mechanical presses) wouldn't appear in the right spot.
2021-03-27 16:35:47 -07:00
grimmauld
1739e72af0 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-03-28 00:21:13 +01:00
grimmauld
1bffb82ae4 Cogwheel refactor Part III
- Removed the calls to the AllBlocks entries where necessary
- Made placement helpers call the same code as CogWheelBlock.isValidPosition
2021-03-28 00:19:27 +01:00
JozsefA
5f49698a94 Fix mixer weirdness.
- Mixer and Press instances now use the quaternion shader.
2021-03-27 15:06:56 -07:00