simibubi
ffa19dd354
Update data, move misplaced localization file
2021-04-07 12:00:00 +02:00
simibubi
79bc9d35e1
Merge pull request #1348 from Hanqnero/ru-localization
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Added some missing Ru localization
2021-04-07 11:37:29 +02:00
simibubi
1bc32d4b80
Merge pull request #1355 from Peatral/mc1.15/dev
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Update de_de.json
2021-04-07 11:29:30 +02:00
JozsefA
f2b064fa49
Instanced rope pulleys
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- The "magnet" texture is broken
2021-04-06 23:17:16 -07:00
JozsefA
4b49763e0c
Got a weird crash profiling the slideshow machine
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- Seems to be a race condition, try/catch should be good enough
2021-04-06 16:52:34 -07:00
JozsefA
40bdbc7048
Instanced rope pulleys
2021-04-06 16:46:24 -07:00
JozsefA
3a52fa573f
Merge branch 'mc1.15/dev' into mc1.15/pulley-instance
2021-04-05 23:44:27 -07:00
JozsefA
7a1445f00a
Fix nullpointer with starlight
2021-04-05 23:43:39 -07:00
Christof
cbabd943fd
Typo
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Whoops
2021-04-05 16:39:03 +02:00
Christof
330777045e
Update de_de.json
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Added missing blocks and GUI stuff and fixed typos.
Now only
- Most advancements
- A lot of block summaries/tooltips
- All of the pondering
- All attributes
are missing
2021-04-05 16:15:00 +02:00
Hanqnero
ab4c0100a4
Fixed misspelling
2021-04-04 23:07:58 +05:00
Hanqnero
eb8e610743
Update ru_ru.json
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Added some missing Ru Localization
102 added in total
2021-04-04 22:46:13 +05:00
simibubi
3da35a30e3
Version up
2021-04-04 01:52:55 +02:00
simibubi
b05a03d417
Update NixieTubeBlock.java
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- Revert rushed solution to auto nixie control
2021-04-04 01:30:01 +02:00
zelophed
e8338d4805
too much backtracking
2021-04-04 00:36:31 +02:00
JozsefA
9d99a5f968
Compromise for render bounding box caching
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- Recalculating it once per tick is better than doing it every frame.
- Only ever doing it once has proven unreliable.
2021-04-03 15:08:06 -07:00
simibubi
62b1fe82b7
Fix-ups Cont'd
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- Fixed Spawners losing nbt data when moved
- Nixie tubes now update their texts starting from the clicked block, rather than the leftmost one in the chain
- Fixed inconsistency between block and item model of the furnace engine
2021-04-03 23:49:59 +02:00
JozsefA
ba91eaa4ef
Probably fix ghost hands appearing by the player
2021-04-03 14:23:00 -07:00
simibubi
b845809b58
The great Escape
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- Adresses #1324
2021-04-03 19:50:42 +02:00
simibubi
69c3a57c76
Quell the outrage!
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- Placement indicator arrow is slightly smaller by default
2021-04-03 19:46:26 +02:00
simibubi
d1c8ad38fc
Chute extraction refactor
2021-04-03 19:41:33 +02:00
simibubi
9ab5c74929
Merge pull request #1340 from sarim/mc1.15/dev
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allow smart chute to transfer whole stacks
2021-04-03 19:31:16 +02:00
simibubi
83e7074f12
Hot Fix-ups
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- Change to proper key handling for closing create screens
- Fixed inconsistent collection behaviour of in-world funnels
2021-04-03 18:59:10 +02:00
simibubi
f528520a53
Destructive Pondering
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- Fixed a couple overlooked ponder lang issues
- Fixed weighted ejector not accepting arbitrary gold plates in its recipe
- Fix crash opening ponder from screens with an opened recipe book
2021-04-03 18:33:48 +02:00
Sarim Khan
463854a2c0
allow smart chute to transfer whole stacks
2021-04-03 21:53:39 +06:00
JozsefA
75f2516408
Hopefully fix ServerWorld class cast exception
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- Avoid changing Entity.world, maintain contraption related state in the mixin.
- Add a mixin to playSound to shift the position of the sound.
2021-04-03 00:42:21 -07:00
zelophed
7a6b1c6949
0.3.1 hotfixes, part I
2021-04-03 00:54:28 +02:00
JozsefA
5abc1e0fe7
Instanced pulleys first pass
2021-04-02 13:38:28 -07:00
simibubi
f17a804f43
post-PR datagen
2021-04-02 21:09:40 +02:00
simibubi
c5f3d4413d
Merge pull request #1322 from Peatral/mc1.15/dev
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Update de_de.json
2021-04-02 20:58:29 +02:00
simibubi
b1bec1a1f9
Fix-ups
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- Filterless Creative Crates now serve as universal supply to schematic-driven deployers
- An attempt to force-update ejectors to not miss out on lid animations
- Fixed schematic-driven deployers not copying safe nbt data
2021-04-02 19:22:41 +02:00
simibubi
c82896998c
Merge pull request #1216 from mrh0/mc1.15/dev
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Improved modding support
2021-04-02 18:56:20 +02:00
Christof
1d31271bcb
Update de_de.json
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Typos and Gabelstein = Gabbro
2021-04-02 18:23:11 +02:00
Christof
8dbfd4877e
Update de_de.json
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Added the translations for a lot of blocks and a few advancements
2021-04-02 18:07:53 +02:00
simibubi
6c942be7f5
Too slippery
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- Sliding on contraptions now takes its slope into account
- Gantry Carriages are now less prone to break when moved near other blocks
2021-04-01 17:43:39 +02:00
JozsefA
c21a8bcbde
Fix startup crash on some AMD drivers.
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- The fix comes from Grondag's work on canvas.
- Original commit: 820bf75409
2021-03-31 20:53:02 -07:00
JozsefA
6ef88c3bd8
Fix some issues with instance rate limiting
2021-03-31 16:25:59 -07:00
JozsefA
b9f6a3b94e
Instanced bearings
2021-03-31 16:19:58 -07:00
JozsefA
b743e00978
Better lazy arm instances
2021-03-31 16:18:53 -07:00
grimmauld
240510e3ee
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-03-31 21:18:43 +02:00
grimmauld
3cc8291b72
Simpler bouncing? Thanks @K1521
2021-03-31 21:18:33 +02:00
Snownee
c02193233b
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev
2021-04-01 01:46:52 +08:00
Snownee
ba63cc3e7f
Fix tree fertilizer spreading podzol. Backport a440ab6
2021-04-01 01:43:06 +08:00
simibubi
5b63f30df3
Abort Mission
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- Drills and other block breakers on contraptions now give up trying to destroy a block when their movement direction is reversed
2021-03-31 15:22:41 +02:00
simibubi
d61e387916
The least performant option
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- Fixed slow merging of collision shapes
- Improved async handling of the collision shape merger
- BBs far away from an entity now get skipped in the collision cycle
2021-03-31 14:27:27 +02:00
JozsefA
65d21c374b
Fix crash making step sounds on servers.
2021-03-30 18:50:07 -07:00
simibubi
0bb18db4b6
Oriented bouncing and sliding
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- Slime blocks on a moving Contraption are now bouncy
- Ice blocks on moving Contraptions are now very slippery
2021-03-31 03:16:29 +02:00
JozsefA
4ec25798a5
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-03-30 14:17:16 -07:00
JozsefA
a2b9dfc28a
Change the locks
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- InstanceKey is no more.
- InstanceData and co. keep track of removals and updates.
- InstancedModel's buffer management is much more sane now.
- Re-add mixin to #tickBlockEntities and ensure compat with Performant.
- Move ...backend.instancing.impl to backend.core
2021-03-30 14:14:58 -07:00
simibubi
ae340ccac0
Spooky ghost honey
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- Fixed pipes drawing non-source honey from beehives
- Fixed deployers duplicating glass bottles
2021-03-30 18:48:57 +02:00