Commit Graph

  • 22ebc12fc8 Added Magneticraft and Gregtech support MC1.12 Timo Ley 2020-04-09 23:52:49 +0200
  • 7b056c057d build 37 Timo Ley 2020-03-20 22:17:02 +0100
  • 041395b06e Unified Categories Timo Ley 2020-03-20 22:16:00 +0100
  • 10eb55bc74 Removed EnergyType.java Timo Ley 2020-03-20 22:15:39 +0100
  • 77b3fb454e build.gradle fix Timo Ley 2020-03-20 22:14:53 +0100
  • 9ea0b355a5 Build 1.7-36 malte0811 2019-01-25 18:44:26 +0100
  • cf90f293a3 Merge branch 'feature/rgbLED' into MC1.12 malte0811 2019-01-25 18:16:07 +0100
  • f9fe9de715 Finish up the RGB indicator component, closes #71 feature/rgbLED malte0811 2019-01-25 18:14:59 +0100
  • ba69040855 Fixed some issues regarding the IE redstone controller on dedicated servers, closes #56, maybe #51 as well? malte0811 2019-01-25 17:15:32 +0100
  • 5aea1281ca Add a RGB indicator component, see #71 ToDo: Recipe, Docs, Texture, localization including GUI malte0811 2019-01-20 21:18:09 +0100
  • 507b5e11d8 Fix insulated and uninsulated IC2 wires producing the same coils, closes #64 malte0811 2019-01-20 20:30:14 +0100
  • 86cefa9162 Fix a control panel dupe bug, closes #69 malte0811 2019-01-19 21:22:58 +0100
  • 7c62332b57 Build 1.7-35 malte0811 2019-01-15 08:32:08 +0100
  • 0f3794e645 Fix crashes when placing chests in the crafting table, closes #67, closes #68 malte0811 2019-01-15 08:25:29 +0100
  • e9a8225f77 Build 1.7-34 malte0811 2019-01-12 21:02:27 +0100
  • c6d2a26a6d The resistor wires are returned when the marx generator is disassembled now, closes #62 malte0811 2019-01-12 11:37:16 +0100
  • 63d9fca789 Panels can have any texture now, textures are changed by crafting the unfinished panel with the block it should "imitate". Closes #54 ToDo documentation feature/panelTexture malte0811 2019-01-11 16:16:44 +0100
  • ceb28da474 Basics of "painted" panels malte0811 2019-01-11 15:05:39 +0100
  • c84a0476fd Fix weird behavior with multiple RS controller IDs, closes #59 Unfinished control panels can be copied like components can now (To create multiple panels with exact same height and angle) malte0811 2019-01-05 10:10:35 +0100
  • 2f02fc5044 Fix the "other" RS controller not keeping its IO state across world reloads Fix P:R wires showing as a too low signal strength malte0811 2019-01-04 20:49:46 +0100
  • 961b325111 Build 1.7-33 malte0811 2018-12-02 12:58:44 +0100
  • c7045eb9a8
    Merge pull request #46 from StolenSoda/ru_lang malte0811 2018-12-02 12:45:41 +0100
  • 43bd502095 Fix the Marx generator not breaking/processing ores, closes #47 Fix panel wire connectors not working when connected directly to another one or the Marge generator malte0811 2018-11-27 21:26:07 +0100
  • c433eb67b9
    ru_RU.lang StolenSoda 2018-11-24 17:50:50 +0300
  • 208fc0611e Build 1.7-32 malte0811 2018-11-18 18:05:38 +0100
  • 9fd6ec2d16 Adjusted a few values for the Mech MB sounds malte0811 2018-11-18 17:44:23 +0100
  • c5c1818749 Fix some mechanical multiblock parts not rendering properly with Optifine, closes #44 malte0811 2018-11-17 12:55:19 +0100
  • 88c10cdb81 Switch to the new data-driven connector models Update to new mappings malte0811 2018-11-17 12:23:31 +0100
  • a60b55cad1 Build 1.7-31 malte0811 2018-09-07 23:59:43 +0200
  • 93f156da4e Fixed accidental conversion from FE to EU, closes #42 Fixed connectors not blowing up as intended malte0811 2018-09-07 23:54:33 +0200
  • 51e139b568 Build 1.7-30 malte0811 2018-09-03 21:15:33 +0200
  • 9616e310a6
    Merge pull request #37 from DepletedPrism/patch-1 malte0811 2018-09-03 21:05:23 +0200
  • 39ebc86029 Add a config option for wire transfer rates, closes #40 Fix connectors blowing up when they shouldn't in some cases malte0811 2018-09-03 20:39:04 +0200
  • 69c8713853 Finally fix the package name malte0811 2018-09-03 20:35:23 +0200
  • cbcc95a010 Fixed crashes when using the wires without IC2, closes #41 malte0811 2018-09-03 20:10:38 +0200
  • a9a481c1cf Build 1.7-29 malte0811 2018-08-25 17:59:06 +0200
  • 8962cd1bcb Updated documentation/manual Register the wires and connectors even if IC2 isn't installed malte0811 2018-08-25 17:48:17 +0200
  • 0eb9a03185 Fixed the Marx generator not charging past a certain point, closes #39 malte0811 2018-08-25 16:53:59 +0200
  • d51562b937 Probably actually works now malte0811 2018-08-25 16:25:43 +0200
  • c8bba65ad4 Relays/connectors need to be craftable as well malte0811 2018-08-22 10:38:43 +0200
  • 220b74ab94 Recipes to make the wires when IC2 isn't installed malte0811 2018-08-11 21:30:19 +0200
  • 1c24abda2c The wires now work with both FE and EU, but not at the same time malte0811 2018-08-11 20:58:58 +0200
  • e00881400b
    Update zh_CN.lang DepletedPrism 2018-08-08 17:25:39 +0800
  • f48d277280 Build 1.7-28 malte0811 2018-08-05 22:07:04 +0200
  • d548bd5cf3 Updated the manual entry on RS control panel interaction malte0811 2018-08-05 22:01:13 +0200
  • f228d2178d Recipe and better texture for the redstone controller malte0811 2018-08-05 21:21:05 +0200
  • 4fef9f6a04 Added Charset compat to the redstone controller TODO recipe malte0811 2018-08-05 16:49:55 +0200
  • 7599b5cd31 Some fixes and a (possibly temporary) texture for the redstone controller panelCleanup malte0811 2018-08-04 14:46:50 +0200
  • fc2e9dca4d Initial version of a redstone controller for Project:Red bundled cables (no texture, localization, probably crashes without P:R) malte0811 2018-08-01 17:29:24 +0200
  • b5826d226b Single component panels work, fixed some bugs with normal ones malte0811 2018-07-31 17:34:18 +0200
  • bd26b2b358 Cleanup of the cleanup, standard panels should work now malte0811 2018-07-30 21:51:58 +0200
  • 1cef97f260 Major cleanup of the redstone side of control panels. Not done yet. malte0811 2018-07-30 18:41:52 +0200
  • c48bbb2d63 Add localization for IW multiblocks, closes #33 malte0811 2018-07-17 21:18:59 +0200
  • f94d73717f Fix zero-length mechanical multiblocks being allowed to form, as well as some crashes when one is formed/broken, closes #34 malte0811 2018-07-17 21:03:14 +0200
  • 0a67837965 Build 1.7-27 malte0811 2018-07-16 20:05:48 +0200
  • dca94087a2 Added an update checker (Forge JSON) malte0811 2018-07-16 19:53:20 +0200
  • cb7aef646a Fix #31, fix #32, as well as some other potential issues on dedicated servers malte0811 2018-07-16 19:00:51 +0200
  • 17598cc9e9 Use ObjectHolder's for IE items and blocks malte0811 2018-07-16 18:53:32 +0200
  • 71716a722e Build 1.7-26 Some fixes malte0811 2018-06-27 22:49:20 +0200
  • 16c01a8049 Some bugfixes for the small converters malte0811 2018-06-27 21:06:03 +0200
  • 33cc33170e Fixed IO parts getting stuck with bad waveforms malte0811 2018-06-24 18:48:28 +0200
  • 880d350720 Misc fixes for the mechanical multiblocks malte0811 2018-06-22 18:51:51 +0200
  • 40eaa907ef Misc changes to the mechanical multiblocks malte0811 2018-06-17 21:06:15 +0200
  • 311a498a90 Finished the separated energy inputs/outputs. Textures will need to change since they get blocked by most pipes/connectors malte0811 2018-06-16 23:08:38 +0200
  • 3d2865aa93 Basic separated energy inputs/outputs for MechMB's malte0811 2018-06-16 19:15:15 +0200
  • 5364b14f5b Some misc fixes I may have to move to seperate inputs/outputs malte0811 2018-06-15 21:11:25 +0200
  • 375c30d139 Some cleanup, fixed another issue along the lines of #28 malte0811 2018-06-15 16:15:06 +0200
  • e377b77819 Fixed issues with energy loops through wires outside of mechanical multiblocks malte0811 2018-06-15 09:35:14 +0200
  • 2b9ec80253 Not just the master block should be able to interact with the IC2 energy net malte0811 2018-06-14 22:01:39 +0200
  • 7008f53faa Fixed some errors and issues on dedicated servers malte0811 2018-06-13 19:09:35 +0200
  • 63603d12f1 Earmuffs work better with mechanical multiblocks now malte0811 2018-06-13 18:29:10 +0200
  • 781ed3d773 Mechanical multiblock examples look mostly right when used with the IP projector malte0811 2018-06-08 21:08:55 +0200
  • bf8ea992b8 Fix some issues with wire energy loss, closes #28 Fix a crash on startup with IP since it makes assumptions about multiblocks malte0811 2018-06-08 20:56:17 +0200
  • 8c16f44970 Fixed some UV's, minor changes to the Marx generator texture mechStuff malte0811 2018-06-05 20:26:44 +0200
  • 0cda304c56 Finished up the manual entry on MechMB's malte0811 2018-06-04 18:10:52 +0200
  • 448489b01f Add a simplified version of MultiblockTemplate to display MechMB parts in the manual Updated the text splitter with the changes from the manual rewrite, fixed some additional bugs malte0811 2018-06-02 21:22:26 +0200
  • 7ebf25b3d5 Improve sound by using ITickableSound as opposed to starting and stopping the sound every tick malte0811 2018-05-27 13:32:43 +0200
  • b65cdc6fbe General cleanup malte0811 2018-05-26 18:46:40 +0200
  • b3fefaa078 New sound files! Fixed broken parts spawning in wrong places sometimes Some changes to sound volume/pitch calculation malte0811 2018-05-26 18:18:53 +0200
  • d5b537ea98 Misc cleanup, removed some comments on things I won't implement (for now) malte0811 2018-05-14 19:07:52 +0200
  • a756de6ace Pick block works on mechanical multiblocks now Fix crashes without IC2 malte0811 2018-05-14 18:51:42 +0200
  • b43150d6c9 Fixed UV's for the ends of the shaft malte0811 2018-05-13 18:54:26 +0200
  • eb7f73464f Misc fixes, mostly related to sound and the "broken parts" entities malte0811 2018-05-12 19:04:38 +0200
  • 3f08c47a73 Sound system is mostly done, I'll probably record new versions of the sounds in a few weeks (to remove frequency changes within a segment) malte0811 2018-05-06 20:33:24 +0200
  • b12501a86c Mech MB sound, take 1 malte0811 2018-04-22 22:14:08 +0200
  • 1959b93f5b Fixed some potential CME's IC2 feedthrough connectors properly disassemble now malte0811 2018-04-06 18:25:46 +0200
  • 12510ecc5b The voltmeter can now measure the exact speed of a mechanical multiblock malte0811 2018-04-06 18:05:11 +0200
  • bd0c941ac8 Moved everything that can use EU and FE to using joules as an internal storage unit malte0811 2018-04-06 17:29:26 +0200
  • 92a114d29d Proper bounding boxes for mech MB parts Added the missing bits of axle at the ends of the MB Added a versioning NBT tag to the mech MB to allow easy changing of the MB structure malte0811 2018-04-04 20:47:44 +0200
  • 184d12b7cb Maybe fixed the last of the energy transmission issues? malte0811 2018-04-02 18:12:01 +0200
  • b7bc55a0a9 A lot of bugfixes, also new models and textures for some of the parts malte0811 2018-03-27 21:31:03 +0200
  • 87f4dc8f93 More work Changed waveform system to be more usable in code Added some max speeds malte0811 2018-03-24 17:45:25 +0100
  • 1fb01d9abd Started adding 4-phase stuff malte0811 2018-03-23 16:27:32 +0100
  • 316cc2ab78 Added a speedometer for automatic speed control Fixed variacs and sliders on dedicated panels not working on world reload malte0811 2018-03-02 22:05:27 +0100
  • b913e28271 Updated copyright to 2018 malte0811 2018-02-28 21:06:33 +0100
  • 8cca1b13e1 Added the commutator, the essential part for medium-power conversion Also, textures! Some are s**t, esp the one for the magnet ring malte0811 2018-02-28 21:03:26 +0100
  • 56fb9e3b3a Merge branch 'MC1.12' into mechStuff malte0811 2018-02-19 20:39:55 +0100
  • c3570a1273 Build 1.6-25 malte0811 2018-02-19 18:11:45 +0100
  • 23df4324ec Mechanical MB's disassemble properly now Started implementing mechanical failure (currently only for flywheels) Changed the waveforms. This is supposed to be efficient! malte0811 2018-02-17 20:37:53 +0100
  • 8d98e30b04 More mech MB work This is getting somewhere! malte0811 2018-02-08 22:08:21 +0100