rendering and sound are done, as well as energy usage
ToDo: finish the dimensions of the different ladders, add models for small+normal, recipes, probably a lot more...
fixed some minor bugs with energy conversion rates
increased the default maximum of kinetic to rotational energy conversion, the old one was equal to about 2 IF
added a manual entry, still need to change the displayed recipes
TODO:
-textures+blockstate JSON's
-recipes
-manual entry including an explanation of rotational energy
-ask Blu about making inputRotation return a double of leftover energy