CreateMod/src/main/java/com/simibubi/create/foundation/utility/BlockHelper.java
simibubi 5eea1cac70 Copycant
- Fixed Elevator Contraptions misaligning with their contacts after switching target floor mid-travel
- Fixed crash when placing a clipboard into replaceable blocks mid-air
- Fixed a typo in Smart Observer ponder scene
- Fixed funnel flaps being offset to the side when flywheel is disabled
- Fixed dyed valve handle using incorrect block particle textures
- Fixed copycat blocks able to take on invalid materials through the use of data commands
- Copycat blocks no longer retain nbt contents of their contained material's item when loaded from a schematic
- Fixed pipe connector attachments missing textures on some orientations
- Players can now sneak-pick to receive the copycat block itself, rather than its applied material
- Fixed value input screen not closing correctly when 'use' keybind is not on its default setting
- Deployers no longer fail to activate bearings and other components with value input slots
- Fixed an incompatibility between legacy copper pack and xycraft override
- Fixed netherite diving suit not protecting from fire damage when Quark is installed
- Attempt to fix lighting issues with elevator contacts
- Schematic and Quill no longer displays the full directory path in its confirmation message
- Fixed z-fighting on metal bars models
2023-05-23 21:26:59 +02:00

365 lines
14 KiB
Java

package com.simibubi.create.foundation.utility;
import java.util.function.Consumer;
import javax.annotation.Nullable;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllTags.AllBlockTags;
import com.simibubi.create.content.kinetics.base.KineticBlockEntity;
import com.simibubi.create.foundation.blockEntity.IMergeableBE;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.stats.Stats;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.FluidTags;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BaseRailBlock;
import net.minecraft.world.level.block.BedBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.IceBlock;
import net.minecraft.world.level.block.SlimeBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Material;
import net.minecraftforge.common.IPlantable;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.BlockEvent;
public class BlockHelper {
public static BlockState setZeroAge(BlockState blockState) {
if (blockState.hasProperty(BlockStateProperties.AGE_1))
return blockState.setValue(BlockStateProperties.AGE_1, 0);
if (blockState.hasProperty(BlockStateProperties.AGE_2))
return blockState.setValue(BlockStateProperties.AGE_2, 0);
if (blockState.hasProperty(BlockStateProperties.AGE_3))
return blockState.setValue(BlockStateProperties.AGE_3, 0);
if (blockState.hasProperty(BlockStateProperties.AGE_5))
return blockState.setValue(BlockStateProperties.AGE_5, 0);
if (blockState.hasProperty(BlockStateProperties.AGE_7))
return blockState.setValue(BlockStateProperties.AGE_7, 0);
if (blockState.hasProperty(BlockStateProperties.AGE_15))
return blockState.setValue(BlockStateProperties.AGE_15, 0);
if (blockState.hasProperty(BlockStateProperties.AGE_25))
return blockState.setValue(BlockStateProperties.AGE_25, 0);
if (blockState.hasProperty(BlockStateProperties.LEVEL_HONEY))
return blockState.setValue(BlockStateProperties.LEVEL_HONEY, 0);
if (blockState.hasProperty(BlockStateProperties.HATCH))
return blockState.setValue(BlockStateProperties.HATCH, 0);
if (blockState.hasProperty(BlockStateProperties.STAGE))
return blockState.setValue(BlockStateProperties.STAGE, 0);
if (blockState.is(BlockTags.CAULDRONS))
return Blocks.CAULDRON.defaultBlockState();
if (blockState.hasProperty(BlockStateProperties.LEVEL_COMPOSTER))
return blockState.setValue(BlockStateProperties.LEVEL_COMPOSTER, 0);
if (blockState.hasProperty(BlockStateProperties.EXTENDED))
return blockState.setValue(BlockStateProperties.EXTENDED, false);
return blockState;
}
public static int findAndRemoveInInventory(BlockState block, Player player, int amount) {
int amountFound = 0;
Item required = getRequiredItem(block).getItem();
boolean needsTwo = block.hasProperty(BlockStateProperties.SLAB_TYPE)
&& block.getValue(BlockStateProperties.SLAB_TYPE) == SlabType.DOUBLE;
if (needsTwo)
amount *= 2;
if (block.hasProperty(BlockStateProperties.EGGS))
amount *= block.getValue(BlockStateProperties.EGGS);
if (block.hasProperty(BlockStateProperties.PICKLES))
amount *= block.getValue(BlockStateProperties.PICKLES);
{
// Try held Item first
int preferredSlot = player.getInventory().selected;
ItemStack itemstack = player.getInventory()
.getItem(preferredSlot);
int count = itemstack.getCount();
if (itemstack.getItem() == required && count > 0) {
int taken = Math.min(count, amount - amountFound);
player.getInventory()
.setItem(preferredSlot, new ItemStack(itemstack.getItem(), count - taken));
amountFound += taken;
}
}
// Search inventory
for (int i = 0; i < player.getInventory()
.getContainerSize(); ++i) {
if (amountFound == amount)
break;
ItemStack itemstack = player.getInventory()
.getItem(i);
int count = itemstack.getCount();
if (itemstack.getItem() == required && count > 0) {
int taken = Math.min(count, amount - amountFound);
player.getInventory()
.setItem(i, new ItemStack(itemstack.getItem(), count - taken));
amountFound += taken;
}
}
if (needsTwo) {
// Give back 1 if uneven amount was removed
if (amountFound % 2 != 0)
player.getInventory()
.add(new ItemStack(required));
amountFound /= 2;
}
return amountFound;
}
public static ItemStack getRequiredItem(BlockState state) {
ItemStack itemStack = new ItemStack(state.getBlock());
Item item = itemStack.getItem();
if (item == Items.FARMLAND || item == Items.DIRT_PATH)
itemStack = new ItemStack(Items.DIRT);
return itemStack;
}
public static void destroyBlock(Level world, BlockPos pos, float effectChance) {
destroyBlock(world, pos, effectChance, stack -> Block.popResource(world, pos, stack));
}
public static void destroyBlock(Level world, BlockPos pos, float effectChance,
Consumer<ItemStack> droppedItemCallback) {
destroyBlockAs(world, pos, null, ItemStack.EMPTY, effectChance, droppedItemCallback);
}
public static void destroyBlockAs(Level world, BlockPos pos, @Nullable Player player, ItemStack usedTool,
float effectChance, Consumer<ItemStack> droppedItemCallback) {
FluidState fluidState = world.getFluidState(pos);
BlockState state = world.getBlockState(pos);
if (world.random.nextFloat() < effectChance)
world.levelEvent(2001, pos, Block.getId(state));
BlockEntity blockEntity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
if (player != null) {
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, pos, state, player);
MinecraftForge.EVENT_BUS.post(event);
if (event.isCanceled())
return;
if (event.getExpToDrop() > 0 && world instanceof ServerLevel)
state.getBlock()
.popExperience((ServerLevel) world, pos, event.getExpToDrop());
usedTool.mineBlock(world, state, pos, player);
player.awardStat(Stats.BLOCK_MINED.get(state.getBlock()));
}
if (world instanceof ServerLevel && world.getGameRules()
.getBoolean(GameRules.RULE_DOBLOCKDROPS) && !world.restoringBlockSnapshots
&& (player == null || !player.isCreative())) {
for (ItemStack itemStack : Block.getDrops(state, (ServerLevel) world, pos, blockEntity, player, usedTool))
droppedItemCallback.accept(itemStack);
// Simulating IceBlock#playerDestroy. Not calling method directly as it would drop item
// entities as a side-effect
if (state.getBlock() instanceof IceBlock
&& EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, usedTool) == 0) {
if (world.dimensionType()
.ultraWarm())
return;
Material material = world.getBlockState(pos.below())
.getMaterial();
if (material.blocksMotion() || material.isLiquid())
world.setBlockAndUpdate(pos, Blocks.WATER.defaultBlockState());
return;
}
state.spawnAfterBreak((ServerLevel) world, pos, ItemStack.EMPTY);
}
world.setBlockAndUpdate(pos, fluidState.createLegacyBlock());
}
public static boolean isSolidWall(BlockGetter reader, BlockPos fromPos, Direction toDirection) {
return hasBlockSolidSide(reader.getBlockState(fromPos.relative(toDirection)), reader,
fromPos.relative(toDirection), toDirection.getOpposite());
}
public static boolean noCollisionInSpace(BlockGetter reader, BlockPos pos) {
return reader.getBlockState(pos)
.getCollisionShape(reader, pos)
.isEmpty();
}
private static void placeRailWithoutUpdate(Level world, BlockState state, BlockPos target) {
LevelChunk chunk = world.getChunkAt(target);
int idx = chunk.getSectionIndex(target.getY());
LevelChunkSection chunksection = chunk.getSection(idx);
if (chunksection == null) {
chunksection = new LevelChunkSection(chunk.getSectionYFromSectionIndex(idx), world.registryAccess()
.registryOrThrow(Registry.BIOME_REGISTRY));
chunk.getSections()[idx] = chunksection;
}
BlockState old = chunksection.setBlockState(SectionPos.sectionRelative(target.getX()),
SectionPos.sectionRelative(target.getY()), SectionPos.sectionRelative(target.getZ()), state);
chunk.setUnsaved(true);
world.markAndNotifyBlock(target, chunk, old, state, 82, 512);
world.setBlock(target, state, 82);
world.neighborChanged(target, world.getBlockState(target.below())
.getBlock(), target.below());
}
public static CompoundTag prepareBlockEntityData(BlockState blockState, BlockEntity blockEntity) {
CompoundTag data = null;
if (blockEntity == null)
return data;
if (AllBlockTags.SAFE_NBT.matches(blockState)) {
data = blockEntity.saveWithFullMetadata();
data = NBTProcessors.process(blockEntity, data, true);
} else if (blockEntity instanceof IPartialSafeNBT) {
data = new CompoundTag();
((IPartialSafeNBT) blockEntity).writeSafe(data);
data = NBTProcessors.process(blockEntity, data, true);
}
return data;
}
public static void placeSchematicBlock(Level world, BlockState state, BlockPos target, ItemStack stack,
@Nullable CompoundTag data) {
BlockEntity existingBlockEntity = world.getBlockEntity(target);
// Piston
if (state.hasProperty(BlockStateProperties.EXTENDED))
state = state.setValue(BlockStateProperties.EXTENDED, Boolean.FALSE);
if (state.hasProperty(BlockStateProperties.WATERLOGGED))
state = state.setValue(BlockStateProperties.WATERLOGGED, Boolean.FALSE);
if (state.getBlock() == Blocks.COMPOSTER)
state = Blocks.COMPOSTER.defaultBlockState();
else if (state.getBlock() != Blocks.SEA_PICKLE && state.getBlock() instanceof IPlantable)
state = ((IPlantable) state.getBlock()).getPlant(world, target);
else if (state.is(BlockTags.CAULDRONS))
state = Blocks.CAULDRON.defaultBlockState();
if (world.dimensionType()
.ultraWarm() && state.getFluidState().is(FluidTags.WATER)) {
int i = target.getX();
int j = target.getY();
int k = target.getZ();
world.playSound(null, target, SoundEvents.FIRE_EXTINGUISH, SoundSource.BLOCKS, 0.5F,
2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
for (int l = 0; l < 8; ++l) {
world.addParticle(ParticleTypes.LARGE_SMOKE, i + Math.random(), j + Math.random(), k + Math.random(),
0.0D, 0.0D, 0.0D);
}
Block.dropResources(state, world, target);
return;
}
if (state.getBlock() instanceof BaseRailBlock) {
placeRailWithoutUpdate(world, state, target);
} else if (AllBlocks.BELT.has(state)) {
world.setBlock(target, state, 2);
} else {
world.setBlock(target, state, 18);
}
if (data != null) {
if (existingBlockEntity instanceof IMergeableBE mergeable) {
BlockEntity loaded = BlockEntity.loadStatic(target, state, data);
if (existingBlockEntity.getType()
.equals(loaded.getType())) {
mergeable.accept(loaded);
return;
}
}
BlockEntity blockEntity = world.getBlockEntity(target);
if (blockEntity != null) {
data.putInt("x", target.getX());
data.putInt("y", target.getY());
data.putInt("z", target.getZ());
if (blockEntity instanceof KineticBlockEntity)
((KineticBlockEntity) blockEntity).warnOfMovement();
blockEntity.load(data);
}
}
try {
state.getBlock()
.setPlacedBy(world, target, state, null, stack);
} catch (Exception e) {
}
}
public static double getBounceMultiplier(Block block) {
if (block instanceof SlimeBlock)
return 0.8D;
if (block instanceof BedBlock)
return 0.66 * 0.8D;
return 0;
}
public static boolean hasBlockSolidSide(BlockState p_220056_0_, BlockGetter p_220056_1_, BlockPos p_220056_2_,
Direction p_220056_3_) {
return !p_220056_0_.is(BlockTags.LEAVES)
&& Block.isFaceFull(p_220056_0_.getCollisionShape(p_220056_1_, p_220056_2_), p_220056_3_);
}
public static boolean extinguishFire(Level world, @Nullable Player p_175719_1_, BlockPos p_175719_2_,
Direction p_175719_3_) {
p_175719_2_ = p_175719_2_.relative(p_175719_3_);
if (world.getBlockState(p_175719_2_)
.getBlock() == Blocks.FIRE) {
world.levelEvent(p_175719_1_, 1009, p_175719_2_, 0);
world.removeBlock(p_175719_2_, false);
return true;
} else {
return false;
}
}
public static BlockState copyProperties(BlockState fromState, BlockState toState) {
for (Property<?> property : fromState.getProperties()) {
toState = copyProperty(property, fromState, toState);
}
return toState;
}
public static <T extends Comparable<T>> BlockState copyProperty(Property<T> property, BlockState fromState,
BlockState toState) {
if (fromState.hasProperty(property) && toState.hasProperty(property)) {
return toState.setValue(property, fromState.getValue(property));
}
return toState;
}
}