ba69040855Fixed some issues regarding the IE redstone controller on dedicated servers, closes#56, maybe #51 as well?
malte0811
2019-01-25 17:15:32 +0100
5aea1281caAdd a RGB indicator component, see #71 ToDo: Recipe, Docs, Texture, localization including GUI
malte0811
2019-01-20 21:18:09 +0100
507b5e11d8Fix insulated and uninsulated IC2 wires producing the same coils, closes#64
malte0811
2019-01-20 20:30:14 +0100
86cefa9162Fix a control panel dupe bug, closes#69
malte0811
2019-01-19 21:22:58 +0100
c6d2a26a6dThe resistor wires are returned when the marx generator is disassembled now, closes#62
malte0811
2019-01-12 11:37:16 +0100
63d9fca789Panels can have any texture now, textures are changed by crafting the unfinished panel with the block it should "imitate". Closes#54 ToDo documentation
feature/panelTexture
malte0811
2019-01-11 16:16:44 +0100
ceb28da474Basics of "painted" panels
malte0811
2019-01-11 15:05:39 +0100
c84a0476fdFix weird behavior with multiple RS controller IDs, closes#59 Unfinished control panels can be copied like components can now (To create multiple panels with exact same height and angle)
malte0811
2019-01-05 10:10:35 +0100
2f02fc5044Fix the "other" RS controller not keeping its IO state across world reloads Fix P:R wires showing as a too low signal strength
malte0811
2019-01-04 20:49:46 +0100
Merge pull request #46 from StolenSoda/ru_lang
malte0811
2018-12-02 12:45:41 +0100
43bd502095Fix the Marx generator not breaking/processing ores, closes#47 Fix panel wire connectors not working when connected directly to another one or the Marge generator
malte0811
2018-11-27 21:26:07 +0100
Merge pull request #37 from DepletedPrism/patch-1
malte0811
2018-09-03 21:05:23 +0200
39ebc86029Add a config option for wire transfer rates, closes#40 Fix connectors blowing up when they shouldn't in some cases
malte0811
2018-09-03 20:39:04 +0200
69c8713853Finally fix the package name
malte0811
2018-09-03 20:35:23 +0200
cbcc95a010Fixed crashes when using the wires without IC2, closes#41
malte0811
2018-09-03 20:10:38 +0200
d548bd5cf3Updated the manual entry on RS control panel interaction
malte0811
2018-08-05 22:01:13 +0200
f228d2178dRecipe and better texture for the redstone controller
malte0811
2018-08-05 21:21:05 +0200
4fef9f6a04Added Charset compat to the redstone controller TODO recipe
malte0811
2018-08-05 16:49:55 +0200
7599b5cd31Some fixes and a (possibly temporary) texture for the redstone controller
panelCleanup
malte0811
2018-08-04 14:46:50 +0200
fc2e9dca4dInitial version of a redstone controller for Project:Red bundled cables (no texture, localization, probably crashes without P:R)
malte0811
2018-08-01 17:29:24 +0200
b5826d226bSingle component panels work, fixed some bugs with normal ones
malte0811
2018-07-31 17:34:18 +0200
bd26b2b358Cleanup of the cleanup, standard panels should work now
malte0811
2018-07-30 21:51:58 +0200
1cef97f260Major cleanup of the redstone side of control panels. Not done yet.
malte0811
2018-07-30 18:41:52 +0200
c48bbb2d63Add localization for IW multiblocks, closes#33
malte0811
2018-07-17 21:18:59 +0200
f94d73717fFix zero-length mechanical multiblocks being allowed to form, as well as some crashes when one is formed/broken, closes#34
malte0811
2018-07-17 21:03:14 +0200
dca94087a2Added an update checker (Forge JSON)
malte0811
2018-07-16 19:53:20 +0200
cb7aef646aFix#31, fix#32, as well as some other potential issues on dedicated servers
malte0811
2018-07-16 19:00:51 +0200
17598cc9e9Use ObjectHolder's for IE items and blocks
malte0811
2018-07-16 18:53:32 +0200
71716a722eBuild 1.7-26 Some fixes
malte0811
2018-06-27 22:49:20 +0200
16c01a8049Some bugfixes for the small converters
malte0811
2018-06-27 21:06:03 +0200
33cc33170eFixed IO parts getting stuck with bad waveforms
malte0811
2018-06-24 18:48:28 +0200
880d350720Misc fixes for the mechanical multiblocks
malte0811
2018-06-22 18:51:51 +0200
40eaa907efMisc changes to the mechanical multiblocks
malte0811
2018-06-17 21:06:15 +0200
311a498a90Finished the separated energy inputs/outputs. Textures will need to change since they get blocked by most pipes/connectors
malte0811
2018-06-16 23:08:38 +0200
3d2865aa93Basic separated energy inputs/outputs for MechMB's
malte0811
2018-06-16 19:15:15 +0200
5364b14f5bSome misc fixes I may have to move to seperate inputs/outputs
malte0811
2018-06-15 21:11:25 +0200
375c30d139Some cleanup, fixed another issue along the lines of #28
malte0811
2018-06-15 16:15:06 +0200
e377b77819Fixed issues with energy loops through wires outside of mechanical multiblocks
malte0811
2018-06-15 09:35:14 +0200
2b9ec80253Not just the master block should be able to interact with the IC2 energy net
malte0811
2018-06-14 22:01:39 +0200
7008f53faaFixed some errors and issues on dedicated servers
malte0811
2018-06-13 19:09:35 +0200
63603d12f1Earmuffs work better with mechanical multiblocks now
malte0811
2018-06-13 18:29:10 +0200
781ed3d773Mechanical multiblock examples look mostly right when used with the IP projector
malte0811
2018-06-08 21:08:55 +0200
bf8ea992b8Fix some issues with wire energy loss, closes#28 Fix a crash on startup with IP since it makes assumptions about multiblocks
malte0811
2018-06-08 20:56:17 +0200
8c16f44970Fixed some UV's, minor changes to the Marx generator texture
mechStuff
malte0811
2018-06-05 20:26:44 +0200
0cda304c56Finished up the manual entry on MechMB's
malte0811
2018-06-04 18:10:52 +0200
448489b01fAdd a simplified version of MultiblockTemplate to display MechMB parts in the manual Updated the text splitter with the changes from the manual rewrite, fixed some additional bugs
malte0811
2018-06-02 21:22:26 +0200
7ebf25b3d5Improve sound by using ITickableSound as opposed to starting and stopping the sound every tick
malte0811
2018-05-27 13:32:43 +0200
b3fefaa078New sound files! Fixed broken parts spawning in wrong places sometimes Some changes to sound volume/pitch calculation
malte0811
2018-05-26 18:18:53 +0200
d5b537ea98Misc cleanup, removed some comments on things I won't implement (for now)
malte0811
2018-05-14 19:07:52 +0200
a756de6acePick block works on mechanical multiblocks now Fix crashes without IC2
malte0811
2018-05-14 18:51:42 +0200
b43150d6c9Fixed UV's for the ends of the shaft
malte0811
2018-05-13 18:54:26 +0200
eb7f73464fMisc fixes, mostly related to sound and the "broken parts" entities
malte0811
2018-05-12 19:04:38 +0200
3f08c47a73Sound system is mostly done, I'll probably record new versions of the sounds in a few weeks (to remove frequency changes within a segment)
malte0811
2018-05-06 20:33:24 +0200
b12501a86cMech MB sound, take 1
malte0811
2018-04-22 22:14:08 +0200
1959b93f5bFixed some potential CME's IC2 feedthrough connectors properly disassemble now
malte0811
2018-04-06 18:25:46 +0200
12510ecc5bThe voltmeter can now measure the exact speed of a mechanical multiblock
malte0811
2018-04-06 18:05:11 +0200
bd0c941ac8Moved everything that can use EU and FE to using joules as an internal storage unit
malte0811
2018-04-06 17:29:26 +0200
92a114d29dProper bounding boxes for mech MB parts Added the missing bits of axle at the ends of the MB Added a versioning NBT tag to the mech MB to allow easy changing of the MB structure
malte0811
2018-04-04 20:47:44 +0200
184d12b7cbMaybe fixed the last of the energy transmission issues?
malte0811
2018-04-02 18:12:01 +0200
b7bc55a0a9A lot of bugfixes, also new models and textures for some of the parts
malte0811
2018-03-27 21:31:03 +0200
87f4dc8f93More work Changed waveform system to be more usable in code Added some max speeds
malte0811
2018-03-24 17:45:25 +0100
316cc2ab78Added a speedometer for automatic speed control Fixed variacs and sliders on dedicated panels not working on world reload
malte0811
2018-03-02 22:05:27 +0100
b913e28271Updated copyright to 2018
malte0811
2018-02-28 21:06:33 +0100
8cca1b13e1Added the commutator, the essential part for medium-power conversion Also, textures! Some are s**t, esp the one for the magnet ring
malte0811
2018-02-28 21:03:26 +0100
56fb9e3b3aMerge branch 'MC1.12' into mechStuff
malte0811
2018-02-19 20:39:55 +0100
23df4324ecMechanical MB's disassemble properly now Started implementing mechanical failure (currently only for flywheels) Changed the waveforms. This is supposed to be efficient!
malte0811
2018-02-17 20:37:53 +0100
8d98e30b04More mech MB work This is getting somewhere!
malte0811
2018-02-08 22:08:21 +0100