Commit graph

10 commits

Author SHA1 Message Date
malte0811 01c2e58409 Updated to MC 1.11, part 1
Compiles and runs, but probably doesn't really work yet
2017-05-10 17:56:05 +02:00
malte0811 4e84a0d020 Added an item model for the control panel
Added some localization&other item models
2017-04-28 20:20:52 +02:00
malte0811 0ee914b7e6 Further work on panel creation
Added items to represent the panel components
2017-04-13 17:14:05 +02:00
malte0811 4bda8d458c fixed a crash on dedicated servers because for some reason AABB(Vec3d, Vec3d) is client-only
fixed copyright comments
2017-04-10 16:20:39 +02:00
malte0811 b1ff95cf85 Further work on control panels
RS output is working (but depends on current master IE with an additional fix)
Model rotation on Jacobs ladders is broken!
2017-03-28 18:15:41 +02:00
malte0811 34bf534b1c started adding control panels. Very much WIP! 2017-03-24 17:40:05 +01:00
malte0811 f13b944c7a Build 5
made the option to disable converters actually do something
made wire coils show when they are out of range, mirroring the bahavior of IE coils in the latest dev version
2016-12-20 17:27:09 +01:00
malte0811 c6c0bb00c9 added a license: GPL3
added a changelog
changed build.gradle to automatically download IC2
added Curse as a valid IC2 download location
2016-09-29 16:26:03 +02:00
malte0811 1fee68c9ef changed wires to use different amounts of cable for different length connections
added Glass Fiber Wire
changed the amount of connectors/relays produced per crafting
WARNING: this commit won't work with the public IE builds currently available
2016-09-22 20:32:38 +02:00
malte0811 d8bbbb8170 initial commit 2016-09-16 16:47:59 +02:00